Edekarlan, Torn Between Sky and Sea: Virtual Booster

Edekarlan, Torn Between Sky and Sea: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Story: To Find a Phoenix
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Aquatic Instant
As you cast Razor Wave, you may sacrifice a Water token.

Target creature gets +1/+2 and gains first strike until end of turn. If you sacrificed a Water token, target creature gets +1/+2 and gains doublestrike until end of turn instead.
 
 R 
Aquatic Sorcery
Destroy up to X target creatures, draw X cards, and lose X life. For each creature destroyed this way, create an aquatic 0/1 colorless Water token with "This creature can't attack or block."
Veerpal's second step was to make sure Paulina noticed her.
 U 
Aquatic Creature – Elemental
Haste, trample
At the beginning of your endstep, sacrifice Vent Elemental.
Whirlpool {1}{r} – 3 (When this creature leaves the battlefield, you may pay {1}{r}. If you do, target creature with mana value 3 or less leaves the same way.)
Not everything released from the plane's core will cool and harden, but it will fight.
4/1
 U 
Artifact
Tidal (This permanent is Aquatic if there more Aquatic permanents on the battlefield. This permanent is Aerial if there are more Aerial permanents on the battlefield.)
{t}: Add {1}.
{t}: Add one mana of any color. Spend this mana only to cast a noncreature spell. Activate this ability only if Rising and Sinking Stone is aerial.
{t}: Add one mana of any color. Spend this mana only to cast a creature spell or pay for a creature's ability. Activate this ability only if Rising and Sinking Stone is aquatic.
 U 
Sorcery
As an additional cost to cast Open Possibilities, sacrifice a land and discard two cards.

Draw four cards.
 C 
Aerial Artifact – Equipment
Equipped creature gets +1/+1 and has Ward {1}.

Equip- Remove 2 Sky counters.
"After thousands of years, did you really think we wouldn't protect our wings?" -Ardhaz, Knight of Paulina
 C 
Aerial Instant
Exile target nontoken creature, then return it to the battlefield under its owner's control. If an aerial creature was exiled this way, it gains hexproof until end of turn and enters the battlefield with a Sky counter.
 C 
Aquatic Creature – Turtle
Opal Turtle has hexproof as long as it didn't enter the battlefield this turn.
The first year of a turtle's life is dangerous. After that, few creatures bother them.
1/3
 C 
Aquatic Enchantment – Aura
Enchant creature
Whenever the enchanted creature attacks or blocks, its controller loses 1 life and you create an aquatic 0/1 colorless Water token with "This creature can't attack or block."
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. If target creature is Aquatic, it becomes Aerial until end of turn. If target creature is Aerial, it becomes Aquatic until end of turn. It gains haste until end of turn.
 C 
Artifact
{2},{t}: Target creature you control's base power and toughness become 2 until end of turn. If that creature was aerial or aquatic, it loses that type, and gets +1/+1 until end of turn.
 C 
Aquatic Enchantment – Aura
Enchant creature

Enchanted creature gets -2/-2.
Sacrifice a Water token: Enchanted creature gets -1/-1 until end of turn.
 C 
Aerial Creature – Diadectomorph
Aloof Diadectomorph can block creatures with Menace as though those creatures didn't have menace.
The Wenassian Blowing Brush is home to creatures too stupid and fierce to care about emblemry.
3/4
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3 and can't be blocked by creatures with a power of 2 or less.
Mokui needed a friend who could stand with him in the depths of the ocean while they gazed through clouds.
Plains
 
 B 
Basic Land – Plains

Razor Wave (common, foil)
Vacate the Throne (rare)
Vent Elemental (uncommon)
Rising and Sinking Stone (uncommon)
Open Possibilities (uncommon)
Muffling Feather (common)
Cloud Shelter (common)
Opal Turtle (common)
Splash Helplessly (common)
Brief Niche (common)
Temptation Platform (common)
Drag Below the Surface (common)
Aloof Diadectomorph (common)
Oversize (common)
Plains (basic)