[January] Mechanic Repository: Virtual Booster

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Mechanics | Crusader Mechanic Overview | Mercenary Mechanic Overview | Savage Mechanic Overview
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creatures you control get +1/+1.
Call to Glory (When this resolves, reveal cards from the top of your library until you reveal a creature card. Put it into your hand and the remaining cards on the bottom of your library in a random order.)
 U 
Creature – Elephant
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Roar 3 — {3}{g} ({3}{g}, Exile this card from your hand until end of turn: Put three +1/+1 counters on target creature that entered the battlefield this turn.)
3/3
 U 
Creature – Elephant
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Riot 3 (Whenever this creature attacks, it gets +3/+3 until end of turn.)
3/3
 U 
Creature – Merfolk Mercenary
Down payment {0} (You may pay {0} and discard a card rather than pay this spells mana cost.)
1/1
 C 
Creature – Ogre Mercenary
Brother-in-Arms (When you cast this spell from your hand, you may search your library for another card that shares a subtype with it with converted mana cost 2 or less and cast it without paying its mana cost. If you do, shuffle your library.)
2/2
 C 
Creature – Merfolk Mercenary
Whenever Reef Pirate deals damage to an opponent, draw a card, then discard a card.
Recruit{4}, {t}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.
1/1
 C 
Creature – Ogre Mercenary
First strike (This creature deals combat damage before creatures without first strike.)
Battle Recruit— Whenever Ogre Mercenary attacks, you may pay {5}. If you do, search your library for a Mercenary card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.
2/2
 C 
Creature – Human Mercenary
Brother-in-Arms (When you cast this spell from your hand, you may search your library for another card that shares a subtype with it with converted mana cost 1 or less and cast it without paying its mana cost. If you do, shuffle your library.)
2/1
 C 
Creature – Elephant
Trample
Horde 1 — {1}{g} (As you cast a creature spell, you may pay {1}{g} and reveal this from your hand. If you do, that creature enters the battlefield with one additional +1/+1 counters on it.)
3/3
 C 
Creature – Orc Warrior
Riot 1 (Whenever this creature attacks, it gets +1/+1 until end of turn.)
1/1
 C 
Creature – Elephant
Trample
Uprising {3}{g} (You may have this creature attack from your hand if you pay {3}{g} and put this onto the battlefield tapped and attacking. An uprising must result in you attacking with three or more creatures.)
3/3
 C 
Instant
Creatures you control get +0/+2 until end of turn.
Call to Glory (When this resolves, reveal cards from the top of your library until you reveal a creature card. Put it into your hand and the remaining cards on the bottom of your library in a random order.)
 C 
Creature – Human Mercenary
Battle Recruit— Whenever Human Sellsword attacks, you may pay {3}. If you do, search your library for a Mercenary card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library.
1/1
 C 
Creature – Ogre Mercenary
Exodus — When Gray Ogre enters the battlefied, if another creature entered the battlefield this turn, put two +1/+1 counters on Gray Ogre.
2/2
 C 
Creature – Orc Warrior
First strike (This creature deals combat damage before creatures without first strike.)
Merciless — As long as an opponent controls no creatures, damage can't be prevented.
2/2

Glorious Crusade (rare)
War Mammoth (uncommon)
War Mammoth (uncommon)
Reef Pirate (uncommon)
Ogre Mercenary (common)
Reef Pirate (common)
Ogre Mercenary (common)
Disfigured Sellsword (common)
War Mammoth (common)
Ironclaw Warrior (common)
War Mammoth (common)
Castle Defense (common)
Human Sellsword (common)
Gray Ogre (common)
Blackcleave Warrior (common)