Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the end of your turn, if you have seven or more cards in your hand, put a quest counter on Path of Wisdom.
![]() : Scry 2, then draw a card. Activate this ability only if Path of Wisdom has three or more counters on it. |
Oasis Spring enters the battlefield tapped.
: Add to your mana pool. You gain 1 life."It's sweet. Drink, and you'll be back on your feet soon. Some say water from this pool gives life itself."
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Enchant player
At the beginning of enchanted player's end step, Price of Passion deals damage to enchanted player equal to twice the number of creatures he or she controls that didn't attack this turn |
Enchant player
At the end of enchanted player's turn, each other player gains life equal to twice the number of untapped creatures enchanted player controls. |
Prowess
When you cast a noncreature spell, Fireweave Initiate deals 1 damage to each opponent. 0/2
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Untap target creature. Prevent all damage that would be dealt to that creature until end of turn. It is now Day.
The first spears of sunlight tore through the night and darkness was dispelled in a wave of crimson.
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Salvage
(When a creature enters the battlefield, if this card is in the graveyard, you may pay and exile Shimmercloak Wisp bound to that creature.)
Shimmercloak Wisp and creatures bound by Shimmercloak Wisp have hexproof. 3/2
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Reveal the top four cards of your library. Put up to one land card into your hand and the rest into your graveyard.
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/1 Night// 1/4 |
Enchant creature
Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has " : Untap this creature.""Keep him warm, give him hot water a little at a time and make sure he doesn't take another dip in the lake."
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 4/3 Night// Reach 3/4 |
Target creature gets +1/+0 and indestructible until end of turn. It is now Night.
As the last rays of sunshine disappeared, shadows danced in the blanket of darkness surrounding the crew.
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Salvage
(When a creature enters the battlefield, if this card is in the graveyard, you may pay and exile Fungal Crawler bound to that creature.)
Fungal Crawler and creatures bound by Fungal Crawler have "When this creature dies, put a 2/2 black Zombie creature token onto the battlefield." 3/3
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Trample
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 4/2
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Path of Wisdom
(rare)
Oasis Spring
(uncommon)
Price of Passion
(uncommon)
Price of Compassion
(uncommon)
Fireweave Initiate
(common)
Daybreak
(common)
Shimmercloak Wisp
(common)
Map the Ruins
(common)
Prowling Cat
(common)
Hypothermia
(common)
Stargazing Mastodon
(common)
Nightfall
(common)
Fungal Crawler
(common)
Scavenging Serpopard
(common)
Forest
(basic)

: Add
to your mana pool. You gain 1 life.


: Untap this creature."
