Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures target opponent controls must block this turn if able.
Draw a card. "Why... won't... it... OPEN?"
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, Put the top card of your library into your graveyard: Target creature gets -2/-0 until end of turn.Where... am I? Why am I fighting?"
1/2
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Corpsejacker costs
less for each Zombie you control and for each Zombie in your graveyard..
Menace "Oh no, now what..."
5/5
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Equipped creature gets +0/+1.
When equipped creature dies, put a 2/2 black Zombie creature token onto the battlefield. Equip ![]() |
When Forlorn Scholar enters the battlefield, put the top two card of your library into your graveyard.
"Share some of your knowledge... Your brain will suffice."
2/1
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Vigilance, flying
It soars overhead on furry wings, keeping watch for prey and predator from above with keen eyes.
1/3
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Salvage
(When a creature enters the battlefield, if this card is in the graveyard, you may pay and exile Shimmercloak Wisp bound to that creature.)
Shimmercloak Wisp and creatures bound by Shimmercloak Wisp have hexproof. 3/2
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Blinding Sands deals 2 damage to target creature. That creature cannot block until end of turn.
At first, the adventurers could see nothing but sand and sun.
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When Volatile Greatcat dies, it deals 3 damage to target opponent.
"Why do they explode when we kill them? This doesn't make any sense!!"
4/5
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Target creature gets +2/+2 until end of turn. Untap that creature.
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Deathspeaker Cultist can't block.
, Sacrifice a creature: Target creature gets indestructible until end of turn.3/1
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Tap up to two target creatures.
Uncover ( , Exile Blinding Realization from your graveyard: Draw a card.)
Is this...?
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Defender
Chamber Guardians gets +1/+0 for each Cat you control. "Try not to touch anything. Some of these statues fight back."
0/3
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/1 Night// When Spiteful Initiate dies, deal 2 damage to target creature or player. 1/1 |
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False Door
(rare)
Memory Eater
(uncommon)
Corpsejacker
(uncommon)
Tattered Wrappings
(uncommon)
Forlorn Scholar
(common)
Skytabby Sentinel
(common)
Shimmercloak Wisp
(common)
Blinding Sands
(common)
Volatile Greatcat
(common)
Newfound Courage
(common)
Deathspeaker Cultist
(common)
Blinding Realization
(common)
Chamber Guardians
(common)
Spiteful Initiate
(common)
Island
(basic)

, Put the top card of your library into your graveyard: Target creature gets -2/-0 until end of turn.

less for each Zombie you control and for each Zombie in your graveyard..

