Grisserick: Virtual Booster
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| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deathtouch
Whenever a land enters the battlefield under your control, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). Sacrifice a Mystery token: Untap target land you control. 5/5
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Whenever an opponent draws their second card during a turn, scry 1 and gain 3 life.
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Whenever an enchantment, creature, or land card you own is exiled from anywhere for the first time each turn, you may return a card of the same type from your graveyard to your hand.
3/3
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Enchant land
Enchanted land has " : Target creature gets -1/-1 until end of turn."How deep is the darkness?
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Reach
Whenever Sky-Breaker Ogre blocks or is blocked by a creature with flying, cause Intrigue (Each player exiles the top card of their library). 3/3
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Roadside Butchershop enters the battlefield tapped.
: Add or .
Sacrifice four tokens: Untap Roadside Butchershop. |
At the beginning of your endstep, each opponent who drew one or more cards this turn loses 1 life.
What does one do with horrifying truths?
2/2
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Target creature you control gains indestructible and hexproof until end of turn.
Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). |
Counter target spell unless its controller pays
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Cause Intrigue (Each player exiles the top card of their library). |
Deal 1 damage to everything.
Target creature can't block until end of turn. "The Answer may find our truth, after they find this ruin." -Kensar, Circle Chord
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Despairing 10- Other creatures you control get +0/+1(If your life total is 10 or less, Gomant Sentry is despairing).
Every person in Gomant trains to be a guard, because no one knows who'll need to be a guard nor when.
1/2
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Despairing 7- On-Edge Sentry gets +1/+0 and has first strike (If your life total is 7 or less, On-Edge Sentry is despairing).
"There's been a murder night this week. That's why I've got eight pots of coffee and all my swords tonight." -Rezja, Gomant Sentry
1/1
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Flash
When Shadows Dazzler enters the battlefield , target creature gets -2/-0 until end of turn and cause Intrigue (Each player exiles the top card of their library). 1/1
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Choose one-
• Target creature gets +3/+3 until end of turn. • Target creature can't be blocked by creatures with a power of 2 or less until end of turn. Whole Truth- If a noncreature permanent was put into a graveyard from the battlefield this turn, you may choose both instead. |
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Rodon Wilds Basilisk
(rare)
Hinting Melody
(uncommon)
Mistaken Record Keeper
(uncommon)
Corridor of Darkness
(uncommon)
Sky-Breaker Ogre
(common)
Roadside Butchershop
(common)
Secret's Disorganizer
(common)
Wilderness Shelter
(common)
Unexplained Mishap
(common)
Panic Abound
(common)
Gomant Sentry
(common)
On-Edge Sentry
(common)
Shadows Dazzler
(common)
Barrel Through
(common)
Island
(basic)





: Target creature gets -1/-1 until end of turn."