(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
Discard your hand, , Sacrifice Gambler's Hand: Draw five cards.5/5
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Ward
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.) Spells and abilities your opponents control can’t cause you to sacrifice Chelsa, Titan Queen. 7/7
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Cast Two For One Trick only if you've cast one other spell this turn.
Draw a card. Tap target nonland permanent. That permanent doesn't untap during its controller's next untap step. |
Flying
Whenever you gain life or a Boss enters the battlefield under your control, Joyless Shadow gets +1/+0 until end of turn. 3/1
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Target creature you control phases out until your next upkeep.
"I'm not there, well "there" is a loaded term." -Isvanna of the Seven-Thousand Spells
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Whenever Malfunction Maker Goblin attacks, you may pay
![]() . If you do, destroy a random artifact the defending player controls.2/1
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Target opponent discards two cards.
Create a Treasure token for each Boss discarded this way. |
Whenever Dzini's Recruit attacks, if you don't control 3 attacking creatures, create a 1/1 red Golbin token tapped and attacking.
Many goblins don't care for their own lives and die violently. Dzini added apathy to that lack of survival.
3/3
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Put a +1/+1 counter on up to one target creature you control. Until end of turn, that creature gains "Remove a counter: Destroy target creature blocking or being blocked by this creature."
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Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
At the beginning of each opponent's endstep, if that player didn't play a land this turn, that player loses 2 life and return up to one target land from your graveyard to your hand. 2/2
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Defender
![]() , : Target tapped create doesn’t untap during its controller’s next untap step.0/3
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Target creature gets +3/+3 until end of turn.
"My strength is through the roof, and as of now, so is my body." -Kairu, Spear Master
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Reward
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
, .”, Sacrifice this artifact: You gain 3 life.
, : Scry 1 |
When Keeper of the Dangliss Glade enters the battlefield, you may return a Forest from your graveyard to your hand. If you control a Boss, you may return a Lair from your graveyard to your hand instead.
![]() ![]() , : Keeper of the Dangliss Glade fights target creature5/5
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Gambler's Hand
(rare)
Chelsa, Titan Queen
(uncommon)
Two For One Trick
(uncommon)
Joyless Shadow
(uncommon)
Displacement Step
(common)
Malfunction Maker Goblin
(common)
Rupture the Future
(common)
Dzini's Recruit
(common)
Preshayja's Gambit
(common)
Frolcic, Gloried Creation
(common)
Stone-Shelled Tortoise
(common)
Giant Growth
(common)
Psychedelic Stew
(common)
Keeper of the Dangliss Glade
(common)
Forest
(basic)

, Sacrifice Gambler's Hand: Draw five cards.





(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
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