Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Counter target spell you don't control. If it's countered this way, its controller adds X mana in any combination of colors to his or her mana pool, where X is the converted mana cost of that spell.
"Why don't you try that again?"
 U 
Sorcery
Draw a card for each card you've drawn this turn.
"Ohh... I've got it! That's how this works!"
{1}{u}
 
 U 
Instant
Counter target triggered ability.
Draw a card.
"Unfortunate timing. Have some water and try again maybe?"
 U 
Enchantment – Aura
Enchant creature
Enchanted creature is a 2/2 white Skeleton creature with defender.
If enchanted creature would die, exile it instead and return Ossifying Mist to its owner's hand.
The moment he touched the mist, he knew he was boned.
 C 
Creature – Bird Wizard
Flying, prowess
Runed Aven enters the battlefield with a +1/+1 counter on it if you cast a noncreature spell this turn.
2/2
 C 
Creature – Human Warrior
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying. Whenever Airbourne Raidleader attacks, creatures you control get +1/+1 until end of turn. 1/1
Night// 3/4
 C 
Instant
Target creature gets +2/+1 and first strike and trample until end of turn.
 C 
Enchantment – Aura
Enchant creature
When Crystalline Wings enters the battlefield, draw a card.
{u}: Enchanted creature gains flying until end of turn.
"Helps out if you're stuck in a pit. Makes you look like a fairy though."
 C 
Creature – Spider
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/3
Night// {t}: Put a +1/+1 counter on Patient Webspinner. 0/1
 C 
Creature – Cat
Whenever Barreling Firecat is blocked, it get +2/+0 and trample until end of turn.
"When its fur ignites, get out of the way. Fast."
3/1
 C 
Instant
Target creature you control gets +2/+0 and “When this creature dies, draw two cards” until end of turn.
Even in the most dire situations, there’s no reason not to pocket something shiny.
 C 
Artifact
{t}: Add {c} to your mana pool.
{6}: Gemcrusted Protector becomes a 4/4 Golem artifact creature until end of turn.
"No such thing as too many gems."
- Talys, last words
 C 
Creature – Drake
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying 3/4
Night// 4/5
 C 
Creature – Plant
{2}{g}, {t}, Sacrifice Flowering Battlement: Search your library for up to two basic lands, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
0/3
Forest
 
 B 
Basic Land – Forest

Deconstruct (rare)
Click into Place (uncommon)
Hiccup (uncommon)
Ossifying Mist (uncommon)
Runed Aven (common)
Airbourne Raidleader (common)
Flare Up (common)
Crystalline Wings (common)
Patient Webspinner (common)
Barreling Firecat (common)
Reckless Plunder (common)
Gemcrusted Protector (common)
Carnivorous Drake (common)
Flowering Battlement (common)
Forest (basic)