Madoka Magi-ka
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Mechanics |
Showing 14 of 14 Blue cards
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Show rarities: C U R M
At the beginning of your upkeep, name a card. Then reveal a card at random from your library. If it’s the named card, put it into your hand and draw a card. Otherwise, put the revealed card on the bottom of your library.
There is an additional main phase before your untap step.
Curiosity (Whenever this creature deals combat damage to a player, draw a card.)
1/1
Sacrifice Homuotter: Return target creature to its owner’s hand.
Recover (When another creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Recover (When another creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
1/1
Counter target spell unless its controller pays .
Memory — Counter that spell unless its controller pays instead if there are five or more cards in exile.
Memory — Counter that spell unless its controller pays instead if there are five or more cards in exile.
Draw a card.
Memory — Draw two cards instead if there are five or more cards in exile.
Memory — Draw two cards instead if there are five or more cards in exile.
( can be paid with either or 2 life.)
Evoke costs you pay cost less.
Evoke costs you pay cost less.
At the beginning of your upkeep, exile the top card of your library face down. Until end of turn, you may look at and play that card. At end of turn, turn that card face up.
Exile the top half of target player’s library, rounded down. That player takes an extra turn after this one.
You may have Shifting Homura enter the battlefield as a copy of any creature card in exile.
Homura is a lefty.
0/0
Equipment cannot be unattached from Temporal Thief Homura .
, : Attach target equipment to Temporal Thief Homura. (Control of the Equipment doesn’t change.)
, : Attach target equipment to Temporal Thief Homura. (Control of the Equipment doesn’t change.)
2/3
All other Magic Girls lose all abilities and are 1/1 Humans.
“My battlefield is not here. No matter how many times it takes, I will always return to repeat the same period of time over and over again until I find the exit.” -Homura Akemi
3/2
Flying, Trample
When you cast Walpurgis Night, draw a card for each noncreature card in exile.
When you cast Walpurgis Night, draw a card for each noncreature card in exile.
8/8
Go to section: Colourless (2) White (23) Blue (14) Black (20) Red (27) Green (20) Multicolour (11) Hybrid (1) Artifact (7) Land (10)
Show rarities: C U R M
Madoka Magi-ka: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)