(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Enchantment
At the beginning of your upkeep Wysaith, Tempest Halo deals X damage to target player where X is the number of instants and sorceries in your graveyard.
 U 
Sorcery
Until end of turn, damage dealt by creatures can't be prevented.

Up to two target creatures you control get +1/+1 and gain trample until end of turn.
 U 
Creature – Ape
{r/g}: Until end of turn, whenever this creature deals combat damage to a player, add {r}{g}. Until end of turn, you don't lose this mana as steps and phases end.
1/2
 U 
Creature – Shade Cleric
Flying
Whenever you gain life or a Boss enters the battlefield under your control, Joyless Shadow gets +1/+0 until end of turn.
3/1
 C 
Land – Lair
Lair of Patient Zero enters the battlefield tapped.
{t}: Add {u} or {b}.
{4},{t}: Each creature you control with a Tier gets +1/+1 until end of turn.
 C 
Sorcery
You may cast Indomitable Will as if it had flash for {w}{b}.

Target creature gains indestructible until end of turn. If you spent black mana casting, Indomitable Will each opponent loses 1 life.
 C 
Instant
As an additional cost to cast Severing Slash, an attacking creature you control doesn't untap during its controller's next untap step.

Deal 7 damage to target creature and destroy all artifacts attached to that creature.
 C 
Creature – Centaur Knight
When Ambrussan Sentinel enters the battlefield, target Boss you control gains first strike and trample until end of turn.
"I'll serve the lord the Ambrussan woods, whoever that may be."
4/4
 C 
Creature – Orc Pirate
When Kez Coast Pirate deals combat damage to a player, create a Treasure token unless that player sacrifices an artfiact.
2/2
 C 
Creature – Kor Knight
Flying
At the beginning of your endstep, if Royal Flight Instructor dealt combat damage to a player this turn, you may put a Flying counter on up to one target legendary creature you control.
1/1
 C 
Instant
Draw two cards. Then, if you have seven or more cards in your hand, you may Scry 2.
"I've still got.... 6,328 spells you haven't seen." -Isvanna
 C 
Creature – Spirit
Flying
At the beginning of your upkeep, sacrifice Zydhao Banshee. When Zydhao Banshee is sacrificed this way, each opponent sacrifices a creature.
4/3
 C 
Creature – Basilisk
When Vivant Flare-Crest enters the battlefield, target Boss you control gains deathtouch and vigilance until end of turn.
Flare-Crests are fierce monsters, but they can recognize heroic power.
5/2
 C 
Sorcery
Draw a card and gain 4 life.

You may play an additional land this turn.
Before the Sky Saint appeared, Yalko had held static tranquility in the cloud citadel of Bourdges.
Forest
 
 B 
Basic Land – Forest

Wysaith, Tempest Halo (rare)
Dance of Brutality (uncommon)
Unakite Gibbon (uncommon)
Joyless Shadow (uncommon)
Lair of Patient Zero (common)
Indomitable Will (common)
Severing Slash (common)
Ambrussan Sentinel (common)
Kez Coast Pirate (common)
Royal Flight Instructor (common)
Two-Spells Ahead of You (common)
Zydhao Banshee (common)
Vivant Flare-Crest (common)
Moment of Peace (common)
Forest (basic)