Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Plant Zombie
Grovetender gets +1/+1 for each differently named land in your graveyard.
{t}, Sacrifice two lands: Draw a card.
Forever part of his beloved garden.
2/2
 U 
Creature – Beast
Salvage {2}{g} (When a creature enters the battlefield, if this card is in the graveyard, you may pay {2}{g} and exile Razorscale Gharial bound to that creature.)
Razorscale Gharial and creatures bound by Razorscale Gharial have "Other creatures you control have +1/+1."
3/3
 U 
Enchantment – Aura Curse
Enchant player
Whenever a creature enters the battlefield, enchanted player loses 1 life.
 U 
Creature – Plant Zombie
{3}{g}: Put a 0/1 green Plant creature token onto the battlefield.
{3}{b}, {t}, Sacrifice another Plant creature: Put a 2/2 black Zombie onto the battlefield tapped.
2/2
 C 
Creature – Human Soldier
Trample
Discard a card: Outcast Strongman gains haste until end of turn.
6/4
 C 
Creature – Bird Wizard
Flying, prowess
Runed Aven enters the battlefield with a +1/+1 counter on it if you cast a noncreature spell this turn.
2/2
 C 
Instant
Target creature gets +1/+0 and gains first strike and lifelink until end of turn.
A quick step to accompany a sharp blade.
 C 
Creature – Cat
Whenever Barreling Firecat is blocked, it get +2/+0 and trample until end of turn.
"When its fur ignites, get out of the way. Fast."
3/1
 C 
Creature – Zombie
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
"I've never seen a mummy bandaging himself up! Is that even fair?"
2/4
 C 
Creature – Human Shaman
Deathspeaker Cultist can't block.
{t}, Sacrifice a creature: Target creature gets indestructible until end of turn.
3/1
 C 
Creature – Beast
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 4/3
Night// Reach 3/4
 C 
Creature – Cat Snake
Trample
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
4/2
 C 
Artifact
{t}: You gain 1 life.
{1}, {t}, Sacrifice Radiant Vessel: You gain 2 life. It is now Day. Activate this ability only any time you could cast a sorcery.
All of Day's hope and honestly, harnessed in a glass cage.
 C 
Sorcery
Target player puts the top four cards of his or her library into his or her graveyard.
Uncover {1}{u} ({1}{u}, Exile Conceal in Mist from your graveyard: Draw a card.)
Swamp
 
 B 
Basic Land – Swamp

Grovetender (rare)
Razorscale Gharial (uncommon)
Price of Devotion (uncommon)
Morbid Harvester (uncommon)
Outcast Strongman (common)
Runed Aven (common)
Outmaneuver (common)
Barreling Firecat (common)
Burial Chamber Watch (common)
Deathspeaker Cultist (common)
Stargazing Mastodon (common)
Scavenging Serpopard (common)
Radiant Vessel (common)
Conceal in Mist (common)
Swamp (basic)