Grisserick: Virtual Booster

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Mechanics | Skeleton | References of Inspiration
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Choose 1-
• Gain control of target creature.
•Create a token copy of target creature.
Whole Truth- If you've cast two or more noncreature spells this turn, you may choose both.
 U 
Creature – Troll
Ward {3}
Despairing 9- Woeful Woods Troll has hexproof and trample (If your life total is 9 or less, Woeful Woods Troll is despairing).
4/5
 U 
Instant
Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Then, add {r}{r} plus and additional {r} for each Mystery token you control.
"Society is why we keep secrets. Remember that anytime you're lost or lies slip through your ears."- Raldem to Krow
 U 
Instant
As an additional cost to cast Burning Confusion, you may sacrifice any number of Mystery tokens.

Deal 3+X damage to any target, where X is the number of Mystery tokens you sacrificed.
 C 
Creature – Beast
When Crashing Baloth enters the battlefield, if you don't control a Mystery token, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
5/5
 C 
Creature – Skeleton
{1}{b}: Return Skeletons in the Closet from your graveyard to the battlefield tapped. Activate this ability only when you could cast a sorcery, and only if a card you own was exiled this turn.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+3 and has vigilance.
 C 
Creature – Viashino Shaman
Circle Initiate can't block.
Whenever a creature blocks Circle Initiate, deal 1 damage to that creature and uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
2/1
 C 
Instant
Counter target spell.

Up to one target creature or planeswalker you control gains hexproof until end of turn.
"I was working upstairs. How do I know you weren't downstairs, committing the murder Plumeria? I did you see you with that knife in the kitchen earlier." -Kensar, Circle Chord
 C 
Creature – Goblin Warrior
Despairing 3- Double strike (If your life total is 3 or less, Razortooth Twins is despairing).
Their jaws are the law.
2/2
 C 
Land
Derelict Ballroom enters the battlefield tapped.
{t}: Add {w} or {b}.
Sacrifice four tokens: Untap Derelict Ballroom.
 C 
Sorcery
Return target creature from your graveyard to your hand and cause Intrigue (Each player exiles the top card of their library). Then, if you own five or more exiled cards, cause intrigue again.
 C 
Instant
Wake the Slumbering Monster costs {1} less for each spell opponents cast this turn.

Put a +1/+1 counter on target creature you control. Then, it deals damage equal to its power to target creature an opponent controls.
 C 
Creature – Human Warrior
{w}: Rabble Master gains first strike and flying until end of turn. Activate this ability only if an opponent controls a creature with flying or first strike that's attacking or blocking.
3/1
Island
 
 B 
Basic Land – Island

New Allies (mythic)
Woeful Woods Troll (uncommon)
Raldem's Advice (uncommon)
Burning Confusion (uncommon)
Crashing Baloth (common)
Skeletons in the Closet (common)
Guardian's Gaze (common)
Circle Initiate (common)
Deflect the Question (common)
Razortooth Twins (common)
Derelict Ballroom (common)
Back for Answers (common)
Wake the Slumbering Monster (common)
Rabble Master (common)
Island (basic)