(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Lose ten life, then draw ten cards.

As long as Read the Darkest Tome is in your graveyard, you don't have a maximum handsize and spells you cast cost an additional 1 life to cast.
 U 
Creature – Bird
Flying
When Fetching Pelican dies, if you control a blue or a white Boss, you may return up to one target artifact card from your graveyard to your hand.
2/2
 U 
Creature – Elf Warlock
When Blood Ritual Warlock enters the battlefield, each player sacrifices a creature.

{2}{g}{g}: Blood Ritual Warlock gets +X/+X until end of turn where X is the number of creatures that died this turn.
2/2
 U 
Sorcery
Double the power and toughness of creature tokens you control until end of turn.
 C 
Land – Lair
Lair of the Governing Body enters the battlefield tapped.
{t}: Add {w} or {u}.
{4},{t}: Each creature you control with a Tier gets +1/+1 until end of turn.
 C 
Artifact – Fungus Food
{w/b}{g/b},{t}: Exile target land card from a graveyard and target creature you control gets +2/+1 until end of turn.

{2},{t}.”, Sacrifice this artifact: You gain 3 life.
 C 
Creature – Angel
Flying
{w},{t}: Tap target creature an opponent controls.
There is no hope of escaping Hwalch's Dungeon.
2/3
 C 
Creature – Horror
Flash
When Untouched Abandoned enters the battlefield, cards in your hand with Reward may be cast as if they had flash until end of turn.
"I'm sure there's a reason no one ventures into these ancient ruins." -Eshmoon the Healer
1/3
 C 
Instant
Exile target creature you control. Create a 4/4 blue and green Illusion token with trample "At the beginning of your endstep, exile this creature. If this creature is exiled this way, return the creature you exiled casting Monstrous Mist Form to the battlefield tapped."
 C 
Creature – Merfolk Wizard
Whenever Sea-Home Protector attacks, you may untap target Island you control. If you control a Boss, you may untap target Lair you control instead.
3/3
 C 
Artifact
{r},{t}: Damage dealt by target sorcery spell can't be prevented.

Sacrifice Dragonfire Shard: Add {r} for each Boss you control.
 C 
Instant
Reward {1} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Each opponent sacrifices an enchantment.
"I see you, covered in blessings and curses. How grotesque you weakness is." -Slesvi, 4th Floor Boss
 C 
Enchantment – Aura
Reward {2/g}{2/g}{2/g} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Flash
Enchant creature
Enchanted creature gets +3/+3.
 C 
Creature – Merfolk Minion
Flash
When Isd-Nahglam's Courrier enters the battlefield, untap target Boss you control.

{t}, Sacrifice Isd-Nahglam's Courrier: Untap target Boss.
0/2
Forest
 
 B 
Basic Land – Forest

Read the Darkest Tome (rare)
Fetching Pelican (uncommon)
Blood Ritual Warlock (uncommon)
Horde Might (uncommon)
Lair of the Governing Body (common)
Platter of Morels (common)
Long-Feather Angel (common)
Untouched Abandoned (common)
Monstrous Mist Form (common)
Sea-Home Protector (common)
Dragonfire Shard (common)
Slesvi's Binding (common)
Blessing of Strength (common)
Isd-Nahglam's Courrier (common)
Forest (basic)