Ruins of Amonkhet: Virtual Booster

Ruins of Amonkhet: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Quest
At the end of your turn, if a creature you control died, put a quest counter on Path of Glory.
{3}{b}: Put a creature card from a graveyard onto the battlefield under your control. If that creature would leave the battlefield, exile it instead. Activate this ability only if Path of Glory has three or more counters on it.
 U 
Sorcery
Draw a card for each card you've drawn this turn.
"Ohh... I've got it! That's how this works!"
 U 
Artifact – Equipment
Flash
When Hidden Shiv enters the battlefield, attach it to a creature.
Equipped creature gets +2/+0.
Equip {2}
Hidden in between their ribs.
 U 
Creature – Bird Wizard
Flash, Flying
When Kefnet's Runebinder enters the battlefield, return an Aura from your graveyard to the battlefield attached to a permanent.
2/3
 C 
Creature – Plant
{t}: Add {g} to your mana pool.
Sacrifice Luxa Lotus: Add {g} to your mana pool.
0/1
 C 
Creature – Bird Wizard
Flying
When you cast an Aura spell, put a +1/+1 counter on Aurascribe.
The weaver spun a web of leeching mana, ensnaring and absorbing energy from his prey.
1/1
 C 
Artifact
{t}: Add {c} to your mana pool.
{6}: Gemcrusted Protector becomes a 4/4 Golem artifact creature until end of turn.
"No such thing as too many gems."
- Talys, last words
 C 
Instant
Target creature you control gets +2/+0 and “When this creature dies, draw two cards” until end of turn.
Even in the most dire situations, there’s no reason not to pocket something shiny.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -2/-0 for each creature its controller controls.
"May you see what you deserve to see."
 C 
Creature – Spirit
Salvage {2} (When a creature enters the battlefield, if this card is in the graveyard, you may pay {2} and exile Shimmercloak Wisp bound to that creature.)
Shimmercloak Wisp and creatures bound by Shimmercloak Wisp have hexproof.
3/2
 C 
Creature – Snake
Salvage {1} (When a creature enters the battlefield, if this card is in the graveyard, you may pay {1} and exile Bloom Viper bound to that creature.)
Bloom Viper and creatures bound with Bloom Viper have "When this creature attacks, you gain 2 life.”
1/2
 C 
Sorcery
Put two 1/1 white Cat creature tokens with lifelink onto the battlefield.
Meow.
 C 
Creature – Human Wizard
Prowess
Pathlighter Mage enters the battlefield with a +1/+1 counter on it if you cast a noncreature spell this turn.
2/1
 C 
Instant
Blinding Sands deals 2 damage to target creature. That creature cannot block until end of turn.
At first, the adventurers could see nothing but sand and sun.
Mountain
 
 B 
Basic Land – Mountain

Path of Glory (rare)
Click into Place (uncommon)
Hidden Shiv (uncommon)
Kefnet's Runebinder (uncommon)
Luxa Lotus (common)
Aurascribe (common)
Gemcrusted Protector (common)
Reckless Plunder (common)
Malefic Visions (common)
Shimmercloak Wisp (common)
Bloom Viper (common)
Call the Pride (common)
Pathlighter Mage (common)
Blinding Sands (common)
Mountain (basic)