Grisserick: Virtual Booster

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Mechanics | Skeleton | References of Inspiration
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Vampire Shaman
{1}{r}{r}: Destroy target nonbasic land that you don't control. Activate this ability only if you cast a spell that you don't own this turn.
If the Circle can't have something, then no one can.
3/2
 U 
Sorcery
Put target nonland permanent on top of its owner's library. If that permanent had a mana value of four or greater, scry 1.
 U 
Creature – Troll
Ward {3}
Despairing 9- Woeful Woods Troll has hexproof and trample (If your life total is 9 or less, Woeful Woods Troll is despairing).
4/5
 U 
Instant
Until end of turn, you and permanents you control have protection from cards you own.
The Answer make violent displays of those they distrust, while never questioning what distrust their actions sew.
 C 
Instant
Target creature gets +1/+2 and gains first strike until end of turn.

Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.")
 C 
Sorcery
Return target creature with a mana value of two or less from your graveyard to the battlefield tapped.

Tap target creature.
 C 
Land
Juicy Vineyard enters the battlefield tapped.
{t}: Add {r} or {g}.
Sacrifice four tokens: Untap Juicy Vineyard.
 C 
Creature – Salamander Rogue
Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.)
{1}{u}: Sewer-Dwelling Vagabond can't be blocked until end of turn.
No one can him, or their valuables, in the filth.
1/1
 C 
Artifact – Equipment
Whenever the equipped creature blocks or becomes blocked, Spike-Spray Gauntlets deals 1 damage to each opponent.

Equip {1}
 C 
Creature – Goblin Berserker
Haste
At the beginning of your endstep, if Wilts Instigator didn't attack, exile Wilts Instigator and it deals 1 damage to each opponent.
There's always a tussle in the Wilts neighborhood.
1/1
 C 
Creature – Vampire Berserker
Whenever you uncover a Mystery, up to one target creature you control gets +2/-1 until end of turn.
How many questions until one succumbs to the worst of aspects of madness?
2/3
 C 
Creature – Spider Wurm
Reach
Whenever a card you own becomes exiled, Steane Crawler gets +0/+1 and gains vigilance until end of turn.
"The beasts watch over these woods." -Raldem
2/3
 C 
Instant
Counter target spell unless its controller pays {2}.

Cause Intrigue (Each player exiles the top card of their library).
 C 
Instant
Choose 1-
• Discard a card, then draw two cards.
• Target creature gets +2/+0 and gains first strike and reach until end of turn.

Whole Truth- If you've cast two or more noncreature spells this turn, you may choose both instead.
Forest
 
 B 
Basic Land – Forest

Circle's Arsonist (rare)
Demand Recollection (uncommon)
Woeful Woods Troll (uncommon)
Mirror the Ego (uncommon)
Bladed Response (common)
Surprising Return (common)
Juicy Vineyard (common)
Sewer-Dwelling Vagabond (common)
Spike-Spray Gauntlets (common)
Wilts Instigator (common)
Conspiracy Rager (common)
Steane Crawler (common)
Unexplained Mishap (common)
Hit the True Mark (common)
Forest (basic)