Ruins of Amonkhet

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Mechanics | Skeleton

Showing 40 of 40 Blue cards

Go to section: White (40) Blue (40) Black (40) Red (41) Green (41) Multicolour (21) Artifact (18) Land (9)

Show rarities: C U R M

 C 
Creature – Bird Wizard
Flying
When you cast an Aura spell, put a +1/+1 counter on Aurascribe.
The weaver spun a web of leeching mana, ensnaring and absorbing energy from his prey.
1/1
1 comment
2018-01-16 02:08:59 by Nodle
 C 
Creature – Drake
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 3/4
Night// 4/5
1 comment
2018-01-16 02:11:16 by Nodle
 M 
Enchantment
Nonland cards in your graveyard have Disentomb {u}.
Whenever you draw a card outside of the first card you draw during your draw step, put the top two cards of your library into your graveyard.
 U 
Sorcery
Draw a card for each card you've drawn this turn.
"Ohh... I've got it! That's how this works!"
3 comments
last 2018-01-30 12:51:56 by Tahazzar
 C 
Sorcery
Target player puts the top four cards of his or her library into his or her graveyard.
Uncover {1}{u} ({1}{u}, Exile Conceal in Mist from your graveyard: Draw a card.)
 C 
Enchantment – Aura
Enchant creature
When Crystalline Wings enters the battlefield, draw a card.
{u}: Enchanted creature gains flying until end of turn.
"Helps out if you're stuck in a pit. Makes you look like a fairy though."
 R 
Enchantment – Aura Curse
Enchant player
Whenever a creature enchanted player controls deals combat damage to a player, that player may draw a card.
 R 
Instant
Counter target spell you don't control. If it's countered this way, its controller adds X mana in any combination of colors to his or her mana pool, where X is the converted mana cost of that spell.
"Why don't you try that again?"
2 comments
last 2018-01-23 04:59:08 by lklklk124
 U 
Creature – Human Rogue
{2}{u}, {t}: Search your library for a Trap card, reveal it and put it into your hand. Shuffle your library afterwards.
"How does he always know what's coming?"
2/4
3 comments
last 2018-01-19 00:47:56 by lklklk124
 U 
Instant – Trap
If three or more creatures attacked this turn, Flashfreeze Pool costs {u} to cast.
Attacking creatures get -1/-0 and do not untap during their controller’s next untap step.
 C 
Creature – Insect
Salvage {2} (When a creature enters the battlefield, if this card is in the graveyard, you may pay {2} and exile Flitwing Dragonfly bound to that creature.)
Flitwing Dragonfly and creatures bound by Flitwing Dragonfly have +0/+1 and flying.
0/1
 C 
Creature – Zombie Wizard
When Forlorn Scholar enters the battlefield, put the top two card of your library into your graveyard.
"Share some of your knowledge... Your brain will suffice."
2/1
 C 
Creature – Drake
Flying
When Frostbreath Drake enters the battlefield, tap target creature. That creature does not untap during its controller’s next untap step.
2/2
{1}{u}
 
 U 
Instant
Counter target triggered ability.
Draw a card.
"Unfortunate timing. Have some water and try again maybe?"
 C 
Enchantment – Aura
Enchant creature
When enchanted creature dies, draw two cards.
“Tell me what you know, or I will tear it out of you."
1 comment
2018-01-18 11:21:13 by Tahazzar
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has "{6}: Untap this creature."
"Keep him warm, give him hot water a little at a time and make sure he doesn't take another dip in the lake."
2 comments
last 2018-01-26 18:06:11 by lklklk124
 C 
Creature – Insect
Uncover {u} ({u}, Exile Inscribed Scarab from your graveyard: Draw a card.)
Amonkhet scribes trained scarabs to transmit messages inscribed on their carapaces.
1/3
 C 
Sorcery
Look at the top four cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
Uncover {u} ({u}, Exile Inspect the Carvings from your graveyard: Draw a card.)
 R 
Creature – Horror
Whenever one or more cards leave a player's graveyard, that player puts the top two cards of his or her library into the graveyard.
{2}{u}: Exile two target nonland cards from a graveyard. Lurking Shadow gains +2/+0 and unblockable until end of turn.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -2/-0 for each creature its controller controls.
"May you see what you deserve to see."
 U 
Creature – Horror
{t}, Put the top card of your library into your graveyard: Target creature gets -2/-0 until end of turn.
Where... am I? Why am I fighting?"
1/2
1 comment
2018-01-18 11:29:03 by Tahazzar
 R 
Creature – Human Wizard
When Mystical Paleontologist enters the battlefield, search your library for a card with Uncover and put it into your graveyard. Shuffle your library afterwards.
{1}{u}: You may cast cards with Uncover from your graveyard until end of turn. Exile them as they resolve.
2/3
 U 
Enchantment – Aura
As an additional cost to cast Otherworldly Possession, sacrifice a creature or pay {u}.
Enchant creature
You control enchanted creature.
You have no power here.
{1}{u}{u}
 
 C 
Instant
Counter target spell.
Uncover {1}{u} ({1}{u}, Exile Outwit from your graveyard: Draw a card.)
Didn't think of that, did you?
 R 
Enchantment – Quest
At the end of your turn, if you have seven or more cards in your hand, put a quest counter on Path of Wisdom.
{2}{u}: Scry 2, then draw a card. Activate this ability only if Path of Wisdom has three or more counters on it.
2 comments
last 2018-01-29 19:31:14 by lklklk124
 U 
Enchantment – Aura Curse
Enchant player
Whenever a creature enchanted player controls attacks, put the top two cards of his or her library into his or her graveyard.
 C 
Creature – Naga Cleric
{u}, {t}: Look at the top card of your library. You may put it into your graveyard.
"He can see the future. It's too bad he's also nearsighted."
1/3
 C 
Instant
Return target nonland permanent to its owner’s hand.
Uncover {1}{u} ({1}{u}, Exile Repellant Seal from your graveyard: Draw a card.)
 C 
Creature – Bird Wizard
Flying, prowess
Runed Aven enters the battlefield with a +1/+1 counter on it if you cast a noncreature spell this turn.
2/2
1 comment
2018-02-06 05:00:09 by lklklk124
 C 
Creature – Drake
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 2/1
Night// Prowess 1/4
 U 
Instant
Draw two cards, then discard a card.
Uncover {2}{u}{u} ({2}{u}{u}, Exile Search for Meaning from your graveyard: Draw a card.)
When you Uncover Search for Meaning, return an instant or sorcery card from your graveyard.
2 comments
last 2018-02-06 05:01:24 by lklklk124
 C 
Creature – Spirit
Salvage {2} (When a creature enters the battlefield, if this card is in the graveyard, you may pay {2} and exile Shimmercloak Wisp bound to that creature.)
Shimmercloak Wisp and creatures bound by Shimmercloak Wisp have hexproof.
3/2
 U 
Creature – Spirit
Flying
When Shrieking Ghast enters the battlefield, you may discard a card. If you do, return target creature to its owner’s hand.
2/2
 C 
Creature – Human Wizard
Prowess
General task force mage. Nothing special but necessary.
2/1
2 comments
last 2018-01-23 23:30:33 by lklklk124
 U 
Creature – Human
When Spiritcourser enters the battlefield, if you own at least three cards in exile, draw a card.
"I hear voices all around me. They warn of a great and ancient evil ahead of us. Let's proceed with caution."
2/1
 M 
Creature – Elemental Horror
You may have Stalking Mass enter the battlefield as a copy of any creature on the battlefield.
When Stalking Mass dies, gain control of each creature with the same name as Stalking Mass.
0/0
 R 
Creature – Leviathan
Salvage {u}{u}{u}{u} (When a creature enters the battlefield, if this card is in the graveyard, you may pay {u}{u}{u}{u} and exile Stormstream Leviathan bound to that creature.)
Stormstream Leviathan and creatures bound by Stormstream Leviathan have "Whenever this creature attack, exile all other permanents until end of turn."
7/7
 U 
Creature – Crab
Undercurrent Drowner gets +0/+1 for each card in your hand.
"The stiller the water's surface, the more sinister the things lying in wait just beneath the surface."
1/1
1 comment
2018-01-16 02:41:50 by Nodle
 U 
Creature – Serpent
Salvage {2}{u} (When a creature enters the battlefield, if this card is in the graveyard, you may pay {2}{u} and exile Undercurrent Glider bound to that creature.)
Undercurrent Glider and creatures bound by Undercurrent Glider have “{2}{u}: This creature gains +2/+0 and unblockable until end of turn."
4/5
 U 
Creature – Zombie Bird
Flying
When you draw a card, Wordsnatcher gets +1/+1 until end of turn.
"UHh... What was I going to say?"
0/1

Go to section: White (40) Blue (40) Black (40) Red (41) Green (41) Multicolour (21) Artifact (18) Land (9)

Show rarities: C U R M


Ruins of Amonkhet: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton