(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Primordial World Elemental enters with three of the following counters at random: haste, vigilance, flying, hexproof, first strike, trample, or menace.
Whenever Primordial World Elemental attacks or blocks, you may choose a counter on Primordial World Elemental and put a counter of that type on each other creature you control 6/6
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Create two tapped Food tokens. Then, create a tapped Treasure token for each Food you control. If four or more Treasure tokens were created this way, draw a card.
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Enchant creature
Whenever you cast an enchantment, put a +1/+1 counter on the enchanted creature. Remove a +1/+1 counter from the enchanted creature: Until end of turn, enchanted creature gains your choice of vigilance, indestructible, or trample until end of turn. |
Counter target creature spell cast by an opponent. That spell's controller creates a 3/3 green Beast token.
"Another Demon Lord- I'd have no chance. Now another Branto Tusk, that I can handle."- Isvanna of the Seven-Thousand Spells
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Collection Persecutor can’t block.
![]() ![]() 2/2
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Lair of the Solemn Sentinels enters the battlefield tapped.
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Vigilance, deathtouch
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) ![]() When Salaxam dies, you may put a vigilance counter or a deathtouch counter on target Boss. 3/3
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Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
At the beginning of your upkeep, target creature you control gets +2/+0 and gains vigilance until end of turn. 2/2
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You may spend
![]() ![]() ![]() 4/4
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Flash
When Untouched Abandoned enters the battlefield, cards in your hand with Reward may be cast as if they had flash until end of turn. "I'm sure there's a reason no one ventures into these ancient ruins." -Eshmoon the Healer
1/3
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Each opponent reveals their hand. Choose a creature from any one of them. That player discards that card. When a creature card is discarded this way, target creature that player controls gets -X/-X until end of turn, where X is the discarded creature's mana value.
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Discard a noncreature card,
![]() Holding the scythe by only the very end, she can reach you, even if you think she can't.
2/3
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Trample
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) Whenever Driel, the Body Gardener or another creature dies, you may pay ![]() 4/4
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Enchant creature
Enchanted creature can't attack. Counter all spells and abilities cast or controlled by opponents that target Pariah's Humility unless their controller pays ![]() |
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Primordial World Elemental
(rare)
Farmer's Hustle
(uncommon)
Druidic Malleability
(uncommon)
Summoning Disruption
(uncommon)
Collection Persecutor
(common)
Lair of the Solemn Sentinels
(common)
Salaxam, Moonlight Agent
(common)
Plauch, Pride Hero
(common)
Knife Tyrant Crab
(common)
Untouched Abandoned
(common)
Banshee's Wail
(common)
Scythe-Slash Slayer
(common)
Driel, the Body Gardener
(common)
Pariah's Humility
(common)
Forest
(basic)