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Mechanics | Ashiraat Skeleton 2.0

CardName: Mazeli Geysers Cost: Type: Land - Island Pow/Tgh: / Rules Text: Mazeli Geysers enters the battlefield tapped. When Mazeli Geysers enters the battlefield, you gain 1 life. {t}: add {u} to your mana pool. Flavour Text: Set/Rarity: "Ashiraat" Common

Mazeli Geysers
 
 C 
Land – Island
Mazeli Geysers enters the battlefield tapped.
When Mazeli Geysers enters the battlefield, you gain 1 life.
{t}: add {u} to your mana pool.
Updated on 03 May 2018 by simonnoble

Code: CL02

History:

2018-05-02 16:08:58: simonnoble created the card Mazeli Geysers

What's the purpose of this cycle? I don't see any life gain or even land bounce/fall shenanigans in this set.

Power wise, I find this in the awkward place between Radiant Fountain, Glimmerpost, Seraph Sanctuary, and Swiftwater Cliffs, where 2 life is probably slightly too strong yet 1 is too little. At least it has the basic type so that's something.

Later I'm hoping to include some part about blinking permanents, but this is my first set and I'm really just trying to see how it turns out when it's finished. The cycle is slightly reminiscent of all the gain life dual lands such as Swiftwater Cliffs, which you mentioned, but I think they might have some synergy when the set it reaching it's endpoint. If they don't, then I'll most likely delete them. Thank you for your input though!

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What is this card's power? Rumbling Baloth
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