(Generic)Isekai/Dungeon Test concepts: Virtual Booster
| (Generic)Isekai/Dungeon Test concepts: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Ward
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost less to cast.)
If a creature would enter the battlefield under an opponent's controls, it enters the battlefield with no abilities until the beginning of the next player's upkeep. 3/3
|
Enchant creature
Whenever a land enters the battlefield under your control, untap enchanted creature. Put a +1/+1 counter on enchanted creature whenever a land enters the battlefield under your control that isn't the first land to enter the battlefield under your control this turn. |
Whenever you cast a card with Reward, exile the top card of your library. You may play cards exiled that way until the end of your next turn.
2/3
|
Cast Two For One Trick only if you've cast one other spell this turn.
Draw a card. Tap target nonland permanent. That permanent doesn't untap during its controller's next untap step. |
Whenever Foul Rotter or another Zombie enters the battlefield, up to one target creature you don't control gets -1/-1 until end of turn. You can't target a creature with this ability more than once each turn.
2/2
|
|
Flash
When Untouched Abandoned enters the battlefield, cards in your hand with Reward may be cast as if they had flash until end of turn. "I'm sure there's a reason no one ventures into these ancient ruins." -Eshmoon the Healer
1/3
|
Whenever you cast an instant or sorcery spell you may pay
![]() . If you do, tap target creature.Zialk is a master of every style, but many of his students have yet to master one.
2/1
|
Exile target card from a graveyard. If a creature card was exiled this way, create a tapped 1/1 green Saproling token. Otherwise, create a tapped Treasure token.
|
Defender
Whenever a Boss you control dies, you may pay ![]() . If you do, put a +1/+1 counter on Axe-Guard Demon.Vakir found Giedes' fortress more heavily guarded than she had imagined.
5/5
|
Flash
Until the beginning of your next endstep, you may cast the next creature spell you cast as if it has flash. 1/1
|
|
You may cast Indomitable Will as if it had flash for
![]() .
Target creature gains indestructible until end of turn. If you spent black mana casting, Indomitable Will each opponent loses 1 life. |
, : Damage dealt by target sorcery spell can't be prevented.
Sacrifice Dragonfire Shard: Add for each Boss you control. |
When Vivant Flare-Crest enters the battlefield, target Boss you control gains deathtouch and vigilance until end of turn.
Flare-Crests are fierce monsters, but they can recognize heroic power.
5/2
|
Trample
, , Sacrifice this artifact: You gain 3 life.
When is paid to activate an ability that sacrifices Crusher Cow, put a +1/+1 counter on target creature you control.4/4
|
|
Barnussa, Humbling Hippocamp
(rare)
Druidic Duty
(uncommon)
Bonus Treasure Guide
(uncommon)
Two For One Trick
(uncommon)
Foul Rotter
(common)
Untouched Abandoned
(common)
Wind-Palm Green Belt
(common)
Steal From the Dead
(common)
Axe-Guard Demon
(common)
Runner Virus Zombie
(common)
Indomitable Will
(common)
Dragonfire Shard
(common)
Vivant Flare-Crest
(common)
Crusher Cow
(common)
Mountain
(basic)





: Damage dealt by target sorcery spell can't be prevented.
