Edekarlan, Torn Between Sky and Sea

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Mechanics | Skeleton | Story: To Find a Phoenix

Showing 42 of 42 Blue cards

Go to section: White (42) Blue (42) Black (41) Red (41) Green (42) Multicolour (22) Artifact (13) Land (6)

Show rarities: C U R M

 U 
Instant
Return target noncreature spell to its owner's hand.

Until end of turn, players can't cast noncreature spells with the same mana value as the targeted spell.
 U 
Aquatic Enchantment – Aura
Enchant creature
Enchanted creature has hexproof and "Tap two untapped Water tokens: This creature cant' be blocked until end of turn."
Veerpal's first step was to adapt.
 C 
Aerial Instant
Return target creature to its owner's hand. If the target was a token, scry 1 and put a Sky counter on up to one target creature.
"The cumulonimbus favors Paulina today."-Orjen, Forecast Surveyor
 C 
Aerial Creature – Bird Wizard
When Cloud Reader enters the battlefield, Scry 1, then draw a card.
Cloud Readers are sought to foretell everything from first romances to government policies.
1/2
 C 
Aerial Instant
Exile target nontoken creature, then return it to the battlefield under its owner's control. If an aerial creature was exiled this way, it gains hexproof until end of turn and enters the battlefield with a Sky counter.
 C 
Aerial Creature – Kor Assassin
Cold Front Killer enters the battlefield with a Sky counter.
Remove a Sky counter: Cold Front Killer can't blocked until end of turn.
A note on the body of Paulina's knight read "Paulina would rule in front with fire. Our king rules with cold distance."
2/2
 C 
Aquatic Creature – Cephalid Wizard
Whenever a permanent is sent to a player's hand from the battlefield, create an aquatic 0/1 colorless Water token with "This creature can't attack or block."
1/2
 U 
Aquatic Creature – Cephalid Wizard
Whenever you cast an Aquatic instant or sorcery spell, scry 1.

Sacrifice four water tokens: Target instant or sorcery spell can't be countered by spells or abilities.
2/2
 C 
Aquatic Creature – Cephalid Wizard
When Deep-Water Augur enters the battlefield, if you have seven or more cards in your hand, create two aquatic 0/1 colorless Water tokens with "This creature can't attack or block."
Whirlpool 2 – {3}{u} (When this creature leaves the battlefield, you may pay 2. If you do, target creature with mana value {3}{u} or less leaves the same way.)
3/4
 R 
Aquatic Creature – Octopus
At the beginning of your endstep, if you drew two or more cards this turn, create an aquatic 0/1 colorless Water token with "This creature can't attack or block."

Sacrifice two Water tokens: Tap target creature. That creature's controller mills cards equal to its toughness.
8/8
 C 
Aquatic Creature – Jellyfish
Whirlpool 4 – {1}{u}{u} (When this creature leaves the battlefield, you may pay 4. If you do, target creature with mana value {1}{u}{u} or less leaves the same way.)
1/3
 R 
Sorcery
Each player returns a creature they control to its owner's hand. Each player who returned a creature to their hand this way may put a creature card of the same that shares a supertype with it, and with a greater mana value from their hand onto the battlefield. (Aerial and Aquatic are supertypes)
3 comments
last 2023-02-26 13:56:36 by SecretInfiltrator
 C 
Aerial Creature – Bird Wizard Scout
Hexproof

{u},{t}: Target player reveals their hand. If no aerial cards were revealed this way, put a sky counter on up to one target creature.
1/2
 U 
Aerial Sorcery
Scry 2, then draw 2 two cards. If you have a total of five or more Sky counters on creatures you control, you may Scry 5 instead, then draw two cards.
"If you can foretell the weather, you can foretell anything else." -Vakkarien, Forecast Surveyor
1 comment
2022-03-16 07:39:41 by SecretInfiltrator
 R 
Creature – Nycteroleterid
At the beginning of your endstep, reveal the card on the top of your library. If an instant or sorcery is revealed this way, you may cast a copy without paying its mana cost.
4/3
 M 
Aerial Enchantment
Whenever you cast an instant or sorcery spell, you may remove a Sky counter from a creature you control. If you do, tap or untap target creature or artifact.

At the beginning of your endstep, if you have seven or more cards in your hand, put a Sky counter on each creature you control.
1 comment
2022-03-28 14:35:49 by SecretInfiltrator
 C 
Aquatic Instant
If you control three or more Water tokens, scry 3.

Draw a card.
 C 
Creature – Human Wizard
Tidal (This permanent is Aquatic if there more Aquatic permanents on the battlefield. This permanent is Aerial if there are more Aerial permanents on the battlefield.)
Instants and sorceries you cast cost {1} less as long as Lone Rock Researcher is aerial.
Artifacts and enchantments you cast {1} less as long as Lone Rock Researcher aquatic.
3/3
 C 
Instant
Counter target spell, then choose 1-
•Create an aquatic 0/1 colorless Water token with "This creature can't attack or block."
•Put a Sky counter on target creature.
Outside of everything's grasp, the Moon dictates Edekarlan's fate.
 C 
Aquatic Creature – Turtle
Opal Turtle has hexproof as long as it didn't enter the battlefield this turn.
The first year of a turtle's life is dangerous. After that, few creatures bother them.
1/3
1 comment
2022-01-06 19:07:42 by dude1818
 R 
Enchantment
When Reweave Artifice enters the battlefield, gain control of target artifact or enchantment until Reweave Artifice leaves the battlefield.

Tap a nontoken artifact: Until end of turn, activated abilities of artifacts and enchantments you control cost {1} less.
 R 
Aquatic Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each card in your hand and has Whirlpool {u} – 12 (When this creature leaves the battlefield, you may pay {u}. If you do, target creature with mana value 12 or less leaves the same way.).
 U 
Aquatic Enchantment
Whenever you draw a card, create an aquatic 0/1 colorless Water token with "This creature can't attack or block."

Sacrifice five Water tokens: Each opponent mills three cards.
 C 
Aerial Creature – Bird Artificer
Gust- Whenever Skywheel Mechanic attacks and isn't blocked, you may sacrifice it. If you do, untap all artifacts you control.
3/4
3 comments
last 2022-02-08 07:27:05 by SecretInfiltrator
 R 
Aerial Creature – Bird Wizard
As an additional cost to cast Storm Queller, you may remove any number of Sky counters from creatures you control.
Flash
When Storm Queller enters the battlefield, counter target noncreature spell with a mana value of X or less, where X is the number of Sky counters removed when casting Storm Queller.
1/1
 C 
Aerial Enchantment – Aura
Enchant creature
When Stormwind Power enchants a creature, put two Sky counters on that creature.
Whenever enchanted creature attacks or blocks, you may remove any number of Sky counters. For each Sky counter removed this way, creatures blocking or being blocked by the enchanted creature get -1/-0.
 C 
Aerial Instant
Counter target aquatic spell unless its controller pays {1}.

Scry 1.
The Sky Wizards of Tramjia know spells that send breeching leviathans and krakens back to depths.
 U 
Artifact
Tidal (This permanent is Aquatic if there more Aquatic permanents on the battlefield. This permanent is Aerial if there are more Aerial permanents on the battlefield.)
{u},{t}: Untap target creature. If Swirl of Upturn is aerial, put a Sky counter on it. If Swirl of Upturn is aquatic, Create an aquatic 0/1 colorless Water token with "This creature can't attack or block."
 C 
Aquatic Instant
Tap target creature. That creature doesn't untap during its controller's next untap step.

Create an aquatic 0/1 colorless Water token with "This creature can't attack or block."
 U 
Aerial Creature – Kor Rogue
Whenever a creature with a Sky counter on it deals combat damage to a player, you may remove a Sky counter from it. If you do, draw a card, then discard a card.
{2}{u}: Put a Sky counter on Thief of Winds.
3/5
 U 
Aerial Creature – Drake
Whenever you draw a card, put a Sky counter on target creature.
Remove a Sky counter: Return Toapian Drake to your hand.
The Toapian kingdom's messengers soar through every space in the sky to deliver their letters.
2/3
4 comments
last 2022-01-10 19:58:33 by Sorrow
 U 
Aquatic Creature – Leviathan
Ward {4}
Whirlpool {2}{u}{u} – 7 (When this creature leaves the battlefield, you may pay {2}{u}{u}. If you do, target creature with mana value 7 or less leaves the same way.)
5/5
 U 
Aerial Instant
Put a Sky counters on target creature. Until end of turn, that creature gains "Whenever this creature deals combat damage to a player, you may remove any number of Sky counters from that creature. For each counter removed this way, return up to X target tapped creatures to their owner's hand.
 M 
Sorcery
As an additional cost to cast Undisturbed Epoch, sacrifice five Water tokens or remove five sky counters.

Take an extra turn after this one. If you sacrificed Water tokens, aquatic spells cost {2} less to cast during that turn. If you removed sky counters, aerial spells cost {2} less to cast during that turn. Exile Undisturbed Epoch.
 C 
Sorcery
When you cast Unspecialized Failure, each opponent mills four cards.
Return target non-aerial, non-aquatic creature an opponent controls to its owner's hand.
4 comments
last 2023-03-07 21:48:59 by SecretInfiltrator
 R 
Aquatic Creature – Merfolk Warrior
Whenever Vanseeli Marauder attacks, you may tap any number of untapped Water tokens you control. For each token tapped this way, tap up to one target nonland permanent.
The Vanseeli people have no organization, but has the sea ever been organized?
3/2
 M 
Aquatic Creature – Cephalid Wizard
Water tokens enter the battlefield as copies of any aquatic creature on the battlefield.
Water will take whatever shape is available.
3/5
 C 
Aquatic Instant
Counter target aerial spell unless its controller pays {1}.

Scry 1.
The Pevosi Sea Tamers have wielded waves that crash through the clouds.
 C 
Aquatic Sorcery
As you cast Way of the Hermit Crab, you may tap an untapped Water token.

Until end of turn, Target creature you control "When this creature deals combat damage to a player, draw a card." If you tapped a Water token as you cast Way of the Hermit Crab, that creature also gains hexproof until end of turn.
 R 
Aerial Instant
Winds of Fortune costs {4} less if you have no cards in your hand.

Remove all Sky counters from all creatures you control, then draw X cards, where X is the amount of Sky counters removed this way.
1 comment
2022-02-16 07:22:19 by SecretInfiltrator
 R 
Aerial Enchantment
Whenever you cast an instant or sorcery spell, you may remove Sky counters from any number of permanents equal to the spell's mana value. If you do, copy it. You may choose new targets for the copy.
2 comments
last 2022-01-23 01:24:00 by Sorrow
 U 
Creature – Temnospondyl
Tidal (This permanent is Aquatic if there more Aquatic permanents on the battlefield. This permanent is Aerial if there are more Aerial permanents on the battlefield.)
As long as Yar Peaks Koolasuchus is aerial, sorceries you cast have "Put a Sky counter on target aerial creature."
As long as Yar Peaks Koolasuchus is aquatic, instants you cast have "Untap target Water token."
5/4

Go to section: White (42) Blue (42) Black (41) Red (41) Green (42) Multicolour (22) Artifact (13) Land (6)

Show rarities: C U R M


Edekarlan, Torn Between Sky and Sea: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Story: To Find a Phoenix