Grisserick: Virtual Booster

Grisserick: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | References of Inspiration
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Goblin Warrior
Whenever a Goblin you control dies, deal 1 damage to any target and uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
2/2
 U 
Creature – Troll
Ward {3}
Despairing 9- Woeful Woods Troll has hexproof and trample (If your life total is 9 or less, Woeful Woods Troll is despairing).
4/5
 U 
Creature – Shade
{b}: Bog Shadow gets +2/-1 until end of turn.

Pay 2 life: Bog Shadow becomes a Swamp and loses all other types until end of turn. Activate this ability only if Bog Shadow isn't tapped. (Bog Shadow can tap for {b})
0/3
 U 
Creature – Human Knight
Double all combat damage that Tovory Gatekeeper would deal to attacking creatures.
"No one enters without a recommendation from above"
2/3
 C 
Instant
Exile target nonland permanent until end of turn.

Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
 C 
Artifact Creature – Minion
When Dutiful Assistant is exiled from anywhere, put a +1/+1 counter on up to one target creature.
3/3
 C 
Creature – Zarri Scout
When Rodon Surveyor enters the battlefield, if you own three or more land cards in exile, you may put a +1/+1 counter on another target creature.
"This expanse has no end." -Jadon, Appraiser
2/2
 C 
Land
Trader's Dock enters the battlefield tapped.
{t}: Add {w} or {u}.
Sacrifice four tokens: Untap Trader's Dock.
 C 
Instant
Choose 1-
• Exile each opponent's graveyard.
• Destroy target creature with a power of 2 or less.

Whole Truth- If a card you own exited the battlefield this turn, you may choose both instead.
 C 
Creature – Octopus
Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.)
Once numerous, these cephalopods have almost all been hunted to extinction for the sushi market.
4/3
 C 
Creature – Zarri Shaman
When Anarch Aura Breaker enters the battlefield, you may sacrifice a Mystery token. If you do, destroy up to one target artifact or enchantment.

Sacrifice three Mystery tokens: Return Anarch Aura Breaker from your graveyard to your hand.
2/2
 C 
Instant
Destroy target enchantment.

Creatures you control gain indestructible until end of turn.
 C 
Instant
Deal 1 damage to everything.

Target creature can't block until end of turn.
"The Answer may find our truth, after they find this ruin." -Kensar, Circle Chord
 C 
Creature – Serpent
Whenever an Island enters the battlefield under another player's control, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
2/2
Island
 
 B 
Basic Land – Island

Firebolt Gang (rare)
Woeful Woods Troll (uncommon)
Bog Shadow (uncommon)
Tovory Gatekeeper (uncommon)
Unreliable Alibi (common)
Dutiful Assistant (common)
Rodon Surveyor (common)
Trader's Dock (common)
Bury in Lies (common)
Longing Lagoon Octopus (common)
Anarch Aura Breaker (common)
Answer's Intervention (common)
Panic Abound (common)
Cryptozoological Oddity (common)
Island (basic)