Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant – Trap
If an opponent attacked you this turn and you have 5 or less life, you may pay {g} rather than pay Distant Rumbling's mana cost.
Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest onto the bottom of your library in a random order.
 U 
Creature – Plant Zombie
{t}: Put a +1/+1 counter on Moss Strangler.
{2}{g}, {t}: Remove a +1/+1 counter from target creature, then put a +1/+1 counter on Moss Strangler.
"Down here, chills running down your back may be deadly."
1/1
 U 
Creature – Cat
Other Cats you control get +1/+1.
Though small in stature, his charisma is eminent and authority unchallenged.
2/2
 U 
Creature – Zombie Giant
Corpsejacker costs {1} less for each Zombie you control and for each Zombie in your graveyard..
Menace
"Oh no, now what..."
5/5
 C 
Enchantment – Aura
Enchant creature
When Crystalline Wings enters the battlefield, draw a card.
{u}: Enchanted creature gains flying until end of turn.
"Helps out if you're stuck in a pit. Makes you look like a fairy though."
 C 
Creature – Cat
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
In life, in death, in unlife.
1/1
 C 
Creature – Human Wizard
Prowess
General task force mage. Nothing special but necessary.
2/1
 C 
Creature – Cat
Whenever Barreling Firecat is blocked, it get +2/+0 and trample until end of turn.
"When its fur ignites, get out of the way. Fast."
3/1
 C 
Creature – Insect
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/2
Night// 1/3
 C 
Creature – Beast
When Pack Mule enters the battlefield or dies, put a +1/+1 counter on another creature you control.
2/2
 C 
Instant
Target creature gets +1/+0 and indestructible until end of turn. It is now Night.
As the last rays of sunshine disappeared, shadows danced in the blanket of darkness surrounding the crew.
 C 
Creature – Cat
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/1
Night// 1/4
 C 
Land
{t}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Shuffle your library afterwards.
The dunes shift from hour to hour, day to day.
 C 
Creature – Human Wizard
Prowess
Pathlighter Mage enters the battlefield with a +1/+1 counter on it if you cast a noncreature spell this turn.
2/1
Mountain
 
 B 
Basic Land – Mountain

Distant Rumbling (rare)
Moss Strangler (uncommon)
Pride Leader (uncommon)
Corpsejacker (uncommon)
Crystalline Wings (common)
Feline Companion (common)
Spellweaver (common)
Barreling Firecat (common)
Giant Grub (common)
Pack Mule (common)
Nightfall (common)
Prowling Cat (common)
Terramorphic Expanse (common)
Pathlighter Mage (common)
Mountain (basic)