Limbosis: the Sixth Circle

Printable
Limbosis: the Sixth Circle: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Themes | TODO designs

Showing 31 of 31 Black cards

Go to section: Colourless (22) White (32) Blue (31) Black (31) Red (22) Green (26) Multicolour (2) Artifact (1) Land (1)

Show rarities: C U R M

 R 
Creature – Serpent
At the beginning of your upkeep, exile Abyssal Ouroboros unless you exile the top eight cards of your library.
Dreamwalk (This creature can't be blocked by untapped creatures. Tapped creatures can block it.)
Illus. Liiga Smilshkalne
8/8
 C 
Creature – Zombie Spirit
Dreamwalk (This creature can't be blocked by untapped creatures. Tapped creatures can block it.)
Whenever this creature deals combat damage to a player, you may exile target card from a graveyard. If you do, each player loses 1 life.
Illus. beeple.artstation.com
1/2
1 comment
2025-01-09 10:01:01 by Tahazzar
{1}{b}
 
 U 
Instant
Pay any amount of life. Scour that much, then draw a card. (To scour that much, look at that many cards from the top of your library, then put up to one of them either top or bottom of library and exile the rest.)
Illus. Jill-Wan (Wan Jinyue) | DeviantArt
1 comment
2025-01-22 15:31:09 by Tahazzar
 C 
Enchantment Creature – Nightmare Cleric
When this creature enters, target opponent chooses a creature they control. Exile it until this creature leaves the battlefield. (That creature returns under its owner's control.)
They call themselves servants of the gods. None dare ask which ones.
Illus. Anato Finnstark
2/3
2 comments
last 2024-12-23 12:29:35 by Tahazzar
 C 
Creature – Nightmare
This creature enters tapped.
To see it is to know fear. To hear it is to know dread. And to feel it is to know that it was always going to catch you.
Illus. Patrick McEvoy
4/6
 U 
Creature – Aetherborn Weird
Dreamwalk (This creature can't be blocked by untapped creatures. Tapped creatures can block it.)
Turn a face-up card in exile face down: Dead Spaceomaly gets +2/+2 until end of turn. Activate only once each turn.
Illus. Diana Franco
3/3
1 comment
2023-03-19 14:13:53 by Tahazzar
{{c}{b}}
 
 C 
Creature – Nightmare Insect
({CB} can be paid with either {c} or {b}.)
At the beginning of each end step, if a card was exiled this turn, put a +1/+1 counter on this creature.
It is the lack of sense that makes it tick.
Illus. Adam Burn
1/1
 C 
Enchantment – Aura
Enchant enchantment or planeswalker with mana value 4 or less
Enchanted permanent loses all abilities except for enchant. (It can still be attacked if it's a planeswalker.)
Illus. Glenn Porter
 C 
Creature – Nightmare
Deathtouch
When this creature dies, put up to one target face-up exiled card into its owner's graveyard.
The pull of the grave is irresistible.
Illus. Alexey Egorov
1/1
 C 
Creature – Nightmare Aetherborn
{b}, {t}: Turn target face-up exiled card face down. Add {c}{c}.
The good news is that it can devour your nightmares. The bad news is that it's also likely to consume your hopes and dreams along with them.
Illus. Cloister | DeviantArt.com
2/1
4 comments
last 2024-12-23 12:52:22 by Tahazzar
 R 
Enchantment Creature – Spirit
Delusion 20 (When this enters, you gain 20 life until it leaves.)
Pay 4 life: This creature gains indestructible until end of turn.
"Welcome to my world where we will never die."
Illus. Andrew Jones
4/4
 U 
Creature – Faerie Rogue
Flying
Discard Faerie Macabre: Exile up to two target cards from graveyards.
The line between dream and death is gauzy and fragile. She leads those too near it from one side to the other.
Illus. Liiga Smilshkalne
2/2
1 comment
2022-02-21 14:51:45 by Tahazzar
 R 
Sorcery
Each player puts all face-up exiled cards they own into their graveyard.
Memories decay, but sins remain eternal.
Illus. Kiren Bagchee
 U 
Enchantment
When this enchantment enters, target player exiles two cards from their hand until this enchantment leaves the battlefield.
Lost within, locked without.
Illus. Sebastian Eriksson
{{c}{b}}{{c}{b}}{{c}{b}}
 
 R 
Creature – Nightmare
({C/B} can be paid with either {c} or {b}.)
If combat damage would be dealt to this creature, prevent that damage and exile that many cards from the top of your library.
Illus. Zdzislaw Beksinski
4/1
 C 
Enchantment Creature – Nightmare Eye
Flying
Delusion 8 (When this enters, you gain 8 life until it leaves.)
A sky-bound promise of solace, grounded in the soil of despair.
Illus. Alex Eckman Lawn
2/2
 U 
Enchantment Creature – Nightmare
({C/B} can be paid with either {c} or {b}.)
When this creature enters, target opponent reveals their hand and you choose up to two nonland cards from it. Exile those cards until this creature leaves the battlefield. For as long as those cards remain exiled, their owner may play them. A spell cast this way costs {2} more to cast.
Illus. Trisynine
4/3
 C 
Instant
Target creature gets -1/-1 until end of turn for each card in its controller's graveyard.
"To cast aside is not to heal; to hold on is to suffer."
—Xi-Voxen, Lucid Realizer
Illus. Marius Bota
 R 
Instant
You may {c}{c} rather than pay this spell's mana cost.
As long as this spell is on the stack, you control an opponent. (You see all cards that player could see and make all decisions for the player.)
Illus. Alex Ross
1 comment
2025-01-10 10:33:22 by Tahazzar
{1}{{c}{b}}
 
 C 
Instant
({CB} can be paid with either {c} or {b}.)
Target player exiles all cards from their graveyard, then mills that many cards. (To mill a card, a player puts the top card of their library into their graveyard.)
"I should scream, but I can’t recall why."
Illus. Liiga Smilshkalne
 U 
Instant
Turn up to any number of target face-up exiled cards face down. Target creature gets -1/-1 for each card turned face down this way.
Illus. Tomasz Jedruszek
 C 
Sorcery
 (Choose the value of {x} as you cast this spell.)
Target player discards a card, then exiles up to X cards of your choice from their graveyard. Each player loses X life. (For example, if you spend {b}{b} on {x}, exile up to two cards from their graveyard and each player loses 2 life.)
Illus. Anato Finnstark
2 comments
last 2025-01-10 12:55:41 by Tahazzar
 C 
Instant
You may pay 3 life and exile a black card from your hand rather than pay this spell's mana cost.
Target creature has base power and toughness 0/0 until end of turn.
Sometimes only in death may one begin to walk the pathless path.
Illus. Diana Franco
 C 
Enchantment
Delusion 4 (When this enters, you gain 4 life until it leaves.)
When Solipsist’s Disdain enters the battlefield, each opponent discards a card, then loses 4 life until Solipsist’s Disdain leaves the battlefield.
Illus. F3LC4T (www.artstation.com/exellero)
 U 
Enchantment
At the beginning of each player’s upkeep, exile the top card of that player's library.
As long as there are twenty or more exiled cards, this enchantment is a 7/7 Nightmare creature in addition to its other types.
"What am I? I am the face that looks back at you from the shadows of your mirror."
Illus. MOracz - DeviantArt.com
 U 
Sorcery
Exile two cards from your graveyard, then look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Illus. Ben Mauro
 R 
Enchantment
If a card or token an opponent owns would be put into exile from anywhere, put it into that player’s graveyard instead.
Finite lives, infinite suffering.
Illus. Daniel Ignacio
4 comments
last 2024-12-23 12:39:29 by Tahazzar
 U 
Enchantment Creature – Nightmare
Delusion 6 (When this enters, you gain 6 life until it leaves.)
Pay 2 life or sacrifice a creature: Exile target card from a graveyard.
Where memories once wandered, now only the unraveling of the past remains, blooming in the fields of emptiness.
Illus. Julio Dionizio
2/1
 R 
Enchantment Creature – Nightmare Spider
If this creature would deal damage to a creature, instead exile that creature until this creature leaves the battlefield.
At the beginning of each player’s upkeep, that player chooses a creature they control. This creature deals 1 damage to that creature.
Illus. Kathryn June
1/4
 C 
Creature – Human Mystic
{1}: Turn target face-up exiled card face down. Target creature can't block this creature this turn.
That which is drawn into the darkness between realms is neither destroyed nor preserved—it is simply hidden.
Illus. Kiren Bagchee
4/2
 M 
Enchantment
If you would lose the game for having 0 or less life, instead shuffle What Dreams May Come into your library. If you do, exile the top ten cards of your library, then your life total becomes 10.
Illus. Mark Maxwell

Go to section: Colourless (22) White (32) Blue (31) Black (31) Red (22) Green (26) Multicolour (2) Artifact (1) Land (1)

Show rarities: C U R M


Limbosis: the Sixth Circle: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Themes | TODO designs