Grisserick: Virtual Booster

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Mechanics | Skeleton | References of Inspiration
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Cat
When Pit Lion enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").

Whenever an opponent casts a spell during your turn, put a +1/+1 counter on Pit Lion, unless that player pays {1}.
2/1
 U 
Creature – Human Athlete
Whenever an opponent casts a spell, Sucker-Punch Bruiser gets +1/+0 until end of turn.

If Sucker-Punch Bruiser would fight a creature, Sucker-Punch Bruiser deals damage to that creature before that creature deals damage to Sucker-Punch Bruiser.
1/1
 U 
Sorcery
If you don't control a Snake, create a 1/1 green Snake token with deathtouch.

Until end of turn, Snakes you control have "Whenever this creature deals combat damage to a player or planeswalker, draw a card."
 U 
Instant
Tap up to X target creatures, where X is 1+ the number of cards you own that were exiled this turn.
Few initiates in the Circle do little more than housework, yardwork, heavy labor, and paperwork of others members.
 C 
Creature – Salamander Wizard
Flash
When Shadows Dazzler enters the battlefield , target creature gets -2/-0 until end of turn and cause Intrigue (Each player exiles the top card of their library).
1/1
 C 
Sorcery
Return target creature with a mana value of two or less from your graveyard to the battlefield tapped.

Tap target creature.
 C 
Land
Rural Commune enters the battlefield tapped.
{t}: Add {g} or {w}.
Sacrifice four tokens: Untap Rural Commune.
 C 
Sorcery
Search your library for up to three land cards with different names that share a name with an exiled land you own. Add those cards to your hand, then shuffle.
 C 
Creature – Viashino Shaman
Circle Initiate can't block.
Whenever a creature blocks Circle Initiate, deal 1 damage to that creature and uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
2/1
 C 
Instant
Choose 1-
• Exile each opponent's graveyard.
• Destroy target creature with a power of 2 or less.

Whole Truth- If a card you own exited the battlefield this turn, you may choose both instead.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has lifelink.

When Gift of Happiness is exiled from your library, up to one target creature you control gains lifelink until end of turn.
 C 
Instant
Deal 1 damage to everything.

Target creature can't block until end of turn.
"The Answer may find our truth, after they find this ruin." -Kensar, Circle Chord
 C 
Land
Crowded Sauna enters the battlefield tapped.
{t}: Add {u} or {r}.
Sacrifice four tokens: Untap Crowded Sauna.
 C 
Instant
Exile target nonland permanent until end of turn.

Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
Swamp
 
 B 
Basic Land – Swamp

Pit Lion (rare)
Sucker-Punch Bruiser (uncommon)
Serpent Signals (uncommon)
Dismal Chores (uncommon)
Shadows Dazzler (common)
Surprising Return (common)
Rural Commune (common)
Obtuse Wayfinding (common)
Circle Initiate (common)
Bury in Lies (common)
Gift of Happiness (common)
Panic Abound (common)
Crowded Sauna (common)
Unreliable Alibi (common)
Swamp (basic)