Ruins of Amonkhet: Virtual Booster
| Ruins of Amonkhet: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Other Plants you control get +1/+1.
![]() , : Put a 0/1 green Plant creature token onto the battlefield for each Plant creature you control.4/4
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Enchant creature
Enchanted creature is a 2/2 white Skeleton creature with defender. If enchanted creature would die, exile it instead and return Ossifying Mist to its owner's hand. The moment he touched the mist, he knew he was boned.
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Exile target creature. Its controller gains life equal to its toughness.
"There is nothing for you to defend anymore. Be free and may you find peace."
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As an additional cost to cast Otherworldly Possession, sacrifice a creature or pay
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Enchant creature You control enchanted creature. You have no power here.
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Enchant creature
Enchanted creature gets +X/+X where X is the number of Auras you control. If X is 3 or more, enchanted creature also gets first strike and vigilance. |
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As an additional cost to cast Backdraft, discard a card.
Backdraft deals 4 damage to target creature. Uncover ( , Exile Backdraft from your graveyard: Draw a card.)"Ooh... I hope his stuff didn't get burnt."
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"Basically a staple of every dungeon. It's kind of amazing how in all of the tombs we've raided so far, every single one has had these things."
3/4
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Reveal the top four cards of your library. Put up to one land card into your hand and the rest into your graveyard.
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When equipped creature attacks, untap that creature.
Equipped creature gets +1/+1. Equip ![]() It's best to be prepared for every situation.
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Enchant creature
When enchanted creature dies, draw two cards. “Tell me what you know, or I will tear it out of you."
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Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
In life, in death, in unlife.
1/1
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Destroy target land. Groundshake deals 1 damage to each creature and each player.
One false step and your world will crash down around you.
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Return target creature card from your graveyard to your hand. If a creature you control died this turn, you may return an additional target creature card from your graveyard to your hand.
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Menace 2/1 Night// Deathtouch 1/1 |
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Verdant Progenitor
(rare)
Ossifying Mist
(uncommon)
Soul Release
(uncommon)
Otherworldly Possession
(uncommon)
Radiant Crown
(common)
Backdraft
(common)
Common Leatherback
(common)
Map the Ruins
(common)
Utility Pack
(common)
Hidden Knowledge
(common)
Feline Companion
(common)
Groundshake
(common)
Crawl Back
(common)
Screeching Rats
(common)
Swamp
(basic)

: Put a 0/1 green Plant creature token onto the battlefield for each Plant creature you control.


