Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Target creature attacks this turn if able. If that creature dies this turn, Lanternhead Imp deals 2 damage to that creature's controller."Don't go that way! Can't you see where it's leading you?"
2/1
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When Attended Caracal enters the battlefield, put two 1/1 white Cat creature tokens with lifelink onto the battlefield.
"You can tell which one has the pride's respect. I guess we're not much different in that aspect."
2/2
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Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
When Shambler of Remedies dies, you gain 2 life. 2/1
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If three or more creatures attacked this turn, Flashfreeze Pool costs
to cast.
Attacking creatures get -1/-0 and do not untap during their controller’s next untap step. |
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Menace 2/1 Night// Deathtouch 1/1 |
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/2 Night// 1/3 |
Enchant creature
Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has " : Untap this creature.""Keep him warm, give him hot water a little at a time and make sure he doesn't take another dip in the lake."
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Pinion Shot deals 3 damage to target creature with flying. You gain 3 life.
"Aim carefully. If you don't obliterate it like the last one, we might have something fresh for dinner tonight."
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Equipped creature gets +2/+2 as long as it's blocking.
Equip ![]() "You won't need one, seeing as there's nothing of value to protect."
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying. Whenever Airbourne Raidleader attacks, creatures you control get +1/+1 until end of turn. 1/1 Night// 3/4 |
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Prowess
Pathlighter Mage enters the battlefield with a +1/+1 counter on it if you cast a noncreature spell this turn. 2/1
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 3/4 Night// 4/5 |
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/1 Night// Discard a land, : Draw a card. 1/2 |
Prowess
General task force mage. Nothing special but necessary.
2/1
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Lanternhead Imp
(rare)
Attended Caracal
(uncommon)
Shambler of Remedies
(uncommon)
Flashfreeze Pool
(uncommon)
Screeching Rats
(common)
Giant Grub
(common)
Hypothermia
(common)
Pinion Shot
(common)
Hard Hat
(common)
Airbourne Raidleader
(common)
Pathlighter Mage
(common)
Carnivorous Drake
(common)
Desert Tracker
(common)
Spellweaver
(common)
Island
(basic)

: Target creature attacks this turn if able. If that creature dies this turn, Lanternhead Imp deals 2 damage to that creature's controller.


: Untap this creature."