Grisserick: Virtual Booster
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| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, look at the top X cards of your library, where X is the number of exile cards you own, and put them back in any order.
During you opponent's turn, you may play cards from the top of your library. |
Until end of turn, you and permanents you control have protection from cards you own.
The Answer make violent displays of those they distrust, while never questioning what distrust their actions sew.
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Whenever an opponent casts a spell, Sucker-Punch Bruiser gets +1/+0 until end of turn.
If Sucker-Punch Bruiser would fight a creature, Sucker-Punch Bruiser deals damage to that creature before that creature deals damage to Sucker-Punch Bruiser. 1/1
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Enchant creature
When the enchanted creature dies, deal 3 damage to any target, then create a token copy of Blood Grudge attached to a nontoken creature you control. |
When Flash Flood Aquamancer enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
At the beginning of each opponent's upkeep, you may pays or sacrifice an artifact. If you do, target nonbasic land become an Island until end of turn.2/1
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Whenever you uncover a Mystery, up to one target creature you control gets +2/-1 until end of turn.
How many questions until one succumbs to the worst of aspects of madness?
2/3
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At the beginning of each opponent's endstep, gain 1 life for each card that player drew outside of their draw step this turn.
No one plays a clean game in Ultyo. Even the priests need to even the odds there.
0/4
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Whenever an opponent creates a token or a permanent that player controls gains 1 or more counters, that player loses 1 life.
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, - Sacrifice Letter of Inheritance: Search your library for two basic land cards and reveal them. Add one to your hand and exile the other one, then shuffle."The mansion will be bequeathed to my nephew, Janry, while the undeveloped property will go to the Gomant Community Development Group." -Judge Wricht
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When Inferno Rumbler dies, deal 2 damage to each player.
Some fires never stop burning.
6/4
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Gain control of target creature until end of turn. Untap that creature. It gains haste, trample, and +2/+0 until end of turn.
"They should be strong in their conviction, they're easier to manipulate that way." -Milusa, Circle's Center
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Derelict Ballroom enters the battlefield tapped.
: Add or .
Sacrifice four tokens: Untap Derelict Ballroom. |
Enchant land
When Hidden Garden enters the battlefield, cause Intrigue (Each player exiles the top card of their library) Enchanted land adds an additional mana of any color an exiled land could produce. |
Despairing 7- On-Edge Sentry gets +1/+0 and has first strike (If your life total is 7 or less, On-Edge Sentry is despairing).
"There's been a murder night this week. That's why I've got eight pots of coffee and all my swords tonight." -Rezja, Gomant Sentry
1/1
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Answer's Playbook
(rare)
Mirror the Ego
(uncommon)
Sucker-Punch Bruiser
(uncommon)
Blood Grudge
(uncommon)
Flash Flood Aquamancer
(common)
Conspiracy Rager
(common)
Greedy Priest
(common)
Barbs of Ecstasy
(common)
Letter of Inheritance
(common)
Inferno Rumbler
(common)
Riotous Call
(common)
Derelict Ballroom
(common)
Hidden Garden
(common)
On-Edge Sentry
(common)
Mountain
(basic)



- Sacrifice Letter of Inheritance: Search your library for two basic land cards and reveal them. Add one to your hand and exile the other one, then shuffle.