(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Whenever the equipped creature attacks, it gets +X+0 until end of turn, where X is the number of nonbasic lands the defending player controls unless that player has you create two Treasure tokens instead.

Equip- Tap three untapped basic lands
 U 
Sorcery
Flames of Punishment costs {1} less for each red Boss you control.

Deal 7 damage to target creature. If a creature dealt damage this way would die, exile it instead and deal 3 damage to that creature's controller.
 U 
Creature – Human Shark
{u}{u}, Exile Wereshark: Create a 3/3 blue Shark token with "this creature gets +1/+1 for Merfolk opponents control."
Wereshark gets +1/+1 for each Merfolk opponents control.
2/1
 U 
Enchantment – Aura
Reward {u}{b} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Enchant creature
Whenever a player draws a card other than the first card they draw each turn, enchanted creature gets +1/+1 until end of turn.
 C 
Instant
As you cast Golden Loot, you may exile a card named Golden Loot from your graveyard.
Reward {1} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Create a Treasure token. If you exiled a card named Golden Loot while casting this spell, create two Treasure tokens instead.
 C 
Artifact Creature – Aurochs Food
Trample

{2},{t}, Sacrifice this artifact: You gain 3 life.

When is paid {g} to activate an ability that sacrifices Crusher Cow, put a +1/+1 counter on target creature you control.
4/4
 C 
Creature – Centaur Warrior
Whenever Varwoods Hunter attacks, if you control three or more Lairs Varwoods Hunter gets +1/+1 and gains trample until end of turn.
Even if they're bosses, denizens of the first floor should be wary of anyone unknown showing up.
3/1
 C 
Legendary Creature – Elf Wizard Boss
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
During your combat phase, instants you cast cost {1} less for each untapped creature you control.
2/2
 C 
Legendary Creature – Orc Cleric Boss
Lifelink
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Mor Gaush, Hand of Illness dies, target opponent loses X life, where X is the number of Bosses in your graveyard.
1/1
 C 
Legendary Creature – Octopus Boss
Whenever Glopsci, Tentacles in Everything deals combat damage to a player, tap target nonland permanent that player controls. That permanent doesn't untap during its controller's next untap step.
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{3}{u},{t}: Return target tapped nonland permanent to its owner's hand.
3/5
 C 
Creature – Human Shaman
{t}: Deal 1 damage to any target. If a permanent dealt damage this way would die, exile it instead.
2/2
 C 
Legendary Creature – Lizard Boss
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{g/w}: Frilled Wonder, Sol-Allain gains vigilance until end of turn.
{1}{w}{g},{t}: Put a +1/+1 counter on another target creature.
When Frilled Wonder dies, if you control another creature with one or more +1/+1 counters, you may cast a Boss from your hand as if it had flash. If you do, that boss enters with two +1/+1 counters.
4/4
 C 
Creature – Treefolk Warrior
Reach

{1}{w}{w}: Until end of turn, Redwood Guardian can block an additional creature.
5/5
 C 
Creature – Drake
Flying
When Psychic-Eye Drake enters the battlefield, target opponent reveals their hand.
1/2
Mountain
 
 B 
Basic Land – Mountain

Harvest Scythe (rare)
Flames of Punishment (uncommon)
Wereshark (uncommon)
Aether-Formed Spellbook (uncommon)
Golden Loot (common)
Crusher Cow (common)
Varwoods Hunter (common)
Fanlaed, Raised by Beasts (common)
Mor Gaush, Hand of Illness (common)
Glopsci, Tentacles in Everything (common)
Molten-Shot Mystic (common)
Frilled Wonder, Sol-Allain (common)
Redwood Guardian (common)
Psychic-Eye Drake (common)
Mountain (basic)