Ruins of Amonkhet: Virtual Booster
| Ruins of Amonkhet: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to cast Backdraft, discard a card.
Backdraft deals 4 damage to target creature. Uncover ( , Exile Backdraft from your graveyard: Draw a card.)"Ooh... I hope his stuff didn't get burnt."
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As an additional cost to cast Reassemble, sacrifice a creature.
Put X 2/2 black Zombie creature tokens onto the battlefield tapped where X is the sacrificed creature's toughness. |
Whenever another creature dies, target player loses 1 life and you gain 1 life.
, , Sacrifice another creature: Target player discards a card. Activate this ability only any time you could cast a sorcery.1/1
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Draw two cards, then discard a card.
Uncover ![]() ![]() (![]() ![]() , Exile Search for Meaning from your graveyard: Draw a card.)
When you Uncover Search for Meaning, return an instant or sorcery card from your graveyard. |
Draw a card for each card you've drawn this turn.
"Ohh... I've got it! That's how this works!"
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Target opponent sacrifices an attacking creature.
As the sinking feeling in his gut rose to his throat, Omec realized that he no longer needed to fear the dark.
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Destroy target artifact or enchantment. Put a +1/+1 counter on target creature you control.
Everything has a use. Don't overlook anything.
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/2 Night// 1/3 |
Flash
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 2/1
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As an additional cost to cast Light the Way, sacrifice a creature.
Draw two cards. Light the Way deals 2 damage to target opponent. |
, : Look at the top card of your library. You may put it into your graveyard."He can see the future. It's too bad he's also nearsighted."
1/3
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/1 Night// 1/4 |
Prowess
General task force mage. Nothing special but necessary.
2/1
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Target creature you control gets +1/+1 and target creature you don’t control gets -1/-1 until end of turn. You gain 2 life.
"Strictly better."
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Backdraft
(common, foil)
Reassemble
(rare)
Merchant of Bones
(uncommon)
Search for Meaning
(uncommon)
Click into Place
(uncommon)
Drown in Quicksand
(common)
Repurpose
(common)
Giant Grub
(common)
Hissing Longleg
(common)
Light the Way
(common)
Ragged Runereader
(common)
Prowling Cat
(common)
Spellweaver
(common)
Outlast
(common)
Mountain
(basic)



, Sacrifice another creature: Target player discards a card. Activate this ability only any time you could cast a sorcery.

