Ruins of Amonkhet: Virtual Booster
| Ruins of Amonkhet: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When you play a land, add one mana of any color to your mana pool.
"I've never seen anything like it. A fountain where light, not water, bubbles from the center, washing the chamber with a silent and solemn glow."
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, : Put a +1/+1 counter on target creature that entered the battlefield this turn.
![]() : Put a 1/1 white Cat creature with lifelink onto the battlefield.1/1
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, Put the top card of your library into your graveyard: Target creature gets -2/-0 until end of turn.Where... am I? Why am I fighting?"
1/2
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Trample
When Pathbreaker Wurm deals combat damage to an opponent, reveal the top card of that player’s library. You may spend mana as though it were mana of any type to play creature cards revealed this way until end of turn. 5/4
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Enchant creature
Enchanted creature gets -2/-0 for each creature its controller controls. "May you see what you deserve to see."
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Return target nonland permanent to its owner’s hand.
Uncover ![]() (![]() , Exile Repellant Seal from your graveyard: Draw a card.) |
If a creature you control died this turn, In Honor of the Fallen costs
less to cast.
You gain 1 life for each creature card in your graveyard. |
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/1 Night// Discard a land, : Draw a card. 1/2 |
Exile up to three target cards from a player’s graveyard. If one or more creature cards is exiled this way, you gain 3 life.
"Close the door behind you. We don't want to disturb their sleep."
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Tap up to two target creatures.
Uncover ( , Exile Blinding Realization from your graveyard: Draw a card.)
Is this...?
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// First strike 3/1 Night// 2/4 |
"Basically a staple of every dungeon. It's kind of amazing how in all of the tombs we've raided so far, every single one has had these things."
3/4
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: You gain 1 life.
, , Sacrifice Radiant Vessel: You gain 2 life. It is now Day. Activate this ability only any time you could cast a sorcery.All of Day's hope and honestly, harnessed in a glass cage.
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Prowess
When you cast a noncreature spell, Fireweave Initiate deals 1 damage to each opponent. 0/2
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Crystalline Fountain
(rare)
Menagerie Trainer
(uncommon)
Memory Eater
(uncommon)
Pathbreaker Wurm
(uncommon)
Malefic Visions
(common)
Repellant Seal
(common)
In Honor of the Fallen
(common)
Desert Tracker
(common)
Seal the Remains
(common)
Blinding Realization
(common)
Watchful Sharpclaw
(common)
Common Leatherback
(common)
Radiant Vessel
(common)
Fireweave Initiate
(common)
Forest
(basic)

: Put a +1/+1 counter on target creature that entered the battlefield this turn.

