(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Efreet Monk Boss
Flying, haste, prowess
Tier 4 (Tier 1 creature spells you cast cost {4} less. Tier 2 creature spells you cast cost {2} less.)
Whenever an opponent casts an instant or sorcery spell with a mana value of three or greater, counter that spell and copy it. You may choose new targets for the copy.
Instant and sorcery spells you cast with a mana value of two or less can't be countered by spells or abilities.
6/6
 U 
Creature – God Peasant
Exile two cards from your hand: Fourth-Floor Groveler gains indestructible until end of turn.
When Fourth-Floor Groveler enters the battlefield, exile target nonland card with a mana value of 4 or less.
The Godfolk only live on the fourth floor, and despite their immense power, they all humbly submit to Jhimos, their ruler.
5/5
 U 
Legendary Creature – Sheep Boss
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
If a permanent you don't own would be put into a player's graveyard from the battlefield, exile that card instead, scry 1, and gain 1 life.
1/6
 U 
Sorcery
Cast Two For One Trick only if you've cast one other spell this turn.

Draw a card.

Tap target nonland permanent. That permanent doesn't untap during its controller's next untap step.
 C 
Instant
As you cast Golden Loot, you may exile a card named Golden Loot from your graveyard.
Reward {1} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Create a Treasure token. If you exiled a card named Golden Loot while casting this spell, create two Treasure tokens instead.
 C 
Sorcery
Exile all instants and sorcery cards from all graveyards. Then, if ten or more instant and/or sorcery cards were exiled this way, put a flying counter on each Boss you control.
 C 
Creature – Goblin Artificer
Whenever Malfunction Maker Goblin attacks, you may pay {2}{r}. If you do, destroy a random artifact the defending player controls.
2/1
 C 
Creature – Merfolk Rogue
{t}: Draw a card, then discard a card.
The Sea of Kalth is filled with treasures, but few except the merfolk risk the treacherous waters.
1/1
 C 
Enchantment – Aura
Reward {2/g}{2/g}{2/g} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Flash
Enchant creature
Enchanted creature gets +3/+3.
 C 
Creature – Elf Peasant
Flash, deathtouch
Mor Gaush spreads a message of disease. No one needs to be faithful to carry that message.
2/2
 C 
Legendary Creature – Devil Boss
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{b}{r},{t}- Sacrifice another creature: Target creature gets -2/-2 until end of turn and its controller loses 2 life.
When Luzzei, Cheerful Tormentor dies, if you have more fewer creatures than an opponent, you mast cast a Boss from your hand as if it had flash. If you do, that boss enters the battlefield with a menace counter.
4/4
 C 
Sorcery
Each player sacrifices a nonlegendary creature and gains life equal to the total toughness of all creatures sacrificed this way.
 C 
Legendary Creature – Efreet Boss
First strike
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Baawlind, Future Eye dies, scry X, where X is the number of cards in your hand.
2/2
 C 
Creature – Rat
{2/b}{2/b},{t}: Exile target creature from an opponent's graveyard and put a +1/+1 counter on Haldim Great Rat.
2/1
Island
 
 B 
Basic Land – Island

Zialk, Undefeated (mythic)
Fourth-Floor Groveler (uncommon)
Sheep of Dreams, Kownt (uncommon)
Two For One Trick (uncommon)
Golden Loot (common)
Blast-Wind Greeting (common)
Malfunction Maker Goblin (common)
Merfolk Looter (common)
Blessing of Strength (common)
Noxious Commoner (common)
Luzzei, Cheerful Tormentor (common)
Sanguine Dance (common)
Baawlind, Future Eye (common)
Haldim Great Rat (common)
Island (basic)