(Generic)Isekai/Dungeon Test concepts
(Generic)Isekai/Dungeon Test concepts by Sorrow
364 cards in Multiverse
167 commons, 102 uncommons, 76 rares, 19 mythics
5 colourless, 48 white, 46 blue, 49 black, 47 red,
48 green, 69 multicolour, 21 hybrid, 9 artifact, 22 land
109 comments total
Bruh, my brain is giving me ideas again
(Generic)Isekai/Dungeon Test concepts: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | End Ideas |
Recently active cards: (all recent activity)
Flash, Reward
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for
.)
Enchant creature you control
Enchanted creature has vigilance and "If you control a creature with a power greater than this creature, put a +1/+1 counter on this creature."
At the beginning of each endstep, if the enchanted creature has the greatest power among creatures you control, tap it and it doesn't untap during your next untap step.


Enchant creature you control
Enchanted creature has vigilance and "If you control a creature with a power greater than this creature, put a +1/+1 counter on this creature."
At the beginning of each endstep, if the enchanted creature has the greatest power among creatures you control, tap it and it doesn't untap during your next untap step.
Flying, vigilance
Exile Flying Fortress Guard: Flying Fortress Guard's owner creates four Treasure tokens. Only opponents may activate this ability.
Exile Flying Fortress Guard: Flying Fortress Guard's owner creates four Treasure tokens. Only opponents may activate this ability.
3/7
Whenever another enchanted creature you control would die or be put into exile, you may sacrifice an enchantment attached to that creature. If you do, that creature gains indestructible and "this creature can't be exiled until end of turn."
4/3
Flash
Reward
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for
.)
Enchant creature you control
All creature able to block the enchanted creature do so.
At the beginning of your endstep, if the enchanted didn't attack, exile two lands you control until the beginning of your next endstep.
Reward


Enchant creature you control
All creature able to block the enchanted creature do so.
At the beginning of your endstep, if the enchanted didn't attack, exile two lands you control until the beginning of your next endstep.
Flash, Reward
(If a creature an opponent controls left the battlefield this turn, you may cast this spell for
.)
Enchant creature you control
Enchanted creature has flying and lifelink. At the beginning of your endstep, if you didn't gain life this turn, sacrifice the enchanted creature.


Enchant creature you control
Enchanted creature has flying and lifelink. At the beginning of your endstep, if you didn't gain life this turn, sacrifice the enchanted creature.
Recent comments: (all recent activity)
See other cardsets
See Demon Lord of Sadness.
See Demon Lord of Grief.
See Abyssal Hellkite.
See Vivant Flare-Crest.
See Vivant Flare-Crest.
See Baawlind, Future Eye.
See Zanzia, Life-Blessed.
See Olvaicz, Heaven Ruptured.
See Delai, Blood Tide.
See Fanlaed, Raised by Beasts.