(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Sorcery
Create two tapped Food tokens. Then, create a tapped Treasure token for each Food you control. If four or more Treasure tokens were created this way, draw a card.
 
 R 
Creature – Rat Zombie
Whenever a nonrat, nonzombie creature you control dies, you may pay 3 life. If you do, create a 1/1 black Rat token and a 2/2 black Zombie token.
3/3
 U 
Instant
Put a first strike counter on target creature and that creature gets +2/+1 until end of turn. If you spent both {r} and {w} casting Swift Grace, that creature gains doublestrike until end of turn.
"Those who only use magic always understimate combat skills."-Preshayja, First Floor Boss
 U 
Land – Lair
Lair of the Fawning Shut-In enters the battlefield tapped. If you control a Boss, when Lair of the Fawning Shut-In enters the battlefield you may sacrifice a basic land. If you do, Lair of the Fawning Shut-In enters the battlefield untapped.
{t}: Add {g} or {u}
 U 
Instant
As an additional cost to cast Destroy Your Lair, sacrifice a Lair.

Destroy target creature and a random creature controlled by the same player.
 C 
Creature – Angel
Flying
At the beginning of your endstep, if you lost life this turn, target opponent exiles their graveyard.
3/3
 C 
Sorcery
Each player sacrifices a nonlegendary creature and gains life equal to the total toughness of all creatures sacrificed this way.
 C 
Sorcery
Each opponent sacrifices a creature. If a nontoken creature was sacrificed this way, target creature you control gets +2/+0 until end of turn.
 C 
Instant
As an additional cost to cast Severing Slash, an attacking creature you control doesn't untap during its controller's next untap step.

Deal 7 damage to target creature and destroy all artifacts attached to that creature.
 C 
Instant
Counter target spell that was cast for its reward cost unless that player pays {1}.
"I might not be spending money, but it's still a paywall." -Eshmoon
 C 
Enchantment
If a creature that was dealt damage this turn would die, exile it instead.
 C 
Legendary Creature – Human Knight Boss
Doublestrike
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
Preshayja, the Sword-Twirler has vigilance as long as Preshayja is enchanted.
"Inevitable, painful death lies ahead, or at least, the promise of it does for me."- Preshayja, first floor boss.
1/2
 C 
Instant
Target creature gets -2/-2 until end of turn and another target creature gets -1/-1 until end of turn.
 C 
Artifact – Equipment
Equipped creature gets +0/+2 and has "{t}: Add {w}{u}. Spend this mana only to cast instants or pay for equip costs."

Equip -{w}{u}
Island
 
 B 
Basic Land – Island

Farmer's Hustle (uncommon, foil)
Plague Spreader (rare)
Swift Grace (uncommon)
Lair of the Fawning Shut-In (uncommon)
Destroy Your Lair (uncommon)
Psychopomp Punisher (common)
Sanguine Dance (common)
Reaper's Rondo (common)
Severing Slash (common)
Not Quite Free (common)
Burning Void (common)
Preshayja, the Sword-Twirler (common)
Encroaching Black Miasma (common)
Coiling Eel Scepter (common)
Island (basic)