Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Zombie creatures you control have menace.
As long as you have 5 or more creature cards in your graveyard, Zombie creatures you control also have deathtouch and lifelink.
 U 
Land
{t}, Sacrifice Stony Marsh: Search your library for a Swamp or a Mountain card and put it onto the battlefield tapped. Shuffle your library afterwards.
Uncover {1}{b}{r} ({1}{b}{r}, Exile Stony Marsh from your graveyard: Draw a card.)
 U 
Instant – Trap
If you control only one creature, Mirrored Foliage costs {g} to cast instead.
Target creature can block any number of creatures until end of turn. All other creatures deal no combat damage this turn.
 U 
Creature – Plant Zombie
{t}: Put a +1/+1 counter on Moss Strangler.
{2}{g}, {t}: Remove a +1/+1 counter from target creature, then put a +1/+1 counter on Moss Strangler.
"Down here, chills running down your back may be deadly."
1/1
 C 
Instant
Return target nonland permanent to its owner’s hand.
Uncover {1}{u} ({1}{u}, Exile Repellant Seal from your graveyard: Draw a card.)
 C 
Land
{t}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Shuffle your library afterwards.
The dunes shift from hour to hour, day to day.
 C 
Creature – Human Shaman
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Menace 3/2
Night// Sacrifice a creature, {t}: Put a +1/+1 counter on Shrouded Witchdoctor. 2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -2/-0 for each creature its controller controls.
"May you see what you deserve to see."
 C 
Instant
Destroy target artifact or enchantment. Put a +1/+1 counter on target creature you control.
Everything has a use. Don't overlook anything.
 C 
Creature – Angel
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 3/2
Night// Flying 2/3
 C 
Creature – Cat
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
In life, in death, in unlife.
1/1
 C 
Creature – Lizard
"Basically a staple of every dungeon. It's kind of amazing how in all of the tombs we've raided so far, every single one has had these things."
3/4
 C 
Creature – Zombie
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Stitched Torso enters the battlefield tapped.
2/1
 C 
Instant
Reduce to Dust deals 5 damage divided as you choose among any number of creatures. If creatures dealt damage by Reduce to Dust would this turn, exile them instead.
In an instant, everyone unfortunate enough to be in the corridor vaporized into the white ash they saw at the threshold.
Plains
 
 B 
Basic Land – Plains

Unhallowed Drone (rare)
Stony Marsh (uncommon)
Mirrored Foliage (uncommon)
Moss Strangler (uncommon)
Repellant Seal (common)
Terramorphic Expanse (common)
Shrouded Witchdoctor (common)
Malefic Visions (common)
Repurpose (common)
Vanguard Angel (common)
Feline Companion (common)
Common Leatherback (common)
Stitched Torso (common)
Reduce to Dust (common)
Plains (basic)