Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Plant Wall
Salvage {g} (When a creature enters the battlefield, if this card is in the graveyard, you may pay {g} and exile Brambles of Paradise bound to that creature.)
Brambles of Paradise and creatures bound by Brambles of Paradise have defender, reach and {t}: Add one mana of any color to your mana pool."
0/1
 U 
Creature – Human
{t}, Discard a card: Draw a card.
When you cast an instant or sorcery, you may untap Prophetic Pessimist.
Life is hard when you know your glass will always be half empty.
3/1
 U 
Creature – Zombie
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
When Shambler of Remedies dies, you gain 2 life.
2/1
 U 
Creature – Zombie Bird
Flying
When you draw a card, Wordsnatcher gets +1/+1 until end of turn.
"UHh... What was I going to say?"
0/1
 C 
Artifact Creature – Cat Construct
Defender
Chamber Guardians gets +1/+0 for each Cat you control.
"Try not to touch anything. Some of these statues fight back."
0/3
 C 
Sorcery
Destroy target land. Groundshake deals 1 damage to each creature and each player.
One false step and your world will crash down around you.
 C 
Creature – Human Berserker
As long as you have 1 or fewer cards in hand, Tah-Crop Torchbearer gets +1/+0 and first strike.
Discard a card: Tah-Crop Torchbearer gets +2/+0 until end of turn.
1/3
 C 
Creature – Zombie
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/2
Night// Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 1/1
 C 
Creature – Human Shaman
Deathspeaker Cultist can't block.
{t}, Sacrifice a creature: Target creature gets indestructible until end of turn.
3/1
 C 
Creature – Drake
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 3/4
Night// 4/5
 C 
Instant
Deal 2 damage to target creature. If that creature is blocking, destroy it instead.
"I'll distract it. When he's occupied with me, get him from the side."
 C 
Instant
If a creature you control died this turn, In Honor of the Fallen costs {2} less to cast.
You gain 1 life for each creature card in your graveyard.
 C 
Creature – Zombie Wizard
When Forlorn Scholar enters the battlefield, put the top two card of your library into your graveyard.
"Share some of your knowledge... Your brain will suffice."
2/1
 C 
Creature – Minotaur Zombie
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Squinting Zombie can't block. 3/3
Night// {2}{b}: Squinting Zombie gains indestructible. 2/2
Mountain
 
 B 
Basic Land – Mountain

Brambles of Paradise (rare)
Prophetic Pessimist (uncommon)
Shambler of Remedies (uncommon)
Wordsnatcher (uncommon)
Chamber Guardians (common)
Groundshake (common)
Tah-Crop Torchbearer (common)
Deadeye Hollow (common)
Deathspeaker Cultist (common)
Carnivorous Drake (common)
Flanking Strike (common)
In Honor of the Fallen (common)
Forlorn Scholar (common)
Squinting Zombie (common)
Mountain (basic)