Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Hexproof, trample
Prevent all noncombat damage that would be dealt to The Shadow. At the beginning of each end step, remove a counter from any number of target permanents. Put a +1/+1 counter on The Shadow for each counter removed this way. 4/4
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, , Sacrifice Bottled Lightning: Bottled Lightning deals 3 damage to target creature or player.Careful, it's hot. Really really hot.
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, : Put a +1/+1 counter on target creature that entered the battlefield this turn.
![]() : Put a 1/1 white Cat creature with lifelink onto the battlefield.1/1
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Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
When Eclectic Slime enters the battlefield, choose a card type. Exile all cards of that type from target player's graveyard. Even a thing that eats everything has preferences.
2/1
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/3 Night// : Put a +1/+1 counter on Patient Webspinner. 0/1 |
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When Brittle Mummy blocks, it get -1/-1 until end of turn.
An eternity of dust and darkness degrades even the best preserved.
2/3
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Target creature you control gets +2/+0 and “When this creature dies, draw two cards” until end of turn.
Even in the most dire situations, there’s no reason not to pocket something shiny.
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Creatures you control gain haste and trample until end of turn.
Uncover ( , Exile Fearless Advance from your graveyard: Draw a card.) |
"Basically a staple of every dungeon. It's kind of amazing how in all of the tombs we've raided so far, every single one has had these things."
3/4
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Trample
Discard a card: Outcast Strongman gains haste until end of turn. 6/4
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 3/2 Night// Flying 2/3 |
Target opponent sacrifices an attacking creature.
As the sinking feeling in his gut rose to his throat, Omec realized that he no longer needed to fear the dark.
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, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Shuffle your library afterwards.The dunes shift from hour to hour, day to day.
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Look at the top four cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
Uncover ( , Exile Inspect the Carvings from your graveyard: Draw a card.) |
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The Shadow
(mythic)
Bottled Lightning
(uncommon)
Menagerie Trainer
(uncommon)
Eclectic Slime
(uncommon)
Patient Webspinner
(common)
Brittle Mummy
(common)
Reckless Plunder
(common)
Fearless Advance
(common)
Common Leatherback
(common)
Outcast Strongman
(common)
Vanguard Angel
(common)
Drown in Quicksand
(common)
Terramorphic Expanse
(common)
Inspect the Carvings
(common)
Plains
(basic)


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, Sacrifice Bottled Lightning: Bottled Lightning deals 3 damage to target creature or player.


