Grisserick: Virtual Booster
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| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of each endstep, each player loses 2 life unless a creature that player controlled died this turn.
Sacrifice a creature: Lifebond Collector gains lifelink until end of turn. 3/3
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Tap up to X target creatures, where X is 1+ the number of cards you own that were exiled this turn.
Few initiates in the Circle do little more than housework, yardwork, heavy labor, and paperwork of others members.
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Target creature you control gets +1/+1 and gains flying, deathtouch, and lifelink until end of turn.
Though arson is a favorite, the Circle have many solutions to their problems.
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If you don't control a Snake, create a 1/1 green Snake token with deathtouch.
Until end of turn, Snakes you control have "Whenever this creature deals combat damage to a player or planeswalker, draw a card." |
Crowded Sauna enters the battlefield tapped.
: Add or .
Sacrifice four tokens: Untap Crowded Sauna. |
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Choose one-
• Destroy target creature. • Target player loses life equal to the number of creatures that died this turn. Whole Truth- If you sacrificed a permanent this turn, you may choose both. |
Target creature gets +1/+2 and gains first strike until end of turn.
Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.") |
Search your library for up to three land cards with different names that share a name with an exiled land you own. Add those cards to your hand, then shuffle.
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Fateful Rest Stop enters the battlefield tapped unless your life total is fifteen or less.
: Add .
: Add one mana of any color. Activate this ability only if your life total is five or less. |
Destroy target artifact and uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
What had been a quick grift for Krow, began dangerous chain of events.
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Deceit (When this leaves the battlefield you may pay
. If you do, draw a card.)
![]() : Sewer-Dwelling Vagabond can't be blocked until end of turn.No one can him, or their valuables, in the filth.
1/1
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Flash, Deceit (When this leaves the battlefield you may pay
. If you do, draw a card.)Many of the Answer Collective join looking for money. Most stay after finding out deep the horrors of societies run.
3/2
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Counter target spell unless its controller pays
.
Cause Intrigue (Each player exiles the top card of their library). |
Sacrifice two Mystery tokens,
: Gain 5 life and scry 1."Well, Ol' Bessie was the one who really put the pieces of the puzzle together." -Farmer Anburg
1/3
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Lifebond Collector
(rare)
Dismal Chores
(uncommon)
Milusa's Strike
(uncommon)
Serpent Signals
(uncommon)
Crowded Sauna
(common)
Murderous Message
(common)
Bladed Response
(common)
Obtuse Wayfinding
(common)
Fateful Rest Stop
(common)
Destructive Reveal
(common)
Sewer-Dwelling Vagabond
(common)
Answer Bodyguard
(common)
Unexplained Mishap
(common)
Intuitive Cow
(common)
Mountain
(basic)



: Add
or
.
.
. If you do, draw a card.)