Grisserick: Virtual Booster

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Mechanics | Skeleton | References of Inspiration
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Choose one-
• If a source you control would deal damage this turn, it deals double that damage instead.
•Copy target instant or sorcery spell. You may choose new targets for the copy.
Whole Truth- If you exiled two or more cards from your library this turn, you may choose both.
 U 
Creature – Goblin Rogue
{t}: Deal 2 damage to target opponent who drew a card this turn.

Sacrifice a Mystery token: Each player discards a card, then draws a card. Activate this ability only once each turn.
2/3
 U 
Creature – Bird
Flying
{2}{b},{t}: Return target creature with a mana value of one or less that died this turn from an opponent's graveyard to the battlefield under your control.
2/2
 U 
Creature – Troll
Ward {3}
Despairing 9- Woeful Woods Troll has hexproof and trample (If your life total is 9 or less, Woeful Woods Troll is despairing).
4/5
 C 
Creature – Salamander Wizard
Flash
When Shadows Dazzler enters the battlefield , target creature gets -2/-0 until end of turn and cause Intrigue (Each player exiles the top card of their library).
1/1
 C 
Sorcery
Destroy target artifact and uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
What had been a quick grift for Krow, began dangerous chain of events.
 C 
Creature – Human Wizard
At the beginning of your endstep, if you cast an instant or sorcery this turn, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
"There's always something there, I'll show you how to see what you're never looking for." -Quilby, Answer Collective Examiner
2/2
 C 
Land
Juicy Vineyard enters the battlefield tapped.
{t}: Add {r} or {g}.
Sacrifice four tokens: Untap Juicy Vineyard.
 C 
Creature – Fungus Crocodile
Lifelink
When Slimeskin Alligator dies, cause Intrigue (Each player exiles the top card of their library).
It grows from what it eats. It also grows from the parts that it can't eat.
2/5
 C 
Instant
Destroy target enchantment.

Creatures you control gain indestructible until end of turn.
 C 
Creature – Imp
Flying
Despairing 7- At the beginning of your upkeep, each opponent loses 1 life (If your life total is 7 or less, Bitter-Blood Imp is despairing).
When the Shadows take offense, they make the sure that everyone feels their grief.
2/1
 C 
Creature – Elemental Wurm
When Cipher-Born Wurm enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."), then gain 1 life for each Mystery token you control.
6/6
 C 
Creature – Goblin Warrior
Despairing 3- Double strike (If your life total is 3 or less, Razortooth Twins is despairing).
Their jaws are the law.
2/2
 C 
Artifact – Equipment
Whenever the equipped creature blocks or becomes blocked, Spike-Spray Gauntlets deals 1 damage to each opponent.

Equip {1}
Plains
 
 B 
Basic Land – Plains

Burn Everything (rare)
Ultyo Grifter (uncommon)
Vomitting Vulture (uncommon)
Woeful Woods Troll (uncommon)
Shadows Dazzler (common)
Destructive Reveal (common)
Answer Examiner (common)
Juicy Vineyard (common)
Slimeskin Alligator (common)
Answer's Intervention (common)
Bitter-Blood Imp (common)
Cipher-Born Wurm (common)
Razortooth Twins (common)
Spike-Spray Gauntlets (common)
Plains (basic)