(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever the equipped creature attacks, it gets +X+0 until end of turn, where X is the number of nonbasic lands the defending player controls unless that player has you create two Treasure tokens instead.
Equip- Tap three untapped basic lands |
Flames of Punishment costs
less for each red Boss you control.
Deal 7 damage to target creature. If a creature dealt damage this way would die, exile it instead and deal 3 damage to that creature's controller. |
![]() , Exile Wereshark: Create a 3/3 blue Shark token with "this creature gets +1/+1 for Merfolk opponents control."
Wereshark gets +1/+1 for each Merfolk opponents control. 2/1
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Reward
![]() (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Enchant creature Whenever a player draws a card other than the first card they draw each turn, enchanted creature gets +1/+1 until end of turn. |
As you cast Golden Loot, you may exile a card named Golden Loot from your graveyard.
Reward (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Create a Treasure token. If you exiled a card named Golden Loot while casting this spell, create two Treasure tokens instead. |
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Trample
, , Sacrifice this artifact: You gain 3 life.
When is paid to activate an ability that sacrifices Crusher Cow, put a +1/+1 counter on target creature you control.4/4
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Whenever Varwoods Hunter attacks, if you control three or more Lairs Varwoods Hunter gets +1/+1 and gains trample until end of turn.
Even if they're bosses, denizens of the first floor should be wary of anyone unknown showing up.
3/1
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Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
During your combat phase, instants you cast cost less for each untapped creature you control.2/2
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Lifelink
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) When Mor Gaush, Hand of Illness dies, target opponent loses X life, where X is the number of Bosses in your graveyard. 1/1
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Whenever Glopsci, Tentacles in Everything deals combat damage to a player, tap target nonland permanent that player controls. That permanent doesn't untap during its controller's next untap step.
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) ![]() , : Return target tapped nonland permanent to its owner's hand.3/5
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: Deal 1 damage to any target. If a permanent dealt damage this way would die, exile it instead.2/2
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Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
: Frilled Wonder, Sol-Allain gains vigilance until end of turn.
![]() ![]() , : Put a +1/+1 counter on another target creature.
When Frilled Wonder dies, if you control another creature with one or more +1/+1 counters, you may cast a Boss from your hand as if it had flash. If you do, that boss enters with two +1/+1 counters. 4/4
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Reach
![]() ![]() : Until end of turn, Redwood Guardian can block an additional creature.5/5
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Flying
When Psychic-Eye Drake enters the battlefield, target opponent reveals their hand. 1/2
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Harvest Scythe
(rare)
Flames of Punishment
(uncommon)
Wereshark
(uncommon)
Aether-Formed Spellbook
(uncommon)
Golden Loot
(common)
Crusher Cow
(common)
Varwoods Hunter
(common)
Fanlaed, Raised by Beasts
(common)
Mor Gaush, Hand of Illness
(common)
Glopsci, Tentacles in Everything
(common)
Molten-Shot Mystic
(common)
Frilled Wonder, Sol-Allain
(common)
Redwood Guardian
(common)
Psychic-Eye Drake
(common)
Mountain
(basic)



less for each red Boss you control.


(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
, Sacrifice this artifact: You gain 3 life.


: Frilled Wonder, Sol-Allain gains vigilance until end of turn.