Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Steam Jets deals 1 damage to target creature or player.
Until end of turn, you may cast Steam Jets from the graveyard.
"Is it hot in here or is it just me?"
- Jeng the Jester, deceased.
 U 
Creature – Zombie
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
When Charflinger enters the battlefield, you may discard a card. If you do, Charflinger deals damage equal to its power to target creature or player.
1/1
 U 
Sorcery
Until end of turn, creatures you control get +1/+0 and trample and "Whenever this creature deals combat damage to a player this turn, exile the top card of that player's library. You may spend mana as if it were mana of any type to cast that card."
 U 
Instant
Draw two cards, then discard a card.
Uncover {2}{u}{u} ({2}{u}{u}, Exile Search for Meaning from your graveyard: Draw a card.)
When you Uncover Search for Meaning, return an instant or sorcery card from your graveyard.
 C 
Creature – Naga Cleric
{u}, {t}: Look at the top card of your library. You may put it into your graveyard.
"He can see the future. It's too bad he's also nearsighted."
1/3
 C 
Sorcery
Target player puts the top four cards of his or her library into his or her graveyard.
Uncover {1}{u} ({1}{u}, Exile Conceal in Mist from your graveyard: Draw a card.)
 C 
Instant
Target creature gets +2/+2 until end of turn. Untap that creature.
 C 
Creature – Human
{w}, {t}, Sacrifice Devoted Peon: Each creature you control with a +1/+1 counter on it gains indestructible until end of turn.
"You'll have to go through me first! GUHHHHHH..."
1/1
 C 
Instant
Exile up to three target cards from a player’s graveyard. If one or more creature cards is exiled this way, you gain 3 life.
"Close the door behind you. We don't want to disturb their sleep."
 C 
Creature – Minotaur Zombie
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Squinting Zombie can't block. 3/3
Night// {2}{b}: Squinting Zombie gains indestructible. 2/2
 C 
Enchantment – Aura
Enchant creature with power 3 or less
Enchanted creature cannot attack and its activated abilities cannot be activated.
"Why don't you stay here and guard the entrance? Not that you have any other choice..."
 C 
Creature – Angel
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 3/2
Night// Flying 2/3
 C 
Sorcery
As an additional cost to cast Incoherent Rant, discard a card.
Draw a card.
Uncover {r} ({r}, Exile Incoherent Rant from your graveyard: Draw a card.)
 C 
Artifact
{t}: Add {c} to your mana pool.
{6}: Gemcrusted Protector becomes a 4/4 Golem artifact creature until end of turn.
"No such thing as too many gems."
- Talys, last words
Forest
 
 B 
Basic Land – Forest

Steam Jets (rare)
Charflinger (uncommon)
Search and Seize (uncommon)
Search for Meaning (uncommon)
Ragged Runereader (common)
Conceal in Mist (common)
Newfound Courage (common)
Devoted Peon (common)
Seal the Remains (common)
Squinting Zombie (common)
Grasping Ceiling (common)
Vanguard Angel (common)
Incoherent Rant (common)
Gemcrusted Protector (common)
Forest (basic)