(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental Bird
Haste, flying, first strike, prowess

{0}: Each opponent draws a card and gains 3 life. Return Razor-Ray Eagle from your graveyard to your hand. Activate this ability only if you have no cards in your hand.
2/2
 U 
Enchantment – Aura
Enchant creature
If an unenchanted creature would deal combat damage to the enchanted creature, that damage is reduced by 3.
 U 
Creature – Demon
Flying
At the beginning of your upkeep, each player loses 3 life unless that player has each creature they control get -1/-1 until end of turn.
5/5
 U 
Instant
Counter target noncreature spell. If you control a blue Boss, each opponent reveals their hand. If you control a white Boss, gain life equal to mana value of the spell countered this way.
 C 
Instant
Target creature gets +0/+5 and can block an additional creature until end of turn.

If {r} was spent casting Light Shield Barrier, that creature gains "Whenever this creature blocks another creature, Light Shield Barrier deals 1 damage to that creature." until end of turn.
 C 
Creature – Human Monk
{2}{r}{w}: Fury-Fist Novice gets +2/+0 and gains lifelink until end of turn. Activate this ability only once each turn.
The Fury Fist War Sages rule the Sagrein Stone Pillar Lands, attracting initiates seeking power and purpose in life.
1/2
 C 
Creature – Spirit
Flying, lifelink

{w/b}, Exile Hravol Road Ghosts from your graveyard: Gain 2 life.
Not all the things of the night want to kill.
2/3
 C 
Creature – Elf Archer
Reach, vigilance
The Hollyhock Knights have been holding out against Yswang as they expand out of the fourth floor.
2/3
 C 
Creature – Orc Assassin
When Reapers Guild Coin Master enters the battlefield, you may sacrifice any number of Treasures. If you do, target creature gets -X/-X until end of turn, where X is the number of Treasures sacrificed this way.
4/6
 C 
Enchantment – Aura
Enchant creature
Enchanted creature untaps at the beginning of each untap step and has “{t}: Untap target Lair.”
{u}
 
 C 
Instant
Tap target creature.
"I'll use a basic spell to gauge how powerful the monsters here are." --Isvanna of the Seven-Thousand Spells
 C 
Creature – Goblin Minion
Haste
When Rumblo's Armorer dies, you may attach equipment at instant speed until end of turn.
"A spear? We'll need these shields, and a hammer to break the shaft." -Rumblo, Second Floor Boss
1/1
 C 
Legendary Creature – Ooze Boss
Hexproof
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Pfeilso, Spreading Slime dies, return a random instant or sorcery card from your graveyard to your hand. You gain life equal to that card's mana value.
2/2
 C 
Creature – Rat
Sacrifice an artifact: Attacking creatures get -1/-0 until end of turn.
2/2
Swamp
 
 B 
Basic Land – Swamp

Razor-Ray Eagle (rare)
Gift of Gracious Blessings (uncommon)
Demon Lord of Sadness (uncommon)
Anti-Mystic Barrier (uncommon)
Light Shield Barrier (common)
Fury-Fist Novice (common)
Hravol Road Ghosts (common)
Hollyhock Archer (common)
Reapers Guild Coin Master (common)
Lair Keeper’s Service (common)
Stumble (common)
Rumblo's Armorer (common)
Pfeilso, Spreading Slime (common)
Damway Beaver (common)
Swamp (basic)