Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever one or more cards leave a player's graveyard, that player puts the top two cards of his or her library into the graveyard.
![]() : Exile two target nonland cards from a graveyard. Lurking Shadow gains +2/+0 and unblockable until end of turn.2/2
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Other Cats you control get +2/+0.
"Sharp claws and an aggressive nature. Deadly combination."
3/1
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Until end of turn, creatures you control get +1/+0 and trample and "Whenever this creature deals combat damage to a player this turn, exile the top card of that player's library. You may spend mana as if it were mana of any type to cast that card."
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As an additional cost to cast Bleed Out, pay X life.
Target creature gets -X/-X until end of turn. "He can't have gone far. Just follow the trail."
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When Pack Mule enters the battlefield or dies, put a +1/+1 counter on another creature you control.
2/2
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Target player puts the top four cards of his or her library into his or her graveyard.
Uncover ![]() (![]() , Exile Conceal in Mist from your graveyard: Draw a card.) |
Flying
When Frostbreath Drake enters the battlefield, tap target creature. That creature does not untap during its controller’s next untap step. 2/2
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, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Shuffle your library afterwards.The dunes shift from hour to hour, day to day.
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Deal 2 damage to target creature. If that creature is blocking, destroy it instead.
"I'll distract it. When he's occupied with me, get him from the side."
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When Merchant of Souls enters the battlefield, you may discard a nonland card. If you do, return target creature card from your graveyard to your hand.
The right soul for the right price.
2/4
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, : Look at the top card of your library. You may put it into your graveyard."He can see the future. It's too bad he's also nearsighted."
1/3
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Target creature gets +2/+1 and first strike and trample until end of turn.
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Whenever Barreling Firecat is blocked, it get +2/+0 and trample until end of turn.
"When its fur ignites, get out of the way. Fast."
3/1
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Salvage
(When a creature enters the battlefield, if this card is in the graveyard, you may pay and exile Bloom Viper bound to that creature.)
Bloom Viper and creatures bound with Bloom Viper have "When this creature attacks, you gain 2 life.” 1/2
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Lurking Shadow
(rare)
Feline Commander
(uncommon)
Search and Seize
(uncommon)
Bleed Out
(uncommon)
Pack Mule
(common)
Conceal in Mist
(common)
Frostbreath Drake
(common)
Terramorphic Expanse
(common)
Flanking Strike
(common)
Merchant of Souls
(common)
Ragged Runereader
(common)
Flare Up
(common)
Barreling Firecat
(common)
Bloom Viper
(common)
Island
(basic)






, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Shuffle your library afterwards.