Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, he or she puts a sun counter on a non-Desert land he or she controls.
Lands with sun counters on them are colorless Desert lands with "{t}: Add {c} to your mana pool" and lose all other types and abilities.
 U 
Creature – Plant Zombie
Other Zombies you control get +0/+2.
"It's bad enough that they don't feel pain. Now they're covered in vines blades can't cut through?"
1/3
 U 
Instant – Trap
If you control only one creature, Mirrored Foliage costs {g} to cast instead.
Target creature can block any number of creatures until end of turn. All other creatures deal no combat damage this turn.
 U 
Instant – Trap
If two creatures with 2 or less toughness entered the battlefield under an opponent’s control this turn, Featherstep Firemine costs {r}{r} to cast.
Featherstep Firemine deals 2 damage to each creature you don’t control.
 C 
Creature – Cat
Vigilance, flying
It soars overhead on furry wings, keeping watch for prey and predator from above with keen eyes.
1/3
 C 
Sorcery
As an additional cost to cast Light the Way, sacrifice a creature.
Draw two cards. Light the Way deals 2 damage to target opponent.
 C 
Instant
Target creature you control gets +2/+0 and “When this creature dies, draw two cards” until end of turn.
Even in the most dire situations, there’s no reason not to pocket something shiny.
 C 
Creature – Cat
When Volatile Greatcat dies, it deals 3 damage to target opponent.
"Why do they explode when we kill them? This doesn't make any sense!!"
4/5
 C 
Creature – Insect
Salvage {2} (When a creature enters the battlefield, if this card is in the graveyard, you may pay {2} and exile Flitwing Dragonfly bound to that creature.)
Flitwing Dragonfly and creatures bound by Flitwing Dragonfly have +0/+1 and flying.
0/1
 C 
Artifact – Equipment
When equipped creature attacks, untap that creature.
Equipped creature gets +1/+1.
Equip {2}
It's best to be prepared for every situation.
 C 
Instant
Return target nonland permanent to its owner’s hand.
Uncover {1}{u} ({1}{u}, Exile Repellant Seal from your graveyard: Draw a card.)
 C 
Creature – Zombie
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Stitched Torso enters the battlefield tapped.
2/1
 C 
Creature – Plant
{t}: Add {g} to your mana pool.
Sacrifice Luxa Lotus: Add {g} to your mana pool.
0/1
 C 
Creature – Human Warrior
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying. Whenever Airbourne Raidleader attacks, creatures you control get +1/+1 until end of turn. 1/1
Night// 3/4
Island
 
 B 
Basic Land – Island

Curse of Dessication (rare)
Vizier of the Fallen (uncommon)
Mirrored Foliage (uncommon)
Featherstep Firemine (uncommon)
Skytabby Sentinel (common)
Light the Way (common)
Reckless Plunder (common)
Volatile Greatcat (common)
Flitwing Dragonfly (common)
Utility Pack (common)
Repellant Seal (common)
Stitched Torso (common)
Luxa Lotus (common)
Airbourne Raidleader (common)
Island (basic)