Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your end step, if you have 1 or fewer cards in your hand, Vengeful Ammit deals 2 damage to each player.
Discard a card: Target creature gets +2/+0 until end of turn. 4/2
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Flash
When Whitemane Protector enters the battlefield, Cats you control gain indestructible until end of turn. 2/2
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Oasis Spring enters the battlefield tapped.
: Add to your mana pool. You gain 1 life."It's sweet. Drink, and you'll be back on your feet soon. Some say water from this pool gives life itself."
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, Put the top card of your library into your graveyard: Target creature gets -2/-0 until end of turn.Where... am I? Why am I fighting?"
1/2
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When Tah-Crop Battledrummer enters the battlefield, you may discard a card. If you do, another target creature gets double strike and haste until end of turn.
2/1
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Creatures you control gain haste and trample until end of turn.
Uncover ( , Exile Fearless Advance from your graveyard: Draw a card.) |
, : Search your library for a basic land and put it into your hand. Shuffle your library afterwards.
Uncover ( , Exile Weathered Carvings from your graveyard: Draw a card.) |
Exile up to three target cards from a player’s graveyard. If one or more creature cards is exiled this way, you gain 3 life.
"Close the door behind you. We don't want to disturb their sleep."
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/2 Night// Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 1/1 |
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying. Whenever Airbourne Raidleader attacks, creatures you control get +1/+1 until end of turn. 1/1 Night// 3/4 |
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Reduce to Dust deals 5 damage divided as you choose among any number of creatures. If creatures dealt damage by Reduce to Dust would this turn, exile them instead.
In an instant, everyone unfortunate enough to be in the corridor vaporized into the white ash they saw at the threshold.
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Look at the top four cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
Uncover ( , Exile Inspect the Carvings from your graveyard: Draw a card.) |
Enchant creature
When Crystalline Wings enters the battlefield, draw a card. : Enchanted creature gains flying until end of turn."Helps out if you're stuck in a pit. Makes you look like a fairy though."
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/3 Night// : Put a +1/+1 counter on Patient Webspinner. 0/1 |
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Vengeful Ammit
(rare, foil)
Whitemane Protector
(rare)
Oasis Spring
(uncommon)
Memory Eater
(uncommon)
Tah-Crop Battledrummer
(uncommon)
Fearless Advance
(common)
Weathered Carvings
(common)
Seal the Remains
(common)
Deadeye Hollow
(common)
Airbourne Raidleader
(common)
Reduce to Dust
(common)
Inspect the Carvings
(common)
Crystalline Wings
(common)
Patient Webspinner
(common)
Plains
(basic)


: Add
to your mana pool. You gain 1 life.
(
(