(Generic)Isekai/Dungeon Test concepts
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Mechanics | End Ideas |
Showing 15 of 65 White cards
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Show rarities: C U R M
If Signature Spell-Slice targets a Boss, you may pay an additional
.
Destroy target attacking creature. If you paid an additional
, gain 5 life and create a 1/1 white Soldier token.

Destroy target attacking creature. If you paid an additional

When Simple Farmer enters the battlefield, if another player controls seven or more Lairs, search your library for up to two basic Plains and add them to your hand.
Tap three untapped Plains: Create a Treasure token.
Tap three untapped Plains: Create a Treasure token.
1/1
Equipped creature gets +1/+1.
,
, Sacrifice Staff of the Sealed Blessing: Return target Aura from your graveyard to your hand. Activate this ability only during a main phase.
Equip


Equip

Exile target creature until end of turn.
"This won't last long, so I need to make sure what I do next counts." -Nylk the Barrier Archmagus
Target creature gets +1/+2 and gains flying until end of turn.
"You call that flight?" -Garnieckz the Sky Saint
Until end of turn, creatures you control gets +1/+1 and have "

, Exile this creature: Target creature gains doublestrike until end of turn."



Flying
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)

: Trairkis, Apathetic Osprey gets +0/+2 and first strike and until end of turn.
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)


3/4
Sacrifice Tripwire Trap: Tap target creature, then you may tap an additional creature for each Boss you control. Activate this ability only during an opponent's turn unless you control one or more Lairs.
Choose two. If you control a white Boss, choose three instead.
• Creatures you control get +2/+2 until end of turn.
• Exile target creature or enchantment.
• Creatures you control gain first strike and lifelink until end of turn.
• until end of turn, you and permanents you control have Ward
.
• Creatures you control get +2/+2 until end of turn.
• Exile target creature or enchantment.
• Creatures you control gain first strike and lifelink until end of turn.
• until end of turn, you and permanents you control have Ward

Whenever you cast an instant or sorcery spell you may pay 
. If you do, tap target creature.


Zialk is a master of every style, but many of his students have yet to master one.
2/1
Enchant creature
Enchanted creature and has flying and lifelink.


, Sacrifice Wings of Yswang and the enchanted creature: Create a 4/4 white angel token with flying.
Enchanted creature and has flying and lifelink.



Flying
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever an opponent casts their first noncreature spell each turn, target permanent you control gains indestructible until end of turn.
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever an opponent casts their first noncreature spell each turn, target permanent you control gains indestructible until end of turn.
3/5
Reward
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Flying, Ward
Instants and sorceries cost an additional
to cast.

Flying, Ward

Instants and sorceries cost an additional

1/2
Flying, lifelink
Tier 4 (Tier 1 creature spells you cast cost
less. Tier 2 creature spells you cast cost
less.)
Whenever you gain life, put a +1/+1 counter on each Angel you control.
Enchanted creatures are Angels in addition to their other types.
Tier 4 (Tier 1 creature spells you cast cost


Whenever you gain life, put a +1/+1 counter on each Angel you control.
Enchanted creatures are Angels in addition to their other types.
6/6
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Show rarities: C U R M
(Generic)Isekai/Dungeon Test concepts: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | End Ideas |
When Shepherd of the Fallen enters the battlefield, gain 1 life for each creature card in your graveyard.