Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Zombie creatures you control have menace.
As long as you have 5 or more creature cards in your graveyard, Zombie creatures you control also have deathtouch and lifelink.
 U 
Artifact – Equipment
Flash
When Hidden Shiv enters the battlefield, attach it to a creature.
Equipped creature gets +2/+0.
Equip {2}
Hidden in between their ribs.
 U 
Creature – Bird Wizard
Flash, Flying
When Kefnet's Runebinder enters the battlefield, return an Aura from your graveyard to the battlefield attached to a permanent.
2/3
 U 
Instant
Draw two cards, then discard a card.
Uncover {2}{u}{u} ({2}{u}{u}, Exile Search for Meaning from your graveyard: Draw a card.)
When you Uncover Search for Meaning, return an instant or sorcery card from your graveyard.
 C 
Enchantment – Aura
Enchant creature
When enchanted creature dies, draw two cards.
“Tell me what you know, or I will tear it out of you."
 C 
Instant
Blinding Sands deals 2 damage to target creature. That creature cannot block until end of turn.
At first, the adventurers could see nothing but sand and sun.
{b}
 
 C 
Instant
Target creature you control gets +1/+1 and target creature you don’t control gets -1/-1 until end of turn. You gain 2 life.
"Strictly better."
 C 
Creature – Beast
When Pack Mule enters the battlefield or dies, put a +1/+1 counter on another creature you control.
2/2
 C 
Artifact
{t}: Target player loses 1 life.
{1}, {t}, Sacrifice Urn of Shadows: Target player loses 2 life. It's now Night. Activate this ability only anytime you could cast a sorcery.
All of Night's mystery and dread, sealed in a ceramic jar.
 C 
Creature – Human Warrior
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying. Whenever Airbourne Raidleader attacks, creatures you control get +1/+1 until end of turn. 1/1
Night// 3/4
 C 
Instant
Destroy target artifact or enchantment.
Uncover {2} ({2}, Exile Purge Evil from your graveyard: Draw a card.)
With ancient tombs come ancient evils.
 C 
Creature – Zombie
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/2
Night// Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 1/1
 C 
Sorcery
As an additional cost to cast Incoherent Rant, discard a card.
Draw a card.
Uncover {r} ({r}, Exile Incoherent Rant from your graveyard: Draw a card.)
 C 
Creature – Human Berserker
As long as you have 1 or fewer cards in hand, Tah-Crop Torchbearer gets +1/+0 and first strike.
Discard a card: Tah-Crop Torchbearer gets +2/+0 until end of turn.
1/3
Island
 
 B 
Basic Land – Island

Unhallowed Drone (rare)
Hidden Shiv (uncommon)
Kefnet's Runebinder (uncommon)
Search for Meaning (uncommon)
Hidden Knowledge (common)
Blinding Sands (common)
Outlast (common)
Pack Mule (common)
Urn of Shadows (common)
Airbourne Raidleader (common)
Purge Evil (common)
Deadeye Hollow (common)
Incoherent Rant (common)
Tah-Crop Torchbearer (common)
Island (basic)