Grisserick: Virtual Booster
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| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Copy target instant or sorcery spell and create X 1/1 red Goblin tokens, where X is the instant or sorcery's mana value. You may choose new targets for the copy.
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Whenever you cast an instant or sorcery spell from exile during your turn, you may pay
![]() . If you do, copy that spell. You may choose new targets for the copy. This ability only triggers once each turn.3/4
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Sacrifice a Mystery token: Target noncreature spell can't be countered by spells or abilities this turn.
Sacrifice a Mystery token: Ward costs of permanents you don't own become until end of turn>2/1
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Despairing 9- Whenever a spell, ability, or permanent an opponent controls causes you to lose life, put a +1/+1 counter on target creature you control and return a permanent card from your graveyard to your hand. (If your life total is 9 or less, WFoul Fetcher is despairing).
3/3
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Choose one-
• Target creature gets +3/+3 until end of turn. • Target creature can't be blocked by creatures with a power of 2 or less until end of turn. Whole Truth- If a noncreature permanent was put into a graveyard from the battlefield this turn, you may choose both instead. |
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Despairing 3- Double strike (If your life total is 3 or less, Razortooth Twins is despairing).
Their jaws are the law.
2/2
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Target creature gets +1/+2 and gains first strike until end of turn.
Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.") |
Whenever Woodreach Sage attacks, if the defending player owns more cards in exile than you, Woodreach Sage gets +1/+2 until end of turn.
3/3
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Whenever Tongue-Splitter Witch deals combat damage to a player, cause Intrigue (Each player exiles the top card of their library) unless a player pays 2 life.
Words have many meanings, and words spoken in incantations are no exception.
1/3
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When Stebeck Con enters the battlefield, if you have two or fewer cards in your hand than each opponent, scry 2.
Deceit (When this leaves the battlefield you may pay . If you do, draw a card.)1/1
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Roadside Butchershop enters the battlefield tapped.
: Add or .
Sacrifice four tokens: Untap Roadside Butchershop. |
Sacrifice two Mystery tokens,
: Gain 5 life and scry 1."Well, Ol' Bessie was the one who really put the pieces of the puzzle together." -Farmer Anburg
1/3
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When Flash Flood Aquamancer enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
At the beginning of each opponent's upkeep, you may pays or sacrifice an artifact. If you do, target nonbasic land become an Island until end of turn.2/1
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Deal 1 damage to everything.
Target creature can't block until end of turn. "The Answer may find our truth, after they find this ruin." -Kensar, Circle Chord
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Blasting Party
(rare)
Repetition Mage
(uncommon)
Shadows Manipulator
(uncommon)
Foul Fetcher
(uncommon)
Barrel Through
(common)
Razortooth Twins
(common)
Bladed Response
(common)
Woodreach Sage
(common)
Tongue-Splitter Witch
(common)
Stebeck Con
(common)
Roadside Butchershop
(common)
Intuitive Cow
(common)
Flash Flood Aquamancer
(common)
Panic Abound
(common)
Island
(basic)






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