Ideas Manifested
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Mechanics | Left and Right Shards: A Faction System | Theorize V1 | Theorize V2 |
Showing 9 of 9 Red cards
Go to section: White (4) Blue (4) Black (5) Red (9) Green (6) Multicolour (13) Hybrid (3) Artifact (3)
Show rarities: C U R
Create an X/1 red Elemental creature token with haste and trample, where X is the number of spells you have cast this turn. Sacrifice that token at beginning of the next end step.
Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.)
Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.)
Choose and discard a card from hand. If you do, draw two cards. If the chosen card is an Instant card, Sorcery card, or card with an Omen, Theorize it instead of discarding it. (Exile the Theorized card. Whenever you cast another Instant or Sorcery spell, you may cast Instant and Sorceries spells from Theorized cards you own, and those spells cost
less to cast)

Choose up to two cards in your hand that have an Instant and/or Sorcery. Theorize those cards, then draw that many cards plus one. (Exile those cards. Whenever you cast another Instant or Sorcery spell, you may cast Theorized Instants and Sorcery spells, and those spells cost
less to cast)

As an additional cost to cast this spell, sacrifice a creature.
Top Swap Fling deals damage equal to the sacrificed creature’s power to target player or planeswalker.
Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.)
Top Swap Fling deals damage equal to the sacrificed creature’s power to target player or planeswalker.
Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.)
Menace
Top Swap Juggler's power is equal to the number of spells you've cast this turn.
Top Swap Juggler's power is equal to the number of spells you've cast this turn.
*/2

- Velcro gets +X/+0 until end of turn
- Velcro gains Haste and First Strike until end of turn
- Whenever Velcro deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may one of them.
3/2
Haste
If a source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
Mimickery (When this artifact enters, you may tap any number of other nontoken artifacts you control. Those artifacts become a copy of this card until end of turn.)
If a source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
Mimickery (When this artifact enters, you may tap any number of other nontoken artifacts you control. Those artifacts become a copy of this card until end of turn.)
2/2
Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
As long as While Attacking Buff Minime is attacking, it gets +2/+0.
As long as While Attacking Buff Minime is attacking, it gets +2/+0.
1/1
Go to section: White (4) Blue (4) Black (5) Red (9) Green (6) Multicolour (13) Hybrid (3) Artifact (3)
Show rarities: C U R
Ideas Manifested: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Left and Right Shards: A Faction System | Theorize V1 | Theorize V2 |
Theorize V1