Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, each opponent loses 1 life and you scry 1 if you control another Zombie.
![]() ![]() : Exile target creature card from a graveyard, then put a 2/2 black Zombie creature onto the battlefield tapped.
If Scarab Husk would die, exile it instead. 5/5
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Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
, Remove a +1/+1 counter from Resurrected Weaponsmith: Put a +1/+1 counter on another target creature.2/2
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, Sacrifice Submerged Crypt: Search your library for an Island or a Swamp card and put it onto the battlefield tapped. Shuffle your library afterwards.
Uncover ![]() ![]() (![]() ![]() , Exile Submerged Crypt from your graveyard: Draw a card.) |
Enchant player
At the end of enchanted player's turn, each other player gains life equal to twice the number of untapped creatures enchanted player controls. |
As an additional cost to cast Ignoble Sacrifice, sacrifice a creature.
Each opponent discards a card and sacrifices a creature. You have been found ... worthy.
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Enchant creature
When Crystalline Wings enters the battlefield, draw a card. : Enchanted creature gains flying until end of turn."Helps out if you're stuck in a pit. Makes you look like a fairy though."
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, , Sacrifice Devoted Peon: Each creature you control with a +1/+1 counter on it gains indestructible until end of turn."You'll have to go through me first! GUHHHHHH..."
1/1
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/2 Night// Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 1/1 |
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 4/3 Night// Reach 3/4 |
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/1 Night// Discard a land, : Draw a card. 1/2 |
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Flying
When you cast an Aura spell, put a +1/+1 counter on Aurascribe. The weaver spun a web of leeching mana, ensnaring and absorbing energy from his prey.
1/1
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: Add to your mana pool.
: Gemcrusted Protector becomes a 4/4 Golem artifact creature until end of turn."No such thing as too many gems."
- Talys, last words |
Destroy target artifact or enchantment. Put a +1/+1 counter on target creature you control.
Everything has a use. Don't overlook anything.
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Enchant creature with power 3 or less
Enchanted creature cannot attack and its activated abilities cannot be activated. "Why don't you stay here and guard the entrance? Not that you have any other choice..."
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Scarab Husk
(rare)
Resurrected Weaponsmith
(uncommon)
Submerged Crypt
(uncommon)
Price of Compassion
(uncommon)
Ignoble Sacrifice
(common)
Crystalline Wings
(common)
Devoted Peon
(common)
Deadeye Hollow
(common)
Stargazing Mastodon
(common)
Desert Tracker
(common)
Aurascribe
(common)
Gemcrusted Protector
(common)
Repurpose
(common)
Grasping Ceiling
(common)
Swamp
(basic)



, Remove a +1/+1 counter from Resurrected Weaponsmith: Put a +1/+1 counter on another target creature.
, Sacrifice Submerged Crypt: Search your library for an Island or a Swamp card and put it onto the battlefield tapped. Shuffle your library afterwards.



to your mana pool.
: Gemcrusted Protector becomes a 4/4 Golem artifact creature until end of turn.