(Generic)Isekai/Dungeon Test concepts: Virtual Booster

(Generic)Isekai/Dungeon Test concepts: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
As an additional cost to cast Ache in Sickness, sacrifice a creature.

Each opponent discards X cards, where X is the power of the creature you sacrificed. Until the beginning of your next upkeep, spells cast by opponents and activated abilities that aren't mana abilities of permanents activated by opponents cost an additional X life to cast or activate, where X is the power of the creature you sacrificed.
 U 
Artifact – Equipment
Equipped creature gets +1/+1 and has indestructible.

Equip {2/w}{2/u}{2/b}{2/r}{2/g}
 U 
Instant
Exile target tapped creature and all permanents attached to that creature.

If three or more permanents were exiled this way, draw a card.
 U 
Artifact – Equipment
Reward {1} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
When Lionfire Medallion enters the battlefield or the equipped creature attacks, Lionfire Medallion deals 1 damage to any target.
As long as Lionfire Medallion is equipped to a creature, ward costs of opponent's creatures become {0}.
Equip {1}{2/r}
 C 
Creature – Human Wizard
When Blessings Novice enters the battlefield you may look at the top card of your library. If it's an enchantment, you may reveal it and add it to your hand. Otherwise, gain 2 life.
0/1
 C 
Enchantment – Aura Curse
Enchant player
Whenever the enchanted player casts a spell, that player loses life equal to the number of spells they've cast this turn.
 C 
Sorcery
As an additional cost to cast Luzzei's Whim, you may sacrifice a Lair.

Draw a card, create a Treasure token, and lose 1 life. If you sacrificed a Lair, copy Luzzei's Whim.
 C 
Legendary Creature – Orc Wizard Boss
Flash
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Mivalice, Hand of Pain dies, target opponent loses life equal to the number of cards in your hand.
2/2
 C 
Sorcery
Target creature gets +1/+2 and gains flying until end of turn.
"You call that flight?" -Garnieckz the Sky Saint
 C 
Creature – Basilisk
When Vivant Flare-Crest enters the battlefield, target Boss you control gains deathtouch and vigilance until end of turn.
Flare-Crests are fierce monsters, but they can recognize heroic power.
5/2
 C 
Sorcery
Create two 1/1 red Goblin creature tokens.
Being Warussen's meal is far more merciful than the adventurers that come into the Crypt of Haldim.
 C 
Instant
Deal 4 damage to target creature or planeswalker. If you control a legendary creature, this damage can't be prevented.
"Range is everything." -Kairu, the Spear Master
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has protection from creatures with deathtouch.
As long as an opponent controls an artifact or an enchantment, enchanted creature gets +2/+2.
 C 
Creature – Spirit
Flying, menace

Whenever a creature you control dies, Dungeon Haunt gets +1/+0 until end of turn.
3/1
Swamp
 
 B 
Basic Land – Swamp

Ache in Sickness (rare)
Armor of Godfolk Nail (uncommon)
Dance of Ruinous Fatigue (uncommon)
Lionfire Medallion (uncommon)
Blessings Novice (common)
Nerthkyr's Curse (common)
Luzzei's Whim (common)
Mivalice, Hand of Pain (common)
Test Hover (common)
Vivant Flare-Crest (common)
Dragon Fodder (common)
Spear Master's Strike (common)
Sensation of the Natural (common)
Dungeon Haunt (common)
Swamp (basic)