Grisserick: Virtual Booster

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Mechanics | Skeleton | References of Inspiration
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant land
Enchanted land has "{t}: Draw a card and lose 2 life."
If you don't control the land, whenever the enchanted land is tapped, draw a card and lose 1 life unless the land's controller pays 2 life instead.
 
 M 
Enchantment – Aura
Enchant creature
Enchanted creature has Ward {x}, where X is 2+ the number of cards you've drawn this turn.
Whenever you draw a card, double the enchanted creature's power and toughness until end of turn.
 U 
Sorcery
Destroy target creature with a mana value of X or less and lose life equal to its mana value, where X is the number of cards you own in exile.
The dawn rose on Krow's corpse, bloated from water in the river they'd worked to liberate.
 U 
Creature – Faerie Rogue
Flying
At the beginning of each endstep, if an opponent lost life this turn, cause Intrigue (Each player exiles the top card of their library).
2/2
 U 
Sorcery
Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."), then draw X cards and lose X life, where X is the number of Mystery tokens you control.
 C 
Creature – Kor Knight
Flying
Whenever Wilts Eraser deals combat damage to a player, you may destroy target Mystery token that player controls.
"Curiosity killed the cat, and no one will question another dead stray in the alleys of Wilts." -Branze, Eraser
2/2
 C 
Creature – Human Assassin
Despairing 7- Shadows Cleaner has deathtouch and "{t}, Sacrifice Shadows Cleaner: Destroy target tapped creature." (If your life total is 7 or less, Shadows Cleaner is despairing).
4/3
 C 
Instant
Choose one-
• Destroy target creature.
• Target player loses life equal to the number of creatures that died this turn.
Whole Truth- If you sacrificed a permanent this turn, you may choose both.
 C 
Artifact Creature – Fox
When Trending Automaton enters the battlefield, if you have more life than each opponent, scry 1 and gain 2 life. Otherwise, Trending Automaton enters the battlefield with a +1/+1 counter.
2/2
 C 
Creature – Salamander Rogue
When Stebeck Con enters the battlefield, if you have two or fewer cards in your hand than each opponent, scry 2.

Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.)
1/1
 C 
Creature – Goblin Warrior
Haste
{t}, Target creature gains haste until end of turn.
{b},{t}: Target creature gains "Whenever this creature attacks, if its toughness was less than its power, it gets +2/-1 until end of turn."
0/4
 C 
Creature – Elf Warrior
Flash, Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.)
Many of the Answer Collective join looking for money. Most stay after finding out deep the horrors of societies run.
3/2
 C 
Creature – Ox
Sacrifice two Mystery tokens,{t}: Gain 5 life and scry 1.
"Well, Ol' Bessie was the one who really put the pieces of the puzzle together." -Farmer Anburg
1/3
 C 
Land
Smuggler's Sewer enters the battlefield tapped.
{t}: Add {u} or {b}.
Sacrifice four tokens: Untap Smuggler's Sewer.
Swamp
 
 B 
Basic Land – Swamp

Burdened Estate (rare, foil)
Rise from Ignorance (mythic)
Done in the Dark (uncommon)
Shadows Mind Thief (uncommon)
More Questions (uncommon)
Wilts Eraser (common)
Shadows Cleaner (common)
Murderous Message (common)
Trending Automaton (common)
Stebeck Con (common)
Tomlars' Battle Cohort (common)
Answer Bodyguard (common)
Intuitive Cow (common)
Smuggler's Sewer (common)
Swamp (basic)