(Generic)Isekai/Dungeon Test concepts: Virtual Booster
| (Generic)Isekai/Dungeon Test concepts: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Reward
![]() (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Hexproof Untap Hzohial, Assistant Spellbook during each player’s untap step. Whenever a land an opponent controls is untapped, Hzohial becomes a land until end of turn, loses all other types, and gains “ : Add . Spend this mana only to cast an instant spell.”3/3
|
Exile target creature until end of turn.
"This won't last long, so I need to make sure what I do next counts." -Nylk the Barrier Archmagus
|
Ward
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.) Whenever Jazmi, Varwood Tracker or another Boss you control deals combat damage to an opponent, if you haven't drawn your second card this turn, you may draw a card. 3/6
|
Pay 2 life: Fang Arrow Archer gets +2/-1 until end of turn. Activate this ability only once each turn.
,- Sacrifice Fang Arrow Archer: Deal 1 damage to target creature and that creature's controller. You gain 1 life.2/2
|
Target creature gets -2/-2 until end of turn and another target creature gets -1/-1 until end of turn.
|
|
Haste
Whenever you cast a spell for its reward cost, Club-Clunk Vanguard gains trample until end of turn. 6/5
|
Target creature gets +3/+3 until end of turn.
"My strength is through the roof, and as of now, so is my body." -Kairu, Spear Master
|
Each opponent mills three cards. Each opponent loses life equal to the highest mana value among cards that player milled this way. You gain life equal to the greatest amount of life lost this way.
They say the rats in Dualor feed off of not just flesh, but memories, happiness, and sorrow that are one's identity.
|
Until end of turn target creature gains hexproof and "when this creature deals combat damage to a creature with flying, draw a card."
|
When Ambrussan Sentinel enters the battlefield, target Boss you control gains first strike and trample until end of turn.
"I'll serve the lord the Ambrussan woods, whoever that may be."
4/4
|
|
Target creature gets +1/+2 and gains flying until end of turn.
"You call that flight?" -Garnieckz the Sky Saint
|
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
At the beginning of each opponent's endstep, if that player didn't play a land this turn, that player loses 2 life and return up to one target land from your graveyard to your hand. 2/2
|
Vigilance
Whenever Axe Guardian blocks one or more creatures, Axe Guardian gets +2/+2 until end of turn. "Greetings to Dualor, the largest city of the second floor."
2/4
|
Whenever Sea-Home Protector attacks, you may untap target Island you control. If you control a Boss, you may untap target Lair you control instead.
3/3
|
|
Hzohial, Assistant Spellbook
(rare)
Temporary Banishment
(uncommon)
Jazmi, Varwood Tracker
(uncommon)
Fang Arrow Archer
(uncommon)
Encroaching Black Miasma
(common)
Club-Clunk Vanguard
(common)
Giant Growth
(common)
Bite of Emptiness
(common)
Steal From the Skies
(common)
Ambrussan Sentinel
(common)
Test Hover
(common)
Frolcic, Gloried Creation
(common)
Axe Guardian
(common)
Sea-Home Protector
(common)
Forest
(basic)



(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
: Add
. Spend this mana only to cast an instant spell.”




