Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Crab
Undercurrent Drowner gets +0/+1 for each card in your hand.
"The stiller the water's surface, the more sinister the things lying in wait just beneath the surface."
1/1
 
 R 
Instant – Trap
If an opponent blocked with three or more creatures this turn, you may pay {r} instead of Searing Spirit's mana cost.
Until end of turn, whenever a creature target player controls is dealt damage, that creature deals that much damage to its controller.
 U 
Creature – Zombie Warrior
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
{5}, Remove a +1/+1 counter from Resurrected Weaponsmith: Put a +1/+1 counter on another target creature.
2/2
 U 
Enchantment – Aura
As an additional cost to cast Otherworldly Possession, sacrifice a creature or pay {u}.
Enchant creature
You control enchanted creature.
You have no power here.
 U 
Instant
Exile target creature. Its controller gains life equal to its toughness.
"There is nothing for you to defend anymore. Be free and may you find peace."
 C 
Sorcery
As an additional cost to cast Backdraft, discard a card.
Backdraft deals 4 damage to target creature.
Uncover {r} ({r}, Exile Backdraft from your graveyard: Draw a card.)
"Ooh... I hope his stuff didn't get burnt."
 C 
Creature – Human Soldier
Trample
Discard a card: Outcast Strongman gains haste until end of turn.
6/4
 C 
Creature – Human Wizard
Prowess
Pathlighter Mage enters the battlefield with a +1/+1 counter on it if you cast a noncreature spell this turn.
2/1
 C 
Creature – Drake
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 3/4
Night// 4/5
 C 
Instant
Target creature gets +2/+2 until end of turn. Untap that creature.
 C 
Creature – Zombie
When Brittle Mummy blocks, it get -1/-1 until end of turn.
An eternity of dust and darkness degrades even the best preserved.
2/3
 C 
Creature – Zombie Wizard
When Forlorn Scholar enters the battlefield, put the top two card of your library into your graveyard.
"Share some of your knowledge... Your brain will suffice."
2/1
 C 
Creature – Cat
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
In life, in death, in unlife.
1/1
 C 
Creature – Plant Ooze
{3}{g}: Put a +1/+1 counter on Slime on the Walls.
"Try not to slip. You might never get up again."
2/2
Island
 
 B 
Basic Land – Island

Undercurrent Drowner (uncommon, foil)
Searing Spirit (rare)
Resurrected Weaponsmith (uncommon)
Otherworldly Possession (uncommon)
Soul Release (uncommon)
Backdraft (common)
Outcast Strongman (common)
Pathlighter Mage (common)
Carnivorous Drake (common)
Newfound Courage (common)
Brittle Mummy (common)
Forlorn Scholar (common)
Feline Companion (common)
Slime on the Walls (common)
Island (basic)