(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Reward
![]() ![]() (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Create a token copy of target creature an opponent controls except that token has haste and "At the beginning of the next endstep, sacrifice this creature." |
Fury-Fist Adept attacks each turn if able.
Fury-Fist Adept can't block. Prevent all noncombat damage that would be dealt to Fury-Fist Adept. 4/1
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Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
At the beginning of your endstep, exile each creature card from an opponents' graveyard: Create X 1/1 green Saproling tokens, where X is the number of creature card exiled this way. : Target Saproling gains deathtouch until end of turn.4/5
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Equipped creature has prowess.
Whenever you cast an instant or sorcery, you may sacrifice Lightning Axe. If you do, deal 3 damage to any target. Equip ![]() |
![]() : Equipped creature gets +1/+0 until end of turn.
Equip ![]() |
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Flying
, : Tap target creature an opponent controls.There is no hope of escaping Hwalch's Dungeon.
2/3
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If Signature Spell-Slice targets a Boss, you may pay an additional
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Destroy target attacking creature. If you paid an additional , gain 5 life and create a 1/1 white Soldier token. |
Draw two cards.
Each opponent mills four cards. Lis-Yei may not be able to kill and eat Hwalch if he swam upon the merfolk, the seas are big, and offer time to plan.
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Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
At the beginning of your upkeep, you may sacrifice an artifact. If you do, draw a card, each opponent loses 2 life, and you gain 2 life. 2/2
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Enchant creature
When Specter's Cloak enters the battlefield, each opponent discards a card. When enchanted creature dies, each opponent discards a card. |
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Chooses 1–
●Destroy up to one target artifact, up to one target enchantment, and up to one target creature with flying. ●Create a 2/2 green Bear token, return a creature, artifact, enchantment, or land from your graveyard to your hand, and distribute two +1/+1 among any number of target creatures you control. |
Destroy target artifact and create a Treasure token.
"If I can't take your prized sword itself, then I'll take what I can get from it." -Preshayja, the Sword-Twirler
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Enchant land
Enchanted Land is an Island and loses all other abilities. At the beginning of your upkeep, if you control five or more Lairs, you gain control of enchanted land until end of turn and untap it. |
Hollyhock Mount can't be blocked by creatures with a power of 2 or less.
Hollyhock knights ride lizards, adept at running through the forests, climbing trees, and swimming through the lakes.
3/3
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Vassei's Mirrorwork
(rare)
Fury-Fist Adept
(uncommon)
Sonmei, Driel's Dream
(uncommon)
Lightning Axe
(uncommon)
Fire Whip
(common)
Long-Feather Angel
(common)
Signature Spell-Slice
(common)
Psychic Subjugation
(common)
Kerlinn, Inventorist
(common)
Specter's Cloak
(common)
Choose Your Specialty
(common)
Smelter's Grasp
(common)
Sunken Refuge
(common)
Hollyhock Mount
(common)
Island
(basic)





: Target Saproling gains deathtouch until end of turn.
: Tap target creature an opponent controls.


