(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Land – Lair
Lair of the Impatient Ones enters the battlefield tapped.
{t}: Add {r} or {g}.
{4},{t}: Each creature you control with a Tier gets +1/+1 until end of turn.
 
 R 
Artifact – Equipment
Reward {3} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature gets +0/+1 and has Ward {2}.

As long as Spell-Slime Bracelet is equipped, players can only cast instants when they could cast a sorcery.
Equip- {1} and discard a card.
 U 
Sorcery
Target creature fights another target creature. Each of those creatures deals 2 damage to the other creature's controller.
 U 
Artifact – Equipment
Equipped creature gets +1/+1.

{w},{t}, Sacrifice Staff of the Sealed Blessing: Return target Aura from your graveyard to your hand. Activate this ability only during a main phase.

Equip {w}
 U 
Enchantment – Aura
Enchant creature
Whenever a land enters the battlefield under your control, untap enchanted creature.

Put a +1/+1 counter on enchanted creature whenever a land enters the battlefield under your control that isn't the first land to enter the battlefield under your control this turn.
 C 
Legendary Creature – Drake Boss
Flying
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{1}{2/u}: Until end of turn, target creature with flying you control gain "Whenever this creature deals combat damage to a player, draw a card, then discard a card."
3/3
 C 
Creature – Ox
When Gold-Horn Ox enters the battlefield, any player may have you create three Treasure tokens. If they do, that player gains control of Gold-Horn Ox.

{4}, Sacrifice Gold-Horn Ox: Draw two cards.
0/4
 C 
Legendary Creature – Angel Boss
Flying
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Olvaicz, Heaven Ruptured dies, destroy target nonland permanent with a mana value of three or less.
2/2
 C 
Creature – Elf Peasant
Flash, deathtouch
Mor Gaush spreads a message of disease. No one needs to be faithful to carry that message.
2/2
 C 
Sorcery
Target opponent sacrifices a creature and enchantment they control.
 C 
Sorcery
When you cast Luck-Burster Bolt, if you control a tier 2 or higher creature, you pay {w/g}. If you do, destroy target artifact or enchantment.

Deal 3 damage to any target.
 C 
Artifact – Equipment
Equipped creature gets +0/+2 and has "{t}: Add {w}{u}. Spend this mana only to cast instants or pay for equip costs."

Equip -{w}{u}
 C 
Creature – Goblin Warrior
Whenever Dzini's Recruit attacks, if you don't control 3 attacking creatures, create a 1/1 red Golbin token tapped and attacking.
Many goblins don't care for their own lives and die violently. Dzini added apathy to that lack of survival.
3/3
 C 
Instant
Counter target spell.

If {w} was spent casting Rejection Invocation, that player can't cast spells with the same name as that spell until your next turn.
Island
 
 B 
Basic Land – Island

Lair of the Impatient Ones (common, foil)
Spell-Slime Bracelet (rare)
Devil-Fire Conflict (uncommon)
Staff of the Sealed Blessing (uncommon)
Druidic Duty (uncommon)
Su-Ahman, Thieving Wing (common)
Gold-Horn Ox (common)
Olvaicz, Heaven Ruptured (common)
Noxious Commoner (common)
Swirl of Disintegration (common)
Luck-Burster Bolt (common)
Coiling Eel Scepter (common)
Dzini's Recruit (common)
Rejection Invocation (common)
Island (basic)