Limbosis: the Sixth Circle: Virtual Booster
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Mechanics | Skeleton | Themes | TODO designs |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
If you would lose the game for having 0 or less life, instead shuffle What Dreams May Come into your library. If you do, exile the top ten cards of your library, then your life total becomes 10.
Illus. Mark Maxwell
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(Choose the value of
![]() Cast target face-up exiled nonland card with mana value X or less that was exiled this turn without paying its mana cost.
Illus. Alex Ruiz
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![]() Between every conceivable object and particle lies a space of untold magnitude, a living void with no opposite from which all forms come out of.
Illus. Jan Willem Geertsma
1/1
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At the beginning of your precombat main phase, you may return this enchantment to its owner’s hand. If you do, add
![]() It speaks not with words but with the weight of what could be.
Illus. Benjamin Cehelsky
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You may exile a red card from your hand rather than pay this spell's mana cost.
Dreamwalk (This creature can't be blocked by untapped creatures. Tapped creatures can block it.)
Illus. Carlos Quevedo
3/2
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Whenever a creature you control attacks alone, tap or untap up to one target creature.
Follow, and the way becomes clear. Hesitate, and it may vanish.
Illus. Harkalé Linaï
1/1
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Vigilance
![]()
Illus. Egor Samolyuk
3/4
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Enchant land
Enchanted land is named Wastes, loses all land types and abilities, and has " ![]() ![]() Places touched by the Blind Eternities forget the song of the seasons, the breath of the wind, and the warmth of the sun.
Illus. yeujin.artstation.com
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This creature enters tapped.
To see it is to know fear. To hear it is to know dread. And to feel it is to know that it was always going to catch you.
Illus. Patrick McEvoy
4/6
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You may pay
![]() ![]() ![]() Its tusks are etched with runes not of magic, but of reality itself. Each tells a story of a world that once was.
Illus. Midjourney
5/5
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Flying
Delusion 8 (When this enters, you gain 8 life until it leaves.) A sky-bound promise of solace, grounded in the soil of despair.
Illus. Alex Eckman Lawn
2/2
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Centering 2 (After your draw step, distribute two temporary +1/+1 counters among creatures you control that are removed as the turn ends.)
To know thyself is to know the gods.
Illus. Pierre-Alain D. | 3mmi Design
1/1
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Exile target permanent until end of turn. (That permanent returns under its owner's control.)
Power is important, but one should never underestimate the importance of location.
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Choose one or both —
• Put target permanent into its owner’s library third from the top. • If it's your turn, take three additional upkeep steps after this phase.
Illus. Lorenz Hideyoshi Ruwwe
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What Dreams May Come
(mythic)
Quantum Leap
(uncommon)
Infinomancer
(uncommon)
Voiceless Whisper
(uncommon)
Lucid Sleepwalker
(common)
Pathwalker
(common)
Vithian Dryad
(common)
Waste
(common)
Crawling Chaos
(common)
Dimensional Mammoth
(common)
Harbinger of False Hope
(common)
Energy Adept
(common)
Dislocation
(common)
Loom of Eternities
(common)
Forest
(basic)