[January] Mechanic Repository: Virtual Booster
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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First strike (This creature deals combat damage before creatures without first strike.)
Recruit— , : Search your library for a Mercenary permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.2/2
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Crusade (When you cast this spell, creatures you control get +1/+1 until end of turn.)
Creatures you control get +1/+1. |
Down payment
![]() (You may pay ![]() and discard a card rather than pay this spells mana cost.)
When Looting Sellsword enters the battlefield, you may return a creature card from your graveyard to your hand. 2/2
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Down payment
(You may pay and discard a card rather than pay this spells mana cost.)1/1
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Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Roar 3 — ![]() (![]() , Exile this card from your hand until end of turn: Put three +1/+1 counters on target creature that entered the battlefield this turn.)3/3
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Brother-in-Arms (When you cast this spell from your hand, you may search your library for another card that shares a subtype with it with converted mana cost 2 or less and cast it without paying its mana cost. If you do, shuffle your library.)
2/2
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Brother-in-Arms (When you cast this spell from your hand, you may search your library for another card that shares a subtype with it with converted mana cost 1 or less and cast it without paying its mana cost. If you do, shuffle your library.)
2/1
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Merciless — Whenever Gray Ogre attacks, if an opponent controls no creatures, Gray Ogre deals 2 damage to the defending player.
2/2
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Trample
Horde 1 — ![]() (As you cast a creature spell, you may pay ![]() and reveal this from your hand. If you do, that creature enters the battlefield with one additional +1/+1 counters on it.)3/3
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Creatures you control get +0/+2 until end of turn.
Mobilize 2 — ![]() (![]() , Discard this card: Create two 1/1 white Soldier creature tokens.) |
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Exodus — When Gray Ogre enters the battlefied, if another creature entered the battlefield this turn, put two +1/+1 counters on Gray Ogre.
2/2
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Trample
Uprising ![]() (You may have this creature attack from your hand if you pay ![]() and put this onto the battlefield tapped and attacking. An uprising must result in you attacking with three or more creatures.)3/3
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First strike (This creature deals combat damage before creatures without first strike.)
Recruit— , : Search your library for a Mercenary permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.2/2
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Haste
Exodus — When Blackcleave Berserker enters the battlefied, if another creature entered the battlefield this turn, creatures you control get +1/+0 until end of turn. 1/1
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Recruit—
, : Search your library for a Mercenary permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library.1/1
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Ogre Mercenary
(common, foil)
Angel's Crusade
(rare)
Looting Sellsword
(uncommon)
Reef Pirate
(uncommon)
War Mammoth
(uncommon)
Ogre Mercenary
(common)
Reef Pirate
(common)
Gray Ogre
(common)
War Mammoth
(common)
Castle Defense
(common)
Gray Ogre
(common)
War Mammoth
(common)
Ogre Mercenary
(common)
Blackcleave Berserker
(common)
Human Sellsword
(common)

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: Search your library for a Mercenary permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.


(You may pay 