(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature an opponent controls leaves the battlefield, Mist-Blanketed Woods becomes an Island and a Swamp until end of turn. |
Ward
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.) Spells and abilities your opponents control can’t cause you to sacrifice Chelsa, Titan Queen. 7/7
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Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
As long as Dari, Death-Hammer Deviant is equipped, Dari has menace and Ward- pay 3 life. Other equipped creatures you control get +2/-1 and ward- pay 1 life. 4/4
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As an additional cost to cast Dark Scheme, exile a creature you control.
Counter target creature spell. Then, choose one. If you control a Boss and a Lair, you may choose both. ● Return the exiled creature to the battlefield. ●Target creature gets -X/-X, where X was the exiled creature's power. |
Until end of turn, whenever a creature you control blocks, draw a card then discard a card.
“I just needed to see your weakness” -Kairu the Spear Master
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Distribute a +1/+1 counter, a hexproof counter, a vigilance counter, a flying counter, and a trample counter among up to five creatures you control. You can't put more than two counters on a single creature this way.
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Flying
Whenever a permanent you own is exiled, if you control a Boss, scry 1 and create a tapped Treasure token. Hwalch's knowledge extends far beyond the Zevbrenkh Sea.
3/3
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When Blessings Novice enters the battlefield you may look at the top card of your library. If it's an enchantment, you may reveal it and add it to your hand. Otherwise, gain 2 life.
0/1
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Lair of the Governing Body enters the battlefield tapped.
: Add or .
, : Each creature you control with a Tier gets +1/+1 until end of turn. |
Deathtouch, haste
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) When Zerx, Stinky Zombie dies, you pay . If you do, each opponent loses 1 life.3/3
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Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
At the beginning of your upkeep, target creature you control gets +2/+0 and gains vigilance until end of turn. 2/2
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Driel's Herald enters the battlefield with a +1/+1 counter on it for each Boss you control.
Remove a +1/+1 counter from Driel's Herald: Driel's Herald gains indestructible until end of turn. 0/0
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Enchant creature
Enchanted creature and has flying and lifelink. ![]() ![]() , Sacrifice Wings of Yswang and the enchanted creature: Create a 4/4 white angel token with flying. |
Whenever an opponent casts a spell during the combat phase, Blood-Sworn Knight gets +1/+0 and gains first strike until end of turn.
0/3
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Mist-Blanketed Woods
(rare)
Chelsa, Titan Queen
(uncommon)
Dari, Death-Hammer Deviant
(uncommon)
Dark Scheme
(uncommon)
Planner’s Gambit
(common)
Evolution Spiral
(common)
Second Floor Surveyor
(common)
Blessings Novice
(common)
Lair of the Governing Body
(common)
Zerx, Stinky Zombie
(common)
Plauch, Pride Hero
(common)
Driel's Herald
(common)
Wings of Yswang
(common)
Blood-Sworn Knight
(common)
Plains
(basic)
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