Grisserick: Virtual Booster

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Mechanics | Skeleton | References of Inspiration
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Hydra
Sacrifice a Mystery: Heinous Hydra gets +3/+3 until end of turn.

Whenever you cast a spell from exile, Heinous Hydra gains trample until end of turn.
5/5
 U 
Sorcery
Put target nonland permanent on top of its owner's library. If that permanent had a mana value of four or greater, scry 1.
 U 
Creature – Human Wizard
Permanents you control can't be the target of spells opponents cast from exile.
"I know my spells better than a thief ever could."
2/3
 U 
Creature – Kor Knight
First strike
If Nameless Vanguard would die, exile Nameless Vanguard instead. When Nameless Vanguard is exiled this way, exile target nonland permanent.
The Circle is selective about who joins, and have ways of making sure some never do.
2/2
 C 
Creature – Imp
Flying
Despairing 7- At the beginning of your upkeep, each opponent loses 1 life (If your life total is 7 or less, Bitter-Blood Imp is despairing).
When the Shadows take offense, they make the sure that everyone feels their grief.
2/1
 C 
Creature – Human Wizard
When Flash Flood Aquamancer enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").

At the beginning of each opponent's upkeep, you may pays {1} or sacrifice an artifact. If you do, target nonbasic land become an Island until end of turn.
2/1
 C 
Creature – Human Soldier
Despairing 7- On-Edge Sentry gets +1/+0 and has first strike (If your life total is 7 or less, On-Edge Sentry is despairing).
"There's been a murder night this week. That's why I've got eight pots of coffee and all my swords tonight." -Rezja, Gomant Sentry
1/1
 C 
Land
Juicy Vineyard enters the battlefield tapped.
{t}: Add {r} or {g}.
Sacrifice four tokens: Untap Juicy Vineyard.
 C 
Creature – Snake
When Lumbering Constrictor enters the battlefield, create a Mystery token and a 1/1 green Snake token with deathtouch.
"There's two terrariums empty." -Adelaide, Circle Chord's last words
1/6
 C 
Creature – Human Warlock
Whenever Tongue-Splitter Witch deals combat damage to a player, cause Intrigue (Each player exiles the top card of their library) unless a player pays 2 life.
Words have many meanings, and words spoken in incantations are no exception.
1/3
 C 
Instant
Wake the Slumbering Monster costs {1} less for each spell opponents cast this turn.

Put a +1/+1 counter on target creature you control. Then, it deals damage equal to its power to target creature an opponent controls.
 C 
Creature – Human Knight
When Answers Accusator enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").

At the beginning of your upkeep, you may sacrifice a Mystery token. If you do, Answers Accusator and another target creature get +1/+1 until end of turn.
1/2
 C 
Creature – Vampire Rogue
Flash, Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.)
When Bloodsucker Sneak enters the battlefield, each player who had a card exiled this turn loses 1 life.
2/1
 C 
Creature – Zarri Shaman
When Anarch Aura Breaker enters the battlefield, you may sacrifice a Mystery token. If you do, destroy up to one target artifact or enchantment.

Sacrifice three Mystery tokens: Return Anarch Aura Breaker from your graveyard to your hand.
2/2
Forest
 
 B 
Basic Land – Forest

Heinous Hydra (rare)
Demand Recollection (uncommon)
Gray Mist Mage (uncommon)
Nameless Vanguard (uncommon)
Bitter-Blood Imp (common)
Flash Flood Aquamancer (common)
On-Edge Sentry (common)
Juicy Vineyard (common)
Lumbering Constrictor (common)
Tongue-Splitter Witch (common)
Wake the Slumbering Monster (common)
Answers Accusator (common)
Bloodsucker Sneak (common)
Anarch Aura Breaker (common)
Forest (basic)