(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Swamp
({t}: Add {b}.)
Whenever a creature an opponent controls leaves the battlefield, Grisly Canyon's Crevice becomes a Forest and a Plains until end of turn.
 U 
Land – Lair
Lair of the Fawning Shut-In enters the battlefield tapped. If you control a Boss, when Lair of the Fawning Shut-In enters the battlefield you may sacrifice a basic land. If you do, Lair of the Fawning Shut-In enters the battlefield untapped.
{t}: Add {g} or {u}
 U 
Artifact
At the beginning of each player's untap step, untap Strong Mana Staff if you control a blue Boss.

{1}{u},{t}: Target instant or sorcery gains "This spell can't be countered by spells or abilities.
 U 
Instant
Target creature becomes a 4/4 green Beast until end of turn.
If that creature is a Boss you control, it gains a +1/+1 counter and has hexproof until end of turn.
 C 
Instant
As an additional cost to cast Severing Slash, an attacking creature you control doesn't untap during its controller's next untap step.

Deal 7 damage to target creature and destroy all artifacts attached to that creature.
 C 
Enchantment – Aura
Enchant creature
If enchanted creature doesn't have flying, it has flying. If the enchanted creature already has flying, it cannot be blocked.
 C 
Artifact
{2},{t}: Deal 1 damage to target creature and Scry 1. If you control a blue Boss and a red Boss, you may deal 2 damage to target creature and scry 2 instead.
 C 
Creature – Human Barbarian
Hinterland Hell Raiser enters the battlefield with a trample and a reach counter if an artifact card you don't own entered a player's graveyard this turn.
2/2
 C 
Legendary Creature – Fox Boss
Vigilance
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{3}{w},{t}: Destroy target enchantment and put a +1/+1 counter on up to one target creature.
3/5
 C 
Creature – Merfolk Minion
Flash
When Isd-Nahglam's Courrier enters the battlefield, untap target Boss you control.

{t}, Sacrifice Isd-Nahglam's Courrier: Untap target Boss.
0/2
 C 
Creature – Human Cleric
Lifelink
When Priest of the Damning Tongue dies, each opponent may discard a card. For each opponent who doesn't discard a card this way, create two Food tokens.
2/1
 C 
Sorcery
As an additional cost to cast Luzzei's Whim, you may sacrifice a Lair.

Draw a card, create a Treasure token, and lose 1 life. If you sacrificed a Lair, copy Luzzei's Whim.
 C 
Enchantment
At the beginning of your endstep, if you have seven or more cards in your graveyard, Scry 1.
 C 
Legendary Creature – Goblin Boss
Haste
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
Discard an instant or sorcery: Create a 1/1 red Goblin token. You can activate this ability X times per turn, where X is the number of Bosses you control.
2/1
Swamp
 
 B 
Basic Land – Swamp

Grisly Canyon's Crevice (rare)
Lair of the Fawning Shut-In (uncommon)
Strong Mana Staff (uncommon)
Mutagenic Morph (uncommon)
Severing Slash (common)
Superior Wingcraft (common)
Firesight Wand (common)
Hinterland Hell Raiser (common)
Mylis, Silver Warden (common)
Isd-Nahglam's Courrier (common)
Priest of the Damning Tongue (common)
Luzzei's Whim (common)
Shaped by the Past (common)
Cranawl, Warren Chief (common)
Swamp (basic)