(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Illusion Boss
Defender, Flash
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
When Vassei, Volatile Reflection enters the battlefield, name a creature.
Whenever a creature you don’t control with the chosen name attacks, Vassei deals damage equal to that creature’s power to its owner.
5/5
 U 
Enchantment – Aura
Enchant creature
If an unenchanted creature would deal combat damage to the enchanted creature, that damage is reduced by 3.
 U 
Sorcery
Target player reveals their hand. You choose an instant, sorcery, or legendary creature card from that player's hand. That player discards that card.
 U 
Instant
Create a token copy of target creature you control with "Sacrifice this creature at the beginning of each endstep". Nontoken creatures with that name loses all abilities until end of turn.
 C 
Creature – Demon Knight
Defender
Whenever a Boss you control dies, you may pay {1}{b}. If you do, put a +1/+1 counter on Axe-Guard Demon.
Vakir found Giedes' fortress more heavily guarded than she had imagined.
5/5
 C 
Creature – Giant Warrior
Haste
Whenever you cast a spell for its reward cost, Club-Clunk Vanguard gains trample until end of turn.
6/5
 C 
Legendary Creature – Human Knight Boss
Doublestrike
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
Preshayja, the Sword-Twirler has vigilance as long as Preshayja is enchanted.
"Inevitable, painful death lies ahead, or at least, the promise of it does for me."- Preshayja, first floor boss.
1/2
 C 
Creature – Human Monk
{2}{r}{w}: Fury-Fist Novice gets +2/+0 and gains lifelink until end of turn. Activate this ability only once each turn.
The Fury Fist War Sages rule the Sagrein Stone Pillar Lands, attracting initiates seeking power and purpose in life.
1/2
 C 
Sorcery
Destroy target nonland permanent with a mana value of three or less and return target card with a mana value of 3 or less from your graveyard to your hand.
 C 
Instant
Until end of turn target creature gains hexproof and "when this creature deals combat damage to a creature with flying, draw a card."
 C 
Creature – Treefolk Warrior
Reach

{1}{w}{w}: Until end of turn, Redwood Guardian can block an additional creature.
5/5
 C 
Enchantment – Aura
Flash
Reward {2/g} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Enchant creature you control
All creature able to block the enchanted creature do so.
At the beginning of your endstep, if the enchanted didn't attack, exile two lands you control until the beginning of your next endstep.
 C 
Legendary Creature – Orc Cleric Boss
Lifelink
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Mor Gaush, Hand of Illness dies, target opponent loses X life, where X is the number of Bosses in your graveyard.
1/1
 C 
Instant
Target creature you control gains hexproof until end of turn. If Arcane Protection isn't a copy and targeted a Boss this way, you may cast a copy of Arcane Protection.
Swamp
 
 B 
Basic Land – Swamp

Vassei, Volatile Reflection (rare)
Gift of Gracious Blessings (uncommon)
Disconcert (uncommon)
Astral Attendance (uncommon)
Axe-Guard Demon (common)
Club-Clunk Vanguard (common)
Preshayja, the Sword-Twirler (common)
Fury-Fist Novice (common)
Violent Transference (common)
Steal From the Skies (common)
Redwood Guardian (common)
Curse of Howling (common)
Mor Gaush, Hand of Illness (common)
Arcane Protection (common)
Swamp (basic)