(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Whenever a nonbasic land becomes tapped, enchanted creature gets +1/+1 until end of turn. Sacrifice a Lair: Enchanted creature gains Ward until end of turn. |
As an additional cost to cast Ache in Sickness, sacrifice a creature.
Each opponent discards X cards, where X is the power of the creature you sacrificed. Until the beginning of your next upkeep, spells cast by opponents and activated abilities that aren't mana abilities of permanents activated by opponents cost an additional X life to cast or activate, where X is the power of the creature you sacrificed. |
Equipped creature gets +1/+1 and has indestructible.
Equip ![]() ![]() ![]() ![]() ![]() |
Flash
When Zevbrenkh Sea Mariner enters the battlefield, exile up to one target creature you control, then return that creature to the battlfield. If you exiled a Boss this way, gain 5 life and draw a card. 4/3
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Enchant creature
At the end of each phase, remove all damage from enchanted creature. "If I keep all these monsters alive, eventually they'll wear down my enemies." -Eshmoon
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Reach
![]() ![]() : Until end of turn, Redwood Guardian can block an additional creature.5/5
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Haste, vigilance
When Treasure-Breaker Lion enters the battlefield destroy target artifact and gain 4 life. While the fields of Evroheild have seen many wars, the lions destroy most of the treasure when they eat the bodies that carried it.
3/4
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Flying
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) ![]() : Until end of turn, target creature with flying you control gain "Whenever this creature deals combat damage to a player, draw a card, then discard a card."3/3
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Vigilance, deathtouch
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) : Salaxam, Moonlight Agent gains lifelink until end of turn.
When Salaxam dies, you may put a vigilance counter or a deathtouch counter on target Boss. 3/3
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Target creature you control phases out until your next upkeep.
"I'm not there, well "there" is a loaded term." -Isvanna of the Seven-Thousand Spells
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Reward
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature gets +1/+1 and has Ward .
Equip ![]() ![]() Preshayja never thought that she'd defeat the legendary hero Nylk. She also couldn't believe that a single sword was the only thing she could take from him.
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When Reapers Guild Coin Master enters the battlefield, you may sacrifice any number of Treasures. If you do, target creature gets -X/-X until end of turn, where X is the number of Treasures sacrificed this way.
4/6
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Flash, deathtouch
Mor Gaush spreads a message of disease. No one needs to be faithful to carry that message.
2/2
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Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Pisha, the Hammering Tail enters the battlefield, destroy target artifact. ![]() : Pisha gets +X/+0 until end of turn, where X is the number of artifacts in target opponent's graveyard.3/3
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Galn-Wa's Blessing
(uncommon, foil)
Ache in Sickness
(rare)
Armor of Godfolk Nail
(uncommon)
Zevbrenkh Sea Mariner
(uncommon)
Eshmoon's Glyph
(uncommon)
Redwood Guardian
(common)
Treasure-Breaker Lion
(common)
Su-Ahman, Thieving Wing
(common)
Salaxam, Moonlight Agent
(common)
Displacement Step
(common)
Barrier Hilt Guard
(common)
Reapers Guild Coin Master
(common)
Noxious Commoner
(common)
Pisha, the Hammering Tail
(common)
Forest
(basic)


until end of turn.









(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)