(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Rat Boss
Vigilance
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
Whenever Pleshwy, Lord of the Swarm or another Boss enters the battlefield under your control, create a 1/1 black Rat token.
Rats you control get +X/+X, where X is the number of Bosses you control.
3/8
 U 
Instant
Target blocked creature you control with first strike or double strike deals damage equal to its power to target opponent.
 U 
Instant
As an additional cost to cast Destroy Your Lair, sacrifice a Lair.

Destroy target creature and a random creature controlled by the same player.
 U 
Sorcery
Deal 3 damage to target creature. If a creature dealt damage this way dies, deal 2 damage to its controller.
 C 
Instant
Target creature gets +3/+3 until end of turn.
"My strength is through the roof, and as of now, so is my body." -Kairu, Spear Master
 C 
Creature – Merfolk Wizard
When Tide Reader enters the battlefield, draw three cards.
4/6
 C 
Artifact
{2},{t}: Deal 1 damage to target creature and Scry 1. If you control a blue Boss and a red Boss, you may deal 2 damage to target creature and scry 2 instead.
 C 
Legendary Creature – Cat Shaman Boss
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
At the beginning of your upkeep, target creature you control gets +2/+0 and gains vigilance until end of turn.
2/2
 C 
Artifact – Equipment
{1}{u}: Tap target creature blocking the equipped creature. It gets -1/-0 until end of turn. It doesn't untap during its controller's next untap step.

Equip {1}{u}
 C 
Creature – Vampire Knight
Whenever an opponent casts a spell during the combat phase, Blood-Sworn Knight gets +1/+0 and gains first strike until end of turn.
0/3
 C 
Legendary Creature – Nightmare Boss
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{u}{b}: Until end of turn, when Bolkaz, Distant Terror deals combat damage to an opponent, that player mills two cards.
When Bolkaz dies, if an opponent has fifteen or more cards in their graveyard, you may cast a Boss from your hand as if it had flash for {2} less.
3/5
 C 
Instant
Copy target instant or sorcery spell you control with a mana value of one twice. You may choose new targets for the copy.
 C 
Artifact Creature – Angel Food
Flying
When Angel Food Cake dies, if you may pay {w}. If you do, target creature you control gains flying until end of turn.


{2},{t}., Sacrifice this artifact: You gain 3 life.
3/5
 C 
Sorcery
Each opponent sacrifices a creature. If a nontoken creature was sacrificed this way, target creature you control gets +2/+0 until end of turn.
Forest
 
 B 
Basic Land – Forest

Pleshwy, Lord of the Swarm (rare)
Fast Slah (uncommon)
Destroy Your Lair (uncommon)
Conjure Hellfire (uncommon)
Giant Growth (common)
Tide Reader (common)
Firesight Wand (common)
Plauch, Pride Hero (common)
Ice Lance (common)
Blood-Sworn Knight (common)
Bolkaz, Distant Terror (common)
Triple Spell-Spread (common)
Angel Food Cake (common)
Reaper's Rondo (common)
Forest (basic)