Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the end of your turn, if you have seven or more cards in your hand, put a quest counter on Path of Wisdom.
![]() : Scry 2, then draw a card. Activate this ability only if Path of Wisdom has three or more counters on it. |
Until end of turn, creatures you control get +1/+0 and trample and "Whenever this creature deals combat damage to a player this turn, exile the top card of that player's library. You may spend mana as if it were mana of any type to cast that card."
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If a creature you control was destroyed this turn by an opponent's spell or ability, Close Call costs
![]() to play instead.
Return target creature card from your graveyard to the battlefield. |
Flying, Prowess
When Spellhide Drake enters the battlefield, draw a card, then discard a card. If you discarded a nonland card this way, Spellhide Drake deals 2 damage to target creature or player. 2/1
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: Add to your mana pool.
Sacrifice Luxa Lotus: Add to your mana pool.0/1
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, : Look at the top card of your library. You may put it into your graveyard."He can see the future. It's too bad he's also nearsighted."
1/3
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Target creature gets +1/+0 and indestructible until end of turn. It is now Night.
As the last rays of sunshine disappeared, shadows danced in the blanket of darkness surrounding the crew.
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Sink In costs
less if you control a Zombie.
Destroy target creature. Its controller loses 2 life. "He's gone. Pulled under by those things trying to escape the pit themselves."
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// First strike 3/1 Night// 2/4 |
Equipped creature gets +2/+2 as long as it's blocking.
Equip ![]() "You won't need one, seeing as there's nothing of value to protect."
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying. Whenever Airbourne Raidleader attacks, creatures you control get +1/+1 until end of turn. 1/1 Night// 3/4 |
Prowess
When you cast a noncreature spell, Fireweave Initiate deals 1 damage to each opponent. 0/2
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Enchant creature
When enchanted creature dies, draw two cards. “Tell me what you know, or I will tear it out of you."
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Salvage
(When a creature enters the battlefield, if this card is in the graveyard, you may pay and exile Fungal Crawler bound to that creature.)
Fungal Crawler and creatures bound by Fungal Crawler have "When this creature dies, put a 2/2 black Zombie creature token onto the battlefield." 3/3
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Path of Wisdom
(rare)
Search and Seize
(uncommon)
Close Call
(uncommon)
Spellhide Drake
(uncommon)
Luxa Lotus
(common)
Ragged Runereader
(common)
Nightfall
(common)
Sink In
(common)
Watchful Sharpclaw
(common)
Hard Hat
(common)
Airbourne Raidleader
(common)
Fireweave Initiate
(common)
Hidden Knowledge
(common)
Fungal Crawler
(common)
Mountain
(basic)





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