(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Enchanted creature gets +2/+2 Whenever an artifact enters the battlefield, if it's a creature, put a +1/+1 counter on the enchanted creature, and it fights that creature. Otherwise, enchanted creature deals 3 damage to that artifact's controller. |
Flying
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.) Whenever you cast an instant or sorcery spell, target creature you control gets +1/+0 and gains haste and hexrpoof until end of turn. 2/5
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Flying
Whenever a creature dealt damage by Black Night Herald dies, its controller loses 2 life and you gain 2 life. 4/3
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Flying
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.) Whenever an opponent casts their first noncreature spell each turn, target permanent you control gains indestructible until end of turn. 3/5
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,- Sacrifice Bomb-Mad Boggart: Deal 2 damage to target player that was dealt damage by Bomb-Mad Boggart this turn.The boggart clans of the plains are a little smarter than the goblins of caves, mazes, and mountains. A little.
2/1
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Exile Grim Recall as it resolves.
Draw two cards, then you may discard a card. If you do, return target card from your graveyard to your hand at the beginning of your next upkeep. |
Flying
At the beginning of your upkeep, sacrifice Zydhao Banshee. When Zydhao Banshee is sacrificed this way, each opponent sacrifices a creature. 4/3
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Return target creature to its owner's hand. Then, that creature's owner reveals their hand. Choose a nonland, noncreature card. That player discards that card.
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Hinterland Hell Raiser enters the battlefield with a trample and a reach counter if an artifact card you don't own entered a player's graveyard this turn.
2/2
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When Hwalch's Emisarry enters the battlefield, target player puts the top two cards of their library into their graveyard.
"Welcome to Vanquice"
1/1
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Flying, vigilance
Exile Flying Fortress Guard: Flying Fortress Guard's owner creates four Treasure tokens. Only opponents may activate this ability. 3/7
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Target creature gets -2/-2 until end of turn and another target creature gets -1/-1 until end of turn.
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Menace, hexproof
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) : Rassuria, Quichayan Terror gains deathtouch until end of turn.
When Rassuria dies, you may put a menace or a hexproof counter on target Boss. 3/3
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Whenever a creature you don't control dies, create a Food token.
"Cerberus, angel, sphinx, they all taste the same covered in pain pepper sauce." -Driel, the Body Gardener
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Rust Cloak
(rare)
Lansis, Spell Breath
(uncommon)
Black Night Herald
(uncommon)
Yalko, the Unmoved Expression
(uncommon)
Bomb-Mad Boggart
(common)
Grim Recall
(common)
Zydhao Banshee
(common)
Bolkaz's Cackle
(common)
Hinterland Hell Raiser
(common)
Hwalch's Emisarry
(common)
Flying Fortress Guard
(common)
Encroaching Black Miasma
(common)
Rassuria, Quichayan Terror
(common)
Feast on Foes
(common)
Plains
(basic)









