Grisserick: Virtual Booster

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Mechanics | Skeleton | References of Inspiration
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Enchantment
At the beginning of each upkeep, choose a card type other than land. Cards of that type cost {1} less to cast this turn.

At the beginning of each endstep, if a player cast a spell of the chosen type, put a +1/+1 counter on target creature you control.
 U 
Enchantment
Whenever an opponent draws their second card during a turn, scry 1 and gain 3 life.
 U 
Enchantment
Whenever a card you own is exiled from anywhere, up to one target creature you control gains your choice of first strike or haste until end of turn.
 U 
Creature – Elemental Ox Avatar
Haste, trample, Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.)

At the beginning of the end step, sacrifice Full-Bolt Bull.
3/1
 C 
Creature – Zarri Warrior
Whenever a token enters the battlefield under your control, Answers Patrol gets +1/+1 until end of turn.
1/1
 C 
Creature – Vampire Berserker
Whenever you uncover a Mystery, up to one target creature you control gets +2/-1 until end of turn.
How many questions until one succumbs to the worst of aspects of madness?
2/3
 C 
Land
Smuggler's Sewer enters the battlefield tapped.
{t}: Add {u} or {b}.
Sacrifice four tokens: Untap Smuggler's Sewer.
 C 
Creature – Snake
When Lumbering Constrictor enters the battlefield, create a Mystery token and a 1/1 green Snake token with deathtouch.
"There's two terrariums empty." -Adelaide, Circle Chord's last words
1/6
 C 
Creature – Salamander Rogue
Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.)
{1}{u}: Sewer-Dwelling Vagabond can't be blocked until end of turn.
No one can him, or their valuables, in the filth.
1/1
 C 
Instant
Target creature gets +1/+2 and gains first strike until end of turn.

Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.")
 C 
Instant
When target creature is put into a graveyard this turn, return it to the battlefield tapped. Each opponent loses life equal to that creature's power when it enters the battlefield this way.
 C 
Sorcery
Choose 1-
•Return target instant or sorcery card from your graveyard to your hand.
•Create two 1/1 red Goblin tokens.
Whole Truth- If an opponent was dealt 3 or more damage this turn, you may choose both.
 C 
Creature – Human Warrior
{w}: Rabble Master gains first strike and flying until end of turn. Activate this ability only if an opponent controls a creature with flying or first strike that's attacking or blocking.
3/1
 C 
Artifact – Equipment
Whenever the equipped creature blocks or becomes blocked, Spike-Spray Gauntlets deals 1 damage to each opponent.

Equip {1}
Swamp
 
 B 
Basic Land – Swamp

Circle Initiation (mythic)
Hinting Melody (uncommon)
Mind of Violence (uncommon)
Full-Bolt Bull (uncommon)
Answers Patrol (common)
Conspiracy Rager (common)
Smuggler's Sewer (common)
Lumbering Constrictor (common)
Sewer-Dwelling Vagabond (common)
Bladed Response (common)
Bitter Return (common)
Call for Retribution (common)
Rabble Master (common)
Spike-Spray Gauntlets (common)
Swamp (basic)