(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Hexproof from instants you didn't cast.
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost less to cast.)
The first sorcery spell you cast each turn has "Destroy up to one target enchantment." The second sorcery spell you cast each turn has "Deal 3 damage to up to one target creature and 2 damage to up to one target player. 5/5
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Ward
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.) Whenever Jazmi, Varwood Tracker or another Boss you control deals combat damage to an opponent, if you haven't drawn your second card this turn, you may draw a card. 3/6
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Exile target tapped creature and all permanents attached to that creature.
If three or more permanents were exiled this way, draw a card. |
At the beginning of your upkeep, scry X, where X is the number of enchantments you control.
1/2
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Grasp of Death costs
less if Grasp of Death targets a nonlegendary creature.
Destroy target creature. |
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Vigilance, deathtouch
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) : Salaxam, Moonlight Agent gains lifelink until end of turn.
When Salaxam dies, you may put a vigilance counter or a deathtouch counter on target Boss. 3/3
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![]() : Tap target creature blocking the equipped creature. It gets -1/-0 until end of turn. It doesn't untap during its controller's next untap step.
Equip ![]() ![]() |
Vigilance
When Gidaki Paw Scout enters the battlefield, if an opponent controls more lands than you, reveal cards from the top of your library until you reveal Forest, Plains, or Lair, and add that card to your hand. Put the rest on the bottom of your library in a random order. 1/1
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Create two 1/1 red Goblin creature tokens.
Being Warussen's meal is far more merciful than the adventurers that come into the Crypt of Haldim.
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Return target nonlegendary creature to its owner's hand. If you control a blue Boss, target creature you control gains flying until end of turn.
"It's a long way back to the troposhere, see ya!"-Garnieckz the Sky Saint
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Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
During your combat phase, instants you cast cost less for each untapped creature you control.2/2
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Flash
When Untouched Abandoned enters the battlefield, cards in your hand with Reward may be cast as if they had flash until end of turn. "I'm sure there's a reason no one ventures into these ancient ruins." -Eshmoon the Healer
1/3
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Whenever Arnz, Horned Obnoxiousness deals combat damage to a player, create a 1/1 green Saproling token.
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) ![]() , : Return a basic land or Lair from your graveyard to the battlefield tapped and put a reach counter on up to one target creature.3/5
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Reward
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature gets +1/+1 and has Ward .
Equip ![]() ![]() Preshayja never thought that she'd defeat the legendary hero Nylk. She also couldn't believe that a single sword was the only thing she could take from him.
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Riza, the Forgeborn
(rare)
Jazmi, Varwood Tracker
(uncommon)
Dance of Ruinous Fatigue
(uncommon)
Light Elf Hierophant
(uncommon)
Grasp of Death
(common)
Salaxam, Moonlight Agent
(common)
Ice Lance
(common)
Gidaki Paw Scout
(common)
Dragon Fodder
(common)
Vault Upward
(common)
Fanlaed, Raised by Beasts
(common)
Untouched Abandoned
(common)
Arnz, Horned Obnoxiousness
(common)
Barrier Hilt Guard
(common)
Swamp
(basic)




less to cast.)







: Return a basic land or Lair from your graveyard to the battlefield tapped and put a reach counter on up to one target creature.
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)