Grisserick: Virtual Booster
| Grisserick: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
![]() : Target enchantment you control becomes a copy of target enchantment that entered the battlefield this turn.2/2
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Create X 1/1 green Snake tokens with deathtouch.
A single bite from one can fell even the greatest leviathan, and there are hundreds of them sleeping in this den.
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Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Then, add
![]() plus and additional for each Mystery token you control."Society is why we keep secrets. Remember that anytime you're lost or lies slip through your ears."- Raldem to Krow
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Amateur Investigator enters the battlefield tapped.
At the beginning of your upkeep, sacrifice Amateur Investigator unless you sacrifice a Mystery token. A few inspired individuals have tried to peel away the layers of lies in Grisserick's society. None have accomplished anything.
3/2
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Whenever the equipped creature blocks or becomes blocked, Spike-Spray Gauntlets deals 1 damage to each opponent.
Equip ![]() |
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Whenever an opponent creates a token or a permanent that player controls gains 1 or more counters, that player loses 1 life.
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Choose one-
• Destroy target creature. • Target player loses life equal to the number of creatures that died this turn. Whole Truth- If you sacrificed a permanent this turn, you may choose both. |
Juicy Vineyard enters the battlefield tapped.
: Add or .
Sacrifice four tokens: Untap Juicy Vineyard. |
Destroy target enchantment.
Creatures you control gain indestructible until end of turn. |
Sacrifice two Mystery tokens,
: Gain 5 life and scry 1."Well, Ol' Bessie was the one who really put the pieces of the puzzle together." -Farmer Anburg
1/3
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Reach
Whenever Sky-Breaker Ogre blocks or is blocked by a creature with flying, cause Intrigue (Each player exiles the top card of their library). 3/3
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Deceit (When this leaves the battlefield you may pay
. If you do, draw a card.)The key to causing mayhem unnoticed is to make sure there's already mayhem going on when you begin.
3/3
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Despairing 7- Whenever Hopeless Miser deals combat damage to a creature, Hopeless Miser deals 2 damage to that creature's controller (If your life total is 7 or less, Hopeless Miser is despairing).
5/4
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Whenever an Island enters the battlefield under another player's control, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
2/2
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Janry, Answer's Chief Examiner
(rare)
Skaapsteker Nest
(uncommon)
Raldem's Advice
(uncommon)
Amateur Investigator
(uncommon)
Spike-Spray Gauntlets
(common)
Barbs of Ecstasy
(common)
Murderous Message
(common)
Juicy Vineyard
(common)
Answer's Intervention
(common)
Intuitive Cow
(common)
Sky-Breaker Ogre
(common)
Distracting Mustang
(common)
Hopeless Miser
(common)
Cryptozoological Oddity
(common)
Plains
(basic)

: Target enchantment you control becomes a copy of target enchantment that entered the battlefield this turn.
: Add

