(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost
less to cast.)
If a creature would die, exile that creature instead and create a Food token. At the beginning of your endstep, if your life total is five or more than your starting life total, lose 1 life and draw a card. 4/7
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Flying
Whenever you gain life or a Boss enters the battlefield under your control, Joyless Shadow gets +1/+0 until end of turn. 3/1
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Enchant creature
At the beginning of your upkeep, exile target card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on the enchanted creature. Otherwise, gain 2 life. |
Haste, prowess, Ward
At the beginning of your endstep, if Spell-Palm Adept's power is 4 or greater, you may draw a card. The masters of the Spell-Palm style were all slaughtered by Giedes, and the survivors seek refuge under Zialk.
2/1
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Flying
When Psychic-Eye Drake enters the battlefield, target opponent reveals their hand. 1/2
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Flying, lifelink
, Exile Hravol Road Ghosts from your graveyard: Gain 2 life.Not all the things of the night want to kill.
2/3
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Reward
![]() (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature gets +0/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card, then discard a card." Equip ![]() ![]() |
Haste
![]() , : Deal 2 damage to target creature. This ability costs less to activate if you control a Boss.The minotaurs charge on their master's command, and won't stop their attack until either they or their target dies.
2/2
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Deal 2 damage to any target, create 1/1 white Soldier token, and create a Treasure token.
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Vigilance
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) ![]() , : Destroy target enchantment and put a +1/+1 counter on up to one target creature.3/5
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Hexproof
: Add one mana of any color.2/4
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Vigilance
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) ![]() ![]() : Mekocz, Who'll Eat Everything gets +3/+3 until end of turn.2/2
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Each opponent sacrifices a creature. If a nontoken creature was sacrificed this way, target creature you control gets +2/+0 until end of turn.
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Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
At the beginning of your endstep, if a creature died this turn, draw a card and deal 1 damage to any target. 2/2
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Erquazt, Thiebla President
(rare)
Joyless Shadow
(uncommon)
Gravekeeper's Role
(uncommon)
Spell-Palm Adept
(uncommon)
Psychic-Eye Drake
(common)
Hravol Road Ghosts
(common)
Drake-Skin Gloves
(common)
Doquirl Dungeon Minotaur
(common)
Divlae's War Spoils
(common)
Mylis, Silver Warden
(common)
Galaki Woods Hermit
(common)
Mekocz, Who'll Eat Everything
(common)
Reaper's Rondo
(common)
Delai, Blood Tide
(common)
Island
(basic)



less to cast.)







: Deal 2 damage to target creature. This ability costs 