(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Reward
![]() (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Whenever a creature dealt damage this turn by the equipped creature dies, put a +1/+1 counter on the equipped creature and gain life equal to the toughness of the creature that died. Equip- Pay 3 life, ![]() |
Lairgoyf's power and toughness are equal to the number of Lairs you control.
When Lairgoyf dies, destroy target non-Lair land you don't control and return target Lair from your graveyard to your hand. */*
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Until end of turn, target creature gets +3/+1 and has hexproof, indestructible, and first strike until end of turn.
Shemla's fury made the Hollyhock Knights tremble
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, : Until end of turn Treasures you control have " : Add ."The Shauldris is a ship so great, that whole civilizations could be held inside its hull.
1/1
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Destroy target creature with a power of 2 or less unless its controller discards a card.
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Whenever you cast your first enchantment spell each turn, scry 1 and gain 3 life.
The Virmaif druids celebrate all blessings, finding even the silver lining in curses.
4/4
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Enchant creature
Enchanted creature and has flying and lifelink. ![]() ![]() , Sacrifice Wings of Yswang and the enchanted creature: Create a 4/4 white angel token with flying. |
Reward
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Large Coin enters the battlefield tapped. As long as you control three or more Treasure tokens, Large Coin is a colorless 1/1 creature in addition to its other types. |
At the beginning of your endstep, choose 1-
• Remove a counter from target creature. • Each opponent who controls a cteature with a counter loses 2 life. 4/4
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Whenever a land enters the battlefield under your control, gain 1 life. If a Lair entered the battlefield, Adventurercatcher gets +1/+0 until end of turn.
0/1
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When Guisarme Vanguard enters the battlefield, create a 1/1 white Soldier token if you control a Boss.
"For Preshayja!"
2/1
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Flying
Whenever a permanent you own is exiled, if you control a Boss, scry 1 and create a tapped Treasure token. Hwalch's knowledge extends far beyond the Zevbrenkh Sea.
3/3
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Flying
When Divine Tentacles enters the battlefield, exile target tapped permanent until end of turn Squids fly up from below the Sho Belarsh ocean should any try and ride the waves to the second floor.
1/3
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Doublestrike
![]() ![]() : Creatures dealt damage by Rabid Cerberus get -1/-1 until end of turn.These dogs roam the third dungeon floor, biting anything that moves.
4/5
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Mushroom Mace
(rare)
Lairgoyf
(uncommon)
Way of the Wilderness
(uncommon)
Shauldris Treasure Keeper
(uncommon)
Sad Laugh
(common)
Virmaif Blessings Advocate
(common)
Wings of Yswang
(common)
Large Coin
(common)
Blood-Feast Challenger
(common)
Adventurercatcher
(common)
Guisarme Vanguard
(common)
Second Floor Surveyor
(common)
Divine Tentacles
(common)
Rabid Cerberus
(common)
Plains
(basic)



(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)



: Until end of turn Treasures you control have "
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)

