(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Reward
![]() ![]() (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Whenever the equipped creature deals combat damage to a player or permanent controlled by that player, that player mills cards equal to the amount of damage dealt. Equip ![]() |
Reach
![]() , : Deal 3 damage to target creature. Activate this ability only if you've cast an instant or sorcery this turn.1/3
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Enchant creature
Whenever enchanted creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls. Sacrifice an artifact or enchantment: Return Blessing of Ruin from your graveyard to your hand. |
Flash, Ward
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.) Whenever Baishes, Ever-Tired deals combat damage to a player you may pay . If you do, target permanent doesn't untap during its controller's next untap step.3/5
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Enchant creature
Enchanted creature untaps at the beginning of each untap step and has “ : Untap target Lair.” |
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Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Pisha, the Hammering Tail enters the battlefield, destroy target artifact. ![]() : Pisha gets +X/+0 until end of turn, where X is the number of artifacts in target opponent's graveyard.3/3
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Hexproof
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) ![]() : Until end of turn prevent all combat damage that ,would be dealt to and dealt by Flazzoir, Shelled Stalwart .1/3
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Flying, vigilance
Exile Flying Fortress Guard: Flying Fortress Guard's owner creates four Treasure tokens. Only opponents may activate this ability. 3/7
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Reward
![]() (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature gets +3/+2 and has trample and reach Equip- Sacrifice an artifact |
If a creature dealt damage by Soul Punisher would die, exile that creature instead.
Thoughts, dreams, hope- all of that ends with the flesh rended into dust.
5/5
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Counter target spell that was cast for its reward cost unless that player pays
."I might not be spending money, but it's still a paywall." -Eshmoon
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First strike
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) When Baawlind, Future Eye dies, scry X, where X is the number of cards in your hand. 2/2
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Reward
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
, .”, Sacrifice this artifact: You gain 3 life.
, : Scry 1 |
Reach, vigilance
The Hollyhock Knights have been holding out against Yswang as they expand out of the fourth floor.
2/3
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Gruesome Mask of Lunacy
(rare)
Flameshot Archer
(uncommon)
Blessing of Ruin
(uncommon)
Baishes, Ever-Tired
(uncommon)
Lair Keeper’s Service
(common)
Pisha, the Hammering Tail
(common)
Flazzoir, Shelled Stalwart
(common)
Flying Fortress Guard
(common)
Staff of Giant-Bashing
(common)
Soul Punisher
(common)
Not Quite Free
(common)
Baawlind, Future Eye
(common)
Psychedelic Stew
(common)
Hollyhock Archer
(common)
Swamp
(basic)





: Deal 3 damage to target creature. Activate this ability only if you've cast an instant or sorcery this turn.





(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)