Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Other Plants you control get +1/+1.
![]() , : Put a 0/1 green Plant creature token onto the battlefield for each Plant creature you control.4/4
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Draw a card for each card you've drawn this turn.
"Ohh... I've got it! That's how this works!"
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![]() , : Search your library for a Trap card, reveal it and put it into your hand. Shuffle your library afterwards."How does he always know what's coming?"
2/4
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Enchant land
Enchanted land has " ![]() , : Put a 2/2 black Zombie creature token onto the battlefield tapped.""Where do they keep coming from!?"
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Whenever Barreling Firecat is blocked, it get +2/+0 and trample until end of turn.
"When its fur ignites, get out of the way. Fast."
3/1
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, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Shuffle your library afterwards.The dunes shift from hour to hour, day to day.
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/2 Night// Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 1/1 |
As an additional cost to cast Incoherent Rant, discard a card.
Draw a card. Uncover ( , Exile Incoherent Rant from your graveyard: Draw a card.) |
Enchant creature
Enchanted creature gets +X/+X where X is the number of Auras you control. If X is 3 or more, enchanted creature also gets first strike and vigilance. |
When Merchant of Souls enters the battlefield, you may discard a nonland card. If you do, return target creature card from your graveyard to your hand.
The right soul for the right price.
2/4
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Reveal the top four cards of your library. Put up to one land card into your hand and the rest into your graveyard.
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Tap up to two target creatures.
Uncover ( , Exile Blinding Realization from your graveyard: Draw a card.)
Is this...?
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Enchant creature with power 3 or less
Enchanted creature cannot attack and its activated abilities cannot be activated. "Why don't you stay here and guard the entrance? Not that you have any other choice..."
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Enchant creature
When enchanted creature dies, draw two cards. “Tell me what you know, or I will tear it out of you."
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Verdant Progenitor
(rare)
Click into Place
(uncommon)
Elusive Poacher
(uncommon)
Crack in the Wall
(uncommon)
Barreling Firecat
(common)
Terramorphic Expanse
(common)
Deadeye Hollow
(common)
Incoherent Rant
(common)
Radiant Crown
(common)
Merchant of Souls
(common)
Map the Ruins
(common)
Blinding Realization
(common)
Grasping Ceiling
(common)
Hidden Knowledge
(common)
Island
(basic)

: Put a 0/1 green Plant creature token onto the battlefield for each Plant creature you control.


