Grisserick: Virtual Booster
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| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Whenever Intrigue occurs, target creature gets -2/-2 until end of turn. No one expected damnation to be little more than a pointing finger and mocking laugh.
4/5
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Sacrifice a Mystery token: Target noncreature spell can't be countered by spells or abilities this turn.
Sacrifice a Mystery token: Ward costs of permanents you don't own become until end of turn>2/1
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Destroy target creature. That creature's controller sacrifices a creature.
Killing a leader may risk motivation, but it can also reap despair.
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Whenever you pay a Deceit cost, you may uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
4/4
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Whenever Hateful Anarch becomes the target of a spell, Hateful Anarch deal 1 damage to up to one target creature or planeswalker.
2/1
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Choose 1-
• Exile each opponent's graveyard. • Destroy target creature with a power of 2 or less. Whole Truth- If a card you own exited the battlefield this turn, you may choose both instead. |
When Cipher-Born Wurm enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."), then gain 1 life for each Mystery token you control.
6/6
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Return target creature from your graveyard to your hand and cause Intrigue (Each player exiles the top card of their library). Then, if you own five or more exiled cards, cause intrigue again.
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Whenever a token enters the battlefield under your control, Answers Patrol gets +1/+1 until end of turn.
1/1
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When Stebeck Con enters the battlefield, if you have two or fewer cards in your hand than each opponent, scry 2.
Deceit (When this leaves the battlefield you may pay . If you do, draw a card.)1/1
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Rural Commune enters the battlefield tapped.
: Add or .
Sacrifice four tokens: Untap Rural Commune. |
, - Sacrifice Letter of Inheritance: Search your library for two basic land cards and reveal them. Add one to your hand and exile the other one, then shuffle."The mansion will be bequeathed to my nephew, Janry, while the undeveloped property will go to the Gomant Community Development Group." -Judge Wricht
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Sacrifice two Mystery tokens,
: Gain 5 life and scry 1."Well, Ol' Bessie was the one who really put the pieces of the puzzle together." -Farmer Anburg
1/3
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At the beginning of each opponent's endstep, gain 1 life for each card that player drew outside of their draw step this turn.
No one plays a clean game in Ultyo. Even the priests need to even the odds there.
0/4
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Demoralizing Demon
(rare)
Shadows Manipulator
(uncommon)
Beckon to the After
(uncommon)
Relict Survivor
(uncommon)
Hateful Anarch
(common)
Bury in Lies
(common)
Cipher-Born Wurm
(common)
Back for Answers
(common)
Answers Patrol
(common)
Stebeck Con
(common)
Rural Commune
(common)
Letter of Inheritance
(common)
Intuitive Cow
(common)
Greedy Priest
(common)
Forest
(basic)






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