(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elf Peasant
Flash, deathtouch
Mor Gaush spreads a message of disease. No one needs to be faithful to carry that message.
2/2
 
 R 
Enchantment – Aura
Enchant creature
Whenever you gain life, you may pay {w}. If you do, enchanted creature gains indestructible until end of turn.
 U 
Creature – Elf Cleric Warrior
When Dark Elf Gravekeeper enters the battlefield, exile target card from a graveyard and return up to one target creature card from your graveyard to your hand.

{t}: Add one mana of any color. Activate this ability only if a creature died this turn.
1/2
 U 
Enchantment – Aura
Enchant creature
If an unenchanted creature would deal combat damage to the enchanted creature, that damage is reduced by 3.
 U 
Instant
Exile your hand. Until the beginning of the endstep during your next turn, you may cast cards exiled this way as if they had flash.
 C 
Legendary Creature – Bird Boss
Flying
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{2}{2/w}: Trairkis, Apathetic Osprey gets +0/+2 and first strike and until end of turn.
3/4
 C 
Creature – Goblin Scout
Whenever Loot Scout deals combat damage to a player, create a tapped Treasure token.
Loot can be found anywhere by those who know where to look.
1/1
 C 
Legendary Creature – Elf Wizard Boss
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
During your combat phase, instants you cast cost {1} less for each untapped creature you control.
2/2
 C 
Artifact Creature – Golem
Reward {5} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
{3}: Glory-Wrought Golem can’t be blocked by nonlegendary creatures until end of turn.
3/4
 C 
Creature – Turtle
Defender
{2}{u},{t}: Target tapped create doesn’t untap during its controller’s next untap step.
0/3
 C 
Creature – Wurm
Hexproof
When Quichayan Wurm dies, untap all Lairs you control.
7/7
 C 
Creature – Kor Knight
Flying
At the beginning of your endstep, if Royal Flight Instructor dealt combat damage to a player this turn, you may put a Flying counter on up to one target legendary creature you control.
1/1
 C 
Creature – Rat
Deathtouch
Even the most common creatures will kill a hero who can't comprehend protection.
1/1
 C 
Sorcery
Each player sacrifices a nonlegendary creature and gains life equal to the total toughness of all creatures sacrificed this way.
Plains
 
 B 
Basic Land – Plains

Noxious Commoner (common, foil)
Overbearing Lifesurge (rare)
Dark Elf Gravekeeper (uncommon)
Gift of Gracious Blessings (uncommon)
Speedblitz Spells (uncommon)
Trairkis, Apathetic Osprey (common)
Loot Scout (common)
Fanlaed, Raised by Beasts (common)
Glory-Wrought Golem (common)
Stone-Shelled Tortoise (common)
Quichayan Wurm (common)
Royal Flight Instructor (common)
Typhoid Rats (common)
Sanguine Dance (common)
Plains (basic)