Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// , Discard a card: Magmatic Reveler gets +1/+0 and first strike until end of turn. 3/2
Night// At the beginning of your upkeep, if you have 1 or fewer cards in your hand, Magmatic Reveler deals 2 damage to each opponent. 2/2 |
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/1 Night// : Prevent all combat damage dealt by target creature. 0/2 |
Choose a creature type. Creatures you control of that type get +1/+1 and trample until end of turn. You may have each creature you control of that type fight target creature.
"I've never seen veggies fight back. This is why I don't eat food my food eats."
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Diurnal
Day// When Mistress of Poisons enters the battlefield, target creature gets +1/+1 and deathtouch until end of turn. 3/2 Night// When Mistress of Poisons enters the battlefield, target creature gets -1/-1 until end of turn. 2/3 |
Haste
Alert Sabercat enters the battlefield with a +1/+1 counter if you control another Cat. Hiss!
1/1
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When equipped creature attacks, untap that creature.
Equipped creature gets +1/+1. Equip ![]() It's best to be prepared for every situation.
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As an additional cost to cast Incoherent Rant, discard a card.
Draw a card. Uncover ( , Exile Incoherent Rant from your graveyard: Draw a card.) |
Target player puts the top four cards of his or her library into his or her graveyard.
Uncover ![]() (![]() , Exile Conceal in Mist from your graveyard: Draw a card.) |
Destroy target artifact or enchantment.
Uncover ( , Exile Purge Evil from your graveyard: Draw a card.)With ancient tombs come ancient evils.
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Menace 3/2 Night// Sacrifice a creature, : Put a +1/+1 counter on Shrouded Witchdoctor. 2/2 |
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Tap up to two target creatures.
Uncover ( , Exile Blinding Realization from your graveyard: Draw a card.)
Is this...?
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Put a +1/+1 counter on target creature you control. That creature deals damage equal to its power to a target creature you don’t control.
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Enchant creature with power 3 or less
Enchanted creature cannot attack and its activated abilities cannot be activated. "Why don't you stay here and guard the entrance? Not that you have any other choice..."
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Prowess
General task force mage. Nothing special but necessary.
2/1
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Magmatic Reveler
(rare)
Campground Keeper
(uncommon)
Gather and Hunt
(uncommon)
Mistress of Poisons
(uncommon)
Alert Sabercat
(common)
Utility Pack
(common)
Incoherent Rant
(common)
Conceal in Mist
(common)
Purge Evil
(common)
Shrouded Witchdoctor
(common)
Blinding Realization
(common)
Overpower
(common)
Grasping Ceiling
(common)
Spellweaver
(common)
Island
(basic)

: Prevent all combat damage dealt by target creature. 0/2


