(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Reward {1}{u}{r} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Create a token copy of target creature an opponent controls except that token has haste and "At the beginning of the next endstep, sacrifice this creature."
 U 
Instant
Put a first strike counter on target creature and that creature gets +2/+1 until end of turn. If you spent both {r} and {w} casting Swift Grace, that creature gains doublestrike until end of turn.
"Those who only use magic always understimate combat skills."-Preshayja, First Floor Boss
 U 
Instant
If you control a creature with Tier 1, you may cast Boss's Deflection for {2}{u}. If you control a creature with Tier 2, you may cast Boss's Deflection for {1}{u}. If you control a creature with Tier 3, you may cast Boss's Deflection for {u}. If you control a creature with Tier 4, you may tap that creature to cast Boss's Deflection.

Counter target spell
 U 
Artifact Creature – Food Ooze Skeleton
Reward {2} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
If Gelatin Skeleton would be put into your graveyard from the battlefield and Gelatin Skeleton wasn't sacrificed, return Gelatin Skeleton to your hand instead.

{2},{t}, Sacrifice Gelatin Skeleton: You gain 3 life.
2/2
 C 
Artifact – Equipment
{1}{u}: Tap target creature blocking the equipped creature. It gets -1/-0 until end of turn. It doesn't untap during its controller's next untap step.

Equip {1}{u}
 C 
Creature – Drake
Flying
When Psychic-Eye Drake enters the battlefield, target opponent reveals their hand.
1/2
 C 
Legendary Creature – Elf Goblin Boss
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{1}{r}: Ashell and Gruzmi, Heralds of Kairu gains first strike until end of turn.
{1}{g}: Ashell and Gruzmi gains deathtouch until end of turn.

At the beginning of your endstep, if Ashell and Gruzmi has first strike and deathtouch, sacrifice it. When Ashell and Gruzmi is sacrificed this way you may cast a Boss from your hand as if it had flash for {3} less.
4/4
 C 
Creature – Vampire Knight
Whenever an opponent casts a spell during the combat phase, Blood-Sworn Knight gets +1/+0 and gains first strike until end of turn.
0/3
 C 
Land – Lair
Lair of Patient Zero enters the battlefield tapped.
{t}: Add {u} or {b}.
{4},{t}: Each creature you control with a Tier gets +1/+1 until end of turn.
 C 
Sorcery
Destroy target nonland permanent with a mana value of three or less and return target card with a mana value of 3 or less from your graveyard to your hand.
 C 
Creature – Rat
{t}, Sacrifice Dualor's Second Citizens: Until end of turn, spells with Reward cost {1} more.
Uninterested mortals toil with neither hope nor fear nor hatred. The rats in Dualor have no hesitancy to civilization.
1/1
 C 
Creature – Snake
Guardian of the Excess gets +1/+1 for each Lair you control.

When Guardian of the Excess dies, sacrifice a Lair. If a Lair was put into your graveyard this way, draw a card.
1/4
 C 
Legendary Creature – Vampire Boss
Vigilance, deathtouch
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{1}: Salaxam, Moonlight Agent gains lifelink until end of turn.
When Salaxam dies, you may put a vigilance counter or a deathtouch counter on target Boss.
3/3
 C 
Creature – Rat
Deathtouch
Even the most common creatures will kill a hero who can't comprehend protection.
1/1
Forest
 
 B 
Basic Land – Forest

Vassei's Mirrorwork (rare)
Swift Grace (uncommon)
Boss's Deflection (uncommon)
Gelatin Skeleton (uncommon)
Ice Lance (common)
Psychic-Eye Drake (common)
Ashell and Gruzmi, Heralds of Kairu (common)
Blood-Sworn Knight (common)
Lair of Patient Zero (common)
Violent Transference (common)
Dualor's Second Citizens (common)
Guardian of the Excess (common)
Salaxam, Moonlight Agent (common)
Typhoid Rats (common)
Forest (basic)