(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Elf Noble Boss
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
If a creature would die, exile that creature instead and create a Food token.
At the beginning of your endstep, if your life total is five or more than your starting life total, lose 1 life and draw a card.
4/7
 U 
Legendary Creature – Human Knight Boss
First strike
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever Dzini, Strict Sargeant becomes tapped, you may pay {2/w}{2/w}. If you do, put a +1/+1 counter on Dzini and create a 1/1 white Soldier token that's tapped and attacking.
4/5
 U 
Creature – Merfolk Pirate
{2},{t}: Until end of turn Treasures you control have "{t}: Add {u}."
The Shauldris is a ship so great, that whole civilizations could be held inside its hull.
1/1
 U 
Instant
Target creature becomes a 4/4 green Beast until end of turn.
If that creature is a Boss you control, it gains a +1/+1 counter and has hexproof until end of turn.
 C 
Creature – Giant Warrior
Haste
Whenever you cast a spell for its reward cost, Club-Clunk Vanguard gains trample until end of turn.
6/5
 C 
Sorcery
Each opponent reveals their hand. Choose a creature from any one of them. That player discards that card. When a creature card is discarded this way, target creature that player controls gets -X/-X until end of turn, where X is the discarded creature's mana value.
 C 
Creature – Cat Scout
Vigilance
When Gidaki Paw Scout enters the battlefield, if an opponent controls more lands than you, reveal cards from the top of your library until you reveal Forest, Plains, or Lair, and add that card to your hand. Put the rest on the bottom of your library in a random order.
1/1
 C 
Creature – Human Druid
Whenever you cast your first enchantment spell each turn, scry 1 and gain 3 life.
The Virmaif druids celebrate all blessings, finding even the silver lining in curses.
4/4
 C 
Instant
A deck can have any number of cards named Single Shot Spell.
As you cast Single Shot Spell, you may pay an additional {x}, where X is the number of cards named Single Shot Spell in your graveyard.

Deal 1 damage to any target. If you paid X, Single Shot Spell deals 1+X damage to any target instead. If X is five or more, you may destroy target artifact when this spell deals damage to a target. If X is 10 or more, you may destroy target land and target artifact when this spell deals damage.
 C 
Creature – Angel
Flying
{w},{t}: Tap target creature an opponent controls.
There is no hope of escaping Hwalch's Dungeon.
2/3
 C 
Legendary Creature – Ooze Boss
Hexproof
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Pfeilso, Spreading Slime dies, return a random instant or sorcery card from your graveyard to your hand. You gain life equal to that card's mana value.
2/2
 C 
Instant
Prevent all combat damage that would be dealt this turn.

If you control at least two tapped creatures, Scry 1.
 C 
Instant
Reward {1} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Each opponent sacrifices an enchantment.
"I see you, covered in blessings and curses. How grotesque you weakness is." -Slesvi, 4th Floor Boss
 C 
Sorcery
Exile all instants and sorcery cards from all graveyards. Then, if ten or more instant and/or sorcery cards were exiled this way, put a flying counter on each Boss you control.
Swamp
 
 B 
Basic Land – Swamp

Erquazt, Thiebla President (rare)
Dzini, Strict Sargeant (uncommon)
Shauldris Treasure Keeper (uncommon)
Mutagenic Morph (uncommon)
Club-Clunk Vanguard (common)
Banshee's Wail (common)
Gidaki Paw Scout (common)
Virmaif Blessings Advocate (common)
Single Shot Spell (common)
Long-Feather Angel (common)
Pfeilso, Spreading Slime (common)
Scout's Smoke Trick (common)
Slesvi's Binding (common)
Blast-Wind Greeting (common)
Swamp (basic)