Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Salvage
![]() ![]() ![]() (When a creature enters the battlefield, if this card is in the graveyard, you may pay ![]() ![]() ![]() and exile Stormstream Leviathan bound to that creature.)
Stormstream Leviathan and creatures bound by Stormstream Leviathan have "Whenever this creature attack, exile all other permanents until end of turn." 7/7
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Target creature gets -3/-3 until end of turn. If it’s Night, its controller loses 3 life.
"And next moment, he had a gaping hole in his chest! No one saw it coming and no one saw it leave!"
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Flash
When Hidden Shiv enters the battlefield, attach it to a creature. Equipped creature gets +2/+0. Equip ![]() Hidden in between their ribs.
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Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
When Plaguebearer Ox enters the battlefield, each creature you don't control gets -1/-1 until end of turn. 2/2
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Salvage
(When a creature enters the battlefield, if this card is in the graveyard, you may pay and exile Bloom Viper bound to that creature.)
Bloom Viper and creatures bound with Bloom Viper have "When this creature attacks, you gain 2 life.” 1/2
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Squinting Zombie can't block. 3/3 Night// ![]() : Squinting Zombie gains indestructible. 2/2 |
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Menace 3/2 Night// Sacrifice a creature, : Put a +1/+1 counter on Shrouded Witchdoctor. 2/2 |
Target creature gets +2/+1 and first strike and trample until end of turn.
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Uncover
( , Exile Inscribed Scarab from your graveyard: Draw a card.)Amonkhet scribes trained scarabs to transmit messages inscribed on their carapaces.
1/3
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Target creature gets +2/+2 until end of turn. Untap that creature.
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Deal 2 damage to target creature. If that creature is blocking, destroy it instead.
"I'll distract it. When he's occupied with me, get him from the side."
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![]() : Put a +1/+1 counter on Slime on the Walls."Try not to slip. You might never get up again."
2/2
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/2 Night// Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 1/1 |
Vigilance, flying
It soars overhead on furry wings, keeping watch for prey and predator from above with keen eyes.
1/3
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Stormstream Leviathan
(rare)
Shard of Shadow
(uncommon)
Hidden Shiv
(uncommon)
Plaguebearer Ox
(uncommon)
Bloom Viper
(common)
Squinting Zombie
(common)
Shrouded Witchdoctor
(common)
Flare Up
(common)
Inscribed Scarab
(common)
Newfound Courage
(common)
Flanking Strike
(common)
Slime on the Walls
(common)
Deadeye Hollow
(common)
Skytabby Sentinel
(common)
Forest
(basic)



(When a creature enters the battlefield, if this card is in the graveyard, you may pay 
: Put a +1/+1 counter on Shrouded Witchdoctor. 2/2