Grisserick: Virtual Booster

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Mechanics | Skeleton | References of Inspiration
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Cause Intrigue (Each player exiles the top card of their library), then cause Intrigue again.

Until the beginning of your next endstep, lands you control have "{t}: Add one mana of any color. Spend this mana only to cast spells you don't own."
 U 
Creature – Human Knight
Double strike
If a creature dealt damage this turn by Perimeter Sentry would die, exile that creature instead.
Those who are pushed out of the Circle, find themselves pushed of every concept they can imagine.
1/1
 U 
Sorcery
Put target nonland permanent on top of its owner's library. If that permanent had a mana value of four or greater, scry 1.
 U 
Land
Forlorn Field enters the battlefield tapped.
{t}: Add {w}.

When Forlorn Field is exiled from your library, you may search your library for a basic Plains, reveal it, and add it to your hand.
 C 
Creature – Human Assassin
Despairing 7- Shadows Cleaner has deathtouch and "{t}, Sacrifice Shadows Cleaner: Destroy target tapped creature." (If your life total is 7 or less, Shadows Cleaner is despairing).
4/3
 C 
Creature – Imp
Flying
Despairing 7- At the beginning of your upkeep, each opponent loses 1 life (If your life total is 7 or less, Bitter-Blood Imp is despairing).
When the Shadows take offense, they make the sure that everyone feels their grief.
2/1
 C 
Creature – Beast
When Crashing Baloth enters the battlefield, if you don't control a Mystery token, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
5/5
 C 
Land
Trader's Dock enters the battlefield tapped.
{t}: Add {w} or {u}.
Sacrifice four tokens: Untap Trader's Dock.
 C 
Artifact Creature – Minion
When Dutiful Assistant is exiled from anywhere, put a +1/+1 counter on up to one target creature.
3/3
 C 
Creature – Serpent
Whenever an Island enters the battlefield under another player's control, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
2/2
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste, trample, and +2/+0 until end of turn.
"They should be strong in their conviction, they're easier to manipulate that way." -Milusa, Circle's Center
 C 
Sorcery
Choose 1-
•Creatures you control gain trample until end of turn.
•Creatures you control gain "Whenever this creature becomes blocked, deal 1 to the blocking creature" until end of turn.
Whole Truth- If you played a nonland card from exile this turn, you may choose both instead.
 C 
Creature – Kor Cleric
At the beginning of each opponent's endstep, gain 1 life for each card that player drew outside of their draw step this turn.
No one plays a clean game in Ultyo. Even the priests need to even the odds there.
0/4
 C 
Creature – Human Advisor
When Bumbling Philosopher enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").

At the beginning of your upkeep, you may sacrifice a Mystery token. If you do, instant and sorcery spells you cast cost {1} less.
0/1
Swamp
 
 B 
Basic Land – Swamp

From Under Their Noses (rare)
Perimeter Sentry (uncommon)
Demand Recollection (uncommon)
Forlorn Field (uncommon)
Shadows Cleaner (common)
Bitter-Blood Imp (common)
Crashing Baloth (common)
Trader's Dock (common)
Dutiful Assistant (common)
Cryptozoological Oddity (common)
Riotous Call (common)
Give Grief (common)
Greedy Priest (common)
Bumbling Philosopher (common)
Swamp (basic)