(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose two. If you control a green Boss, choose three instead.
• Target creature gets +3/+3 until end of turn. • Return target permanent card from your graveyard to your hand. • Prevent all damage that would be dealt to you and permanents you control until end of turn. • Put a nonlegendary green creature from your hand onto the battlefield. |
Other creatures you control have Ward
."Nature sides with me"- Bruchosja, Boss of the fourth floor
2/2
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Ward
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.) Whenever Jazmi, Varwood Tracker or another Boss you control deals combat damage to an opponent, if you haven't drawn your second card this turn, you may draw a card. 3/6
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![]() , Exile Wereshark: Create a 3/3 blue Shark token with "this creature gets +1/+1 for Merfolk opponents control."
Wereshark gets +1/+1 for each Merfolk opponents control. 2/1
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: Gets +0/+1 until end of turn. Activate this ability only when you cast a sorcery and only if you control a creature with vigilance.2/2
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![]() : Equipped creature gets +1/+0 until end of turn.
Equip ![]() |
Scheming Pirate enters the battlefield with a first strike and a haste counter unless an opponent has you create a Treasure token instead.
2/3
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Sacrifice an enchantment: Target creature gains deathtouch until end of turn.
1/2
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Target creature you control gains hexproof until end of turn. If Arcane Protection isn't a copy and targeted a Boss this way, you may cast a copy of Arcane Protection.
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![]() , : Exile target land card from a graveyard and target creature you control gets +2/+1 until end of turn.
, .”, Sacrifice this artifact: You gain 3 life. |
, Sacrifice Dualor's Second Citizens: Until end of turn, spells with Reward cost more.Uninterested mortals toil with neither hope nor fear nor hatred. The rats in Dualor have no hesitancy to civilization.
1/1
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Lifelink
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) When Mor Gaush, Hand of Illness dies, target opponent loses X life, where X is the number of Bosses in your graveyard. 1/1
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Each opponent reveals their hand. Choose a creature from any one of them. That player discards that card. When a creature card is discarded this way, target creature that player controls gets -X/-X until end of turn, where X is the discarded creature's mana value.
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Reward
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
: Glory-Wrought Golem can’t be blocked by nonlegendary creatures until end of turn.3/4
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Green Greatness
(rare)
Dangliss Vines
(uncommon)
Jazmi, Varwood Tracker
(uncommon)
Wereshark
(uncommon)
White-Whiskered Ally
(common)
Fire Whip
(common)
Scheming Pirate
(common)
Dark Elf Blight Hexer
(common)
Arcane Protection
(common)
Platter of Morels
(common)
Dualor's Second Citizens
(common)
Mor Gaush, Hand of Illness
(common)
Banshee's Wail
(common)
Glory-Wrought Golem
(common)
Forest
(basic)






: Gets +0/+1 until end of turn. Activate this ability only when you cast a sorcery and only if you control a creature with vigilance.



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: Exile target land card from a graveyard and target creature you control gets +2/+1 until end of turn.
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