(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Lair
{t}: Add {1}.
{t}: Add {r}, {g}, or {w}. Activate this ability only if you control a green boss.
 U 
Instant
Create a 0/3 blue Illusion token with "Spells and abilities that target creatures cost {1} more unless they target this creature" and "At the beginning of the next endstep, sacrifice this creature."
 U 
Creature – Vampire Archer
Pay 2 life: Fang Arrow Archer gets +2/-1 until end of turn. Activate this ability only once each turn.

{t},- Sacrifice Fang Arrow Archer: Deal 1 damage to target creature and that creature's controller. You gain 1 life.
2/2
 U 
Artifact – Equipment
Whenever the equipped creature attacks, you may discard a card. If you do, draw a card.

Whenever you discard an instant or sorcery card, double the equipped creature's power until end of turn.

Equip {1}{r}
 C 
Enchantment – Aura
Enchant creature
Enchanted creature and has flying and lifelink.

{4}{w}{w}, Sacrifice Wings of Yswang and the enchanted creature: Create a 4/4 white angel token with flying.
 C 
Instant
Destroy target creature with a power of 2 or less unless its controller discards a card.
 C 
Creature – Merfolk Wizard
Whenever Sea-Home Protector attacks, you may untap target Island you control. If you control a Boss, you may untap target Lair you control instead.
3/3
 C 
Legendary Creature – Cat Boss
Lifelink, haste
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{1}: H'Tolsh, Gloried Pouncer gains first strike until end of turn.
When H'Tolsh dies, you may put a lifelink or haste counter on target Boss.
3/3
 C 
Creature – Plant
Whenever a land enters the battlefield under your control, gain 1 life. If a Lair entered the battlefield, Adventurercatcher gets +1/+0 until end of turn.
0/1
 C 
Legendary Creature – Zombie Elf Boss
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
At the beginning of each opponent's endstep, if that player didn't play a land this turn, that player loses 2 life and return up to one target land from your graveyard to your hand.
2/2
 C 
Artifact Creature – Elemental Samurai
Reward {r/w}{r/w} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
First strike

Whenever another artifact enters the battlefield under your control, Slag Samurai gets +1/+0 until end of turn.
3/1
 C 
Creature – Human Soldier
When Guisarme Vanguard enters the battlefield, create a 1/1 white Soldier token if you control a Boss.
"For Preshayja!"
2/1
 C 
Legendary Creature – Wolf Boss
Vigilance
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{2}{2/g}{2/g}: Mekocz, Who'll Eat Everything gets +3/+3 until end of turn.
2/2
 C 
Creature – Human Shaman
{t}: Deal 1 damage to any target. If a permanent dealt damage this way would die, exile it instead.
2/2
Mountain
 
 B 
Basic Land – Mountain

Lair of Excess (rare)
Decoy Illusion (uncommon)
Fang Arrow Archer (uncommon)
Hellfire Spear (uncommon)
Wings of Yswang (common)
Sad Laugh (common)
Sea-Home Protector (common)
H'Tolsh, Gloried Pouncer (common)
Adventurercatcher (common)
Frolcic, Gloried Creation (common)
Slag Samurai (common)
Guisarme Vanguard (common)
Mekocz, Who'll Eat Everything (common)
Molten-Shot Mystic (common)
Mountain (basic)