Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Put the top X cards of each player's library into their respective graveyards. Until end of turn, you may cast an instant or sorcery with converted mana cost X or less from each graveyard without paying its mana cost. Exile those spells as they resolve.
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: Put a +1/+1 counter on Moss Strangler.
![]() , : Remove a +1/+1 counter from target creature, then put a +1/+1 counter on Moss Strangler."Down here, chills running down your back may be deadly."
1/1
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Whenever another creature dies, target player loses 1 life and you gain 1 life.
, , Sacrifice another creature: Target player discards a card. Activate this ability only any time you could cast a sorcery.1/1
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Whenever you Uncover a card, you may pay
. If you do, Shocking Revelation deals 2 damage to target creature or player."Oh!! Oww... Why does thinking hurt my brain?"
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Pinion Shot deals 3 damage to target creature with flying. You gain 3 life.
"Aim carefully. If you don't obliterate it like the last one, we might have something fresh for dinner tonight."
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, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Shuffle your library afterwards.The dunes shift from hour to hour, day to day.
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Prowess
General task force mage. Nothing special but necessary.
2/1
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Salvage
(When a creature enters the battlefield, if this card is in the graveyard, you may pay and exile Flitwing Dragonfly bound to that creature.)
Flitwing Dragonfly and creatures bound by Flitwing Dragonfly have +0/+1 and flying. 0/1
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Whenever another Cat creature enters the battlefield under your control, Alleyway Clowder gets +1/+1 until end of turn.
The most resilient on Amonkhet survive by relying on each other's strengths to cover their own shortcomings.
2/2
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Haste
Alert Sabercat enters the battlefield with a +1/+1 counter if you control another Cat. Hiss!
1/1
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Target creature gets +2/+1 and first strike and trample until end of turn.
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Flying
When you cast an Aura spell, put a +1/+1 counter on Aurascribe. The weaver spun a web of leeching mana, ensnaring and absorbing energy from his prey.
1/1
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Salvage
(When a creature enters the battlefield, if this card is in the graveyard, you may pay and exile Fungal Crawler bound to that creature.)
Fungal Crawler and creatures bound by Fungal Crawler have "When this creature dies, put a 2/2 black Zombie creature token onto the battlefield." 3/3
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Menace 3/2 Night// Sacrifice a creature, : Put a +1/+1 counter on Shrouded Witchdoctor. 2/2 |
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Forgotten Rites
(rare)
Moss Strangler
(uncommon)
Merchant of Bones
(uncommon)
Shocking Revelation
(uncommon)
Pinion Shot
(common)
Terramorphic Expanse
(common)
Spellweaver
(common)
Flitwing Dragonfly
(common)
Alleyway Clowder
(common)
Alert Sabercat
(common)
Flare Up
(common)
Aurascribe
(common)
Fungal Crawler
(common)
Shrouded Witchdoctor
(common)
Island
(basic)



: Put a +1/+1 counter on Moss Strangler.



