Grisserick: Virtual Booster
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| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a card you own is exiled from anywhere, you may cast a copy of an instant card from your graveyard. If you cast a spell this way, put that card on the bottom of your library when it resolves.
3/3
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Whenever a noncreature permanent is destroyed, cause Intrigue (Each player exiles the top card of their library).
The Anarachs are always looking to find a rule and fight it.
3/3
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Exile target creature or planeswalker. Hurt with Loss deals damage equal to its mana value to its controller.
Grief should be enough to stop those pesky questions.
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Double strike
If a creature dealt damage this turn by Perimeter Sentry would die, exile that creature instead. Those who are pushed out of the Circle, find themselves pushed of every concept they can imagine.
1/1
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Flash
When Shadows Dazzler enters the battlefield , target creature gets -2/-0 until end of turn and cause Intrigue (Each player exiles the top card of their library). 1/1
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When Crashing Baloth enters the battlefield, if you don't control a Mystery token, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
5/5
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Enchant creature
Enchanted creature can't block and has "Whenever a creature sharing a creature type with this creature enters the battlefield, its controller loses 1 life." |
Crowded Sauna enters the battlefield tapped.
: Add or .
Sacrifice four tokens: Untap Crowded Sauna. |
Rural Commune enters the battlefield tapped.
: Add or .
Sacrifice four tokens: Untap Rural Commune. |
Flash, Deceit (When this leaves the battlefield you may pay
. If you do, draw a card.)Many of the Answer Collective join looking for money. Most stay after finding out deep the horrors of societies run.
3/2
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When Bumbling Philosopher enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
At the beginning of your upkeep, you may sacrifice a Mystery token. If you do, instant and sorcery spells you cast cost less.0/1
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Lifelink
Whenever you play a card you don't own, the player who owns that card loses 2 life. "No smiling, no laughter, and absolutely nothing that could be considered joy." -Deacon Charale
2/4
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When Inferno Rumbler dies, deal 2 damage to each player.
Some fires never stop burning.
6/4
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Enchanted artifact, creature, or planeswalker
Enchanted permanent can't attack, block, or activate nonmana abilities. |
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Memory Keeper
(rare)
Clantom Instigator
(uncommon)
Hurt with Loss
(uncommon)
Perimeter Sentry
(uncommon)
Shadows Dazzler
(common)
Crashing Baloth
(common)
Pesticide Spray
(common)
Crowded Sauna
(common)
Rural Commune
(common)
Answer Bodyguard
(common)
Bumbling Philosopher
(common)
Arbiter of Unhappiness
(common)
Inferno Rumbler
(common)
Capture Glyph
(common)
Forest
(basic)





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