Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Double strike
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) "Learn from your mistakes, even if your mistakes cost you your life."
2/2
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Defender
Whenever a creature dealt damage by Labyrinth of Limbs dies, put a +1/+1 counter on Labyrinth of Limbs. 2/3
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Flash
When Hidden Shiv enters the battlefield, attach it to a creature. Equipped creature gets +2/+0. Equip ![]() Hidden in between their ribs.
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Other Zombies you control get +1/+1.
The most dangerous zombie is one uses brains for more than a midnight snack.
2/2
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Destroy target artifact or enchantment.
Uncover ( , Exile Purge Evil from your graveyard: Draw a card.)With ancient tombs come ancient evils.
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Enchant creature
Enchanted creature gets -2/-0 for each creature its controller controls. "May you see what you deserve to see."
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"Basically a staple of every dungeon. It's kind of amazing how in all of the tombs we've raided so far, every single one has had these things."
3/4
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: Target player loses 1 life.
, , Sacrifice Urn of Shadows: Target player loses 2 life. It's now Night. Activate this ability only anytime you could cast a sorcery.All of Night's mystery and dread, sealed in a ceramic jar.
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Enchant creature
At the beginning of combat, you may pay ![]() . If you do, enchanted creature gets +2/+0 and first strike until end of turn. |
As an additional cost to cast Backdraft, discard a card.
Backdraft deals 4 damage to target creature. Uncover ( , Exile Backdraft from your graveyard: Draw a card.)"Ooh... I hope his stuff didn't get burnt."
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Deathspeaker Cultist can't block.
, Sacrifice a creature: Target creature gets indestructible until end of turn.3/1
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Trample
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 4/2
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Menace
Some things never change.
3/2
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying. Whenever Airbourne Raidleader attacks, creatures you control get +1/+1 until end of turn. 1/1 Night// 3/4 |
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Renowned Duelist
(rare)
Labyrinth of Limbs
(uncommon)
Hidden Shiv
(uncommon)
Vizier of the Risen
(uncommon)
Purge Evil
(common)
Malefic Visions
(common)
Common Leatherback
(common)
Urn of Shadows
(common)
Martial Prowess
(common)
Backdraft
(common)
Deathspeaker Cultist
(common)
Scavenging Serpopard
(common)
Cursed Minotaur
(common)
Airbourne Raidleader
(common)
Island
(basic)




: Target player loses 1 life.