(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Search your library for a green creature with a mana value of X or less, where X is the number of creature tokens you control. Put that creature onto the battlefield.
 U 
Instant
Create a 0/3 blue Illusion token with "Spells and abilities that target creatures cost {1} more unless they target this creature" and "At the beginning of the next endstep, sacrifice this creature."
 U 
Creature – Human Knight
Whenever Chowair North Gate Knight becomes tapped, you may pay {2}{2/w}. If you do, create a 1/1 white Soldier token.
2/3
 U 
Instant
As an additional cost to cast Dark Scheme, exile a creature you control.

Counter target creature spell. Then, choose one. If you control a Boss and a Lair, you may choose both.
● Return the exiled creature to the battlefield.
●Target creature gets -X/-X, where X was the exiled creature's power.
 C 
Instant
Destroy target creature with a power of 2 or less unless its controller discards a card.
 C 
Legendary Creature – Goat Boss
Whenever you cast a spell from exile, scry 1.
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{3}{r},{t}: Destroy target artifact. Target creature you control gains a first strike counter.
3/5
 C 
Sorcery
Deal 2 damage to any target, create 1/1 white Soldier token, and create a Treasure token.
 C 
Enchantment – Aura
Enchant land
Enchanted Land Has {2}{g},{t}: Put a land from your hand onto the battlefield tapped and gain 1 life.
 C 
Artifact Creature – Angel Food
Flying
When Angel Food Cake dies, if you may pay {w}. If you do, target creature you control gains flying until end of turn.


{2},{t}., Sacrifice this artifact: You gain 3 life.
3/5
 C 
Instant
Prevent all combat damage that would be dealt this turn.

If you control at least two tapped creatures, Scry 1.
 C 
Creature – Kor Knight
Flying
At the beginning of your endstep, if Royal Flight Instructor dealt combat damage to a player this turn, you may put a Flying counter on up to one target legendary creature you control.
1/1
 C 
Enchantment – Aura
Enchant creature
If enchanted creature doesn't have flying, it has flying. If the enchanted creature already has flying, it cannot be blocked.
 C 
Creature – Human Druid
Whenever you cast your first enchantment spell each turn, scry 1 and gain 3 life.
The Virmaif druids celebrate all blessings, finding even the silver lining in curses.
4/4
 C 
Instant
Copy target instant or sorcery spell you control with a mana value of one twice. You may choose new targets for the copy.
Swamp
 
 B 
Basic Land – Swamp

Saproling Summoning Circle (rare)
Decoy Illusion (uncommon)
Chowair North Gate Knight (uncommon)
Dark Scheme (uncommon)
Sad Laugh (common)
Blillip, Hell-Scaler (common)
Divlae's War Spoils (common)
Growing Estate (common)
Angel Food Cake (common)
Scout's Smoke Trick (common)
Royal Flight Instructor (common)
Superior Wingcraft (common)
Virmaif Blessings Advocate (common)
Triple Spell-Spread (common)
Swamp (basic)