(Generic)Isekai/Dungeon Test concepts: Virtual Booster
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| Mechanics | End Ideas |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an enchantment enters the battlefield under your control, draw a card.
Aura spells you cast cost less for each Aura you control. |
If an opponent would mill one or more cards, that player mills that many cards plus one.
, Discard this card: Counter target spell with a mana value of 2.5/5
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Reward
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Target creature you control gains hexproof and deathtouch until end of turn. |
Until end of turn, creatures you control gets +1/+1 and have "
![]() ![]() , Exile this creature: Target creature gains doublestrike until end of turn." |
Flash
Reward ![]() (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Enchant creature you control Enchanted creature has "When this creature deals combat damage to a player, scry X, where X is the damage this creature dealt. If you scry 3 or more cards this way, enchanted creature doesn't untap during your next untap step. |
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Enchant creature
Enchanted creature gets +3/+0 and has menace. When Demonic Arrogance is put into the graveyard from the battlefield you may pay 3 life. If you do, target creature gets -3/-3 until end of turn. |
Grasp of Death costs
less if Grasp of Death targets a nonlegendary creature.
Destroy target creature. |
Reward
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature gets +1/+1 and has Ward .
Equip ![]() ![]() Preshayja never thought that she'd defeat the legendary hero Nylk. She also couldn't believe that a single sword was the only thing she could take from him.
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: Gets +0/+1 until end of turn. Activate this ability only when you cast a sorcery and only if you control a creature with vigilance.2/2
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Distribute a +1/+1 counter, a hexproof counter, a vigilance counter, a flying counter, and a trample counter among up to five creatures you control. You can't put more than two counters on a single creature this way.
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Whenever Loot Scout deals combat damage to a player, create a tapped Treasure token.
Loot can be found anywhere by those who know where to look.
1/1
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Lair of Patient Zero enters the battlefield tapped.
: Add or .
, : Each creature you control with a Tier gets +1/+1 until end of turn. |
Reward
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Whenever a creature dealt damage by the equipped creature dies, put a menace counter on the equipped creature and create a Treasure token. Equip ![]() ![]() |
Destroy target nonland permanent with a mana value of three or less and return target card with a mana value of 3 or less from your graveyard to your hand.
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Circle of the Supernatural
(rare)
Thoughtscape Nemesis
(uncommon)
Scroll of Snake Arts
(uncommon)
Thousand Blades Charge
(uncommon)
Curse of Endless Possibility
(common)
Demonic Arrogance
(common)
Grasp of Death
(common)
Barrier Hilt Guard
(common)
White-Whiskered Ally
(common)
Evolution Spiral
(common)
Loot Scout
(common)
Lair of Patient Zero
(common)
War Dog's Mask
(common)
Violent Transference
(common)
Plains
(basic)


less for each Aura you control.


(If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)

: Add
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