Ruins of Amonkhet: Virtual Booster
| Ruins of Amonkhet: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your end step, if you have one or fewer cards in your hand, put a quest counter on Path of Fervor.
![]() : Path of Fervor deals 3 damage to target creature or player. Activate this ability only if Path of Fervor has three or more counters on it. |
Trample
When Pathbreaker Wurm deals combat damage to an opponent, reveal the top card of that player’s library. You may spend mana as though it were mana of any type to play creature cards revealed this way until end of turn. 5/4
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Creatures can't attack you or a planeswalker you control unless their controller pays
for each of those creatures, where X is the number of enchantments you control."Cower before the Sun, creature of shadow!"
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Enchant player
Whenever a creature enters the battlefield, enchanted player loses 1 life. |
, : Search your library for a basic land and put it into your hand. Shuffle your library afterwards.
Uncover ( , Exile Weathered Carvings from your graveyard: Draw a card.) |
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/3 Night// : Put a +1/+1 counter on Patient Webspinner. 0/1 |
When Volatile Greatcat dies, it deals 3 damage to target opponent.
"Why do they explode when we kill them? This doesn't make any sense!!"
4/5
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Prowess
General task force mage. Nothing special but necessary.
2/1
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 3/4 Night// 4/5 |
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying. Whenever Airbourne Raidleader attacks, creatures you control get +1/+1 until end of turn. 1/1 Night// 3/4 |
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Blinding Sands deals 2 damage to target creature. That creature cannot block until end of turn.
At first, the adventurers could see nothing but sand and sun.
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Exile up to three target cards from a player’s graveyard. If one or more creature cards is exiled this way, you gain 3 life.
"Close the door behind you. We don't want to disturb their sleep."
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When Forlorn Scholar enters the battlefield, put the top two card of your library into your graveyard.
"Share some of your knowledge... Your brain will suffice."
2/1
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Trample
Discard a card: Outcast Strongman gains haste until end of turn. 6/4
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Path of Fervor
(rare)
Pathbreaker Wurm
(uncommon)
Sphere of Safety
(uncommon)
Price of Devotion
(uncommon)
Weathered Carvings
(common)
Patient Webspinner
(common)
Volatile Greatcat
(common)
Spellweaver
(common)
Carnivorous Drake
(common)
Airbourne Raidleader
(common)
Blinding Sands
(common)
Seal the Remains
(common)
Forlorn Scholar
(common)
Outcast Strongman
(common)
Forest
(basic)






for each of those creatures, where X is the number of enchantments you control.
: Search your library for a basic land and put it into your hand. Shuffle your library afterwards.
