Grisserick: Virtual Booster
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| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature enters the battlefield under an opponent's control, cause Intrigue (Each player exiles the top card of their library).
Answer Surveillance Wings gets +2/+2 and has flying as long as you own seven or more cards in exile. 3/3
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Exile target tapped creature. Search your library for up to X Forests or Plains, where X is was the exiled creature's power, reveal those cards, put one onto the battlefield tapped, add the rest to your hand, then shuffle.
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Sacrifice a Mystery: Abstracting Clue Gets +1/-1 until end of turn.
Sacrifice a Mystery: Abstracting Clue gets -1/+1 until end of turn. 2/2
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Target noncreature token becomes a 4/4 red and blue Elemental until end of turn. It's still its other types.
"I've made it so evidence can attest with its own answers... via pantominme." -Jader, Answer Officer
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At the beginning of each upkeep, tap the creature with the greatest mana value among creatures you don't control.
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Deceit (When this leaves the battlefield you may pay
. If you do, draw a card.)
![]() : Sewer-Dwelling Vagabond can't be blocked until end of turn.No one can him, or their valuables, in the filth.
1/1
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Destroy target artifact and uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
What had been a quick grift for Krow, began dangerous chain of events.
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When Inferno Rumbler dies, deal 2 damage to each player.
Some fires never stop burning.
6/4
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: Rabble Master gains first strike and flying until end of turn. Activate this ability only if an opponent controls a creature with flying or first strike that's attacking or blocking.3/1
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Despairing 10- Other creatures you control get +0/+1(If your life total is 10 or less, Gomant Sentry is despairing).
Every person in Gomant trains to be a guard, because no one knows who'll need to be a guard nor when.
1/2
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Fateful Rest Stop enters the battlefield tapped unless your life total is fifteen or less.
: Add .
: Add one mana of any color. Activate this ability only if your life total is five or less. |
, - Sacrifice Letter of Inheritance: Search your library for two basic land cards and reveal them. Add one to your hand and exile the other one, then shuffle."The mansion will be bequeathed to my nephew, Janry, while the undeveloped property will go to the Gomant Community Development Group." -Judge Wricht
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Flash, Deceit (When this leaves the battlefield you may pay
. If you do, draw a card.)
When Bloodsucker Sneak enters the battlefield, each player who had a card exiled this turn loses 1 life. 2/1
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Choose one-
• Target creature gets +3/+3 until end of turn. • Target creature can't be blocked by creatures with a power of 2 or less until end of turn. Whole Truth- If a noncreature permanent was put into a graveyard from the battlefield this turn, you may choose both instead. |
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Answer Surveillance Wings
(uncommon, foil)
Estate Inheritance
(mythic)
Abstracting Clue
(uncommon)
Arcanimorph
(uncommon)
Short Ceiling
(uncommon)
Sewer-Dwelling Vagabond
(common)
Destructive Reveal
(common)
Inferno Rumbler
(common)
Rabble Master
(common)
Gomant Sentry
(common)
Fateful Rest Stop
(common)
Letter of Inheritance
(common)
Bloodsucker Sneak
(common)
Barrel Through
(common)
Mountain
(basic)




. If you do, draw a card.)

: Add
.