Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Desert
{t}: Add {c} to your mana pool.
{5}, {t}, Sacrifice Shifting Sands: Each player shuffles their graveyard into their respective libraries.
 U 
Creature – Cat Spirit
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Spectral Tiger has power and toughness equal to the number of cats you control.
*/*
 U 
Land
{t}, Sacrifice Submerged Crypt: Search your library for an Island or a Swamp card and put it onto the battlefield tapped. Shuffle your library afterwards.
Uncover {1}{u}{b} ({1}{u}{b}, Exile Submerged Crypt from your graveyard: Draw a card.)
 U 
Creature – Human Rogue
{2}{u}, {t}: Search your library for a Trap card, reveal it and put it into your hand. Shuffle your library afterwards.
"How does he always know what's coming?"
2/4
 C 
Creature – Cat
Vigilance, flying
It soars overhead on furry wings, keeping watch for prey and predator from above with keen eyes.
1/3
 C 
Instant
Deal 2 damage to target creature. If that creature is blocking, destroy it instead.
"I'll distract it. When he's occupied with me, get him from the side."
 C 
Creature – Insect
Uncover {u} ({u}, Exile Inscribed Scarab from your graveyard: Draw a card.)
Amonkhet scribes trained scarabs to transmit messages inscribed on their carapaces.
1/3
 C 
Creature – Plant
{2}{g}, {t}, Sacrifice Flowering Battlement: Search your library for up to two basic lands, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
0/3
 C 
Creature – Zombie
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/2
Night// Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 1/1
 C 
Instant
Target creature gets +2/+1 and first strike and trample until end of turn.
 C 
Instant
Pinion Shot deals 3 damage to target creature with flying. You gain 3 life.
"Aim carefully. If you don't obliterate it like the last one, we might have something fresh for dinner tonight."
 C 
Artifact
{t}: Target player loses 1 life.
{1}, {t}, Sacrifice Urn of Shadows: Target player loses 2 life. It's now Night. Activate this ability only anytime you could cast a sorcery.
All of Night's mystery and dread, sealed in a ceramic jar.
{4}{b}{b}
 
 C 
Sorcery
Sink In costs {2} less if you control a Zombie.
Destroy target creature. Its controller loses 2 life.
"He's gone. Pulled under by those things trying to escape the pit themselves."
 C 
Sorcery
Return target creature card from your graveyard to your hand. If a creature you control died this turn, you may return an additional target creature card from your graveyard to your hand.
Forest
 
 B 
Basic Land – Forest

Shifting Sands (rare)
Spectral Tiger (uncommon)
Submerged Crypt (uncommon)
Elusive Poacher (uncommon)
Skytabby Sentinel (common)
Flanking Strike (common)
Inscribed Scarab (common)
Flowering Battlement (common)
Deadeye Hollow (common)
Flare Up (common)
Pinion Shot (common)
Urn of Shadows (common)
Sink In (common)
Crawl Back (common)
Forest (basic)