Phandalor: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore |
CardName: Worldsoul's Warcry Cost: 2R Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your end step, Worldsoul's Warcry deals 5 damage to each opponent that was attacked this turn by two or more lands you control. Flavour Text: Set/Rarity: Phandalor Rare |
History: [-] Add your comments: |
Kind of weird, anyone feel free to tell me what you think.
I'd like to hear your opinion @Wurms, if this fits.
My take: The effect is trying to do something very interesting. Attacking with lands and promoting an aggro sort of playstyle is very cool. However, I think the payoff should be simpler. Maybe that's just me, but it seems like it could just deal ~5 damage or something? it could also target their creatures. It's definitely balanced, I'm probably just nitpicking. I feel like instead of needing a bunch of tapped cards to pay off it might be neat if it just did damage. Attacking with three lands already seems tough to do. It really fits the set, but I think it's weird too. Maybe not for the same reasons? Great card idea, but I think plain damage would be better?
Wording