(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Exile target creature you control, then return that creature to the battlefield. When a creature enters the battlefield this way, it deals damage equal to its power to up to one target creature.
 U 
Enchantment – Aura
Enchant creature
At the end of each phase, remove all damage from enchanted creature.
"If I keep all these monsters alive, eventually they'll wear down my enemies." -Eshmoon
 U 
Legendary Creature – Sheep Boss
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
If a permanent you don't own would be put into a player's graveyard from the battlefield, exile that card instead, scry 1, and gain 1 life.
1/6
 U 
Land – Lair
Lair of the Wasting Generation enters the battlefield tapped. If you control a Boss, when Lair of the Wasting Generation enters the battlefield you may sacrifice a basic land. If you do, Lair of the Wasting Generation enters the battlefield untapped.
{t}: Add {w} or {b}
 C 
Creature – Wolf
{w}: Gets +0/+1 until end of turn. Activate this ability only when you cast a sorcery and only if you control a creature with vigilance.
2/2
 C 
Creature – Elemental Knight
Flying, vigilance

Exile Flying Fortress Guard: Flying Fortress Guard's owner creates four Treasure tokens. Only opponents may activate this ability.
3/7
 C 
Artifact – Food
Reward {0} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)

{2},{t}.”, Sacrifice this artifact: You gain 3 life.
{5},{t}: Scry 1
 C 
Artifact – Equipment
{1}{r}: Equipped creature gets +1/+0 until end of turn.

Equip {1}
 C 
Creature – Elf Archer
Reach, vigilance
The Hollyhock Knights have been holding out against Yswang as they expand out of the fourth floor.
2/3
 C 
Instant
Target creature gains flying until end of turn.
"I'm never on the ground for long." -Garnieckz the Sky Saint
 C 
Creature – Demon
Flying, haste
If {r}{r} was spent casting Underworld Vaguard, create two 1/1 red Devil tokens with "When this creature dies, deal 1 damage to any target.
3/2
 C 
Creature – Weird
Flying
{u}{r},{t}, Sacrifice Thieblan Appetizer: Counter target spell that targets a creature you control and deal 2 damage that spell's controller. If you control a Boss, Thieblan Appetizer deals 3 damage to that spell's controller instead.
2/1
 C 
Creature – Vampire Warrior
At the beginning of your endstep, choose 1-
• Remove a counter from target creature.
• Each opponent who controls a cteature with a counter loses 2 life.
4/4
 C 
Creature – Rat
Sacrifice an artifact: Attacking creatures get -1/-0 until end of turn.
2/2
Mountain
 
 B 
Basic Land – Mountain

Fury Blitz Strike (rare)
Eshmoon's Glyph (uncommon)
Sheep of Dreams, Kownt (uncommon)
Lair of the Wasting Generation (uncommon)
White-Whiskered Ally (common)
Flying Fortress Guard (common)
Psychedelic Stew (common)
Fire Whip (common)
Hollyhock Archer (common)
Sky Saint's Maneuver (common)
Underworld Vaguard (common)
Thieblan Appetizer (common)
Blood-Feast Challenger (common)
Damway Beaver (common)
Mountain (basic)