Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Zombie Spirit
At the beginning of your upkeep, target creature gets -1/-1 until end of turn.
{1}{b}{b}: Target creature gets -1/-1 until end of turn.
If Scorpion Husk would die, exile it instead.
6/5
 U 
Instant
As an additional cost to cast Spellsling, discard an instant or sorcery card.
Spellsling deals damage to target creature or player equal to the discarded card's converted mana cost.
Hey! Watch it!
 U 
Creature – Human
{t}, Discard a card: Draw a card.
When you cast an instant or sorcery, you may untap Prophetic Pessimist.
Life is hard when you know your glass will always be half empty.
3/1
 U 
Instant – Trap
If an opponent is attacking with exactly one creature, Razorsilk Net costs {1}{w} to cast instead.
Destroy target attacking creature. Put a +1/+1 counter on up to one target creature you control.
 C 
Creature – Zombie Shaman
When Merchant of Souls enters the battlefield, you may discard a nonland card. If you do, return target creature card from your graveyard to your hand.
The right soul for the right price.
2/4
 C 
Creature – Human
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/1
Night// Discard a land, {t}: Draw a card. 1/2
 C 
Creature – Cat Snake
Trample
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
4/2
 C 
Creature – Drake
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 2/1
Night// Prowess 1/4
 C 
Instant
Reduce to Dust deals 5 damage divided as you choose among any number of creatures. If creatures dealt damage by Reduce to Dust would this turn, exile them instead.
In an instant, everyone unfortunate enough to be in the corridor vaporized into the white ash they saw at the threshold.
 C 
Creature – Insect
Uncover {u} ({u}, Exile Inscribed Scarab from your graveyard: Draw a card.)
Amonkhet scribes trained scarabs to transmit messages inscribed on their carapaces.
1/3
 C 
Instant
Untap target creature. Prevent all damage that would be dealt to that creature until end of turn. It is now Day.
The first spears of sunlight tore through the night and darkness was dispelled in a wave of crimson.
 C 
Artifact
{t}: Add {c} to your mana pool.
{6}: Gemcrusted Protector becomes a 4/4 Golem artifact creature until end of turn.
"No such thing as too many gems."
- Talys, last words
 C 
Creature – Human Berserker
As long as you have 1 or fewer cards in hand, Tah-Crop Torchbearer gets +1/+0 and first strike.
Discard a card: Tah-Crop Torchbearer gets +2/+0 until end of turn.
1/3
 C 
Creature – Drake
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 3/4
Night// 4/5
Forest
 
 B 
Basic Land – Forest

Scorpion Husk (rare)
Spellsling (uncommon)
Prophetic Pessimist (uncommon)
Razorsilk Net (uncommon)
Merchant of Souls (common)
Desert Tracker (common)
Scavenging Serpopard (common)
Runewing Drake (common)
Reduce to Dust (common)
Inscribed Scarab (common)
Daybreak (common)
Gemcrusted Protector (common)
Tah-Crop Torchbearer (common)
Carnivorous Drake (common)
Forest (basic)