Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When you play a land, add one mana of any color to your mana pool.
"I've never seen anything like it. A fountain where light, not water, bubbles from the center, washing the chamber with a silent and solemn glow."
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Enchant player
Whenever a creature enchanted player controls attacks, put the top two cards of his or her library into his or her graveyard. |
Draw a card for each card you've drawn this turn.
"Ohh... I've got it! That's how this works!"
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// When Menacing Sabertooth attacks, creatures you control gain menace until end of turn. 4/2 Night// Menace 3/4 |
As an additional cost to cast Backdraft, discard a card.
Backdraft deals 4 damage to target creature. Uncover ( , Exile Backdraft from your graveyard: Draw a card.)"Ooh... I hope his stuff didn't get burnt."
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 4/3 Night// Reach 3/4 |
Enchant creature with power 3 or less
Enchanted creature cannot attack and its activated abilities cannot be activated. "Why don't you stay here and guard the entrance? Not that you have any other choice..."
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, , Sacrifice Devoted Peon: Each creature you control with a +1/+1 counter on it gains indestructible until end of turn."You'll have to go through me first! GUHHHHHH..."
1/1
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Menace
Some things never change.
3/2
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Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
When Playful Tabby enters the battlefield, tap target creature you don't control. "Aww, it's so cute! Even if it is missing a leg."
0/1
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Equipped creature gets +2/+2 as long as it's blocking.
Equip ![]() "You won't need one, seeing as there's nothing of value to protect."
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Salvage
(When a creature enters the battlefield, if this card is in the graveyard, you may pay and exile Flitwing Dragonfly bound to that creature.)
Flitwing Dragonfly and creatures bound by Flitwing Dragonfly have +0/+1 and flying. 0/1
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Target creature gets +1/+0 and indestructible until end of turn. It is now Night.
As the last rays of sunshine disappeared, shadows danced in the blanket of darkness surrounding the crew.
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Target creature gets +2/+2 until end of turn. Untap that creature.
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Crystalline Fountain
(rare)
Price of Curiosity
(uncommon)
Click into Place
(uncommon)
Menacing Sabertooth
(uncommon)
Backdraft
(common)
Stargazing Mastodon
(common)
Grasping Ceiling
(common)
Devoted Peon
(common)
Cursed Minotaur
(common)
Playful Tabby
(common)
Hard Hat
(common)
Flitwing Dragonfly
(common)
Nightfall
(common)
Newfound Courage
(common)
Forest
(basic)


, Sacrifice Devoted Peon: Each creature you control with a +1/+1 counter on it gains indestructible until end of turn.