Grisserick: Virtual Booster

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Mechanics | Skeleton | References of Inspiration
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Musician
{t}: Deal 3 damage to target creature or planeswalker.
{2}{r},{t}: Deal 3 damage to target player.
{3}{r}{r},{t}: Deal 5 damage to everything.
5/4
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has "Whenever this creature becomes the target of a spell or ability, if an opponent controls that spell or ability, Anarch's Rage deals 2 damage to that player. Otherwise, Anarch's Rage gets +2/+0 until end of turn.

When Anarch's Rage is exiled from anywhere, deal 1 damage to any target.
 U 
Creature – Human Athlete
Whenever an opponent casts a spell, Sucker-Punch Bruiser gets +1/+0 until end of turn.

If Sucker-Punch Bruiser would fight a creature, Sucker-Punch Bruiser deals damage to that creature before that creature deals damage to Sucker-Punch Bruiser.
1/1
 U 
Creature – Goblin Warrior
{1}{r}{g},{t}: Goblins you control get +2/+0 until end of turn.

Whenever Tomlars' Gang attacks, you may sacrifice a Mystery token. If you do, create a 1/1 red Goblin token.
1/1
 C 
Creature – Goblin Warrior
Haste
{t}, Target creature gains haste until end of turn.
{b},{t}: Target creature gains "Whenever this creature attacks, if its toughness was less than its power, it gets +2/-1 until end of turn."
0/4
 C 
Creature – Vampire Cleric
Lifelink
Whenever you play a card you don't own, the player who owns that card loses 2 life.
"No smiling, no laughter, and absolutely nothing that could be considered joy." -Deacon Charale
2/4
 C 
Instant
Destroy target enchantment.

Creatures you control gain indestructible until end of turn.
 C 
Artifact
{2},{t}- Sacrifice Letter of Inheritance: Search your library for two basic land cards and reveal them. Add one to your hand and exile the other one, then shuffle.
"The mansion will be bequeathed to my nephew, Janry, while the undeveloped property will go to the Gomant Community Development Group." -Judge Wricht
 C 
Creature – Octopus
Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.)
Once numerous, these cephalopods have almost all been hunted to extinction for the sushi market.
4/3
 C 
Creature – Human Advisor
When Bumbling Philosopher enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").

At the beginning of your upkeep, you may sacrifice a Mystery token. If you do, instant and sorcery spells you cast cost {1} less.
0/1
 C 
Instant
Choose one-
• Target creature gets +3/+3 until end of turn.
• Target creature can't be blocked by creatures with a power of 2 or less until end of turn.
Whole Truth- If a noncreature permanent was put into a graveyard from the battlefield this turn, you may choose both instead.
 C 
Land
Initiation Chamber enters the battlefield tapped.
{t}: Add {r} or {w}.
Sacrifice four tokens: Untap Initiation Chamber.
 C 
Instant
Target creature gets -2/-2 until end of turn. If that creature entered the battlefield this turn, it's controller loses 2 life.
"A murder is practical, but grief sets the stage." -Gemae
 C 
Sorcery
Choose 1-
•Creatures you control gain trample until end of turn.
•Creatures you control gain "Whenever this creature becomes blocked, deal 1 to the blocking creature" until end of turn.
Whole Truth- If you played a nonland card from exile this turn, you may choose both instead.
Island
 
 B 
Basic Land – Island

Thunderclap Baritone (rare)
Anarch's Rage (uncommon)
Sucker-Punch Bruiser (uncommon)
Tomlars' Gang (uncommon)
Tomlars' Battle Cohort (common)
Arbiter of Unhappiness (common)
Answer's Intervention (common)
Letter of Inheritance (common)
Longing Lagoon Octopus (common)
Bumbling Philosopher (common)
Barrel Through (common)
Initiation Chamber (common)
Break the Soul (common)
Give Grief (common)
Island (basic)