Grisserick: Virtual Booster
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| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Deal 3 damage to target creature or planeswalker.
![]() , : Deal 3 damage to target player.
![]() ![]() , : Deal 5 damage to everything.5/4
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Put target nonland permanent on top of its owner's library. If that permanent had a mana value of four or greater, scry 1.
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First strike
If Nameless Vanguard would die, exile Nameless Vanguard instead. When Nameless Vanguard is exiled this way, exile target nonland permanent. The Circle is selective about who joins, and have ways of making sure some never do.
2/2
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Destroy target creature. That creature's controller sacrifices a creature.
Killing a leader may risk motivation, but it can also reap despair.
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Flash
When Shadows Dazzler enters the battlefield , target creature gets -2/-0 until end of turn and cause Intrigue (Each player exiles the top card of their library). 1/1
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Initiation Chamber enters the battlefield tapped.
: Add or .
Sacrifice four tokens: Untap Initiation Chamber. |
Reach
Whenever Sky-Breaker Ogre blocks or is blocked by a creature with flying, cause Intrigue (Each player exiles the top card of their library). 3/3
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Ward- Pay 1 life.
At the beginning of your endstep, if you control three or more tapped Mountains, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). 2/1
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Despairing 10- Other creatures you control get +0/+1(If your life total is 10 or less, Gomant Sentry is despairing).
Every person in Gomant trains to be a guard, because no one knows who'll need to be a guard nor when.
1/2
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Exile target attacking creature, gain 5 life, and cause Intrigue (Each player exiles the top card of their library).
"Ol' Bieram ain't been heard from in years. Good riddance, says I."
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When Crashing Baloth enters the battlefield, if you don't control a Mystery token, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
5/5
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Flash, Deceit (When this leaves the battlefield you may pay
. If you do, draw a card.)
When Bloodsucker Sneak enters the battlefield, each player who had a card exiled this turn loses 1 life. 2/1
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At the beginning of your endstep, each opponent who drew one or more cards this turn loses 1 life.
What does one do with horrifying truths?
2/2
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When Dutiful Assistant is exiled from anywhere, put a +1/+1 counter on up to one target creature.
3/3
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Thunderclap Baritone
(rare)
Demand Recollection
(uncommon)
Nameless Vanguard
(uncommon)
Beckon to the After
(uncommon)
Shadows Dazzler
(common)
Initiation Chamber
(common)
Sky-Breaker Ogre
(common)
Cunning Mountaineer
(common)
Gomant Sentry
(common)
Mysterious Disappearance
(common)
Crashing Baloth
(common)
Bloodsucker Sneak
(common)
Secret's Disorganizer
(common)
Dutiful Assistant
(common)
Plains
(basic)


: Deal 3 damage to target creature or planeswalker.





