Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, put a +1/+1 counter on Omnivorous Growth.
Omnivorous Growth can't attack if it has 5 or more power. 2/2
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, , Sacrifice Bottled Lightning: Bottled Lightning deals 3 damage to target creature or player.Careful, it's hot. Really really hot.
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When Tah-Crop Battledrummer enters the battlefield, you may discard a card. If you do, another target creature gets double strike and haste until end of turn.
2/1
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If three or more creatures attacked this turn, Flashfreeze Pool costs
to cast.
Attacking creatures get -1/-0 and do not untap during their controller’s next untap step. |
: Add to your mana pool.
: Gemcrusted Protector becomes a 4/4 Golem artifact creature until end of turn."No such thing as too many gems."
- Talys, last words |
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/1 Night// Discard a land, : Draw a card. 1/2 |
Salvage
(When a creature enters the battlefield, if this card is in the graveyard, you may pay and exile Bloom Viper bound to that creature.)
Bloom Viper and creatures bound with Bloom Viper have "When this creature attacks, you gain 2 life.” 1/2
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Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
"I've never seen a mummy bandaging himself up! Is that even fair?"
2/4
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 2/1 Night// Prowess 1/4 |
Target creature you control gets +1/+1 and target creature you don’t control gets -1/-1 until end of turn. You gain 2 life.
"Strictly better."
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Reveal the top four cards of your library. Put up to one land card into your hand and the rest into your graveyard.
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Enchant creature
Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has " : Untap this creature.""Keep him warm, give him hot water a little at a time and make sure he doesn't take another dip in the lake."
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 3/2 Night// Flying 2/3 |
Enchant creature
At the beginning of combat, you may pay ![]() . If you do, enchanted creature gets +2/+0 and first strike until end of turn. |
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Omnivorous Growth
(rare)
Bottled Lightning
(uncommon)
Tah-Crop Battledrummer
(uncommon)
Flashfreeze Pool
(uncommon)
Gemcrusted Protector
(common)
Desert Tracker
(common)
Bloom Viper
(common)
Burial Chamber Watch
(common)
Runewing Drake
(common)
Outlast
(common)
Map the Ruins
(common)
Hypothermia
(common)
Vanguard Angel
(common)
Martial Prowess
(common)
Island
(basic)


,
, Sacrifice Bottled Lightning: Bottled Lightning deals 3 damage to target creature or player.


to your mana pool.
: Gemcrusted Protector becomes a 4/4 Golem artifact creature until end of turn.