(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental Bird
Haste, flying, first strike, prowess

{0}: Each opponent draws a card and gains 3 life. Return Razor-Ray Eagle from your graveyard to your hand. Activate this ability only if you have no cards in your hand.
2/2
 U 
Creature – Goblin Rogue
Haste
When Sword-Snatcher Goblin enters the battlefield, gain control of target equipment until end of turn. You may spend mana as though it were mana of any color to pay its equip cost.
2/1
 U 
Instant
Create a token copy of target creature you control with "Sacrifice this creature at the beginning of each endstep". Nontoken creatures with that name loses all abilities until end of turn.
 U 
Enchantment – Aura
Enchant creature you don't control
At the beginning of enchanted creature's controller's upkeep, enchanted creature deals damage equal to its power to another creature that player control's at random.
 C 
Enchantment – Aura
Enchant land
Enchanted Land Has {2}{g},{t}: Put a land from your hand onto the battlefield tapped and gain 1 life.
 C 
Land – Lair
Lair of Patient Zero enters the battlefield tapped.
{t}: Add {u} or {b}.
{4},{t}: Each creature you control with a Tier gets +1/+1 until end of turn.
 C 
Creature – Orc Assassin
When Reapers Guild Coin Master enters the battlefield, you may sacrifice any number of Treasures. If you do, target creature gets -X/-X until end of turn, where X is the number of Treasures sacrificed this way.
4/6
 C 
Instant
Reward {2}{u}{u} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)

Counter target spell. If a creature spell was countered this way, tap up to two target creatures that player controls. Otherwise, scry 2.
 C 
Artifact – Equipment
Reward {r/g}{r/g} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature gets +3/+2 and has trample and reach

Equip- Sacrifice an artifact
 C 
Legendary Creature – Efreet Boss
First strike
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Baawlind, Future Eye dies, scry X, where X is the number of cards in your hand.
2/2
 C 
Creature – Horror
Flash
When Untouched Abandoned enters the battlefield, cards in your hand with Reward may be cast as if they had flash until end of turn.
"I'm sure there's a reason no one ventures into these ancient ruins." -Eshmoon the Healer
1/3
 C 
Instant
As you cast Golden Loot, you may exile a card named Golden Loot from your graveyard.
Reward {1} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Create a Treasure token. If you exiled a card named Golden Loot while casting this spell, create two Treasure tokens instead.
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature attacks, nonmana abilities of permanents opponents control cost an additional 2 life to activate until end of turn.
 C 
Creature – Crab
You may spend {u} mana as though it were {c}{c} to pay for equip costs that target Knife Tyrant Crab.
4/4
Forest
 
 B 
Basic Land – Forest

Razor-Ray Eagle (rare)
Sword-Snatcher Goblin (uncommon)
Astral Attendance (uncommon)
Festered Rage (uncommon)
Growing Estate (common)
Lair of Patient Zero (common)
Reapers Guild Coin Master (common)
Plans Forseen (common)
Staff of Giant-Bashing (common)
Baawlind, Future Eye (common)
Untouched Abandoned (common)
Golden Loot (common)
Barbs of Pain (common)
Knife Tyrant Crab (common)
Forest (basic)