(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Zombie Wizard
Reward {4} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
If you would lose the game for having zero or less life, put Akroll, Loyal Lich on the bottom of your library and your life becomes 10.
4/3
 U 
Legendary Creature – Human Scout Boss
Ward {1}
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever Jazmi, Varwood Tracker or another Boss you control deals combat damage to an opponent, if you haven't drawn your second card this turn, you may draw a card.
3/6
 U 
Sorcery
Target creature fights another target creature. Each of those creatures deals 2 damage to the other creature's controller.
 U 
Creature – Squirrel
Flying
Sacrifice a Saproling, Food, or Treasure: Create a 1/1 white squirrel token with "{w}: This creature gains flying until end of turn."
1/1
 C 
Creature – Lizard
Hollyhock Mount can't be blocked by creatures with a power of 2 or less.
Hollyhock knights ride lizards, adept at running through the forests, climbing trees, and swimming through the lakes.
3/3
 C 
Creature – Angel
Flying
{w},{t}: Tap target creature an opponent controls.
There is no hope of escaping Hwalch's Dungeon.
2/3
 C 
Legendary Creature – Human Warlock Boss
Lifelink
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Zanzia, Life-Blessed dies, gain 1 life for each permanent you control and each card in your graveyard.
2/2
 C 
Enchantment – Aura
Flash, Reward {1} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Enchant creature you control
Enchanted creature has flying and lifelink. At the beginning of your endstep, if you didn't gain life this turn, sacrifice the enchanted creature.
 C 
Artifact – Equipment
When equipped creature attacks, it deals 1 damage to any target. If that target is a creature, flip a coin. If you win the flip, that creature can't block this turn.

Equip: {r} or Tap an untapped Lair
 C 
Creature – Spirit
Flying, lifelink

{w/b}, Exile Hravol Road Ghosts from your graveyard: Gain 2 life.
Not all the things of the night want to kill.
2/3
 C 
Creature – Spirit
Flying
At the beginning of your upkeep, sacrifice Zydhao Banshee. When Zydhao Banshee is sacrificed this way, each opponent sacrifices a creature.
4/3
 C 
Creature – Merfolk Wizard
When Hwalch's Emisarry enters the battlefield, target player puts the top two cards of their library into their graveyard.
"Welcome to Vanquice"
1/1
 C 
Creature – Human Druid
Whenever you cast your first enchantment spell each turn, scry 1 and gain 3 life.
The Virmaif druids celebrate all blessings, finding even the silver lining in curses.
4/4
 C 
Instant
Destroy target artifact or enchantment. If one or more permanents was destroyed this way, draw two cards.
Mountain
 
 B 
Basic Land – Mountain

Akroll, Loyal Lich (mythic)
Jazmi, Varwood Tracker (uncommon)
Devil-Fire Conflict (uncommon)
Great-Glider (uncommon)
Hollyhock Mount (common)
Long-Feather Angel (common)
Zanzia, Life-Blessed (common)
Curse of the Vampire Bat (common)
Potion-Maker's Pack (common)
Hravol Road Ghosts (common)
Zydhao Banshee (common)
Hwalch's Emisarry (common)
Virmaif Blessings Advocate (common)
Green Guillotine of Envy (common)
Mountain (basic)