Grisserick: Virtual Booster

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Mechanics | Skeleton | References of Inspiration
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a creature enters the battlefield, if it didn't enter the battlefield from exile, exile that creature until another creature enters the battlefield under that player's control or Monotonous Stalling leaves the battlefield.
 U 
Creature – Temnospondyl
Whenever you pay a Deceit cost, you may uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
4/4
 U 
Sorcery
Destroy target creature with a mana value of X or less and lose life equal to its mana value, where X is the number of cards you own in exile.
The dawn rose on Krow's corpse, bloated from water in the river they'd worked to liberate.
 U 
Instant
Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Then, add {r}{r} plus and additional {r} for each Mystery token you control.
"Society is why we keep secrets. Remember that anytime you're lost or lies slip through your ears."- Raldem to Krow
 C 
Creature – Vampire Cleric
Lifelink
Whenever you play a card you don't own, the player who owns that card loses 2 life.
"No smiling, no laughter, and absolutely nothing that could be considered joy." -Deacon Charale
2/4
 C 
Land
Crowded Sauna enters the battlefield tapped.
{t}: Add {u} or {r}.
Sacrifice four tokens: Untap Crowded Sauna.
 C 
Creature – Human Warrior
{w}: Rabble Master gains first strike and flying until end of turn. Activate this ability only if an opponent controls a creature with flying or first strike that's attacking or blocking.
3/1
 C 
Instant
Target creature gets +1/+2 and gains first strike until end of turn.

Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.")
 C 
Instant
Choose one-
• Destroy target creature.
• Target player loses life equal to the number of creatures that died this turn.
Whole Truth- If you sacrificed a permanent this turn, you may choose both.
 C 
Creature – Salamander Wizard
Flash
When Shadows Dazzler enters the battlefield , target creature gets -2/-0 until end of turn and cause Intrigue (Each player exiles the top card of their library).
1/1
 C 
Land
Rural Commune enters the battlefield tapped.
{t}: Add {g} or {w}.
Sacrifice four tokens: Untap Rural Commune.
 C 
Creature – Human Shaman
Whenever Hateful Anarch becomes the target of a spell, Hateful Anarch deal 1 damage to up to one target creature or planeswalker.
2/1
 C 
Creature – Zarri Scout
When Rodon Surveyor enters the battlefield, if you own three or more land cards in exile, you may put a +1/+1 counter on another target creature.
"This expanse has no end." -Jadon, Appraiser
2/2
 C 
Creature – Zarri Shaman
When Anarch Aura Breaker enters the battlefield, you may sacrifice a Mystery token. If you do, destroy up to one target artifact or enchantment.

Sacrifice three Mystery tokens: Return Anarch Aura Breaker from your graveyard to your hand.
2/2
Mountain
 
 B 
Basic Land – Mountain

Monotonous Stalling (rare)
Relict Survivor (uncommon)
Done in the Dark (uncommon)
Raldem's Advice (uncommon)
Arbiter of Unhappiness (common)
Crowded Sauna (common)
Rabble Master (common)
Bladed Response (common)
Murderous Message (common)
Shadows Dazzler (common)
Rural Commune (common)
Hateful Anarch (common)
Rodon Surveyor (common)
Anarch Aura Breaker (common)
Mountain (basic)