Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever one or more cards leave a player's graveyard, that player puts the top two cards of his or her library into the graveyard.
![]() : Exile two target nonland cards from a graveyard. Lurking Shadow gains +2/+0 and unblockable until end of turn.2/2
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When Quest Guide enters the battlefield, search your library for a Quest and put it into your hand.
: Put a quest counter on target Quest."The God's trials will not be easy. Come, I will show you the way."
2/2
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Enchant player
At the beginning of enchanted player's end step, Price of Passion deals damage to enchanted player equal to twice the number of creatures he or she controls that didn't attack this turn |
Equipped creature gets +0/+1.
When equipped creature dies, put a 2/2 black Zombie creature token onto the battlefield. Equip ![]() |
: Add to your mana pool.
Sacrifice Luxa Lotus: Add to your mana pool.0/1
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Vigilance, flying
It soars overhead on furry wings, keeping watch for prey and predator from above with keen eyes.
1/3
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Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
In life, in death, in unlife.
1/1
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/2 Night// 1/3 |
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Squinting Zombie can't block. 3/3 Night// ![]() : Squinting Zombie gains indestructible. 2/2 |
Enchant creature
Enchanted creature gets -2/-0 for each creature its controller controls. "May you see what you deserve to see."
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Target creature gets +2/+1 and first strike and trample until end of turn.
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Flying, prowess
Runed Aven enters the battlefield with a +1/+1 counter on it if you cast a noncreature spell this turn. 2/2
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Equipped creature gets +2/+2 as long as it's blocking.
Equip ![]() "You won't need one, seeing as there's nothing of value to protect."
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Menace 2/1 Night// Deathtouch 1/1 |
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Lurking Shadow
(rare)
Quest Guide
(uncommon)
Price of Passion
(uncommon)
Tattered Wrappings
(uncommon)
Luxa Lotus
(common)
Skytabby Sentinel
(common)
Feline Companion
(common)
Giant Grub
(common)
Squinting Zombie
(common)
Malefic Visions
(common)
Flare Up
(common)
Runed Aven
(common)
Hard Hat
(common)
Screeching Rats
(common)
Swamp
(basic)


: Put a quest counter on target Quest.
: Add