(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Trample
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost ![]() Whenever you cast your first instant or sorcery spell that targets a creature or player each turn, you may discard an instant or sorcery card. If you do, copy that spell up to X times at random, where X is the discarded card's mana value. You may choose new targets for each copy. 6/5
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Choose two. If you control a white Boss, choose three instead.
• Creatures you control get +2/+2 until end of turn. • Exile target creature or enchantment. • Creatures you control gain first strike and lifelink until end of turn. • until end of turn, you and permanents you control have Ward ![]() |
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
At the beginning of your endstep, exile each creature card from an opponents' graveyard: Create X 1/1 green Saproling tokens, where X is the number of creature card exiled this way. ![]() 4/5
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Candy Cave enters the battlefield tapped.
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Reward
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If Signature Spell-Slice targets a Boss, you may pay an additional
![]() Destroy target attacking creature. If you paid an additional ![]() |
Enchant creature
When Specter's Cloak enters the battlefield, each opponent discards a card. When enchanted creature dies, each opponent discards a card. |
Flash
When Untouched Abandoned enters the battlefield, cards in your hand with Reward may be cast as if they had flash until end of turn. "I'm sure there's a reason no one ventures into these ancient ruins." -Eshmoon the Healer
1/3
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Whenever Loot Scout deals combat damage to a player, create a tapped Treasure token.
Loot can be found anywhere by those who know where to look.
1/1
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Reward
![]() ![]() ![]() Flash Enchant creature Enchanted creature gets +3/+3. |
First strike
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) When Baawlind, Future Eye dies, scry X, where X is the number of cards in your hand. 2/2
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When Gold-Horn Ox enters the battlefield, any player may have you create three Treasure tokens. If they do, that player gains control of Gold-Horn Ox.
![]() 0/4
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Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
At the beginning of your upkeep, target creature you control gets +2/+0 and gains vigilance until end of turn. 2/2
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Flying
Whenever you cast an enchantment spell, you may tap target creature. 1/2
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Lowi, Fate Prophet
(rare, foil)
White Withstanding
(rare)
Sonmei, Driel's Dream
(uncommon)
Candy Cave
(uncommon)
Sparking Battery
(uncommon)
Signature Spell-Slice
(common)
Specter's Cloak
(common)
Untouched Abandoned
(common)
Loot Scout
(common)
Blessing of Strength
(common)
Baawlind, Future Eye
(common)
Gold-Horn Ox
(common)
Plauch, Pride Hero
(common)
Sleep Song Siren
(common)
Mountain
(basic)