(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Tier 4 (Tier 1 creature spells you cast cost
less. Tier 2 creature spells you cast cost less.)
Discard a card, ![]() : Counter target spell. Activate this ability only if you've cast three or more spells this turn.
Discard a card, ![]() : Target creature gains hexproof and indestructible until end of turn.1/6
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Flash, flying
When Weighted-Wing Pixie, tap target creature. ![]() ![]() , Sacrifice Weighted-Wing Pixie: Destroy target tapped creature.2/2
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Flame-Breath Cone costs
less if you control a red Boss.
Deal 3 damage to target creature, 2 damage to another target creature, and 1 damage to another target creature. |
Enchant creature
Enchanted creature gets +3/+0 and has menace. ![]() ![]() , Exile Fearsomeness Blessing from your graveyard: Target creature gets +3/+0 and gains menace until end of turn. |
Flying
When Divine Tentacles enters the battlefield, exile target tapped permanent until end of turn Squids fly up from below the Sho Belarsh ocean should any try and ride the waves to the second floor.
1/3
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When Keeper of the Dangliss Glade enters the battlefield, you may return a Forest from your graveyard to your hand. If you control a Boss, you may return a Lair from your graveyard to your hand instead.
![]() ![]() , : Keeper of the Dangliss Glade fights target creature5/5
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Flying
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) ![]() : Until end of turn, target creature with flying you control gain "Whenever this creature deals combat damage to a player, draw a card, then discard a card."3/3
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Whenever Varwoods Hunter attacks, if you control three or more Lairs Varwoods Hunter gets +1/+1 and gains trample until end of turn.
Even if they're bosses, denizens of the first floor should be wary of anyone unknown showing up.
3/1
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Target opponent discards two cards.
Create a Treasure token for each Boss discarded this way. |
When Dark Elf Conspirator enters the battlefield, draw a card if you control three or more elves.
When Dark Elf Conspirator dies, lose 1 life and draw a card. 2/2
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You may cast Indomitable Will as if it had flash for
![]() .
Target creature gains indestructible until end of turn. If you spent black mana casting, Indomitable Will each opponent loses 1 life. |
Enchant creature
Enchanted creature has "When this creature dies, deal damage equal to its power to target player and creature that many Treasure tokens." |
Haste
: Untap target Lair"Lady Fallash, I've made sure that your keep remained spotless while you conquering the Chowair Metropolis."
0/1
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Whenever Glopsci, Tentacles in Everything deals combat damage to a player, tap target nonland permanent that player controls. That permanent doesn't untap during its controller's next untap step.
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) ![]() , : Return target tapped nonland permanent to its owner's hand.3/5
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Crystal-Shelled Ijofei
(mythic)
Weighted-Wing Pixie
(uncommon)
Flame-Breath Cone
(uncommon)
Fearsomeness Blessing
(uncommon)
Divine Tentacles
(common)
Keeper of the Dangliss Glade
(common)
Su-Ahman, Thieving Wing
(common)
Varwoods Hunter
(common)
Rupture the Future
(common)
Dark Elf Conspirator
(common)
Indomitable Will
(common)
Rebellion's Indoctrination
(common)
Fallash's Maid
(common)
Glopsci, Tentacles in Everything
(common)
Swamp
(basic)


less. Tier 2 creature spells you cast cost 





: Keeper of the Dangliss Glade fights target creature