Edekarlan, Torn Between Sky and Sea: Virtual Booster
Edekarlan, Torn Between Sky and Sea: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Story: To Find a Phoenix |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Haste
Gust- Whenever Condari Shrieker attacks and isn't blocked, you may sacrifice it. If you do, that player exiles their hand until the beginning of your next upkeep. 3/3
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Search your library for a land, reveal it, add it to your hand, then shuffle.
Until end of turn, lands you control have " ![]() ![]() |
Return target noncreature spell to its owner's hand.
Until end of turn, players can't cast noncreature spells with the same mana value as the targeted spell. |
Draw a card and deal 3 damage to up to one target creature or planeswalker.
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Destroy target attacking creature. If Thwart the Assault targets an aquatic creature and you control an aerial creature or vice-versa, untap up to one Plains you control.
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Whenever a Water token dies, its controller loses 1 life.
When Wenassian Skyspondl dies, you may gain 3 life. Not all labyrinthodontia are beholden to laying their eggs in liquid water. Clouds do just fine for some.
1/5
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Counter target aerial spell unless its controller pays
![]() Scry 1. The Pevosi Sea Tamers have wielded waves that crash through the clouds.
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Creatures you control get +1/+1 until end of turn.
Put a sky counter on each aerial creature you control. Paulina had only just united the Cloud Kingdoms when Veerpal came to her attention.
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Trample
When Titanomaw dies, distribute 5 Sky counters on among any number of target creatures. Titanomaws have swallowed lesser cloud kingdoms, and their floating bodies have born new kingdoms.
5/5
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Tidal (This permanent is Aquatic if there more Aquatic permanents on the battlefield. This permanent is Aerial if there are more Aerial permanents on the battlefield.)
As long as Sthapposk Life-Locksmith is aerial, if a creature would be put into a graveyard, exile it instead. As long as Sthapposk Life-Locksmith is aquatic, gain 2 life at the beginning of your endstep if a permanent entered your graveyard from the battlefield this turn. 1/1
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When Deep-Water Augur enters the battlefield, if you have seven or more cards in your hand, create two aquatic 0/1 colorless Water tokens with "This creature can't attack or block."
Whirlpool 2 – ![]() ![]() ![]() ![]() 3/4
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Create an aquatic 0/1 colorless Water token with "This creature can't attack or block."
Until end of turn, target creature gets +2/+2 and gains "This creature can't be blocked by creatures with a toughness less than the number of Water tokens you control." |
Target creature you control gets +1/+0 and fights target creature you don't control. When a creature with a Sky counter you control is targeted this way, that creature gains indestructible until end of turn.
Birds may not live underwater, but they can take a dive to hunt.
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First strike
Whenever a creature dealt damage by Frenzied Shark dies, you may pay ![]() 2/1
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Condari Shrieker
(rare)
The First Land Above Water
(uncommon)
A Single Phase of the Moon
(uncommon)
Bout of Elements
(uncommon)
Thwart the Assault
(common)
Wenassian Skyspondl
(common)
Wave of Rejection
(common)
Cloud Kingdoms' War Cry
(common)
Titanomaw
(common)
Sthapposk Life-Locksmith
(common)
Deep-Water Augur
(common)
Ride the Wave
(common)
Dive Bomb
(common)
Frenzied Shark
(common)
Island
(basic)