(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy target creature and put a deathtouch counter on a creature you control. If you put a deathtouch counter on a Boss you control this way, you may destroy up to one target nonboss creature.
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Haste, first strike
Whenever Stone Hill Renegade attacks, Stone Hill Renegade deals 1 damage to its controller. At the beginning of each upkeep, the player with the least number creatures gains control of Stone Hill Renegade. If two or more players are tied for most number of creatures, one of those players gains control of Stone Hill Renegade at random. 2/2
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Enchant creature
At the end of each phase, remove all damage from enchanted creature. "If I keep all these monsters alive, eventually they'll wear down my enemies." -Eshmoon
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Flying
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.) Whenever an opponent casts their first noncreature spell each turn, target permanent you control gains indestructible until end of turn. 3/5
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Menace, hexproof
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) : Rassuria, Quichayan Terror gains deathtouch until end of turn.
When Rassuria dies, you may put a menace or a hexproof counter on target Boss. 3/3
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Vigilance
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) ![]() , : Destroy target enchantment and put a +1/+1 counter on up to one target creature.3/5
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Lifelink
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) When Zanzia, Life-Blessed dies, gain 1 life for each permanent you control and each card in your graveyard. 2/2
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Reward
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
: Glory-Wrought Golem can’t be blocked by nonlegendary creatures until end of turn.3/4
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: Gets +0/+1 until end of turn. Activate this ability only when you cast a sorcery and only if you control a creature with vigilance.2/2
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Lifelink
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) ![]() , : Target creature gets -1/-1 until end of turn. Up to one target creature you control gains a deathtouch counter.3/5
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Whenever you cast an instant or sorcery spell you may pay
![]() . If you do, tap target creature.Zialk is a master of every style, but many of his students have yet to master one.
2/1
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Deal 3+X damage to 1+X targets, where, X is the number of cards in your graveyard named Infamous Hellfire.
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Whenever a land enters the battlefield under your control, gain 1 life. If a Lair entered the battlefield, Adventurercatcher gets +1/+0 until end of turn.
0/1
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Enchant creature
If enchanted creature doesn't have flying, it has flying. If the enchanted creature already has flying, it cannot be blocked. |
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Reaper's Guild Reaving
(mythic)
Stone Hill Renegade
(uncommon)
Eshmoon's Glyph
(uncommon)
Yalko, the Unmoved Expression
(uncommon)
Rassuria, Quichayan Terror
(common)
Mylis, Silver Warden
(common)
Zanzia, Life-Blessed
(common)
Glory-Wrought Golem
(common)
White-Whiskered Ally
(common)
Sorliss, Slime Lord
(common)
Wind-Palm Green Belt
(common)
Infamous Hellfire
(common)
Adventurercatcher
(common)
Superior Wingcraft
(common)
Plains
(basic)




: Destroy target enchantment and put a +1/+1 counter on up to one target creature.
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
