(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Elf Druid Boss
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
Whenever you cast an instant or sorcery spell, up to one land you control becomes an 3/3 colorless Elemental with Ward {2} and vigilance until end of turn.
5/2
 U 
Creature – Goblin Rogue
Haste
When Sword-Snatcher Goblin enters the battlefield, gain control of target equipment until end of turn. You may spend mana as though it were mana of any color to pay its equip cost.
2/1
 U 
Creature – Elf Knight
Whenever Hollyhock Bloom Knight or another creature you control attacks, you may untap target basic Forest you control.
The Hollyhock Knights are dilligent in keeping Quichay Wilds safe.
3/2
 U 
Legendary Creature – Goblin Mutant Boss
Reach
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever Rumblo, Swinging Fists becomes enchanted or equipped, Rumblo gets +2/+0 and gains doublestrike until end of turn.
3/3
 C 
Sorcery
Return target creature to its owner's hand. Then, that creature's owner reveals their hand. Choose a nonland, noncreature card. That player discards that card.
 C 
Creature – Human Shaman
{t}: Deal 1 damage to any target. If a permanent dealt damage this way would die, exile it instead.
2/2
 C 
Creature – Human Monk
Whenever you cast an instant or sorcery spell you may pay {1}{w}. If you do, tap target creature.
Zialk is a master of every style, but many of his students have yet to master one.
2/1
 C 
Instant
Return target nonlegendary creature to its owner's hand. If you control a blue Boss, target creature you control gains flying until end of turn.
"It's a long way back to the troposhere, see ya!"-Garnieckz the Sky Saint
 C 
Land – Lair
Lair of the Impatient Ones enters the battlefield tapped.
{t}: Add {r} or {g}.
{4},{t}: Each creature you control with a Tier gets +1/+1 until end of turn.
 C 
Enchantment
At the beginning of your endstep, if you have seven or more cards in your graveyard, Scry 1.
 C 
Creature – Human Soldier
When Guisarme Vanguard enters the battlefield, create a 1/1 white Soldier token if you control a Boss.
"For Preshayja!"
2/1
 C 
Enchantment
Whenever a creature you don't control dies, create a Food token.
"Cerberus, angel, sphinx, they all taste the same covered in pain pepper sauce." -Driel, the Body Gardener
 C 
Sorcery
Each player sacrifices a nonlegendary creature and gains life equal to the total toughness of all creatures sacrificed this way.
 C 
Instant
Cast Lament of the Lonely only if you control exactly one creature.

Draw two cards, lose two life, and create two tapped Treasure tokens.
Swamp
 
 B 
Basic Land – Swamp

Miok, World-Shaper (rare)
Sword-Snatcher Goblin (uncommon)
Hollyhock Bloom Knight (uncommon)
Rumblo, Swinging Fists (uncommon)
Bolkaz's Cackle (common)
Molten-Shot Mystic (common)
Wind-Palm Green Belt (common)
Vault Upward (common)
Lair of the Impatient Ones (common)
Shaped by the Past (common)
Guisarme Vanguard (common)
Feast on Foes (common)
Sanguine Dance (common)
Lament of the Lonely (common)
Swamp (basic)