"Ashiraat"

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"Ashiraat": Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Ashiraat Skeleton 2.0

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Show rarities: C U R M

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 C 
Instant
Create two 1/1 white Soldier creature tokens. If you control a Serf, create three 1/1 white Soldier creature tokens instead.
 U 
Creature – Bird Spirit
Flying
When Canary Apparition enters the battlefield, target creature you control gains flying until end of turn.
2/1
 C 
Creature – Human Soldier
When Controlling Warden enters the battlefield, enslave target creature until Controlling Warden dies for each soldier you control. (Target creature can't attack or block and gets "{t}: add {c} to your mana pool.")
1/1
 C 
Creature – Human Soldier
Sacrifice Corrupt Officer: enslave target creature until end of turn.(target creature can't attack or block and gets "{t}: add {c} to your mana pool.")
1/1
 C 
Creature – Angel
Flying, lifelink
At the beginning of your upkeep, you may gain 1 life if an opponent controls a black permanent.
2/3
 C 
Creature – Human Soldier
Defender
Whenever Faithful Sentry blocks, gain 3 life.
There is no other protector to the city than it's people.
2/8
 M 
Creature – Angel
Flying, Vigilance
Effects that say "destroy" don't destroy creatures you control.
(Creatures you control can still be destroyed by damage.)
4/3
 U 
Instant
Creatures you control get +1/+1 until end of turn.

Whenever you gain life, you may return Hopeful Future from your graveyard to your hand.
 C 
Creature – Spirit
Isolated Spirit gets +1/+1 for each other creature you control named Isolated Spirit.
1/1
 C 
Creature – Kithkin Rogue
When Jubilant Merchant enters the battlefield, you may bargain.
Bargain – Flip a coin. if you win the flip, put a +1/+1 counter on target creature you control. If you lose the flip, put a -1/-1 counter on target creature you control.
2/2
 U 
Creature – Human Soldier
When Memorial Soldier enters the battlefield, create a 1/1 white Spirit creature token with flying.
When there’s no one left to pay respects, do it yourself.
1/1
 C 
Creature – Kithkin Rogue
Whenever Payali Saboteur deals damage to an opponent, you may bargain.
Bargain – Flip a coin. If you win the flip, destroy target artifact. If you lose the flip, sacrifice a permanent.
2/2
 R 
Legendary Creature – Dragon Spirit
Flying
Seinaru, Blinding Justice's power and toughness are equal to the number of plains you control.
{w}{w}{w}{w}, {t}: Target player gains 2 life for each plains you control.
*/*
 C 
Creature – Spirit Cleric
{8}{w}, {t}: target player gains 10 life.
2/2
 C 
Creature – Spirit Cleric
Vigilance
Whenever Silent Guide is dealt combat damage by a creature your opponent controls, that creature can't attack or block until your next turn.
3/2
 R 
Creature – Human Rogue
First Strike, Lifelink, Protection from black noncreature spells.
A hero's work is never done.
2/2
 C 
Creature – Faerie Soldier
Skulk
Whenever an artifact enters the battlefield under an opponent's control, you may draw a card. if you do, discard a card.
The Council has excellent ways of finding out what goes on in Ashiraat.
1/1
 C 
Creature – Spirit Cleric
{8}{u}, {t}: Draw three cards. You have no maximum hand size until your next turn.
2/2
 R 
Creature – Merfolk Wizard
{t}: Target instant or sorcery spell in your hand costs {2} less to cast until end of turn.
The denizens of Mazeli that swim too deep for the Council to notice are often some of the most powerful.
1/2
 R 
Legendary Creature – Dragon Spirit
Flying
Kensaku, Searching Tide's power and toughness are equal to the number of islands you control.
{u}{u}{u}{u}, {t}: Search your library for an instant or sorcery card with converted mana cost equal to the number of islands you control.
*/*
2 comments
last 2018-05-03 22:37:22 by simonnoble
 U 
Creature – Kraken
When Mazeli Shipswallower enters the battlefield, return each creature to its owner's hand.
At the end of your turn, you may draw a card for each creature that left the battlefield this turn. If you do, discard a card for each card you drew this way.
8/8
2 comments
last 2018-05-07 14:15:54 by simonnoble
 C 
Instant
Counter target spell.
Bargain — Flip a coin. If you win the flip, draw a card. If you lose the flip, discard a card.
“The one question is, will the trade be in favor of the bargainer, or the bargainee?” -Plythfnkl, Trading Trickster
 C 
Creature – Merfolk Wizard
When Merfolk Scribe enters the battlefield, you may draw a card. If you do, discard a card.
The scholars of Mazeli are always looking for new information, for new secrets of Ashiraat.
1/1
3 comments
last 2018-05-03 15:06:25 by Tahazzar
 U 
Instant
Target spell in your hand gains flash until end of turn.

Draw a card.
"They'll never see us coming." -Tano El, Cleargill Hypnotist
 R 
Tribal Instant – Wizard
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
That spell's owner may choose for you to create a 1/1 blue Human Wizard creature token. If they do, put the spell exiled with Sage's Spellbreak into their graveyard.
 M 
Creature – Snake Wizard
Prowess
Whenever Spellshaker Prodigy attacks, exile cards from the top of your library until you exile an instant or sorcery card. You may cast that card without paying its mana cost.
3/2
 M 
Tribal Sorcery – Wizard
Take an extra turn after this one. At the end of the extra turn, create a 1/1 blue Human Wizard creature token for each instant and sorcery spell cast during the extra turn.
2 comments
last 2018-05-07 14:11:58 by simonnoble
 R 
Legendary Creature – Leviathan
Play with the top card of your library revealed.
Creatures your opponents' control get -6/-0 if it's a creature card.
Your opponents can't draw cards if it's an instant or sorcery card.
6/6
 C 
Instant
Target creature gets -2/-0 until end of turn.
Draw a card.
"The library was flooded when we arrived, but we were still able to locate the missing tome." -Entry 154 in Captain Berengor's Field Logs
 C 
Sorcery
Choose one:
• Destroy target nonblack, nonartifact, nonlegendary creature.
• Enslave target creature until your next turn. (Target creature can't attack or block and gets "{t}: add {c} to your mana pool.")
 R 
Legendary Creature – Dragon Spirit
Flying
Densen, Spreading Pestilence's power and toughness are equal to the number of swamps you control.
{b}{b}{b}{b}, {t}: Destroy all creatures with converted mana cost equal to the number of swamps you control.
*/*
 U 
Creature – Serf
When Double-Crossing Servant enters the battlefield, create two 0/1 black Serf creature tokens.
When Double-Crossing Servant attacks, destroy target Serf you control at the end of combat.
3/1
2 comments
last 2018-05-03 15:12:18 by simonnoble
 U 
Creature – Bat Insect
Flying
When Fabled Glider enters the battlefield or dies, target opponent loses 2 life and you gain 2 life.
"Dusk! With a creepy, tingling sensation, you hear the fluttering of leathery wings! bats! With glowing red eyes and glistening fangs, these unspeakable giant bugs drop onto..." -Calvin, Storyteller Vagabond
2/1
 R 
Creature – Spirit Rogue
Deathtouch, Reach, Skulk.
He slips through the shadows as no more than a whisper.
1/1
 C 
Sorcery
Target player reveals their hand. You choose a noncreature, nonartifact card from it. That player discards that card.

Flashback {1}{b}{b} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
 C 
Creature – Human Cleric
{t}, Sacrifice Misguided Cultist: Put a -1/-1 counter on target creature.
"Kids these days don't know what they're getting into." -Rav Jalal, Council Advisor
1/1
 C 
Creature – Human Pirate
Flying, Wither
Paragon of Plunderers gets +1/+0 for each Pirate you control.
1/1
7 comments
last 2018-05-15 15:32:00 by simonnoble
 U 
Creature – Human Insect Pirate
Flying
{t}, Sacrifice a creature: Target opponent loses 3 life and you gain 3 life.
Being exposed to the toxins of Dokuke has some lasting effects.
2/1
{1}{b}{b}
 
 C 
Instant
Put two -1/-1 counters on target creature.

Flashback {b}{b} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
 C 
Creature – Zombie Pirate
There's not much difference between a pirate and a zombie.
2/2
 C 
Creature – Spirit Cleric
{8}{b}, {t}: Destroy target creature.
2/2
 R 
Legendary Creature – Zombie Wizard
At the beginning of your upkeep, you may pay 2 life. If you do, enslave target creature until Vix Dom, Exiled Mage leaves the battlefield. (target creature can't attack or block and gets "{t}: add {c} to your mana pool.")
Whenever a source an opponent controls deals damage to Vix Dom, create a 1/1 black Ooze creature token.
3/3
2 comments
last 2018-05-02 11:00:50 by simonnoble
 C 
Instant
Put a -1/-1 counter on each of up to two target creatures.
"The lightning must've come from somewhere, either from something in the jungle, or from Dokuke itself" -Entry 034 in Captain Berengor's Field Logs
 C 
Creature – Ape
Pay 2 life: Fearless Primate gets +1/-1 until end of turn.
Fearless as they may be, ignorance and simplicity often come in the same package for the apes of Ashiraat.
3/3
 U 
Instant
Fire to the Past deals 3 damage to target player. That player exiles a card of your choice from their graveyard.

Flashback {2}{r} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
 C 
Creature – Spirit Cleric
{8}{r}, {t}: Frenzied Priest deals 1 damage to each creature and player.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1.
Whenever enchanted creature deals combat damage to a player, deal 1 damage to target creature that player controls.
 C 
Creature – Human Pirate
Wither (This deals damage to creatures in the form of -1/-1 counters.)
"Those who fall of their bug are left behind." -Shik Shak, Goblin Plunderer
1/1
 U 
Tribal Enchantment – Wizard
At the beginning of your upkeep, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Pyromancers specialize in spells on the fly, but the ones who can remember their incantations are truly the masters of the flames.
 R 
Legendary Creature – Dragon Spirit
Flying
Settoku, Divergent Inferno's power and toughness are equal to the number of mountains you control.
{r}{r}{r}{r}, {t}: Gain control of target creature with converted mana cost equal to the number of mountains you control until end of turn. Untap that creature. It gains haste until end of turn.
*/*
 R 
Legendary Creature – Goblin Pirate
Haste
Shik Shak, Goblin Plunderer gets +1/+1 for each artifact you control.
{2}{r}, {t}: Reveal cards from the top of your library until you reveal an artifact card. Put the artifact card into your hand and the rest of the cards on the bottom of your library.
2/2
2 comments
last 2018-05-07 14:18:54 by simonnoble
 U 
Creature – Human Soldier
Whenever you cast a noncreature spell, creatures you control get +1/+0 until end of turn.
She had no idea what the upcoming battle would hold, but prepared for it anyway.
1/1
 U 
Tribal Sorcery – Insect
Kicker – Sacrifice an Insect. (You may sacrifice an Insect in addition to any other costs as you cast this spell.)
Target player gains 6 life. If this spell was kicked, put +1/+1 counters on target creature equal to the sacrificed creature's power.
 C 
Instant
target creature gets +2/+2 until end of turn. if Grunn's Roar is targeting an Ape, target creature gets +4/+4 until end of turn instead.
 R 
Legendary Creature – Dragon Spirit
Flying
Keisei, Life-Giver's power and toughness are equal to the number of forests you control.
{g}{g}{g}{g}, {t}: Create a X/X green Spirit creature token, where X is the number of forests you control.
*/*
 U 
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.
If three or more creatures you control attacked this turn, search your library for up to three basic land cards instead.
 C 
Creature – Kithkin Druid
{t}: Add {c} to your mana pool.
{t}, Pay 2 life: Add one mana of any colour to your mana pool.
The great Sage of Dokuke teaches his students how to summon mana from deep inside them, and from deep inside the glade.
1/1
2 comments
last 2018-05-03 15:24:50 by simonnoble
 C 
Creature – Ape
You may exert Orangutan Crusher as it attacks. When you do, it gets +2/-2 until end of turn.
2/3
 C 
Creature – Insect
Trample
When Scarab Goliath is blocked, it gets +2/+2 until end of turn.
"Dokuke can take care of itself." -Randolph Ramor, Dokuke Scholar
6/6
 C 
Creature – Insect
Flying
No home for the beetle in the treacherous jungle, so it went up.
1/1
 R 
Sorcery
Look at the top ten cards of your library. Put all creature cards from among them onto the battlefield under your control. Each creature put onto the battlefield this way fights a creature an opponent controls. Sacrifice all creatures put onto the battlefield this way at the end of turn.
 C 
Creature – Spirit Cleric
{8}{g}, {t}: Target creature you control gets +6/+6 until end of turn.
2/2
 U 
Instant
Multikicker {3} (You may pay an additional {3} any number of times as you cast this spell.)
Copy target instant or sorcery spell. You may choose new targets for the copy.
Copy this spell for each time Mirage Storm was kicked. You may choose new targets for the copies.
2 comments
last 2018-05-03 14:03:41 by simonnoble
 U 
Instant
Crumbling Sky-City deals 4 damage divided as you choose among any number of target creatures and players. If any creatures dealt damage this way would die this turn, add {w} or {r} to your mana pool for each creature that died.
 C 
Creature – Faerie Rogue
As long as Tattered Sprite is the only creature attacking, Tattered Sprite gets +1/+1 and has flying.
2/1
 C 
Creature – Merfolk Wizard
As long as Sparkmage Speedster is the only creature attacking, Sparkmage Speedster gets +1/+1 and has first strike.
2/1
 R 
Creature – Elf Wizard
{2}{u}, {t}: Counter target noncreature spell unless its controller pays {3}.
{2}{b}, {t}: Target player discards a card at random.
{2}{r}, {t}: Thundershaker deals 3 damage to target player.
1/2
 C 
Creature – Human Pirate
As long as Dishonorable Missionary is the only creature attacking, Dishonorable Missionary gets +1/+1 and has wither.
2/1
 M 
Legendary Planeswalker – Grunn
+1 Target creature you control gets +1/+1 until end of turn. If that creature is an Ape, it gets +3/+3 instead.
-1 Create a 3/3 green Ape creature token.

-10 You get an emblem with "At the beginning of your upkeep, you may create a 3/3 green Ape creature token. if you do, creatures you control get +5/+5 until end of turn."
5
2 comments
last 2018-05-03 15:36:23 by simonnoble
 C 
Creature – Ape Warrior
As long as Twinblade Ape is the only creature attacking, Twinblade Ape gets +1/+1 and has first strike.
2/1
2 comments
last 2018-05-05 19:34:21 by simonnoble
 M 
Legendary Creature – Homunculus
Hexproof
If you would flip a coin, instead you win the flip.
Whenever you bargain, draw a card.
{4}, {t}: The next time a player activates a bargain ability this turn, copy it. You may choose new targets for the copy.
1/3
 C 
Creature – Kithkin Rogue
As long as Skilled Mentor is the only creature attacking, Skilled Mentor gets +1/+1 and has lifelink.
2/1
 R 
Legendary Creature – Human Advisor
Vigilance
Sacrifice a creature: Enslave target creature until end of turn. Only an opponent may activate this ability. (Target creature can't attack or block and gets "{t}: add {c} to your mana pool.")
She has no morals, no regrets.
2/2
 U 
Creature – Human Soldier
Soldier spells you cast cost {1} less to cast.
Other Soldier creatures you control get +1/+1.
1/2
 U 
Creature – Human
Pirate spells you cast cost {1} less to cast.
Other Pirate creatures you control get +1/+1.
1/2
 R 
Legendary Creature – Human Rogue
When Calvin, Storyteller Vagabond enters the battlefield, put a story counter on Calvin.
Whenever Calvin deals damage to an opponent, put a story counter on Calvin.
{u/g}, Remove a story counter from Calvin: Draw a card.
2/2
 U 
Creature – Kithkin Warrior
Kithkin spells you cast cost {1} less to cast.
Other Kithkin creatures you control get +1/+1.
1/2
 R 
Legendary Creature – Merfolk Wizard
Tano El, Cleargill Hypnotist gets +1/+0 for each tapped creature your opponents' control.
Whenever you cast a noncreature spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
0/2
 U 
Creature – Human Wizard
Wizard spells you cast cost {1} less to cast.
Other Wizards you control get +1/+1.
1/2
 U 
Creature – Ape Warrior
Ape spells you cast cost {1} less to cast.
Other Apes you control get +1/+1.
1/2
 R 
Legendary Creature – Ape Warrior
First Strike
Other Apes you control get +1/+1 and first strike.
"Utterly loyal to the big man himself, we have never seen Grokk let the king out of his sight." -Entry 116 in Captain Berengor's Field Logs
3/1
 C 
Artifact
Whenever you cast a creature spell, you gain 3 life.
It is customary to put candles in the windows of houses who have been recently gifted with a child.
 C 
Artifact
{t}: Add {c} to your mana pool.
{t}, pay 1 life: Add {g}, {b}, or {r} to your mana pool.
{t}, Sacrifice Dokuke Gemstone: Draw a card.
 C 
Artifact
{t}: Add {c} to your mana pool.
{t}, pay 1 life: Add {g}, {w}, or {u} to your mana pool.
{t}, Sacrifice Grienam Gemstone: Draw a card.
 C 
Artifact
{t}: Add {c} to your mana pool.
{t}, pay 1 life: Add {g}, {w}, or {r} to your mana pool.
{t}, Sacrifice Lamatuu Gemstone: Draw a card.
 R 
Artifact
{t}: Target creature you control can't attack or block until end of turn. Add {c}{c} to your mana pool.
 C 
Artifact
{t}: Add {c} to your mana pool.
{t}, pay 1 life: Add {u}, {b}, or {r} to your mana pool.
{t}, Sacrifice Mazeli Gemstone: Draw a card.
 C 
Artifact – Equipment
Equipped creature gets +2/+0
Equip {2}
"Everything in Payali is mass-produced, all the pointy things there are malus, dumb, and easy to break." -Shik-Shak, Goblin Plunderer
 C 
Artifact
{t}: Add {c} to your mana pool.
{t}, pay 1 life: Add {w}, {u}, or {b} to your mana pool.
{t}, Sacrifice Villandra Gemstone: Draw a card.
 U 
Land
Airborne Ruins enters the battlefield tapped.
{t}: Add {r}, {g}, or {w} to your mana pool.
"Yesterday, we found ruins from the elusive flying city of Lamatuu, but they seem to have moved during the night. We're never going to track down the city now!" -Entry 094 in Captain Berengor's Field Logs
 U 
Land
Ashfall Jungle enters the battlefield tapped.
{t}: Add {b}, {r}, or {g} to your mana pool.
"A pocket of the forest separated from Dokuke, but just as deadly all the same." -Randolph Ramor, Dokuke Scholar
 U 
Land
Corrupted Statehouse enters the battlefield tapped.
{t}: add {w}, {u}, or {b} to your mana pool.
These days, everyone in the capital lies and cheats their way to power.
 U 
Land
Flooded Dungeon enters the battlefield tapped.
{t}: Add {u}, {b}, or {r} to your mana pool.
A long time ago, the merfolk sages of Ashiraat brought forth a flood so powerful that the thriving kingdom of Tyran was met with downfall. Now, the only things that live there are fish.
 C 
Land – Forest
Grienam Wilds enters the battlefield tapped.
When Grienam Wilds enters the battlefield, you gain 1 life.
{t}: add {g} to your mana pool.
 C 
Land – Plains
Lamatuu Grasslands enters the battlefield tapped.
When Lamatuu Grasslands enters the battlefield, you gain 1 life.
{t}: add {w} to your mana pool.
 C 
Land – Island
Mazeli Geysers enters the battlefield tapped.
When Mazeli Geysers enters the battlefield, you gain 1 life.
{t}: add {u} to your mana pool.
2 comments
last 2018-05-03 14:15:11 by simonnoble
 C 
Land – Swamp
Plunderer's Tombs enters the battlefield tapped.
When Plunderer's Tombs enters the battlefield, you gain 1 life.
{t}: add {b} to your mana pool.
 U 
Land
Riverside Market enters the battlefield tapped.
{t}: Add {g}, {w}, or {u} to your mana pool.
"The prices are almost too good to be legal!" -Merconi, Grienam Vendor
 R 
Legendary Land
Villandra, Capital of Cheats enters the battlefield tapped.
{t}: Add {c} to your mana pool.
{t}, pay 1 life: Add {w}, {u}, or {b} to your mana pool.
{1}{w/b}, {t}: Enslave target creature until end of turn. (target creature can't attack or block and gets "{t}: add {c} to your mana pool.")
 C 
Land – Mountain
Yandul Cliffs enters the battlefield tapped.
When Yandul Cliffs enters the battlefield, you gain 1 life.
{t}: add {r} to your mana pool.

Show frames: W U B R G M H A L

Show rarities: C U R M

Or view by sections


"Ashiraat": Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Ashiraat Skeleton 2.0