(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Reward
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature gets +2/+1 and has " ![]() , : Change the target of target activated ability that targets the equipped creature to another target creature."
Equip ![]() |
Enchant creature
Whenever you cast an enchantment, put a +1/+1 counter on the enchanted creature. Remove a +1/+1 counter from the enchanted creature: Until end of turn, enchanted creature gains your choice of vigilance, indestructible, or trample until end of turn. |
Reward
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Cast Trail of Poison only if a creature you control dealt combat damage to an opponent this turn. Creatures you don't control get -1/-1 until end of turn. |
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls. Sacrifice an artifact or enchantment: Return Blessing of Ruin from your graveyard to your hand. |
Enchant creature
Enchanted creature untaps at the beginning of each untap step and has “ : Untap target Lair.” |
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Vigilance
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) ![]() , : Destroy target enchantment and put a +1/+1 counter on up to one target creature.3/5
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Haste
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) Discard an instant or sorcery: Create a 1/1 red Goblin token. You can activate this ability X times per turn, where X is the number of Bosses you control. 2/1
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Flash, deathtouch
Mor Gaush spreads a message of disease. No one needs to be faithful to carry that message.
2/2
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Sacrifice an artifact: Attacking creatures get -1/-0 until end of turn.
2/2
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Destroy target artifact or enchantment. If one or more permanents was destroyed this way, draw two cards.
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Grasp of Death costs
less if Grasp of Death targets a nonlegendary creature.
Destroy target creature. |
Flash, trample
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) : Pleya, Murky Murderer gains hexproof until end of turn.
When Pleya dies you may put a trample counter on target Boss or cast a Boss from your hand as if it had flash. 3/3
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Flying
When Psychic-Eye Drake enters the battlefield, target opponent reveals their hand. 1/2
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Target creature gains flying until end of turn.
"I'm never on the ground for long." -Garnieckz the Sky Saint
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Spell-Cleaver Axe
(rare)
Druidic Malleability
(uncommon)
Trail of Poison
(uncommon)
Blessing of Ruin
(uncommon)
Lair Keeper’s Service
(common)
Mylis, Silver Warden
(common)
Cranawl, Warren Chief
(common)
Noxious Commoner
(common)
Damway Beaver
(common)
Green Guillotine of Envy
(common)
Grasp of Death
(common)
Pleya, Murky Murderer
(common)
Psychic-Eye Drake
(common)
Sky Saint's Maneuver
(common)
Swamp
(basic)
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)

,
: Change the target of target activated ability that targets the equipped creature to another target creature."



