Grisserick: Virtual Booster
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| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() : Destroy target nonbasic land that you don't control. Activate this ability only if you cast a spell that you don't own this turn.If the Circle can't have something, then no one can.
3/2
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Whenever you cast a spell from exile, each opponent loses 1 life and you gain 1 life.
, Sacrifice a Mystery token: Each opponent loses 1 life and you gain 1 life.2/1
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Counter target spell that has two or more modes. That spell's controller casts a copy of the spell, but you choose the modes. (The spell's owner still chooses any applicable targets.)
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Destroy target creature with flying. Add an amount of
equal to its mana value and untap up to that many lands. |
Deceit (When this leaves the battlefield you may pay
. If you do, draw a card.)Once numerous, these cephalopods have almost all been hunted to extinction for the sushi market.
4/3
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Gain control of target creature until end of turn. Untap that creature. It gains haste, trample, and +2/+0 until end of turn.
"They should be strong in their conviction, they're easier to manipulate that way." -Milusa, Circle's Center
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Enchant creature you control
As Oath of Safekeeping enters the battlefield, name a card other than Oath of Safekeeping and the creature its enchanting. If a card you own with that name would be exiled, add that card to your hand and exile Oath of Safekeeping and the enchanted creature instead. |
Flying
Despairing 7- At the beginning of your upkeep, each opponent loses 1 life (If your life total is 7 or less, Bitter-Blood Imp is despairing). When the Shadows take offense, they make the sure that everyone feels their grief.
2/1
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Equipped creature has flying and haste.
Equip ![]() |
Enchant creature
Enchanted creature can't block and has "Whenever a creature sharing a creature type with this creature enters the battlefield, its controller loses 1 life." |
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Enchant creature
Enchanted creature gets +1/+3 and has vigilance. |
Circle Initiate can't block.
Whenever a creature blocks Circle Initiate, deal 1 damage to that creature and uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."). 2/1
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Whenever a token enters the battlefield under your control, Answers Patrol gets +1/+1 until end of turn.
1/1
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Initiation Chamber enters the battlefield tapped.
: Add or .
Sacrifice four tokens: Untap Initiation Chamber. |
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Circle's Arsonist
(rare)
Circle Secret Keeper
(uncommon)
Forced Decision
(uncommon)
Fall to Flourish
(uncommon)
Longing Lagoon Octopus
(common)
Riotous Call
(common)
Oath of Safekeeping
(common)
Bitter-Blood Imp
(common)
Dextrous Balloon
(common)
Pesticide Spray
(common)
Guardian's Gaze
(common)
Circle Initiate
(common)
Answers Patrol
(common)
Initiation Chamber
(common)
Plains
(basic)


, Sacrifice a Mystery token: Each opponent loses 1 life and you gain 1 life.

