Ideas Manifested
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Mechanics | Left and Right Shards: A Faction System | Theorize V1 | Theorize V2 |
Showing 13 of 13 Multicolour cards
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Devour 2 (As this creature enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with two +1/+1 counters on it for each of those creatures.)
Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
3/3
Create a Treasure token, then reveal the top six cards of your library. For each Instant and Sorcery cards revealed, you may Theorize that card by paying its Theorize cost if it has one or by paying its mana value. Put each card not Theorized this way on the bottom of your library. (Exile each Theorized card. Whenever you cast an Instant or Sorcery spell on a later turn, you may cast Theorized cards without paying their mana cost.)
Flying, Haste
Whenever Theorize Appreciator attacks, if you have cast two or more instant or sorcery spells this turn, you may return up to one target instant or sorcery spell from your graveyard to your hand that was put there from anywhere this turn.
Whenever Theorize Appreciator attacks, if you have cast two or more instant or sorcery spells this turn, you may return up to one target instant or sorcery spell from your graveyard to your hand that was put there from anywhere this turn.
2/4
You may look at the top card of your library at any time.
As long as you have cast a spell this turn, you may cast instant and sorcery spells from the top of your library.
The first Instant or Sorcery spell you cast from your hand during each of your turns has Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.).
As long as you have cast a spell this turn, you may cast instant and sorcery spells from the top of your library.
The first Instant or Sorcery spell you cast from your hand during each of your turns has Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.).
2/2
Double Strike, Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
The "legend rule" doesn't apply to tokens you control named Many Handed Minime.
At the beginning of your end step, gain 1 life.
The "legend rule" doesn't apply to tokens you control named Many Handed Minime.
At the beginning of your end step, gain 1 life.
2/3
First Strike
Whenever [W]UB Existing Mechanics Common deals combat damage, surveil 1.
Whenever [W]UB Existing Mechanics Common deals combat damage, surveil 1.
2/2
Vigilance

: [U]BR Existing Mechanics Common gets +1/+1 until end of turn.


2/2
Restless Spirits – At the beginning of combat, you may discard a Creature card. If you do, draw a card, then choose a creature you control. That creature gains haste until end of turn.
3/2
Lifelink
: [B]RG Existing Mechanics Common gains Trample until end of turn.

4/4
[B]RG Returner can't block.
Trample

, pay 1 life: Return [B]RG Returner from your graveyard to your hand. This ability costs
less to activate for each opponent has been dealt combat damage by a creature you control.
Trample



4/2
Convoke
Haste, Vigilance
Haste, Vigilance
4/4
Haste
At the beginning of combat on your turn, you may discard a Creature card. If you do, draw a card, then create a 1/1 Red Green and White Cat Spirit creature token with Haste.
At the beginning of combat on your turn, you may discard a Creature card. If you do, draw a card, then create a 1/1 Red Green and White Cat Spirit creature token with Haste.
1/2
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Ideas Manifested: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Left and Right Shards: A Faction System | Theorize V1 | Theorize V2 |
Whenever Copy Maker attacks, up to one other target attacking nontoken creature gets Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.) until end of turn.
2024-05-15 00:54:12 by RatLantern