Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Untap target creature. Prevent all damage that would be dealt to that creature until end of turn. It is now Day.
The first spears of sunlight tore through the night and darkness was dispelled in a wave of crimson.
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+1 Choose up to one target creature. Until your next turn, if that creature would die, you may return it to it’s owner’s hand instead.
-2 Draw a card, then put a colorless Gold artifact token with “Sacrifice this artifact: Add one mana of any color to your mana pool.” onto the battlefield. 0 Exile Flarys, the Spelunker until the beginning of your next turn. 3
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If three or more creatures attacked this turn, Flashfreeze Pool costs
to cast.
Attacking creatures get -1/-0 and do not untap during their controller’s next untap step. |
If two creatures with 2 or less toughness entered the battlefield under an opponent’s control this turn, Featherstep Firemine costs
![]() to cast.
Featherstep Firemine deals 2 damage to each creature you don’t control. |
, Discard a card: Draw a card.
When you cast an instant or sorcery, you may untap Prophetic Pessimist. Life is hard when you know your glass will always be half empty.
3/1
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Defender
Chamber Guardians gets +1/+0 for each Cat you control. "Try not to touch anything. Some of these statues fight back."
0/3
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Enchant creature
Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has " : Untap this creature.""Keep him warm, give him hot water a little at a time and make sure he doesn't take another dip in the lake."
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying. Whenever Airbourne Raidleader attacks, creatures you control get +1/+1 until end of turn. 1/1 Night// 3/4 |
As an additional cost to cast Ignoble Sacrifice, sacrifice a creature.
Each opponent discards a card and sacrifices a creature. You have been found ... worthy.
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/3 Night// : Put a +1/+1 counter on Patient Webspinner. 0/1 |
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Blinding Sands deals 2 damage to target creature. That creature cannot block until end of turn.
At first, the adventurers could see nothing but sand and sun.
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/1 Night// 1/4 |
![]() , , Sacrifice Flowering Battlement: Search your library for up to two basic lands, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.0/3
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Target creature gets +1/+0 and indestructible until end of turn. It is now Night.
As the last rays of sunshine disappeared, shadows danced in the blanket of darkness surrounding the crew.
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Daybreak
(common, foil)
Flarys, the Spelunker
(mythic)
Flashfreeze Pool
(uncommon)
Featherstep Firemine
(uncommon)
Prophetic Pessimist
(uncommon)
Chamber Guardians
(common)
Hypothermia
(common)
Airbourne Raidleader
(common)
Ignoble Sacrifice
(common)
Patient Webspinner
(common)
Blinding Sands
(common)
Prowling Cat
(common)
Flowering Battlement
(common)
Nightfall
(common)
Swamp
(basic)





, Discard a card: Draw a card.
: Untap this creature."