Envertol: Life's a Gamble

Envertol: Life's a Gamble by Sorrow

249 cards in Multiverse

101 commons, 80 uncommons, 53 rares, 15 mythics

27 white, 27 blue, 27 black, 27 red, 27 green,
30 multicolour, 50 hybrid, 18 artifact, 16 land

77 comments total

Rukat's bitter homecoming. Is the plane better than when Rukat left it? Is this lawless slaughter better than the tyrants Arkna and Hyale overthrew?

Envertol: Life's a Gamble: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton

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The set creator would like to draw your attention to these comments:

On Furyhowl Murder Shriek (reply):

If you think this should keep the same cost and be an instant, let me know.

On Rukat with a Deathwish (reply):
  1. The -2 was originally a -X and dealt X damage instead of 1 damage. I worried that was too strong. If people disagree or have thoughts on the numbers, I am completely open to hearing them.
    2.I don't know if I worded this right, so here's what's intended by the emblem. You control a Llanowar Elves, Breeches, Brazen Plunderer and a Monastery Swiftspear. You cast Giant Growth. Giant Growth will at random affect Llanowar Elves and Breeches, Llanowar Elves and Monastery Swiftspear, or Monastery Swiftspear and Breeches. In response, the opponent casts two Doom Blades targeting and destroying Monastery Mentor and Breeches. Since Giant Growth has not resolved and Llanowar Elves is the only creature you control, Giant Growth can target Llanowar Elves and will not target a second creature.
  2. If this should a three-drop, let me know.

Recently active cards: (all recent activity)

 R 
Legendary Creature – Insect Druid
Whenever you gain life, untap up to one target Swamp you control.

{b}{b}{b}: Each opponent loses 3 life.
Arkna had immersed himself in the reborn natural world.
1/3
4 comments
last 2024-04-25 10:21:22 by Tahazzar
 C 
Creature – Human Knight
Haste

{1}{w}: Enchanted creatures you control gain vigilance until end of turn.
2/1
 C 
Creature – Insect Warrior
When Subterranean Guard dies, each opponent loses 2 life.

{2}{g}- Sacrifice Subterranean Guard: Destroy target permanent that's attached to another permanent
The Payu never let the destructive machines from above into the Underground before, and they weren't going to change that rule now.
3/2
 C 
Creature – Human Cleric
Whenever a card is exiled from anywhere, gain 1 life.

{b},{t}: Exile target card from a graveyard. If a creature card was exiled this was exiled this way, create a tapped Treasure token.
2/2
 C 
Creature – Kithkin Monk
Flying
{u},{t}: Another target creature with flying gets +1/+1 and gains prowess until end of turn.
1/2

Recent comments: (all recent activity)
On Arkna, Swamp Tender:

Missing p/t.

This type of land untapping is quite off-color for monoblack - probably a color bend rather than a break though.

Also "lose X life" are worded in numerals as in "Each opponent loses 3 life."

On Arkna, Swamp Tender:

The Payu are upright-walking insect humanoids. The Payu have four legs for walking and their one-pair of arms are used like other bipedal creatures use arms. Payu have two thick fingers and a thumb. They are tall, with the low-end of adult height being about six feet tall and the taller individuals rarely being more than seven feet tall. The Payu have traditional beetle-like mouth structures, although they lack pronounced mandibles. Because of their exoskeletons, the Payu find little value in traditional armor for anything stronger than their exoskeleton would likely be a burden that would slow them down to the point of vulnerability. The Payu do not have pronounced antennae, their ancestors having evolved eyes that can see in the dark, exceptional hearing (and vocal ranges for in-species communication). In the present, Payu's antennae are mostly used to draw interest towards and display signs in romantic encounters.

Arkna himself has a mottled black and forest green exoskeleton, which is slightly uncommon among the Payu (it's rare that there's no dark brown colors on his exoskeleton) and is 6'8. Arkna is somewhat bulky (with exoskeletons and all the Payu aren't ever toned) having been born and raised with the intent of being in the warrior class of the Payu. Arkna's compound eyes are black, the most common eye color among his people. Having spent notable time aboveground with Hyale, Peace-Caller, has taken to wearing cloaks are robes that cover his upper torso. Payu who only live among other Payu never clothes. Arkna's antennae, which are short among their species, were cut to stubs in his youth to discourage high-ranking female Payu from taking interest in him.

On Arkna, Swamp Tender:

You have got to tell me what Arkna looks like.

On Dream Salvager:

I don't know, but at the time my mind was paranoid over the wording.

On Seashell Village Wanderer:

Very flexible.

On Safety Crawler:

I also think it's a missed opportunity that vehicles don’t interact more with the creatures crewing them.

On Corrinwe Rations Keeper:

The stockpiling mechanic is very versatile! So, good job coming up with it.

On Dream Salvager:

I'm confused, why would a sorcery that doesn't belong to me ever be in my graveyard?

On Terraform Dryad:

This is very interesting. Especially if you could play around with animating lands or something else.

On Course Leaker:

Unsure if the tapped treasure token is too much.

(All recent activity)
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