(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Grasp of Death costs
less if Grasp of Death targets a nonlegendary creature.
Destroy target creature. |
Haste, flying, first strike, prowess
: Each opponent draws a card and gains 3 life. Return Razor-Ray Eagle from your graveyard to your hand. Activate this ability only if you have no cards in your hand.2/2
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Haste, first strike
Whenever Stone Hill Renegade attacks, Stone Hill Renegade deals 1 damage to its controller. At the beginning of each upkeep, the player with the least number creatures gains control of Stone Hill Renegade. If two or more players are tied for most number of creatures, one of those players gains control of Stone Hill Renegade at random. 2/2
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Reach
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.) Whenever a creature dealt combat damage by Tafket, Web King dies, create a Treasure token and untap target land you control. Sacrifice three treasures: Put a deathtouch and a menace counter on Tafket. 5/5
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Flying
At the beginning of your upkeep, each player loses three life unless that player sacrifices a creature. 5/5
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Hollyhock Mount can't be blocked by creatures with a power of 2 or less.
Hollyhock knights ride lizards, adept at running through the forests, climbing trees, and swimming through the lakes.
3/3
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Whenever Arnz, Horned Obnoxiousness deals combat damage to a player, create a 1/1 green Saproling token.
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) ![]() , : Return a basic land or Lair from your graveyard to the battlefield tapped and put a reach counter on up to one target creature.3/5
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If a creature that was dealt damage this turn would die, exile it instead.
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Haste
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.) Discard an instant or sorcery: Create a 1/1 red Goblin token. You can activate this ability X times per turn, where X is the number of Bosses you control. 2/1
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: Draw a card, then discard a card.The Sea of Kalth is filled with treasures, but few except the merfolk risk the treacherous waters.
1/1
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Counter target spell.
If was spent casting Rejection Invocation, that player can't cast spells with the same name as that spell until your next turn. |
Lair of Patient Zero enters the battlefield tapped.
: Add or .
, : Each creature you control with a Tier gets +1/+1 until end of turn. |
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
![]() : Until end of turn, when Bolkaz, Distant Terror deals combat damage to an opponent, that player mills two cards.
When Bolkaz dies, if an opponent has fifteen or more cards in their graveyard, you may cast a Boss from your hand as if it had flash for less.3/5
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Target creature gets +0/+5 and can block an additional creature until end of turn.
If was spent casting Light Shield Barrier, that creature gains "Whenever this creature blocks another creature, Light Shield Barrier deals 1 damage to that creature." until end of turn. |
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Grasp of Death
(common, foil)
Razor-Ray Eagle
(rare)
Stone Hill Renegade
(uncommon)
Tafket, Web King
(uncommon)
Demon Lord of Grief
(uncommon)
Hollyhock Mount
(common)
Arnz, Horned Obnoxiousness
(common)
Burning Void
(common)
Cranawl, Warren Chief
(common)
Merfolk Looter
(common)
Rejection Invocation
(common)
Lair of Patient Zero
(common)
Bolkaz, Distant Terror
(common)
Light Shield Barrier
(common)
Plains
(basic)




: Each opponent draws a card and gains 3 life. Return Razor-Ray Eagle from your graveyard to your hand. Activate this ability only if you have no cards in your hand.




: Return a basic land or Lair from your graveyard to the battlefield tapped and put a reach counter on up to one target creature.
