Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your end step, if you have 1 or fewer cards in your hand, Vengeful Ammit deals 2 damage to each player.
Discard a card: Target creature gets +2/+0 until end of turn. 4/2
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Enchant player
Whenever a creature enchanted player controls attacks, put the top two cards of his or her library into his or her graveyard. |
, Sacrifice Petrified Grove: Search your library for a Mountain or a Forest card and put it onto the battlefield tapped. Shuffle your library afterwards.
Uncover ![]() ![]() (![]() ![]() , Exile Petrified Grove from your graveyard: Draw a card.) |
If an opponent is attacking with exactly one creature, Razorsilk Net costs
![]() to cast instead.
Destroy target attacking creature. Put a +1/+1 counter on up to one target creature you control. |
: You gain 1 life.
, , Sacrifice Radiant Vessel: You gain 2 life. It is now Day. Activate this ability only any time you could cast a sorcery.All of Day's hope and honestly, harnessed in a glass cage.
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Target opponent sacrifices an attacking creature.
As the sinking feeling in his gut rose to his throat, Omec realized that he no longer needed to fear the dark.
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Flash
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 2/1
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When Forlorn Scholar enters the battlefield, put the top two card of your library into your graveyard.
"Share some of your knowledge... Your brain will suffice."
2/1
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Target creature gets +2/+1 and first strike and trample until end of turn.
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Menace 2/1 Night// Deathtouch 1/1 |
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Salvage
(When a creature enters the battlefield, if this card is in the graveyard, you may pay and exile Bloom Viper bound to that creature.)
Bloom Viper and creatures bound with Bloom Viper have "When this creature attacks, you gain 2 life.” 1/2
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When Brittle Mummy blocks, it get -1/-1 until end of turn.
An eternity of dust and darkness degrades even the best preserved.
2/3
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/1 Night// 1/4 |
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Stitched Torso enters the battlefield tapped. 2/1
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Vengeful Ammit
(rare)
Price of Curiosity
(uncommon)
Petrified Grove
(uncommon)
Razorsilk Net
(uncommon)
Radiant Vessel
(common)
Drown in Quicksand
(common)
Hissing Longleg
(common)
Forlorn Scholar
(common)
Flare Up
(common)
Screeching Rats
(common)
Bloom Viper
(common)
Brittle Mummy
(common)
Prowling Cat
(common)
Stitched Torso
(common)
Mountain
(basic)



, Sacrifice Petrified Grove: Search your library for a Mountain or a Forest card and put it onto the battlefield tapped. Shuffle your library afterwards.
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