(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deathtouch
![]() ![]() , Sacrifice Test Subject's Remains: Search your library for a card, put that card into your hand, then shuffle. Activate this ability only if you control a boss. If you control a Boss named Slesvi, Dark Coil, you may search your library for two cards instead.1/1
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Flash
When Flashfire Sorcerer enters the battlefield, you may deal X damage to target creature, where X is the mana value of target instant or sorcery. 3/4
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Lair of the Narcotic Eaters enters the battlefield tapped. If you control a Boss, when Lair of the Narcotic Eaters enters the battlefield you may sacrifice a basic land. If you do, Lair of the Narcotic Eaters enters the battlefield untapped.
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Enchant creature
Whenever enchanted creature attacks, it deals 1 damage to each creature the defending player controls. |
,- Sacrifice Bomb-Mad Boggart: Deal 2 damage to target player that was dealt damage by Bomb-Mad Boggart this turn.The boggart clans of the plains are a little smarter than the goblins of caves, mazes, and mountains. A little.
2/1
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Exile all instants and sorcery cards from all graveyards. Then, if ten or more instant and/or sorcery cards were exiled this way, put a flying counter on each Boss you control.
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Distribute a +1/+1 counter, a hexproof counter, a vigilance counter, a flying counter, and a trample counter among up to five creatures you control. You can't put more than two counters on a single creature this way.
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Hexproof
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) When Pfeilso, Spreading Slime dies, return a random instant or sorcery card from your graveyard to your hand. You gain life equal to that card's mana value. 2/2
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Scheming Pirate enters the battlefield with a first strike and a haste counter unless an opponent has you create a Treasure token instead.
2/3
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Hollyhock Mount can't be blocked by creatures with a power of 2 or less.
Hollyhock knights ride lizards, adept at running through the forests, climbing trees, and swimming through the lakes.
3/3
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Until end of turn target creature gains hexproof and "when this creature deals combat damage to a creature with flying, draw a card."
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Deathtouch
Even the most common creatures will kill a hero who can't comprehend protection.
1/1
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When Gold-Horn Ox enters the battlefield, any player may have you create three Treasure tokens. If they do, that player gains control of Gold-Horn Ox.
, Sacrifice Gold-Horn Ox: Draw two cards.0/4
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Draw two cards. Then, if you have seven or more cards in your hand, you may Scry 2.
"I've still got.... 6,328 spells you haven't seen." -Isvanna
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Test Subject's Remains
(rare)
Flashfire Sorcerer
(uncommon)
Lair of the Narcotic Eaters
(uncommon)
Scream in Rage
(uncommon)
Bomb-Mad Boggart
(common)
Blast-Wind Greeting
(common)
Evolution Spiral
(common)
Pfeilso, Spreading Slime
(common)
Scheming Pirate
(common)
Hollyhock Mount
(common)
Steal From the Skies
(common)
Typhoid Rats
(common)
Gold-Horn Ox
(common)
Two-Spells Ahead of You
(common)
Island
(basic)




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