Grisserick: Virtual Booster
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| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one-
• If a source you control would deal damage this turn, it deals double that damage instead. •Copy target instant or sorcery spell. You may choose new targets for the copy. Whole Truth- If you exiled two or more cards from your library this turn, you may choose both. |
Sacrifice a Mystery token: Target noncreature spell can't be countered by spells or abilities this turn.
Sacrifice a Mystery token: Ward costs of permanents you don't own become until end of turn>2/1
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Whenever a permanent enters the battlefield under your control from exile, creatures you control get +1/+1 and gain haste until end of turn.
Ale had readied spells against Milusa. They were not ready for Milusa's associates.
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Enchant creature
Enchanted creature has Reach and "At the beginning of each endstep, if an opponent cast two or more spells this turn, put a +1/+1 counter on this creature." |
When target creature is put into a graveyard this turn, return it to the battlefield tapped. Each opponent loses life equal to that creature's power when it enters the battlefield this way.
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Prevent all combat damage that would be dealt this turn and uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
1/2
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Despairing 10- Other creatures you control get +0/+1(If your life total is 10 or less, Gomant Sentry is despairing).
Every person in Gomant trains to be a guard, because no one knows who'll need to be a guard nor when.
1/2
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Choose 1-
•Return target instant or sorcery card from your graveyard to your hand. •Create two 1/1 red Goblin tokens. Whole Truth- If an opponent was dealt 3 or more damage this turn, you may choose both. |
When Cipher-Born Wurm enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."), then gain 1 life for each Mystery token you control.
6/6
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Counter target spell.
Up to one target creature or planeswalker you control gains hexproof until end of turn. "I was working upstairs. How do I know you weren't downstairs, committing the murder Plumeria? I did you see you with that knife in the kitchen earlier." -Kensar, Circle Chord
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![]() : Return Skeletons in the Closet from your graveyard to the battlefield tapped. Activate this ability only when you could cast a sorcery, and only if a card you own was exiled this turn.1/1
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Enchant creature you control
As Oath of Safekeeping enters the battlefield, name a card other than Oath of Safekeeping and the creature its enchanting. If a card you own with that name would be exiled, add that card to your hand and exile Oath of Safekeeping and the enchanted creature instead. |
Fateful Rest Stop enters the battlefield tapped unless your life total is fifteen or less.
: Add .
: Add one mana of any color. Activate this ability only if your life total is five or less. |
When Anarch Aura Breaker enters the battlefield, you may sacrifice a Mystery token. If you do, destroy up to one target artifact or enchantment.
Sacrifice three Mystery tokens: Return Anarch Aura Breaker from your graveyard to your hand. 2/2
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Burn Everything
(rare)
Shadows Manipulator
(uncommon)
Unexpected Arrival
(uncommon)
Threads of Suspicion
(uncommon)
Bitter Return
(common)
Useless Confusion
(common)
Gomant Sentry
(common)
Call for Retribution
(common)
Cipher-Born Wurm
(common)
Deflect the Question
(common)
Skeletons in the Closet
(common)
Oath of Safekeeping
(common)
Fateful Rest Stop
(common)
Anarch Aura Breaker
(common)
Forest
(basic)





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