Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// ![]() ![]() , : Put an X/X green Ooze creature token onto the battlefield where X is the number of creatures you control with +1/+1 counters on them. 4/4
Night// At the beginning of your end step, put a +1/+1 counter on each other creature you control. 4/4 |
Flash
When Hidden Shiv enters the battlefield, attach it to a creature. Equipped creature gets +2/+0. Equip ![]() Hidden in between their ribs.
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Oasis Spring enters the battlefield tapped.
: Add to your mana pool. You gain 1 life."It's sweet. Drink, and you'll be back on your feet soon. Some say water from this pool gives life itself."
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Exile target creature. Its controller gains life equal to its toughness.
"There is nothing for you to defend anymore. Be free and may you find peace."
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 3/2 Night// Flying 2/3 |
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Salvage
(When a creature enters the battlefield, if this card is in the graveyard, you may pay and exile Shimmercloak Wisp bound to that creature.)
Shimmercloak Wisp and creatures bound by Shimmercloak Wisp have hexproof. 3/2
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Salvage
![]() (When a creature enters the battlefield, if this card is in the graveyard, you may pay ![]() and exile Hammerskull Iguana bound to that creature.)
Creatures bound by Hammerskull Iguana get +2/+2. 3/3
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As an additional cost to cast Ignoble Sacrifice, sacrifice a creature.
Each opponent discards a card and sacrifices a creature. You have been found ... worthy.
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Destroy target artifact or enchantment. Put a +1/+1 counter on target creature you control.
Everything has a use. Don't overlook anything.
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Enchant creature
When enchanted creature dies, draw two cards. “Tell me what you know, or I will tear it out of you."
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Creatures you control gain haste and trample until end of turn.
Uncover ( , Exile Fearless Advance from your graveyard: Draw a card.) |
, : Search your library for a basic land and put it into your hand. Shuffle your library afterwards.
Uncover ( , Exile Weathered Carvings from your graveyard: Draw a card.) |
As an additional cost to cast Incoherent Rant, discard a card.
Draw a card. Uncover ( , Exile Incoherent Rant from your graveyard: Draw a card.) |
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying. Whenever Airbourne Raidleader attacks, creatures you control get +1/+1 until end of turn. 1/1 Night// 3/4 |
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Mitotic Symbiote
(mythic)
Hidden Shiv
(uncommon)
Oasis Spring
(uncommon)
Soul Release
(uncommon)
Vanguard Angel
(common)
Shimmercloak Wisp
(common)
Hammerskull Iguana
(common)
Ignoble Sacrifice
(common)
Repurpose
(common)
Hidden Knowledge
(common)
Fearless Advance
(common)
Weathered Carvings
(common)
Incoherent Rant
(common)
Airbourne Raidleader
(common)
Swamp
(basic)



: Put an X/X green Ooze creature token onto the battlefield where X is the number of creatures you control with +1/+1 counters on them. 4/4
to your mana pool. You gain 1 life.


