(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost less to cast.)
Whenever Pleshwy, Lord of the Swarm or another Boss enters the battlefield under your control, create a 1/1 black Rat token. Rats you control get +X/+X, where X is the number of Bosses you control. 3/8
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Counter target creature spell cast by an opponent. That spell's controller creates a 3/3 green Beast token.
"Another Demon Lord- I'd have no chance. Now another Branto Tusk, that I can handle."- Isvanna of the Seven-Thousand Spells
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Reach
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.) Whenever Onvy, Brain Bane becomes the target of an instant or sorcery spell you cast, put a +1/+1 counter on it, then each opponents mills X cards, where X is the number of counters on Onvy. 3/6
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Menace
Whenever Third-Floor Gatekeeper attacks, Third-Floor Gatekeeper gets +X/+0 until end of turn, where X is the number of Bosses you control. 3/5
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Put a +1/+1 counter on up to one target creature you control. Until end of turn, that creature gains "Remove a counter: Destroy target creature blocking or being blocked by this creature."
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Reach, vigilance
The Hollyhock Knights have been holding out against Yswang as they expand out of the fourth floor.
2/3
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Deathtouch
![]() : Until end of turn, damage dealt by True-Death Taipan can't be prevented.
![]() : Until end of turn, if a creature dealt damage by True-Death Taipan would die, exile that creature instead.1/1
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Hinterland Hell Raiser enters the battlefield with a trample and a reach counter if an artifact card you don't own entered a player's graveyard this turn.
2/2
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Flash, Reward
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Enchant creature you control Enchanted creature has flying and lifelink. At the beginning of your endstep, if you didn't gain life this turn, sacrifice the enchanted creature. |
Whenever Malfunction Maker Goblin attacks, you may pay
![]() . If you do, destroy a random artifact the defending player controls.2/1
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Target creature gets +1/+2 and gains flying until end of turn.
"You call that flight?" -Garnieckz the Sky Saint
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Reward
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
: Glory-Wrought Golem can’t be blocked by nonlegendary creatures until end of turn.3/4
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Flash, trample
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) : Pleya, Murky Murderer gains hexproof until end of turn.
When Pleya dies you may put a trample counter on target Boss or cast a Boss from your hand as if it had flash. 3/3
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Reward- Pay 3 life. (If a creature an opponent controls left the battlefield this turn, you may cast this spell by paying 3 life)
Draw a card and lose 1 life. If you cast Price of Pain for its reward cost, create a Treasure token. |
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Pleshwy, Lord of the Swarm
(rare)
Summoning Disruption
(uncommon)
Onvy, Brain Bane
(uncommon)
Third-Floor Gatekeeper
(uncommon)
Preshayja's Gambit
(common)
Hollyhock Archer
(common)
True-Death Taipan
(common)
Hinterland Hell Raiser
(common)
Curse of the Vampire Bat
(common)
Malfunction Maker Goblin
(common)
Test Hover
(common)
Glory-Wrought Golem
(common)
Pleya, Murky Murderer
(common)
Price of Pain
(common)
Plains
(basic)


less to cast.)




