Edekarlan, Torn Between Sky and Sea: Virtual Booster
Edekarlan, Torn Between Sky and Sea: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Story: To Find a Phoenix |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Gust- Whenever Nesting Meganeura attacks and isn't blocked, you may sacrifice it. If you do, create two token copies of Nesting Meganeura.
4/4
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Tap three untapped Water tokens: Target creature gets +0/+5 until end of turn.
A nuisance to plankton farmers, Pevosi Sea Tamers have herded Bolky Gown Jellies en masse to block aerial assaults in the Traedcian ocean.
0/4
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Tidal (This permanent is Aquatic if there more Aquatic permanents on the battlefield. This permanent is Aerial if there are more Aerial permanents on the battlefield.)
At the beginning of your upkeep, if Agent of Extinction is Aquatic, remove four Sky counters from target permanent. If Agent of Extinction is Aerial, destroy four target Water tokens instead. 4/3
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Enchant aquatic creature
Enchanted creature has " ![]() |
Target creature you control gains hexproof until end of turn. If that creature is aerial, it gains "this creature can't be blocked by creatures with a power of 2 or less until end of turn."
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Gust- Whenever Rolling Clouds Skysail attacks and isn't blocked, you may sacrifice it. If you do, destroy up to one target tapped creature with a power of 4 or greater.
The Rolling Clouds bring game to the sky kingdoms, complete with the their own wardens.
3/3
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Tidal (This permanent is Aquatic if there more Aquatic permanents on the battlefield. This permanent is Aerial if there are more Aerial permanents on the battlefield.)
As long as Sthapposk Life-Locksmith is aerial, if a creature would be put into a graveyard, exile it instead. As long as Sthapposk Life-Locksmith is aquatic, gain 2 life at the beginning of your endstep if a permanent entered your graveyard from the battlefield this turn. 1/1
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Whenever Razortooth Eugeneodont attacks, you may sacrifice a Water token. If you do, Razortooth Eugeneodont gains trample until end of turn.
Known as the Wheel of Pain, Shaurchi inquisitors break any potential spies with eugeneodonts, before feeding the fish.
4/4
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As you cast Phoenix Admiration, you may remove a Sky counter from a creature.
Each player sacrifices a creature. If you removed a Sky counter as you cast Phoenix Admiration, each opponent who sacrifices a creature with a power of 2 or less loses 1 life. The Glory of the Sun is a death sentence.
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Enchant creature
Enchanted creature can't attack, block, or activate it's activated abilities. Spells and abilities that target the enchanted creature cost an additional ![]() |
Put a Sky counter on each aerial creature you control.
Until end of turn, whenever an aerial creature becomes the target of a spell or ability an opponent controls, deal 1 damage to that opponent. |
Defender
If you control a creature with a Sky counter and a Water token, Two-Worlds Golem can attack as though it didn't have defender. The few on land know that sea and sky together are stronger than alone.
6/6
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Target creature you control gains "when this creature would dies this turn, create a number of aquatic 0/1 colorless Water token with "This creature can't attack or block. equal to this creature's power."
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When Deep-Water Augur enters the battlefield, if you have seven or more cards in your hand, create two aquatic 0/1 colorless Water tokens with "This creature can't attack or block."
Whirlpool 2 – ![]() ![]() ![]() ![]() 3/4
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Nesting Meganeura
(rare)
Bulky Gown Jelly
(uncommon)
Agent of Extinction
(uncommon)
Drop in the Ocean
(uncommon)
Cloaked with Mists
(common)
Rolling Clouds Skysail
(common)
Sthapposk Life-Locksmith
(common)
Razortooth Eugeneodont
(common)
Phoenix Admiration
(common)
Aimless Floating
(common)
Flock Bombardment
(common)
Two-Worlds Golem
(common)
Blood is Mostly Water
(common)
Deep-Water Augur
(common)
Swamp
(basic)