(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying haste
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost less to cast.)
At the beginning of your endstep, each opponent who didn't lose life this turn loses 3 life. At the beginning of your endstep, discard a card, then draw a card for each opponent who didn't lose life this turn. 4/5
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Haste, prowess, Ward
At the beginning of your endstep, if Spell-Palm Adept's power is 4 or greater, you may draw a card. The masters of the Spell-Palm style were all slaughtered by Giedes, and the survivors seek refuge under Zialk.
2/1
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Bosses you control get +1/+1 until end of turn.
Target Boss you control deals damage equal to its power to target creature you don't control. |
Reward
![]() (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
: Add ![]() . Spend this mana only to cast sorcery spells. |
Exile Grim Recall as it resolves.
Draw two cards, then you may discard a card. If you do, return target card from your graveyard to your hand at the beginning of your next upkeep. |
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Target creature gets +1/+1 for each nontoken artifact you control.
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Each opponent sacrifices a creature. If a nontoken creature was sacrificed this way, target creature you control gets +2/+0 until end of turn.
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Trample
, , Sacrifice this artifact: You gain 3 life.
When is paid to activate an ability that sacrifices Crusher Cow, put a +1/+1 counter on target creature you control.4/4
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Whenever a creature you control becomes enchanted, put a vigilance counter on that creature.
2/1
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Enchant creature
Enchanted creature has protection from creatures with deathtouch. As long as an opponent controls an artifact or an enchantment, enchanted creature gets +2/+2. |
, : Deal 1 damage to target creature and Scry 1. If you control a blue Boss and a red Boss, you may deal 2 damage to target creature and scry 2 instead. |
Flying
Whenever a permanent you own is exiled, if you control a Boss, scry 1 and create a tapped Treasure token. Hwalch's knowledge extends far beyond the Zevbrenkh Sea.
3/3
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Defender
Whenever a Boss you control dies, you may pay ![]() . If you do, put a +1/+1 counter on Axe-Guard Demon.Vakir found Giedes' fortress more heavily guarded than she had imagined.
5/5
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Whenever Glopsci, Tentacles in Everything deals combat damage to a player, tap target nonland permanent that player controls. That permanent doesn't untap during its controller's next untap step.
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) ![]() , : Return target tapped nonland permanent to its owner's hand.3/5
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Koigyat, Blood Maw
(rare)
Spell-Palm Adept
(uncommon)
Boss Fight
(uncommon)
Sparking Battery
(uncommon)
Grim Recall
(common)
Don the Armory
(common)
Reaper's Rondo
(common)
Crusher Cow
(common)
Duties Advocate
(common)
Sensation of the Natural
(common)
Firesight Wand
(common)
Second Floor Surveyor
(common)
Axe-Guard Demon
(common)
Glopsci, Tentacles in Everything
(common)
Mountain
(basic)


less to cast.)



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