Grisserick: Virtual Booster
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| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a card is exiled from anywhere, spells cost an additional
to cast until end of turn."Taking these actions into account requires more deliberation." -Judge Wricht
2/2
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Scry X, where X is 1+ the number of cards you own that were exiled this turn.
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Whenever a card is exiled from anywhere uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
Sacrifice Connect the Dots: Gain X life, where X is the number of Mystery tokens you control. |
Players play with their hands revealed.
Whenever a player draws their second card each turn, cause Intrigue (Each player exiles the top card of their library). 1/3
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Exile target attacking creature, gain 5 life, and cause Intrigue (Each player exiles the top card of their library).
"Ol' Bieram ain't been heard from in years. Good riddance, says I."
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Haste
At the beginning of your endstep, if Wilts Instigator didn't attack, exile Wilts Instigator and it deals 1 damage to each opponent. There's always a tussle in the Wilts neighborhood.
1/1
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Rural Commune enters the battlefield tapped.
: Add or .
Sacrifice four tokens: Untap Rural Commune. |
Whenever Hateful Anarch becomes the target of a spell, Hateful Anarch deal 1 damage to up to one target creature or planeswalker.
2/1
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When Flash Flood Aquamancer enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
At the beginning of each opponent's upkeep, you may pays or sacrifice an artifact. If you do, target nonbasic land become an Island until end of turn.2/1
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Target creature gets -2/-2 until end of turn. If that creature entered the battlefield this turn, it's controller loses 2 life.
"A murder is practical, but grief sets the stage." -Gemae
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When Rodon Surveyor enters the battlefield, if you own three or more land cards in exile, you may put a +1/+1 counter on another target creature.
"This expanse has no end." -Jadon, Appraiser
2/2
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Enchant creature
Enchanted creature gets +1/+1 and has lifelink. When Gift of Happiness is exiled from your library, up to one target creature you control gains lifelink until end of turn. |
Return target creature from your graveyard to your hand and cause Intrigue (Each player exiles the top card of their library). Then, if you own five or more exiled cards, cause intrigue again.
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When Trending Automaton enters the battlefield, if you have more life than each opponent, scry 1 and gain 2 life. Otherwise, Trending Automaton enters the battlefield with a +1/+1 counter.
2/2
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Alspurn Judge
(rare)
Read Between the Lines
(uncommon)
Connect the Dots
(uncommon)
Melancholy Narrator
(uncommon)
Mysterious Disappearance
(common)
Wilts Instigator
(common)
Rural Commune
(common)
Hateful Anarch
(common)
Flash Flood Aquamancer
(common)
Break the Soul
(common)
Rodon Surveyor
(common)
Gift of Happiness
(common)
Back for Answers
(common)
Trending Automaton
(common)
Plains
(basic)


to cast until end of turn.
: Add
or