(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) Whenever Driel, the Body Gardener or another creature dies, you may pay . If you do, create a 1/1 green Saproling token.4/4
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Each player may skip their combat phase. Whenever a player skips their combat phase this way, each player draws a card.
Floor bosses rarely fight each other, for the consequences of combat are often to great to determine the value of any battle or war that could be won.
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Fury-Fist Adept attacks each turn if able.
Fury-Fist Adept can't block. Prevent all noncombat damage that would be dealt to Fury-Fist Adept. 4/1
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Lairgoyf's power and toughness are equal to the number of Lairs you control.
When Lairgoyf dies, destroy target non-Lair land you don't control and return target Lair from your graveyard to your hand. */*
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Enchant creature
At the beginning of your endstep, remove any number of counters from the enchanted creature. For each counter removed this way, you may destroy target artifact or enchantment. |
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Flying
At the beginning of your endstep, if you lost life this turn, target opponent exiles their graveyard. 3/3
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Hexproof
: Add one mana of any color.2/4
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At the beginning of your endstep, choose 1-
• Remove a counter from target creature. • Each opponent who controls a cteature with a counter loses 2 life. 4/4
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Whenever an enchantment exits the battlefield, equipped creature gets +1/+1 and gains vigilance until end of turn.
Equip
Equip Pay this cost only if a Boss died this turn |
Target opponent discards two cards.
Create a Treasure token for each Boss discarded this way. |
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When Ambrussan Sentinel enters the battlefield, target Boss you control gains first strike and trample until end of turn.
"I'll serve the lord the Ambrussan woods, whoever that may be."
4/4
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Lifelink
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) When Zanzia, Life-Blessed dies, gain 1 life for each permanent you control and each card in your graveyard. 2/2
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Whenever Arnz, Horned Obnoxiousness deals combat damage to a player, create a 1/1 green Saproling token.
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) ![]() , : Return a basic land or Lair from your graveyard to the battlefield tapped and put a reach counter on up to one target creature.3/5
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Target creature you control gains hexproof until end of turn. If Arcane Protection isn't a copy and targeted a Boss this way, you may cast a copy of Arcane Protection.
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Driel, the Body Gardener
(common, foil)
Plotting Peace
(rare)
Fury-Fist Adept
(uncommon)
Lairgoyf
(uncommon)
Blessing of Caustic Slime
(uncommon)
Psychopomp Punisher
(common)
Galaki Woods Hermit
(common)
Blood-Feast Challenger
(common)
Fox Fury Cloak
(common)
Rupture the Future
(common)
Ambrussan Sentinel
(common)
Zanzia, Life-Blessed
(common)
Arnz, Horned Obnoxiousness
(common)
Arcane Protection
(common)
Plains
(basic)







: Add one mana of any color.
Pay this cost only if a Boss died this turn