Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human
When Merchant of Treasures enters the battlefield, search your library for an artifact with converted mana cost 3 or less and put it into your hand.
{t}, Sacrifice an artifact: Draw a card.
Treasures aren't worth anything until they're worth something.
2/3
 U 
Enchantment – Aura
As an additional cost to cast Otherworldly Possession, sacrifice a creature or pay {u}.
Enchant creature
You control enchanted creature.
You have no power here.
 U 
Land
{t}, Sacrifice Overgrown Courtyard: Search your library for a Forest or a Plains card and put it onto the battlefield tapped. Shuffle your library afterwards.
Uncover {1}{g}{w} ({1}{g}{w}, Exile Overgrown Courtyard from your graveyard: Draw a card.)
 U 
Creature – Leech
Salvage {b} (When a creature enters the battlefield, if this card is in the graveyard, you may pay {b} and exile Burrowing Leeches bound to that creature.)
Burrowing Leeches and creatures bound by Burrowing Leeches have "At the beginning of your upkeep, you lose 1 life and target opponent gains 1 life."
2/1
 C 
Sorcery
Look at the top four cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
Uncover {u} ({u}, Exile Inspect the Carvings from your graveyard: Draw a card.)
 C 
Instant
Target opponent sacrifices an attacking creature.
As the sinking feeling in his gut rose to his throat, Omec realized that he no longer needed to fear the dark.
 C 
Creature – Human Berserker
As long as you have 1 or fewer cards in hand, Tah-Crop Torchbearer gets +1/+0 and first strike.
Discard a card: Tah-Crop Torchbearer gets +2/+0 until end of turn.
1/3
 C 
Creature – Cat
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
When Playful Tabby enters the battlefield, tap target creature you don't control.
"Aww, it's so cute! Even if it is missing a leg."
0/1
 C 
Instant
Target creature gets +1/+0 and indestructible until end of turn. It is now Night.
As the last rays of sunshine disappeared, shadows danced in the blanket of darkness surrounding the crew.
 C 
Sorcery
As an additional cost to cast Backdraft, discard a card.
Backdraft deals 4 damage to target creature.
Uncover {r} ({r}, Exile Backdraft from your graveyard: Draw a card.)
"Ooh... I hope his stuff didn't get burnt."
 C 
Instant
Reduce to Dust deals 5 damage divided as you choose among any number of creatures. If creatures dealt damage by Reduce to Dust would this turn, exile them instead.
In an instant, everyone unfortunate enough to be in the corridor vaporized into the white ash they saw at the threshold.
 C 
Sorcery
Return target creature card from your graveyard to your hand. If a creature you control died this turn, you may return an additional target creature card from your graveyard to your hand.
 C 
Creature – Spider Zombie
Flash
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
2/1
 C 
Artifact – Equipment
Equipped creature gets +2/+2 as long as it's blocking.
Equip {2}
"You won't need one, seeing as there's nothing of value to protect."
Forest
 
 B 
Basic Land – Forest

Merchant of Treasures (rare)
Otherworldly Possession (uncommon)
Overgrown Courtyard (uncommon)
Burrowing Leeches (uncommon)
Inspect the Carvings (common)
Drown in Quicksand (common)
Tah-Crop Torchbearer (common)
Playful Tabby (common)
Nightfall (common)
Backdraft (common)
Reduce to Dust (common)
Crawl Back (common)
Hissing Longleg (common)
Hard Hat (common)
Forest (basic)