Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Enchantment – Aura Curse
Enchant player
Whenever a creature enters the battlefield, enchanted player loses 1 life.
 
 R 
Sorcery
Creatures target opponent controls must block this turn if able.
Draw a card.
"Why... won't... it... OPEN?"
 U 
Instant – Trap
If three or more creatures attacked this turn, Flashfreeze Pool costs {u} to cast.
Attacking creatures get -1/-0 and do not untap during their controller’s next untap step.
 U 
Enchantment
Creatures can't attack you or a planeswalker you control unless their controller pays {x} for each of those creatures, where X is the number of enchantments you control.
"Cower before the Sun, creature of shadow!"
 U 
Instant
As an additional cost to cast Bleed Out, pay X life.
Target creature gets -X/-X until end of turn.
"He can't have gone far. Just follow the trail."
 C 
Creature – Fungus Zombie
Salvage {1} (When a creature enters the battlefield, if this card is in the graveyard, you may pay {1} and exile Fungal Crawler bound to that creature.)
Fungal Crawler and creatures bound by Fungal Crawler have "When this creature dies, put a 2/2 black Zombie creature token onto the battlefield."
3/3
 C 
Creature – Spider
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/3
Night// {t}: Put a +1/+1 counter on Patient Webspinner. 0/1
 C 
Creature – Zombie Shaman
When Merchant of Souls enters the battlefield, you may discard a nonland card. If you do, return target creature card from your graveyard to your hand.
The right soul for the right price.
2/4
 C 
Creature – Cat
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// First strike 3/1
Night// 2/4
 C 
Instant
Deal 2 damage to target creature. If that creature is blocking, destroy it instead.
"I'll distract it. When he's occupied with me, get him from the side."
 C 
Creature – Zombie Wizard
When Forlorn Scholar enters the battlefield, put the top two card of your library into your graveyard.
"Share some of your knowledge... Your brain will suffice."
2/1
 C 
Artifact
{t}: Target player loses 1 life.
{1}, {t}, Sacrifice Urn of Shadows: Target player loses 2 life. It's now Night. Activate this ability only anytime you could cast a sorcery.
All of Night's mystery and dread, sealed in a ceramic jar.
 C 
Creature – Zombie Rats
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Menace 2/1
Night// Deathtouch 1/1
 C 
Creature – Human Wizard
Prowess
When you cast a noncreature spell, Fireweave Initiate deals 1 damage to each opponent.
0/2
Swamp
 
 B 
Basic Land – Swamp

Price of Devotion (uncommon, foil)
False Door (rare)
Flashfreeze Pool (uncommon)
Sphere of Safety (uncommon)
Bleed Out (uncommon)
Fungal Crawler (common)
Patient Webspinner (common)
Merchant of Souls (common)
Watchful Sharpclaw (common)
Flanking Strike (common)
Forlorn Scholar (common)
Urn of Shadows (common)
Screeching Rats (common)
Fireweave Initiate (common)
Swamp (basic)