Envertol: Life's a Gamble: Virtual Booster

Envertol: Life's a Gamble: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Add {r}{r}{g} or {r}{g}{g} at random.

Take a Chance (Choose one at random — Scry 1; or discard a card and draw a card; or create a tapped Treasure token.)
 
 M 
Instant
Each attacking creature an opponent controls deals damage equal to its power to its controller. Then, return those creatures to their owner's hand.
 U 
Instant
Take a Chance (Choose one at random — Scry 1; or discard a card and draw a card; or create a tapped Treasure token.)

Target permanent phases out. When that permanent phases in, Take a Chance.
 U 
Creature – Dryad
At the beginning of each upkeep, target basic land you control becomes a copy of another target land until end of turn.
Centuries had passed since a dryad had existed on Envertol. None knew what to call the creature until they found an old bestiary.
1/1
 U 
Enchantment
At the beginning of your upkeep, return up to one target enchantment card from your graveyard to hand.

Enchantment cards can't be exiled by spells or abilities your opponents control.
 C 
Instant
Create a token copy of target creature you control with a mana value of one or less.
"I just look like a normal human. They probably won't know which greencloak is actually me." -Holz, Boneblade Chief
 C 
Creature – Bird
Flying
At the beginning of combat, if an opponent lost life this turn, Blood-Feast Finch gets +1/+0 until end of turn.
Finch feathers are gifted to Bloodmaw warriors after they make their first kill.
1/2
 C 
Instant
Deal 1 damage to each creature that's blocking a creature you control.
"The crowd want to see violent deaths, and I want corpses." -Marriz
 C 
Creature – Human Warrior
Trample
At the beginning of combat on your turn, Reluctant Guardian gets +2/+1 until end of turn if a creature entered the battlefield under your control this turn.
4/3
 C 
Creature – Bat
Flying, lifelink
Envertol's bats hunt by smell, not sound.
1/1
 C 
Instant
Target creature you control gets +1/+2 and gains first strike until end of turn.

Draw a card.
Marriz's guards saw the hammer Losquait had used to smash the wall. The guards didn't see the spiked chain attached to the other end.
 C 
Land
Seashell Sands enters the battlefield tapped.
{t}: Add {w} or {u}.

{1}{w/u}{w/u},{t}- Sacrifice Seashell Sands: Draw a card and create a tapped Treasure token.
 C 
Creature – Insect Druid
Exile a creature card from your graveyard,{t}: Add one mana of one the exiled card's colors and gain 1 life.
Necromancers favor prestigious corpses, but most of Marriz's customers are Payu workers.
1/1
 C 
Creature – Vedalken Wizard
When you cast Odds-Altering Gambler from exile, scry 2.
"The future has told Arkna will win. I'm doubling my bet."
1/1
Mountain
 
 B 
Basic Land – Mountain

Mana Conjuration (common, foil)
Embarrassing Start (mythic)
Temporal Absence (uncommon)
Terraform Dryad (uncommon)
Roots of Regrowth (uncommon)
Doubled Decoy (common)
Blood-Feast Finch (common)
Punishing Flames (common)
Reluctant Guardian (common)
Scavenging Bats (common)
Turnover Slash (common)
Seashell Sands (common)
Rot-Growth Farmer (common)
Odds-Altering Gambler (common)
Mountain (basic)