Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{4}, Sacrifice a creature: Gilded Sarcophagus becomes a copy of target creature in a graveyard and gains this ability.
"Step inside. My friends on the other side will take good card of you."
 U 
Instant – Trap
If three or more creatures attacked this turn, Flashfreeze Pool costs {u} to cast.
Attacking creatures get -1/-0 and do not untap during their controller’s next untap step.
 U 
Creature – Plant Zombie
{3}{g}: Put a 0/1 green Plant creature token onto the battlefield.
{3}{b}, {t}, Sacrifice another Plant creature: Put a 2/2 black Zombie onto the battlefield tapped.
2/2
 U 
Creature – Human Soldier
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/1
Night// {t}: Prevent all combat damage dealt by target creature. 0/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has "{6}: Untap this creature."
"Keep him warm, give him hot water a little at a time and make sure he doesn't take another dip in the lake."
 C 
Instant
Reduce to Dust deals 5 damage divided as you choose among any number of creatures. If creatures dealt damage by Reduce to Dust would this turn, exile them instead.
In an instant, everyone unfortunate enough to be in the corridor vaporized into the white ash they saw at the threshold.
 C 
Creature – Insect
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/2
Night// 1/3
 C 
Creature – Zombie
When Brittle Mummy blocks, it get -1/-1 until end of turn.
An eternity of dust and darkness degrades even the best preserved.
2/3
 C 
Creature – Human Warrior
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying. Whenever Airbourne Raidleader attacks, creatures you control get +1/+1 until end of turn. 1/1
Night// 3/4
 C 
Creature – Cat
Haste
Alert Sabercat enters the battlefield with a +1/+1 counter if you control another Cat.
Hiss!
1/1
 C 
Creature – Plant Ooze
{3}{g}: Put a +1/+1 counter on Slime on the Walls.
"Try not to slip. You might never get up again."
2/2
 C 
Sorcery
As an additional cost to cast Ignoble Sacrifice, sacrifice a creature.
Each opponent discards a card and sacrifices a creature.
You have been found ... worthy.
 C 
Creature – Cat
Vigilance, flying
It soars overhead on furry wings, keeping watch for prey and predator from above with keen eyes.
1/3
 C 
Creature – Cat Snake
Trample
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
4/2
Island
 
 B 
Basic Land – Island

Gilded Sarcophagus (rare)
Flashfreeze Pool (uncommon)
Morbid Harvester (uncommon)
Campground Keeper (uncommon)
Hypothermia (common)
Reduce to Dust (common)
Giant Grub (common)
Brittle Mummy (common)
Airbourne Raidleader (common)
Alert Sabercat (common)
Slime on the Walls (common)
Ignoble Sacrifice (common)
Skytabby Sentinel (common)
Scavenging Serpopard (common)
Island (basic)