(Generic)Isekai/Dungeon Test concepts: Virtual Booster

(Generic)Isekai/Dungeon Test concepts: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Angel Skeleton
Flying
{1}{2/w}{w}{2/b}{b}: Return Cherub of the Ossuary from your graveyard to the battlefield tapped. Activate this ability only if a creature you control died this turn.
2/3
 
 M 
Sorcery
Reward {3}{u}{u}{u} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Take an extra turn after this one. Draw an additional card during that turn's draw step. Exile Level Jump.
 U 
Legendary Creature – Human Warlock Boss
At the beginning of your upkeep, sacrifice a creature token. When you do, scry 1.
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever a creature you control dies, target creature an opponent controls gets -1/-1 until end of turn.
3/3
 U 
Artifact – Equipment
Whenever the equipped creature attacks, you may discard a card. If you do, draw a card.

Whenever you discard an instant or sorcery card, double the equipped creature's power until end of turn.

Equip {1}{r}
 U 
Legendary Creature – Human Warlock Boss
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever a creature you control dies, put a +1/+1 counter on Siquahi, Life-Taker and gain 1 life.
Remove two +1/+1 counters: Siquahi gains indestructible until end of turn. Activate this ability only during your turn.
2/2
 C 
Creature – Rat
{t}, Sacrifice Dualor's Second Citizens: Until end of turn, spells with Reward cost {1} more.
Uninterested mortals toil with neither hope nor fear nor hatred. The rats in Dualor have no hesitancy to civilization.
1/1
 C 
Instant
Target creature gets +3/+3 until end of turn.
"My strength is through the roof, and as of now, so is my body." -Kairu, Spear Master
 C 
Sorcery
Exile all instants and sorcery cards from all graveyards. Then, if ten or more instant and/or sorcery cards were exiled this way, put a flying counter on each Boss you control.
 C 
Legendary Creature – Orc Wizard Boss
Flash
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Mivalice, Hand of Pain dies, target opponent loses life equal to the number of cards in your hand.
2/2
 C 
Legendary Creature – Vampire Boss
Vigilance, deathtouch
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{1}: Salaxam, Moonlight Agent gains lifelink until end of turn.
When Salaxam dies, you may put a vigilance counter or a deathtouch counter on target Boss.
3/3
 C 
Legendary Creature – Lizard Boss
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Pisha, the Hammering Tail enters the battlefield, destroy target artifact.
{2}{r}: Pisha gets +X/+0 until end of turn, where X is the number of artifacts in target opponent's graveyard.
3/3
 C 
Artifact – Treasure
Reward {1} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Large Coin enters the battlefield tapped.

As long as you control three or more Treasure tokens, Large Coin is a colorless 1/1 creature in addition to its other types.
 C 
Creature – Spirit
Flying, menace

Whenever a creature you control dies, Dungeon Haunt gets +1/+0 until end of turn.
3/1
 C 
Legendary Creature – Goblin Boss
Haste
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
Discard an instant or sorcery: Create a 1/1 red Goblin token. You can activate this ability X times per turn, where X is the number of Bosses you control.
2/1
Island
 
 B 
Basic Land – Island

Cherub of the Ossuary (common, foil)
Level Jump (mythic)
Almia, Pox Prophet (uncommon)
Hellfire Spear (uncommon)
Siquahi, Life-Taker (uncommon)
Dualor's Second Citizens (common)
Giant Growth (common)
Blast-Wind Greeting (common)
Mivalice, Hand of Pain (common)
Salaxam, Moonlight Agent (common)
Pisha, the Hammering Tail (common)
Large Coin (common)
Dungeon Haunt (common)
Cranawl, Warren Chief (common)
Island (basic)