(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Sacrifice Glow of Jealousy: Players can't lose or gain life this turn.

At the beginning of your upkeep, exile target nonland permanent, target nonbasic land, and target card in a graveyard from each opponent who has eight or more cards in their hand unless that player discards seven cards.
 U 
Instant
If you control a creature with Tier 1, you may cast Boss's Deflection for {2}{u}. If you control a creature with Tier 2, you may cast Boss's Deflection for {1}{u}. If you control a creature with Tier 3, you may cast Boss's Deflection for {u}. If you control a creature with Tier 4, you may tap that creature to cast Boss's Deflection.

Counter target spell
 U 
Legendary Creature – Starfish Boss
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
If an opponent would scry, that player draws a card, then mills five cards instead.
2/4
 U 
Creature – Elf Knight
Whenever Hollyhock Bloom Knight or another creature you control attacks, you may untap target basic Forest you control.
The Hollyhock Knights are dilligent in keeping Quichay Wilds safe.
3/2
 C 
Creature – Goblin Scout
Whenever Loot Scout deals combat damage to a player, create a tapped Treasure token.
Loot can be found anywhere by those who know where to look.
1/1
 C 
Creature – Rat
{2/b}{2/b},{t}: Exile target creature from an opponent's graveyard and put a +1/+1 counter on Haldim Great Rat.
2/1
 C 
Creature – Crab
You may spend {u} mana as though it were {c}{c} to pay for equip costs that target Knife Tyrant Crab.
4/4
 C 
Artifact – Fungus Food
{w/b}{g/b},{t}: Exile target land card from a graveyard and target creature you control gets +2/+1 until end of turn.

{2},{t}.”, Sacrifice this artifact: You gain 3 life.
 C 
Enchantment – Aura
Reward {2/g}{2/g}{2/g} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Flash
Enchant creature
Enchanted creature gets +3/+3.
 C 
Sorcery
As you cast Consecrating Dance, you may pay {b/g}.

Gain 5 life. If you spent black or green mana casting Consecrating Dance, exile up to two target cards from an opponent's graveyard.
 C 
Land – Lair
Lair of the Governing Body enters the battlefield tapped.
{t}: Add {w} or {u}.
{4},{t}: Each creature you control with a Tier gets +1/+1 until end of turn.
 C 
Creature – Snake
Deathtouch
{1}{r}: Until end of turn, damage dealt by True-Death Taipan can't be prevented.
{1}{r}: Until end of turn, if a creature dealt damage by True-Death Taipan would die, exile that creature instead.
1/1
 C 
Artifact
{2},{t}: Deal 1 damage to target creature and Scry 1. If you control a blue Boss and a red Boss, you may deal 2 damage to target creature and scry 2 instead.
 C 
Instant
Target creature gets -2/-2 until end of turn and another target creature gets -1/-1 until end of turn.
Swamp
 
 B 
Basic Land – Swamp

Glow of Jealousy (rare)
Boss's Deflection (uncommon)
Quiqui of the Prenther Trench (uncommon)
Hollyhock Bloom Knight (uncommon)
Loot Scout (common)
Haldim Great Rat (common)
Knife Tyrant Crab (common)
Platter of Morels (common)
Blessing of Strength (common)
Consecrating Dance (common)
Lair of the Governing Body (common)
True-Death Taipan (common)
Firesight Wand (common)
Encroaching Black Miasma (common)
Swamp (basic)