Envertol: Life's a Gamble: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Coral-Covered Freighter enters the battlefield tapped.
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Until end of turn, prevent all damage that would be dealt to and by blocking creatures you control. If 10 or damage would be prevented this way, prevent all damage that would be dealt to blocking creatures you control instead and draw a card.
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Target Aura you control becomes a 4/4 blue Elemental until end of turn.
At the beginning of the next endstep, exile that Aura and return it to the battlefield. |
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature and put a stun counter on it." |
Until end of turn, target creature gets +3/+2, first strike, and trample.
Speed and brutality go along way in a killing game.
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Bloodmaw Camp enters the battlefield tapped.
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Destroy target artifact or enchantment. When a card is put into a graveyard this way, scry 1 and untap up to one target land you control.
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Return target creature card from your graveyard to your hand. If that creature card had mana value of four or greater, put a +1/+1 counter on up to one target creature you control..
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Raise the Stakes- Whenever Inciting Fear-Monger attacks, you may sacrifice a creature or a Treasure. If you do, target creature can't block until end of turn.
"I've got a lot riding on Rukat. Better not let anyone get an edge on him." -Marriz
2/1
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Counter target spell.
Dead End- If you cast Thwarting Gambit during the endstep, you may scry 2. "My Gift of Time tells me what you'll cast next. Your face told me what you were casting right now."- Keseiko, Time Breaker
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Flying
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Destroy target nonbasic land. Its controller creates a treasure token and searches their library for a basic land, adds that land to their hand, then shuffles.
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Haste
Bloodfrenzied Brute can't block Murderers who aren't smart enough to live in secret signed up to kill as much as they could without consequence even if they knew they'd never make it out alive.
2/1
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Coral-Covered Freighter
(common, foil)
Wildman's Wrestling
(rare)
Shed Shine
(uncommon)
Stunstrike Scarf
(uncommon)
Savage Rush
(uncommon)
Bloodmaw Camp
(common)
Nature's Reclamation
(common)
Fungal Revival
(common)
Inciting Fear-Monger
(common)
Thwarting Gambit
(common)
Clear-Sky Mentor
(common)
Outwaste Nightblade
(common)
Wreck the Fortress
(common)
Bloodfrenzied Brute
(common)
Plains
(basic)