(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
At the beginning of each opponent's endstep, that player sacrifices target tapped creature they control unless they discard a card instead. 2/3
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Ward
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.) Spells and abilities your opponents control can’t cause you to sacrifice Chelsa, Titan Queen. 7/7
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Haste, first strike
Whenever Stone Hill Renegade attacks, Stone Hill Renegade deals 1 damage to its controller. At the beginning of each upkeep, the player with the least number creatures gains control of Stone Hill Renegade. If two or more players are tied for most number of creatures, one of those players gains control of Stone Hill Renegade at random. 2/2
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Bosses you control get +1/+1 until end of turn.
Target Boss you control deals damage equal to its power to target creature you don't control. |
Haste
![]() , : Deal 2 damage to target creature. This ability costs less to activate if you control a Boss.The minotaurs charge on their master's command, and won't stop their attack until either they or their target dies.
2/2
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Driel's Herald enters the battlefield with a +1/+1 counter on it for each Boss you control.
Remove a +1/+1 counter from Driel's Herald: Driel's Herald gains indestructible until end of turn. 0/0
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When Keeper of the Dangliss Glade enters the battlefield, you may return a Forest from your graveyard to your hand. If you control a Boss, you may return a Lair from your graveyard to your hand instead.
![]() ![]() , : Keeper of the Dangliss Glade fights target creature5/5
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Enchant player
Whenever the enchanted player casts a spell, that player loses life equal to the number of spells they've cast this turn. |
Whenever an artifact enters the battlefield under your control, if you paid its reward cost this turn, create a tapped treasure token.
1/2
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Enchant creature
Enchanted creature has protection from creatures with deathtouch. As long as an opponent controls an artifact or an enchantment, enchanted creature gets +2/+2. |
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Flash
When Dungeon Assailant enters the battlefield, target creature gets -1/-1 until end of turn. "Really, you're trying to kill Garnieckz the Sky Saint? Are you even registered with any of the great assassin guilds?"- Garnieckz the Sky Saint
2/1
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When Guisarme Vanguard enters the battlefield, create a 1/1 white Soldier token if you control a Boss.
"For Preshayja!"
2/1
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, : Deal 1 damage to target creature and Scry 1. If you control a blue Boss and a red Boss, you may deal 2 damage to target creature and scry 2 instead. |
Deal 2 damage to any target, create 1/1 white Soldier token, and create a Treasure token.
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Daunting Reaper
(rare)
Chelsa, Titan Queen
(uncommon)
Stone Hill Renegade
(uncommon)
Boss Fight
(uncommon)
Doquirl Dungeon Minotaur
(common)
Driel's Herald
(common)
Keeper of the Dangliss Glade
(common)
Nerthkyr's Curse
(common)
Kalthan Recruit
(common)
Sensation of the Natural
(common)
Dungeon Assailant
(common)
Guisarme Vanguard
(common)
Firesight Wand
(common)
Divlae's War Spoils
(common)
Swamp
(basic)






: Deal 2 damage to target creature. This ability costs 
