(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Demon Boss
Flying, menace
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
Whenever Arvahnce of Bubbling Bile or another creature you control dies, each opponent loses 2 life and you gain 2 life.
5/5
 U 
Creature – Lhurgoyf
Lairgoyf's power and toughness are equal to the number of Lairs you control.

When Lairgoyf dies, destroy target non-Lair land you don't control and return target Lair from your graveyard to your hand.
*/*
 U 
Enchantment – Aura
Enchant creature
Whenever you cast an enchantment, put a +1/+1 counter on the enchanted creature.

Remove a +1/+1 counter from the enchanted creature: Until end of turn, enchanted creature gains your choice of vigilance, indestructible, or trample until end of turn.
 U 
Creature – God Peasant
Exile two cards from your hand: Fourth-Floor Groveler gains indestructible until end of turn.
When Fourth-Floor Groveler enters the battlefield, exile target nonland card with a mana value of 4 or less.
The Godfolk only live on the fourth floor, and despite their immense power, they all humbly submit to Jhimos, their ruler.
5/5
 C 
Artifact Creature – Elemental Samurai
Reward {r/w}{r/w} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
First strike

Whenever another artifact enters the battlefield under your control, Slag Samurai gets +1/+0 until end of turn.
3/1
 C 
Creature – Basilisk
When Vivant Flare-Crest enters the battlefield, target Boss you control gains deathtouch and vigilance until end of turn.
Flare-Crests are fierce monsters, but they can recognize heroic power.
5/2
 C 
Instant
Target creature gets -2/-2 until end of turn and another target creature gets -1/-1 until end of turn.
 C 
Creature – Human Monk
Whenever you cast an instant or sorcery spell you may pay {1}{w}. If you do, tap target creature.
Zialk is a master of every style, but many of his students have yet to master one.
2/1
 C 
Instant
Target creature gets +0/+5 and can block an additional creature until end of turn.

If {r} was spent casting Light Shield Barrier, that creature gains "Whenever this creature blocks another creature, Light Shield Barrier deals 1 damage to that creature." until end of turn.
 C 
Instant
Destroy target creature with a power of 2 or less unless its controller discards a card.
 C 
Creature – Elemental Dog
Doublestrike
{2}{b}{b}: Creatures dealt damage by Rabid Cerberus get -1/-1 until end of turn.
These dogs roam the third dungeon floor, biting anything that moves.
4/5
 C 
Enchantment
At the beginning of your endstep, if you have seven or more cards in your graveyard, Scry 1.
 C 
Instant
As an additional cost to cast Severing Slash, an attacking creature you control doesn't untap during its controller's next untap step.

Deal 7 damage to target creature and destroy all artifacts attached to that creature.
 C 
Creature – Horror
Flash
When Untouched Abandoned enters the battlefield, cards in your hand with Reward may be cast as if they had flash until end of turn.
"I'm sure there's a reason no one ventures into these ancient ruins." -Eshmoon the Healer
1/3
Plains
 
 B 
Basic Land – Plains

Arvahnce of Bubbling Bile (rare)
Lairgoyf (uncommon)
Druidic Malleability (uncommon)
Fourth-Floor Groveler (uncommon)
Slag Samurai (common)
Vivant Flare-Crest (common)
Encroaching Black Miasma (common)
Wind-Palm Green Belt (common)
Light Shield Barrier (common)
Sad Laugh (common)
Rabid Cerberus (common)
Shaped by the Past (common)
Severing Slash (common)
Untouched Abandoned (common)
Plains (basic)