Random Ideas

Printable
Random Ideas: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity

Showing 26 of 26 White cards

Go to section: White (26) Blue (21) Black (16) Red (25) Green (14) Multicolour (53) Hybrid (1) Artifact (9) Land (4)

Show rarities: C U R M

 R 
Enchantment
At the beginning of your end step, judge. (Choose a creature that isn't worthy or unworthy. That creature becomes your choice of worthy or unworthy.)
Worthy creatures you control get +1/+1 for each unworthy creature you control.
 C 
Creature – Human Cleric
Protection from Horrors.
Apostles are first trained to defend themselves from the common Horrors that lurk in Lalacond forest.
2/2
 U 
Creature – Human Soldier
Imposing- Opponents can't activate abilities of artifacts or creatures as long as Azorious Inquisitor is attacking or attacked this turn.
2/2
 C 
Instant
Create two 1/1 white Soldier creature tokens.
Draw a card.
 C 
Creature – Human Cleric
When Disciple of Athria dies, it reincarnates. (Reveal cards from the top of your library until you reveal a creature card with lesser converted mana cost. Put that card on the battlefield. Put this and all cards milled this way on the bottom of your library in a random order.)
2/2
5 comments
last 2020-09-06 01:15:26 by Lev
 R 
Instant
Up to two target creatures gain indestructible until end of turn. Tap them.
 C 
Creature – Griffin
Flying
Starbound- Griffin Braveheart costs {2} less to cast if you control two or more creatures with flying.
2/3
 C 
Creature – Griffin
Flying
2/2
 R 
Legendary Creature – Human Scout
At the beginning of combat on your turn, exile up to one target creature and one target land. Return them to the battlefield at the beginning of your next end step.
2/2
 R 
Creature – Human Advisor
Creature spells you cast cost {3} less to cast.
Creatures you control have base power and toughness 1/1.
1/1
 C 
Creature – Human Shaman
{t}: Target creature gets +2/+1 and becomes a Cat in addition to its other types until end of turn.
2/1
 U 
Instant
Choose up to 2:
-Scry 2
-Each player draws a card.
-Exile target creature, then return it to the battlefield under its owner's control.
 U 
Legendary Creature – Bird Noble
Flying
{4}{w}{w}, {t}: Create a 4/4 white Angel creature token with Flying.
"Many years ago, Mikosha brought her flock to a sacred bluff. No hunter has laid a hand on her kingdom since."
1/1
2 comments
last 2020-07-18 03:43:22 by Lev
 C 
Instant
Target creature gets +1/+1 for each noncreature spell you've cast this turn.
Draw a card.
 U 
Enchantment
Sublime (This spell costs {x} less to cast, where {x} equals the amount of life you gained this turn.)
Creatures you control get +3/+3.
 M 
Enchantment
When Peace Invictus enters the battlefield, sacrifice it if you didn't cast it.

If you would lose life, you gain that much life instead.
6 comments
last 2020-06-10 02:13:17 by Froggychum
 U 
Artifact Creature – Construct
Whenever you cast an aura spell, you gain 1 life.
Devout- As long as three or more auras are attached to Pious Automaton, Pious Automaton has indestructible.
Steel augmented by faith.
2/2
 C 
Creature – Pegasus
Flying, Defender.
1/3
 R 
Sorcery
Choose two creature cards in different graveyards. Return them to the battlefield tapped under their owner's controls.
 R 
Sorcery
Choose one or more:
-Each player returns a creature card from their graveyard to the battlefield.
-Each player returns an artifact card from their graveyard to the battlefield.
-Each player returns an enchantment card from their graveyard to the battlefield.
 R 
Creature – Human Peasant
Enlightened (Whenever you draw your third card each turn, Shepherd of the Midlands becomes Enlightened.)
When Shepherd of the Midlands becomes Enlightened, the owner of target permanent shuffles it into its owner's library and draws 2 cards.
2/5
 U 
Sorcery
Put a +1/+1 counter on each creature you control with power 2 or less.
 R 
Creature – Human Wizard
Planeswalkers enter the battlefield with 1 loyalty.
2/1
 U 
Creature – Spirit
Whenever a creature you control becomes the target of a spell or ability you don't control, draw a card unless its controller pays {2}.
3/3
 U 
Instant
Creatures you control gain vigilance and lifelink until end of turn.
 U 
Enchantment
At the beginning of your end step, untap target creature you control.
{4}{w}{w}, Sacrifice Vigor of the Righteous: Untap each creature you control.

Go to section: White (26) Blue (21) Black (16) Red (25) Green (14) Multicolour (53) Hybrid (1) Artifact (9) Land (4)

Show rarities: C U R M


Random Ideas: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity