Grisserick: Virtual Booster
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| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to cast Fatal Trap, you may sacrifice any number of Mystery tokens.
Until end of turn creatures blocking creatures you control get -1-X/-1-X until end of turn, where X is the number of Mysteries you sacrificed this way. |
Whenever an enchantment, creature, or land card you own is exiled from anywhere for the first time each turn, you may return a card of the same type from your graveyard to your hand.
3/3
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Put target nonland permanent on top of its owner's library. If that permanent had a mana value of four or greater, scry 1.
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If you don't control a Snake, create a 1/1 green Snake token with deathtouch.
Until end of turn, Snakes you control have "Whenever this creature deals combat damage to a player or planeswalker, draw a card." |
Wake the Slumbering Monster costs
less for each spell opponents cast this turn.
Put a +1/+1 counter on target creature you control. Then, it deals damage equal to its power to target creature an opponent controls. |
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Enchant creature you control
As Oath of Safekeeping enters the battlefield, name a card other than Oath of Safekeeping and the creature its enchanting. If a card you own with that name would be exiled, add that card to your hand and exile Oath of Safekeeping and the enchanted creature instead. |
Enchant creature
Enchanted creature has lifelink. When the enchanted creature dies, scry 2 and gain 2 life. |
Enchanted artifact, creature, or planeswalker
Enchanted permanent can't attack, block, or activate nonmana abilities. |
When Crashing Baloth enters the battlefield, if you don't control a Mystery token, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
5/5
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Choose 1-
•Return target instant or sorcery card from your graveyard to your hand. •Create two 1/1 red Goblin tokens. Whole Truth- If an opponent was dealt 3 or more damage this turn, you may choose both. |
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Counter target spell.
Up to one target creature or planeswalker you control gains hexproof until end of turn. "I was working upstairs. How do I know you weren't downstairs, committing the murder Plumeria? I did you see you with that knife in the kitchen earlier." -Kensar, Circle Chord
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Whenever a creature you control attacks a planeswalker, that creature gains Trample until end of turn.
"Tomlars, you left when we we needed you the most. And Hest, you still owe me forty gull coins." -Barlei, Anarch
3/2
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Initiation Chamber enters the battlefield tapped.
: Add or .
Sacrifice four tokens: Untap Initiation Chamber. |
Despairing 7- Shadows Cleaner has deathtouch and "
, Sacrifice Shadows Cleaner: Destroy target tapped creature." (If your life total is 7 or less, Shadows Cleaner is despairing).4/3
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Fatal Trap
(rare)
Mistaken Record Keeper
(uncommon)
Demand Recollection
(uncommon)
Serpent Signals
(uncommon)
Wake the Slumbering Monster
(common)
Oath of Safekeeping
(common)
Blessing of the Devoured
(common)
Capture Glyph
(common)
Crashing Baloth
(common)
Call for Retribution
(common)
Deflect the Question
(common)
Vengeant Manhunter
(common)
Initiation Chamber
(common)
Shadows Cleaner
(common)
Mountain
(basic)






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