(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash, Ward- Sacrifice two creatures
Tier 4 (Tier 1 creature spells you cast cost less. Tier 2 creature spells you cast cost less.)
Whenever you cast a spell during your turn, each opponent discards a card. Whenever an opponent casts a spell during their own turn, scry 1. 4/5
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Reward
![]() (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Enchant creature Whenever a player draws a card other than the first card they draw each turn, enchanted creature gets +1/+1 until end of turn. |
When Dark Elf Gravekeeper enters the battlefield, exile target card from a graveyard and return up to one target creature card from your graveyard to your hand.
: Add one mana of any color. Activate this ability only if a creature died this turn.1/2
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Flying
At the beginning of your upkeep, each player loses three life unless that player sacrifices a creature. 5/5
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Flying
As long as Spell-Stream Dragon is tapped, instants and sorceries you cast cost less.4/4
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Lifelink
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) When Mor Gaush, Hand of Illness dies, target opponent loses X life, where X is the number of Bosses in your graveyard. 1/1
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Hexproof
When Quichayan Wurm dies, untap all Lairs you control. 7/7
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When Dark Elf Conspirator enters the battlefield, draw a card if you control three or more elves.
When Dark Elf Conspirator dies, lose 1 life and draw a card. 2/2
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Target creature gets -2/-2 until end of turn and another target creature gets -1/-1 until end of turn.
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Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Pisha, the Hammering Tail enters the battlefield, destroy target artifact. ![]() : Pisha gets +X/+0 until end of turn, where X is the number of artifacts in target opponent's graveyard.3/3
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Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
At the beginning of your upkeep, target creature you control gets +2/+0 and gains vigilance until end of turn. 2/2
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Flying
When Shepherd of the Fallen enters the battlefield, gain 1 life for each creature card in your graveyard. 3/5
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Vigilance
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) ![]() , : Destroy target enchantment and put a +1/+1 counter on up to one target creature.3/5
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Reward
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature gets +2/+1. Whenever equipped creature dies, create a 1/1 red Goblin token. Equip ![]() ![]() |
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Frardriech, Dread Fog
(mythic)
Aether-Formed Spellbook
(uncommon)
Dark Elf Gravekeeper
(uncommon)
Demon Lord of Grief
(uncommon)
Spell-Stream Dragon
(common)
Mor Gaush, Hand of Illness
(common)
Quichayan Wurm
(common)
Dark Elf Conspirator
(common)
Encroaching Black Miasma
(common)
Pisha, the Hammering Tail
(common)
Plauch, Pride Hero
(common)
Shepherd of the Fallen
(common)
Mylis, Silver Warden
(common)
Rumblo's Hardhat
(common)
Swamp
(basic)



less. Tier 2 creature spells you cast cost
less.)



: Add one mana of any color. Activate this ability only if a creature died this turn.



: Pisha gets +X/+0 until end of turn, where X is the number of artifacts in target opponent's graveyard.