Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// , Discard a card: Magmatic Reveler gets +1/+0 and first strike until end of turn. 3/2
Night// At the beginning of your upkeep, if you have 1 or fewer cards in your hand, Magmatic Reveler deals 2 damage to each opponent. 2/2 |
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
When Eclectic Slime enters the battlefield, choose a card type. Exile all cards of that type from target player's graveyard. Even a thing that eats everything has preferences.
2/1
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Flying, Prowess
When Spellhide Drake enters the battlefield, draw a card, then discard a card. If you discarded a nonland card this way, Spellhide Drake deals 2 damage to target creature or player. 2/1
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Flying
When Shrieking Ghast enters the battlefield, you may discard a card. If you do, return target creature to its owner’s hand. 2/2
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Prowess
When you cast a noncreature spell, Fireweave Initiate deals 1 damage to each opponent. 0/2
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Menace
Some things never change.
3/2
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Whenever another Cat creature enters the battlefield under your control, Alleyway Clowder gets +1/+1 until end of turn.
The most resilient on Amonkhet survive by relying on each other's strengths to cover their own shortcomings.
2/2
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As long as you have 1 or fewer cards in hand, Tah-Crop Torchbearer gets +1/+0 and first strike.
Discard a card: Tah-Crop Torchbearer gets +2/+0 until end of turn. 1/3
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 3/4 Night// 4/5 |
Uncover
( , Exile Inscribed Scarab from your graveyard: Draw a card.)Amonkhet scribes trained scarabs to transmit messages inscribed on their carapaces.
1/3
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Haste
Alert Sabercat enters the battlefield with a +1/+1 counter if you control another Cat. Hiss!
1/1
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When equipped creature attacks, untap that creature.
Equipped creature gets +1/+1. Equip ![]() It's best to be prepared for every situation.
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Deathspeaker Cultist can't block.
, Sacrifice a creature: Target creature gets indestructible until end of turn.3/1
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Trample
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 4/2
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Magmatic Reveler
(rare)
Eclectic Slime
(uncommon)
Spellhide Drake
(uncommon)
Shrieking Ghast
(uncommon)
Fireweave Initiate
(common)
Cursed Minotaur
(common)
Alleyway Clowder
(common)
Tah-Crop Torchbearer
(common)
Carnivorous Drake
(common)
Inscribed Scarab
(common)
Alert Sabercat
(common)
Utility Pack
(common)
Deathspeaker Cultist
(common)
Scavenging Serpopard
(common)
Mountain
(basic)





, Sacrifice a creature: Target creature gets indestructible until end of turn.