Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Salvage
![]() ![]() ![]() (When a creature enters the battlefield, if this card is in the graveyard, you may pay ![]() ![]() ![]() and exile Stormstream Leviathan bound to that creature.)
Stormstream Leviathan and creatures bound by Stormstream Leviathan have "Whenever this creature attack, exile all other permanents until end of turn." 7/7
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Smoldering Footprints deals damage to target creature or player equal to the number of instant and sorcery spells in your graveyard.
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Flying, Prowess
When Spellhide Drake enters the battlefield, draw a card, then discard a card. If you discarded a nonland card this way, Spellhide Drake deals 2 damage to target creature or player. 2/1
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When Fertile Wanderer dies, put X 0/1 green Plant creature tokens onto the battlefield where X is Fertile Wanderer's toughness.
1/1
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Return target creature card from your graveyard to your hand. If a creature you control died this turn, you may return an additional target creature card from your graveyard to your hand.
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Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
"I've never seen a mummy bandaging himself up! Is that even fair?"
2/4
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As long as you have 1 or fewer cards in hand, Tah-Crop Torchbearer gets +1/+0 and first strike.
Discard a card: Tah-Crop Torchbearer gets +2/+0 until end of turn. 1/3
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Look at the top four cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
Uncover ( , Exile Inspect the Carvings from your graveyard: Draw a card.) |
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/1 Night// Discard a land, : Draw a card. 1/2 |
Trample
Discard a card: Outcast Strongman gains haste until end of turn. 6/4
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When equipped creature attacks, untap that creature.
Equipped creature gets +1/+1. Equip ![]() It's best to be prepared for every situation.
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Target creature you control gets +1/+1 and target creature you don’t control gets -1/-1 until end of turn. You gain 2 life.
"Strictly better."
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Put a +1/+1 counter on target creature you control. That creature deals damage equal to its power to a target creature you don’t control.
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 3/4 Night// 4/5 |
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Stormstream Leviathan
(rare)
Smoldering Footprints
(uncommon)
Spellhide Drake
(uncommon)
Fertile Wanderer
(uncommon)
Crawl Back
(common)
Burial Chamber Watch
(common)
Tah-Crop Torchbearer
(common)
Inspect the Carvings
(common)
Desert Tracker
(common)
Outcast Strongman
(common)
Utility Pack
(common)
Outlast
(common)
Overpower
(common)
Carnivorous Drake
(common)
Island
(basic)







: Draw a card. 1/2