Ruins of Amonkhet: Virtual Booster
| Ruins of Amonkhet: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
At the end of your turn, if a creature you control died, put a quest counter on Path of Glory.
![]() : Put a creature card from a graveyard onto the battlefield under your control. If that creature would leave the battlefield, exile it instead. Activate this ability only if Path of Glory has three or more counters on it. |
When Attended Caracal enters the battlefield, put two 1/1 white Cat creature tokens with lifelink onto the battlefield.
"You can tell which one has the pride's respect. I guess we're not much different in that aspect."
2/2
|
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
, Remove a +1/+1 counter from Resurrected Weaponsmith: Put a +1/+1 counter on another target creature.2/2
|
Whenever another creature dies, target player loses 1 life and you gain 1 life.
, , Sacrifice another creature: Target player discards a card. Activate this ability only any time you could cast a sorcery.1/1
|
Target creature you control gets +1/+1 and target creature you don’t control gets -1/-1 until end of turn. You gain 2 life.
"Strictly better."
|
|
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Squinting Zombie can't block. 3/3 Night// ![]() : Squinting Zombie gains indestructible. 2/2 |
: Target player loses 1 life.
, , Sacrifice Urn of Shadows: Target player loses 2 life. It's now Night. Activate this ability only anytime you could cast a sorcery.All of Night's mystery and dread, sealed in a ceramic jar.
|
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/2 Night// 1/3 |
When Brittle Mummy blocks, it get -1/-1 until end of turn.
An eternity of dust and darkness degrades even the best preserved.
2/3
|
Enchant creature
Enchanted creature gets -2/-0 for each creature its controller controls. "May you see what you deserve to see."
|
|
Reduce to Dust deals 5 damage divided as you choose among any number of creatures. If creatures dealt damage by Reduce to Dust would this turn, exile them instead.
In an instant, everyone unfortunate enough to be in the corridor vaporized into the white ash they saw at the threshold.
|
Put a +1/+1 counter on target creature you control. That creature deals damage equal to its power to a target creature you don’t control.
|
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
When Playful Tabby enters the battlefield, tap target creature you don't control. "Aww, it's so cute! Even if it is missing a leg."
0/1
|
Untap target creature. Prevent all damage that would be dealt to that creature until end of turn. It is now Day.
The first spears of sunlight tore through the night and darkness was dispelled in a wave of crimson.
|
|
Path of Glory
(rare)
Attended Caracal
(uncommon)
Resurrected Weaponsmith
(uncommon)
Merchant of Bones
(uncommon)
Outlast
(common)
Squinting Zombie
(common)
Urn of Shadows
(common)
Giant Grub
(common)
Brittle Mummy
(common)
Malefic Visions
(common)
Reduce to Dust
(common)
Overpower
(common)
Playful Tabby
(common)
Daybreak
(common)
Forest
(basic)





, Remove a +1/+1 counter from Resurrected Weaponsmith: Put a +1/+1 counter on another target creature.
, Sacrifice another creature: Target player discards a card. Activate this ability only any time you could cast a sorcery.