Ruins of Amonkhet: Virtual Booster
| Ruins of Amonkhet: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Grovetender gets +1/+1 for each differently named land in your graveyard.
, Sacrifice two lands: Draw a card.Forever part of his beloved garden.
2/2
|
Salvage
![]() (When a creature enters the battlefield, if this card is in the graveyard, you may pay ![]() and exile Razorscale Gharial bound to that creature.)
Razorscale Gharial and creatures bound by Razorscale Gharial have "Other creatures you control have +1/+1." 3/3
|
Until end of turn, creatures you control get +1/+0 and trample and "Whenever this creature deals combat damage to a player this turn, exile the top card of that player's library. You may spend mana as if it were mana of any type to cast that card."
|
Cast Scout Ahead only during beginning of combat step.
Creatures you control get +0/+X until end of turn where X is the number of creatures your opponents control. "I know their numbers and their next move. Prepare accordingly."
|
Defender
Chamber Guardians gets +1/+0 for each Cat you control. "Try not to touch anything. Some of these statues fight back."
0/3
|
|
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/3 Night// : Put a +1/+1 counter on Patient Webspinner. 0/1 |
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/1 Night// Discard a land, : Draw a card. 1/2 |
, : Look at the top card of your library. You may put it into your graveyard."He can see the future. It's too bad he's also nearsighted."
1/3
|
Uncover
( , Exile Inscribed Scarab from your graveyard: Draw a card.)Amonkhet scribes trained scarabs to transmit messages inscribed on their carapaces.
1/3
|
Enchant creature
At the beginning of combat, you may pay ![]() . If you do, enchanted creature gets +2/+0 and first strike until end of turn. |
|
When Merchant of Souls enters the battlefield, you may discard a nonland card. If you do, return target creature card from your graveyard to your hand.
The right soul for the right price.
2/4
|
"Basically a staple of every dungeon. It's kind of amazing how in all of the tombs we've raided so far, every single one has had these things."
3/4
|
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 3/2 Night// Flying 2/3 |
Whenever another Cat creature enters the battlefield under your control, Alleyway Clowder gets +1/+1 until end of turn.
The most resilient on Amonkhet survive by relying on each other's strengths to cover their own shortcomings.
2/2
|
|
Grovetender
(rare)
Razorscale Gharial
(uncommon)
Search and Seize
(uncommon)
Scout Ahead
(uncommon)
Chamber Guardians
(common)
Patient Webspinner
(common)
Desert Tracker
(common)
Ragged Runereader
(common)
Inscribed Scarab
(common)
Martial Prowess
(common)
Merchant of Souls
(common)
Common Leatherback
(common)
Vanguard Angel
(common)
Alleyway Clowder
(common)
Mountain
(basic)


, Sacrifice two lands: Draw a card.


