Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant player
At the beginning of enchanted player's upkeep, he or she exiles a creature or non-Gold artifact he or she controls, then puts a colorless Gold artifact with "Sacrifice this artifact: Add one mana of any color to your mana pool." |
Cast Scout Ahead only during beginning of combat step.
Creatures you control get +0/+X until end of turn where X is the number of creatures your opponents control. "I know their numbers and their next move. Prepare accordingly."
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Equipped creature gets +0/+1.
When equipped creature dies, put a 2/2 black Zombie creature token onto the battlefield. Equip ![]() |
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// When Menacing Sabertooth attacks, creatures you control gain menace until end of turn. 4/2 Night// Menace 3/4 |
Reveal the top four cards of your library. Put up to one land card into your hand and the rest into your graveyard.
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As an additional cost to cast Ignoble Sacrifice, sacrifice a creature.
Each opponent discards a card and sacrifices a creature. You have been found ... worthy.
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Enchant creature
Enchanted creature gets +X/+X where X is the number of Auras you control. If X is 3 or more, enchanted creature also gets first strike and vigilance. |
: You gain 1 life.
, , Sacrifice Radiant Vessel: You gain 2 life. It is now Day. Activate this ability only any time you could cast a sorcery.All of Day's hope and honestly, harnessed in a glass cage.
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Untap target creature. Prevent all damage that would be dealt to that creature until end of turn. It is now Day.
The first spears of sunlight tore through the night and darkness was dispelled in a wave of crimson.
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Return target nonland permanent to its owner’s hand.
Uncover ![]() (![]() , Exile Repellant Seal from your graveyard: Draw a card.) |
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 4/3 Night// Reach 3/4 |
Creatures you control gain haste and trample until end of turn.
Uncover ( , Exile Fearless Advance from your graveyard: Draw a card.) |
Prowess
Pathlighter Mage enters the battlefield with a +1/+1 counter on it if you cast a noncreature spell this turn. 2/1
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Flying
When Frostbreath Drake enters the battlefield, tap target creature. That creature does not untap during its controller’s next untap step. 2/2
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Curse of Aurification
(rare)
Scout Ahead
(uncommon)
Tattered Wrappings
(uncommon)
Menacing Sabertooth
(uncommon)
Map the Ruins
(common)
Ignoble Sacrifice
(common)
Radiant Crown
(common)
Radiant Vessel
(common)
Daybreak
(common)
Repellant Seal
(common)
Stargazing Mastodon
(common)
Fearless Advance
(common)
Pathlighter Mage
(common)
Frostbreath Drake
(common)
Mountain
(basic)




: You gain 1 life.