Grisserick: Virtual Booster
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| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile up to X artifacts, where X is the number of artifact cards in exile.
Exile up to X enchantments, where X is the number of enchantment cards in exile. |
Whenever a creature enters the battlefield under an opponent's control, cause Intrigue (Each player exiles the top card of their library).
Answer Surveillance Wings gets +2/+2 and has flying as long as you own seven or more cards in exile. 3/3
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Target noncreature token becomes a 4/4 red and blue Elemental until end of turn. It's still its other types.
"I've made it so evidence can attest with its own answers... via pantominme." -Jader, Answer Officer
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Exile target player's graveyard. Then, up to one target creature gets +X/+X until end of turn, where X is the number of creature cards that were exiled this way.
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Despairing 7- On-Edge Sentry gets +1/+0 and has first strike (If your life total is 7 or less, On-Edge Sentry is despairing).
"There's been a murder night this week. That's why I've got eight pots of coffee and all my swords tonight." -Rezja, Gomant Sentry
1/1
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Gain control of target creature until end of turn. Untap that creature. It gains haste, trample, and +2/+0 until end of turn.
"They should be strong in their conviction, they're easier to manipulate that way." -Milusa, Circle's Center
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Whenever Woodreach Sage attacks, if the defending player owns more cards in exile than you, Woodreach Sage gets +1/+2 until end of turn.
3/3
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Choose 1-
•Return target instant or sorcery card from your graveyard to your hand. •Create two 1/1 red Goblin tokens. Whole Truth- If an opponent was dealt 3 or more damage this turn, you may choose both. |
Target creature gets +1/+2 and gains first strike until end of turn.
Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.") |
When Stebeck Con enters the battlefield, if you have two or fewer cards in your hand than each opponent, scry 2.
Deceit (When this leaves the battlefield you may pay . If you do, draw a card.)1/1
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Smuggler's Sewer enters the battlefield tapped.
: Add or .
Sacrifice four tokens: Untap Smuggler's Sewer. |
Exile target nonland permanent until end of turn.
Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). |
Whenever a token enters the battlefield under your control, Answers Patrol gets +1/+1 until end of turn.
1/1
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Despairing 7- Shadows Cleaner has deathtouch and "
, Sacrifice Shadows Cleaner: Destroy target tapped creature." (If your life total is 7 or less, Shadows Cleaner is despairing).4/3
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Free From Artifice
(rare)
Answer Surveillance Wings
(uncommon)
Arcanimorph
(uncommon)
Grim Survival
(uncommon)
On-Edge Sentry
(common)
Riotous Call
(common)
Woodreach Sage
(common)
Call for Retribution
(common)
Bladed Response
(common)
Stebeck Con
(common)
Smuggler's Sewer
(common)
Unreliable Alibi
(common)
Answers Patrol
(common)
Shadows Cleaner
(common)
Island
(basic)





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