Grisserick: Virtual Booster
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| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to cast Fatal Trap, you may sacrifice any number of Mystery tokens.
Until end of turn creatures blocking creatures you control get -1-X/-1-X until end of turn, where X is the number of Mysteries you sacrificed this way. |
Choose one-
•Exile target artifact or enchantment. •Other noncreature spells cost an additional to cast until end of turn.
Whole Truth- If you have three or more creatures, you may choose both instead. |
Counter target spell that has two or more modes. That spell's controller casts a copy of the spell, but you choose the modes. (The spell's owner still chooses any applicable targets.)
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Suffering Summit enters the battlefield tapped.
: Add .
When Suffering Summit is exiled from your library, you may search your library for a basic Mountain, reveal it, and add it to your hand. |
Whenever Hateful Anarch becomes the target of a spell, Hateful Anarch deal 1 damage to up to one target creature or planeswalker.
2/1
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Mushroom Colony enters the battlefield tapped.
: Add or .
Sacrifice four tokens: Untap Mushroom Colony. |
At the beginning of your endstep, if you cast an instant or sorcery this turn, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
"There's always something there, I'll show you how to see what you're never looking for." -Quilby, Answer Collective Examiner
2/2
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Deal 1 damage to everything.
Target creature can't block until end of turn. "The Answer may find our truth, after they find this ruin." -Kensar, Circle Chord
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At the beginning of each opponent's endstep, gain 1 life for each card that player drew outside of their draw step this turn.
No one plays a clean game in Ultyo. Even the priests need to even the odds there.
0/4
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, - Sacrifice Letter of Inheritance: Search your library for two basic land cards and reveal them. Add one to your hand and exile the other one, then shuffle."The mansion will be bequeathed to my nephew, Janry, while the undeveloped property will go to the Gomant Community Development Group." -Judge Wricht
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Whenever Forceful Detective attacks, cause Intrigue (Each player exiles the top card of their library).
"A lie has more silent answers than a vague truth"- Plumeria, Answer Collective
1/3
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At the beginning of your endstep, each opponent who drew one or more cards this turn loses 1 life.
What does one do with horrifying truths?
2/2
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Flying
Despairing 7- At the beginning of your upkeep, each opponent loses 1 life (If your life total is 7 or less, Bitter-Blood Imp is despairing). When the Shadows take offense, they make the sure that everyone feels their grief.
2/1
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Reach
Whenever a card you own becomes exiled, Steane Crawler gets +0/+1 and gains vigilance until end of turn. "The beasts watch over these woods." -Raldem
2/3
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Fatal Trap
(rare)
Stoic Stance
(uncommon)
Forced Decision
(uncommon)
Suffering Summit
(uncommon)
Hateful Anarch
(common)
Mushroom Colony
(common)
Answer Examiner
(common)
Panic Abound
(common)
Greedy Priest
(common)
Letter of Inheritance
(common)
Forceful Detective
(common)
Secret's Disorganizer
(common)
Bitter-Blood Imp
(common)
Steane Crawler
(common)
Plains
(basic)


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