Grisserick: Virtual Booster
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| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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First strike
Whenever an opponent casts a spell from exile, you may exile target permanent you own. "It's better off as dust than in your hands."
2/1
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Ward- Pay 1 life
If an opponent would discard a card, that player discards a card at random instead. There's a man in Stebeck, so equally ugly inside and out a person that no one can bring their lips or fingers to describe him.
4/4
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Miserable Mire enters the battlefield tapped.
: Add .
When Miserable Mire is exiled from your library, you may search your library for a basic Swamp, reveal it, and add it to your hand. |
Flying
Despairing 5- Prevent all noncombat damage that would be dealt to you and planeswalkers you control (If your life total is 5 or less, Grim Guardian is despairing). 3/3
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Smuggler's Sewer enters the battlefield tapped.
: Add or .
Sacrifice four tokens: Untap Smuggler's Sewer. |
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Destroy target enchantment.
Creatures you control gain indestructible until end of turn. |
When Book of Truths enters the battlefield, or is exiled from anywhere scry 1.
![]() ![]() , sacrifice Book of Truths: Draw two cards. |
Whenever the equipped creature blocks or becomes blocked, Spike-Spray Gauntlets deals 1 damage to each opponent.
Equip ![]() |
Flash, Deceit (When this leaves the battlefield you may pay
. If you do, draw a card.)
When Bloodsucker Sneak enters the battlefield, each player who had a card exiled this turn loses 1 life. 2/1
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Enchant creature
Whenever enchanted creature deals damage to a player, its controller uncovers a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Sacrifice a Mystery token: Target creature can't be blocked until end of turn. |
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Enchant creature
Enchanted creature can't block and has "Whenever a creature sharing a creature type with this creature enters the battlefield, its controller loses 1 life." |
When Lumbering Constrictor enters the battlefield, create a Mystery token and a 1/1 green Snake token with deathtouch.
"There's two terrariums empty." -Adelaide, Circle Chord's last words
1/6
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Gain control of target creature until end of turn. Untap that creature. It gains haste, trample, and +2/+0 until end of turn.
"They should be strong in their conviction, they're easier to manipulate that way." -Milusa, Circle's Center
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Destroy target artifact and uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
What had been a quick grift for Krow, began dangerous chain of events.
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Circle Reclaimer
(rare)
Disorienting Creep
(uncommon)
Miserable Mire
(uncommon)
Grim Guardian
(uncommon)
Smuggler's Sewer
(common)
Answer's Intervention
(common)
Book of Truths
(common)
Spike-Spray Gauntlets
(common)
Bloodsucker Sneak
(common)
Shadowcraft
(common)
Pesticide Spray
(common)
Lumbering Constrictor
(common)
Riotous Call
(common)
Destructive Reveal
(common)
Swamp
(basic)



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