Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Kor Wizard
Aura spells you cast cost {1} less for each Aura you control.
When you cast an Aura spell, draw a card and put a +1/+1 counter on Zilan, Master Auramancer.
2/2
 U 
Instant – Trap
If a creature you control was destroyed this turn by an opponent's spell or ability, Close Call costs {b}{b} to play instead.
Return target creature card from your graveyard to the battlefield.
 U 
Instant – Trap
If an opponent is attacking with exactly one creature, Razorsilk Net costs {1}{w} to cast instead.
Destroy target attacking creature. Put a +1/+1 counter on up to one target creature you control.
 U 
Enchantment
Whenever you Uncover a card, you may pay {r}. If you do, Shocking Revelation deals 2 damage to target creature or player.
"Oh!! Oww... Why does thinking hurt my brain?"
 C 
Instant
Put a +1/+1 counter on target creature you control. That creature deals damage equal to its power to a target creature you don’t control.
 C 
Instant
Exile up to three target cards from a player’s graveyard. If one or more creature cards is exiled this way, you gain 3 life.
"Close the door behind you. We don't want to disturb their sleep."
 C 
Sorcery
Look at the top four cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
Uncover {u} ({u}, Exile Inspect the Carvings from your graveyard: Draw a card.)
 C 
Sorcery
As an additional cost to cast Backdraft, discard a card.
Backdraft deals 4 damage to target creature.
Uncover {r} ({r}, Exile Backdraft from your graveyard: Draw a card.)
"Ooh... I hope his stuff didn't get burnt."
 C 
Creature – Plant
{2}{g}, {t}, Sacrifice Flowering Battlement: Search your library for up to two basic lands, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
0/3
 C 
Creature – Drake
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 3/4
Night// 4/5
 C 
Creature – Human Wizard
Prowess
General task force mage. Nothing special but necessary.
2/1
 C 
Creature – Human Berserker
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/1
Night// When Spiteful Initiate dies, deal 2 damage to target creature or player. 1/1
 C 
Artifact
{1}, {t}: Search your library for a basic land and put it into your hand. Shuffle your library afterwards.
Uncover {3} ({3}, Exile Weathered Carvings from your graveyard: Draw a card.)
 C 
Instant
Deal 2 damage to target creature. If that creature is blocking, destroy it instead.
"I'll distract it. When he's occupied with me, get him from the side."
Swamp
 
 B 
Basic Land – Swamp

Zilan, Master Auramancer (mythic)
Close Call (uncommon)
Razorsilk Net (uncommon)
Shocking Revelation (uncommon)
Overpower (common)
Seal the Remains (common)
Inspect the Carvings (common)
Backdraft (common)
Flowering Battlement (common)
Carnivorous Drake (common)
Spellweaver (common)
Spiteful Initiate (common)
Weathered Carvings (common)
Flanking Strike (common)
Swamp (basic)