Grisserick: Virtual Booster

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Mechanics | Skeleton | References of Inspiration
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a creature enters the battlefield, if it didn't enter the battlefield from exile, exile that creature until another creature enters the battlefield under that player's control or Monotonous Stalling leaves the battlefield.
 
 R 
Creature – Vampire Shaman
{1}{r}{r}: Destroy target nonbasic land that you don't control. Activate this ability only if you cast a spell that you don't own this turn.
If the Circle can't have something, then no one can.
3/2
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +0/+X and can block up to X creatures, where X is the number of exiled cards you own.
 U 
Creature – Shade
{b}: Bog Shadow gets +2/-1 until end of turn.

Pay 2 life: Bog Shadow becomes a Swamp and loses all other types until end of turn. Activate this ability only if Bog Shadow isn't tapped. (Bog Shadow can tap for {b})
0/3
 U 
Enchantment – Aura
Enchant creature
When Be Above Pettiness enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
Whenever a permanent enters the battlefield under your control from exile, enchanted creature gets +1/+1 and gains flying and vigilance until end of turn.
 C 
Land
Trader's Dock enters the battlefield tapped.
{t}: Add {w} or {u}.
Sacrifice four tokens: Untap Trader's Dock.
 C 
Creature – Zarri Warrior
Whenever a token enters the battlefield under your control, Answers Patrol gets +1/+1 until end of turn.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+3 and has vigilance.
 C 
Artifact Creature – Minion
When Dutiful Assistant is exiled from anywhere, put a +1/+1 counter on up to one target creature.
3/3
 C 
Creature – Salamander Rogue
Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.)
{1}{u}: Sewer-Dwelling Vagabond can't be blocked until end of turn.
No one can him, or their valuables, in the filth.
1/1
 C 
Creature – Human Warrior
{w}: Rabble Master gains first strike and flying until end of turn. Activate this ability only if an opponent controls a creature with flying or first strike that's attacking or blocking.
3/1
 C 
Instant
Deal 1 damage to everything.

Target creature can't block until end of turn.
"The Answer may find our truth, after they find this ruin." -Kensar, Circle Chord
 C 
Creature – Human Assassin
Despairing 7- Shadows Cleaner has deathtouch and "{t}, Sacrifice Shadows Cleaner: Destroy target tapped creature." (If your life total is 7 or less, Shadows Cleaner is despairing).
4/3
 C 
Creature – Imp
Flying
Despairing 7- At the beginning of your upkeep, each opponent loses 1 life (If your life total is 7 or less, Bitter-Blood Imp is despairing).
When the Shadows take offense, they make the sure that everyone feels their grief.
2/1
Forest
 
 B 
Basic Land – Forest

Monotonous Stalling (rare, foil)
Circle's Arsonist (rare)
Cloak of Secrets (uncommon)
Bog Shadow (uncommon)
Be Above Pettiness (uncommon)
Trader's Dock (common)
Answers Patrol (common)
Guardian's Gaze (common)
Dutiful Assistant (common)
Sewer-Dwelling Vagabond (common)
Rabble Master (common)
Panic Abound (common)
Shadows Cleaner (common)
Bitter-Blood Imp (common)
Forest (basic)