(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Vampire Boss
Flying
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
If you would put a card on the bottom of your library, you may reveal that card and exile it instead. If you do, each opponent loses X life and you gain X life, where X is the exiled card's mana value.
3/6
 U 
Creature – Dragon
Flying
Whenever Blaze-Breath Dragon attacks, you may discard an instant or sorcery from your hand. If you do, Blaze-Breath Dragon deals 2 damage to each nonlegendary creature that you don't control.
3/3
 U 
Artifact – Equipment
Reward {1} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
When Lionfire Medallion enters the battlefield or the equipped creature attacks, Lionfire Medallion deals 1 damage to any target.
As long as Lionfire Medallion is equipped to a creature, ward costs of opponent's creatures become {0}.
Equip {1}{2/r}
 U 
Creature – Elf Knight
Whenever Hollyhock Bloom Knight or another creature you control attacks, you may untap target basic Forest you control.
The Hollyhock Knights are dilligent in keeping Quichay Wilds safe.
3/2
 C 
Creature – Crab
You may spend {u} mana as though it were {c}{c} to pay for equip costs that target Knife Tyrant Crab.
4/4
 C 
Legendary Creature – Crocodile Boss
Flash, trample
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{1}: Pleya, Murky Murderer gains hexproof until end of turn.
When Pleya dies you may put a trample counter on target Boss or cast a Boss from your hand as if it had flash.
3/3
 C 
Legendary Creature – Slug Boss
Lifelink
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{3}{b},{t}: Target creature gets -1/-1 until end of turn. Up to one target creature you control gains a deathtouch counter.
3/5
 C 
Legendary Creature – Elf Wizard Boss
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
During your combat phase, instants you cast cost {1} less for each untapped creature you control.
2/2
 C 
Instant
Return target nonlegendary creature to its owner's hand. If you control a blue Boss, target creature you control gains flying until end of turn.
"It's a long way back to the troposhere, see ya!"-Garnieckz the Sky Saint
 C 
Legendary Creature – Rhino Boss
Whenever Arnz, Horned Obnoxiousness deals combat damage to a player, create a 1/1 green Saproling token.
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{3}{g},{t}: Return a basic land or Lair from your graveyard to the battlefield tapped and put a reach counter on up to one target creature.
3/5
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has protection from creatures with deathtouch.
As long as an opponent controls an artifact or an enchantment, enchanted creature gets +2/+2.
 C 
Creature – Insect
{1}{r}, Sacrifice Lightning Centipede: Deal 2 damage to target creature.
3/1
 C 
Artifact – Equipment
Equipped creature gets +0/+2 and has "{t}: Add {w}{u}. Spend this mana only to cast instants or pay for equip costs."

Equip -{w}{u}
 C 
Creature – Human Wizard
When Blessings Novice enters the battlefield you may look at the top card of your library. If it's an enchantment, you may reveal it and add it to your hand. Otherwise, gain 2 life.
0/1
Swamp
 
 B 
Basic Land – Swamp

Vosseirn, Mind Drinker (rare)
Blaze-Breath Dragon (uncommon)
Lionfire Medallion (uncommon)
Hollyhock Bloom Knight (uncommon)
Knife Tyrant Crab (common)
Pleya, Murky Murderer (common)
Sorliss, Slime Lord (common)
Fanlaed, Raised by Beasts (common)
Vault Upward (common)
Arnz, Horned Obnoxiousness (common)
Sensation of the Natural (common)
Lightning Centipede (common)
Coiling Eel Scepter (common)
Blessings Novice (common)
Swamp (basic)