Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Draw two cards, then discard a card.
Uncover ![]() ![]() (![]() ![]() , Exile Search for Meaning from your graveyard: Draw a card.)
When you Uncover Search for Meaning, return an instant or sorcery card from your graveyard. |
Other Plants you control get +1/+1.
![]() , : Put a 0/1 green Plant creature token onto the battlefield for each Plant creature you control.4/4
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Equipped creature gets +0/+1.
When equipped creature dies, put a 2/2 black Zombie creature token onto the battlefield. Equip ![]() |
Remove all +1/+1 counters from target creature. Unattach any equipment attached to that creature.
Draw a card. The weapon fell out of his limp fingers in his moment of need and clattered to the floor with a resounding, hollow clang.
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: Put a +1/+1 counter on Moss Strangler.
![]() , : Remove a +1/+1 counter from target creature, then put a +1/+1 counter on Moss Strangler."Down here, chills running down your back may be deadly."
1/1
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/2 Night// 1/3 |
Salvage
![]() (When a creature enters the battlefield, if this card is in the graveyard, you may pay ![]() and exile Hammerskull Iguana bound to that creature.)
Creatures bound by Hammerskull Iguana get +2/+2. 3/3
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Flying
When Frostbreath Drake enters the battlefield, tap target creature. That creature does not untap during its controller’s next untap step. 2/2
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Destroy target artifact or enchantment. Put a +1/+1 counter on target creature you control.
Everything has a use. Don't overlook anything.
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Creatures you control gain haste and trample until end of turn.
Uncover ( , Exile Fearless Advance from your graveyard: Draw a card.) |
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Enchant creature
When Crystalline Wings enters the battlefield, draw a card. : Enchanted creature gains flying until end of turn."Helps out if you're stuck in a pit. Makes you look like a fairy though."
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Untap target creature. Prevent all damage that would be dealt to that creature until end of turn. It is now Day.
The first spears of sunlight tore through the night and darkness was dispelled in a wave of crimson.
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When Merchant of Souls enters the battlefield, you may discard a nonland card. If you do, return target creature card from your graveyard to your hand.
The right soul for the right price.
2/4
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Exile up to three target cards from a player’s graveyard. If one or more creature cards is exiled this way, you gain 3 life.
"Close the door behind you. We don't want to disturb their sleep."
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Search for Meaning
(uncommon, foil)
Verdant Progenitor
(rare)
Tattered Wrappings
(uncommon)
Strength Sap
(uncommon)
Moss Strangler
(uncommon)
Giant Grub
(common)
Hammerskull Iguana
(common)
Frostbreath Drake
(common)
Repurpose
(common)
Fearless Advance
(common)
Crystalline Wings
(common)
Daybreak
(common)
Merchant of Souls
(common)
Seal the Remains
(common)
Mountain
(basic)



: Put a 0/1 green Plant creature token onto the battlefield for each Plant creature you control.
