I know it's template - but I think I quite like the hint "It's probably going to be 3/5" When browsing through a chunk of cards, it'd be easier to read.
On the flip side; in play it may be more difficult to notice (but you're probably keeping track with a die or something anyway)
I dunno. Green does get both of those in modern times; eg Bellowing Tanglewurm and Vorapede. This is certainly strong, no doubt about that, but neitherof them saw much Standard play, so this might be okay as it is.
I wanted to combine thoose 2 rare moments into one, with an ability that is green, but not seen to often on a creature! To create this wierd outwordly monster called Morgalog! but yeah, cost míght be to cheap.
A bit too good for the cost, I think.
Vigilance (which green doesn't often get) means this will always attack - and a 5/5 intimidate (um, green doesn't get that much either) is pretty darn nice for the cost.
Getting creatures back from the grave is just evil icing.
Yes, I would say this is fair when compared to Homing Lightning.
changed toughness to *
"≈5"?
I know it's template - but I think I quite like the hint "It's probably going to be 3/5" When browsing through a chunk of cards, it'd be easier to read.
On the flip side; in play it may be more difficult to notice (but you're probably keeping track with a die or something anyway)
Should this have a * for its toughness then?
Given Lightning Blast, Shivan Meteor and 4-mana common removal spells like Grisly Spectacle, this could plausibly be an instant.
I dunno. Green does get both of those in modern times; eg Bellowing Tanglewurm and Vorapede. This is certainly strong, no doubt about that, but neitherof them saw much Standard play, so this might be okay as it is.
Name is taken by Chaosphere (!).
Name is taken by Soldier of Fortune.
I wanted to combine thoose 2 rare moments into one, with an ability that is green, but not seen to often on a creature! To create this wierd outwordly monster called Morgalog! but yeah, cost míght be to cheap.
A bit too good for the cost, I think. Vigilance (which green doesn't often get) means this will always attack - and a 5/5 intimidate (um, green doesn't get that much either) is pretty darn nice for the cost. Getting creatures back from the grave is just evil icing.