(Generic)Isekai/Dungeon Test concepts: Virtual Booster

(Generic)Isekai/Dungeon Test concepts: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Choose two. If you control a green Boss, choose three instead.
• Target creature gets +3/+3 until end of turn.
• Return target permanent card from your graveyard to your hand.
• Prevent all damage that would be dealt to you and permanents you control until end of turn.
• Put a nonlegendary green creature from your hand onto the battlefield.
 U 
Creature – Plant
Other creatures you control have Ward {1}.
"Nature sides with me"- Bruchosja, Boss of the fourth floor
2/2
 U 
Legendary Creature – Human Scout Boss
Ward {1}
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever Jazmi, Varwood Tracker or another Boss you control deals combat damage to an opponent, if you haven't drawn your second card this turn, you may draw a card.
3/6
 U 
Creature – Human Shark
{u}{u}, Exile Wereshark: Create a 3/3 blue Shark token with "this creature gets +1/+1 for Merfolk opponents control."
Wereshark gets +1/+1 for each Merfolk opponents control.
2/1
 C 
Creature – Wolf
{w}: Gets +0/+1 until end of turn. Activate this ability only when you cast a sorcery and only if you control a creature with vigilance.
2/2
 C 
Artifact – Equipment
{1}{r}: Equipped creature gets +1/+0 until end of turn.

Equip {1}
 C 
Creature – Goblin Pirate
Scheming Pirate enters the battlefield with a first strike and a haste counter unless an opponent has you create a Treasure token instead.
2/3
 C 
Creature – Elf Assassin
Sacrifice an enchantment: Target creature gains deathtouch until end of turn.
1/2
 C 
Instant
Target creature you control gains hexproof until end of turn. If Arcane Protection isn't a copy and targeted a Boss this way, you may cast a copy of Arcane Protection.
 C 
Artifact – Fungus Food
{w/b}{g/b},{t}: Exile target land card from a graveyard and target creature you control gets +2/+1 until end of turn.

{2},{t}.”, Sacrifice this artifact: You gain 3 life.
 C 
Creature – Rat
{t}, Sacrifice Dualor's Second Citizens: Until end of turn, spells with Reward cost {1} more.
Uninterested mortals toil with neither hope nor fear nor hatred. The rats in Dualor have no hesitancy to civilization.
1/1
 C 
Legendary Creature – Orc Cleric Boss
Lifelink
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Mor Gaush, Hand of Illness dies, target opponent loses X life, where X is the number of Bosses in your graveyard.
1/1
 C 
Sorcery
Each opponent reveals their hand. Choose a creature from any one of them. That player discards that card. When a creature card is discarded this way, target creature that player controls gets -X/-X until end of turn, where X is the discarded creature's mana value.
 C 
Artifact Creature – Golem
Reward {5} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
{3}: Glory-Wrought Golem can’t be blocked by nonlegendary creatures until end of turn.
3/4
Forest
 
 B 
Basic Land – Forest

Green Greatness (rare)
Dangliss Vines (uncommon)
Jazmi, Varwood Tracker (uncommon)
Wereshark (uncommon)
White-Whiskered Ally (common)
Fire Whip (common)
Scheming Pirate (common)
Dark Elf Blight Hexer (common)
Arcane Protection (common)
Platter of Morels (common)
Dualor's Second Citizens (common)
Mor Gaush, Hand of Illness (common)
Banshee's Wail (common)
Glory-Wrought Golem (common)
Forest (basic)