Ruins of Amonkhet: Virtual Booster

Ruins of Amonkhet: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
All creatures have haste.
At the beginning of each player's end step, that player sacrifices each creature that entered the battlefield that turn and didn't attack.
"Hurry up and move!"
 U 
Enchantment – Aura
Enchant creature
Enchanted creature is a 2/2 white Skeleton creature with defender.
If enchanted creature would die, exile it instead and return Ossifying Mist to its owner's hand.
The moment he touched the mist, he knew he was boned.
 U 
Artifact Creature – Construct
When Quest Guide enters the battlefield, search your library for a Quest and put it into your hand.
{6}: Put a quest counter on target Quest.
"The God's trials will not be easy. Come, I will show you the way."
2/2
 U 
Land
{t}, Sacrifice Petrified Grove: Search your library for a Mountain or a Forest card and put it onto the battlefield tapped. Shuffle your library afterwards.
Uncover {1}{r}{g} ({1}{r}{g}, Exile Petrified Grove from your graveyard: Draw a card.)
 C 
Creature – Beast
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 4/3
Night// Reach 3/4
 C 
Sorcery
Put two 1/1 white Cat creature tokens with lifelink onto the battlefield.
Meow.
 C 
Instant
Target creature gets +1/+0 and gains first strike and lifelink until end of turn.
A quick step to accompany a sharp blade.
 C 
Artifact
{t}: Add {c} to your mana pool.
{6}: Gemcrusted Protector becomes a 4/4 Golem artifact creature until end of turn.
"No such thing as too many gems."
- Talys, last words
 C 
Creature – Zombie
When Brittle Mummy blocks, it get -1/-1 until end of turn.
An eternity of dust and darkness degrades even the best preserved.
2/3
 C 
Creature – Beast
When Pack Mule enters the battlefield or dies, put a +1/+1 counter on another creature you control.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has "{6}: Untap this creature."
"Keep him warm, give him hot water a little at a time and make sure he doesn't take another dip in the lake."
 C 
Creature – Human Soldier
Trample
Discard a card: Outcast Strongman gains haste until end of turn.
6/4
 C 
Creature – Zombie Rats
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Menace 2/1
Night// Deathtouch 1/1
 C 
Creature – Cat
Haste
Alert Sabercat enters the battlefield with a +1/+1 counter if you control another Cat.
Hiss!
1/1
Plains
 
 B 
Basic Land – Plains

Collapsing Bridge (rare)
Ossifying Mist (uncommon)
Quest Guide (uncommon)
Petrified Grove (uncommon)
Stargazing Mastodon (common)
Call the Pride (common)
Outmaneuver (common)
Gemcrusted Protector (common)
Brittle Mummy (common)
Pack Mule (common)
Hypothermia (common)
Outcast Strongman (common)
Screeching Rats (common)
Alert Sabercat (common)
Plains (basic)