Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Plant Wall
Salvage {g} (When a creature enters the battlefield, if this card is in the graveyard, you may pay {g} and exile Brambles of Paradise bound to that creature.)
Brambles of Paradise and creatures bound by Brambles of Paradise have defender, reach and {t}: Add one mana of any color to your mana pool."
0/1
 U 
Creature – Spirit
Flying
When Shrieking Ghast enters the battlefield, you may discard a card. If you do, return target creature to its owner’s hand.
2/2
 U 
Creature – Cat
Trample
When Incensed Firecat attacks, Incensed Firecat gets +1/+1 for each instant and sorcery card in your graveyard until end of turn.
1/2
 U 
Sorcery
Choose a creature type. Creatures you control of that type get +1/+1 and trample until end of turn. You may have each creature you control of that type fight target creature.
"I've never seen veggies fight back. This is why I don't eat food my food eats."
{1}{u}{u}
 
 C 
Instant
Counter target spell.
Uncover {1}{u} ({1}{u}, Exile Outwit from your graveyard: Draw a card.)
Didn't think of that, did you?
 C 
Instant
Target creature gets +1/+0 and indestructible until end of turn. It is now Night.
As the last rays of sunshine disappeared, shadows danced in the blanket of darkness surrounding the crew.
 C 
Instant
Destroy target artifact or enchantment. Put a +1/+1 counter on target creature you control.
Everything has a use. Don't overlook anything.
 C 
Creature – Human Soldier
Trample
Discard a card: Outcast Strongman gains haste until end of turn.
6/4
 C 
Instant
Tap up to two target creatures.
Uncover {2} ({2}, Exile Blinding Realization from your graveyard: Draw a card.)
Is this...?
 C 
Creature – Minotaur Zombie
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Squinting Zombie can't block. 3/3
Night// {2}{b}: Squinting Zombie gains indestructible. 2/2
 C 
Creature – Cat
Vigilance, flying
It soars overhead on furry wings, keeping watch for prey and predator from above with keen eyes.
1/3
 C 
Creature – Insect
Uncover {u} ({u}, Exile Inscribed Scarab from your graveyard: Draw a card.)
Amonkhet scribes trained scarabs to transmit messages inscribed on their carapaces.
1/3
 C 
Enchantment – Aura
Enchant creature with power 3 or less
Enchanted creature cannot attack and its activated abilities cannot be activated.
"Why don't you stay here and guard the entrance? Not that you have any other choice..."
 C 
Artifact Creature – Horror
Discard two cards: Thing in the Carvings gets indestructible and lifelink until end of turn.
"I think we're being followed, Chell. Chell?"
3/1
Island
 
 B 
Basic Land – Island

Brambles of Paradise (rare)
Shrieking Ghast (uncommon)
Incensed Firecat (uncommon)
Gather and Hunt (uncommon)
Outwit (common)
Nightfall (common)
Repurpose (common)
Outcast Strongman (common)
Blinding Realization (common)
Squinting Zombie (common)
Skytabby Sentinel (common)
Inscribed Scarab (common)
Grasping Ceiling (common)
Thing in the Carvings (common)
Island (basic)