(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Rat Zombie
Whenever a nonrat, nonzombie creature you control dies, you may pay 3 life. If you do, create a 1/1 black Rat token and a 2/2 black Zombie token.
3/3
 U 
Legendary Creature – Horse Boss
vigilance
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever Doulyan, Untamed Prince attacks, you may put a vigilance counter on up to one other target Boss you control and untap it.
3/6
 U 
Instant
Until end of turn, double the toughness of target creature you control. If that creature is a Boss, it becomes immune to deathtouch and can't be targeted by spells or abilities your opponents control until end of turn.
 U 
Legendary Creature – Human Berserker Boss
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
As long as Dari, Death-Hammer Deviant is equipped, Dari has menace and Ward- pay 3 life.
Other equipped creatures you control get +2/-1 and ward- pay 1 life.
4/4
 C 
Legendary Creature – Slug Boss
Lifelink
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{3}{b},{t}: Target creature gets -1/-1 until end of turn. Up to one target creature you control gains a deathtouch counter.
3/5
 C 
Sorcery
Put a vigilance counter on up to two target creatures you control. Then, each creature you control with vigilance gets +1/+1 until end of turn.
 C 
Instant
Target creature gets +1/+2 and has Ward {1} until end of turn. If target creature is a Boss, it gains lifelink until end of turn.
 C 
Sorcery
When you cast Luck-Burster Bolt, if you control a tier 2 or higher creature, you pay {w/g}. If you do, destroy target artifact or enchantment.

Deal 3 damage to any target.
 C 
Instant
Destroy target artifact or enchantment. If one or more permanents was destroyed this way, draw two cards.
 C 
Legendary Creature – Basilisk Boss
Menace, hexproof
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{1}: Rassuria, Quichayan Terror gains deathtouch until end of turn.
When Rassuria dies, you may put a menace or a hexproof counter on target Boss.
3/3
 C 
Creature – Spirit
Flying, lifelink

{w/b}, Exile Hravol Road Ghosts from your graveyard: Gain 2 life.
Not all the things of the night want to kill.
2/3
 C 
Creature – Troll Druid
When Keeper of the Dangliss Glade enters the battlefield, you may return a Forest from your graveyard to your hand. If you control a Boss, you may return a Lair from your graveyard to your hand instead.

{4}{g}{g},{t}: Keeper of the Dangliss Glade fights target creature
5/5
 C 
Creature – Zombie Rogue
Flash
Until the beginning of your next endstep, you may cast the next creature spell you cast as if it has flash.
1/1
 C 
Instant
Reward {2}{u}{u} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)

Counter target spell. If a creature spell was countered this way, tap up to two target creatures that player controls. Otherwise, scry 2.
Swamp
 
 B 
Basic Land – Swamp

Plague Spreader (rare)
Doulyan, Untamed Prince (uncommon)
Extra Health Bar (uncommon)
Dari, Death-Hammer Deviant (uncommon)
Sorliss, Slime Lord (common)
Ready to Strike (common)
Holy Moon's Favor (common)
Luck-Burster Bolt (common)
Green Guillotine of Envy (common)
Rassuria, Quichayan Terror (common)
Hravol Road Ghosts (common)
Keeper of the Dangliss Glade (common)
Runner Virus Zombie (common)
Plans Forseen (common)
Swamp (basic)