(Generic)Isekai/Dungeon Test concepts: Virtual Booster
| (Generic)Isekai/Dungeon Test concepts: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Destroy target artifact or enchantment. If one or more permanents was destroyed this way, draw two cards.
|
Ward
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost less to cast.)
If a creature would enter the battlefield under an opponent's controls, it enters the battlefield with no abilities until the beginning of the next player's upkeep. 3/3
|
Haste
When Sword-Snatcher Goblin enters the battlefield, gain control of target equipment until end of turn. You may spend mana as though it were mana of any color to pay its equip cost. 2/1
|
Flash, Ward
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.) Whenever Baishes, Ever-Tired deals combat damage to a player you may pay . If you do, target permanent doesn't untap during its controller's next untap step.3/5
|
: Add . If this mana is spent casting a creature spell, that creature enters the battlefield with an additional +1/+1 counter.1/2
|
|
As an additional cost to cast Luzzei's Whim, you may sacrifice a Lair.
Draw a card, create a Treasure token, and lose 1 life. If you sacrificed a Lair, copy Luzzei's Whim. |
Flying
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) When Olvaicz, Heaven Ruptured dies, destroy target nonland permanent with a mana value of three or less. 2/2
|
Copy target instant or sorcery spell you control with a mana value of one twice. You may choose new targets for the copy.
|
Target creature you control phases out until your next upkeep.
"I'm not there, well "there" is a loaded term." -Isvanna of the Seven-Thousand Spells
|
Haste
Whenever you cast a spell for its reward cost, Club-Clunk Vanguard gains trample until end of turn. 6/5
|
|
Whenever a creature you don't control dies, create a Food token.
"Cerberus, angel, sphinx, they all taste the same covered in pain pepper sauce." -Driel, the Body Gardener
|
(
, .”, Sacrifice this artifact: You gain 3 life.)
Whenever you sacrifice another artifact, you may return Endless Feast Platter from your graveyard to your hand. |
Reward- Pay 3 life. (If a creature an opponent controls left the battlefield this turn, you may cast this spell by paying 3 life)
Draw a card and lose 1 life. If you cast Price of Pain for its reward cost, create a Treasure token. |
When Fourth-Floor Ambush Greeter enters the battlefield, you may sacrifice a Lair. If you do, put a +1/+1 counter, a menace counter, and a first strike counter on each Boss you control.
6/6
|
|
Green Guillotine of Envy
(common, foil)
Barnussa, Humbling Hippocamp
(rare)
Sword-Snatcher Goblin
(uncommon)
Baishes, Ever-Tired
(uncommon)
Dark Elf Brawn Shaper
(uncommon)
Luzzei's Whim
(common)
Olvaicz, Heaven Ruptured
(common)
Triple Spell-Spread
(common)
Displacement Step
(common)
Club-Clunk Vanguard
(common)
Feast on Foes
(common)
Endless Feast Platter
(common)
Price of Pain
(common)
Fourth-Floor Ambush Greeter
(common)
Island
(basic)







: Add 


