Ruins of Amonkhet: Virtual Booster
| Ruins of Amonkhet: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Counter target spell you don't control. If it's countered this way, its controller adds X mana in any combination of colors to his or her mana pool, where X is the converted mana cost of that spell.
"Why don't you try that again?"
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, Put the top card of your library into your graveyard: Target creature gets -2/-0 until end of turn.Where... am I? Why am I fighting?"
1/2
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Equipped creature gets +0/+1.
When equipped creature dies, put a 2/2 black Zombie creature token onto the battlefield. Equip ![]() |
Defender
Whenever a creature dealt damage by Labyrinth of Limbs dies, put a +1/+1 counter on Labyrinth of Limbs. 2/3
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Enchant creature
When Crystalline Wings enters the battlefield, draw a card. : Enchanted creature gains flying until end of turn."Helps out if you're stuck in a pit. Makes you look like a fairy though."
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Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
When Playful Tabby enters the battlefield, tap target creature you don't control. "Aww, it's so cute! Even if it is missing a leg."
0/1
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"Basically a staple of every dungeon. It's kind of amazing how in all of the tombs we've raided so far, every single one has had these things."
3/4
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying. Whenever Airbourne Raidleader attacks, creatures you control get +1/+1 until end of turn. 1/1 Night// 3/4 |
Reveal the top four cards of your library. Put up to one land card into your hand and the rest into your graveyard.
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Destroy target land. Groundshake deals 1 damage to each creature and each player.
One false step and your world will crash down around you.
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, : Look at the top card of your library. You may put it into your graveyard."He can see the future. It's too bad he's also nearsighted."
1/3
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As an additional cost to cast Ignoble Sacrifice, sacrifice a creature.
Each opponent discards a card and sacrifices a creature. You have been found ... worthy.
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When equipped creature attacks, untap that creature.
Equipped creature gets +1/+1. Equip ![]() It's best to be prepared for every situation.
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Blinding Sands deals 2 damage to target creature. That creature cannot block until end of turn.
At first, the adventurers could see nothing but sand and sun.
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Deconstruct
(rare)
Memory Eater
(uncommon)
Tattered Wrappings
(uncommon)
Labyrinth of Limbs
(uncommon)
Crystalline Wings
(common)
Playful Tabby
(common)
Common Leatherback
(common)
Airbourne Raidleader
(common)
Map the Ruins
(common)
Groundshake
(common)
Ragged Runereader
(common)
Ignoble Sacrifice
(common)
Utility Pack
(common)
Blinding Sands
(common)
Mountain
(basic)

, Put the top card of your library into your graveyard: Target creature gets -2/-0 until end of turn.

