Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Planeswalker – Flarys
+1 Choose up to one target creature. Until your next turn, if that creature would die, you may return it to it’s owner’s hand instead.
-2 Draw a card, then put a colorless Gold artifact token with “Sacrifice this artifact: Add one mana of any color to your mana pool.” onto the battlefield.
0 Exile Flarys, the Spelunker until the beginning of your next turn.
3
 U 
Enchantment – Aura
Enchant player
At the beginning of enchanted player's end step, Price of Passion deals damage to enchanted player equal to twice the number of creatures he or she controls that didn't attack this turn
 U 
Enchantment – Aura
Enchant player
At the end of enchanted player's turn, each other player gains life equal to twice the number of untapped creatures enchanted player controls.
 U 
Creature – Plant Zombie
Other Zombies you control get +0/+2.
"It's bad enough that they don't feel pain. Now they're covered in vines blades can't cut through?"
1/3
 C 
Instant
Target creature you control gets +2/+0 and “When this creature dies, draw two cards” until end of turn.
Even in the most dire situations, there’s no reason not to pocket something shiny.
 C 
Creature – Human Wizard
Prowess
Pathlighter Mage enters the battlefield with a +1/+1 counter on it if you cast a noncreature spell this turn.
2/1
 C 
Instant
Deal 2 damage to target creature. If that creature is blocking, destroy it instead.
"I'll distract it. When he's occupied with me, get him from the side."
 C 
Creature – Snake
Salvage {1} (When a creature enters the battlefield, if this card is in the graveyard, you may pay {1} and exile Bloom Viper bound to that creature.)
Bloom Viper and creatures bound with Bloom Viper have "When this creature attacks, you gain 2 life.”
1/2
 C 
Instant
Destroy target artifact or enchantment. Put a +1/+1 counter on target creature you control.
Everything has a use. Don't overlook anything.
 C 
Creature – Zombie
When Brittle Mummy blocks, it get -1/-1 until end of turn.
An eternity of dust and darkness degrades even the best preserved.
2/3
 C 
Creature – Cat
Vigilance, flying
It soars overhead on furry wings, keeping watch for prey and predator from above with keen eyes.
1/3
 C 
Creature – Minotaur Zombie
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Squinting Zombie can't block. 3/3
Night// {2}{b}: Squinting Zombie gains indestructible. 2/2
 C 
Artifact – Equipment
Equipped creature gets +2/+2 as long as it's blocking.
Equip {2}
"You won't need one, seeing as there's nothing of value to protect."
 C 
Creature – Zombie Wizard
When Forlorn Scholar enters the battlefield, put the top two card of your library into your graveyard.
"Share some of your knowledge... Your brain will suffice."
2/1
Plains
 
 B 
Basic Land – Plains

Flarys, the Spelunker (mythic)
Price of Passion (uncommon)
Price of Compassion (uncommon)
Vizier of the Fallen (uncommon)
Reckless Plunder (common)
Pathlighter Mage (common)
Flanking Strike (common)
Bloom Viper (common)
Repurpose (common)
Brittle Mummy (common)
Skytabby Sentinel (common)
Squinting Zombie (common)
Hard Hat (common)
Forlorn Scholar (common)
Plains (basic)