Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Quest
At the end of combat, if you attacked with a creature with 4 or more power, put a quest counter on Path of Domination.
{2}{g}: Put a +1/+1 counter on each creature you control. Activate this ability only if Path of Domination has three or more counters on it.
 U 
Enchantment – Aura
Enchant land
Enchanted land has "{3}{b}, {t}: Put a 2/2 black Zombie creature token onto the battlefield tapped."
"Where do they keep coming from!?"
 U 
Creature – Cat
Other Cats you control get +1/+1.
Though small in stature, his charisma is eminent and authority unchallenged.
2/2
 U 
Creature – Cat
When Attended Caracal enters the battlefield, put two 1/1 white Cat creature tokens with lifelink onto the battlefield.
"You can tell which one has the pride's respect. I guess we're not much different in that aspect."
2/2
 C 
Creature – Insect
Salvage {2} (When a creature enters the battlefield, if this card is in the graveyard, you may pay {2} and exile Flitwing Dragonfly bound to that creature.)
Flitwing Dragonfly and creatures bound by Flitwing Dragonfly have +0/+1 and flying.
0/1
 C 
Creature – Cat
Haste
Alert Sabercat enters the battlefield with a +1/+1 counter if you control another Cat.
Hiss!
1/1
 C 
Creature – Spirit
Salvage {2} (When a creature enters the battlefield, if this card is in the graveyard, you may pay {2} and exile Shimmercloak Wisp bound to that creature.)
Shimmercloak Wisp and creatures bound by Shimmercloak Wisp have hexproof.
3/2
 C 
Creature – Beast
Salvage {1}{g} (When a creature enters the battlefield, if this card is in the graveyard, you may pay {1}{g} and exile Hammerskull Iguana bound to that creature.)
Creatures bound by Hammerskull Iguana get +2/+2.
3/3
 C 
Artifact
{1}, {t}: Search your library for a basic land and put it into your hand. Shuffle your library afterwards.
Uncover {3} ({3}, Exile Weathered Carvings from your graveyard: Draw a card.)
 C 
Creature – Human
{w}, {t}, Sacrifice Devoted Peon: Each creature you control with a +1/+1 counter on it gains indestructible until end of turn.
"You'll have to go through me first! GUHHHHHH..."
1/1
 C 
Creature – Spider
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/3
Night// {t}: Put a +1/+1 counter on Patient Webspinner. 0/1
 C 
Instant
Exile up to three target cards from a player’s graveyard. If one or more creature cards is exiled this way, you gain 3 life.
"Close the door behind you. We don't want to disturb their sleep."
 C 
Creature – Human Soldier
Trample
Discard a card: Outcast Strongman gains haste until end of turn.
6/4
 C 
Creature – Drake
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 3/4
Night// 4/5
Mountain
 
 B 
Basic Land – Mountain

Path of Domination (rare)
Crack in the Wall (uncommon)
Pride Leader (uncommon)
Attended Caracal (uncommon)
Flitwing Dragonfly (common)
Alert Sabercat (common)
Shimmercloak Wisp (common)
Hammerskull Iguana (common)
Weathered Carvings (common)
Devoted Peon (common)
Patient Webspinner (common)
Seal the Remains (common)
Outcast Strongman (common)
Carnivorous Drake (common)
Mountain (basic)