Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Put a +1/+1 counter on target creature you control. That creature deals damage equal to its power to a target creature you don’t control.
 
 R 
Creature – Horror
Whenever one or more cards leave a player's graveyard, that player puts the top two cards of his or her library into the graveyard.
{2}{u}: Exile two target nonland cards from a graveyard. Lurking Shadow gains +2/+0 and unblockable until end of turn.
2/2
 U 
Creature – Cat
Trample
When Incensed Firecat attacks, Incensed Firecat gets +1/+1 for each instant and sorcery card in your graveyard until end of turn.
1/2
 U 
Instant
Exile target creature. Its controller gains life equal to its toughness.
"There is nothing for you to defend anymore. Be free and may you find peace."
 U 
Instant
Remove all +1/+1 counters from target creature. Unattach any equipment attached to that creature.
Draw a card.
The weapon fell out of his limp fingers in his moment of need and clattered to the floor with a resounding, hollow clang.
 C 
Artifact Creature – Horror
Discard two cards: Thing in the Carvings gets indestructible and lifelink until end of turn.
"I think we're being followed, Chell. Chell?"
3/1
 C 
Creature – Human Warrior
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying. Whenever Airbourne Raidleader attacks, creatures you control get +1/+1 until end of turn. 1/1
Night// 3/4
 C 
Creature – Zombie Hound
When Faithless Companion enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield.
Bound to his former master by nothing more than a leash.
2/1
 C 
Enchantment – Aura
Enchant creature
When enchanted creature dies, draw two cards.
“Tell me what you know, or I will tear it out of you."
 C 
Instant
Blinding Sands deals 2 damage to target creature. That creature cannot block until end of turn.
At first, the adventurers could see nothing but sand and sun.
 C 
Enchantment – Aura
Enchant creature
When Crystalline Wings enters the battlefield, draw a card.
{u}: Enchanted creature gains flying until end of turn.
"Helps out if you're stuck in a pit. Makes you look like a fairy though."
 C 
Instant
Reduce to Dust deals 5 damage divided as you choose among any number of creatures. If creatures dealt damage by Reduce to Dust would this turn, exile them instead.
In an instant, everyone unfortunate enough to be in the corridor vaporized into the white ash they saw at the threshold.
 C 
Creature – Zombie
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Stitched Torso enters the battlefield tapped.
2/1
 C 
Instant
Put a +1/+1 counter on target creature you control. That creature deals damage equal to its power to a target creature you don’t control.
Swamp
 
 B 
Basic Land – Swamp

Overpower (common, foil)
Lurking Shadow (rare)
Incensed Firecat (uncommon)
Soul Release (uncommon)
Strength Sap (uncommon)
Thing in the Carvings (common)
Airbourne Raidleader (common)
Faithless Companion (common)
Hidden Knowledge (common)
Blinding Sands (common)
Crystalline Wings (common)
Reduce to Dust (common)
Stitched Torso (common)
Overpower (common)
Swamp (basic)