Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever another nontoken creature you control dies, you may pay
and exile that creature. If you do, return Corpsebourne Kudzu from the graveyard to the battlefield tapped.2/1
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Cast Scout Ahead only during beginning of combat step.
Creatures you control get +0/+X until end of turn where X is the number of creatures your opponents control. "I know their numbers and their next move. Prepare accordingly."
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Enchant player
At the beginning of enchanted player's end step, put a +1/+1 counter on target creature he or she doesn't control for each untapped land he or she controls. |
Salvage
(When a creature enters the battlefield, if this card is in the graveyard, you may pay and exile Burrowing Leeches bound to that creature.)
Burrowing Leeches and creatures bound by Burrowing Leeches have "At the beginning of your upkeep, you lose 1 life and target opponent gains 1 life." 2/1
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Counter target spell.
Uncover ![]() (![]() , Exile Outwit from your graveyard: Draw a card.)Didn't think of that, did you?
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Equipped creature gets +2/+2 as long as it's blocking.
Equip ![]() "You won't need one, seeing as there's nothing of value to protect."
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As an additional cost to cast Incoherent Rant, discard a card.
Draw a card. Uncover ( , Exile Incoherent Rant from your graveyard: Draw a card.) |
Return target creature card from your graveyard to your hand. If a creature you control died this turn, you may return an additional target creature card from your graveyard to your hand.
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/1 Night// 1/4 |
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
"I've never seen a mummy bandaging himself up! Is that even fair?"
2/4
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Reveal the top four cards of your library. Put up to one land card into your hand and the rest into your graveyard.
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/2 Night// 1/3 |
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Stitched Torso enters the battlefield tapped. 2/1
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Target creature you control gets +1/+1 and target creature you don’t control gets -1/-1 until end of turn. You gain 2 life.
"Strictly better."
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Corpsebourne Kudzu
(rare)
Scout Ahead
(uncommon)
Price of Vitality
(uncommon)
Burrowing Leeches
(uncommon)
Outwit
(common)
Hard Hat
(common)
Incoherent Rant
(common)
Crawl Back
(common)
Prowling Cat
(common)
Burial Chamber Watch
(common)
Map the Ruins
(common)
Giant Grub
(common)
Stitched Torso
(common)
Outlast
(common)
Mountain
(basic)



