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See Circular Statement.
See Shadowcraft.
See Panic Abound.
See Dirty Coercion.
See [Eventual Name]. RWB "take everything from everyone else for our benefit" faction leader of the A Series of Unfortunate Events-inspired plane
See Norak, Whispers Manifest. A Series of Unfortunate Events-inspired plane's GWU "eternal solution" leader.
UB super shadowy secret sect
See Ressenwald, Unidentifiable.
RG leader concept for anarcho individualist group in A Series of Unfortunate Events-inspired plane. Character name was inspired by Ralph Waldo Emerson.
Intrigue just exiles from each player's library. Originally Intrigue was meant to also let players play exiled cards from opponents libraries, but not their own. That seemed like a wordy thing that was doing too much for a mechanic.
From that, I added. Mystery, opting to make Mystery into a token. Mystery tokens could include text for playing cards opponents exiled because of Intrigue, but could also be interacted with or referenced by other cards ( Stern Guardian and Grisly Garden ).
The verbiage of cause Intrigue was just going by what verbiage sounded "good/right." While I didn't like "create a Mystery," I [thought I] was just following standard Magic wording (though I acknowledge that I've deviated from this for flavor reasons before).
So you get to cast spells that your opponents exiled of their own library by causing an intrigue?
I'm not fully getting why this is so convoluted as opposed to investigate. What's thematically the difference between "causing an intrigue" and "creating a Mystery"?
Beginning of your what? And I don't think you need "as long as you control this," because that's inherent to all abilities
See Stern Guardian/Foul Crime. Artistic freedom to make Uncover the verb over create,
See Foul Crime.
See Forceful Detective.
I like that cardname. Interested to see where this is going.
See Rukat, Stranger.
draw to play-from-exile
See Rukat's Gamble. Rukat, [some word for one perceiving themself as hopeless who throws away caution because life has no meaning and is pain] Gambler
See Old Town Pharmicist. A signature spell for Rukat on this plane.
See Priest of the Open Door.