Grisserick: Virtual Booster
| Grisserick: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flash
Whenever you draw a card outside of your draw step, cause Intrigue (Each player exiles the top card of their library). Even the seas fear the creatures that dwell within them.
6/6
|
When Unending Hunt for Truth enters the battlefield, draw a card. Then, you may put a basic land from your hand onto the battlefield tapped.
Creatures you control have Deceit (When this leaves the battlefield you may pay . If you do, draw a card.). |
Haste, trample, Deceit (When this leaves the battlefield you may pay
. If you do, draw a card.)
At the beginning of the end step, sacrifice Full-Bolt Bull. 3/1
|
Flying
Whenever a card is exiled from the battlefield, each opponent loses 1 life and Exploiter of Faith gets +1/+0 until end of turn. 3/2
|
Gain control of target creature until end of turn. Untap that creature. It gains haste, trample, and +2/+0 until end of turn.
"They should be strong in their conviction, they're easier to manipulate that way." -Milusa, Circle's Center
|
|
Fateful Rest Stop enters the battlefield tapped unless your life total is fifteen or less.
: Add .
: Add one mana of any color. Activate this ability only if your life total is five or less. |
Choose one-
• Target creature gets +3/+3 until end of turn. • Target creature can't be blocked by creatures with a power of 2 or less until end of turn. Whole Truth- If a noncreature permanent was put into a graveyard from the battlefield this turn, you may choose both instead. |
Flash, Deceit (When this leaves the battlefield you may pay
. If you do, draw a card.)
When Bloodsucker Sneak enters the battlefield, each player who had a card exiled this turn loses 1 life. 2/1
|
Exile target nonland permanent until end of turn.
Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). |
Enchant creature you control
As Oath of Safekeeping enters the battlefield, name a card other than Oath of Safekeeping and the creature its enchanting. If a card you own with that name would be exiled, add that card to your hand and exile Oath of Safekeeping and the enchanted creature instead. |
|
Despairing 10- Other creatures you control get +0/+1(If your life total is 10 or less, Gomant Sentry is despairing).
Every person in Gomant trains to be a guard, because no one knows who'll need to be a guard nor when.
1/2
|
Deceit (When this leaves the battlefield you may pay
. If you do, draw a card.)Once numerous, these cephalopods have almost all been hunted to extinction for the sushi market.
4/3
|
Choose 1-
• Discard a card, then draw two cards. • Target creature gets +2/+0 and gains first strike and reach until end of turn. Whole Truth- If you've cast two or more noncreature spells this turn, you may choose both instead. |
Equipped creature has flying and haste.
Equip ![]() |
|
Lamenting Leviathan
(rare)
Unending Hunt for Truth
(uncommon)
Full-Bolt Bull
(uncommon)
Exploiter of Faith
(uncommon)
Riotous Call
(common)
Fateful Rest Stop
(common)
Barrel Through
(common)
Bloodsucker Sneak
(common)
Unreliable Alibi
(common)
Oath of Safekeeping
(common)
Gomant Sentry
(common)
Longing Lagoon Octopus
(common)
Hit the True Mark
(common)
Dextrous Balloon
(common)
Mountain
(basic)




. If you do, draw a card.).


: Add
.
