(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash, flying, vigilance
At the beginning of each upkeep you may choose a Lair you control. If you do, each other land you control becomes a copy of that Lair until end of turn. 4/4
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Enchant creature
Whenever enchanted creature attacks, it deals 1 damage to each creature the defending player controls. |
Enchant creature
Whenever you cast an enchantment, put a +1/+1 counter on the enchanted creature. Remove a +1/+1 counter from the enchanted creature: Until end of turn, enchanted creature gains your choice of vigilance, indestructible, or trample until end of turn. |
Enchant creature
Whenever enchanted creature attacks, tap a creature the defending player controls at random. Whenever the enchanted creature blocks, creatures being blocked by the enchanted creature get -3/-0 until end of turn. |
Counter target spell.
If was spent casting Rejection Invocation, that player can't cast spells with the same name as that spell until your next turn. |
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Trample
, , Sacrifice this artifact: You gain 3 life.
When is paid to activate an ability that sacrifices Crusher Cow, put a +1/+1 counter on target creature you control.4/4
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When Squealing Goretusk enters the battlefield, if an opponent was dealt damage this turn, Squealing Goretusk enters the battlefield with a trample counter.
Goretusks herald forests of death.
4/4
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Until end of turn target creature can't be blocked by creatures with a power of 2 or less, another target creature can't block, and another target creature gains flying until end of turn.
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Deal 3+X damage to 1+X targets, where, X is the number of cards in your graveyard named Infamous Hellfire.
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Whenever Glopsci, Tentacles in Everything deals combat damage to a player, tap target nonland permanent that player controls. That permanent doesn't untap during its controller's next untap step.
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) ![]() , : Return target tapped nonland permanent to its owner's hand.3/5
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Enchant player
Whenever the enchanted player casts a spell, that player loses life equal to the number of spells they've cast this turn. |
Flash, Reward
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Enchant creature Enchanted creature gets +1/+1. |
Flying, First strike
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) : Chol-Nini, Whirling Embers gains hexproof until end of turn. Activate this ability only if Chol-Nini is tapped and you control an untapped creature.
When Chol-Nini dies, you may put a flying or first strike counter on target Boss. 3/3
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Flying, lifelink
, Exile Hravol Road Ghosts from your graveyard: Gain 2 life.Not all the things of the night want to kill.
2/3
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Sky-Grove Guardian
(rare)
Scream in Rage
(uncommon)
Druidic Malleability
(uncommon)
Canticle of Cacophony
(uncommon)
Rejection Invocation
(common)
Crusher Cow
(common)
Squealing Goretusk
(common)
Soaring Combat Rush
(common)
Infamous Hellfire
(common)
Glopsci, Tentacles in Everything
(common)
Nerthkyr's Curse
(common)
Boons of Training
(common)
Chol-Nini, Whirling Embers
(common)
Hravol Road Ghosts
(common)
Swamp
(basic)





was spent casting Rejection Invocation, that player can't cast spells with the same name as that spell until your next turn.
, Sacrifice this artifact: You gain 3 life.


