Grisserick: Recent Activity
Grisserick: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | References of Inspiration |
Recent updates to Grisserick: (Generated at 2024-05-19 04:06:41)
Grisserick: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | References of Inspiration |
Recent updates to Grisserick: (Generated at 2024-05-19 04:06:41)
Pushing this uncommon removal.
For the second ability, you may only play those cards when you normally could, so typically just instants or flash permanents, unless you have Vedalken Orrery or something out.
I am unfamiliar with the phrase A/B mechanic and do not know what you mean (my guess is something like Corrupted, that can only exist off of something else?).
I had not considered sacrificing the Mystery to play the exiled card, because I was already in a mindset of worry over parasitism. That pushed me to try and use Mystery tokens as a resource so that more cards could make use of them and they weren't only there to exist to enable plays from Intrigue.
I think it's weird that one Mystery allows you to infinitely play any number of those cards. I feel sacrificing a Mystery to play one of the cards exiled with intrigue would make getting further Mysteries meaningful without further built-around (than already being an A/B mechanic).