(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a permanent you control is put into your graveyard from the battlefield, you may exile another permanent you control. If you do, gain 2 life and each opponent sacrifices a creature, enchantment, or planeswalker at random.
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Lairs you control have "
, , Sacrifice this land: Target creature cannot be blocked until end of turn."4/2
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Enchant creature
Enchanted creature is an 8/8 Octopus with "Whenever this creature attacks, scry 2." "Fight with strength and cleverness" -Quaishan Adventurer Guild motto
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Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Gwalthain, Rust Lord enters the battlefield with five +1/+1 counters. If damage would be dealt to Gwalthain while Gwalthain has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Gwalthain. 0/0
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Flying
Whenever you cast an enchantment spell, you may tap target creature. 1/2
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When Squealing Goretusk enters the battlefield, if an opponent was dealt damage this turn, Squealing Goretusk enters the battlefield with a trample counter.
Goretusks herald forests of death.
4/4
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Haste
When Rumblo's Armorer dies, you may attach equipment at instant speed until end of turn. "A spear? We'll need these shields, and a hammer to break the shaft." -Rumblo, Second Floor Boss
1/1
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Sacrifice Tripwire Trap: Tap target creature, then you may tap an additional creature for each Boss you control. Activate this ability only during an opponent's turn unless you control one or more Lairs.
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Target creature gains flying until end of turn.
"I'm never on the ground for long." -Garnieckz the Sky Saint
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Each player sacrifices a nonlegendary creature and gains life equal to the total toughness of all creatures sacrificed this way.
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As you cast Consecrating Dance, you may pay
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Gain 5 life. If you spent black or green mana casting Consecrating Dance, exile up to two target cards from an opponent's graveyard. |
Guardian of the Excess gets +1/+1 for each Lair you control.
When Guardian of the Excess dies, sacrifice a Lair. If a Lair was put into your graveyard this way, draw a card. 1/4
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Flying, lifelink
, Exile Hravol Road Ghosts from your graveyard: Gain 2 life.Not all the things of the night want to kill.
2/3
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Enchant creature
Whenever enchanted creature attacks, nonmana abilities of permanents opponents control cost an additional 2 life to activate until end of turn. |
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Laugh of Damnation
(rare)
Mist Stalker Sage
(uncommon)
Octoform
(uncommon)
Gwalthain, Rust Lord
(uncommon)
Sleep Song Siren
(common)
Squealing Goretusk
(common)
Rumblo's Armorer
(common)
Tripwire Trap
(common)
Sky Saint's Maneuver
(common)
Sanguine Dance
(common)
Consecrating Dance
(common)
Guardian of the Excess
(common)
Hravol Road Ghosts
(common)
Barbs of Pain
(common)
Plains
(basic)



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, Sacrifice this land: Target creature cannot be blocked until end of turn."


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