(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Reward {2} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature gets +2/+1 and has "{1}{2/r},{t}: Change the target of target activated ability that targets the equipped creature to another target creature."

Equip {3}
 U 
Legendary Creature – Rat Boss
Deathtouch
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever a creature dealt damage by Dualor City's Infestation dies, create a 1/1 black Rat token.
Rats you control have menace as long as you control five or more Rats.
5/5
 U 
Artifact
Reward {2}{r} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)

{t}: Add {r}{r}. Spend this mana only to cast sorcery spells.
 U 
Creature – Cephalid Wizard Rogue
Whenever Illusionist Assailant deals combat damage to a player, create a 0/1 blue Cephalid token with defender.

Illusionist Assailant has hexproof and can't be blocked as long as you control another cephalid.
2/1
 C 
Creature – Elemental Knight
Flying, vigilance

Exile Flying Fortress Guard: Flying Fortress Guard's owner creates four Treasure tokens. Only opponents may activate this ability.
3/7
 C 
Instant
A deck can have any number of cards named Single Shot Spell.
As you cast Single Shot Spell, you may pay an additional {x}, where X is the number of cards named Single Shot Spell in your graveyard.

Deal 1 damage to any target. If you paid X, Single Shot Spell deals 1+X damage to any target instead. If X is five or more, you may destroy target artifact when this spell deals damage to a target. If X is 10 or more, you may destroy target land and target artifact when this spell deals damage.
 C 
Sorcery
Destroy target land and target creature. If you spent {w} casting Stone Burial, exile those permanents instead.
"Death was inevitable, the destruction- that is what I forsaw."- Lowi, Fate Prohpet
 C 
Enchantment
At the beginning of your endstep, if you have seven or more cards in your graveyard, Scry 1.
 C 
Creature – Zombie
Whenever Foul Rotter or another Zombie enters the battlefield, up to one target creature you don't control gets -1/-1 until end of turn. You can't target a creature with this ability more than once each turn.
2/2
 C 
Creature – Cat Scout
Vigilance
When Gidaki Paw Scout enters the battlefield, if an opponent controls more lands than you, reveal cards from the top of your library until you reveal Forest, Plains, or Lair, and add that card to your hand. Put the rest on the bottom of your library in a random order.
1/1
 C 
Instant
Reward {2}{u}{u} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)

Counter target spell. If a creature spell was countered this way, tap up to two target creatures that player controls. Otherwise, scry 2.
 C 
Creature – Goblin Shaman
Collection Persecutor can’t block.

{1}{r}: Collection Persecutor gets +1/+0 for each artifact your opponents control. Activate this ability only once each turn.
2/2
 C 
Sorcery
Each opponent mills three cards. Each opponent loses life equal to the highest mana value among cards that player milled this way. You gain life equal to the greatest amount of life lost this way.
They say the rats in Dualor feed off of not just flesh, but memories, happiness, and sorrow that are one's identity.
 C 
Creature – Merfolk Minion
Flash
When Isd-Nahglam's Courrier enters the battlefield, untap target Boss you control.

{t}, Sacrifice Isd-Nahglam's Courrier: Untap target Boss.
0/2
Forest
 
 B 
Basic Land – Forest

Spell-Cleaver Axe (rare)
Dualor City's Infestation (uncommon)
Sparking Battery (uncommon)
Illusionist Assailant (uncommon)
Flying Fortress Guard (common)
Single Shot Spell (common)
Stone Burial (common)
Shaped by the Past (common)
Foul Rotter (common)
Gidaki Paw Scout (common)
Plans Forseen (common)
Collection Persecutor (common)
Bite of Emptiness (common)
Isd-Nahglam's Courrier (common)
Forest (basic)