Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy target artifact. Return up to one target artifact from your graveyard to your hand.
"The way I see it, this thing, whatever this is, is just made of stuff that'll be more useful in another form."
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Counter target spell you don't control. If it's countered this way, its controller adds X mana in any combination of colors to his or her mana pool, where X is the converted mana cost of that spell.
"Why don't you try that again?"
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Creatures can't attack you or a planeswalker you control unless their controller pays
for each of those creatures, where X is the number of enchantments you control."Cower before the Sun, creature of shadow!"
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Enchant player
Whenever a creature enters the battlefield, enchanted player loses 1 life. |
If a creature you control was destroyed this turn by an opponent's spell or ability, Close Call costs
![]() to play instead.
Return target creature card from your graveyard to the battlefield. |
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Target creature gets +2/+2 until end of turn. Untap that creature.
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: Target player loses 1 life.
, , Sacrifice Urn of Shadows: Target player loses 2 life. It's now Night. Activate this ability only anytime you could cast a sorcery.All of Night's mystery and dread, sealed in a ceramic jar.
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Deal 2 damage to target creature. If that creature is blocking, destroy it instead.
"I'll distract it. When he's occupied with me, get him from the side."
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Enchant creature
When enchanted creature dies, draw two cards. “Tell me what you know, or I will tear it out of you."
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Destroy target artifact or enchantment.
Uncover ( , Exile Purge Evil from your graveyard: Draw a card.)With ancient tombs come ancient evils.
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Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Stitched Torso enters the battlefield tapped. 2/1
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Salvage
(When a creature enters the battlefield, if this card is in the graveyard, you may pay and exile Bloom Viper bound to that creature.)
Bloom Viper and creatures bound with Bloom Viper have "When this creature attacks, you gain 2 life.” 1/2
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When Brittle Mummy blocks, it get -1/-1 until end of turn.
An eternity of dust and darkness degrades even the best preserved.
2/3
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Prowess
When you cast a noncreature spell, Fireweave Initiate deals 1 damage to each opponent. 0/2
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Melt Down
(uncommon, foil)
Deconstruct
(rare)
Sphere of Safety
(uncommon)
Price of Devotion
(uncommon)
Close Call
(uncommon)
Newfound Courage
(common)
Urn of Shadows
(common)
Flanking Strike
(common)
Hidden Knowledge
(common)
Purge Evil
(common)
Stitched Torso
(common)
Bloom Viper
(common)
Brittle Mummy
(common)
Fireweave Initiate
(common)
Plains
(basic)



for each of those creatures, where X is the number of enchantments you control.
: Target player loses 1 life.