(Generic)Isekai/Dungeon Test concepts: Virtual Booster

(Generic)Isekai/Dungeon Test concepts: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Reward {u/b}{u/b}{u/b} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Whenever the equipped creature deals combat damage to a player or permanent controlled by that player, that player mills cards equal to the amount of damage dealt.
Equip {1}
 U 
Creature – Bird
Flying
When Fetching Pelican dies, if you control a blue or a white Boss, you may return up to one target artifact card from your graveyard to your hand.
2/2
 U 
Creature – Lhurgoyf
Lairgoyf's power and toughness are equal to the number of Lairs you control.

When Lairgoyf dies, destroy target non-Lair land you don't control and return target Lair from your graveyard to your hand.
*/*
 U 
Creature – Imp Rogue
Flying
Whenever a legendary creature you don't control dies, create two tapped Treasure tokens.
2/1
 C 
Sorcery
Target opponent sacrifices a creature and enchantment they control.
 C 
Artifact – Equipment
Reward {1} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)

Whenever a creature dealt damage by the equipped creature dies, put a menace counter on the equipped creature and create a Treasure token.

Equip {2/r}{2/r}
 C 
Creature – Angel
Flying
{w},{t}: Tap target creature an opponent controls.
There is no hope of escaping Hwalch's Dungeon.
2/3
 C 
Artifact Creature – Golem
Reward {5} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
{3}: Glory-Wrought Golem can’t be blocked by nonlegendary creatures until end of turn.
3/4
 C 
Legendary Creature – Cat Boss
Lifelink, haste
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{1}: H'Tolsh, Gloried Pouncer gains first strike until end of turn.
When H'Tolsh dies, you may put a lifelink or haste counter on target Boss.
3/3
 C 
Creature – Goblin Warrior
{r},- Sacrifice Bomb-Mad Boggart: Deal 2 damage to target player that was dealt damage by Bomb-Mad Boggart this turn.
The boggart clans of the plains are a little smarter than the goblins of caves, mazes, and mountains. A little.
2/1
 C 
Instant
Target creature gains flying until end of turn.
"I'm never on the ground for long." -Garnieckz the Sky Saint
 C 
Creature – Snake
Deathtouch
{1}{r}: Until end of turn, damage dealt by True-Death Taipan can't be prevented.
{1}{r}: Until end of turn, if a creature dealt damage by True-Death Taipan would die, exile that creature instead.
1/1
 C 
Creature – Demon Knight
Defender
Whenever a Boss you control dies, you may pay {1}{b}. If you do, put a +1/+1 counter on Axe-Guard Demon.
Vakir found Giedes' fortress more heavily guarded than she had imagined.
5/5
 C 
Enchantment – Aura
Flash
Reward {2/u}{u} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Enchant creature you control
Enchanted creature has "When this creature deals combat damage to a player, scry X, where X is the damage this creature dealt. If you scry 3 or more cards this way, enchanted creature doesn't untap during your next untap step.
Island
 
 B 
Basic Land – Island

Gruesome Mask of Lunacy (rare)
Fetching Pelican (uncommon)
Lairgoyf (uncommon)
Contract Broker (uncommon)
Swirl of Disintegration (common)
War Dog's Mask (common)
Long-Feather Angel (common)
Glory-Wrought Golem (common)
H'Tolsh, Gloried Pouncer (common)
Bomb-Mad Boggart (common)
Sky Saint's Maneuver (common)
True-Death Taipan (common)
Axe-Guard Demon (common)
Curse of Endless Possibility (common)
Island (basic)