(Generic)Isekai/Dungeon Test concepts: Virtual Booster

(Generic)Isekai/Dungeon Test concepts: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact – Equipment
Reward {r/w}{r/w}{r/w} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
If Divine Flame Double-Axe was cast for its reward cost, you may attach it to target creature when it enters the battlefield.
Equipped creature has doublestrike and "Whenever this creature attacks, you may destroy another target artifact. If you do, put a +1/+1 counter on the equipped creature."
Equip {1}{r/w}{r/w}
 U 
Creature – Faerie Wizard
Flash, flying
When Weighted-Wing Pixie, tap target creature.
{1}{b}{b}, Sacrifice Weighted-Wing Pixie: Destroy target tapped creature.
2/2
 U 
Artifact Land – Food Lair
Candy Cave enters the battlefield tapped.
{t}: Add {c}.
{t}: Add one mana of any color another Lair you control could produce.

{2},{t}.”, Sacrifice this artifact: You gain 3 life.
 U 
Legendary Creature – Kor Artificer Boss
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever Nuvilee, Forge-Frenzied attacks, Nuvilee gets +X/+X until end of turn, where X is the number of artifacts that entered the battlefield under your control this turn. If X is 0 or less, create a tapped Treasure token instead.
3/1
 C 
Artifact – Equipment
Reward {0} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature gets +0/+3 and has "Untap this creature during each player's untap step."

Equip {3}
 C 
Creature – Human Wizard
Auras you cast that target Priest of Many Blessings cost {1} less for each Aura attached to Priest of Many Blessings.
1/3
 C 
Artifact
{r},{t}: Damage dealt by target sorcery spell can't be prevented.

Sacrifice Dragonfire Shard: Add {r} for each Boss you control.
 C 
Creature – Lammasu
Flying
Whenever a permanent you own is exiled, if you control a Boss, scry 1 and create a tapped Treasure token.
Hwalch's knowledge extends far beyond the Zevbrenkh Sea.
3/3
 C 
Creature – Merfolk Rogue
{t}: Draw a card, then discard a card.
The Sea of Kalth is filled with treasures, but few except the merfolk risk the treacherous waters.
1/1
 C 
Instant
Cast Lament of the Lonely only if you control exactly one creature.

Draw two cards, lose two life, and create two tapped Treasure tokens.
 C 
Instant
Draw two cards.

Each opponent mills four cards.
Lis-Yei may not be able to kill and eat Hwalch if he swam upon the merfolk, the seas are big, and offer time to plan.
 C 
Enchantment – Aura
Flash
Reward {2/u}{u} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Enchant creature you control
Enchanted creature has "When this creature deals combat damage to a player, scry X, where X is the damage this creature dealt. If you scry 3 or more cards this way, enchanted creature doesn't untap during your next untap step.
 C 
Legendary Creature – Vampire Boss
Vigilance, deathtouch
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{1}: Salaxam, Moonlight Agent gains lifelink until end of turn.
When Salaxam dies, you may put a vigilance counter or a deathtouch counter on target Boss.
3/3
 C 
Artifact – Equipment
Reward {2} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature gets +2/+1.

Whenever equipped creature dies, create a 1/1 red Goblin token.

Equip {1}{r}
Forest
 
 B 
Basic Land – Forest

Divine Flame Double-Axe (rare)
Weighted-Wing Pixie (uncommon)
Candy Cave (uncommon)
Nuvilee, Forge-Frenzied (uncommon)
Giant Performance Fan (common)
Priest of Many Blessings (common)
Dragonfire Shard (common)
Second Floor Surveyor (common)
Merfolk Looter (common)
Lament of the Lonely (common)
Psychic Subjugation (common)
Curse of Endless Possibility (common)
Salaxam, Moonlight Agent (common)
Rumblo's Hardhat (common)
Forest (basic)