(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Crocodile Boss
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
Whenever another Boss enters the battlefield, put a +1/+1 counter on Ijocka, Death-Roller.
Remove a counter from Ijocka,{t}: Ijocka fights target creature. If Ijocka fights a Boss this way, gain 5 life.
6/5
 U 
Legendary Creature – Kor Artificer Boss
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever Nuvilee, Forge-Frenzied attacks, Nuvilee gets +X/+X until end of turn, where X is the number of artifacts that entered the battlefield under your control this turn. If X is 0 or less, create a tapped Treasure token instead.
3/1
 U 
Legendary Creature – Human Wizard Boss
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever you would draw a card other than during your draw step, exile the top card of your library instead. At the beginning of your endstep, add all cards exiled this to your hand at the beginning of each enstep.
5/4
 U 
Legendary Creature – Wurm Boss
Hexproof
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
As long as Xolth, the Sleek Scale is tapped, Lairs you control have "Whenever this land adds mana, it adds one additional mana of that color.
5/5
 C 
Legendary Creature – Merfolk Cleric Boss
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
At the beginning of your endstep, if a creature died this turn, draw a card and deal 1 damage to any target.
2/2
 C 
Enchantment – Aura
Enchant land
Enchanted Land is an Island and loses all other abilities.
At the beginning of your upkeep, if you control five or more Lairs, you gain control of enchanted land until end of turn and untap it.
 C 
Enchantment
At the beginning of your endstep, if you have seven or more cards in your graveyard, Scry 1.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has "When this creature dies, deal damage equal to its power to target player and creature that many Treasure tokens."
 C 
Land – Lair
Lair of Patient Zero enters the battlefield tapped.
{t}: Add {u} or {b}.
{4},{t}: Each creature you control with a Tier gets +1/+1 until end of turn.
 C 
Instant
Target creature gets +0/+5 and can block an additional creature until end of turn.

If {r} was spent casting Light Shield Barrier, that creature gains "Whenever this creature blocks another creature, Light Shield Barrier deals 1 damage to that creature." until end of turn.
 C 
Creature – Merfolk Wizard
When Hwalch's Emisarry enters the battlefield, target player puts the top two cards of their library into their graveyard.
"Welcome to Vanquice"
1/1
 C 
Creature – Horror
Flash
When Untouched Abandoned enters the battlefield, cards in your hand with Reward may be cast as if they had flash until end of turn.
"I'm sure there's a reason no one ventures into these ancient ruins." -Eshmoon the Healer
1/3
 C 
Enchantment – Aura
Enchant creature
When Specter's Cloak enters the battlefield, each opponent discards a card.
When enchanted creature dies, each opponent discards a card.
 C 
Legendary Creature – Rhino Boss
Whenever Arnz, Horned Obnoxiousness deals combat damage to a player, create a 1/1 green Saproling token.
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{3}{g},{t}: Return a basic land or Lair from your graveyard to the battlefield tapped and put a reach counter on up to one target creature.
3/5
Forest
 
 B 
Basic Land – Forest

Ijocka, Death-Roller (rare)
Nuvilee, Forge-Frenzied (uncommon)
Zhasnuf, Futurist (uncommon)
Xolth, the Sleek Scale (uncommon)
Delai, Blood Tide (common)
Sunken Refuge (common)
Shaped by the Past (common)
Rebellion's Indoctrination (common)
Lair of Patient Zero (common)
Light Shield Barrier (common)
Hwalch's Emisarry (common)
Untouched Abandoned (common)
Specter's Cloak (common)
Arnz, Horned Obnoxiousness (common)
Forest (basic)