Ruins of Amonkhet: Virtual Booster
| Ruins of Amonkhet: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
: Add one mana of any color to your mana pool. Activate this ability only if you have five or more cards in your graveyard. |
Equipped creature gets +0/+1.
When equipped creature dies, put a 2/2 black Zombie creature token onto the battlefield. Equip ![]() |
Whenever Retired Soldier attacks, put a +1/+1 counter on target creature.
"Let me show you how it's done."
3/3
|
: Put a +1/+1 counter on Moss Strangler.
![]() , : Remove a +1/+1 counter from target creature, then put a +1/+1 counter on Moss Strangler."Down here, chills running down your back may be deadly."
1/1
|
, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Shuffle your library afterwards.The dunes shift from hour to hour, day to day.
|
|
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 3/2 Night// Flying 2/3 |
"Basically a staple of every dungeon. It's kind of amazing how in all of the tombs we've raided so far, every single one has had these things."
3/4
|
Destroy target artifact or enchantment. Put a +1/+1 counter on target creature you control.
Everything has a use. Don't overlook anything.
|
Target creature gets +1/+0 and indestructible until end of turn. It is now Night.
As the last rays of sunshine disappeared, shadows danced in the blanket of darkness surrounding the crew.
|
Flying
When Frostbreath Drake enters the battlefield, tap target creature. That creature does not untap during its controller’s next untap step. 2/2
|
|
Salvage
(When a creature enters the battlefield, if this card is in the graveyard, you may pay and exile Shimmercloak Wisp bound to that creature.)
Shimmercloak Wisp and creatures bound by Shimmercloak Wisp have hexproof. 3/2
|
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying. Whenever Airbourne Raidleader attacks, creatures you control get +1/+1 until end of turn. 1/1 Night// 3/4 |
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/1 Night// Discard a land, : Draw a card. 1/2 |
As an additional cost to cast Light the Way, sacrifice a creature.
Draw two cards. Light the Way deals 2 damage to target opponent. |
|
Streamfed Basin
(rare)
Tattered Wrappings
(uncommon)
Retired Soldier
(uncommon)
Moss Strangler
(uncommon)
Terramorphic Expanse
(common)
Vanguard Angel
(common)
Common Leatherback
(common)
Repurpose
(common)
Nightfall
(common)
Frostbreath Drake
(common)
Shimmercloak Wisp
(common)
Airbourne Raidleader
(common)
Desert Tracker
(common)
Light the Way
(common)
Mountain
(basic)
: Add
to your mana pool.

