(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Reward {2/g}{2/g}{2/g} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Flash
Enchant creature
Enchanted creature gets +3/+3.
 
 R 
Creature – Serpent
Flash, flying, vigilance
At the beginning of each upkeep you may choose a Lair you control. If you do, each other land you control becomes a copy of that Lair until end of turn.
4/4
 U 
Instant
Create a 0/3 blue Illusion token with "Spells and abilities that target creatures cost {1} more unless they target this creature" and "At the beginning of the next endstep, sacrifice this creature."
 U 
Enchantment – Aura
Enchant creature
Whenever a nonbasic land becomes tapped, enchanted creature gets +1/+1 until end of turn.

Sacrifice a Lair: Enchanted creature gains Ward {3} until end of turn.
 U 
Legendary Creature – Angel boss
Flying
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever an opponent casts their first noncreature spell each turn, target permanent you control gains indestructible until end of turn.
3/5
 C 
Creature – Goblin Minion
Haste
When Rumblo's Armorer dies, you may attach equipment at instant speed until end of turn.
"A spear? We'll need these shields, and a hammer to break the shaft." -Rumblo, Second Floor Boss
1/1
 C 
Enchantment – Aura Curse
Enchant player

Whenever the enchanted player is dealt combat damage, that player mills two cards unless they lose 1 life instead.
 C 
Creature – Angel Skeleton
Flying
{1}{2/w}{w}{2/b}{b}: Return Cherub of the Ossuary from your graveyard to the battlefield tapped. Activate this ability only if a creature you control died this turn.
2/3
 C 
Legendary Creature – Human Knight Boss
Doublestrike
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
Preshayja, the Sword-Twirler has vigilance as long as Preshayja is enchanted.
"Inevitable, painful death lies ahead, or at least, the promise of it does for me."- Preshayja, first floor boss.
1/2
 C 
Legendary Creature – Slug Boss
Lifelink
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{3}{b},{t}: Target creature gets -1/-1 until end of turn. Up to one target creature you control gains a deathtouch counter.
3/5
 C 
Enchantment
Whenever a creature you don't control dies, create a Food token.
"Cerberus, angel, sphinx, they all taste the same covered in pain pepper sauce." -Driel, the Body Gardener
 C 
Creature – Siren Wizard
Flying
Whenever you cast an enchantment spell, you may tap target creature.
1/2
 C 
Land – Lair
Lair of the Solemn Sentinels enters the battlefield tapped.
{t}: Add {g} or {w}.
{4},{t}: Each creature you control with a Tier gets +1/+1 until end of turn.
 C 
Creature – Merfolk Wizard
When Hwalch's Emisarry enters the battlefield, target player puts the top two cards of their library into their graveyard.
"Welcome to Vanquice"
1/1
Plains
 
 B 
Basic Land – Plains

Blessing of Strength (common, foil)
Sky-Grove Guardian (rare)
Decoy Illusion (uncommon)
Galn-Wa's Blessing (uncommon)
Yalko, the Unmoved Expression (uncommon)
Rumblo's Armorer (common)
Migraine Halo (common)
Cherub of the Ossuary (common)
Preshayja, the Sword-Twirler (common)
Sorliss, Slime Lord (common)
Feast on Foes (common)
Sleep Song Siren (common)
Lair of the Solemn Sentinels (common)
Hwalch's Emisarry (common)
Plains (basic)