Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Put two 1/1 white Cat creatures with lifelink onto the battlefield. Creatures you control gain +2/+0 and haste until end of turn.
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When Fertile Wanderer dies, put X 0/1 green Plant creature tokens onto the battlefield where X is Fertile Wanderer's toughness.
1/1
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Smoldering Footprints deals damage to target creature or player equal to the number of instant and sorcery spells in your graveyard.
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Enchant player
At the beginning of enchanted player's end step, put a +1/+1 counter on target creature he or she doesn't control for each untapped land he or she controls. |
: You gain 1 life.
, , Sacrifice Radiant Vessel: You gain 2 life. It is now Day. Activate this ability only any time you could cast a sorcery.All of Day's hope and honestly, harnessed in a glass cage.
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When Forlorn Scholar enters the battlefield, put the top two card of your library into your graveyard.
"Share some of your knowledge... Your brain will suffice."
2/1
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 3/2 Night// Flying 2/3 |
Trample
Discard a card: Outcast Strongman gains haste until end of turn. 6/4
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Target creature gets +2/+2 until end of turn. Untap that creature.
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Sink In costs
less if you control a Zombie.
Destroy target creature. Its controller loses 2 life. "He's gone. Pulled under by those things trying to escape the pit themselves."
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Tap up to two target creatures.
Uncover ( , Exile Blinding Realization from your graveyard: Draw a card.)
Is this...?
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When Merchant of Souls enters the battlefield, you may discard a nonland card. If you do, return target creature card from your graveyard to your hand.
The right soul for the right price.
2/4
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/2 Night// 1/3 |
Return target creature card from your graveyard to your hand. If a creature you control died this turn, you may return an additional target creature card from your graveyard to your hand.
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Firemane's Assault
(rare)
Fertile Wanderer
(uncommon)
Smoldering Footprints
(uncommon)
Price of Vitality
(uncommon)
Radiant Vessel
(common)
Forlorn Scholar
(common)
Vanguard Angel
(common)
Outcast Strongman
(common)
Newfound Courage
(common)
Sink In
(common)
Blinding Realization
(common)
Merchant of Souls
(common)
Giant Grub
(common)
Crawl Back
(common)
Mountain
(basic)




: You gain 1 life.


