Grisserick: Virtual Booster
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Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() ![]() If the Circle can't have something, then no one can.
3/2
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Forlorn Field enters the battlefield tapped.
![]() ![]() When Forlorn Field is exiled from your library, you may search your library for a basic Plains, reveal it, and add it to your hand. |
Choose 1-
•until end of turn target creature gets +2/-1 and gains deathtouch until end of turn. •until end of turn target creature gains deathtouch and has "Whenever another creature dies this turn, this creature gets +2/+0. Whole Truth- If an opponent lost life and you gained life this turn, you may choose both instead. |
Enchant creature
Enchanted creature gets +0/+X and can block up to X creatures, where X is the number of exiled cards you own. |
At the beginning of each opponent's endstep, gain 1 life for each card that player drew outside of their draw step this turn.
No one plays a clean game in Ultyo. Even the priests need to even the odds there.
0/4
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Choose 1-
•Return target instant or sorcery card from your graveyard to your hand. •Create two 1/1 red Goblin tokens. Whole Truth- If an opponent was dealt 3 or more damage this turn, you may choose both. |
At the beginning of your endstep, if you cast an instant or sorcery this turn, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
"There's always something there, I'll show you how to see what you're never looking for." -Quilby, Answer Collective Examiner
2/2
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Rural Commune enters the battlefield tapped.
![]() ![]() ![]() Sacrifice four tokens: Untap Rural Commune. |
Choose one-
• Target creature gets +3/+3 until end of turn. • Target creature can't be blocked by creatures with a power of 2 or less until end of turn. Whole Truth- If a noncreature permanent was put into a graveyard from the battlefield this turn, you may choose both instead. |
Deceit (When this leaves the battlefield you may pay
![]() Once numerous, these cephalopods have almost all been hunted to extinction for the sushi market.
4/3
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Whenever Woodreach Sage attacks, if the defending player owns more cards in exile than you, Woodreach Sage gets +1/+2 until end of turn.
3/3
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Lifelink
When Slimeskin Alligator dies, cause Intrigue (Each player exiles the top card of their library). It grows from what it eats. It also grows from the parts that it can't eat.
2/5
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Haste
At the beginning of your endstep, if Wilts Instigator didn't attack, exile Wilts Instigator and it deals 1 damage to each opponent. There's always a tussle in the Wilts neighborhood.
1/1
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Whenever an opponent creates a token or a permanent that player controls gains 1 or more counters, that player loses 1 life.
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Circle's Arsonist
(rare)
Forlorn Field
(uncommon)
Vampiric Boon
(uncommon)
Cloak of Secrets
(uncommon)
Greedy Priest
(common)
Call for Retribution
(common)
Answer Examiner
(common)
Rural Commune
(common)
Barrel Through
(common)
Longing Lagoon Octopus
(common)
Woodreach Sage
(common)
Slimeskin Alligator
(common)
Wilts Instigator
(common)
Barbs of Ecstasy
(common)
Forest
(basic)