Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura Curse
Enchant player
Whenever a creature enchanted player controls deals combat damage to a player, that player may draw a card.
 U 
Land
{t}, Sacrifice Overgrown Courtyard: Search your library for a Forest or a Plains card and put it onto the battlefield tapped. Shuffle your library afterwards.
Uncover {1}{g}{w} ({1}{g}{w}, Exile Overgrown Courtyard from your graveyard: Draw a card.)
 U 
Creature – Plant Zombie
When Fertile Wanderer dies, put X 0/1 green Plant creature tokens onto the battlefield where X is Fertile Wanderer's toughness.
1/1
 U 
Creature – Human
{t}, Discard a card: Draw a card.
When you cast an instant or sorcery, you may untap Prophetic Pessimist.
Life is hard when you know your glass will always be half empty.
3/1
 C 
Instant
If a creature you control died this turn, In Honor of the Fallen costs {2} less to cast.
You gain 1 life for each creature card in your graveyard.
 C 
Creature – Human Berserker
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/1
Night// When Spiteful Initiate dies, deal 2 damage to target creature or player. 1/1
 C 
Creature – Cat
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// First strike 3/1
Night// 2/4
 C 
Sorcery
Creatures you control gain haste and trample until end of turn.
Uncover {2} ({2}, Exile Fearless Advance from your graveyard: Draw a card.)
{1}{u}{u}
 
 C 
Instant
Counter target spell.
Uncover {1}{u} ({1}{u}, Exile Outwit from your graveyard: Draw a card.)
Didn't think of that, did you?
 C 
Artifact
{t}: Target player loses 1 life.
{1}, {t}, Sacrifice Urn of Shadows: Target player loses 2 life. It's now Night. Activate this ability only anytime you could cast a sorcery.
All of Night's mystery and dread, sealed in a ceramic jar.
 C 
Creature – Zombie
When Brittle Mummy blocks, it get -1/-1 until end of turn.
An eternity of dust and darkness degrades even the best preserved.
2/3
 C 
Creature – Zombie
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
"I've never seen a mummy bandaging himself up! Is that even fair?"
2/4
 C 
Creature – Insect
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/2
Night// 1/3
 C 
Creature – Human Shaman
Deathspeaker Cultist can't block.
{t}, Sacrifice a creature: Target creature gets indestructible until end of turn.
3/1
Mountain
 
 B 
Basic Land – Mountain

Curse of Exposition (rare)
Overgrown Courtyard (uncommon)
Fertile Wanderer (uncommon)
Prophetic Pessimist (uncommon)
In Honor of the Fallen (common)
Spiteful Initiate (common)
Watchful Sharpclaw (common)
Fearless Advance (common)
Outwit (common)
Urn of Shadows (common)
Brittle Mummy (common)
Burial Chamber Watch (common)
Giant Grub (common)
Deathspeaker Cultist (common)
Mountain (basic)