(Generic)Isekai/Dungeon Test concepts: Virtual Booster

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Mechanics | End Ideas
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Vampire Boss
Trample
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
Whenever you cast your first instant or sorcery spell that targets a creature or player each turn, you may discard an instant or sorcery card. If you do, copy that spell up to X times at random, where X is the discarded card's mana value. You may choose new targets for each copy.
6/5
 U 
Creature – Imp Rogue
Flying
Whenever a legendary creature you don't control dies, create two tapped Treasure tokens.
2/1
 U 
Creature – Plant
Other creatures you control have Ward {1}.
"Nature sides with me"- Bruchosja, Boss of the fourth floor
2/2
 U 
Instant
Until end of turn, creatures you control gets +1/+1 and have "{1}{w}{w}, Exile this creature: Target creature gains doublestrike until end of turn."
 C 
Creature – Elf Assassin
Sacrifice an enchantment: Target creature gains deathtouch until end of turn.
1/2
 C 
Instant
Copy target instant or sorcery spell you control with a mana value of one twice. You may choose new targets for the copy.
 C 
Creature – Goblin Scout
Whenever Loot Scout deals combat damage to a player, create a tapped Treasure token.
Loot can be found anywhere by those who know where to look.
1/1
 C 
Enchantment
Instants and sorceries you cast during your turn cost {1} less. If an instant you cast during your turn targets a creature you control, that creature gains first strike until end of turn.
 C 
Creature – Orc Assassin
Flash
When Dungeon Assailant enters the battlefield, target creature gets -1/-1 until end of turn.
"Really, you're trying to kill Garnieckz the Sky Saint? Are you even registered with any of the great assassin guilds?"- Garnieckz the Sky Saint
2/1
 C 
Creature – Goblin Minion
Haste
When Rumblo's Armorer dies, you may attach equipment at instant speed until end of turn.
"A spear? We'll need these shields, and a hammer to break the shaft." -Rumblo, Second Floor Boss
1/1
 C 
Enchantment – Aura
Enchant creature
Tap enchanted creature. That creature doesn't untap during its controller's next untap step. At the beginning of your endstep, attach Bubble Capture to another creature controlled by the same player.
 C 
Creature – Rat
Deathtouch
Even the most common creatures will kill a hero who can't comprehend protection.
1/1
 C 
Legendary Creature – Wolf Boss
Vigilance
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{2}{2/g}{2/g}: Mekocz, Who'll Eat Everything gets +3/+3 until end of turn.
2/2
 C 
Sorcery
As you cast Consecrating Dance, you may pay {b/g}.

Gain 5 life. If you spent black or green mana casting Consecrating Dance, exile up to two target cards from an opponent's graveyard.
Island
 
 B 
Basic Land – Island

Lowi, Fate Prophet (rare)
Contract Broker (uncommon)
Dangliss Vines (uncommon)
Thousand Blades Charge (uncommon)
Dark Elf Blight Hexer (common)
Triple Spell-Spread (common)
Loot Scout (common)
Keen Senses (common)
Dungeon Assailant (common)
Rumblo's Armorer (common)
Bubble Capture (common)
Typhoid Rats (common)
Mekocz, Who'll Eat Everything (common)
Consecrating Dance (common)
Island (basic)