(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Divine Purge costs
less for each Boss you control.
Destroy all non-Boss creatures. |
Whenever Hollyhock Bloom Knight or another creature you control attacks, you may untap target basic Forest you control.
The Hollyhock Knights are dilligent in keeping Quichay Wilds safe.
3/2
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Flash, Ward
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.) Whenever Baishes, Ever-Tired deals combat damage to a player you may pay . If you do, target permanent doesn't untap during its controller's next untap step.3/5
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Flying
When Fetching Pelican dies, if you control a blue or a white Boss, you may return up to one target artifact card from your graveyard to your hand. 2/2
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Flash
When Reapers Guild Novice enters the battlefield, target creature an opponent controls gets -4/-4 until end of turn. 3/5
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Flying
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) When Olvaicz, Heaven Ruptured dies, destroy target nonland permanent with a mana value of three or less. 2/2
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Driel's Herald enters the battlefield with a +1/+1 counter on it for each Boss you control.
Remove a +1/+1 counter from Driel's Herald: Driel's Herald gains indestructible until end of turn. 0/0
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When Squealing Goretusk enters the battlefield, if an opponent was dealt damage this turn, Squealing Goretusk enters the battlefield with a trample counter.
Goretusks herald forests of death.
4/4
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Whenever you cast a spell from exile, scry 1.
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) ![]() , : Destroy target artifact. Target creature you control gains a first strike counter.3/5
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When Blessings Novice enters the battlefield you may look at the top card of your library. If it's an enchantment, you may reveal it and add it to your hand. Otherwise, gain 2 life.
0/1
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Flash, deathtouch
Mor Gaush spreads a message of disease. No one needs to be faithful to carry that message.
2/2
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Exile all instants and sorcery cards from all graveyards. Then, if ten or more instant and/or sorcery cards were exiled this way, put a flying counter on each Boss you control.
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Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
![]() : Ashell and Gruzmi, Heralds of Kairu gains first strike until end of turn.
![]() : Ashell and Gruzmi gains deathtouch until end of turn.
At the beginning of your endstep, if Ashell and Gruzmi has first strike and deathtouch, sacrifice it. When Ashell and Gruzmi is sacrificed this way you may cast a Boss from your hand as if it had flash for less.4/4
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Counter target spell.
If was spent casting Rejection Invocation, that player can't cast spells with the same name as that spell until your next turn. |
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Divine Purge
(rare)
Hollyhock Bloom Knight
(uncommon)
Baishes, Ever-Tired
(uncommon)
Fetching Pelican
(uncommon)
Reapers Guild Novice
(common)
Olvaicz, Heaven Ruptured
(common)
Driel's Herald
(common)
Squealing Goretusk
(common)
Blillip, Hell-Scaler
(common)
Blessings Novice
(common)
Noxious Commoner
(common)
Blast-Wind Greeting
(common)
Ashell and Gruzmi, Heralds of Kairu
(common)
Rejection Invocation
(common)
Forest
(basic)


less for each Boss you control.







: Destroy target artifact. Target creature you control gains a first strike counter.