Grisserick: Virtual Booster
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| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sacrifice a Mystery: Heinous Hydra gets +3/+3 until end of turn.
Whenever you cast a spell from exile, Heinous Hydra gains trample until end of turn. 5/5
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Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."), then draw X cards and lose X life, where X is the number of Mystery tokens you control.
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Players play with their hands revealed.
Whenever a player draws their second card each turn, cause Intrigue (Each player exiles the top card of their library). 1/3
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If you don't control a Snake, create a 1/1 green Snake token with deathtouch.
Until end of turn, Snakes you control have "Whenever this creature deals combat damage to a player or planeswalker, draw a card." |
Lifelink
Whenever you play a card you don't own, the player who owns that card loses 2 life. "No smiling, no laughter, and absolutely nothing that could be considered joy." -Deacon Charale
2/4
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![]() , Exile a Mystery token you control: Create a 1/1 white Soldier token. Activate this ability only once each turn, when you could cast a sorcery.3/3
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Deceit (When this leaves the battlefield you may pay
. If you do, draw a card.)Once numerous, these cephalopods have almost all been hunted to extinction for the sushi market.
4/3
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When Book of Truths enters the battlefield, or is exiled from anywhere scry 1.
![]() ![]() , sacrifice Book of Truths: Draw two cards. |
Choose one-
• Target creature gets +3/+3 until end of turn. • Target creature can't be blocked by creatures with a power of 2 or less until end of turn. Whole Truth- If a noncreature permanent was put into a graveyard from the battlefield this turn, you may choose both instead. |
Despairing 7- Whenever Hopeless Miser deals combat damage to a creature, Hopeless Miser deals 2 damage to that creature's controller (If your life total is 7 or less, Hopeless Miser is despairing).
5/4
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When Trending Automaton enters the battlefield, if you have more life than each opponent, scry 1 and gain 2 life. Otherwise, Trending Automaton enters the battlefield with a +1/+1 counter.
2/2
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Trader's Dock enters the battlefield tapped.
: Add or .
Sacrifice four tokens: Untap Trader's Dock. |
Haste
At the beginning of your endstep, if Wilts Instigator didn't attack, exile Wilts Instigator and it deals 1 damage to each opponent. There's always a tussle in the Wilts neighborhood.
1/1
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At the beginning of your endstep, each opponent who drew one or more cards this turn loses 1 life.
What does one do with horrifying truths?
2/2
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Heinous Hydra
(rare)
More Questions
(uncommon)
Melancholy Narrator
(uncommon)
Serpent Signals
(uncommon)
Arbiter of Unhappiness
(common)
Captain Inspector
(common)
Longing Lagoon Octopus
(common)
Book of Truths
(common)
Barrel Through
(common)
Hopeless Miser
(common)
Trending Automaton
(common)
Trader's Dock
(common)
Wilts Instigator
(common)
Secret's Disorganizer
(common)
Island
(basic)







: Add