Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , , Sacrifice Flowering Battlement: Search your library for up to two basic lands, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.0/3
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Flying
When you draw a card, each opponent loses 1 life. ![]() ![]() : Draw a card, then exile a card from your hand.
If Locust Husk would die, exile it instead. 4/4
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Destroy target land. Search your library for a basic land, reveal it and put it onto the battlefield tapped. Shuffle your library afterwards.
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Salvage
![]() (When a creature enters the battlefield, if this card is in the graveyard, you may pay ![]() and exile Undercurrent Glider bound to that creature.)
Undercurrent Glider and creatures bound by Undercurrent Glider have “ ![]() : This creature gains +2/+0 and unblockable until end of turn."4/5
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Enchant player
Whenever a creature enchanted player controls attacks, put the top two cards of his or her library into his or her graveyard. |
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Target creature you control gets +2/+0 and “When this creature dies, draw two cards” until end of turn.
Even in the most dire situations, there’s no reason not to pocket something shiny.
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Prowess
When you cast a noncreature spell, Fireweave Initiate deals 1 damage to each opponent. 0/2
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Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
In life, in death, in unlife.
1/1
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If a creature you control died this turn, In Honor of the Fallen costs
less to cast.
You gain 1 life for each creature card in your graveyard. |
![]() , , Sacrifice Flowering Battlement: Search your library for up to two basic lands, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.0/3
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Enchant creature
When Crystalline Wings enters the battlefield, draw a card. : Enchanted creature gains flying until end of turn."Helps out if you're stuck in a pit. Makes you look like a fairy though."
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![]() : Put a +1/+1 counter on Slime on the Walls."Try not to slip. You might never get up again."
2/2
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, : Look at the top card of your library. You may put it into your graveyard."He can see the future. It's too bad he's also nearsighted."
1/3
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 2/1 Night// Prowess 1/4 |
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Flowering Battlement
(common, foil)
Locust Husk
(rare)
Rapid Terraforming
(uncommon)
Undercurrent Glider
(uncommon)
Price of Curiosity
(uncommon)
Reckless Plunder
(common)
Fireweave Initiate
(common)
Feline Companion
(common)
In Honor of the Fallen
(common)
Flowering Battlement
(common)
Crystalline Wings
(common)
Slime on the Walls
(common)
Ragged Runereader
(common)
Runewing Drake
(common)
Plains
(basic)


, Sacrifice Flowering Battlement: Search your library for up to two basic lands, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.



