Grisserick: Virtual Booster
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| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Sacrifice a Mystery token: Gain 2 life and put a +1/+1 counter on target creature you control. Activate this ability only once each turn. 2/2
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Whenever an opponent draws their second card during a turn, scry 1 and gain 3 life.
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When Unending Hunt for Truth enters the battlefield, draw a card. Then, you may put a basic land from your hand onto the battlefield tapped.
Creatures you control have Deceit (When this leaves the battlefield you may pay . If you do, draw a card.). |
Enchant creature
Enchanted creature has deathtouch. ![]() ![]() ![]() : Enchanted creature gets +0/4 until end of turn.The venom of the corkscrew skaapsteker and the durability of the diamond snail make for a fashionable defense.
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When Stebeck Con enters the battlefield, if you have two or fewer cards in your hand than each opponent, scry 2.
Deceit (When this leaves the battlefield you may pay . If you do, draw a card.)1/1
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Reach
Whenever Sky-Breaker Ogre blocks or is blocked by a creature with flying, cause Intrigue (Each player exiles the top card of their library). 3/3
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Target creature gets -2/-2 until end of turn. If that creature entered the battlefield this turn, it's controller loses 2 life.
"A murder is practical, but grief sets the stage." -Gemae
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![]() , Exile a Mystery token you control: Create a 1/1 white Soldier token. Activate this ability only once each turn, when you could cast a sorcery.3/3
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Whenever Hateful Anarch becomes the target of a spell, Hateful Anarch deal 1 damage to up to one target creature or planeswalker.
2/1
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Initiation Chamber enters the battlefield tapped.
: Add or .
Sacrifice four tokens: Untap Initiation Chamber. |
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Exile target attacking creature, gain 5 life, and cause Intrigue (Each player exiles the top card of their library).
"Ol' Bieram ain't been heard from in years. Good riddance, says I."
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Choose one-
• Target creature gets +3/+3 until end of turn. • Target creature can't be blocked by creatures with a power of 2 or less until end of turn. Whole Truth- If a noncreature permanent was put into a graveyard from the battlefield this turn, you may choose both instead. |
Exile target nonland permanent until end of turn.
Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). |
Whenever the equipped creature blocks or becomes blocked, Spike-Spray Gauntlets deals 1 damage to each opponent.
Equip ![]() |
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Sun Priest of the Circle
(rare)
Hinting Melody
(uncommon)
Unending Hunt for Truth
(uncommon)
Toxic Nails
(uncommon)
Stebeck Con
(common)
Sky-Breaker Ogre
(common)
Break the Soul
(common)
Captain Inspector
(common)
Hateful Anarch
(common)
Initiation Chamber
(common)
Mysterious Disappearance
(common)
Barrel Through
(common)
Unreliable Alibi
(common)
Spike-Spray Gauntlets
(common)
Plains
(basic)





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