Ideas Manifested
Ideas Manifested: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Left and Right Shards: A Faction System | Theorize V1 | Theorize V2 |
Showing 6 of 6 Green cards
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Trample, Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
Whenever a creature with greater power enters under your control, draw a card. This ability triggers only once per turn.
Whenever a creature with greater power enters under your control, draw a card. This ability triggers only once per turn.
4/2
Kicker 
Creatures you control can't be blocked by creatures with power 2 or less this turn. If this spell was kicked, put a +1/+1 counter on each creature you control.
Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.)


Creatures you control can't be blocked by creatures with power 2 or less this turn. If this spell was kicked, put a +1/+1 counter on each creature you control.
Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.)
Make A Little Me (Whenever this creature deals combat damage to a player, if this creature isn't a token, create a tapped token that's a copy of it, except it's 1/1.)
Other Oozes you control get +1/+1
Other Oozes you control get +1/+1
2/2
Trample
Whenever Rhthym Stomper deals combat damage to a player, if a +1/+1 counter was put on Rhthym Stomper this turn, draw a card.
Whenever Rhthym Stomper deals combat damage to a player, if a +1/+1 counter was put on Rhthym Stomper this turn, draw a card.
2/2
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
: Theorize Theoretical Travel from your hand. Activate only as a sorcery. (Exile it. Whenever you cast another Instant or Sorcery spell, you may cast Theorized Instants and Sorcery spells you own, and those spells cost
less to cast)


Go to section: White (4) Blue (4) Black (5) Red (9) Green (6) Multicolour (13) Hybrid (3) Artifact (3)
Show rarities: C U R
Ideas Manifested: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Left and Right Shards: A Faction System | Theorize V1 | Theorize V2 |
Top Swap (As this spell resolves, you may put a card from your hand on the bottom of your library. If you do, draw a card, then put this card on top of your library.)
2024-05-16 22:11:39 by RatLantern