[January] Mechanic Repository: Mechanics

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Mechanics | Crusader Mechanic Overview | Mercenary Mechanic Overview | Savage Mechanic Overview

Mobilize \1 — \2: PARAM2, Discard this card: Put PARAM1ASWORDS 1/1 blue Soldier creature tokens onto the battlefield Used on 0 cards:
_Recruit_— \2, {T}: Search your library for a Mercenary permanent card with converted mana cost \1 or less and put it onto the battlefield. Then shuffle your library.: Used on 3 cards: Ogre Mercenary, Human Sellsword, Reef Pirate

Ability word. Rejected Mercenary mechanic.

Brother-in-Arms (When you cast this spell from your hand, you may search your library for another card that shares a subtype with it with converted mana cost \1 or less and cast it without paying its mana cost. If you do, shuffle your library.): Used on 3 cards: Ogre Mercenary, Disfigured Sellsword, Reef Pirate

Variant to Recruit.

PARAM1 is the cards CMC minus 1.

_Battle Recruit_— Whenever ~ attacks, you may pay \2. If you do, search your library for a Mercenary card with converted mana cost \1 or less and put it onto the battlefield. Then shuffle your library.: Used on 3 cards: Reef Pirate, Ogre Mercenary, Human Sellsword

Variant to Recruit.

Down payment: You may pay PARAM1 and discard a card rather than pay this spells mana cost. Used on 3 cards: Ogre Mercenary, Looting Sellsword, Reef Pirate

Alternative to recruit.

_Instigate_— Whenever ~ attacks, you may pay \2. If you do, search your library for a Mercenary card with converted mana cost \1 or less and put it onto the battlefield tapped and attacking, then shuffle your library.: Used on 1 cards: Necropol Sellsword

Variant of Battle Recruit.

Riot \1: Whenever this creature attacks, it gets +PARAM1/+PARAM1 until end of turn. Used on 3 cards: Ironclaw Warrior, Brassclaw Berseker, War Mammoth

Possible savage mechanic.

Roar \1 — \2: PARAM2, Exile this card from your hand until end of turn: Put PARAM1ASWORDS +1/+1 counters on target creature that entered the battlefield this turn. Used on 3 cards: Ironclaw Warrior, Gray Ogre, War Mammoth

Possible savage mechanic.

_Merciless_: Used on 3 cards: War Mammoth, Blackcleave Warrior, Gray Ogre

Ability word. Rejected for savage mechanic. No script.

_Exodus_: Used on 3 cards: Blackcleave Berserker, Gray Ogre, War Mammoth

Ability word. Option for savage mechanic. No script.

Works "if another creature entered the battlefield this turn"... (under your control?)

Roar \1 — \2: Whenever another creature ETBs under your control, you may pay PARAM2. If you do, put PARAM1ASWORDS +1/+1 counters on that creature. Used on 1 cards: War Mammoth

Potential savage mechanic. Roar v. 2. 0.

Uprising \1: You may have this creature attack from your hand if you pay PARAM1 and put this onto the battlefield tapped and attacking. An uprising must result in you attacking with three or more creatures. Used on 1 cards: War Mammoth

Option for savage mechanic.

Horde \1 — \2: As you cast a creature spell, you may pay PARAM2 and reveal this from your hand. If you do, that creature enters the battlefield with PARAM1ASWORDS additional +1/+1 counters on it. Used on 1 cards: War Mammoth

Savage Mechanic... >

Crusade: When you cast this spell, creatures you control get +1/+1 until end of turn. Used on 3 cards: Angel's Crusade, Northern Paladin, Elvish Archer

Crusader Mechanic... >

Call to Glory: When this resolves, reveal cards from the top of your library until you reveal a creature card. Put it into your hand and the remaining cards on the bottom of your library in a random order. Used on 3 cards: Glorious Crusade, Castle Defense, Natural Selection

Crusader Mechanic... >

Mobilize \1 — \2: PARAM2, Discard this card: Create PARAM1ASWORDS 1/1 white Soldier creature tokens. Used on 2 cards: Crusade, Castle Defense

Crusader Mechanic... >




In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".