(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an artifact enters the battlefield under your control, if you paid its reward cost this turn, create a tapped treasure token.
1/2
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Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost
less to cast.)
Whenever Brik and Ysho, Peasant and Canker or another Boss you control deals combat damage to a player, exile the top card of your library. Until end of turn, you may play cards exile this way. If you play a Lair or a Boss this way, lose 1 life and put a +1/+1 counter, first strike counter, trample counter, vigilance counter, or deathtouch counter on Brik and Ysho. 3/2
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Whenever a creature dealt damage by a creature with deathtouch dies, you may
![]() . If you do, exile that creature instead and create a 2/2 black Zombie token.2/3
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Enchant creature
Whenever you cast an enchantment, put a +1/+1 counter on the enchanted creature. Remove a +1/+1 counter from the enchanted creature: Until end of turn, enchanted creature gains your choice of vigilance, indestructible, or trample until end of turn. |
Whenever Illusionist Assailant deals combat damage to a player, create a 0/1 blue Cephalid token with defender.
Illusionist Assailant has hexproof and can't be blocked as long as you control another cephalid. 2/1
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Flash, trample
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) : Pleya, Murky Murderer gains hexproof until end of turn.
When Pleya dies you may put a trample counter on target Boss or cast a Boss from your hand as if it had flash. 3/3
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Haste
: Untap target Lair"Lady Fallash, I've made sure that your keep remained spotless while you conquering the Chowair Metropolis."
0/1
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Flying
When Angel Food Cake dies, if you may pay . If you do, target creature you control gains flying until end of turn.
, ., Sacrifice this artifact: You gain 3 life.3/5
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Haste
When Rumblo's Armorer dies, you may attach equipment at instant speed until end of turn. "A spear? We'll need these shields, and a hammer to break the shaft." -Rumblo, Second Floor Boss
1/1
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Enchant creature
If enchanted creature doesn't have flying, it has flying. If the enchanted creature already has flying, it cannot be blocked. |
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Lair of the Solemn Sentinels enters the battlefield tapped.
: Add or .
, : Each creature you control with a Tier gets +1/+1 until end of turn. |
Counter target spell that was cast for its reward cost unless that player pays
."I might not be spending money, but it's still a paywall." -Eshmoon
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Enchant creature
Whenever enchanted creature attacks, nonmana abilities of permanents opponents control cost an additional 2 life to activate until end of turn. |
Each opponent mills three cards. Each opponent loses life equal to the highest mana value among cards that player milled this way. You gain life equal to the greatest amount of life lost this way.
They say the rats in Dualor feed off of not just flesh, but memories, happiness, and sorrow that are one's identity.
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Kalthan Recruit
(common, foil)
Brik and Ysho, Peasant and Canker
(rare)
Rot-Treader Grizzly
(uncommon)
Druidic Malleability
(uncommon)
Illusionist Assailant
(uncommon)
Pleya, Murky Murderer
(common)
Fallash's Maid
(common)
Angel Food Cake
(common)
Rumblo's Armorer
(common)
Superior Wingcraft
(common)
Lair of the Solemn Sentinels
(common)
Not Quite Free
(common)
Barbs of Pain
(common)
Bite of Emptiness
(common)
Forest
(basic)


less to cast.)



: Untap target Lair

. If you do, target creature you control gains flying until end of turn.
