Grisserick: Virtual Booster

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Mechanics | Skeleton | References of Inspiration
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Zarri Citizen
Reach, Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.)

Sacrifice a Mystery token: Until end of turn target creature you control gains deathtouch and Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.).
The Zarri have long took issue with other race's use of the phrase "web of lies."
2/2
 U 
Creature – Human Wizard
Permanents you control can't be the target of spells opponents cast from exile.
"I know my spells better than a thief ever could."
2/3
 U 
Creature – Vampire Cleric
Flying
Whenever a card is exiled from the battlefield, each opponent loses 1 life and Exploiter of Faith gets +1/+0 until end of turn.
3/2
 U 
Land
Grisly Grove enters the battlefield tapped.
{t}: Add {g}.

When Grisly Grove is exiled from your library, you may search your library for a basic Forest, reveal it, and add it to your hand.
 C 
Instant
Wake the Slumbering Monster costs {1} less for each spell opponents cast this turn.

Put a +1/+1 counter on target creature you control. Then, it deals damage equal to its power to target creature an opponent controls.
 C 
Creature – Goblin Berserker
Haste
At the beginning of your endstep, if Wilts Instigator didn't attack, exile Wilts Instigator and it deals 1 damage to each opponent.
There's always a tussle in the Wilts neighborhood.
1/1
 C 
Creature – Elemental Wurm
When Cipher-Born Wurm enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue."), then gain 1 life for each Mystery token you control.
6/6
 C 
Creature – Fungus Crocodile
Lifelink
When Slimeskin Alligator dies, cause Intrigue (Each player exiles the top card of their library).
It grows from what it eats. It also grows from the parts that it can't eat.
2/5
 C 
Creature – Octopus
Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card.)
Once numerous, these cephalopods have almost all been hunted to extinction for the sushi market.
4/3
 C 
Sorcery
Choose 1-
•Creatures you control gain trample until end of turn.
•Creatures you control gain "Whenever this creature becomes blocked, deal 1 to the blocking creature" until end of turn.
Whole Truth- If you played a nonland card from exile this turn, you may choose both instead.
 C 
Creature – Gargoyle
Flying
{1}{w},{t}- Sacrifice Falling Gargoyle: Exile target creature that dealt damage to you or a permanent you control this turn. Activate this ability only during your turn.
2/4
 C 
Land
Initiation Chamber enters the battlefield tapped.
{t}: Add {r} or {w}.
Sacrifice four tokens: Untap Initiation Chamber.
 C 
Creature – Human Advisor
When Bumbling Philosopher enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").

At the beginning of your upkeep, you may sacrifice a Mystery token. If you do, instant and sorcery spells you cast cost {1} less.
0/1
 C 
Sorcery
Return target creature from your graveyard to your hand and cause Intrigue (Each player exiles the top card of their library). Then, if you own five or more exiled cards, cause intrigue again.
Plains
 
 B 
Basic Land – Plains

Alspurn Informer (rare)
Gray Mist Mage (uncommon)
Exploiter of Faith (uncommon)
Grisly Grove (uncommon)
Wake the Slumbering Monster (common)
Wilts Instigator (common)
Cipher-Born Wurm (common)
Slimeskin Alligator (common)
Longing Lagoon Octopus (common)
Give Grief (common)
Falling Gargoyle (common)
Initiation Chamber (common)
Bumbling Philosopher (common)
Back for Answers (common)
Plains (basic)