Envertol: Life's a Gamble: Virtual Booster
| Envertol: Life's a Gamble: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, up to one target tapped creature gets -1/-1 until end of turn.
Magical endurance serums often have unintended consequences.
3/3
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Exile all creature cards from each opponent's graveyard.
Until end of turn, whenever you tap Swamp or Forest for mana, it adds X additional mana of that color, where X is the number of creature cards that were exiled by Nature's Final Call. |
Enchant creature
At the beginning of each endstep, put a +1/+1 counter on the enchanted creature for each card that was put onto the bottom of your library from the top of your library this turn. |
: Add one mana of any color.
, Sacrifice Strangelite Torch: Add one mana of any color and draw a card. |
Whenever a basic land enters the battlefield under your control, Greenman Strider gets +2/+2 until end of turn.
Basic lands enter the battlefield untapped. 5/5
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When Ethereal Bloomcaller enters the battlefield, you may put target enchantment card in your graveyard on the top of your library.
3/2
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Flash, defender
Whenever Live-Lake Amoeba is dealt combat damage scry 1. Pits of waste merged into a singular cell, cursed to see the beginning from the ends of which it was born.
0/4
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Flying, lifelink
Envertol's bats hunt by smell, not sound.
1/1
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First strike
Whenever Longspear Mercenary deals combat damage to a player who controls an artifact, you may scry 1. A veteran of the rebellion against Kremsha, she holds contempt against those who'd follow in the Merchant of Flesh's footsteps.
3/1
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Target creature you control fights target creature you don't control.
Dead End- If you cast I'm Strong, You Know during the endstep, target creature you control gets +0/+1 |
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When Fatalclaw Spearman enters the battlefield you may sacrifice an artifact. If you do, Fatalclaw Spearman deals 2 damage to each opponent.
3/2
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Decrepit Akran Spires enters the battlefield tapped.
: Add or .
![]() ![]() , - Sacrifice Decrepit Akran Spires: Draw a card and create a tapped Treasure token. |
Flying
, : Another target creature with flying gets +1/+1 and gains prowess until end of turn.1/2
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Until end of turn, target creature you control gains deathtouch and "If this this creature deals combat damage to a player, destroy up to one target tapped creature."
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Miasma Runner
(common, foil)
Nature's Final Call
(rare)
Fatefall Halo
(uncommon)
Strangelite Torch
(uncommon)
Greenman Strider
(uncommon)
Ethereal Bloomcaller
(common)
Live-Lake Amoeba
(common)
Scavenging Bats
(common)
Longspear Mercenary
(common)
I'm Strong, You Know
(common)
Fatalclaw Spearman
(common)
Decrepit Akran Spires
(common)
Clear-Sky Mentor
(common)
Kill Shot
(common)
Island
(basic)



: Add one mana of any color.
, Sacrifice Strangelite Torch: Add one mana of any color and draw a card.



