(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Collection Persecutor can’t block.
![]() : Collection Persecutor gets +1/+0 for each artifact your opponents control. Activate this ability only once each turn.2/2
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Tier 4 (Tier 1 creature spells you cast cost
less. Tier 2 creature spells you cast cost less.)
At the beginning of your upkeep you may return up to one target artifact, target instant, target sorcery, and target creature from your graveyard to your hand. Sacrifice two artifacts: Giedes, Echo of Terror gains indestructible until end of turn. Sacrifice two artifacts: Copy target instant or sorcery spell. You may choose new targets for the copy. 8/8
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Lair of the Fawning Shut-In enters the battlefield tapped. If you control a Boss, when Lair of the Fawning Shut-In enters the battlefield you may sacrifice a basic land. If you do, Lair of the Fawning Shut-In enters the battlefield untapped.
: Add or ![]() |
Prowess
: Add or . Spend this mana only to cast spells from exile or the top of your library.The monks who withstand the fierce waterfall can sense the mystic arts in a way most never will.
1/1
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Enchant creature
Whenever enchanted creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls. Sacrifice an artifact or enchantment: Return Blessing of Ruin from your graveyard to your hand. |
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Hexproof
: Add one mana of any color.2/4
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When Driel's Boasting Challenger enters the battlefield, you may put a Lair from your hand onto the battlefield.
Sacrifice a Lair, : Put a +1/+1 counter on target creature. If that creature is a Boss, put two +1/+1 counters on it instead.2/1
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When Dark Elf Conspirator enters the battlefield, draw a card if you control three or more elves.
When Dark Elf Conspirator dies, lose 1 life and draw a card. 2/2
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Exile Grim Recall as it resolves.
Draw two cards, then you may discard a card. If you do, return target card from your graveyard to your hand at the beginning of your next upkeep. |
Whenever an artifact enters the battlefield under your control, if you paid its reward cost this turn, create a tapped treasure token.
1/2
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Haste
Whenever you cast a spell for its reward cost, Club-Clunk Vanguard gains trample until end of turn. 6/5
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Whenever a creature you control becomes enchanted, put a vigilance counter on that creature.
2/1
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Flying, menace
Whenever a creature you control dies, Dungeon Haunt gets +1/+0 until end of turn. 3/1
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Copy target instant or sorcery spell you control with a mana value of one twice. You may choose new targets for the copy.
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Collection Persecutor
(common, foil)
Giedes, Echo of Terror
(mythic)
Lair of the Fawning Shut-In
(uncommon)
Yajniah Waterfall Monk
(uncommon)
Blessing of Ruin
(uncommon)
Galaki Woods Hermit
(common)
Driel's Boasting Challenger
(common)
Dark Elf Conspirator
(common)
Grim Recall
(common)
Kalthan Recruit
(common)
Club-Clunk Vanguard
(common)
Duties Advocate
(common)
Dungeon Haunt
(common)
Triple Spell-Spread
(common)
Mountain
(basic)




less. Tier 2 creature spells you cast cost
: Add
or

