Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Counter target spell you don't control. If it's countered this way, its controller adds X mana in any combination of colors to his or her mana pool, where X is the converted mana cost of that spell.
"Why don't you try that again?"
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Flash
When Hidden Shiv enters the battlefield, attach it to a creature. Equipped creature gets +2/+0. Equip ![]() Hidden in between their ribs.
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Other Zombies you control get +1/+1.
The most dangerous zombie is one uses brains for more than a midnight snack.
2/2
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If an opponent is attacking with exactly one creature, Razorsilk Net costs
![]() to cast instead.
Destroy target attacking creature. Put a +1/+1 counter on up to one target creature you control. |
Destroy target artifact or enchantment. Put a +1/+1 counter on target creature you control.
Everything has a use. Don't overlook anything.
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When equipped creature attacks, untap that creature.
Equipped creature gets +1/+1. Equip ![]() It's best to be prepared for every situation.
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Enchant creature
Enchanted creature gets +X/+X where X is the number of Auras you control. If X is 3 or more, enchanted creature also gets first strike and vigilance. |
Uncover
( , Exile Inscribed Scarab from your graveyard: Draw a card.)Amonkhet scribes trained scarabs to transmit messages inscribed on their carapaces.
1/3
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 2/1 Night// Prowess 1/4 |
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Squinting Zombie can't block. 3/3 Night// ![]() : Squinting Zombie gains indestructible. 2/2 |
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Salvage
(When a creature enters the battlefield, if this card is in the graveyard, you may pay and exile Bloom Viper bound to that creature.)
Bloom Viper and creatures bound with Bloom Viper have "When this creature attacks, you gain 2 life.” 1/2
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When Merchant of Souls enters the battlefield, you may discard a nonland card. If you do, return target creature card from your graveyard to your hand.
The right soul for the right price.
2/4
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Trample
Discard a card: Outcast Strongman gains haste until end of turn. 6/4
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, , Sacrifice Devoted Peon: Each creature you control with a +1/+1 counter on it gains indestructible until end of turn."You'll have to go through me first! GUHHHHHH..."
1/1
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Deconstruct
(rare)
Hidden Shiv
(uncommon)
Vizier of the Risen
(uncommon)
Razorsilk Net
(uncommon)
Repurpose
(common)
Utility Pack
(common)
Radiant Crown
(common)
Inscribed Scarab
(common)
Runewing Drake
(common)
Squinting Zombie
(common)
Bloom Viper
(common)
Merchant of Souls
(common)
Outcast Strongman
(common)
Devoted Peon
(common)
Plains
(basic)






, Sacrifice Devoted Peon: Each creature you control with a +1/+1 counter on it gains indestructible until end of turn.