Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Prowess
Pathlighter Mage enters the battlefield with a +1/+1 counter on it if you cast a noncreature spell this turn. 2/1
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Put two 1/1 white Cat creatures with lifelink onto the battlefield. Creatures you control gain +2/+0 and haste until end of turn.
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Trample
When Incensed Firecat attacks, Incensed Firecat gets +1/+1 for each instant and sorcery card in your graveyard until end of turn. 1/2
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Other Cats you control get +1/+1.
Though small in stature, his charisma is eminent and authority unchallenged.
2/2
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Flash, Flying
When Kefnet's Runebinder enters the battlefield, return an Aura from your graveyard to the battlefield attached to a permanent. 2/3
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Untap target creature. Prevent all damage that would be dealt to that creature until end of turn. It is now Day.
The first spears of sunlight tore through the night and darkness was dispelled in a wave of crimson.
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When Forlorn Scholar enters the battlefield, put the top two card of your library into your graveyard.
"Share some of your knowledge... Your brain will suffice."
2/1
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Menace 3/2 Night// Sacrifice a creature, : Put a +1/+1 counter on Shrouded Witchdoctor. 2/2 |
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// First strike 3/1 Night// 2/4 |
: Target player loses 1 life.
, , Sacrifice Urn of Shadows: Target player loses 2 life. It's now Night. Activate this ability only anytime you could cast a sorcery.All of Night's mystery and dread, sealed in a ceramic jar.
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Prowess
General task force mage. Nothing special but necessary.
2/1
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/3 Night// : Put a +1/+1 counter on Patient Webspinner. 0/1 |
Whenever Barreling Firecat is blocked, it get +2/+0 and trample until end of turn.
"When its fur ignites, get out of the way. Fast."
3/1
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Salvage
(When a creature enters the battlefield, if this card is in the graveyard, you may pay and exile Bloom Viper bound to that creature.)
Bloom Viper and creatures bound with Bloom Viper have "When this creature attacks, you gain 2 life.” 1/2
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Pathlighter Mage
(common, foil)
Firemane's Assault
(rare)
Incensed Firecat
(uncommon)
Pride Leader
(uncommon)
Kefnet's Runebinder
(uncommon)
Daybreak
(common)
Forlorn Scholar
(common)
Shrouded Witchdoctor
(common)
Watchful Sharpclaw
(common)
Urn of Shadows
(common)
Spellweaver
(common)
Patient Webspinner
(common)
Barreling Firecat
(common)
Bloom Viper
(common)
Mountain
(basic)




: Put a +1/+1 counter on Shrouded Witchdoctor. 2/2