Grisserick: Virtual Booster

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Mechanics | Skeleton | References of Inspiration
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of each endstep, if you drew less than two cards this turn, you may draw a card.
It never hurts to be well-read.
 U 
Enchantment
Whenever an opponent draws their second card during a turn, scry 1 and gain 3 life.
 U 
Creature – Zombie Cleric
When Cardinal of Unlife enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").

Sacrifice a Mystery,{t}: Return target creature card from your graveyard to your hand.
The joys of beyond are as eternal as mortal wickedness.
4/4
 U 
Creature – Shade
{b}: Bog Shadow gets +2/-1 until end of turn.

Pay 2 life: Bog Shadow becomes a Swamp and loses all other types until end of turn. Activate this ability only if Bog Shadow isn't tapped. (Bog Shadow can tap for {b})
0/3
 C 
Enchantment – Aura
Enchanted artifact, creature, or planeswalker
Enchanted permanent can't attack, block, or activate nonmana abilities.
 C 
Artifact Creature – Minion
When Dutiful Assistant is exiled from anywhere, put a +1/+1 counter on up to one target creature.
3/3
 C 
Sorcery
Choose 1-
•Creatures you control gain trample until end of turn.
•Creatures you control gain "Whenever this creature becomes blocked, deal 1 to the blocking creature" until end of turn.
Whole Truth- If you played a nonland card from exile this turn, you may choose both instead.
 C 
Instant
Counter target spell unless its controller pays {2}.

Cause Intrigue (Each player exiles the top card of their library).
 C 
Land
Trader's Dock enters the battlefield tapped.
{t}: Add {w} or {u}.
Sacrifice four tokens: Untap Trader's Dock.
 C 
Creature – Zarri Shaman
When Anarch Aura Breaker enters the battlefield, you may sacrifice a Mystery token. If you do, destroy up to one target artifact or enchantment.

Sacrifice three Mystery tokens: Return Anarch Aura Breaker from your graveyard to your hand.
2/2
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature deals damage to a player, its controller uncovers a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").

Sacrifice a Mystery token: Target creature can't be blocked until end of turn.
 C 
Creature – Human Warrior
{w}: Rabble Master gains first strike and flying until end of turn. Activate this ability only if an opponent controls a creature with flying or first strike that's attacking or blocking.
3/1
 C 
Creature – Beast
When Crashing Baloth enters the battlefield, if you don't control a Mystery token, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
5/5
 C 
Instant
Choose 1-
• Exile each opponent's graveyard.
• Destroy target creature with a power of 2 or less.

Whole Truth- If a card you own exited the battlefield this turn, you may choose both instead.
Mountain
 
 B 
Basic Land – Mountain

Knowledgable (rare)
Hinting Melody (uncommon)
Cardinal of Unlife (uncommon)
Bog Shadow (uncommon)
Capture Glyph (common)
Dutiful Assistant (common)
Give Grief (common)
Unexplained Mishap (common)
Trader's Dock (common)
Anarch Aura Breaker (common)
Shadowcraft (common)
Rabble Master (common)
Crashing Baloth (common)
Bury in Lies (common)
Mountain (basic)