(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Swamp
({t}: Add {b}.)
Whenever a creature an opponent controls leaves the battlefield, Grisly Canyon's Crevice becomes a Forest and a Plains until end of turn.
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature attacks, it deals 1 damage to each creature the defending player controls.
 U 
Instant
As an additional cost to cast Destroy Your Lair, sacrifice a Lair.

Destroy target creature and a random creature controlled by the same player.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+0 and has menace.
{2}{r}{r}, Exile Fearsomeness Blessing from your graveyard: Target creature gets +3/+0 and gains menace until end of turn.
 C 
Creature – Elf Peasant
Flash, deathtouch
Mor Gaush spreads a message of disease. No one needs to be faithful to carry that message.
2/2
 C 
Creature – Elf Druid
When Light Elf Woodbinder enters the battlefield, create a 1/1 green Saproling token.
{3}{g}{g}: Put two +1/+1 counters on each Saproling you control. Activate this ability only if you control a tier 3 or higher creature.
1/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature and has flying and lifelink.

{4}{w}{w}, Sacrifice Wings of Yswang and the enchanted creature: Create a 4/4 white angel token with flying.
 C 
Sorcery
Target opponent discards two cards.

Create a Treasure token for each Boss discarded this way.
 C 
Enchantment
Whenever a creature you don't control dies, create a Food token.
"Cerberus, angel, sphinx, they all taste the same covered in pain pepper sauce." -Driel, the Body Gardener
 C 
Sorcery
As you cast Consecrating Dance, you may pay {b/g}.

Gain 5 life. If you spent black or green mana casting Consecrating Dance, exile up to two target cards from an opponent's graveyard.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has "When this creature dies, deal damage equal to its power to target player and creature that many Treasure tokens."
 C 
Sorcery
Deal 2 damage to any target, create 1/1 white Soldier token, and create a Treasure token.
 C 
Creature – Basilisk
When Vivant Flare-Crest enters the battlefield, target Boss you control gains deathtouch and vigilance until end of turn.
Flare-Crests are fierce monsters, but they can recognize heroic power.
5/2
 C 
Creature – Vampire Warrior
At the beginning of your endstep, choose 1-
• Remove a counter from target creature.
• Each opponent who controls a cteature with a counter loses 2 life.
4/4
Forest
 
 B 
Basic Land – Forest

Grisly Canyon's Crevice (rare)
Scream in Rage (uncommon)
Destroy Your Lair (uncommon)
Fearsomeness Blessing (uncommon)
Noxious Commoner (common)
Light Elf Woodbinder (common)
Wings of Yswang (common)
Rupture the Future (common)
Feast on Foes (common)
Consecrating Dance (common)
Rebellion's Indoctrination (common)
Divlae's War Spoils (common)
Vivant Flare-Crest (common)
Blood-Feast Challenger (common)
Forest (basic)