(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Creatures blocking or being blocked by the equipped creature get -0/-2 until end of turn. If a creature blocking or being blocked by the equipped creature ad any Auras or Equipment attached to it, its controller sacrifices one of them.

Equip {2/b}{2/g}
 U 
Sorcery
Deal 3 damage to target creature. If a creature dealt damage this way dies, deal 2 damage to its controller.
 U 
Creature – Human Knight
Whenever an opponent sacrifices a Treasure, create a 1/1 white Soldier token unless that player pays {1}.
The citadel of Kolert silently submitted to Luid, and Luid would not submit to Cambis.
1/3
 U 
Creature – Dragon
Flying
Whenever Blaze-Breath Dragon attacks, you may discard an instant or sorcery from your hand. If you do, Blaze-Breath Dragon deals 2 damage to each nonlegendary creature that you don't control.
3/3
 C 
Legendary Creature – Merfolk Cleric Boss
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
At the beginning of your endstep, if a creature died this turn, draw a card and deal 1 damage to any target.
2/2
 C 
Instant
Grasp of Death costs {b} less if Grasp of Death targets a nonlegendary creature.

Destroy target creature.
 C 
Legendary Creature – Angel Boss
Flying
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Olvaicz, Heaven Ruptured dies, destroy target nonland permanent with a mana value of three or less.
2/2
 C 
Enchantment – Aura
Enchant land
Enchanted Land is an Island and loses all other abilities.
At the beginning of your upkeep, if you control five or more Lairs, you gain control of enchanted land until end of turn and untap it.
 C 
Instant
If Signature Spell-Slice targets a Boss, you may pay an additional {w}.

Destroy target attacking creature. If you paid an additional {w}, gain 5 life and create a 1/1 white Soldier token.
 C 
Creature – Human Wizard
Auras you cast that target Priest of Many Blessings cost {1} less for each Aura attached to Priest of Many Blessings.
1/3
 C 
Instant
Prevent all combat damage that would be dealt this turn.

If you control at least two tapped creatures, Scry 1.
 C 
Land – Lair
Lair of the Impatient Ones enters the battlefield tapped.
{t}: Add {r} or {g}.
{4},{t}: Each creature you control with a Tier gets +1/+1 until end of turn.
 C 
Creature – Minotaur Minion
Haste
{3}{r},{t}: Deal 2 damage to target creature. This ability costs {2} less to activate if you control a Boss.
The minotaurs charge on their master's command, and won't stop their attack until either they or their target dies.
2/2
 C 
Instant
Target creature gets +3/+3 until end of turn.
"My strength is through the roof, and as of now, so is my body." -Kairu, Spear Master
Island
 
 B 
Basic Land – Island

Acid Dagger (rare)
Conjure Hellfire (uncommon)
Kolert Conscriptor (uncommon)
Blaze-Breath Dragon (uncommon)
Delai, Blood Tide (common)
Grasp of Death (common)
Olvaicz, Heaven Ruptured (common)
Sunken Refuge (common)
Signature Spell-Slice (common)
Priest of Many Blessings (common)
Scout's Smoke Trick (common)
Lair of the Impatient Ones (common)
Doquirl Dungeon Minotaur (common)
Giant Growth (common)
Island (basic)