Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your end step, if you have one or fewer cards in your hand, put a quest counter on Path of Fervor.
![]() : Path of Fervor deals 3 damage to target creature or player. Activate this ability only if Path of Fervor has three or more counters on it. |
Flying
When Shrieking Ghast enters the battlefield, you may discard a card. If you do, return target creature to its owner’s hand. 2/2
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As an additional cost to cast Otherworldly Possession, sacrifice a creature or pay
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Enchant creature You control enchanted creature. You have no power here.
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As an additional cost to cast Bleed Out, pay X life.
Target creature gets -X/-X until end of turn. "He can't have gone far. Just follow the trail."
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Exile up to three target cards from a player’s graveyard. If one or more creature cards is exiled this way, you gain 3 life.
"Close the door behind you. We don't want to disturb their sleep."
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Destroy target land. Groundshake deals 1 damage to each creature and each player.
One false step and your world will crash down around you.
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When Pack Mule enters the battlefield or dies, put a +1/+1 counter on another creature you control.
2/2
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// First strike 3/1 Night// 2/4 |
, : Look at the top card of your library. You may put it into your graveyard."He can see the future. It's too bad he's also nearsighted."
1/3
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Equipped creature gets +2/+2 as long as it's blocking.
Equip ![]() "You won't need one, seeing as there's nothing of value to protect."
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Salvage
(When a creature enters the battlefield, if this card is in the graveyard, you may pay and exile Bloom Viper bound to that creature.)
Bloom Viper and creatures bound with Bloom Viper have "When this creature attacks, you gain 2 life.” 1/2
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Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
"I've never seen a mummy bandaging himself up! Is that even fair?"
2/4
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/1 Night// Discard a land, : Draw a card. 1/2 |
Flying
When Frostbreath Drake enters the battlefield, tap target creature. That creature does not untap during its controller’s next untap step. 2/2
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Path of Fervor
(rare)
Shrieking Ghast
(uncommon)
Otherworldly Possession
(uncommon)
Bleed Out
(uncommon)
Seal the Remains
(common)
Groundshake
(common)
Pack Mule
(common)
Watchful Sharpclaw
(common)
Ragged Runereader
(common)
Hard Hat
(common)
Bloom Viper
(common)
Burial Chamber Watch
(common)
Desert Tracker
(common)
Frostbreath Drake
(common)
Mountain
(basic)






: Look at the top card of your library. You may put it into your graveyard.