(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Orc Pirate
When Shauldris Crewmate enters the battlefield, gain control of any number of target artifacts until end of turn and untap them unless that player has you create two Treasure tokens instead of that artifact.
5/3
 U 
Creature – Human Knight
Whenever Chowair North Gate Knight becomes tapped, you may pay {2}{2/w}. If you do, create a 1/1 white Soldier token.
2/3
 U 
Sorcery
Target creature fights another target creature. Each of those creatures deals 2 damage to the other creature's controller.
 U 
Sorcery
Target player reveals their hand. You choose an instant, sorcery, or legendary creature card from that player's hand. That player discards that card.
 C 
Artifact Creature – Elemental Samurai
Reward {r/w}{r/w} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
First strike

Whenever another artifact enters the battlefield under your control, Slag Samurai gets +1/+0 until end of turn.
3/1
 C 
Creature – Rat
Sacrifice an artifact: Attacking creatures get -1/-0 until end of turn.
2/2
 C 
Artifact – Equipment
Whenever an enchantment exits the battlefield, equipped creature gets +1/+1 and gains vigilance until end of turn.

Equip {w}
Equip {0} Pay this cost only if a Boss died this turn
 C 
Creature – Devil Hound
When Hound of the Fourth Hell enters the battlefield, Hound of the Fourth Hell deals damage equal to its power to target creature with a mana value of 3 or less.

{r/b}{r/b}: Hound of the Fourth Hell gains menace until end of turn.
3/3
 C 
Enchantment – Aura
Enchant creature
If enchanted creature doesn't have flying, it has flying. If the enchanted creature already has flying, it cannot be blocked.
 C 
Creature – Elemental Dog
Doublestrike
{2}{b}{b}: Creatures dealt damage by Rabid Cerberus get -1/-1 until end of turn.
These dogs roam the third dungeon floor, biting anything that moves.
4/5
 C 
Creature – Snake
Deathtouch
{1}{r}: Until end of turn, damage dealt by True-Death Taipan can't be prevented.
{1}{r}: Until end of turn, if a creature dealt damage by True-Death Taipan would die, exile that creature instead.
1/1
 C 
Creature – Basilisk
When Vivant Flare-Crest enters the battlefield, target Boss you control gains deathtouch and vigilance until end of turn.
Flare-Crests are fierce monsters, but they can recognize heroic power.
5/2
 C 
Creature – Human Cleric
Lifelink
When Priest of the Damning Tongue dies, each opponent may discard a card. For each opponent who doesn't discard a card this way, create two Food tokens.
2/1
 C 
Legendary Creature – Elf Druid Boss
Trample
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
Whenever Driel, the Body Gardener or another creature dies, you may pay {2/g}. If you do, create a 1/1 green Saproling token.
4/4
Plains
 
 B 
Basic Land – Plains

Shauldris Crewmate (rare)
Chowair North Gate Knight (uncommon)
Devil-Fire Conflict (uncommon)
Disconcert (uncommon)
Slag Samurai (common)
Damway Beaver (common)
Fox Fury Cloak (common)
Hound of the Fourth Hell (common)
Superior Wingcraft (common)
Rabid Cerberus (common)
True-Death Taipan (common)
Vivant Flare-Crest (common)
Priest of the Damning Tongue (common)
Driel, the Body Gardener (common)
Plains (basic)