(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Ward- Pay 2 life and deal 2 damage to each creature and planeswalker you control
Tier 4 (Tier 1 creature spells you cast cost less. Tier 2 creature spells you cast cost less.)
Copy each instant or sorcery spell you cast that targets Kella Vinz, Rage-Ridden three times. ![]() ![]() , : Exile the top five cards of your library. You may add all instant and sorcery cards exile this way to your hand.9/9
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Ward
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.) At the beginning of your upkeep, tap each untapped creature with the least power that you don't control. 3/3
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Counter target noncreature spell. If you control a blue Boss, each opponent reveals their hand. If you control a white Boss, gain life equal to mana value of the spell countered this way.
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Hexproof
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.) As long as Xolth, the Sleek Scale is tapped, Lairs you control have "Whenever this land adds mana, it adds one additional mana of that color. 5/5
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Auras you cast that target Priest of Many Blessings cost
less for each Aura attached to Priest of Many Blessings.1/3
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Haste
Whenever you cast a spell for its reward cost, Club-Clunk Vanguard gains trample until end of turn. 6/5
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Trample
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) Whenever Driel, the Body Gardener or another creature dies, you may pay . If you do, create a 1/1 green Saproling token.4/4
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Reward
![]() (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
First strike Whenever another artifact enters the battlefield under your control, Slag Samurai gets +1/+0 until end of turn. 3/1
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: Draw a card, then discard a card.The Sea of Kalth is filled with treasures, but few except the merfolk risk the treacherous waters.
1/1
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Enchant creature
When Specter's Cloak enters the battlefield, each opponent discards a card. When enchanted creature dies, each opponent discards a card. |
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Whenever you cast an instant or sorcery spell you may pay
![]() . If you do, tap target creature.Zialk is a master of every style, but many of his students have yet to master one.
2/1
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Flash, trample
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) : Pleya, Murky Murderer gains hexproof until end of turn.
When Pleya dies you may put a trample counter on target Boss or cast a Boss from your hand as if it had flash. 3/3
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Flying
Whenever a permanent you own is exiled, if you control a Boss, scry 1 and create a tapped Treasure token. Hwalch's knowledge extends far beyond the Zevbrenkh Sea.
3/3
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Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
During your combat phase, instants you cast cost less for each untapped creature you control.2/2
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Kella Vinz, Rage-Ridden
(mythic)
Rosheik, Bully Arcanist
(uncommon)
Anti-Mystic Barrier
(uncommon)
Xolth, the Sleek Scale
(uncommon)
Priest of Many Blessings
(common)
Club-Clunk Vanguard
(common)
Driel, the Body Gardener
(common)
Slag Samurai
(common)
Merfolk Looter
(common)
Specter's Cloak
(common)
Wind-Palm Green Belt
(common)
Pleya, Murky Murderer
(common)
Second Floor Surveyor
(common)
Fanlaed, Raised by Beasts
(common)
Island
(basic)


less. Tier 2 creature spells you cast cost
less.)
: Exile the top five cards of your library. You may add all instant and sorcery cards exile this way to your hand.





