Grisserick: Virtual Booster
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| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature token enters the battlefield under your control, you may sacrifice a noncreature token. If you do, token creatures gets +1/+0 and haste until end of turn.
1/2
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Each player skips their combat phase unless they cause Intrigue (Each player exiles the top card of their library).
2/2
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Flying
Despairing 5- Prevent all noncombat damage that would be dealt to you and planeswalkers you control (If your life total is 5 or less, Grim Guardian is despairing). 3/3
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Permanents you control can't be the target of spells opponents cast from exile.
"I know my spells better than a thief ever could."
2/3
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Grisly Grove enters the battlefield tapped.
: Add .
When Grisly Grove is exiled from your library, you may search your library for a basic Forest, reveal it, and add it to your hand. |
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Prevent all combat damage that would be dealt this turn and uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
1/2
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Target creature gets -2/-2 until end of turn. If that creature entered the battlefield this turn, it's controller loses 2 life.
"A murder is practical, but grief sets the stage." -Gemae
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When Flash Flood Aquamancer enters the battlefield, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
At the beginning of each opponent's upkeep, you may pays or sacrifice an artifact. If you do, target nonbasic land become an Island until end of turn.2/1
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Haste
, Target creature gains haste until end of turn.
, : Target creature gains "Whenever this creature attacks, if its toughness was less than its power, it gets +2/-1 until end of turn."0/4
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Deceit (When this leaves the battlefield you may pay
. If you do, draw a card.)The key to causing mayhem unnoticed is to make sure there's already mayhem going on when you begin.
3/3
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Enchanted artifact, creature, or planeswalker
Enchanted permanent can't attack, block, or activate nonmana abilities. |
Despairing 7- Shadows Cleaner has deathtouch and "
, Sacrifice Shadows Cleaner: Destroy target tapped creature." (If your life total is 7 or less, Shadows Cleaner is despairing).4/3
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Flying
Despairing 7- Instants and sorceries you cast cost less(If your life total is 7 or less, Murder of Couriers is despairing).2/2
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Roadside Butchershop enters the battlefield tapped.
: Add or .
Sacrifice four tokens: Untap Roadside Butchershop. |
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Fleetfoot Charmshaper
(uncommon, foil)
High Court Bailiff
(rare)
Grim Guardian
(uncommon)
Gray Mist Mage
(uncommon)
Grisly Grove
(uncommon)
Useless Confusion
(common)
Break the Soul
(common)
Flash Flood Aquamancer
(common)
Tomlars' Battle Cohort
(common)
Distracting Mustang
(common)
Capture Glyph
(common)
Shadows Cleaner
(common)
Murder of Couriers
(common)
Roadside Butchershop
(common)
Forest
(basic)




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