(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Lose ten life, then draw ten cards.

As long as Read the Darkest Tome is in your graveyard, you don't have a maximum handsize and spells you cast cost an additional 1 life to cast.
 U 
Legendary Creature – Wurm Boss
Hexproof
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
As long as Xolth, the Sleek Scale is tapped, Lairs you control have "Whenever this land adds mana, it adds one additional mana of that color.
5/5
 U 
Legendary Creature – Dragon Boss
Flying
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever you cast an instant or sorcery spell, target creature you control gets +1/+0 and gains haste and hexrpoof until end of turn.
2/5
 U 
Instant
Until end of turn, target creature gets +3/+1 and has hexproof, indestructible, and first strike until end of turn.
Shemla's fury made the Hollyhock Knights tremble
 C 
Creature – Centaur Knight
When Ambrussan Sentinel enters the battlefield, target Boss you control gains first strike and trample until end of turn.
"I'll serve the lord the Ambrussan woods, whoever that may be."
4/4
 C 
Creature – Goblin Shaman
Collection Persecutor can’t block.

{1}{r}: Collection Persecutor gets +1/+0 for each artifact your opponents control. Activate this ability only once each turn.
2/2
 C 
Creature – Angel
Flying
When Shepherd of the Fallen enters the battlefield, gain 1 life for each creature card in your graveyard.
3/5
 C 
Land – Lair
Lair of the Hateful enters the battlefield tapped.
{t}: Add {b} or {r}.
{4},{t}: Each creature you control with a Tier gets +1/+1 until end of turn.
 C 
Creature – Human Minion
Haste
{t}: Untap target Lair
"Lady Fallash, I've made sure that your keep remained spotless while you conquering the Chowair Metropolis."
0/1
 C 
Creature – Angel Skeleton
Flying
{1}{2/w}{w}{2/b}{b}: Return Cherub of the Ossuary from your graveyard to the battlefield tapped. Activate this ability only if a creature you control died this turn.
2/3
 C 
Artifact – Fungus Food
{w/b}{g/b},{t}: Exile target land card from a graveyard and target creature you control gets +2/+1 until end of turn.

{2},{t}.”, Sacrifice this artifact: You gain 3 life.
 C 
Creature – Elemental Knight
Flying, vigilance

Exile Flying Fortress Guard: Flying Fortress Guard's owner creates four Treasure tokens. Only opponents may activate this ability.
3/7
 C 
Legendary Creature – Zombie Boss
Deathtouch, haste
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Zerx, Stinky Zombie dies, you pay {b}. If you do, each opponent loses 1 life.
3/3
 C 
Creature – Demon Knight
Defender
Whenever a Boss you control dies, you may pay {1}{b}. If you do, put a +1/+1 counter on Axe-Guard Demon.
Vakir found Giedes' fortress more heavily guarded than she had imagined.
5/5
Forest
 
 B 
Basic Land – Forest

Read the Darkest Tome (rare)
Xolth, the Sleek Scale (uncommon)
Lansis, Spell Breath (uncommon)
Way of the Wilderness (uncommon)
Ambrussan Sentinel (common)
Collection Persecutor (common)
Shepherd of the Fallen (common)
Lair of the Hateful (common)
Fallash's Maid (common)
Cherub of the Ossuary (common)
Platter of Morels (common)
Flying Fortress Guard (common)
Zerx, Stinky Zombie (common)
Axe-Guard Demon (common)
Forest (basic)