Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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If an opponent blocked with three or more creatures this turn, you may pay
instead of Searing Spirit's mana cost.
Until end of turn, whenever a creature target player controls is dealt damage, that creature deals that much damage to its controller. |
Corpsejacker costs
less for each Zombie you control and for each Zombie in your graveyard..
Menace "Oh no, now what..."
5/5
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, Sacrifice Overgrown Courtyard: Search your library for a Forest or a Plains card and put it onto the battlefield tapped. Shuffle your library afterwards.
Uncover ![]() ![]() (![]() ![]() , Exile Overgrown Courtyard from your graveyard: Draw a card.) |
Smoldering Footprints deals damage to target creature or player equal to the number of instant and sorcery spells in your graveyard.
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![]() : Put a +1/+1 counter on Slime on the Walls."Try not to slip. You might never get up again."
2/2
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If a creature you control died this turn, In Honor of the Fallen costs
less to cast.
You gain 1 life for each creature card in your graveyard. |
When Volatile Greatcat dies, it deals 3 damage to target opponent.
"Why do they explode when we kill them? This doesn't make any sense!!"
4/5
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Salvage
(When a creature enters the battlefield, if this card is in the graveyard, you may pay and exile Flitwing Dragonfly bound to that creature.)
Flitwing Dragonfly and creatures bound by Flitwing Dragonfly have +0/+1 and flying. 0/1
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Enchant creature
At the beginning of combat, you may pay ![]() . If you do, enchanted creature gets +2/+0 and first strike until end of turn. |
Haste
Alert Sabercat enters the battlefield with a +1/+1 counter if you control another Cat. Hiss!
1/1
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 2/1 Night// Prowess 1/4 |
Target creature gets +1/+0 and gains first strike and lifelink until end of turn.
A quick step to accompany a sharp blade.
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Menace 3/2 Night// Sacrifice a creature, : Put a +1/+1 counter on Shrouded Witchdoctor. 2/2 |
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// First strike 3/1 Night// 2/4 |
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Searing Spirit
(rare)
Corpsejacker
(uncommon)
Overgrown Courtyard
(uncommon)
Smoldering Footprints
(uncommon)
Slime on the Walls
(common)
In Honor of the Fallen
(common)
Volatile Greatcat
(common)
Flitwing Dragonfly
(common)
Martial Prowess
(common)
Alert Sabercat
(common)
Runewing Drake
(common)
Outmaneuver
(common)
Shrouded Witchdoctor
(common)
Watchful Sharpclaw
(common)
Mountain
(basic)




less for each Zombie you control and for each Zombie in your graveyard..
, Sacrifice Overgrown Courtyard: Search your library for a Forest or a Plains card and put it onto the battlefield tapped. Shuffle your library afterwards.

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