[January] Mechanic Repository
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Showing 6 of 6 White cards
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Creatures you control get +0/+2 until end of turn.
Mobilize 2 — (, Discard this card: Create two 1/1 white Soldier creature tokens.)
Mobilize 2 — (, Discard this card: Create two 1/1 white Soldier creature tokens.)
Creatures you control get +0/+2 until end of turn.
Call to Glory (When this resolves, reveal cards from the top of your library until you reveal a creature card. Put it into your hand and the remaining cards on the bottom of your library in a random order.)
Call to Glory (When this resolves, reveal cards from the top of your library until you reveal a creature card. Put it into your hand and the remaining cards on the bottom of your library in a random order.)
Creatures you control get +1/+1.
Mobilize 3 — (, Discard this card: Create three 1/1 white Soldier creature tokens.)
Mobilize 3 — (, Discard this card: Create three 1/1 white Soldier creature tokens.)
Creatures you control get +1/+1.
Call to Glory (When this resolves, reveal cards from the top of your library until you reveal a creature card. Put it into your hand and the remaining cards on the bottom of your library in a random order.)
Call to Glory (When this resolves, reveal cards from the top of your library until you reveal a creature card. Put it into your hand and the remaining cards on the bottom of your library in a random order.)
Crusade (When you cast this spell, creatures you control get +1/+1 until end of turn.)
First strike
Whenever Northern Paladin deals combat damage to a player, you may exile target permanent that player controls.
First strike
Whenever Northern Paladin deals combat damage to a player, you may exile target permanent that player controls.
2/2
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Show rarities: C R
[January] Mechanic Repository: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Crusader Mechanic Overview | Mercenary Mechanic Overview | Savage Mechanic Overview |
Creatures you control get +1/+1.
2018-06-17 16:15:54 by SecretInfiltrator