(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Reward
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
If you would lose the game for having zero or less life, put Akroll, Loyal Lich on the bottom of your library and your life becomes 10. 4/3
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Ward
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.) Whenever Jazmi, Varwood Tracker or another Boss you control deals combat damage to an opponent, if you haven't drawn your second card this turn, you may draw a card. 3/6
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Target creature fights another target creature. Each of those creatures deals 2 damage to the other creature's controller.
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Flying
Sacrifice a Saproling, Food, or Treasure: Create a 1/1 white squirrel token with " : This creature gains flying until end of turn."1/1
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Hollyhock Mount can't be blocked by creatures with a power of 2 or less.
Hollyhock knights ride lizards, adept at running through the forests, climbing trees, and swimming through the lakes.
3/3
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Flying
, : Tap target creature an opponent controls.There is no hope of escaping Hwalch's Dungeon.
2/3
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Lifelink
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) When Zanzia, Life-Blessed dies, gain 1 life for each permanent you control and each card in your graveyard. 2/2
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Flash, Reward
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Enchant creature you control Enchanted creature has flying and lifelink. At the beginning of your endstep, if you didn't gain life this turn, sacrifice the enchanted creature. |
When equipped creature attacks, it deals 1 damage to any target. If that target is a creature, flip a coin. If you win the flip, that creature can't block this turn.
Equip: or Tap an untapped Lair |
Flying, lifelink
, Exile Hravol Road Ghosts from your graveyard: Gain 2 life.Not all the things of the night want to kill.
2/3
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Flying
At the beginning of your upkeep, sacrifice Zydhao Banshee. When Zydhao Banshee is sacrificed this way, each opponent sacrifices a creature. 4/3
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When Hwalch's Emisarry enters the battlefield, target player puts the top two cards of their library into their graveyard.
"Welcome to Vanquice"
1/1
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Whenever you cast your first enchantment spell each turn, scry 1 and gain 3 life.
The Virmaif druids celebrate all blessings, finding even the silver lining in curses.
4/4
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Destroy target artifact or enchantment. If one or more permanents was destroyed this way, draw two cards.
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Akroll, Loyal Lich
(mythic)
Jazmi, Varwood Tracker
(uncommon)
Devil-Fire Conflict
(uncommon)
Great-Glider
(uncommon)
Hollyhock Mount
(common)
Long-Feather Angel
(common)
Zanzia, Life-Blessed
(common)
Curse of the Vampire Bat
(common)
Potion-Maker's Pack
(common)
Hravol Road Ghosts
(common)
Zydhao Banshee
(common)
Hwalch's Emisarry
(common)
Virmaif Blessings Advocate
(common)
Green Guillotine of Envy
(common)
Mountain
(basic)


(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)






: Tap target creature an opponent controls.