Envertol: Life's a Gamble
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| Mechanics | Skeleton |
Showing 30 of 30 Multicolour cards
Go to section: White (27) Blue (27) Black (27) Red (27) Green (27) Multicolour (30) Hybrid (50) Artifact (18) Land (16)
Show rarities: C U R M
Each attacking creature an opponent controls deals damage equal to its power to its controller. Then, return those creatures to their owner's hand.
Vigilance, lifelink, ward
Crew 2
Crew 2
2/3
Flash
When Ozsaet's Vindicator enters the battlefield, exile target tapped creature. If you control that creature, you may return it to the battlefield tapped at the beginning of the next endstep.
When Ozsaet's Vindicator enters the battlefield, exile target tapped creature. If you control that creature, you may return it to the battlefield tapped at the beginning of the next endstep.
2/2
Enchant creature
Enchanted has flying and "if a creature dealt damage by this creature this turn would die, exile that creature instead."
Enchanted has flying and "if a creature dealt damage by this creature this turn would die, exile that creature instead."
At the beginning of each upkeep, you may sacrifice Spellbreaker Contestant. If you do, noncreature spells cost an additional
to cast this turn.
to cast this turn.1/1
Raise the Stakes- Whenever Dustway Knifeman attacks, you may sacrifice a creature or a Treasure. If you do, Target creature with a toughness of 4 or greater can't block this turn.
2/3
Flying
Whenever you draw a card outside of your draw step, take a Chance (Choose one at random — Scry 1; or discard a card and draw a card; or create a tapped Treasure token.).
At the beginning of your endstep, if you drew three or more cards this turn, put a +1/+1 counter on Jackpot Faerie.
Whenever you draw a card outside of your draw step, take a Chance (Choose one at random — Scry 1; or discard a card and draw a card; or create a tapped Treasure token.).
At the beginning of your endstep, if you drew three or more cards this turn, put a +1/+1 counter on Jackpot Faerie.
1/1
Target player mills X cards. You may cast a copy of an instant or sorcery card with a mana value of X or less that was milled this way without paying its mana cost.
Draw two cards and discard a card at random. When you discard a nonland card this way, Take a Chance (Choose one at random — Scry 1; or discard a card and draw a card; or create a tapped Treasure token.).
Return target instant or sorcery with a mana value of one or less from your graveyard to your hand.
Lose 1 life an draw a card.
Lose 1 life an draw a card.
Prowess
Whenever a creature dies for the first time each turn, each opponent mills three cards.
Whenever a creature dies for the first time each turn, each opponent mills three cards.
2/2
Destroy target enchantment you don't control. If that enchantment was attached to a creature, Demystifying Fang deals 4 damage to that creature.
Bloodmaw mystics carve sigils onto their teeth so that they can bite through magic like flesh.
At the beginning of each upkeep, target creature you control gains deathtouch until end of turn.
At the beginning of each endstep, if an opponent lost life this turn, put a +1/+1 counter on each creature you control that dealt combat damage to a player.
At the beginning of each endstep, if an opponent lost life this turn, put a +1/+1 counter on each creature you control that dealt combat damage to a player.
Enchant creature
Enchanted creature has menace and "if this creature would die, return it to your hand instead."
Enchanted creature has menace and "if this creature would die, return it to your hand instead."
Raise the Stakes- Whenever Marriz, Grave Profiteer attacks, you may sacrifice a creature or a Treasure. If you do, return target creature card from your graveyard to your hand. When a creature card is returned to your hand this way, deal 3 damage to each opponent unless they have you create a tapped Treasure token.
4/5
Flash
When Payu Body-Eater enters the battlefield deal 2 damage to target creature. If a creature dealt damage this way would die this turn, exile it instead and gain 2 life.
When Payu Body-Eater enters the battlefield deal 2 damage to target creature. If a creature dealt damage this way would die this turn, exile it instead and gain 2 life.
5/2
Whenever a land enters an opponent's graveyard from anywhere, create a tapped Treasure token.
If a land card in an opponent's graveyard would go into any other zone, exile that card instead.
If a land card in an opponent's graveyard would go into any other zone, exile that card instead.
4/3
Haste, first strike, trample, reach
Whenever Losquait, Fort Breaker deals combat damage to a player or planeswalker, put a +1/+1 counter on Losquait and creature a tapped Treasure token..
Whenever Losquait, Fort Breaker deals combat damage to a player or planeswalker, put a +1/+1 counter on Losquait and creature a tapped Treasure token..
She left Kremsha buried in the rubble of his mountain fort.
4/5
Trample
At the beginning of combat on your turn, Reluctant Guardian gets +2/+1 until end of turn if a creature entered the battlefield under your control this turn.
At the beginning of combat on your turn, Reluctant Guardian gets +2/+1 until end of turn if a creature entered the battlefield under your control this turn.
4/3
Flying
Raise the Stakes- – Whenever Ruiner Hellkite attacks, you may sacrifice a creature or a Treasure. If you do, destroy up to one target artifact and Ruiner Hellkite gets +2/+2 until end of turn.
Raise the Stakes- – Whenever Ruiner Hellkite attacks, you may sacrifice a creature or a Treasure. If you do, destroy up to one target artifact and Ruiner Hellkite gets +2/+2 until end of turn.
5/5
Until end of turn, target creature gets +3/+2, first strike, and trample.
Speed and brutality go along way in a killing game.
Sacrifice an artifact: Tech-Ripper Cougar gains first strike until end of turn.
Whenever Tech-Ripper Cougar deals combat damage to a player, put a +1/+1 counter on if that player controls three or more artifacts.
Whenever Tech-Ripper Cougar deals combat damage to a player, put a +1/+1 counter on if that player controls three or more artifacts.
3/2
Destroy target nonbasic land. Its controller creates a treasure token and searches their library for a basic land, adds that land to their hand, then shuffles.
At the beginning of each endstep, if no damage was dealt this turn, put a peace counter on Bonded Victory.
Remove a peace counter: Prevent all damage that would be dealt by target spell or permanent this turn.
At the beginning of your upkeep if there are 10 or more peace counters on Bonded Victory, the game is a draw.
Remove a peace counter: Prevent all damage that would be dealt by target spell or permanent this turn.
At the beginning of your upkeep if there are 10 or more peace counters on Bonded Victory, the game is a draw.
Until end of turn, target creature gains hexproof, indestructible, and "spells and abilities of permanents your opponents control can't cause you to sacrifice this creature."
When Ethereal Bloomcaller enters the battlefield, you may put target enchantment card in your graveyard on the top of your library.
3/2
Flash, vigilance
When Gifting Serpopard enters the battlefield, put a +1/+1 counter on up to two other target creatures you control, gain 5 life, and draw a card.
When Gifting Serpopard enters the battlefield, put a +1/+1 counter on up to two other target creatures you control, gain 5 life, and draw a card.
5/5
Draw a card and gain 3 life. If you control a creature and an enchantment, put a +1/+1 counter on target creature you control and it gains Ward
until end of turn.
until end of turn.At the beginning of each upkeep, choose target creature you don't control. Until end of turn, whenever that creature attacks or blocks, if it has flying, Mirror-Coated Motorcycle gains flying until end of turn.The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.
Crew 1
Crew 1
3/3
Go to section: White (27) Blue (27) Black (27) Red (27) Green (27) Multicolour (30) Hybrid (50) Artifact (18) Land (16)
Show rarities: C U R M
| Envertol: Life's a Gamble: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |












At the beginning of each endstep, if a card was exiled from anywhere this turn gain 2 life and scry 1.