Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your end step, if you have one or fewer cards in your hand, put a quest counter on Path of Fervor.
![]() : Path of Fervor deals 3 damage to target creature or player. Activate this ability only if Path of Fervor has three or more counters on it. |
Oasis Spring enters the battlefield tapped.
: Add to your mana pool. You gain 1 life."It's sweet. Drink, and you'll be back on your feet soon. Some say water from this pool gives life itself."
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Enchant player
At the end of enchanted player's turn, each other player gains life equal to twice the number of untapped creatures enchanted player controls. |
Enchant player
At the beginning of enchanted player's end step, put a +1/+1 counter on target creature he or she doesn't control for each untapped land he or she controls. |
, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Shuffle your library afterwards.The dunes shift from hour to hour, day to day.
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Salvage
(When a creature enters the battlefield, if this card is in the graveyard, you may pay and exile Shimmercloak Wisp bound to that creature.)
Shimmercloak Wisp and creatures bound by Shimmercloak Wisp have hexproof. 3/2
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/1 Night// Discard a land, : Draw a card. 1/2 |
As an additional cost to cast Ignoble Sacrifice, sacrifice a creature.
Each opponent discards a card and sacrifices a creature. You have been found ... worthy.
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Enchant creature with power 3 or less
Enchanted creature cannot attack and its activated abilities cannot be activated. "Why don't you stay here and guard the entrance? Not that you have any other choice..."
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 3/4 Night// 4/5 |
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Enchant creature
At the beginning of combat, you may pay ![]() . If you do, enchanted creature gets +2/+0 and first strike until end of turn. |
Deal 2 damage to target creature. If that creature is blocking, destroy it instead.
"I'll distract it. When he's occupied with me, get him from the side."
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Flying
When Frostbreath Drake enters the battlefield, tap target creature. That creature does not untap during its controller’s next untap step. 2/2
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If a creature you control died this turn, In Honor of the Fallen costs
less to cast.
You gain 1 life for each creature card in your graveyard. |
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Path of Fervor
(rare)
Oasis Spring
(uncommon)
Price of Compassion
(uncommon)
Price of Vitality
(uncommon)
Terramorphic Expanse
(common)
Shimmercloak Wisp
(common)
Desert Tracker
(common)
Ignoble Sacrifice
(common)
Grasping Ceiling
(common)
Carnivorous Drake
(common)
Martial Prowess
(common)
Flanking Strike
(common)
Frostbreath Drake
(common)
In Honor of the Fallen
(common)
Plains
(basic)



: Add
to your mana pool. You gain 1 life.
