Grisserick: Virtual Booster
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| Mechanics | Skeleton | References of Inspiration |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature enters the battlefield under your control, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
Whenever a creature you control attacks, you may sacrifice a Mystery. If you do, untap that creature, it gets +2/+0, first strike and trample until end of turn. 4/4
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Exile target creature or planeswalker. Hurt with Loss deals damage equal to its mana value to its controller.
Grief should be enough to stop those pesky questions.
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Haste, trample, Deceit (When this leaves the battlefield you may pay
. If you do, draw a card.)
At the beginning of the end step, sacrifice Full-Bolt Bull. 3/1
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Choose 1-
•until end of turn target creature gets +2/-1 and gains deathtouch until end of turn. •until end of turn target creature gains deathtouch and has "Whenever another creature dies this turn, this creature gets +2/+0. Whole Truth- If an opponent lost life and you gained life this turn, you may choose both instead. |
Crowded Sauna enters the battlefield tapped.
: Add or .
Sacrifice four tokens: Untap Crowded Sauna. |
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Deceit (When this leaves the battlefield you may pay
. If you do, draw a card.)Once numerous, these cephalopods have almost all been hunted to extinction for the sushi market.
4/3
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Deal 1 damage to everything.
Target creature can't block until end of turn. "The Answer may find our truth, after they find this ruin." -Kensar, Circle Chord
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![]() : Return Skeletons in the Closet from your graveyard to the battlefield tapped. Activate this ability only when you could cast a sorcery, and only if a card you own was exiled this turn.1/1
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When Crashing Baloth enters the battlefield, if you don't control a Mystery token, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
5/5
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Smuggler's Sewer enters the battlefield tapped.
: Add or .
Sacrifice four tokens: Untap Smuggler's Sewer. |
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Destroy target enchantment.
Creatures you control gain indestructible until end of turn. |
Exile target attacking creature, gain 5 life, and cause Intrigue (Each player exiles the top card of their library).
"Ol' Bieram ain't been heard from in years. Good riddance, says I."
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When target creature is put into a graveyard this turn, return it to the battlefield tapped. Each opponent loses life equal to that creature's power when it enters the battlefield this way.
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Destroy target artifact and uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.").
What had been a quick grift for Krow, began dangerous chain of events.
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Raldem, Anarch Wrecker
(rare)
Hurt with Loss
(uncommon)
Full-Bolt Bull
(uncommon)
Vampiric Boon
(uncommon)
Crowded Sauna
(common)
Longing Lagoon Octopus
(common)
Panic Abound
(common)
Skeletons in the Closet
(common)
Crashing Baloth
(common)
Smuggler's Sewer
(common)
Answer's Intervention
(common)
Mysterious Disappearance
(common)
Bitter Return
(common)
Destructive Reveal
(common)
Forest
(basic)




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