Grisserick: Virtual Booster

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Mechanics | Skeleton | References of Inspiration
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
As an additional cost to cast Fatal Trap, you may sacrifice any number of Mystery tokens.

Until end of turn creatures blocking creatures you control get -1-X/-1-X until end of turn, where X is the number of Mysteries you sacrificed this way.
 U 
Enchantment – Aura
Enchant land
Enchanted land has "{t}: Target creature gets -1/-1 until end of turn."
How deep is the darkness?
 U 
Land
Suffering Summit enters the battlefield tapped.
{t}: Add {r}.

When Suffering Summit is exiled from your library, you may search your library for a basic Mountain, reveal it, and add it to your hand.
 U 
Instant
For each token you control with a different name, create a token copy of that permanent.
The Answers rarely have a hard time finding recruits.
 C 
Creature – Elemental
When Inferno Rumbler dies, deal 2 damage to each player.
Some fires never stop burning.
6/4
 C 
Creature – Serpent
Whenever an Island enters the battlefield under another player's control, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
2/2
 C 
Enchantment – Aura
Enchant creature you control
As Oath of Safekeeping enters the battlefield, name a card other than Oath of Safekeeping and the creature its enchanting. If a card you own with that name would be exiled, add that card to your hand and exile Oath of Safekeeping and the enchanted creature instead.
 C 
Instant
When target creature is put into a graveyard this turn, return it to the battlefield tapped. Each opponent loses life equal to that creature's power when it enters the battlefield this way.
 C 
Creature – Elf Warrior
Whenever Woodreach Sage attacks, if the defending player owns more cards in exile than you, Woodreach Sage gets +1/+2 until end of turn.
3/3
 C 
Land
Derelict Ballroom enters the battlefield tapped.
{t}: Add {w} or {b}.
Sacrifice four tokens: Untap Derelict Ballroom.
 C 
Enchantment – Aura
Enchanted artifact, creature, or planeswalker
Enchanted permanent can't attack, block, or activate nonmana abilities.
 C 
Creature – Skeleton
{1}{b}: Return Skeletons in the Closet from your graveyard to the battlefield tapped. Activate this ability only when you could cast a sorcery, and only if a card you own was exiled this turn.
1/1
 C 
Creature – Goblin Warrior
Haste
{t}, Target creature gains haste until end of turn.
{b},{t}: Target creature gains "Whenever this creature attacks, if its toughness was less than its power, it gets +2/-1 until end of turn."
0/4
 C 
Creature – Horse
Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.)
The key to causing mayhem unnoticed is to make sure there's already mayhem going on when you begin.
3/3
Plains
 
 B 
Basic Land – Plains

Fatal Trap (rare)
Corridor of Darkness (uncommon)
Suffering Summit (uncommon)
Bolster Ranks (uncommon)
Inferno Rumbler (common)
Cryptozoological Oddity (common)
Oath of Safekeeping (common)
Bitter Return (common)
Woodreach Sage (common)
Derelict Ballroom (common)
Capture Glyph (common)
Skeletons in the Closet (common)
Tomlars' Battle Cohort (common)
Distracting Mustang (common)
Plains (basic)