(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Ward
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost less to cast.)
At the beginning of your endstep, Morxi, Pack Howler deals X damage to each opponent, untap up to X lands, and gain X life, where X is the number of tapped creatures you control. 5/5
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Whenever Black-Water Skulker deals combat damage to a player, if that player discard a card this turn, that player loses 2 life and you may scry 2.
1/1
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Lifelink
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.) If you would gain life, you gain that much life plus 2 instead. If a spell you cast or the ability of another permanent you control would cause an opponent to lose life, that player loses that much life plus 2 instead. 2/5
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Create two tapped Food tokens. Then, create a tapped Treasure token for each Food you control. If four or more Treasure tokens were created this way, draw a card.
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Menace, hexproof
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) : Rassuria, Quichayan Terror gains deathtouch until end of turn.
When Rassuria dies, you may put a menace or a hexproof counter on target Boss. 3/3
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Lair of Patient Zero enters the battlefield tapped.
: Add or .
, : Each creature you control with a Tier gets +1/+1 until end of turn. |
Whenever a land enters the battlefield under your control, gain 1 life. If a Lair entered the battlefield, Adventurercatcher gets +1/+0 until end of turn.
0/1
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When Squealing Goretusk enters the battlefield, if an opponent was dealt damage this turn, Squealing Goretusk enters the battlefield with a trample counter.
Goretusks herald forests of death.
4/4
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When Tide Reader enters the battlefield, draw three cards.
4/6
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Create two 1/1 red Goblin creature tokens.
Being Warussen's meal is far more merciful than the adventurers that come into the Crypt of Haldim.
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Target two creatures you control get +2/+2 until end of turn.
If was spent casting Pincer Maneuver, those creatures can't be blocked by creatures with a power of 2 or less until end of turn. If was spent casting Pincer Maneuver, those creatures gain flying until end of turn. |
If Signature Spell-Slice targets a Boss, you may pay an additional
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Destroy target attacking creature. If you paid an additional , gain 5 life and create a 1/1 white Soldier token. |
Equipped creature gets +1/+0.
At the beginning of your endstep, if a creature that was dealt damage by the equipped creature died this turn, lose 2 life and put a +1/+1 counter on the equipped creature. Equip , pay 2 life |
When Reapers Guild Coin Master enters the battlefield, you may sacrifice any number of Treasures. If you do, target creature gets -X/-X until end of turn, where X is the number of Treasures sacrificed this way.
4/6
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Morxi, Pack Howler
(rare)
Black-Water Skulker
(uncommon)
Saint of Life, Fichao
(uncommon)
Farmer's Hustle
(uncommon)
Rassuria, Quichayan Terror
(common)
Lair of Patient Zero
(common)
Adventurercatcher
(common)
Squealing Goretusk
(common)
Tide Reader
(common)
Dragon Fodder
(common)
Pincer Maneuver
(common)
Signature Spell-Slice
(common)
Sojoux, Vampiric Stiletto
(common)
Reapers Guild Coin Master
(common)
Plains
(basic)







: Add
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