Grisserick: Virtual Booster

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Mechanics | Skeleton | References of Inspiration
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Warrior
Whenever you cast another spell from anywhere other than you hand, you may put a land from your hand onto the battlefield tapped.

{2}{r}: Deal 3 damage to any target. Activate this ability if you played a card from exile this turn.
3/5
 U 
Enchantment – Aura
Enchant creature
When Be Above Pettiness enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
Whenever a permanent enters the battlefield under your control from exile, enchanted creature gets +1/+1 and gains flying and vigilance until end of turn.
 U 
Creature – Ogre Warrior
At the beginning of your endstep, if you own seven or more cards in exile, Give-and-Take Ogre deals 2 damage to target player or planeswalker and you gain 2 life.
"I give pain. You give life."
4/3
 U 
Enchantment
Whenever a card is exiled from anywhere uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").

Sacrifice Connect the Dots: Gain X life, where X is the number of Mystery tokens you control.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has lifelink.
When the enchanted creature dies, scry 2 and gain 2 life.
 C 
Creature – Goblin Warrior
Haste
{t}, Target creature gains haste until end of turn.
{b},{t}: Target creature gains "Whenever this creature attacks, if its toughness was less than its power, it gets +2/-1 until end of turn."
0/4
 C 
Creature – Skeleton
{1}{b}: Return Skeletons in the Closet from your graveyard to the battlefield tapped. Activate this ability only when you could cast a sorcery, and only if a card you own was exiled this turn.
1/1
 C 
Creature – Ox
Sacrifice two Mystery tokens,{t}: Gain 5 life and scry 1.
"Well, Ol' Bessie was the one who really put the pieces of the puzzle together." -Farmer Anburg
1/3
 C 
Land
Hanging Library enters the battlefield tapped.
{t}: Add {g} or {u}.
Sacrifice four tokens: Untap Hanging Library.
 C 
Creature – Octopus
Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.)
Once numerous, these cephalopods have almost all been hunted to extinction for the sushi market.
4/3
 C 
Instant
Target creature gets +1/+2 and gains first strike until end of turn.

Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.")
 C 
Land
Crowded Sauna enters the battlefield tapped.
{t}: Add {u} or {r}.
Sacrifice four tokens: Untap Crowded Sauna.
 C 
Instant
Deal 1 damage to everything.

Target creature can't block until end of turn.
"The Answer may find our truth, after they find this ruin." -Kensar, Circle Chord
 C 
Sorcery
Search your library for up to three land cards with different names that share a name with an exiled land you own. Add those cards to your hand, then shuffle.
Island
 
 B 
Basic Land – Island

Krow, Land Liberator (rare)
Be Above Pettiness (uncommon)
Give-and-Take Ogre (uncommon)
Connect the Dots (uncommon)
Blessing of the Devoured (common)
Tomlars' Battle Cohort (common)
Skeletons in the Closet (common)
Intuitive Cow (common)
Hanging Library (common)
Longing Lagoon Octopus (common)
Bladed Response (common)
Crowded Sauna (common)
Panic Abound (common)
Obtuse Wayfinding (common)
Island (basic)