Ruins of Amonkhet: Virtual Booster
| Ruins of Amonkhet: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
At the end of turn, if you attacked with three or more creatures, put a quest counter on Path of Truth.
![]() : Put a 1/1 white Cat creature token with lifelink onto the battlefield. Creatures you control gain lifelink and double strike until end of turn. Activate this ability only if Path of Truth has three or more counters on it. |
, Sacrifice Stony Marsh: Search your library for a Swamp or a Mountain card and put it onto the battlefield tapped. Shuffle your library afterwards.
Uncover ![]() ![]() (![]() ![]() , Exile Stony Marsh from your graveyard: Draw a card.) |
Remove all +1/+1 counters from target creature. Unattach any equipment attached to that creature.
Draw a card. The weapon fell out of his limp fingers in his moment of need and clattered to the floor with a resounding, hollow clang.
|
Flying, Prowess
When Spellhide Drake enters the battlefield, draw a card, then discard a card. If you discarded a nonland card this way, Spellhide Drake deals 2 damage to target creature or player. 2/1
|
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/1 Night// When Spiteful Initiate dies, deal 2 damage to target creature or player. 1/1 |
, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Shuffle your library afterwards.The dunes shift from hour to hour, day to day.
|
Whenever Barreling Firecat is blocked, it get +2/+0 and trample until end of turn.
"When its fur ignites, get out of the way. Fast."
3/1
|
When Pack Mule enters the battlefield or dies, put a +1/+1 counter on another creature you control.
2/2
|
Counter target spell.
Uncover ![]() (![]() , Exile Outwit from your graveyard: Draw a card.)Didn't think of that, did you?
|
Enchant creature
When Crystalline Wings enters the battlefield, draw a card. : Enchanted creature gains flying until end of turn."Helps out if you're stuck in a pit. Makes you look like a fairy though."
|
|
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Menace 2/1 Night// Deathtouch 1/1 |
Enchant creature with power 3 or less
Enchanted creature cannot attack and its activated abilities cannot be activated. "Why don't you stay here and guard the entrance? Not that you have any other choice..."
|
Deal 2 damage to target creature. If that creature is blocking, destroy it instead.
"I'll distract it. When he's occupied with me, get him from the side."
|
Enchant creature
Enchanted creature gets +X/+X where X is the number of Auras you control. If X is 3 or more, enchanted creature also gets first strike and vigilance. |
|
Path of Truth
(rare)
Stony Marsh
(uncommon)
Strength Sap
(uncommon)
Spellhide Drake
(uncommon)
Spiteful Initiate
(common)
Terramorphic Expanse
(common)
Barreling Firecat
(common)
Pack Mule
(common)
Outwit
(common)
Crystalline Wings
(common)
Screeching Rats
(common)
Grasping Ceiling
(common)
Flanking Strike
(common)
Radiant Crown
(common)
Island
(basic)



, Sacrifice Stony Marsh: Search your library for a Swamp or a Mountain card and put it onto the battlefield tapped. Shuffle your library afterwards.

(

