Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your end step, you may sacrifice a creature. If you do, put a copy of creature card from your graveyard onto the battlefield. Exile it at the beginning of the next end step.
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Flash, Flying
When Kefnet's Runebinder enters the battlefield, return an Aura from your graveyard to the battlefield attached to a permanent. 2/3
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Other Zombies you control get +1/+1.
The most dangerous zombie is one uses brains for more than a midnight snack.
2/2
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As an additional cost to cast Spellsling, discard an instant or sorcery card.
Spellsling deals damage to target creature or player equal to the discarded card's converted mana cost. Hey! Watch it!
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Sink In costs
less if you control a Zombie.
Destroy target creature. Its controller loses 2 life. "He's gone. Pulled under by those things trying to escape the pit themselves."
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Prowess
When you cast a noncreature spell, Fireweave Initiate deals 1 damage to each opponent. 0/2
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: Target player loses 1 life.
, , Sacrifice Urn of Shadows: Target player loses 2 life. It's now Night. Activate this ability only anytime you could cast a sorcery.All of Night's mystery and dread, sealed in a ceramic jar.
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Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
"I've never seen a mummy bandaging himself up! Is that even fair?"
2/4
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/2 Night// 1/3 |
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/2 Night// Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 1/1 |
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Enchant creature
Enchanted creature gets +X/+X where X is the number of Auras you control. If X is 3 or more, enchanted creature also gets first strike and vigilance. |
Trample
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 4/2
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As an additional cost to cast Ignoble Sacrifice, sacrifice a creature.
Each opponent discards a card and sacrifices a creature. You have been found ... worthy.
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Enchant creature
Enchanted creature gets -2/-0 for each creature its controller controls. "May you see what you deserve to see."
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Soulswitch Ritual
(rare)
Kefnet's Runebinder
(uncommon)
Vizier of the Risen
(uncommon)
Spellsling
(uncommon)
Sink In
(common)
Fireweave Initiate
(common)
Urn of Shadows
(common)
Burial Chamber Watch
(common)
Giant Grub
(common)
Deadeye Hollow
(common)
Radiant Crown
(common)
Scavenging Serpopard
(common)
Ignoble Sacrifice
(common)
Malefic Visions
(common)
Swamp
(basic)




: Target player loses 1 life.