Grisserick: Virtual Booster
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| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile up to X artifacts, where X is the number of artifact cards in exile.
Exile up to X enchantments, where X is the number of enchantment cards in exile. |
Reviled Riverbend enters the battlefield tapped.
: Add .
When Reviled Riverbend is exiled from your library, you may search your library for a basic Island, reveal it, and add it to your hand. |
Whenever an enchantment, creature, or land card you own is exiled from anywhere for the first time each turn, you may return a card of the same type from your graveyard to your hand.
3/3
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Cause Intrigue (Each player exiles the top card of their library). Then, cause it again.
Each opponent discards a card. Gemae had been born here. Of course, the Stranger had been born here too, not that anyone need know that.
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Wake the Slumbering Monster costs
less for each spell opponents cast this turn.
Put a +1/+1 counter on target creature you control. Then, it deals damage equal to its power to target creature an opponent controls. |
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Despairing 7- Shadows Cleaner has deathtouch and "
, Sacrifice Shadows Cleaner: Destroy target tapped creature." (If your life total is 7 or less, Shadows Cleaner is despairing).4/3
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Sacrifice two Mystery tokens,
: Gain 5 life and scry 1."Well, Ol' Bessie was the one who really put the pieces of the puzzle together." -Farmer Anburg
1/3
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Deceit (When this leaves the battlefield you may pay
. If you do, draw a card.)The key to causing mayhem unnoticed is to make sure there's already mayhem going on when you begin.
3/3
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Whenever a token enters the battlefield under your control, Answers Patrol gets +1/+1 until end of turn.
1/1
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Despairing 10- Other creatures you control get +0/+1(If your life total is 10 or less, Gomant Sentry is despairing).
Every person in Gomant trains to be a guard, because no one knows who'll need to be a guard nor when.
1/2
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Lifelink
Whenever you play a card you don't own, the player who owns that card loses 2 life. "No smiling, no laughter, and absolutely nothing that could be considered joy." -Deacon Charale
2/4
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Destroy target artifact and uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
What had been a quick grift for Krow, began dangerous chain of events.
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Deceit (When this leaves the battlefield you may pay
. If you do, draw a card.)
![]() : Sewer-Dwelling Vagabond can't be blocked until end of turn.No one can him, or their valuables, in the filth.
1/1
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Fateful Rest Stop enters the battlefield tapped unless your life total is fifteen or less.
: Add .
: Add one mana of any color. Activate this ability only if your life total is five or less. |
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Free From Artifice
(rare)
Reviled Riverbend
(uncommon)
Mistaken Record Keeper
(uncommon)
Gemae's Introduction
(uncommon)
Wake the Slumbering Monster
(common)
Shadows Cleaner
(common)
Intuitive Cow
(common)
Distracting Mustang
(common)
Answers Patrol
(common)
Gomant Sentry
(common)
Arbiter of Unhappiness
(common)
Destructive Reveal
(common)
Sewer-Dwelling Vagabond
(common)
Fateful Rest Stop
(common)
Island
(basic)


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