Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Menace 2/1 Night// Deathtouch 1/1 |
At the beginning of your upkeep, target creature gets -1/-1 until end of turn.
![]() ![]() : Target creature gets -1/-1 until end of turn.
If Scorpion Husk would die, exile it instead. 6/5
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When Spiritcourser enters the battlefield, if you own at least three cards in exile, draw a card.
"I hear voices all around me. They warn of a great and ancient evil ahead of us. Let's proceed with caution."
2/1
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Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
, Remove a +1/+1 counter from Resurrected Weaponsmith: Put a +1/+1 counter on another target creature.2/2
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, : Put a +1/+1 counter on target creature that entered the battlefield this turn.
![]() : Put a 1/1 white Cat creature with lifelink onto the battlefield.1/1
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Look at the top four cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
Uncover ( , Exile Inspect the Carvings from your graveyard: Draw a card.) |
Enchant creature
When Crystalline Wings enters the battlefield, draw a card. : Enchanted creature gains flying until end of turn."Helps out if you're stuck in a pit. Makes you look like a fairy though."
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Target creature gets +1/+0 and gains first strike and lifelink until end of turn.
A quick step to accompany a sharp blade.
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![]() : Put a +1/+1 counter on Slime on the Walls."Try not to slip. You might never get up again."
2/2
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Blinding Sands deals 2 damage to target creature. That creature cannot block until end of turn.
At first, the adventurers could see nothing but sand and sun.
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![]() , , Sacrifice Flowering Battlement: Search your library for up to two basic lands, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.0/3
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Menace 2/1 Night// Deathtouch 1/1 |
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/3 Night// : Put a +1/+1 counter on Patient Webspinner. 0/1 |
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/2 Night// Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 1/1 |
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Screeching Rats
(common, foil)
Scorpion Husk
(rare)
Spiritcourser
(uncommon)
Resurrected Weaponsmith
(uncommon)
Menagerie Trainer
(uncommon)
Inspect the Carvings
(common)
Crystalline Wings
(common)
Outmaneuver
(common)
Slime on the Walls
(common)
Blinding Sands
(common)
Flowering Battlement
(common)
Screeching Rats
(common)
Patient Webspinner
(common)
Deadeye Hollow
(common)
Island
(basic)



, Remove a +1/+1 counter from Resurrected Weaponsmith: Put a +1/+1 counter on another target creature.
: Put a +1/+1 counter on target creature that entered the battlefield this turn.