Grisserick: Virtual Booster
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| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever The Peculiar Porcelain would become the target of a spell or ability, put a charge counter on The Peculiar Porcelain and it phases out instead.
When The Peculiar Porcelain phases in, a random opponent gains control of it. : Cause Intrigue (Each player exiles the top card of their library), then case Intrigue again for each charge counter on The Peculiar Porcelain. |
Exile target creature or planeswalker. Hurt with Loss deals damage equal to its mana value to its controller.
Grief should be enough to stop those pesky questions.
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Counter target spell that has two or more modes. That spell's controller casts a copy of the spell, but you choose the modes. (The spell's owner still chooses any applicable targets.)
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Whenever a creature token enters the battlefield under your control, you may sacrifice a noncreature token. If you do, token creatures gets +1/+0 and haste until end of turn.
1/2
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Whenever Woodreach Sage attacks, if the defending player owns more cards in exile than you, Woodreach Sage gets +1/+2 until end of turn.
3/3
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Lifelink
When Slimeskin Alligator dies, cause Intrigue (Each player exiles the top card of their library). It grows from what it eats. It also grows from the parts that it can't eat.
2/5
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When Cipher-Born Wurm enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."), then gain 1 life for each Mystery token you control.
6/6
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Choose 1-
• Discard a card, then draw two cards. • Target creature gets +2/+0 and gains first strike and reach until end of turn. Whole Truth- If you've cast two or more noncreature spells this turn, you may choose both instead. |
Sacrifice two Mystery tokens,
: Gain 5 life and scry 1."Well, Ol' Bessie was the one who really put the pieces of the puzzle together." -Farmer Anburg
1/3
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Flying
Despairing 7- At the beginning of your upkeep, each opponent loses 1 life (If your life total is 7 or less, Bitter-Blood Imp is despairing). When the Shadows take offense, they make the sure that everyone feels their grief.
2/1
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![]() , Exile a Mystery token you control: Create a 1/1 white Soldier token. Activate this ability only once each turn, when you could cast a sorcery.3/3
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When Stebeck Con enters the battlefield, if you have two or fewer cards in your hand than each opponent, scry 2.
Deceit (When this leaves the battlefield you may pay . If you do, draw a card.)1/1
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Whenever a creature you control attacks a planeswalker, that creature gains Trample until end of turn.
"Tomlars, you left when we we needed you the most. And Hest, you still owe me forty gull coins." -Barlei, Anarch
3/2
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Smuggler's Sewer enters the battlefield tapped.
: Add or .
Sacrifice four tokens: Untap Smuggler's Sewer. |
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The Peculiar Porcelain
(rare)
Hurt with Loss
(uncommon)
Forced Decision
(uncommon)
Fleetfoot Charmshaper
(uncommon)
Woodreach Sage
(common)
Slimeskin Alligator
(common)
Cipher-Born Wurm
(common)
Hit the True Mark
(common)
Intuitive Cow
(common)
Bitter-Blood Imp
(common)
Captain Inspector
(common)
Stebeck Con
(common)
Vengeant Manhunter
(common)
Smuggler's Sewer
(common)
Forest
(basic)
: Cause Intrigue (Each player exiles the top card of their library), then case Intrigue again for each charge counter on The Peculiar Porcelain.




. If you do, draw a card.)