Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Flash
When Hallowed Memorial enters the battlefield, exile all cards from all graveyards.
{3}{w}: You gain 2 life.
You are forgiven but never forgotten.
 U 
Creature – Crab
Undercurrent Drowner gets +0/+1 for each card in your hand.
"The stiller the water's surface, the more sinister the things lying in wait just beneath the surface."
1/1
 U 
Creature – Lizard
Flash
{1}{u}{g}, {t}: Return Rummaging Slink to its owner's hand.
3/3
 U 
Creature – Cat Spirit
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Spectral Tiger has power and toughness equal to the number of cats you control.
*/*
 C 
Instant
Untap target creature. Prevent all damage that would be dealt to that creature until end of turn. It is now Day.
The first spears of sunlight tore through the night and darkness was dispelled in a wave of crimson.
 C 
Enchantment – Aura
Enchant creature
At the beginning of combat, you may pay {1}{r}. If you do, enchanted creature gets +2/+0 and first strike until end of turn.
 C 
Enchantment – Aura
Enchant creature
When Crystalline Wings enters the battlefield, draw a card.
{u}: Enchanted creature gains flying until end of turn.
"Helps out if you're stuck in a pit. Makes you look like a fairy though."
 C 
Artifact
{t}: You gain 1 life.
{1}, {t}, Sacrifice Radiant Vessel: You gain 2 life. It is now Day. Activate this ability only any time you could cast a sorcery.
All of Day's hope and honestly, harnessed in a glass cage.
 C 
Creature – Minotaur Zombie
Menace
Some things never change.
3/2
 C 
Instant
If a creature you control died this turn, In Honor of the Fallen costs {2} less to cast.
You gain 1 life for each creature card in your graveyard.
 C 
Creature – Lizard
"Basically a staple of every dungeon. It's kind of amazing how in all of the tombs we've raided so far, every single one has had these things."
3/4
 C 
Creature – Human
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/1
Night// Discard a land, {t}: Draw a card. 1/2
 C 
Creature – Human Shaman
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Menace 3/2
Night// Sacrifice a creature, {t}: Put a +1/+1 counter on Shrouded Witchdoctor. 2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +X/+X where X is the number of Auras you control. If X is 3 or more, enchanted creature also gets first strike and vigilance.
Plains
 
 B 
Basic Land – Plains

Hallowed Memorial (rare)
Undercurrent Drowner (uncommon)
Rummaging Slink (uncommon)
Spectral Tiger (uncommon)
Daybreak (common)
Martial Prowess (common)
Crystalline Wings (common)
Radiant Vessel (common)
Cursed Minotaur (common)
In Honor of the Fallen (common)
Common Leatherback (common)
Desert Tracker (common)
Shrouded Witchdoctor (common)
Radiant Crown (common)
Plains (basic)