(Generic)Isekai/Dungeon Test concepts: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Boons of Training Colourless Common 3{3} Enchantment – Aura Flash, Reward {1} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Enchant creature
Enchanted creature gets +1/+1.
1 1652954427 on 19 May 2022 by Sorrow
2 Decapitated Godfolk Colourless Rare 10{10} Creature – God Zombie 7 7 If {w} spent casting Decapitated Godfolk, it enters the battlefield with a vigillance counter. If {u} was spent casting Decapitated Godfolk, it enters the battlefield with a flying counter. If {b} was spent casting Decapitated Godfolk, it enters the battlefield with a lifelink counter. If {r} was spent casting Decapitated Godfolk, it enters the battlefield with a first strike counter. If {g} was spent casting Decapitated Godfolk, it enters the battlefield with a trample counter.
Remove a counter: Decapitated Godfolk gains indestructible until end of turn.
0
3 Golden Loot Colourless Common 2{2} Instant As you cast Golden Loot, you may exile a card named Golden Loot from your graveyard.
Reward {1} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Create a Treasure token. If you exiled a card named Golden Loot while casting this spell, create two Treasure tokens instead.
1 1652934517 on 19 May 2022 by Sorrow
4 Isekai Colourless Mythic 5{5} Instant Exile target creature you control and create a 3/3 five-color human token. If {w} was spent casting Isekai, that tokens enters with first strike and vigilance counters. If {u} was spent, that token enters with flying and hexproof counters. If {b} was spent, that token enters with deathtouch and lifelink counters. If {r} was spent, that token enters with menace and haste counters. If {g} was spent, that token enters with trample and reach counters. 1 1652896005 on 18 May 2022 by Sorrow
5 Jhimos, Divine Antagonist Colourless Mythic 15{15} Legendary Creature – God Boss 10 10 Indestructible
Tier 4 (Tier 1 creature spells you cast cost {4} less. Tier 2 creature spells you cast cost {2} less.)
{w}{w}{u}{u}{b}{b}{r}{r}{g}{g},{t}: Put up to one Boss and up to one Lair from your hand and graveyard onto the battlefield. Search your library for up to one Boss and Lair and up to one Lair and put them onto the battlefield, then shuffle.
0
6 Alsonais, the Void Claymore White Mythic 5{3}{w}{w} Legendary Artifact – Equipment Reward {1}{w} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Whenever a permanent is exiled, put a +1/+1 counter on the equipped creature.

Whenever a creature deals combat damage to the equipped creature, exile that creature.

Equip {2}{w}{w}
0
7 Angel Food Cake White Common 8{4}{2/w}{2/w} Artifact Creature – Angel Food 3 5 Flying
When Angel Food Cake dies, if you may pay {w}. If you do, target creature you control gains flying until end of turn.


{2},{t}., Sacrifice this artifact: You gain 3 life.
1 1655064239 on 12 Jun 2022 by dude1818
8 Axe Guardian White Common 5{3}{w}{w} Creature – Human Warrior 2 4 Vigilance
Whenever Axe Guardian blocks one or more creatures, Axe Guardian gets +2/+2 until end of turn.
0
9 Banishing Light White Uncommon 3{2}{w} Enchantment When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. 0
10 Barrier Hilt Guard White Common 1{w} Artifact – Equipment Reward {0} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature gets +1/+1 and has Ward {1}.

Equip {1}{w}
0
11 Blessing of the Spiked Shield White Uncommon 5{2}{w}{w}{w} Enchantment – Aura Enchant creature
During an opponent’s turn, whenever a creature dealt damage this turn by the enchanted creature dies, Blessing of the Spiked Shield deals damage equal to the power of the creature that died to that creature's controller.
2 1654446382 on 05 Jun 2022 by dude1818
12 Blessings Novice White Common 1{w} Creature – Human Wizard 0 1 When Blessings Novice enters the battlefield you may look at the top card of your library. If it's an enchantment, you may reveal it and add it to your hand. Otherwise, gain 2 life. 1 1653006902 on 20 May 2022 by Sorrow
13 Chowair North Gate Knight White Uncommon 3{2}{w} Creature – Human Knight 2 3 Whenever Chowair North Gate Knight becomes tapped, you may pay {2}{2/w}. If you do, create a 1/1 white Soldier token. 0
14 Consecrating Dance White Common 1{w} Sorcery As you cast Consecrating Dance, you may pay {b/g}.

Gain 5 life. If you spent black or green mana casting Consecrating Dance, exile up to two target cards from an opponent's graveyard.
1 1653007494 on 20 May 2022 by Sorrow
15 Curse of Effort White Uncommon 3{2}{w} Enchantment – Aura Flash, Reward {2} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Enchant creature you control
Enchanted creature has vigilance and "If you control a creature with a power greater than this creature, put a +1/+1 counter on this creature at the beginning of your upkeep."
At the beginning of each endstep, if the enchanted creature has the greatest power among creatures you control, tap it and it doesn't untap during your next untap step.
0
16 Dance of Ruinous Fatigue White Uncommon 5{4}{w} Instant Exile target tapped creature and all permanents attached to that creature.

If three or more permanents were exiled this way, draw a card.
0
17 Divine Purge White Rare 5{3}{w}{w} Sorcery Divine Purge costs {1} less for each Boss you control.

Destroy all non-Boss creatures.
0
18 Dualor's Second Citizens White Common 2{1}{w} Creature – Rat 1 1 {t}, Sacrifice Dualor's Second Citizens: Until end of turn, spells with Reward cost {1} more. 0
19 Duties Advocate White Common 2{1}{w} Creature – Elf Cleric 2 1 Whenever a creature you control becomes enchanted, put a vigilance counter on that creature. 0
20 Dzini, Strict Sargeant White Uncommon 10{2/w}{2/w}{2/w}{2/w}{w}{w} Legendary Creature – Human Knight Boss 4 5 First strike
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever Dzini, Strict Sargeant becomes tapped, you may pay {2/w}{2/w}. If you do, put a +1/+1 counter on Dzini and create a 1/1 white Soldier token that's tapped and attacking.
0
21 Easy Mode White Mythic 7{4}{w}{w}{w} Legendary Enchantment Whenever a source would deal damage to you or a legendary permanent you control, that source deals half that damage, rounded down, instead. 1 1652937693 on 19 May 2022 by Sorrow
22 Endless Feast Platter White Common 3{2}{w} Artifact – Food ({2},{t}.”, Sacrifice this artifact: You gain 3 life.)

Whenever you sacrifice another artifact, you may return Endless Feast Platter from your graveyard to your hand.
1 1653097727 on 21 May 2022 by Sorrow
23 Eshmoon's Glyph White Uncommon 2{1}{w} Enchantment – Aura Enchant creature
At the end of each phase, remove all damage from enchanted creature.
1 1653206195 on 22 May 2022 by Sorrow
24 Eshmoon, the Healer White Rare 6{3}{w}{w}{w} Legendary Creature – Human Cleric Boss 4 6 Lifelink
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
{2}{w}{w}: Return target creature that was put into your graveyard from the battlefield this turn to the battlefield.
0
25 Flying Fortress Guard White Common 8{5}{w}{w}{w} Creature – Elemental Knight 3 7 Flying, vigilance

Exile Flying Fortress Guard: Flying Fortress Guard's owner creates four Treasure tokens. Only opponents may activate this ability.
0
26 Fox Fury Cloak White Common 2{1}{w} Artifact – Equipment Whenever an enchantment exits the battlefield, equipped creature gets +1/+1 and gains vigilance until end of turn.

Equip {w}
Equip {0} Pay this cost only if a Boss died this turn
1 1674100009 on 19 Jan 2023 by Sorrow
27 Gaulor, Wall Unbreached White Rare 9{2/w}{2/w}{2/w}{w}{w}{w} Legendary Creature – Wall Boss 2 6 Defender, doublestrike
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
At the beginning of each opponent's endstep, if you didn't lose life this turn, gain 7 life.
1 1653007027 on 20 May 2022 by Sorrow
28 Gift of Gracious Blessings White Uncommon 2{w}{w} Enchantment – Aura Enchant creature
If an unenchanted creature would deal combat damage to the enchanted creature, that damage is reduced by 3.
0
29 Gold-Horn Ox White Common 3{2}{w} Creature – Ox 0 4 When Gold-Horn Ox enters the battlefield, any player may have you create three Treasure tokens. If they do, that player gains control of Gold-Horn Ox.

{4}, Sacrifice Gold-Horn Ox: Draw two cards.
0
30 Great-Glider White Uncommon 1{w} Creature – Squirrel 1 1 Flying
Sacrifice a Saproling, Food, or Treasure: Create a 1/1 white squirrel token with "{w}: This creature gains flying until end of turn."
0
31 Guard Barracks White Rare 1{w} Artifact {2}{w},{t}: Create a 1/1 white Soldier token.

At the beginning of each upkeep, Soldiers you control get +1/+1 for each token you control until end of turn.
0
32 Guisarme Vanguard White Common 2{w}{w} Creature – Human Soldier 2 1 When Guisarme Vanguard enters the battlefield, create a 1/1 white Soldier token if you control a Boss. 0
33 Heroic Second-Coming White Rare 3{1}{w}{w} Enchantment If a Boss you own would die, exile it instead.

Once per turn, you may cast a Boss from exile.
1 1653447470 on 25 May 2022 by Sorrow
34 Holy Moon's Favor White Common 2{1}{w} Instant Target creature gets +1/+2 and has Ward {1} until end of turn. If target creature is a Boss, it gains lifelink until end of turn. 0
35 Indomitable Will White Common 1{w} Sorcery You may cast Indomitable Will as if it had flash for {w}{b}.

Target creature gains indestructible until end of turn. If you spent black mana casting, Indomitable Will each opponent loses 1 life.
1 1652898852 on 18 May 2022 by Sorrow
36 Leveled Resistance White Uncommon 1{w} Enchantment – Aura Enchant creature
Enchanted creature can't be the target of spells you don't control with a mana value of 2 or less.
0
37 Light Shield Barrier White Common 2{1}{w} Instant Target creature gets +0/+5 and can block an additional creature until end of turn.

If {r} was spent casting Light Shield Barrier, that creature gains "Whenever this creature blocks another creature, Light Shield Barrier deals 1 damage to that creature." until end of turn.
0
38 Long-Feather Angel White Common 4{2}{w}{w} Creature – Angel 2 3 Flying
{w},{t}: Tap target creature an opponent controls.
1 1652937279 on 19 May 2022 by Sorrow
39 Mylis, Silver Warden White Common 6{4}{w}{w} Legendary Creature – Fox Boss 3 5 Vigilance
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{3}{w},{t}: Destroy target enchantment and put a +1/+1 counter on up to one target creature.
0
40 Overbearing Lifesurge White Rare 2{1}{w} Enchantment – Aura Enchant creature
Whenever you gain life, you may pay {w}. If you do, enchanted creature gains indestructible until end of turn.
1 1653206269 on 22 May 2022 by Sorrow
41 Pariah's Humility White Common 1{w} Enchantment – Aura Enchant creature
Enchanted creature can't attack. Counter all spells and abilities cast or controlled by opponents that target Pariah's Humility unless their controller pays {2}.
0
42 Pincer Maneuver White Common 4{2}{w}{w} Instant Target two creatures you control get +2/+2 until end of turn.

If {g} was spent casting Pincer Maneuver, those creatures can't be blocked by creatures with a power of 2 or less until end of turn. If {u} was spent casting Pincer Maneuver, those creatures gain flying until end of turn.
0
43 Preshayja's Gambit White Common 4{3}{w} Instant Put a +1/+1 counter on up to one target creature you control. Until end of turn, that creature gains "Remove a counter: Destroy target creature blocking or being blocked by this creature." 0
44 Preshayja, the Sword-Twirler White Common 2{1}{w} Legendary Creature – Human Knight Boss 1 2 Doublestrike
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
Preshayja, the Sword-Twirler has vigilance as long as Preshayja is enchanted.
1 1652934282 on 19 May 2022 by Sorrow
45 Priest of Many Blessings White Common 3{2}{w} Creature – Human Wizard 1 3 Auras you cast that target Priest of Many Blessings cost {1} less for each Aura attached to Priest of Many Blessings. 0
46 Reverse Damage White Uncommon 3{2}{w} Instant Until end of turn target creature assigns combat damage equal to its toughness instead of power and all creatures that would deal combat damage to that creature assign damage equal to their toughness instead of their power. 1 1653007369 on 20 May 2022 by Sorrow
47 Shepherd of the Fallen White Common 7{5}{w}{w} Creature – Angel 3 5 Flying
When Shepherd of the Fallen enters the battlefield, gain 1 life for each creature card in your graveyard.
0
48 Signature Spell-Slice White Common 3{2}{w} Instant If Signature Spell-Slice targets a Boss, you may pay an additional {w}.

Destroy target attacking creature. If you paid an additional {w}, gain 5 life and create a 1/1 white Soldier token.
0
49 Simple Farmer White Uncommon 1{w} Creature – Human Peasant 1 1 When Simple Farmer enters the battlefield, if another player controls seven or more Lairs, search your library for up to two basic Plains and add them to your hand.

Tap three untapped Plains: Create a Treasure token.
0
50 Staff of the Sealed Blessing White Uncommon 2{1}{w} Artifact – Equipment Equipped creature gets +1/+1.

{w},{t}, Sacrifice Staff of the Sealed Blessing: Return target Aura from your graveyard to your hand. Activate this ability only during a main phase.

Equip {w}
0
51 Temporary Banishment White Uncommon 2{1}{w} Sorcery Exile target creature until end of turn. 1 1653007154 on 20 May 2022 by Sorrow
52 Test Hover White Common 2{1}{w} Sorcery Target creature gets +1/+2 and gains flying until end of turn. 0
53 Thousand Blades Charge White Uncommon 2{1}{w} Instant Creatures you control gets +1/+1 and have "{1}{w}{w}, Exile this creature: Target creature gains doublestrike until end of turn." 0
54 Trairkis, Apathetic Osprey White Common 6{2/w}{2/w}{2/w} Legendary Creature – Bird Boss 3 4 Flying
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{2}{2/w}: Trairkis, Apathetic Osprey gets +0/+2 and first strike and until end of turn.
0
55 Tripwire Trap White Common 1{w} Enchantment Sacrifice Tripwire Trap: Tap target creature, then you may tap an additional creature for each Boss you control. Activate this ability only during an opponent's turn unless you control one or more Lairs. 1 1674100160 on 19 Jan 2023 by Sorrow
56 White Withstanding White Rare 7{5}{w}{w} Instant Choose two. If you control a white Boss, choose three instead.
• Creatures you control get +2/+2 until end of turn.
• Exile target creature or enchantment.
• Creatures you control gain first strike and lifelink until end of turn.
• until end of turn, you and permanents you control have Ward {3}.
1 1655173946 on 14 Jun 2022 by Sorrow
57 Wings of Yswang White Common 3{2}{w} Enchantment – Aura Enchant creature
Enchanted creature and has flying and lifelink.

{4}{w}{w}, Sacrifice Wings of Yswang and the enchanted creature: Create a 4/4 white angel token with flying.
0
58 Yalko, the Unmoved Expression White Uncommon 6{3}{w}{w}{w} Legendary Creature – Angel boss 3 5 Flying
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever an opponent casts their first noncreature spell each turn, target permanent you control gains indestructible until end of turn.
0
59 Yapow, Loyal Canary White Rare 3{2/w}{w} Legendary Creature – Bird 1 2 Reward {w} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Flying, Ward {1}
Instants and sorceries cost an additional {1} to cast.
0
60 Yswang, Stern Host White Mythic 8{5}{w}{w}{w} Legendary Creature – Angel Boss 6 6 Flying, lifelink
Tier 4 (Tier 1 creature spells you cast cost {4} less. Tier 2 creature spells you cast cost {2} less.)
Whenever you gain life, put a +1/+1 counter on each Angel you control.
Enchanted creatures are Angels in addition to their other types.
1 1652937175 on 19 May 2022 by Sorrow
61 Ancient Air Elemental Blue Uncommon 8{5}{u}{u}{u} Creature – Elemental 7 7 Flying
{2/u}{2/u}{2/u}: Another target creature with flying can't be blocked until end of turn.
0
62 Baishes, Ever-Tired Blue Uncommon 8{2/u}{2/u}{2/u}{u}{u} Legendary Creature – Salamander Boss 3 5 Flash, Ward {3}
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever Baishes, Ever-Tired deals combat damage to a player you may pay {2/u}. If you do, target permanent doesn't untap during its controller's next untap step.
1 1652894702 on 18 May 2022 by Sorrow
63 Blue Brilliance Blue Rare 7{5}{u}{u} Instant Choose two. If you control a blue Boss, choose three instead.
• Draw two cards.
• Counter target spell.
• Counter target triggered or activated ability of a nonland permanent.
• Put a noncreature artifact from your hand onto the battlefield.
1 1655171890 on 14 Jun 2022 by Sorrow
64 Boss Barrier Blue Common 2{1}{u} Instant Boss Barrier costs {1} less if you control a blue Boss.

Counter target spell unless its controller pays {x}, where X is one plus the number of Bosses you control.
0
65 Boss's Deflection Blue Uncommon 4{3}{u} Instant If you control a creature with Tier 1, you may cast Boss's Deflection for {2}{u}. If you control a creature with Tier 2, you may cast Boss's Deflection for {1}{u}. If you control a creature with Tier 3, you may cast Boss's Deflection for {u}. If you control a creature with Tier 4, you may tap that creature to cast Boss's Deflection.

Counter target spell
0
66 Bubble Capture Blue Common 3{2}{u} Enchantment – Aura Enchant creature
Tap enchanted creature. That creature doesn't untap during its controller's next untap step. At the beginning of your endstep, attach Bubble Capture to another creature controlled by the same player.
0
67 Camouflaged Cutthroat Blue Rare 4{3}{u} Creature – Salamander Rogue 3 3 Whenever Camouflaged Cutthroat attacks, exile target creature defending player controls, then return that creature to the battlefield tapped. If an ability of that creature would be triggered, counter that ability unless its controller pays {4}. 0
68 Canticle of Cacophony Blue Uncommon 3{2}{u} Enchantment – Aura Enchant creature
Whenever enchanted creature attacks, tap a creature the defending player controls at random.
Whenever the enchanted creature blocks, creatures being blocked by the enchanted creature get -3/-0 until end of turn.
0
69 Curse of Endless Possibility Blue Common 5{2/u}{2/u}{u} Enchantment – Aura Flash
Reward {2/u}{u} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Enchant creature you control
Enchanted creature has "When this creature deals combat damage to a player, scry X, where X is the damage this creature dealt. If you scry 3 or more cards this way, enchanted creature doesn't untap during your next untap step.
0
70 Damway Beaver Blue Common 3{2}{u} Creature – Rat 2 2 Sacrifice an artifact: Attacking creatures get -1/-0 until end of turn. 0
71 Decoy Illusion Blue Uncommon 3{2}{u} Instant Create a 0/3 blue Illusion token with "Spells and abilities that target creatures cost {1} more unless they target this creature" and "At the beginning of the next endstep, sacrifice this creature." 0
72 Displacement Step Blue Common 1{u} Instant Target creature you control phases out until your next upkeep. 0
73 Drake-Skin Gloves Blue Common 4{3}{u} Artifact Reward {u}{u} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature gets +0/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card, then discard a card."
Equip {1}{u}
1 1674099758 on 19 Jan 2023 by Sorrow
74 Flazzoir, Shelled Stalwart Blue Common 2{1}{u} Legendary Creature – Crab Boss 1 3 Hexproof
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{2}{u}: Until end of turn prevent all combat damage that ,would be dealt to and dealt by Flazzoir, Shelled Stalwart .
0
75 Glopsci, Tentacles in Everything Blue Common 6{4}{u}{u} Legendary Creature – Octopus Boss 3 5 Whenever Glopsci, Tentacles in Everything deals combat damage to a player, tap target nonland permanent that player controls. That permanent doesn't untap during its controller's next untap step.
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{3}{u},{t}: Return target tapped nonland permanent to its owner's hand.
1 1654600108 on 07 Jun 2022 by Sorrow
76 Hwalch's Emisarry Blue Common 2{1}{u} Creature – Merfolk Wizard 1 1 When Hwalch's Emisarry enters the battlefield, target player puts the top two cards of their library into their graveyard. 0
77 Hzohial, Assistant Spellbook Blue Rare 5{3}{u}{u} Legendary Creature – Construct 3 3 Reward {2}{2/u} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Hexproof
Untap Hzohial, Assistant Spellbook during each player’s untap step.
Whenever a land an opponent controls is untapped, Hzohial becomes a land until end of turn, loses all other types, and gains “{t}: Add {c}. Spend this mana only to cast an instant spell.”
0
78 Illusionist Assailant Blue Uncommon 2{1}{u} Creature – Cephalid Wizard Rogue 2 1 Whenever Illusionist Assailant deals combat damage to a player, create a 0/1 blue Cephalid token with defender.

Illusionist Assailant has hexproof and can't be blocked as long as you control another cephalid.
0
79 Isd-Nahglam's Courrier Blue Common 2{1}{u} Creature – Merfolk Minion 0 2 Flash
When Isd-Nahglam's Courrier enters the battlefield, untap target Boss you control.

{t}, Sacrifice Isd-Nahglam's Courrier: Untap target Boss.
0
80 Isd-Nahglam, Depths of Dream Blue Rare 9{2/u}{2/u}{2/u}{u}{u}{u} Legendary Creature – Kraken Boss 5 5 At the beginning of each endstep, Scry 1 and draw a card.
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
Whenever Isd-Nahglam, Depths of Dream deals combat damage to a player, that player mills twice X, where X the number of Bosses you control.
1 1652895062 on 18 May 2022 by Sorrow
81 Isvanna of the Seven-Thousand Spells Blue Mythic 10{7}{u}{u}{u} Legendary Creature – Human Wizard Boss * * Isvanna of the Seven-Thousand Spells's power and toughness are equal to the number of instants and sorceries in your graveyard.
Tier 4 (Tier 1 creature spells you cast cost {4} less. Tier 2 creature spells you cast cost {2} less.)
If you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.
1 1653906945 on 30 May 2022 by Sorrow
82 Isvanna's Grimoire Blue Rare 4{3}{u} Enchantment At the beginning of your endstep, put a card from your hand on the bottom of your library. When one or more cards are put on the bottom of your library this way, draw a card. 1 1652936651 on 19 May 2022 by Sorrow
83 Jvo-Mak's Diadem Blue Uncommon 4{2/u}{2/u} Artifact – Equipment Reward {2/u} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Whenever the equipped creature deals combat damage to a player, reveal the top card of that player's library. You may put that card on the bottom of that player's library.

Equip {1}{2/u} {2/u}
1 1660750483 on 17 Aug 2022 by dude1818
84 Jvo-Mak, Dream Schemer Blue Uncommon 7{4}{u}{u}{u} Legendary Creature – Serpent Boss 4 4 Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever a Lair enters the battlefield under your control, target opponent chooses 1–
● You draw two cards and discard a card.
●Jvo-Mak, Dream Schemer can't be blocked until end of turn.
0
85 Kalthan Recruit Blue Common 2{1}{u} Creature – Merfolk Soldier 1 2 Whenever Kalthan Recruit an artifact enters the battlefield under your control, if you paid its reward cost this turn, create a tapped treasure token. 0
86 Level Jump Blue Mythic 8{5}{u}{u}{u} Sorcery Reward {3}{u}{u}{u} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Take an extra turn after this one. Draw an additional card during that turn's draw step.
0
87 Magpie Arts Blue Rare 3{1}{u}{u} Enchantment – Aura Enchant creature
Enchanted creature has flying.
Whenever the enchanted creature deals combat damage to a player, return target noncreature, nonland permanent that player controls to their hand and create a Treasure token.
0
88 Merfolk Looter Blue Common 2{1}{u} Creature – Merfolk Rogue 1 1 {t}: Draw a card, then discard a card. 1 1653008192 on 20 May 2022 by Sorrow
89 Mist Stalker Sage Blue Uncommon 4{3}{u} Creature – Merfolk Wizard 4 2 Lairs you control have "{5},{t}, Sacrifice this land: Target creature cannot be blocked until end of turn." 0
90 Not Quite Free Blue Common 1{u} Instant Counter target spell that was cast for its reward cost unless that player pays {1}. 0
91 Paralyzing Jelly Blue Uncommon 4{3}{u} Creature – Jellyfish 0 5 Defender
Whenever a creature is dealt combat damage by Paralyzing Jelly, tap that creature. That creature doesn't untap during its controller's next untap step.

{2}{2/b}{2/b}{2/g}{2/g}: Destroy target tapped creature that was dealt damage by Paralyzing Jelly. You gain 5 life.
0
92 Pix-Ling, the Idle Blue Mythic 9{5}{u}{u}{u}{u} Legendary Creature – Sphinx Boss 6 6 Flying, flash
Tier 4 (Tier 1 creature spells you cast cost {4} less. Tier 2 creature spells you cast cost {2} less.)
Each player skips their combat phase.
Other creatures you control have “{2/u}{2/u},{t}: Draw a card.”
0
93 Planner’s Gambit Blue Common 2{u}{u} Instant Until end of turn, whenever a creature you control blocks, draw a card then discard a card. 0
94 Plans Forseen Blue Common 6{4}{u}{u} Instant Reward {2}{u}{u} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)

Counter target spell. If a creature spell was countered this way, tap up to two target creatures that player controls. Otherwise, scry 2.
0
95 Psychic-Eye Drake Blue Common 2{1}{u} Creature – Drake 1 2 Flying
When Psychic-Eye Drake enters the battlefield, target opponent reveals their hand.
0
96 Reflector Bubble Blue Uncommon 2{1}{u} Instant Reflector Bubble costs {1} more to cast for each spell named Reflector Bubble that you've cast this turn.

As you cast Reflector Bubble, you may pay {2/u}. If you do, return Reflector Bubble to your hand as it resolves.

Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.
0
97 Rejection Invocation Blue Common 3{1}{u}{u} Instant Counter target spell.

If {w} was spent casting Rejection Invocation, that player can't cast spells with the same name as that spell until your next turn.
0
98 Reorganize Memories Blue Rare 2{u}{u} Instant Return target nonland permanent to its owner's hand. Then, that player mills X cards, where X is the number of cards in their hand. 1 1652934812 on 19 May 2022 by Sorrow
99 Sea-Home Protector Blue Common 4{3}{u} Creature – Merfolk Wizard 3 3 Whenever Sea-Home Protector attacks, you may untap target Island you control. If you control a Boss, you may untap target Lair you control instead. 0
100 Sleep Song Siren Blue Common 2{1}{u} Creature – Siren Wizard 1 2 Flying
Whenever you cast an enchantment spell, you may tap target creature.
0
101 Stone-Shelled Tortoise Blue Common 1{u} Creature – Turtle 0 3 Defender
{2}{u},{t}: Target tapped create doesn’t untap during its controller’s next untap step.
0
102 Stormwind Stalker Blue Uncommon 5{3}{u}{u} Creature – Elemental Assassin 3 3 Stormwind Stalker can't be blocked. 1 1653008287 on 20 May 2022 by Sorrow
103 Strong Mana Staff Blue Uncommon 4{3}{u} Artifact At the beginning of each player's untap step, untap Strong Mana Staff if you control a blue Boss.

{1}{u},{t}: Target instant or sorcery gains "This spell can't be countered by spells or abilities.
0
104 Stumble Blue Common 1{u} Instant Tap target creature. 0
105 Su-Ahman, Thieving Wing Blue Common 6{2/u}{2/u}{2/u} Legendary Creature – Drake Boss 3 3 Flying
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{1}{2/u}: Until end of turn, target creature with flying you control gain "Whenever this creature deals combat damage to a player, draw a card, then discard a card."
0
106 Summoning Disruption Blue Uncommon 1{u} Instant Counter target creature spell cast by an opponent. That spell's controller creates a 3/3 green Beast token. 0
107 Sunken Refuge Blue Common 2{1}{u} Enchantment – Aura Enchant land
Enchanted Land is an Island and loses all other abilities.
At the beginning of your upkeep, if you control five or more Lairs, you gain control of enchanted land until end of turn and untap it.
1 1654367862 on 04 Jun 2022 by dude1818
108 Superior Wingcraft Blue Common 1{u} Enchantment – Aura Enchant creature
If enchanted creature doesn't have flying, it has flying. If the enchanted creature already has flying, it cannot be blocked.
0
109 Thoughtscape Nemesis Blue Uncommon 7{6}{u} Creature – Kraken 5 5 If an opponent would mill one or more cards, that player mills that many cards plus one.

{u}, Discard this card: Counter target spell with a mana value of 2.
0
110 Tide Reader Blue Common 13{5}{2/u}{2/u}{2/u}{2/u} Creature – Merfolk Wizard 4 6 When Tide Reader enters the battlefield, draw three cards. 0
111 Tome of Infinity Blue Mythic 3{1}{u}{u} Artifact You have no maximum handsize.

{t}: Draw a card. Activate this ability only if you drew two or more cards this turn.
{b},{t}- Sacrifice a creature: Draw two cards.
{g},{t}: Draw a card if you control a creature with power 4 or greater.
0
112 Two For One Trick Blue Uncommon 1{u} Sorcery Cast Two For One Trick only if you've cast one other spell this turn.

Draw a card.

Tap target nonland permanent. That permanent doesn't untap during its controller's next untap step.
0
113 Two-Spells Ahead of You Blue Common 4{2}{u}{u} Instant Draw two cards. Then, if you have seven or more cards in your hand, you may Scry 2. 1 1652936761 on 19 May 2022 by Sorrow
114 Vassei's Reflection Chain Blue Rare 3{1}{u}{u} Instant Each other instant and sorcery spells becomes a copy of target instant or sorcery not named Vassei's Reflection Chain. New targets may be chosen for the copies. 0
115 Vault Upward Blue Common 1{u} Instant Return target nonlegendary creature to its owner's hand. If you control a blue Boss, target creature you control gains flying until end of turn. 0
116 Weighted-Wing Pixie Blue Uncommon 4{2}{u}{u} Creature – Faerie Wizard 2 2 Flash, flying
When Weighted-Wing Pixie, tap target creature.
{1}{b}{b}, Sacrifice Weighted-Wing Pixie: Destroy target tapped creature.
1 1653174125 on 21 May 2022 by Sorrow
117 Akroll, Loyal Lich Black Mythic 7{5}{b}{b} Legendary Creature – Zombie Wizard 4 3 Reward {4} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
If you would lose the game for having zero or less life, put Akroll, Loyal Lich on the bottom of your library and your life becomes 10.
0
118 Almia, Pox Prophet Black Uncommon 6{2/b}{2/b}{b}{b} Legendary Creature – Human Warlock Boss 3 3 At the beginning of your upkeep, sacrifice a creature token. When you do, scry 1.
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever a creature you control dies, target creature an opponent controls gets -1/-1 until end of turn.
0
119 Ancient Muck Elemental Black Uncommon 7{5}{b}{b} Creature – Elemental 5 5 Flash

At the beginning of your end step, up to one target tapped nonlegendary creature an opponent controls gets -X/-X until end of turn, where C is the number of tapped creatures you control.
0
120 Arvahnce of Bubbling Bile Black Rare 9{2/b}{2/b}{2/b}{b}{b}{b} Legendary Creature – Demon Boss 5 5 Flying, menace
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
Whenever Arvahnce of Bubbling Bile or another creature you control dies, each opponent loses 2 life and you gain 2 life.
0
121 Arvahnce's Humor Black Uncommon 4{2}{b}{b} Sorcery As an additional cost to cast Arvahnce's Humor, sacrifice a creature.
Reward {2} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Lose 1 life, scry 2, then draw two cards.
1 1652933959 on 19 May 2022 by Sorrow
122 Black Blasphemy Black Rare 7{5}{b}{b} Sorcery Choose two. If you control a black Boss, choose three instead.
• Destroy target creature or planeswalker.
• Target opponent discards two cards.
• Each opponent loses 4 life.
• Return each creature card in your graveyard to your hand.
1 1655172002 on 14 Jun 2022 by Sorrow
123 Black Night Herald Black Uncommon 5{3}{b}{b} Creature – Vampire Knight 4 3 Flying
Whenever a creature dealt damage by Black Night Herald dies, its controller loses 2 life and you gain 2 life.
0
124 Blood Ritual Warlock Black Uncommon 4{2}{b}{b} Creature – Elf Warlock 2 2 When Blood Ritual Warlock enters the battlefield, each player sacrifices a creature.

{2}{g}{g}: Blood Ritual Warlock gets +X/+X until end of turn where X is the number of creatures that died this turn.
0
125 Blood-Feast Challenger Black Common 5{4}{b} Creature – Vampire Warrior 4 4 At the beginning of your endstep, choose 1-
• Remove a counter from target creature.
• Each opponent who controls a cteature with a counter loses 2 life.
0
126 Conjure the Bone Army Black Rare 5{3}{b}{b} Sorcery Create X 1/1 black Skeleton tokens with "When this creature dies, you may pay {2/b}. If you do, create a copy of this creature.," where X is the number of creature cards in your graveyard. 0
127 Contract Broker Black Uncommon 3{2}{b} Creature – Imp Rogue 2 1 Flying
Whenever a legendary creature you don't control dies, create two tapped Treasure tokens.
0
128 Crúzath, Weight of Fear Black Rare 9{3}{2/b}{2/b}{2/b} Legendary Creature – Horror Boss 5 4 Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
Whenever you discard a card, each opponent discards a card.
Spells opponents cast cost an additional X life to cast, where X is 7 minus the number of cards in their hand.
0
129 Cull the Weak Black Uncommon 5{3}{b}{b} Sorcery Destroy all creature tokens you don't control. 0
130 Curse of the Vampire Bat Black Common 4{3}{b} Enchantment – Aura Flash, Reward {1} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Enchant creature you control
Enchanted creature has flying and lifelink. At the beginning of your endstep, if you didn't gain life this turn, sacrifice the enchanted creature.
1 1652898198 on 18 May 2022 by Sorrow
131 Daunting Reaper Black Rare 5{3}{b}{b} Creature – Specter 2 3 Flying
At the beginning of each opponent's endstep, that player sacrifices target tapped creature they control unless they discard a card instead.
0
132 Demon Lord of Grief Black Uncommon 8{5}{b}{b}{b} Creature – Demon 5 5 Flying
At the beginning of your upkeep, each player loses three life unless that player sacrifices a creature.
0
133 Demon Lord of Insanity Black Uncommon 8{5}{b}{b}{b} Creature – Demon 5 5 Flying
At the beginning of your upkeep, each player loses 3 life unless that player mills the top two cards of their library.
1 1655824363 on 21 Jun 2022 by Sorrow
134 Demon Lord of Sadness Black Uncommon 8{5}{b}{b}{b} Creature – Demon 5 5 Flying
At the beginning of your upkeep, each player loses 3 life unless that player has each creature they control get -1/-1 until end of turn.
1 1655824213 on 21 Jun 2022 by Sorrow
135 Demon Lord of Whispers Black Uncommon 8{5}{b}{b}{b} Creature – Demon 5 5 Flying
At the beginning of your endstep, each player loses 3 life unless that player discards a card.
1 1653610402 on 27 May 2022 by Sorrow
136 Demonic Arrogance Black Common 3{1}{b}{b} Enchantment – Aura Enchant creature
Enchanted creature gets +3/+0 and has menace.
When Demonic Arrogance is put into the graveyard from the battlefield you may pay 3 life. If you do, target creature gets -3/-3 until end of turn.
0
137 Destroy Your Lair Black Uncommon 2{b}{b} Instant As an additional cost to cast Destroy Your Lair, sacrifice a Lair.

Destroy target creature and a random creature.
0
138 Disconcert Black Uncommon 1{b} Sorcery Target player reveals their hand. You choose an instant, sorcery, or legendary creature card from that player's hand. That player discards that card. 0
139 Dualor City's Infestation Black Uncommon 8{2/b}{2/b}{2/b}{b}{b} Legendary Creature – Rat Boss 5 5 Deathtouch
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever a creature dealt damage by Dualor City's Infestation dies, create a 1/1 black Rat token.
Rats you control have menace as long as you control five or more Rats.
0
140 Dungeon Assailant Black Common 2{b}{b} Creature – Orc Assassin 2 1 Flash
When Dungeon Assailant enters the battlefield, target creature gets -1/-1 until end of turn.
1 1652934130 on 19 May 2022 by Sorrow
141 Dungeon Haunt Black Common 3{2}{b} Creature – Spirit 3 1 Flying, menace

Whenever a creature you control dies, Dungeon Haunt gets +1/+0 until end of turn.
0
142 Encroaching Black Miasma Black Common 3{1}{b}{b} Instant Target creature gets -2/-2 until end of turn and another target creature gets -1/-1 until end of turn. 0
143 Gelatin Skeleton Black Uncommon 4{3}{b} Artifact Creature – Food Ooze Skeleton 2 2 Reward {2} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
If Gelatin Skeleton would be put into your graveyard from the battlefield and Gelatin Skeleton wasn't sacrificed, return Gelatin Skeleton to your hand instead.

{2},{t}, Sacrifice Gelatin Skeleton: You gain 3 life.
1 1653218097 on 22 May 2022 by Sorrow
144 Grasp of Death Black Common 4{2}{b}{b} Instant Grasp of Death costs {b} less if Grasp of Death targets a nonlegendary creature.

Destroy target creature.
1 1653007769 on 20 May 2022 by Sorrow
145 Gravekeeper's Role Black Uncommon 2{b}{b} Enchantment – Aura Enchant creature
At the beginning of your upkeep, exile target card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on the enchanted creature. Otherwise, gain 2 life.
0
146 Haldim Great Rat Black Common 2{1}{b} Creature – Rat 2 1 {2/b}{2/b},{t}: Exile target creature from an opponent's graveyard and put a +1/+1 counter on Haldim Great Rat. 0
147 Jyale Bog Monsquito Black Uncommon 2{1}{b} Creature – Insect 1 3 Flying
When Jyale Bog Monsquito attacks, you may pay 3 life. If you do, each opponent loses 1 life and sacrifices a token they control.
0
148 Lament of the Lonely Black Common 4{2}{b}{b} Instant Cast Lament of the Lonely only if you control exactly one creature.

Draw two cards, lose two life, and create two tapped Treasure tokens.
0
149 Laugh of Damnation Black Rare 10{2}{2/b}{2/b}{2/b}{2/b} Enchantment Whenever a permanent you control is put into your graveyard from the battlefield, you may exile another permanent you control. If you do, gain 2 life and each opponent sacrifices a creature, enchantment, or planeswalker at random. 0
150 Manic Murderer's Knife Black Uncommon 3{2}{b} Artifact – Equipment Equipped creature has deathtouch and "Whenever this creature deals combat damage to a player, that player loses 2 life.

Equip- {b}, Sacrifice a creature
0
151 Midnight Slash Black Rare 4{2}{b}{b} Instant Destroy target creature. Then, if you have no cards in your hand, search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles. 0
152 Mor Gaush, Hand of Illness Black Common 1{b} Legendary Creature – Orc Cleric Boss 1 1 Lifelink
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Mor Gaush, Hand of Illness dies, target opponent loses X life, where X is the number of Bosses in your graveyard.
1 1653007991 on 20 May 2022 by Sorrow
153 Plague Spreader Black Rare 6{4}{b}{b} Creature – Rat Zombie 3 3 Whenever a nonrat, nonzombie creature you control dies, you may pay 3 life. If you do, create a 1/1 black Rat token and a 2/2 black Zombie token. 0
154 Price of Pain Black Common 2{1}{b} Insant Reward- Pay 3 life. (If a creature an opponent controls left the battlefield this turn, you may cast this spell by paying 3 life)
Draw a card and lose 1 life. If you cast Price of Pain for its reward cost, create a Treasure token.
0
155 Priest of the Damning Tongue Black Common 2{1}{b} Creature – Human Cleric 2 1 Lifelink
When Priest of the Damning Tongue dies, each opponent may discard a card. For each opponent who doesn't discard a card this way, create two Food tokens.
0
156 Reaper's Rondo Black Common 3{2}{b} Sorcery Each opponent sacrifices a creature. If a nontoken creature was sacrificed this way, target creature you control gets +2/+0 until end of turn. 0
157 Reapers Guild Coin Master Black Common 6{4}{b}{b} Creature – Orc Assassin 4 6 When Reapers Guild Coin Master enters the battlefield, you may sacrifice any number of Treasures. If you do, target creature gets -X/-X until end of turn, where X is the number of Treasures sacrificed this way. 0
158 Reapers Guild Novice Black Common 13{3}{2/b}{2/b}{2/b}{2/b}{2/b} Creature – Gorgon Assassin 3 5 Flash
When Reapers Guild Novice enters the battlefield, target creature an opponent controls gets -4/-4 until end of turn.
0
159 Rupture the Future Black Common 3{2}{b} Sorcery Target opponent discards two cards.

Create a Treasure token for each Boss discarded this way.
3 1654702416 on 08 Jun 2022 by dude1818
160 Sad Laugh Black Common 1{b} Instant Destroy target creature with a power of 1 or less unless its controller discards a card. 0
161 Slesvi's Binding Black Common 3{2}{b} Instant Reward {1} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Each opponent sacrifices an enchantment.
1 1652935378 on 19 May 2022 by Sorrow
162 Slesvi, Dark Coil Black Mythic 7{4}{b}{b}{b} Legendary Creature – Gorgon Warlock Boss 5 9 Ward- Sacrifice a creature, enchantment, or land
Tier 4 (Tier 1 creature spells you cast cost {4} less. Tier 2 creature spells you cast cost {2} less.)
At the beginning of your endstep, if an opponent lost life this turn, ssearch your library for a card, put it into your hand, then shuffle.
1 1652935182 on 19 May 2022 by Sorrow
163 Sorliss, Slime Lord Black Common 6{4}{b}{b} Legendary Creature – Slug Boss 3 5 Lifelink
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{3}{b},{t}: Target creature gets -1/-1 until end of turn. Up to one target creature you control gains a deathtouch counter.
1 1654600256 on 07 Jun 2022 by Sorrow
164 Specter's Cloak Black Common 2{b}{b} Enchantment – Aura Enchant creature
When Specter's Cloak enters the battlefield, each opponent discards a card.
When enchanted creature dies, each opponent discards a card.
0
165 Swirl of Disintegration Black Common 8{2/b}{2/b}{2/b}{b}{b} Sorcery Target opponent sacrifices a creature and enchantment they control. 0
166 Test Subject's Remains Black Rare 1{b} Creature – Zombie Minion 1 1 Deathtouch
{1}{b}{b}, Sacrifice Test Subject's Remains: Search your library for a card, put that card into your hand, then shuffle. Activate this ability only if you control a boss. If you control a Boss named Slesvi, Dark Coil, you may search your library for two cards instead.
0
167 Trail of Poison Black Uncommon 2{1}{b} Sorcery Reward {b} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Cast Trail of Poison only if a creature you control dealt combat damage to an opponent this turn.

Creatures you don't control get -1/-1 until end of turn.
0
168 Typhoid Rats Black Common 1{b} Creature – Rat 1 1 Deathtouch 0
169 Underworld Vaguard Black Common 5{3}{b}{b} Creature – Demon 3 2 Flying, haste
If {r}{r} was spent casting Underworld Vaguard, create two 1/1 red Devil tokens with "When this creature dies, deal 1 damage to any target.
1 1655271352 on 15 Jun 2022 by Sorrow
170 Zerx, Stinky Zombie Black Common 6{2/b}{2/b}{2/b} Legendary Creature – Zombie Boss 3 3 Deathtouch, haste
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Zerx, Stinky Zombie dies, you pay {b}. If you do, each opponent loses 1 life.
1 1652934941 on 19 May 2022 by Sorrow
171 Zydhao Banshee Black Common 5{3}{b}{b} Creature – Spirit 4 3 Flying
At the beginning of your upkeep, sacrifice Zydhao Banshee. When Zydhao Banshee is sacrificed this way, each opponent sacrifices a creature.
0
172 Barbs of Pain Red Common 1{r} Enchantment – Aura Enchant creature
Whenever enchanted creature attacks, nonmana abilities of permanents opponents control cost an additional 2 life to activate until end of turn.
0
173 Blaze-Breath Dragon Red Uncommon 5{3}{r}{r} Creature – Dragon 3 3 Flying
Whenever Blaze-Breath Dragon attacks, you may discard an instant or sorcery from your hand. If you do, Blaze-Breath Dragon deals 2 damage to each nonlegendary creature that you don't control.
0
174 Blillip, Hell-Scaler Red Common 6{4}{r}{r} Legendary Creature – Goat Boss 3 5 Whenever you cast a spell from exile, scry 1.
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{3}{r},{t}: Destroy target artifact. Target creature you control gains a first strike counter.
1 1654600595 on 07 Jun 2022 by Sorrow
175 Blood-Sworn Knight Red Common 2{1}{r} Creature – Vampire Knight 0 3 Whenever an opponent casts a spell during the combat phase, Blood-Sworn Knight gets +1/+0 and gains first strike until end of turn. 0
176 Bonus Treasure Guide Red Uncommon 3{2}{r} Creature – Human Shaman 2 3 Whenever you cast a card with Reward, exile the top card of your library. You may play cards exiled that way until the end of your next turn. 0
177 Burbazz, Conflict King Red Mythic 12{2/r}{2/r}{2/r}{2/r}{r}{r}{r}{r} Legendary Creature – Goblin Warrior Boss 8 6 Haste, Ward—Pay 4 life
Tier 4 (Tier 1 creature spells you cast cost {4} less. Tier 2 creature spells you cast cost {2} less.)
When Burbazz, Conflict King enters the battlefield or attacks, gain control of up to one target Boss with Tier 3, up to two target Bosses with Tier 2, and up to three target bosses with Tier 1 until end of turn. Untap those creatures. Those creatures gain haste until end of turn.
0
178 Carbonizing Draco-Breath Red Rare 9{5}{r}{r}{r}{r} Sorcery Deal 5 damage to any target. Damage dealt this way can't be prevented. If a permanent is targeted this way, that permanent loses indestructible until end of turn and can't gain indestructible until end of turn. If that permanent would be put into a graveyard this turn, exile it instead.

Create a tapped 5/5 red Dragon token with flying.
0
179 Club-Clunk Vanguard Red Common 7{5}{r}{r} Creature – Giant Warrior 6 5 Haste
Whenever you cast a spell for its reward cost, Club-Clunk Vanguard gains trample until end of turn.
0
180 Collection Persecutor Red Common 3{2}{r} Creature – Goblin Shaman 2 2 Collection Persecutor can’t block.

{1}{r}: Collection Persecutor gets +1/+0 for each artifact your opponents control. Activate this ability only once each turn.
0
181 Cranawl, Warren Chief Red Common 2{1}{r} Legendary Creature – Goblin Boss 2 1 Haste
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
Discard an instant or sorcery: Create a 1/1 red Goblin token. You can activate this ability X times per turn, where X is the number of Bosses you control.
0
182 Devil-Fire Conflict Red Uncommon 7{5}{r}{r} Sorcery Target creature fights another target creature. Each of those creatures deals 2 damage to the other creature's controller. 0
183 Don the Armory Red Common 1{r} Sorcery Target creature gets +1/+1 for each nontoken artifact you control. 2 1665297100 on 09 Oct 2022 by SecretInfiltrator
184 Dragon Fodder Red Common 2{1}{r} Sorcery Create two 1/1 red Goblin creature tokens. 0
185 Elder Dragon Hide Red Rare 6{2}{2/r}{2/r} Artifact – Equipment Reward {2} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature has Ward—Pay 3 life
and "Whenever this creature is dealt noncombat damage, this creature gets +3/+0 until end of turn."

Equip {1}{2/r}{2/r}
0
186 Fast Slah Red Uncommon 2{1}{r} Instant Target blocked creature you control with first strike or double strike deals damage equal to its power to target opponent. 0
187 Fearsomeness Blessing Red Uncommon 3{1}{r}{r} Enchantment – Aura Enchant creature
Enchanted creature gets +3/+0 and has menace.
{2}{r}{r}, Exile Fearsomeness Blessing from your graveyard: Target creature gets +3/+0 and gains menace until end of turn.
0
188 Flame-Breath Cone Red Uncommon 5{3}{r}{r} Instant Flame-Breath Cone costs {1} less if you control a red Boss.
Deal 3 damage to target creature, 2 damage to another target creature, and 1 damage to another target creature.
0
189 Flames of Punishment Red Uncommon 7{4}{r}{r}{r} Sorcery Flames of Punishment costs {1} less for each red Boss you control.

Deal 7 damage to target creature. If a creature dealt damage this way would die, exile it instead and deal 3 damage to that creature's controller.
0
190 Flameshot Archer Red Uncommon 2{1}{r} Creature – Goblin Archer 1 3 Reach
{2}{r},{t}: Deal 3 damage to target creature. Activate this ability only if you've cast an instant or sorcery this turn.
0
191 Gambler's Hand Red Rare 10{2/r}{2/r}{2/r}{2/r}{2/r} Artifact Creature – Homunculus 5 5 Haste
Discard your hand, {t}, Sacrifice Gambler's Hand: Draw five cards.
0
192 Hard Mode Red Rare 4{2}{r}{r} Enchantment Bosses you control have doublestrike. 0
193 Hell Lasher Red Rare 7{5}{r}{r} Creature – Hellion 4 4 When Hell Lasher enters the battlefield, destroy target land.

Sacrifice four Lairs: Create a token copy of Hell Lasher with haste and "At the beginning of the next endstep, sacrifice this creature."
0
194 Infamous Hellfire Red Common 3{2}{r} Sorcery Deal 3+X damage to 1+X targets, where, X is the number of cards in your graveyard named Infamous Hellfire. 0
195 Kairu's Reach Red Rare 4{2}{r}{r} Enchantment – Aura Enchant creature
Whenever enchanted creature becomes blocked, the enchanted creature deals damage equal to its power to target blocking creature.
1 1653006822 on 20 May 2022 by Sorrow
196 Kez Coast Pirate Red Common 2{r}{r} Creature – Orc Pirate 2 2 When Kez Coast Pirate deals combat damage to a player, create a Treasure token unless that player sacrifices an artfiact. 0
197 Liang, the War Goblin Red Uncommon 6{2/r}{2/r}{r}{r} Legendary Creature – Goblin Boss 3 3 Menace, haste
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever Liang, the War Goblin attacks another target creature you control gets +X/+0 until end of turn, where X is the number of attacking creatures you control.
0
198 Lightning Axe Red Uncommon 3{2}{r} Artifact – Equipment Equipped creature has prowess.

Whenever you cast an instant or sorcery, you may sacrifice Lightning Axe. If you do, deal 3 damage to any target.

Equip {r}
0
199 Lightning Centipede Red Common 2{1}{r} Creature – Insect 3 1 {1}{r}, Sacrifice Lightning Centipede: Deal 2 damage to target creature. 0
200 Lionfire Medallion Red Uncommon 3{2}{r} Artifact – Equipment Reward {1} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
When Lionfire Medallion enters the battlefield or the equipped creature attacks, Lionfire Medallion deals 1 damage to any target.
As long as Lionfire Medallion is equipped to a creature, ward costs of opponent's creatures become {0}.
Equip {1}{2/r}
1 1652936468 on 19 May 2022 by Sorrow
201 Loot Scout Red Common 2{1}{r} Creature – Goblin Scout 1 1 Whenever Loot Scout deals combat damage to a player, create a tapped Treasure token. 1 1653040890 on 20 May 2022 by Sorrow
202 Lowi, Fate Prophet Red Rare 7{4}{r}{r}{r} Legendary Creature – Vampire Boss 6 5 Trample
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
Whenever you cast your first instant or sorcery spell that targets a creature or player each turn, you may discard an instant or sorcery card. If you do, copy that spell up to X times at random, where X is the discarded card's mana value. You may choose new targets for each copy.
0
203 Luck-Burster Bolt Red Common 2{1}{r} Sorcery When you cast Luck-Burster Bolt, if you control a tier 2 or higher creature, you pay {w/g}. If you do, destroy target artifact or enchantment.

Deal 3 damage to any target.
1 1652897216 on 18 May 2022 by Sorrow
204 Malfunction Maker Goblin Red Common 2{1}{r} Creature – Goblin Artificer 2 1 Whenever Malfunction Maker Goblin attacks, you may pay {2}{r}. If you do, destroy a random artifact the defending player controls. 0
205 Molten-Shot Mystic Red Common 3{2}{r} Creature – Human Shaman 2 2 {t}: Deal 1 damage to any target. If a permanent dealt damage this way would die, exile it instead. 0
206 Pisha, the Hammering Tail Red Common 6{2/r}{2/r}{2/r} Legendary Creature – Lizard Boss 3 3 Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Pisha, the Hammering Tail enters the battlefield, destroy target artifact.
{2}{r}: Pisha gets +X/+0 until end of turn, where X is the number of artifacts in target opponent's graveyard.
0
207 Potion-Maker's Pack Red Common 1{r} Artifact – Equipment When equipped creature attacks, it deals 1 damage to any target. If that target is a creature, flip a coin. If you win the flip, that creature can't block this turn.

Equip: {r} or Tap an untapped Lair
0
208 Rabid Cerberus Red Common 7{4}{r}{r}{r} Creature – Elemental Dog 4 5 Doublestrike
{2}{b}{b}: Creatures dealt damage by Rabid Cerberus get -1/-1 until end of turn.
0
209 Red Ruin Red Rare 7{5}{r}{r} Sorcery Choose two. If you control a red Boss, choose three instead.
• Destroy target land.
• Deal 3 damage to any target.
• Destroy all artifacts you don't control.
• Double the amount of damage that would be dealt by target creature until end of turn.
0
210 Rumblo's Armorer Red Common 1{r} Creature – Goblin Minion 1 1 Haste
When Rumblo's Armorer dies, you may attach equipment at instant speed until end of turn.
0
211 Rumblo's Hardhat Red Common 4{3}{r} Artifact – Equipment Reward {2} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature gets +2/+1.

Whenever equipped creature dies, create a 1/1 red Goblin token.

Equip {1}{r}
0
212 Rumblo, Swinging Fists Red Uncommon 6{2/r}{2/r}{r}{r} Legendary Creature – Goblin Mutant Boss 3 3 Reach
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever Rumblo, Swinging Fists becomes enchanted or equipped, Rumblo gets +2/+0 and gains doublestrike until end of turn.
0
213 Scheming Pirate Red Common 4{3}{r} Creature – Goblin Pirate 2 3 Scheming Pirate enters the battlefield with a first strike and a haste counter unless an opponent has you create a Treasure token instead. 0
214 Scream in Rage Red Uncommon 3{1}{r}{r} Enchantment – Aura Enchant creature
Whenever enchanted creature attacks, it deals 1 damage to each creature the defending player controls.
0
215 Severing Slash Red Common 4{2}{r}{r} Instant As an additional cost to cast Severing Slash, an attacking creature you control doesn't untap during its controller's next untap step.

Deal 7 damage to target creature and destroy all artifacts attached to that creature.
0
216 Shauldris Crewmate Red Rare 5{3}{r}{r} Creature – Orc Pirate 5 3 When Shauldris Crewmate enters the battlefield, gain control of any number of target artifacts until end of turn and untap them unless that player has you create two Treasure tokens instead of that artifact. 0
217 Single Shot Spell Red Common 1{r} Instant A deck can have any number of cards named Single Shot Spell.
As you cast Single Shot Spell, you may pay an additional {x}, where X is the number of cards named Single Shot Spell in your graveyard.

Deal 1 damage to any target. If you paid X, Single Shot Spell deals 1+X damage to any target instead. If X is five or more, you may destroy target artifact when this spell deals damage to a target. If X is 10 or more, you may destroy target land and target artifact when this spell deals damage.
0
218 Sorcerous Being Red Mythic 5{3}{r}{r} Creature – Avatar Wizard 6 5 Sorcerous Being attacks each turn if able.

Whenever Sorcerous Being becomes blocked, exiled Sorcerous Being until end of turn. When Sorcerous Being is exiled this way, you may cast a copy of a red sorcery from your graveyard without paying its mana cost.
0
219 Sparking Battery Red Uncommon 4{3}{r} Artifact Reward {2}{r} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)

{t}: Add {r}{r}. Spend this mana only to cast sorcery spells.
0
220 Spear Master's Strike Red Common 2{1}{r} Instant Deal 4 damage to target creature or planeswalker. If you control a legendary creature, this damage can't be prevented. 1 1652935600 on 19 May 2022 by Sorrow
221 Spectral Jaguar Red Rare 4{3}{r} Creature – Cat Spirit 4 3 At the beginning of your endstep, Spectral Jaguar phases out until you cast an instant or sorcery spell.

Instants and sorceries you cast have "As an an additional cost to cast this spell, you may pay {r}. If you do, creatures you control get +1/0 until end of turn."
0
222 Stone Hill Renegade Red Uncommon 1{r} Creature – Human Rebel 2 2 Haste, first strike
Whenever Stone Hill Renegade attacks, Stone Hill Renegade deals 1 damage to its controller.
At the beginning of each upkeep, the player with the least number creatures gains control of Stone Hill Renegade. If two or more players are tied for most number of creatures, one of those players gains control of Stone Hill Renegade at random.
0
223 Sword-Snatcher Goblin Red Uncommon 2{1}{r} Creature – Goblin Rogue 2 1 Haste
When Sword-Snatcher Goblin enters the battlefield, gain control of target equipment until end of turn. You may spend mana as though it were mana of any color to pay its equip cost.
0
224 War Dog's Mask Red Common 3{2}{r} Artifact – Equipment Reward {1} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)

Whenever a creature dealt damage by the equipped creature dies, put a menace counter on the equipped creature and create a Treasure token.

Equip {2/r}{2/r}
0
225 Wysaith, Tempest Halo Red Rare 6{3}{r}{r}{r} Legendary Enchantment At the beginning of your upkeep Wysaith, Tempest Halo deals X damage to target player where X is the number of instants and sorceries in your graveyard. 0
226 Adventurercatcher Green Common 1{g} Creature – Plant 0 1 Whenever a land enters the battlefield under your control, gain 1 life. If a Lair entered the battlefield, Adventurercatcher gets +1/+0 until end of turn. 0
227 Arnz, Horned Obnoxiousness Green Common 6{4}{g}{g} Legendary Creature – Rhino Boss 3 5 Whenever Arnz, Horned Obnoxiousness deals combat damage to a player, create a 1/1 green Saproling token.
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{3}{g},{t}: Return a basic land or Lair from your graveyard to the battlefield tapped and put a reach counter on up to one target creature.
1 1654600865 on 07 Jun 2022 by Sorrow
228 Blessing of Caustic Slime Green Uncommon 4{2}{g}{g} Enchantment – Aura Enchant creature
At the beginning of your endstep, remove any number of counters from the enchanted creature. For each counter removed this way, you may destroy target artifact or enchantment.
0
229 Blessing of Ruin Green Uncommon 4{3}{g} Enchantment – Aura Enchant creature
Whenever enchanted creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.

Sacrifice an artifact or enchantment: Return Blessing of Ruin from your graveyard to your hand.
0
230 Blessing of Strength Green Common 4{2}{g}{g} Enchantment – Aura Reward {2/g}{2/g}{2/g} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Flash
Enchant creature
Enchanted creature gets +3/+3.
0
231 Blessing of the Wooden Fist Green Uncommon 2{1}{g} Enchantment – Aura Enchant creature
Enchanted creature gets +0/X where X is the number of Auras attached to it.
The enchanted creature may assign combat damage equal to its toughness rather than its power.
0
232 Boss Fight Green Uncommon 4{3}{g} Instant Bosses you control get +1/+1 until end of turn.

Target Boss you control deals damage equal to its power to target creature you don't control.
1 1652934369 on 19 May 2022 by Sorrow
233 Bruchosja, Bulbous Blossom Green Mythic 8{5}{g}{g}{g} Legendary Creature – Avatar Boss 6 8 Trample, vigilance, ward {4}
Tier 4 (Tier 1 creature spells you cast cost {4} less. Tier 2 creature spells you cast cost {2} less.)
At the beginning of your upkeep, creatures you control get +5/+5 until end of turn and add {g}{g}{g}{g}{g}. You don't lose unspent mana as steps and phases end.
1 1652895554 on 18 May 2022 by Sorrow
234 Carrion’s Call Green Rare 5{2}{g}{g}{g} Instant When target creature an opponent controls dies this turn, create X 2/2 green Bear tokens, where X was the target creature’s power. 0
235 Chelsa, Titan Queen Green Uncommon 14{2/g}{2/g}{2/g}{2/g}{2/g}{2/g}{2/g} Legendary Creature – Elephant Boss 7 7 Ward {3}
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Spells and abilities your opponents control can’t cause you to sacrifice Chelsa, Titan Queen.
0
236 Choose Your Specialty Green Common 6{4}{g}{g} Sorcery Chooses 1–
●Destroy up to one target artifact, up to one target enchantment, and up to one target creature with flying.
●Create a 2/2 green Bear token, return a creature, artifact, enchantment, or land from your graveyard to your hand, and distribute two +1/+1 among any number of target creatures you control.
0
237 Circle of the Supernatural Green Rare 4{2}{g}{g} Enchantment Whenever an enchantment enters the battlefield under your control, draw a card.

Aura spells you cast cost {1} less for each Aura you control.
0
238 Crusher Cow Green Common 5{4}{g} Artifact Creature – Aurochs Food 4 4 Trample

{2},{t}, Sacrifice this artifact: You gain 3 life.

When is paid {g} to activate an ability that sacrifices Crusher Cow, put a +1/+1 counter on target creature you control.
0
239 Curse of Howling Green Common 2{1}{g} Enchantment – Aura Flash
Reward {2/g} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Enchant creature you control
All creature able to block the enchanted creature do so.
At the beginning of your endstep, if the enchanted didn't attack, exile two lands you control until the beginning of your next endstep.
0
240 Dark Elf Brawn Shaper Green Uncommon 3{2}{g} Creature – Elf Shaman 1 2 {t}: Add {g}. If this mana is spent casting a creature spell, that creature enters the battlefield with an additional +1/+1 counter. 0
241 Driel's Boasting Challenger Green Common 2{1}{g} Creature – Elf Warrior 2 1 When Driel's Boasting Challenger enters the battlefield, you may put a Lair from your hand onto the battlefield.
Sacrifice a Lair,{t}: Put a +1/+1 counter on target creature. If that creature is a Boss, put two +1/+1 counters on it instead.
0
242 Driel's Herald Green Common 3{2}{g} Creature – Hydra 0 0 Driel's Herald enters the battlefield with a +1/+1 counter on it for each Boss you control.

Remove a +1/+1 counter from Driel's Herald: Driel's Herald gains indestructible until end of turn.
0
243 Driel, the Body Gardener Green Common 6{2/g}{2/g}{2/g} Legendary Creature – Elf Druid Boss 4 4 Trample
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
Whenever Driel, the Body Gardener or another creature dies, you may pay {2/g}. If you do, create a 1/1 green Saproling token.
0
244 Druidic Duty Green Uncommon 3{2}{g} Enchantment – Aura Enchant creature
Whenever a land enters the battlefield under your control, untap enchanted creature.

Put a +1/+1 counter on enchanted creature whenever a land enters the battlefield under your control that isn't the first land to enter the battlefield under your control this turn.
0
245 Dungeon Expansion Green Rare 4{2}{g}{g} Sorcery Draw a card for each Boss you control. Then, put up to X basic lands and one Lair from your hand onto the battlefield tapped, where X is the number of cards drawn this way. 1 1654673062 on 08 Jun 2022 by SecretInfiltrator
246 Dungeon Hallways Guardian Green Uncommon 2{1}{{g}] Creature – Hydra Minion 1 1 Dungeon Hallways Guardian enters the battlefield with a +1/+1 on it for each Boss you control.

Whenever a Boss enters the battlefield under your control, put a +1/+1 counter on Dungeon Hallways Guardian.
0
247 Fallash's Maid Green Common 1{g} Creature – Human Minion 0 1 Haste
{t}: Untap target Lair
0
248 Farmer's Hustle Green Uncommon 3{2}{g} Sorcery Create two tapped Food tokens. Then, create a tapped Treasure token for each Food you control. If four or more Treasure tokens were created this way, draw a card. 0
249 Feast on Foes Green Common 4{2}{g}{g} Enchantment Whenever a creature you don't control dies, create a Food token. 0
250 Galaki Woods Hermit Green Common 4{2}{g}{g} Creature – Troll Druid 2 4 Hexproof

{t}: Add one mana of any color.
0
251 Galn-Wa, Lair Guardian Green Rare 2{1}{g} Legendary Creature – Ape Minion 2 2 Reward {2/g} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Galn-Wa, Lair Guardian.
Whenever a land you control becomes the target of a spell cast by an opponent or the ability of a permanent an opponent controls, Galn-Wa deals damage equal to its power to target creature that opponent controls.
1 1659705474 on 05 Aug 2022 by SecretInfiltrator
252 Giant Growth Green Common 1{g} Instant Target creature gets +3/+3 until end of turn. 1 1652935480 on 19 May 2022 by Sorrow
253 Godfolk's Mount Green Mythic 10{2/g}{2/g}{2/g}{2/g}{2/g} Creature – Rhino God 5 5 Hexproof, vigilance

Spells and abilities your opponents control can't cause you to sacrifice Godfolk's Mount.

Whenever Godfolk's Mount attacks or blocks, Godfolk's Mount gains indestructible until end of turn.
0
254 Green Greatness Green Rare 7{5}{g}{g} Instant Choose two. If you control a green Boss, choose three instead.
• Target creature gets +3/+3 until end of turn.
• Return target permanent card from your graveyard to your hand.
• Prevent all damage that would be dealt to you and permanents you control until end of turn.
• Put a nonlegendary green creature from your hand onto the battlefield.
1 1655172155 on 14 Jun 2022 by Sorrow
255 Green Guillotine of Envy Green Common 5{3}{g}{g} Instant Destroy target artifact or enchantment. If one or more permanents was destroyed this way, draw two cards. 0
256 Growing Estate Green Common 2{1}{g} Enchantment – Aura Enchant land
Enchanted Land Has {2}{g},{t}: Put a land from your hand onto the battlefield tapped and gain 1 life.
0
257 Guardian of the Excess Green Common 3{1}{g}{g} Creature – Snake 1 4 Guardian of the Excess gets +1/+1 for each Lair you control.

When Guardian of the Excess dies, sacrifice a Lair. If a Lair was put into your graveyard this way, draw a card.
0
258 Harmadillo Green Rare 4{3}{g} Creature – Armadillo Beast 4 4 {3}{g}: Harmadillo gets +4/+4. Each time you activate this ability, Harmadillo gains your choice of trample, vigilance, or hexproof until end of turn. You may activate this ability 1+X times each turn, where X is the number of Bosses you control. 0
259 Harvest Scythe Green Rare 4{3}{g} Artifact – Equipment Whenever the equipped creature attacks, it gets +X+0 until end of turn, where X is the number of nonbasic lands the defending player controls unless that player has you create two Treasure tokens instead.

Equip- Tap three untapped basic lands
0
260 Hollyhock Archer Green Common 3{2}{g} Creature – Elf Archer 2 3 Reach, vigilance 0
261 Hollyhock Bloom Knight Green Uncommon 4{2}{g}{g} Creature – Elf Knight 3 2 Whenever Hollyhock Bloom Knight or another creature you control attacks, you may untap target basic Forest you control. 1 1652898044 on 18 May 2022 by Sorrow
262 Hollyhock Mount Green Common 4{3}{g} Creature – Lizard 3 3 Hollyhock Mount can't be blocked by creatures with a power of 2 or less. 0
263 Hollyhock Summer Captain Green Uncommon 5{4}{g} Creature – Elf Knight 4 4 As long as you control more lands than each opponent, Forests you control can add one mana of any color. 0
264 Horde Might Green Uncommon 3{1}{g}{g} Sorcery Double the power and toughness of creature tokens you control until end of turn. 0
265 Keeper of the Dangliss Glade Green Common 5{4}{g} Creature – Troll Druid 5 5 When Keeper of the Dangliss Glade enters the battlefield, you may return a Forest from your graveyard to your hand. If you control a Boss, you may return a Lair from your graveyard to your hand instead.

{4}{g}{g},{t}: Keeper of the Dangliss Glade fights target creature
0
266 Lair Keeper’s Service Green Common 2{1}{g} Enchantment – Aura Enchant creature
Enchanted creature untaps at the beginning of each untap step and has “{t}: Untap target Lair.”
0
267 Light Elf Woodbinder Green Common 2{1}{g} Creature – Elf Druid 1 2 When Light Elf Woodbinder enters the battlefield, create a 1/1 green Saproling token.
{3}{g}{g}: Put two +1/+1 counters on each Saproling you control. Activate this ability only if you control a tier 3 or higher creature.
0
268 Light Elves' Solar Blossom Green Common 2{1}{g} Sorcery Gain 7 life. If {w} was spent casting Light Elves' Solar Blossom, you may search your library for a Plains, reveal it, and add it to your hand. Then, shuffle. 0
269 Mekocz, Who'll Eat Everything Green Common 2{1}{g} Legendary Creature – Wolf Boss 2 2 Vigilance
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{2}{2/g}{2/g}: Mekocz, Who'll Eat Everything gets +3/+3 until end of turn.
0
270 Presence of Power Green Rare 3{1}{g}{g} Enchantment Spells with a mana value of X or less can't counter spells or the abilities of permanents you control, where X is the number of counters on all creatures you control.

{2}{g}{g}: Put a +1/+1 counter and a trample counter on up to one target creature.
0
271 Quichayan Wurm Green Common 9{7}{g}{g} Creature – Wurm 7 7 Hexproof
When Quichayan Wurm dies, untap all Lairs you control.
0
272 Rain of Arrows Green Uncommon 6{3}{g}{g}{g} Sorcery Destroy all creatures with flying. 1 1653008449 on 20 May 2022 by Sorrow
273 Redwood Guardian Green Common 5{3}{g}{g} Creature – Treefolk Warrior 5 5 Reach

{1}{w}{w}: Until end of turn, Redwood Guardian can block an additional creature.
0
274 Saproling Summoning Circle Green Rare 5{2}{g}{g}{g} Sorcery Search your library for a green creature with a mana value of X or less, where X is the number of creature tokens you control. Put that creature onto the battlefield. 0
275 Scout's Smoke Trick Green Common 2{1}{g} Instant Prevent all combat damage that would be dealt this turn.

If you control at least two tapped creatures, Scry 1.
1 1652958445 on 19 May 2022 by Sorrow
276 Scroll of Snake Arts Green Uncommon 2{1}{g} Instant Reward {1} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Target creature you control gains hexproof and deathtouch until end of turn.
1 1652896536 on 18 May 2022 by Sorrow
277 Secret Enemy Green Common 6{2/g}{2/g}{2/g} Creature – Beast Barbarian 3 3 Flash
Secret Enemy can't be countered by spells or abilities.
If a creature you control left the battlefield this turn, Secret Enemy costs {g} less to cast.
0
278 Sevens Beast Green Rare 7{4}{g}{g}{g} Creature – Beast 7 7 When Sevens Beast enters the battlefield, gain 7 life and return target permanent card with a mana value of 7 from your graveyard to your hand.
{7}: Sevens Beast gains trample, vigilance, deathtouch, haste, indestructible, hexproof, and reach until end of turn.
0
279 Squealing Goretusk Green Common 3{g}{g}{g} Creature – Boar 4 4 When Squealing Goretusk enters the battlefield, if an opponent was dealt damage this turn, Squealing Goretusk enters the battlefield with a trample counter. 0
280 Thiebla Gorger Green Common 2{1}{g} Creature – Naga Barbarian 2 2 {b}: Put a +1/+1 counter on Thiebla Gorger. Activate this ability only if a creature dealt damage by Thiebla Gorger died this turn. Activate this ability only once each turn. 0
281 Troll King’s Staff Green Rare 6{2/g}{2/g}{2/g} Artifact – Equipment Reward {2/g} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Whenever the equipped creature becomes the target of a spell or ability an opponent controls, create a 3/3 green Troll token with hexproof.
Equip {1}{g}
0
282 True-Death Taipan Green Common 1{g} Creature – Snake 1 1 Deathtouch
{1}{r}: Until end of turn, damage dealt by True-Death Taipan can't be prevented.
{1}{r}: Until end of turn, if a creature dealt damage by True-Death Taipan would die, exile that creature instead.
0
283 Wereshark Green Uncommon 2{1}{g} Creature – Human Shark 2 1 {u}{u}, Exile Wereshark: Create a 3/3 blue Shark token with "this creature gets +1/+1 for Merfolk opponents control."
Wereshark gets +1/+1 for each Merfolk opponents control.
0
284 White-Whiskered Ally Green Common 2{1}{g} Creature – Wolf 2 2 {w}: Gets +0/+1 until end of turn. Activate this ability only when you cast a sorcery and only if you control a creature with vigilance. 0
285 Xolth, the Sleek Scale Green Uncommon 8{2/g}{2/g}{2/g}{g}{g} Legendary Creature – Wurm Boss 5 5 Hexproof
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
As long as Xolth, the Sleek Scale is tapped, Lairs you control have "Whenever this land adds mana, it adds one additional mana of that color.
0
286 Bardel, Tentacled Emperor Multicolour Common 5{3}{w}{u} Legendary Creature – Cephalid Boss 5 3 Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{w},{t}: Tap target creature.
{u},{t}: Target creature gets -3/-0 until end of turn.
When Bardel, Tentacled Emperor dies, if you control the untapped creature with greatest power you may cast a Boss from your hand as if it had flash. A Boss cast this way enters the battlefield with a flying counter.
1 1653910875 on 30 May 2022 by Sorrow
287 Four Judgements Multicolour Rare 6{2}{w}{w}{u}{u} Instant Exile up to one target attacking or blocking creature, destroy up to one target creature with a power of 4 or greater, return up to one target creature to its owner's hand, and tap up to one target creature. A creature tapped this way doesn't untap during its controller's next untap step. 0
288 Garnieckz the Sky Saint Multicolour Rare 7{3}{w}{w}{u}{u} Legendary Creature – Kor Knight Boss 5 5 Flying, first strike, protection from creatures with reach
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
Whenever a spell cast by an opponent or the ability of a permanent an opponent controls targets Garnieckz the Sky Saint, counter that spell or ability unless that player taps an untapped permanent they control with flying. Permanents tapped that way don't untap during their controller's next untap step.
0
289 Nylk, Barrier Archmagus Multicolour Rare 8{4}{w}{w}{u}{u} Legendary Creature – Human Wizard Boss 3 8 Defender, Ward {4}
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
Whenever Nylk, Barrier Archmagus blocks, put a +1/+1 counter on Nylk.
As long as Nylk has three or more counters on it, damage dealt to you and permanents you control is reduced by 1. As long as Nylk has six or more counters on it, spells you cast and abilities of permanents you control can't be countered by spells or abilities.
1 1653906683 on 30 May 2022 by Sorrow
290 Seconds-Ahead Sight Multicolour Uncommon 4{2}{w}{u} Enchantment – Aura Reward {1}{w}{u} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Flash
Enchanted creature is a Boss in addition to its other types, gets +1/+2, and has "Whenever this creature attacks, scry 1."
1 1652896322 on 18 May 2022 by Sorrow
291 Bolkaz, Distant Terror Multicolour Common 5{3}{u}{b} Legendary Creature – Nightmare Boss 3 5 Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{u}{b}: Until end of turn, when Bolkaz, Distant Terror deals combat damage to an opponent, that player mills two cards.
When Bolkaz dies, if an opponent has fifteen or more cards in their graveyard, you may cast a Boss from your hand as if it had flash for {2} less.
1 1653910588 on 30 May 2022 by Sorrow
292 Curse of Stolen Sanity Multicolour Rare 3{1}{u}{b} Enchantment – Aura Curse Enchant player
The first time that player would draw a card, that each opponent may look at the top card of that player's library instead. Any opponent may pay 3 life to put that card into that player's graveyard.
0
293 Dark Scheme Multicolour Uncommon 5{3}{u}{b} Instant As an additional cost to cast Dark Scheme, exile a creature you control.

Counter target creature spell. Then, choose one. If you control a Boss and a Lair, you may choose both.
● Return the exiled creature to the battlefield.
●Target creature gets -X/-X, where X was the exiled creature's power.
0
294 Pufferfolk Sashimi Multicolour Uncommon 4{2}{u}{b} Artifact Creature – Zombie Merfolk Food 2 3 Pufferfolk Sashimi can't be blocked by player's who control Islands.

When Pufferfolk Sashimi dies, target creature an opponent controls gets -4/-4

{2},{t}, Sacrifice Pufferfolk Sashimi: You gain 3 life.
0
295 Untouched Abandoned Multicolour Common 3{1}{u}{b} Creature – Horror 1 3 Flash
When Untouched Abandoned enters the battlefield, cards in your hand with Reward may be cast as if they had flash until end of turn.
1 1655271744 on 15 Jun 2022 by Sorrow
296 Abyssal Hellkite Multicolour Rare 6{2}{b}{b}{r}{r} Creature – Demon Dragon 5 5 Flying
When Abyssal Hellkite enters the battlefield, search your library for a card, exile it, then shuffle. As long as you control Abyssal Hellkite, you may play that card.
0
297 Body Looter Imp Multicolour Rare 4{2}{b}{r} Creature – Imp Rogue 2 4 Flying
Whenever Body Looter Imp deals combat damage to an opponent, you may cast spells from that player's graveyard for their Reward cost. You may spend mana as though it were mana of any color to cast spells this way.
1 1652954335 on 19 May 2022 by Sorrow
298 Crillia, Spell Scavenger Multicolour Rare 8{4}{b/r}{b/r}{b}{r} Legendary Creature – Demon Boss 4 7 Flying
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
Whenever an instant or sorcery an opponent casts resolves, exile it.
You may cast instants and sorceries exiled by Crillia, Spell Scavenger for and additional {b}{r}.
0
299 Dealer's Hand Devil Multicolour Uncommon 4{2}{b}{r} Creature – Devil 2 2 When Dealer's Hand Devil enters the battlefield, you may discard a card and draw two cards. If a card with reward was discarded this way, exile it. Until end of turn, you may cast spells exiled this way and you may spend mana as though it were mana of any color to cast those spells. 0
300 Luzzei's Whim Multicolour Common 2{b}{r} Sorcery As an additional cost to cast Luzzei's Whim, you may sacrifice a Lair.

Draw a card, create a Treasure token, and lose 1 life. If you sacrificed a Lair, copy Luzzei's Whim.
0
301 Luzzei, Cheerful Tormentor Multicolour Common 5{3}{b}{r} Legendary Creature – Devil Boss 4 4 Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{b}{r},{t}- Sacrifice another creature: Target creature gets -2/-2 until end of turn and its controller loses 2 life.
When Luzzei, Cheerful Tormentor dies, if you have more fewer creatures than an opponent, you mast cast a Boss from your hand as if it had flash. If you do, that boss enters the battlefield with a menace counter.
0
302 Stone Burial Multicolour Common 5{1}{b}{b}{r}{r} Sorcery Destroy target land and target creature. If you spent {w} casting Stone Burial, exile those permanents instead. 0
303 Ambrussan Sentinel Multicolour Common 5{3}{r}{g} Creature – Centaur Knight 4 4 When Ambrussan Sentinel enters the battlefield, target Boss you control gains first strike and trample until end of turn. 0
304 Ashell and Gruzmi, Heralds of Kairu Multicolour Common 5{3}{r}{g} Legendary Creature – Elf Goblin Boss 4 4 Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{1}{r}: Ashell and Gruzmi, Heralds of Kairu gains first strike until end of turn.
{1}{g}: Ashell and Gruzmi gains deathtouch until end of turn.

At the beginning of your endstep, if Ashell and Gruzmi has first strike and deathtouch, sacrifice it. When Ashell and Gruzmi is sacrificed this way you may cast a Boss from your hand as if it had flash for {3} less.
0
305 Invoke Violence Multicolour Rare 4{2}{r}{g} Sorcery Choose two at random-
• Target creature you control fights target creature you don't control.
• Target creature you control gets +3/+3 until end of turn.
• Deal 3 damage to target player or planeswalker.
• Damage dealt this turn can't be prevented.
0
306 Lairgoyf Multicolour Uncommon 4{2}{r}{g} Creature – Lhurgoyf * * Lairgoyf's power and toughness are equal to the number of Lairs you control.

When Lairgoyf dies, destroy target non-Lair land you don't control and return target Lair from your graveyard to your hand.
0
307 Skewering Spear Multicolour Rare 4{2}{r}{g} Instant Target creature deals damage equal to its power to another target creature and to target player. 0
308 Vixoi, Dragon Bloom Multicolour Mythic 8{2}{r}{r}{r}{g}{g}{g} Legendary Creature – Dragon Hydra Boss 5 5 Haste, Ward {4}
Tier 4 (Tier 1 creature spells you cast cost {4} less. Tier 2 creature spells you cast cost {2} less.)
{x}{x},{t}: Put X +1/+1 counters on Vixoi, Dragon Bloom, then deal X damage to each opponent and each permanent they control.
If Vixoi’s power is 10 or greater, double all damage that would be dealt by Vixoi. If Vixoi‘a power is 15 or greater, damage that would be dealt by Vixoi can’t be prevented.
0
309 Blessings Archbishop Multicolour Uncommon 5{3}{w}{g} Creature – Human Druid 4 3 Whenever another enchanted creature you control would die or be put into exile, you may sacrifice an enchantment attached to that creature. If you do, that creature gains indestructible and "this creature can't be exiled until end of turn." 0
310 Extra Health Bar Multicolour Uncommon 2{g}{w} Instant Until end of turn, double the toughness of target creature you control. If that creature is a Boss, it becomes immune to deathtouch and can't be targeted by spells or abilities your opponents control until end of turn. 1 1653447604 on 25 May 2022 by Sorrow
311 Fallash, Sanctifier Multicolour Rare 12{2/g}{2/g}{g}{g}{2/w}{2/w}{w}{w} Legendary Creature – Elf Cleric Boss 3 6 Ward {2}, Vigilance
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
Players can't sacrifice nonland permanents to cast spells or activate abilities.
Spells and abilities can't cause permanents to be sacrificed.
0
312 Frilled Wonder, Sol-Allain Multicolour Common 5{3}{g}{w} Legendary Creature – Lizard Boss 4 4 Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{g/w}: Frilled Wonder, Sol-Allain gains vigilance until end of turn.
{1}{w}{g},{t}: Put a +1/+1 counter on another target creature.
When Frilled Wonder dies, if you control another creature with one or more +1/+1 counters, you may cast a Boss from your hand as if it had flash. If you do, that boss enters with two +1/+1 counters.
0
313 Light Elf Hierophant Multicolour Uncommon 2{g}{w} Creature – Elf Shaman 1 2 At the beginning of your upkeep, scry X, where X is the number of enchantments you control. 0
314 Vivant Flare-Crest Multicolour Common 5{3}{g}{w} Creature – Basilisk 5 2 When Vivant Flare-Crest enters the battlefield, target Boss you control gains deathtouch and vigilance until end of turn. 0
315 Naughty No Multicolour Uncommon 6{4}{w}{b} Instant Cast Naughty No only if a creature an opponent controls dealt combat damage to you this turn.

Target player loses life equal to the power of target creature that dealt combat damage to you this turn. You gain life equal to the toughness of target creature you control.
0
316 Salaxam, Moonlight Agent Multicolour Common 3{1}{w}{b} Legendary Creature – Vampire Boss 3 3 Vigilance, deathtouch
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{1}: Salaxam, Moonlight Agent gains lifelink until end of turn.
When Salaxam dies, you may put a vigilance counter or a deathtouch counter on target Boss.
1 1653956341 on 31 May 2022 by Sorrow
317 Sanguine Dance Multicolour Common 4{2}{w}{b} Sorcery Each player sacrifices a nonlegendary creature and gains life equal to the total toughness of all creatures sacrificed this way. 0
318 Zajsins, Ghost King Multicolour Mythic 10{6}{w}{w}{b}{b} Legendary Creature – Spirit Boss 5 10 Tier 4 (Tier 1 creature spells you cast cost {4} less. Tier 2 creature spells you cast cost {2} less.)
You may cast creature and enchantment spells from your graveyard by paying five life in addition to their other costs.
Exile three creature cards from your graveyard: Zajsins, Ghost King gains indestructible until end of turn.
0
319 Dark Elf Blight Hexer Multicolour Common 2{b}{g} Creature – Elf Assassin 1 2 Sacrifice an enchantment: Target creature gains deathtouch until end of turn. 1 1653823834 on 29 May 2022 by Sorrow
320 Dark Elf Conspirator Multicolour Common 3{1}{b}{g} Creature – Elf Rogue 2 2 When Dark Elf Conspirator enters the battlefield, draw a card if you control three or more elves.

When Dark Elf Conspirator dies, lose 1 life and draw a card.
0
321 Rassuria, Quichayan Terror Multicolour Common 3{1}{b}{g} Legendary Creature – Basilisk Boss 3 3 Menace, hexproof
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{1}: Rassuria, Quichayan Terror gains deathtouch until end of turn.
When Rassuria dies, you may put a menace or a hexproof counter on target Boss.
1 1653956901 on 31 May 2022 by Sorrow
322 Vakir the Manhunter Multicolour Rare 6{2}{b}{b}{g}{g} Legendary Creature – Elf Warrior Boss 3 3 Lifelink, hexproof
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
Pay 5 life, {t}: Destroy target creature with a power less than Vakir the Manhunter's power. Then, put a +1/+1 counter on Vakir the Manhunter.
1 1653907164 on 30 May 2022 by Sorrow
323 Jungle Mist Cloak Multicolour Uncommon 5{3}{g}{u} Enchantment – Aura Reward {g}{u} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Flash
Enchant creature
Enchanted creature gets +1/+1, has hexproof, and has “whenever this creature deals combat damage to a player, draw a card.”
0
324 Pleya, Murky Murderer Multicolour Common 3{1}{g}{u} Legendary Creature – Crocodile Boss 3 3 Flash, trample
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{1}: Pleya, Murky Murderer gains hexproof until end of turn.
When Pleya dies you may put a trample counter on target Boss or cast a Boss from your hand as if it had flash.
1 1653957201 on 31 May 2022 by Sorrow
325 Chol-Nini, Whirling Embers Multicolour Common 3{1}{u}{r} Legendary Creature – Efreet Boss 3 3 Flying, First strike
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{1}: Chol-Nini, Whirling Embers can't be targeted if Chol-Nini is tapped while another creature you control is untapped.
When Chol-Nini dies, you may put a flying or first strike counter on target Boss.
1 1653956702 on 31 May 2022 by Sorrow
326 Flashfire Sorcerer Multicolour Uncommon 6{2/u}{u}{r}{2/r} Creature – Efreet Wizard 2 3 Flash
When Flashfire Sorcerer enters the battlefield, deal X damage to target creature, where X is the mana value of target instant or sorcery.
0
327 Vassei's Mirrorwork Multicolour Rare 4{2}{u}{r} Instant Reward {1}{u}{r} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Create a token copy of target creature an opponent controls except that token has haste and "At the beginning of the next endstep, sacrifice this creature."
0
328 Celestial Amphiptere Multicolour Rare 6{2}{w}{w}{r}{r} Creature – Dragon Angel 5 5 Flying
When Celestial Amphiptere enters the battlefield, exile target instant or sorcery from your graveyard and gain life equal to its mana value. Until end of turn, you may cast a copy of that card.
1 1655604354 on 19 Jun 2022 by Sorrow
329 Dance of Holy Fire Multicolour Uncommon 4{2}{r}{w} Instant Until end of turn, whenever a creature you don't control is dealt five or more damage, exile that creature. 0
330 Fury-Fist Adept Multicolour Uncommon 2{r}{w} Creature – Efreet Monk 4 1 Fury-Fist Adept attacks each turn if able.
Fury-Fist Adept can't block.
Prevent all noncombat damage that would be dealt to Fury-Fist Adept.
0
331 Fury-Fist Novice Multicolour Common 2{r}{w} Creature – Human Monk 1 2 {2}{r}{w}: Fury-Fist Novice gets +2/+0 and gains lifelink until end of turn. Activate this ability only once each turn. 1 1653096662 on 21 May 2022 by Sorrow
332 H'Tolsh, Gloried Pouncer Multicolour Common 3{1}{r}{w} Legendary Creature – Cat Boss 3 3 Lifelink, haste
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
{1}: H'Tolsh, Gloried Pouncer gains first strike until end of turn.
When H'Tolsh dies, you may put a lifelink or haste counter on target Boss.
0
333 Kerlinn, Inventorist Multicolour Common 3{w}{u}{b} Legendary Creature – Orc Boss 2 2 Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
At the beginning of your upkeep, you may sacrifice an artifact. If you do, draw a card, each opponent loses 2 life, and you gain 2 life.
0
334 Delai, Blood Tide Multicolour Common 3{u}{b}{r} Legendary Creature – Merfolk Cleric Boss 2 2 Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
At the beginning of your endstep, if a creature died this turn, draw a card and deal 1 damage to any target.
1 1655175017 on 14 Jun 2022 by Sorrow
335 Giedes, Echo of Terror Multicolour Mythic 8{2}{u}{u}{b}{b}{r}{r} Legendary Creature – Nightstalker Boss 8 8 Tier 4 (Tier 1 creature spells you cast cost {4} less. Tier 2 creature spells you cast cost {2} less.)
At the beginning of your upkeep you may return up to one target artifact, target instant, target sorcery, and target creature from your graveyard to your hand.
Sacrifice two artifacts: Giedes, Echo of Terror gains indestructible until end of turn.
Sacrifice two artifacts: Copy target instant or sorcery spell. You may choose new targets for the copy.
0
336 Frolcic, Gloried Creation Multicolour Common 3{b}{r}{g} Legendary Creature – Zombie Elf Boss 2 2 Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
At the beginning of each opponent's endstep, if that player didn't play a land this turn, that player loses 2 life and return up to one target land from your graveyard to your hand.
1 1655175179 on 14 Jun 2022 by Sorrow
337 Jiawold, Grave King Multicolour Rare 14{2}{2/b}{2/b}{2/r}{2/r}{2/g}{2/g} Legendary Creature – Orc Shaman Boss 6 5 Menace, flash
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
Cards in your graveyard have "{2/b}{2/r}{2/g}, Exile this card: Put a +1/+1 counter, a first strike counter, and a lifelink counter on target creature you control. Then, that creature fights another target creature."
0
338 Divlae's War Spoils Multicolour Common 3{w}{r}{g} Sorcery Deal 2 damage to any target, create 1/1 white Soldier token, and create a Treasure token. 0
339 Plauch, Pride Hero Multicolour Common 3{r}{g}{w} Legendary Creature – Cat Shaman Boss 2 2 Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
At the beginning of your upkeep, target creature you control gets +2/+0 and gains vigilance until end of turn.
0
340 Fanlaed, Raised by Beasts Multicolour Common 3{g}{w}{u} Legendary Creature – Elf Wizard Boss 2 2 Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
During your combat phase, instants you cast cost {1} less for each untapped creature you control.
1 1655085282 on 13 Jun 2022 by Sorrow
341 Burning Void Multicolour Common 3{w/r}{r/b}{b/w} Enchantment If a creature that was dealt damage this turn would die, exile it instead. 0
342 Glow of Jealousy Multicolour Rare 4{1}{r}{w}{b} Enchantment Sacrifice Glow of Jealousy: Players can't lose or gain life this turn.

At the beginning of your upkeep, exile target nonland permanent, target nonbasic land, and target card in a graveyard from each opponent who has eight or more cards in their hand unless that player discards seven cards.
0
343 Olvaicz, Heaven Ruptured Multicolour Common 3{r}{w}{b} Legendary Creature – Angel Boss 2 2 Flying
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Olvaicz, Heaven Ruptured dies, destroy target nonland permanent with a mana value of three or less.
0
344 Warussen, Soul Judge Multicolour Mythic 7{2}{w}{r}{r}{r}{b} Legendary Creature – Dragon Boss 4 4 Flying, deathtouch, doublestrike
Tier 4 (Tier 1 creature spells you cast cost {4} less. Tier 2 creature spells you cast cost {2} less.)
Whenever you cast an instant or sorcery spell, each opponent sacrifices an artifact, creature, and an enchantment they control.
1 1652896972 on 18 May 2022 by Sorrow
345 Kairu the Spear Master Multicolour Rare 8{5}{g}{u}{r} Legendary Creature – Human Warrior Boss 7 7 Flash, first strike, flying
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
Whenever you cast an instant or sorcery spell, target creature you control gets +X/+X until end of turn and gains a trample token, where X is that spell's mana value.
1 1652935746 on 19 May 2022 by Sorrow
346 Pfeilso, Spreading Slime Multicolour Common 3{g}{u}{r} Legendary Creature – Ooze Boss 2 2 Hexproof
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Pfeilso, Spreading Slime dies, return a random instant or sorcery card from your graveyard to your hand. You gain life equal to that card's mana value.
1 1655175996 on 14 Jun 2022 by Sorrow
347 Zanzia, Life-Blessed Multicolour Common 3{w}{b}{g} Legendary Creature – Human Warlock Boss 2 2 Lifelink
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Zanzia, Life-Blessed dies, gain 1 life for each permanent you control and each card in your graveyard.
0
348 Baawlind, Future Eye Multicolour Common 3{u}{r}{w} Legendary Creature – Efreet Boss 2 2 First strike
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Baawlind, Future Eye dies, scry X, where X is the number of cards in your hand.
1 1655176255 on 14 Jun 2022 by Sorrow
349 Keen Senses Multicolour Common 3{u/r}{w/u}{r/w} Enchantment Instants and sorceries you cast during your turn cost {1} less. If an instant you cast during your turn targets a creature you control, that creature gains first strike until end of turn. 0
350 Vassei, Volatile Reflection Multicolour Rare 12{2/w}{2/w}{2/u}{2/u}{2/r}{2/r} Legendary Creature – Illusion Boss 5 5 Defender, Flash
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
When Vassei, Volatile Reflection enters the battlefield, name a creature.
Whenever a creature you don’t control with the chosen name attacks, Vassei deals damage equal to that creature’s power to its owner.
0
351 Zialk, Grandmaster Multicolour Rare 8{3}{w}{w}{r}{u}{u} Legendary Creature – Efreet Boss 6 4 Flash, haste, prowess
Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
Your opponent can't cast instant or sorcery spells with a mana value of four or less during your turn.
Copy the first instant or sorcery spell you cast with a mana value of four or less during each opponent's turn.
0
352 Mivalice, Hand of Pain Multicolour Common 3{u}{b}{g} Legendary Creature – Orc Wizard Boss 2 2 Flash
Tier 1 (Tier 1 creatures aren't legendary as long as you control a Tier 2 or higher creature.)
When Mivalice, Hand of Pain dies, target opponent loses life equal to the number of cards in your hand.
1 1655176395 on 14 Jun 2022 by Sorrow
353 Shaped by the Past Multicolour Common 3{b/g}{b/u}{g/u} Enchantment At the beginning of your endstep, if you have seven or more cards in your graveyard, Scry 1. 0
354 Return Home Multicolour Mythic 5{w}{u}{b}{r}{g} Sorcery As an additional cost to cast Return Home, exile a legendary creature you control.

The game ends in a draw.
0
355 Hwalch, the Sea Blade Hybrid Uncommon 9{1}{2/w}{2/w}{2/u}{2/u} Legendary Creature – Merfolk Knight Boss 4 3 First strike, flash
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
{2/w}{2/w}{2/w}{2/u}{2/u}{2/u}- Return Hwalch, the Sea Blade to your hand: Exile target creature until end of turn.
0
356 Sky Saint's Maneuver Hybrid Common 1{w/u} Instant Target creature gains flying until end of turn. 0
357 Lis-Yei, Psychic Shark Hybrid Uncommon 9{1}{2/u}{2/u}{2/b}{2/b} Creature – Shark Boss 3 3 Flash
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever Lis-Yei, Psychic Shark or another Boss you control attacks, exile target card from the defending player's graveyard and Scry 2.
0
358 Cambis, War Avatar Hybrid Rare 10{2}{2/r}{2/r}{2/b}{2/b} Legendary Creature – Avatar Boss 4 4 Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
Whenever another creature you control that was dealt damage this turn dies, put a +1/+1 counter on Cambis, War Avatar and create a tapped Treasure token.
0
359 Shemla, Wild Fury Hybrid Uncommon 10{2}{2/r}{2/r}{2/g}{2/g} Legendary Creature – Centaur Shaman Boss 3 4 Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
At the beginning of your endstep choose one —
• Exile an instant or sorcery card from your graveyard and create X 1/1 green Saproling tokens, where X is the exiled card's mana value.
•Sacrifice any number of tokens. When one or more tokens are sacrificed this way, you may return an instant or sorcery with a mana value of X or less from your graveyard to your hand, where X is the number of tokens sacrificed this way.
0
360 Tafket, Web King Hybrid Uncommon 12{2/r}{2/r}{2/r}{2/g}{2/g}{2/g} Legendary Creature – Spider Boss 5 5 Reach
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever a creature dealt combat damage by Tafket, Web King dies, create a Treasure token and untap target land you control.
Sacrifice three treasures: Put a deathtouch and a menace counter on Tafket.
0
361 Cheline, Light Elf Gate Keeper Hybrid Uncommon 5{2}{g/w}{g/w}{g/w} Legendary Creature – Elf Cleric Boss 3 4 Vigilance
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
At the beginning of your endstep, gain 1 life for each untapped creature you control.
At the beginning of your upkeep, if you have more life than each opponent, distribute up to two +1/+1 counters among one or two target creatures.
0
362 Farfolsh, the Sword of Beginnings Hybrid Uncommon 4{2}{g/w}{g/w} Legendary Artifact – Equipment Reward {0} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature gets +2/+2 and has vigilance.
Whenever the equipped creature attacks or blocks, put a +1/+1 counter on the equipped creature.
Equip {g/w}{g/w}
0
363 Psychopomp Punisher Hybrid Common 5{3}{w/b}{w/b} Creature – Angel 3 3 Flying
At the beginning of your endstep, if you lost life this turn, target opponent exiles their graveyard.
0
364 Saint of Life, Fichao Hybrid Uncommon 12{2/w}{2/w}{2/w}{2/b}{2/b}{2/b} Legendary Creature – Human Cleric Boss 2 5 Lifelink
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
If you would gain life, you gain that much life plus 2 instead.
If a spell you cast or the ability of another permanent you control would cause an opponent to lose life, that player loses that much life plus 2 instead.
0
365 Acid Dagger Hybrid Rare 7{3}{2/b}{2/g} Artifact – Equipment Creatures blocking or being blocked by the equipped creature get -0/-2 until end of turn. If a creature blocking or being blocked by the equipped creature ad any Auras or Equipment attached to it, its controller sacrifices one of them.

Equip {2/b}{2/g}
0
366 Noxious Commoner Hybrid Common 5{1}{2/b}{2/g} Creature – Elf Peasant 2 2 Flash, deathtouch 0
367 Sonmei, Driel's Dream Hybrid Uncommon 14{2}{2/b}{2/b}{2/b}{2/g}{2/g}{2/g} Legendary Creature – Treefolk Boss 4 5 Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
At the beginning of your endstep, exile each creature card from an opponents' graveyard: Create X 1/1 green Saproling tokens, where X is the number of creature card exiled this way.
{g/b}: Target Saproling gains deathtouch until end of turn.
0
368 Byrliac's Body of Bounty Hybrid Mythic 6{2}{u/g}{u/g}{u/g}{u/g} Legendary Enchantment – Aura Enchant creature you control
At the beginning of your upkeep, create a token copy of the enchanted creature, except if that creature is legendary, the token isn't legendary.

{2}{u/g}{u/g}{u/g}: Attach a token copy of Byrliac's Body of Bounty to target creature that shares a name with the enchanted creature, except the token isn't legendary.
0
369 Onvy, Brain Bane Hybrid Uncommon 12{2/g}{2/g}{2/g}{2/u}{2/u}{2/u} Legendary Creature – Frog Boss 3 6 Reach
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever Onvy, Brain Bane becomes the target of an instant or sorcery spell you cast, put a +1/+1 counter on it, then each opponents mills X cards, where X is the number of counters on Onvy.
0
370 Shape-Maker, Byrliac Hybrid Rare 12{2/g}{2/g}{2/g}{2/u}{2/u}{2/u} Legendary Creature – Illusion Boss Tier 3 (Tier 3 creatures aren't legendary as long as you control a Tier 4 creature. Creature spells you cast with Tier 1 cost {2} less to cast.)
If a nonlegendary creature would enter the battlefield under an oppnent's control, that creature enters as a copy of a nonlegendary creature of your choice.
0
371 Lansis, Spell Breath Hybrid Uncommon 12{2/u}{2/u}{2/u}{2/r}{2/r}{2/r} Legendary Creature – Dragon Boss 2 5 Flying
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Whenever you cast an instant or sorcery spell, target creature you control gets +1/+0 and gains haste and hexrpoof until end of turn.
0
372 Spell-Stream Dragon Hybrid Common 7{3}{u/r}{u/r}{u/r}{u/r} Creature – Dragon 4 4 Flying
As long as Spell-Stream Dragon is tapped, instants and sorceries you cast cost {2} less.
0
373 Ethlaux, Pure Service Hybrid Uncommon 12{2/r}{2/r}{2/r}{2/w}{2/w}{2/w} Legendary Creature – Phoenix Boss 4 3 Flying
Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
At the beginning of your endstep, if two or more other creatures dealt an opponent combat damage, you may return Ethlaux, Pure Service from your graveyard to the battlefield tapped.
0
374 Smelter's Grasp Hybrid Common 2{1}{r/w} Sorcery Destroy target artifact and create a Treasure token. 0
375 Swift Grace Hybrid Uncommon 3{2}{r/w} Instant Put a first strike counter on target creature and that creature gets +2/+1 until end of turn. If you spent both {r} and {w} casting Swift Grace, that creature gains doublestrike until end of turn. 0
376 Armor of Godfolk Nail Artifact Uncommon 4{4} Artifact – Equipment Equipped creature gets +1/+1 and has indestructible.

Equip {2/w}{2/u}{2/b}{2/r}{2/g}
0
377 Bone-Breaker Hammer Artifact Common 4{4} Artifact – Equipment Reward {0} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature gets +2/+0 and has trample.

Equip {3}
1 1652896418 on 18 May 2022 by Sorrow
378 Boss's Medallion Artifact Rare 2{2} Artifact Reward {1} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
{t}: Add one mana of any color.
{1},{t}: Add two mana of any color combination from among the colors of Bosses you control.
0
379 Dagger Badger Artifact Uncommon 4{4} Artifact Creature – Badger 3 1 First strike

As long as Dagger Badger is equipped, Dagger Badger has doublestrike.
0
380 Giant Performance Fan Artifact Common 4{4} Artifact – Equipment Reward {0} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature gets +0/+3 and has "Untap this creature during each player's untap step."

Equip {3}
0
381 Glory-Wrought Golem Artifact Common 6{6} Artifact Creature – Golem 4 5 Reward {5} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
{3}: Glory-Wrought Golem can’t be blocked by nonlegendary creatures until end of turn.
0
382 Gwalthain, Rust Lord Artifact Uncommon 6{6} Legendary Artifact Creature – Boss 0 0 Tier 2 (Tier 2 creatures aren't legendary as long as you control a Tier 3 or higher creature.)
Gwalthain, Rust Lord enters the battlefield with five +1/+1 counters.
If damage would be dealt to Gwalthain while Gwalthain has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Gwalthain.
2 1653290479 on 23 May 2022 by SecretInfiltrator
383 Psychedelic Stew Artifact Common 1{1} Artifact – Food Reward {0} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)

{2},{t}.”, Sacrifice this artifact: You gain 3 life.
{5},{t}: Scry 1
0
384 Spell-Cleaver Axe Artifact Rare 4{4} Artifact – Equipment Reward {2} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature gets +2/+1 and has "{1}{2/r},{t}: Change the target of target activated ability that targets the equipped creature to another target creature."

Equip {3}
0
385 Spell-Slime Bracelet Artifact Rare 5{5} Artifact – Equipment Reward {3} (If a creature an opponent controls left the battlefield this turn, you may cast this spell for its reward cost..)
Equipped creature gets +0/+1 and has Ward {2}.

As long as Spell-Slime Bracelet is equipped, players can only cast instants when they could cast a sorcery.
Equip- {1} and discard a card.
0
386 Blood-Soaked Battlefield Land Rare 0 Land – Plains ({t}: Add {w}.)
Whenever a creature an opponent controls leaves the battlefield, Blood-Soaked Battlefield becomes a Swamp and a Mountain until end of turn.
0
387 Candy Cave Land Uncommon 0 Artifact Land – Food Lair Candy Cave enters the battlefield tapped.
{t}: Add {c}.
{t}: Add one mana of any color another Lair you control could produce.

{2},{t}.”, Sacrifice this artifact: You gain 3 life.
0
388 Dream-Bound Sanctum Land Rare 0 Land – Island ({t}: Add {u}.)
Whenever a creature an opponent controls leaves the battlefield, Dream-Bound Sanctum becomes a Mountain and a Forest until end of turn.
1 1652938309 on 19 May 2022 by Sorrow
389 Grisly Canyon's Crevice Land Rare 0 Land – Swamp ({t}: Add {b}.)
Whenever a creature an opponent controls leaves the battlefield, Grisly Canyon's Crevice becomes a Forest and a Plains until end of turn.
1 1652938458 on 19 May 2022 by Sorrow
390 Lair of Agreeance Land Rare 0 Land – Lair {t}: Add {1}.
{t}: Add {g}, {w}, or {u}. Activate this ability only if you control a white boss.
0
391 Lair of Derangement Land Rare 0 Land – Lair {t}: Add {1}.
{t}: Add {u}, {b}, or {r}. Activate this ability only if you control a black boss.
1 1653563150 on 26 May 2022 by Sorrow
392 Lair of Excess Land Rare 0 Land – Lair {t}: Add {1}.
{t}: Add {r}, {g}, or {w}. Activate this ability only if you control a green boss.
1 1653563242 on 26 May 2022 by Sorrow
393 Lair of Fury Land Rare 0 Land – Lair {t}: Add {1}.
{t}: Add {b}, {r}, or {g}. Activate this ability only if you control a red boss.
1 1653563205 on 26 May 2022 by Sorrow
394 Lair of Mindless Mob Land Uncommon 0 Land – Lair Lair of Mindless Mob enters the battlefield tapped. If you control a Boss, when Lair of Mindless Mob enters the battlefield you may sacrifice a basic land. If you do, Lair of Mindless Mob enters the battlefield untapped.
{t}: Add {r} or {w}
1 1653218735 on 22 May 2022 by Sorrow
395 Lair of Patience Land Rare 0 Land – Lair {t}: Add {1}.
{t}: Add {w}, {u}, or {b}. Activate this ability only if you control a blue boss.
1 1653563109 on 26 May 2022 by Sorrow
396 Lair of Patient Zero Land Common 0 Land – Lair Lair of Patient Zero enters the battlefield tapped.
{t}: Add {u} or {b}.
{4},{t}: Each creature you control with a Tier gets +1/+1 until end of turn.
1 1652954698 on 19 May 2022 by Sorrow
397 Lair of the Fawning Shut-In Land Uncommon 0 Land – Lair Lair of the Fawning Shut-In enters the battlefield tapped. If you control a Boss, when Lair of the Fawning Shut-In enters the battlefield you may sacrifice a basic land. If you do, Lair of the Fawning Shut-In enters the battlefield untapped.
{t}: Add {g} or {u}
1 1653218918 on 22 May 2022 by Sorrow
398 Lair of the Fitful Tyrant Land Uncommon 0 Land – Lair Lair of the Fitful Tyrant enters the battlefield tapped. If you control a Boss, when Lair of the Fitful Tyrant enters the battlefield you may sacrifice a basic land. If you do, Lair of the Fitful Tyrant enters the battlefield untapped.
{t}: Add {u} or {r}
1 1653218582 on 22 May 2022 by Sorrow
399 Lair of the Governing Body Land Common 0 Land – Lair Lair of the Governing Body enters the battlefield tapped.
{t}: Add {w} or {u}.
{4},{t}: Each creature you control with a Tier gets +1/+1 until end of turn.
0
400 Lair of the Hateful Land Common 0 Land – Lair Lair of the Hateful enters the battlefield tapped.
{t}: Add {b} or {r}.
{4},{t}: Each creature you control with a Tier gets +1/+1 until end of turn.
1 1652954776 on 19 May 2022 by Sorrow
401 Lair of the Impatient Ones Land Common 0 Land – Lair Lair of the Impatient Ones enters the battlefield tapped.
{t}: Add {r} or {g}.
{4},{t}: Each creature you control with a Tier gets +1/+1 until end of turn.
1 1652954804 on 19 May 2022 by Sorrow
402 Lair of the Narcotic Eaters Land Uncommon 0 Land – Lair Lair of the Narcotic Eaters enters the battlefield tapped. If you control a Boss, when Lair of the Narcotic Eaters enters the battlefield you may sacrifice a basic land. If you do, Lair of the Narcotic Eaters enters the battlefield untapped.
{t}: Add {b} or {g}
1 1653218665 on 22 May 2022 by Sorrow
403 Lair of the Solemn Sentinels Land Common 0 Land – Lair Lair of the Solemn Sentinels enters the battlefield tapped.
{t}: Add {g} or {w}.
{4},{t}: Each creature you control with a Tier gets +1/+1 until end of turn.
1 1652954855 on 19 May 2022 by Sorrow
404 Lair of the Wasting Generation Land Uncommon 0 Land – Lair Lair of the Wasting Generation enters the battlefield tapped. If you control a Boss, when Lair of the Wasting Generation enters the battlefield you may sacrifice a basic land. If you do, Lair of the Wasting Generation enters the battlefield untapped.
{t}: Add {w} or {b}
0
405 Living Dungeon Land Rare 0 Land – Lair {t}: Add {c}.
{4}: Living Dungeon becomes an X/X elemental until end of turn, where X is the number of Bosses you control. For each Boss you control, you may put you choice of a +1/+1 counter, trample counter, menace counter, vigilance counter, flying counter, first strike counter, haste counter, lifelink, deathtouch, or reach counter on Living Dungeon.
0
406 Mist-Blanketed Woods Land Rare 0 Land – Forest ({t}: Add {g}.)
Whenever a creature an opponent controls leaves the battlefield, Mist-Blanketed Woods becomes an Island and a Swamp until end of turn.
1 1652938592 on 19 May 2022 by Sorrow
407 Volcanic Monastery Land Rare 0 Land – Mountain ({t}: Add {r}.)
Whenever a creature an opponent controls leaves the battlefield, Volcanic Monastery becomes a Plains and an Island until end of turn.
1 1652938521 on 19 May 2022 by Sorrow
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