(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost less to cast.)
Whenever an instant or sorcery an opponent casts resolves, exile it. You may cast instants and sorceries exiled by Crillia, Spell Scavenger for and additional ![]() .4/7
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Whenever another enchanted creature you control would die or be put into exile, you may sacrifice an enchantment attached to that creature. If you do, that creature gains indestructible and "this creature can't be exiled until end of turn."
4/3
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Ward
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.) At the beginning of your upkeep, tap each untapped creature with the least power that you don't control. 3/3
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Whenever Illusionist Assailant deals combat damage to a player, create a 0/1 blue Cephalid token with defender.
Illusionist Assailant has hexproof and can't be blocked as long as you control another cephalid. 2/1
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Cast Lament of the Lonely only if you control exactly one creature.
Draw two cards, lose two life, and create two tapped Treasure tokens. |
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Destroy target nonland permanent with a mana value of three or less and return target card with a mana value of 3 or less from your graveyard to your hand.
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Reward
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Large Coin enters the battlefield tapped. As long as you control three or more Treasure tokens, Large Coin is a colorless 1/1 creature in addition to its other types. |
Doublestrike
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) Preshayja, the Sword-Twirler has vigilance as long as Preshayja is enchanted. "Inevitable, painful death lies ahead, or at least, the promise of it does for me."- Preshayja, first floor boss.
1/2
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Target creature you control gains hexproof until end of turn. If Arcane Protection isn't a copy and targeted a Boss this way, you may cast a copy of Arcane Protection.
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Deal 3+X damage to 1+X targets, where, X is the number of cards in your graveyard named Infamous Hellfire.
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Gain 7 life. If
was spent casting Light Elves' Solar Blossom, you may search your library for a Plains, reveal it, and add it to your hand. Then, shuffle. |
Flash, trample
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) : Pleya, Murky Murderer gains hexproof until end of turn.
When Pleya dies you may put a trample counter on target Boss or cast a Boss from your hand as if it had flash. 3/3
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Flying
Whenever you cast an enchantment spell, you may tap target creature. 1/2
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Deal 4 damage to target creature or planeswalker. If you control a legendary creature, this damage can't be prevented.
"Range is everything." -Kairu, the Spear Master
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Crillia, Spell Scavenger
(rare)
Blessings Archbishop
(uncommon)
Rosheik, Bully Arcanist
(uncommon)
Illusionist Assailant
(uncommon)
Lament of the Lonely
(common)
Violent Transference
(common)
Large Coin
(common)
Preshayja, the Sword-Twirler
(common)
Arcane Protection
(common)
Infamous Hellfire
(common)
Light Elves' Solar Blossom
(common)
Pleya, Murky Murderer
(common)
Sleep Song Siren
(common)
Spear Master's Strike
(common)
Island
(basic)



less to cast.)



