Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Zombie
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
"I've never seen a mummy bandaging himself up! Is that even fair?"
2/4
 
 R 
Creature – Human Shaman
Other creatures you control have trample and haste.
{2}{r}{g}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield.
2/2
 U 
Enchantment – Aura Curse
Enchant player
At the beginning of enchanted player's end step, put a +1/+1 counter on target creature he or she doesn't control for each untapped land he or she controls.
 U 
Creature – Cat
Trample
When Incensed Firecat attacks, Incensed Firecat gets +1/+1 for each instant and sorcery card in your graveyard until end of turn.
1/2
 U 
Creature – Zombie Cleric
Other Zombies you control get +1/+1.
The most dangerous zombie is one uses brains for more than a midnight snack.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +X/+X where X is the number of Auras you control. If X is 3 or more, enchanted creature also gets first strike and vigilance.
 C 
Creature – Zombie Shaman
When Merchant of Souls enters the battlefield, you may discard a nonland card. If you do, return target creature card from your graveyard to your hand.
The right soul for the right price.
2/4
 C 
Instant
Blinding Sands deals 2 damage to target creature. That creature cannot block until end of turn.
At first, the adventurers could see nothing but sand and sun.
 C 
Instant
Pinion Shot deals 3 damage to target creature with flying. You gain 3 life.
"Aim carefully. If you don't obliterate it like the last one, we might have something fresh for dinner tonight."
 C 
Creature – Drake
Flying
When Frostbreath Drake enters the battlefield, tap target creature. That creature does not untap during its controller’s next untap step.
2/2
{4}{b}{b}
 
 C 
Sorcery
Sink In costs {2} less if you control a Zombie.
Destroy target creature. Its controller loses 2 life.
"He's gone. Pulled under by those things trying to escape the pit themselves."
 C 
Creature – Plant Ooze
{3}{g}: Put a +1/+1 counter on Slime on the Walls.
"Try not to slip. You might never get up again."
2/2
 C 
Creature – Human Berserker
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/1
Night// When Spiteful Initiate dies, deal 2 damage to target creature or player. 1/1
 C 
Instant
Deal 2 damage to target creature. If that creature is blocking, destroy it instead.
"I'll distract it. When he's occupied with me, get him from the side."
Swamp
 
 B 
Basic Land – Swamp

Burial Chamber Watch (common, foil)
Tah-Crop Beastcaller (rare)
Price of Vitality (uncommon)
Incensed Firecat (uncommon)
Vizier of the Risen (uncommon)
Radiant Crown (common)
Merchant of Souls (common)
Blinding Sands (common)
Pinion Shot (common)
Frostbreath Drake (common)
Sink In (common)
Slime on the Walls (common)
Spiteful Initiate (common)
Flanking Strike (common)
Swamp (basic)