Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
When you draw a card, each opponent loses 1 life. ![]() ![]() : Draw a card, then exile a card from your hand.
If Locust Husk would die, exile it instead. 4/4
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Enchant land
Enchanted land has " ![]() , : Put a 2/2 black Zombie creature token onto the battlefield tapped.""Where do they keep coming from!?"
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Reach
Sacrifice another creature: Budding Corpse gains Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.). 2/3
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Flying
When you draw a card, Wordsnatcher gets +1/+1 until end of turn. "UHh... What was I going to say?"
0/1
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Menace 2/1 Night// Deathtouch 1/1 |
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Target creature gets +2/+1 and first strike and trample until end of turn.
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Equipped creature gets +2/+2 as long as it's blocking.
Equip ![]() "You won't need one, seeing as there's nothing of value to protect."
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Reveal the top four cards of your library. Put up to one land card into your hand and the rest into your graveyard.
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As long as you have 1 or fewer cards in hand, Tah-Crop Torchbearer gets +1/+0 and first strike.
Discard a card: Tah-Crop Torchbearer gets +2/+0 until end of turn. 1/3
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/2 Night// Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 1/1 |
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Tap up to two target creatures.
Uncover ( , Exile Blinding Realization from your graveyard: Draw a card.)
Is this...?
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 3/4 Night// 4/5 |
Enchant creature
When Crystalline Wings enters the battlefield, draw a card. : Enchanted creature gains flying until end of turn."Helps out if you're stuck in a pit. Makes you look like a fairy though."
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As long as you control another creature, Undead Berserker cannot block.
His fury is unstoppable, his reasoning nonexistent.
4/4
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Locust Husk
(rare)
Crack in the Wall
(uncommon)
Budding Corpse
(uncommon)
Wordsnatcher
(uncommon)
Screeching Rats
(common)
Flare Up
(common)
Hard Hat
(common)
Map the Ruins
(common)
Tah-Crop Torchbearer
(common)
Deadeye Hollow
(common)
Blinding Realization
(common)
Carnivorous Drake
(common)
Crystalline Wings
(common)
Undead Berserker
(common)
Swamp
(basic)





: Put a 2/2 black Zombie creature token onto the battlefield tapped."