Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
If a creature you control died this turn, In Honor of the Fallen costs {2} less to cast.
You gain 1 life for each creature card in your graveyard.
 
 R 
Enchantment – Quest
At the end of your turn, if you have seven or more cards in your hand, put a quest counter on Path of Wisdom.
{2}{u}: Scry 2, then draw a card. Activate this ability only if Path of Wisdom has three or more counters on it.
 U 
Creature – Cat Spirit
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Spectral Tiger has power and toughness equal to the number of cats you control.
*/*
 U 
Creature – Horror
{t}, Put the top card of your library into your graveyard: Target creature gets -2/-0 until end of turn.
Where... am I? Why am I fighting?"
1/2
 U 
Artifact Creature – Construct
When Quest Guide enters the battlefield, search your library for a Quest and put it into your hand.
{6}: Put a quest counter on target Quest.
"The God's trials will not be easy. Come, I will show you the way."
2/2
 C 
Creature – Zombie Rats
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Menace 2/1
Night// Deathtouch 1/1
 C 
Sorcery
Destroy target land. Groundshake deals 1 damage to each creature and each player.
One false step and your world will crash down around you.
 C 
Creature – Bird Wizard
Flying
When you cast an Aura spell, put a +1/+1 counter on Aurascribe.
The weaver spun a web of leeching mana, ensnaring and absorbing energy from his prey.
1/1
 C 
Artifact
{t}: Target player loses 1 life.
{1}, {t}, Sacrifice Urn of Shadows: Target player loses 2 life. It's now Night. Activate this ability only anytime you could cast a sorcery.
All of Night's mystery and dread, sealed in a ceramic jar.
 C 
Creature – Zombie
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/2
Night// Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 1/1
 C 
Creature – Snake
Salvage {1} (When a creature enters the battlefield, if this card is in the graveyard, you may pay {1} and exile Bloom Viper bound to that creature.)
Bloom Viper and creatures bound with Bloom Viper have "When this creature attacks, you gain 2 life.”
1/2
 C 
Instant
If a creature you control died this turn, In Honor of the Fallen costs {2} less to cast.
You gain 1 life for each creature card in your graveyard.
 C 
Instant
Deal 2 damage to target creature. If that creature is blocking, destroy it instead.
"I'll distract it. When he's occupied with me, get him from the side."
 C 
Creature – Insect
Uncover {u} ({u}, Exile Inscribed Scarab from your graveyard: Draw a card.)
Amonkhet scribes trained scarabs to transmit messages inscribed on their carapaces.
1/3
Plains
 
 B 
Basic Land – Plains

In Honor of the Fallen (common, foil)
Path of Wisdom (rare)
Spectral Tiger (uncommon)
Memory Eater (uncommon)
Quest Guide (uncommon)
Screeching Rats (common)
Groundshake (common)
Aurascribe (common)
Urn of Shadows (common)
Deadeye Hollow (common)
Bloom Viper (common)
In Honor of the Fallen (common)
Flanking Strike (common)
Inscribed Scarab (common)
Plains (basic)