Grisserick: Virtual Booster
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| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deathtouch
Whenever a land enters the battlefield under your control, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Sacrifice a Mystery token: Untap target land you control. 5/5
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Ward- Pay 1 life
If an opponent would discard a card, that player discards a card at random instead. There's a man in Stebeck, so equally ugly inside and out a person that no one can bring their lips or fingers to describe him.
4/4
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Enchant creature
Enchanted creature has Reach and "At the beginning of each endstep, if an opponent cast two or more spells this turn, put a +1/+1 counter on this creature." |
Whenever a creature token enters the battlefield under your control, you may sacrifice a noncreature token. If you do, token creatures gets +1/+0 and haste until end of turn.
1/2
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When Inferno Rumbler dies, deal 2 damage to each player.
Some fires never stop burning.
6/4
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Despairing 7- On-Edge Sentry gets +1/+0 and has first strike (If your life total is 7 or less, On-Edge Sentry is despairing).
"There's been a murder night this week. That's why I've got eight pots of coffee and all my swords tonight." -Rezja, Gomant Sentry
1/1
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Mushroom Colony enters the battlefield tapped.
: Add or .
Sacrifice four tokens: Untap Mushroom Colony. |
Whenever you uncover a Mystery, up to one target creature you control gets +2/-1 until end of turn.
How many questions until one succumbs to the worst of aspects of madness?
2/3
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Prevent all combat damage that would be dealt this turn and uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
1/2
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Destroy target enchantment.
Creatures you control gain indestructible until end of turn. |
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When Lumbering Constrictor enters the battlefield, create a Mystery token and a 1/1 green Snake token with deathtouch.
"There's two terrariums empty." -Adelaide, Circle Chord's last words
1/6
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Whenever Forceful Detective attacks, cause Intrigue (Each player exiles the top card of their library).
"A lie has more silent answers than a vague truth"- Plumeria, Answer Collective
1/3
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Flash, Deceit (When this leaves the battlefield you may pay
. If you do, draw a card.)
When Bloodsucker Sneak enters the battlefield, each player who had a card exiled this turn loses 1 life. 2/1
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Haste
, Target creature gains haste until end of turn.
, : Target creature gains "Whenever this creature attacks, if its toughness was less than its power, it gets +2/-1 until end of turn."0/4
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Rodon Wilds Basilisk
(rare)
Disorienting Creep
(uncommon)
Threads of Suspicion
(uncommon)
Fleetfoot Charmshaper
(uncommon)
Inferno Rumbler
(common)
On-Edge Sentry
(common)
Mushroom Colony
(common)
Conspiracy Rager
(common)
Useless Confusion
(common)
Answer's Intervention
(common)
Lumbering Constrictor
(common)
Forceful Detective
(common)
Bloodsucker Sneak
(common)
Tomlars' Battle Cohort
(common)
Forest
(basic)






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