Duel Decks Starcraft: Remastered: Recent Activity
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Recent updates to Duel Decks Starcraft: Remastered: (Generated at 2024-05-18 23:53:52)
fixed mana symbol syntax
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fixed spacing
That's a good point and brings up two things. First, mechanically, the Brood Lord is pretty similar to the Swarm Host, and I moved the previous Brood Lord's ability to that.
The second issue is how to map mana cost to rarity. The problem is that stronger SC units -> higher MTG rarity and higher SC resource costs -> higher MTG mana cost. This pushes most of the uncommons / rares / mythics to the higher CMCs. We don't want this because the game easily devolves into who draws their sixth land first. I, however, can't imagine a 6CMC cost common Starcraft creature.
What are your thoughts?
Edit: changed to uncommon This is uncommon. Must've made a mistake in typing.
It does feel rather wrong to have a Brood Lord at uncommon. They're the top of the tech tree and terrifying unless you're prepared. This somehow feels like it lacks the wow factor.
Blue gets trample is fine at uncommon. A bit dubious at common though.