(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Divine Purge costs
less for each Boss you control.
Destroy all non-Boss creatures. |
Stormwind Stalker can't be blocked.
Nothing escapes the wind when the winds puts its force into it.
3/3
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Pay 2 life: Fang Arrow Archer gets +2/-1 until end of turn. Activate this ability only once each turn.
,- Sacrifice Fang Arrow Archer: Deal 1 damage to target creature and that creature's controller. You gain 1 life.2/2
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Flying
Whenever Blaze-Breath Dragon attacks, you may discard an instant or sorcery from your hand. If you do, Blaze-Breath Dragon deals 2 damage to each nonlegendary creature that you don't control. 3/3
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Whenever you cast a spell from exile, scry 1.
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) ![]() , : Destroy target artifact. Target creature you control gains a first strike counter.3/5
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Flying
, : Tap target creature an opponent controls.There is no hope of escaping Hwalch's Dungeon.
2/3
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Flying
![]() ![]() ![]() ![]() : Return Cherub of the Ossuary from your graveyard to the battlefield tapped. Activate this ability only if a creature you control died this turn.2/3
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Deal 2 damage to any target, create 1/1 white Soldier token, and create a Treasure token.
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Enchant creature
Enchanted creature has protection from creatures with deathtouch. As long as an opponent controls an artifact or an enchantment, enchanted creature gets +2/+2. |
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
![]() : Ashell and Gruzmi, Heralds of Kairu gains first strike until end of turn.
![]() : Ashell and Gruzmi gains deathtouch until end of turn.
At the beginning of your endstep, if Ashell and Gruzmi has first strike and deathtouch, sacrifice it. When Ashell and Gruzmi is sacrificed this way you may cast a Boss from your hand as if it had flash for less.4/4
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Flying
When Psychic-Eye Drake enters the battlefield, target opponent reveals their hand. 1/2
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Hexproof
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) ![]() : Until end of turn prevent all combat damage that ,would be dealt to and dealt by Flazzoir, Shelled Stalwart .1/3
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Discard a noncreature card,
: Target creature gets -1/-1 until end of turn.Holding the scythe by only the very end, she can reach you, even if you think she can't.
2/3
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As an additional cost to cast Severing Slash, an attacking creature you control doesn't untap during its controller's next untap step.
Deal 7 damage to target creature and destroy all artifacts attached to that creature. |
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Divine Purge
(rare)
Stormwind Stalker
(uncommon)
Fang Arrow Archer
(uncommon)
Blaze-Breath Dragon
(uncommon)
Blillip, Hell-Scaler
(common)
Long-Feather Angel
(common)
Cherub of the Ossuary
(common)
Divlae's War Spoils
(common)
Sensation of the Natural
(common)
Ashell and Gruzmi, Heralds of Kairu
(common)
Psychic-Eye Drake
(common)
Flazzoir, Shelled Stalwart
(common)
Scythe-Slash Slayer
(common)
Severing Slash
(common)
Mountain
(basic)


less for each Boss you control.


,- Sacrifice Fang Arrow Archer: Deal 1 damage to target creature and that creature's controller. You gain 1 life.



