Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Insect
Jeweled Scarabs enters the battlefield with a gold counter on it.
Jeweled Scarabs can't attack or block as long as it has a gold counter on it.
Whenever another permanent you control is destroyed, remove all gold counters from Jeweled Scarabs.
4/4
 U 
Land
{t}, Sacrifice Stony Marsh: Search your library for a Swamp or a Mountain card and put it onto the battlefield tapped. Shuffle your library afterwards.
Uncover {1}{b}{r} ({1}{b}{r}, Exile Stony Marsh from your graveyard: Draw a card.)
 U 
Creature – Zombie Giant
Corpsejacker costs {1} less for each Zombie you control and for each Zombie in your graveyard..
Menace
"Oh no, now what..."
5/5
 U 
Sorcery
Choose a creature type. Creatures you control of that type get +1/+1 and trample until end of turn. You may have each creature you control of that type fight target creature.
"I've never seen veggies fight back. This is why I don't eat food my food eats."
 C 
Creature – Cat
Haste
Alert Sabercat enters the battlefield with a +1/+1 counter if you control another Cat.
Hiss!
1/1
 C 
Instant
Untap target creature. Prevent all damage that would be dealt to that creature until end of turn. It is now Day.
The first spears of sunlight tore through the night and darkness was dispelled in a wave of crimson.
 C 
Artifact Creature – Cat Construct
Defender
Chamber Guardians gets +1/+0 for each Cat you control.
"Try not to touch anything. Some of these statues fight back."
0/3
 C 
Creature – Zombie Shaman
When Merchant of Souls enters the battlefield, you may discard a nonland card. If you do, return target creature card from your graveyard to your hand.
The right soul for the right price.
2/4
 C 
Instant
If a creature you control died this turn, In Honor of the Fallen costs {2} less to cast.
You gain 1 life for each creature card in your graveyard.
 C 
Creature – Lizard
"Basically a staple of every dungeon. It's kind of amazing how in all of the tombs we've raided so far, every single one has had these things."
3/4
 C 
Creature – Human Wizard
Prowess
Pathlighter Mage enters the battlefield with a +1/+1 counter on it if you cast a noncreature spell this turn.
2/1
 C 
Creature – Zombie
When Brittle Mummy blocks, it get -1/-1 until end of turn.
An eternity of dust and darkness degrades even the best preserved.
2/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has "{6}: Untap this creature."
"Keep him warm, give him hot water a little at a time and make sure he doesn't take another dip in the lake."
 C 
Instant
Target creature gets +1/+0 and gains first strike and lifelink until end of turn.
A quick step to accompany a sharp blade.
Mountain
 
 B 
Basic Land – Mountain

Jeweled Scarabs (rare)
Stony Marsh (uncommon)
Corpsejacker (uncommon)
Gather and Hunt (uncommon)
Alert Sabercat (common)
Daybreak (common)
Chamber Guardians (common)
Merchant of Souls (common)
In Honor of the Fallen (common)
Common Leatherback (common)
Pathlighter Mage (common)
Brittle Mummy (common)
Hypothermia (common)
Outmaneuver (common)
Mountain (basic)