(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Destroy all creatures, artifacts, and enchantments.

If a creature, artifact, and an enchantment you don't own were destroyed this, way search your library and graveyard for up to three Lairs and put them onto the battlefield.
 U 
Legendary Creature – Treefolk Boss
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
At the beginning of your endstep, exile each creature card from an opponents' graveyard: Create X 1/1 green Saproling tokens, where X is the number of creature card exiled this way.
{g/b}: Target Saproling gains deathtouch until end of turn.
4/5
 U 
Artifact – Equipment
Equipped creature gets +1/+1 and has indestructible.

Equip {2/w}{2/u}{2/b}{2/r}{2/g}
 U 
Creature – Elemental
Flying
{2/u}{2/u}{2/u}: Another target creature with flying can't be blocked until end of turn.
"You call yourself king of the skies when you can't even fly as good as your own minions?" -Garnieckz the Sky Saint
7/7
{u}
 
 C 
Instant
Tap target creature.
"I'll use a basic spell to gauge how powerful the monsters here are." --Isvanna of the Seven-Thousand Spells
 C 
Artifact – Equipment
Reward {u}{u} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature gets +0/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card, then discard a card."
Equip {1}{u}
 C 
Sorcery
Draw a card and gain 4 life.

You may play an additional land this turn.
Before the Sky Saint appeared, Yalko had held static tranquility in the cloud citadel of Bourdges.
 C 
Creature – Wurm
Hexproof
When Quichayan Wurm dies, untap all Lairs you control.
7/7
 C 
Sorcery
Distribute a +1/+1 counter, a hexproof counter, a vigilance counter, a flying counter, and a trample counter among up to five creatures you control. You can't put more than two counters on a single creature this way.
 C 
Sorcery
Chooses 1–
●Destroy up to one target artifact, up to one target enchantment, and up to one target creature with flying.
●Create a 2/2 green Bear token, return a creature, artifact, enchantment, or land from your graveyard to your hand, and distribute two +1/+1 among any number of target creatures you control.
 C 
Instant
Put a +1/+1 counter on up to one target creature you control. Until end of turn, that creature gains "Remove a counter: Destroy target creature blocking or being blocked by this creature."
 C 
Creature – Orc Pirate
When Kez Coast Pirate deals combat damage to a player, create a Treasure token unless that player sacrifices an artfiact.
2/2
 C 
Instant
Destroy target creature with a power of 2 or less unless its controller discards a card.
 C 
Creature – Spirit
Flying, lifelink

{w/b}, Exile Hravol Road Ghosts from your graveyard: Gain 2 life.
Not all the things of the night want to kill.
2/3
Swamp
 
 B 
Basic Land – Swamp

Floor-Cleansing Nova (rare)
Sonmei, Driel's Dream (uncommon)
Armor of Godfolk Nail (uncommon)
Ancient Air Elemental (uncommon)
Stumble (common)
Drake-Skin Gloves (common)
Moment of Peace (common)
Quichayan Wurm (common)
Evolution Spiral (common)
Choose Your Specialty (common)
Preshayja's Gambit (common)
Kez Coast Pirate (common)
Sad Laugh (common)
Hravol Road Ghosts (common)
Swamp (basic)