[January] Mechanic Repository: Card List

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Mechanics | Crusader Mechanic Overview | Mercenary Mechanic Overview | Savage Mechanic Overview

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# Name Colour Rarity Cost Type P T Code Card text Comments Recent comment
1 Angel's Crusade White Rare 4{2}{w}{w} Enchantment Crusade (When you cast this spell, creatures you control get +1/+1 until end of turn.)
Creatures you control get +1/+1.
1 1529252154 on 17 Jun 2018 by SecretInfiltrator
2 Castle Defense White Common 3{2}{w} Instant Creatures you control get +0/+2 until end of turn.
Mobilize 2 — {2}{w} ({2}{w}, Discard this card: Create two 1/1 white Soldier creature tokens.)
1 1529250909 on 17 Jun 2018 by SecretInfiltrator
3 Castle Defense White Common 4{3}{w} Instant Creatures you control get +0/+2 until end of turn.
Call to Glory (When this resolves, reveal cards from the top of your library until you reveal a creature card. Put it into your hand and the remaining cards on the bottom of your library in a random order.)
1 1529252483 on 17 Jun 2018 by SecretInfiltrator
4 Crusade White Rare 4{2}{w}{w} Enchantment Creatures you control get +1/+1.
Mobilize 3 — {2}{w}{w} ({2}{w}{w}, Discard this card: Create three 1/1 white Soldier creature tokens.)
1 1529250830 on 17 Jun 2018 by SecretInfiltrator
5 Glorious Crusade White Rare 5{3}{w}{w} Enchantment Creatures you control get +1/+1.
Call to Glory (When this resolves, reveal cards from the top of your library until you reveal a creature card. Put it into your hand and the remaining cards on the bottom of your library in a random order.)
1 1529252450 on 17 Jun 2018 by SecretInfiltrator
6 Northern Paladin White Rare 4{2}{w}{w} Creature – Human Knight 2 2 Crusade (When you cast this spell, creatures you control get +1/+1 until end of turn.)
First strike
Whenever Northern Paladin deals combat damage to a player, you may exile target permanent that player controls.
1 1529252195 on 17 Jun 2018 by SecretInfiltrator
7 Reef Pirate Blue Common 2{1}{u} Creature – Merfolk Mercenary 1 1 Whenever Reef Pirate deals damage to an opponent, draw a card, then discard a card.
Battle Recruit— Whenever Reef Pirate attacks, you may pay {4}. If you do, search your library for a Mercenary card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.
1 1510596358 on 13 Nov 2017 by SecretInfiltrator
8 Reef Pirate Blue Common 2{1}{u} Creature – Merfolk Mercenary 1 1 Whenever Reef Pirate deals damage to an opponent, draw a card, then discard a card.
Recruit{4}, {t}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.
1 1510581544 on 13 Nov 2017 by SecretInfiltrator
9 Reef Pirate Blue Uncommon 1{u} Creature – Merfolk Mercenary 1 1 Down payment {0} (You may pay {0} and discard a card rather than pay this spells mana cost.) 1 1510596847 on 13 Nov 2017 by SecretInfiltrator
10 Reef Pirate Blue Common 2{1}{u} Creature – Merfolk Mercenary 2 1 Brother-in-Arms (When you cast this spell from your hand, you may search your library for another card that shares a subtype with it with converted mana cost 1 or less and cast it without paying its mana cost. If you do, shuffle your library.) 1 1510596693 on 13 Nov 2017 by SecretInfiltrator
11 Disfigured Sellsword Black Common 1{b} Creature – Human Mercenary 2 1 Brother-in-Arms (When you cast this spell from your hand, you may search your library for another card that shares a subtype with it with converted mana cost 1 or less and cast it without paying its mana cost. If you do, shuffle your library.) 1 1510596691 on 13 Nov 2017 by SecretInfiltrator
12 Human Sellsword Black Common 1{b} Creature – Human Mercenary 1 1 Recruit{3}, {t}: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library. 1 1510581477 on 13 Nov 2017 by SecretInfiltrator
13 Human Sellsword Black Common 1{b} Creature – Human Mercenary 1 1 Battle Recruit— Whenever Human Sellsword attacks, you may pay {3}. If you do, search your library for a Mercenary card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library. 1 1510596354 on 13 Nov 2017 by SecretInfiltrator
14 Looting Sellsword Black Uncommon 4{2}{b}{b} Creature – Human Mercenary 2 2 Down payment {1}{b} (You may pay {1}{b} and discard a card rather than pay this spells mana cost.)
When Looting Sellsword enters the battlefield, you may return a creature card from your graveyard to your hand.
1 1510596843 on 13 Nov 2017 by SecretInfiltrator
15 Necropol Sellsword Black Common 2{1}{b} Creature – Human Mercenary 1 1 Menace (This creature can't be blocked except by two or more creatures.)
Instigate— Whenever Necropol Sellsword attacks, you may pay {3}. If you do, search your library for a Mercenary card with converted mana cost 3 or less and put it onto the battlefield tapped and attacking, then shuffle your library.
1 1510598649 on 13 Nov 2017 by SecretInfiltrator
16 Blackcleave Berserker Red Common 1{r} Creature – Orc Berserker 1 1 Haste
Exodus — When Blackcleave Berserker enters the battlefied, if another creature entered the battlefield this turn, creatures you control get +1/+0 until end of turn.
1 1514734617 on 31 Dec 2017 by SecretInfiltrator
17 Blackcleave Warrior Red Common 2{r}{r} Creature – Orc Warrior 2 2 First strike (This creature deals combat damage before creatures without first strike.)
Merciless — As long as an opponent controls no creatures, damage can't be prevented.
1 1514733770 on 31 Dec 2017 by SecretInfiltrator
18 Brassclaw Berseker Red Common 3{2}{r} Creature – Orc Berserker 2 2 First strike (This creature deals combat damage before creatures without first strike.)
Riot 1 (Whenever this creature attacks, it gets +1/+1 until end of turn.)
1 1514730703 on 31 Dec 2017 by SecretInfiltrator
19 Gray Ogre Red Common 3{2}{r} Creature – Ogre Mercenary 2 2 Exodus — When Gray Ogre enters the battlefied, if another creature entered the battlefield this turn, put two +1/+1 counters on Gray Ogre. 1 1514734657 on 31 Dec 2017 by SecretInfiltrator
20 Gray Ogre Red Common 3{2}{r} Creature – Ogre Mercenary 2 2 Roar 2 — {2}{r} ({2}{r}, Exile this card from your hand until end of turn: Put two +1/+1 counters on target creature that entered the battlefield this turn.) 1 1514733305 on 31 Dec 2017 by SecretInfiltrator
21 Gray Ogre Red Common 3{2}{r} Creature – Ogre Mercenary 2 2 Merciless — Whenever Gray Ogre attacks, if an opponent controls no creatures, Gray Ogre deals 2 damage to the defending player. 1 1514733815 on 31 Dec 2017 by SecretInfiltrator
22 Ironclaw Warrior Red Common 2{1}{r} Creature – Orc Warrior 1 1 Riot 1 (Whenever this creature attacks, it gets +1/+1 until end of turn.) 1 1514730514 on 31 Dec 2017 by SecretInfiltrator
23 Ironclaw Warrior Red Common 2{1}{r} Creature – Orc Warrior 2 2 Ironclaw Warrior attacks each turn if able.
Roar 1 — {r} ({r}, Exile this card from your hand until end of turn: Put one +1/+1 counters on target creature that entered the battlefield this turn.)
1 1514733248 on 31 Dec 2017 by SecretInfiltrator
24 Ogre Mercenary Red Common 3{2}{r} Creature – Ogre Mercenary 2 2 First strike (This creature deals combat damage before creatures without first strike.)
Recruit{5}, {t}: Search your library for a Mercenary permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.
1 1510348918 on 10 Nov 2017 by SecretInfiltrator
25 Ogre Mercenary Red Common 3{2}{r} Creature – Ogre Mercenary 2 2 First strike (This creature deals combat damage before creatures without first strike.)
Battle Recruit— Whenever Ogre Mercenary attacks, you may pay {5}. If you do, search your library for a Mercenary card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.
1 1510596352 on 13 Nov 2017 by SecretInfiltrator
26 Ogre Mercenary Red Common 3{2}{r} Creature – Ogre Mercenary 2 2 Brother-in-Arms (When you cast this spell from your hand, you may search your library for another card that shares a subtype with it with converted mana cost 2 or less and cast it without paying its mana cost. If you do, shuffle your library.) 1 1510596689 on 13 Nov 2017 by SecretInfiltrator
27 Ogre Mercenary Red Common 3{2}{r} Creature – Ogre Mercenary 2 2 Down payment {r} (You may pay {r} and discard a card rather than pay this spells mana cost.) 1 1510596841 on 13 Nov 2017 by SecretInfiltrator
28 Elvish Archer Green Common 4{3}{g} Creature – Elf Archer 1 4 Crusade (When you cast this spell, creatures you control get +1/+1 until end of turn.)
Reach (This creature can block creatures with flying.)
1 1529252229 on 17 Jun 2018 by SecretInfiltrator
29 Natural Selection Green Common 2{1}{g} Sorcery Look at the top three cards of your library, then put them back in any order. You may shuffle your library.
Call to Glory (When this resolves, reveal cards from the top of your library until you reveal a creature card. Put it into your hand and the remaining cards on the bottom of your library in a random order.)
1 1529252513 on 17 Jun 2018 by SecretInfiltrator
30 War Mammoth Green Common 3{1}{g}{g} Creature – Elephant 3 3 Trample
Horde 1 — {1}{g} (As you cast a creature spell, you may pay {1}{g} and reveal this from your hand. If you do, that creature enters the battlefield with one additional +1/+1 counters on it.)
1 1529249394 on 17 Jun 2018 by SecretInfiltrator
31 War Mammoth Green Common 3{1}{g}{g} Creature – Elephant 3 3 Trample
Uprising {3}{g} (You may have this creature attack from your hand if you pay {3}{g} and put this onto the battlefield tapped and attacking. An uprising must result in you attacking with three or more creatures.)
11 1514818154 on 01 Jan 2018 by SecretInfiltrator
32 War Mammoth Green Uncommon 4{2}{g}{g} Creature – Elephant 3 3 Trample
Merciless — At the beginning of your upkeep, if an opponent controls no creatures, put a +1/+1 counter on War Mammoth.
1 1514733871 on 31 Dec 2017 by SecretInfiltrator
33 War Mammoth Green Common 4{2}{g}{g} Creature – Elephant 3 3 Trample
Exodus — When War Mammoth enters the battlefield, if another creature entered the battlefield this turn, put a +1/+1 counter on each creature that entered the battlefield this turn.
1 1514734704 on 31 Dec 2017 by SecretInfiltrator
34 War Mammoth Green Uncommon 5{3}{g}{g} Creature – Elephant 3 3 Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Riot 3 (Whenever this creature attacks, it gets +3/+3 until end of turn.)
1 1514730750 on 31 Dec 2017 by SecretInfiltrator
35 War Mammoth Green Uncommon 4{3}{g} Creature – Elephant 3 3 Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Roar 3 — {3}{g} ({3}{g}, Exile this card from your hand until end of turn: Put three +1/+1 counters on target creature that entered the battlefield this turn.)
1 1514733359 on 31 Dec 2017 by SecretInfiltrator
36 War Mammoth Green Common 4{2}{g}{g} Creature – Elephant 3 3 Trample
Roar 2 — {1}{g} (Whenever another creature ETBs under your control, you may pay {1}{g}. If you do, put two +1/+1 counters on that creature.)
1 1514817423 on 01 Jan 2018 by SecretInfiltrator
[January] Mechanic Repository: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Crusader Mechanic Overview | Mercenary Mechanic Overview | Savage Mechanic Overview