(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost less to cast.)
Whenever an instant or sorcery an opponent casts resolves, exile it. You may cast instants and sorceries exiled by Crillia, Spell Scavenger for and additional ![]() .4/7
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Flying
![]() ![]() : Another target creature with flying can't be blocked until end of turn."You call yourself king of the skies when you can't even fly as good as your own minions?" -Garnieckz the Sky Saint
7/7
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Until end of turn, whenever a creature you don't control is dealt five or more damage, exile that creature.
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Flying
At the beginning of your upkeep, each player loses three life unless that player sacrifices a creature. 5/5
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Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
![]() : Until end of turn, when Bolkaz, Distant Terror deals combat damage to an opponent, that player mills two cards.
When Bolkaz dies, if an opponent has fifteen or more cards in their graveyard, you may cast a Boss from your hand as if it had flash for less.3/5
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Whenever you cast a spell from exile, scry 1.
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) ![]() , : Destroy target artifact. Target creature you control gains a first strike counter.3/5
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Counter target spell.
If was spent casting Rejection Invocation, that player can't cast spells with the same name as that spell until your next turn. |
Enchant creature
When Specter's Cloak enters the battlefield, each opponent discards a card. When enchanted creature dies, each opponent discards a card. |
Reach, vigilance
The Hollyhock Knights have been holding out against Yswang as they expand out of the fourth floor.
2/3
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Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
At the beginning of your endstep, if a creature died this turn, draw a card and deal 1 damage to any target. 2/2
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Doublestrike
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) Preshayja, the Sword-Twirler has vigilance as long as Preshayja is enchanted. "Inevitable, painful death lies ahead, or at least, the promise of it does for me."- Preshayja, first floor boss.
1/2
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First strike
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) When Baawlind, Future Eye dies, scry X, where X is the number of cards in your hand. 2/2
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When Hwalch's Emisarry enters the battlefield, target player puts the top two cards of their library into their graveyard.
"Welcome to Vanquice"
1/1
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Lair of the Solemn Sentinels enters the battlefield tapped.
: Add or .
, : Each creature you control with a Tier gets +1/+1 until end of turn. |
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Crillia, Spell Scavenger
(rare)
Ancient Air Elemental
(uncommon)
Dance of Holy Fire
(uncommon)
Demon Lord of Grief
(uncommon)
Bolkaz, Distant Terror
(common)
Blillip, Hell-Scaler
(common)
Rejection Invocation
(common)
Specter's Cloak
(common)
Hollyhock Archer
(common)
Delai, Blood Tide
(common)
Preshayja, the Sword-Twirler
(common)
Baawlind, Future Eye
(common)
Hwalch's Emisarry
(common)
Lair of the Solemn Sentinels
(common)
Forest
(basic)



less to cast.)




: Destroy target artifact. Target creature you control gains a first strike counter.