Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Defender
Whenever a creature dealt damage by Labyrinth of Limbs dies, put a +1/+1 counter on Labyrinth of Limbs. 2/3
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Copy target instant or sorcery spell. You may choose new targets for the copy.
Uncover ![]() ![]() (![]() ![]() , Exile Spell Reflection from your graveyard: Draw a card.)
When you Uncover Spell Reflection, copy target instant or sorcery spell. You may choose new targets for the copy. |
Draw a card for each card you've drawn this turn.
"Ohh... I've got it! That's how this works!"
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Other Cats you control get +1/+1.
Though small in stature, his charisma is eminent and authority unchallenged.
2/2
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As an additional cost to cast Bleed Out, pay X life.
Target creature gets -X/-X until end of turn. "He can't have gone far. Just follow the trail."
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Reduce to Dust deals 5 damage divided as you choose among any number of creatures. If creatures dealt damage by Reduce to Dust would this turn, exile them instead.
In an instant, everyone unfortunate enough to be in the corridor vaporized into the white ash they saw at the threshold.
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Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
"I've never seen a mummy bandaging himself up! Is that even fair?"
2/4
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Destroy target artifact or enchantment. Put a +1/+1 counter on target creature you control.
Everything has a use. Don't overlook anything.
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/1 Night// Discard a land, : Draw a card. 1/2 |
Vigilance, flying
It soars overhead on furry wings, keeping watch for prey and predator from above with keen eyes.
1/3
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Target creature you control gets +1/+1 and target creature you don’t control gets -1/-1 until end of turn. You gain 2 life.
"Strictly better."
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When Brittle Mummy blocks, it get -1/-1 until end of turn.
An eternity of dust and darkness degrades even the best preserved.
2/3
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Target creature gets +2/+2 until end of turn. Untap that creature.
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, : Look at the top card of your library. You may put it into your graveyard."He can see the future. It's too bad he's also nearsighted."
1/3
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Labyrinth of Limbs
(uncommon, foil)
Spell Reflection
(rare)
Click into Place
(uncommon)
Pride Leader
(uncommon)
Bleed Out
(uncommon)
Reduce to Dust
(common)
Burial Chamber Watch
(common)
Repurpose
(common)
Desert Tracker
(common)
Skytabby Sentinel
(common)
Outlast
(common)
Brittle Mummy
(common)
Newfound Courage
(common)
Ragged Runereader
(common)
Mountain
(basic)








: Draw a card. 1/2