Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Cats you control have haste.
Whenever you attack with three or more Cats, attacking creatures you control gain +1/+0 and indestructible until end of turn. 4/3
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Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
When Eclectic Slime enters the battlefield, choose a card type. Exile all cards of that type from target player's graveyard. Even a thing that eats everything has preferences.
2/1
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/1 Night// : Prevent all combat damage dealt by target creature. 0/2 |
If you control only one creature, Mirrored Foliage costs
to cast instead.
Target creature can block any number of creatures until end of turn. All other creatures deal no combat damage this turn. |
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
"I've never seen a mummy bandaging himself up! Is that even fair?"
2/4
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Enchant creature
Enchanted creature gets -2/-0 for each creature its controller controls. "May you see what you deserve to see."
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When Brittle Mummy blocks, it get -1/-1 until end of turn.
An eternity of dust and darkness degrades even the best preserved.
2/3
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Reduce to Dust deals 5 damage divided as you choose among any number of creatures. If creatures dealt damage by Reduce to Dust would this turn, exile them instead.
In an instant, everyone unfortunate enough to be in the corridor vaporized into the white ash they saw at the threshold.
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Squinting Zombie can't block. 3/3 Night// ![]() : Squinting Zombie gains indestructible. 2/2 |
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
When Playful Tabby enters the battlefield, tap target creature you don't control. "Aww, it's so cute! Even if it is missing a leg."
0/1
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Discard two cards: Thing in the Carvings gets indestructible and lifelink until end of turn.
"I think we're being followed, Chell. Chell?"
3/1
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As an additional cost to cast Ignoble Sacrifice, sacrifice a creature.
Each opponent discards a card and sacrifices a creature. You have been found ... worthy.
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Salvage
![]() (When a creature enters the battlefield, if this card is in the graveyard, you may pay ![]() and exile Hammerskull Iguana bound to that creature.)
Creatures bound by Hammerskull Iguana get +2/+2. 3/3
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Pinion Shot deals 3 damage to target creature with flying. You gain 3 life.
"Aim carefully. If you don't obliterate it like the last one, we might have something fresh for dinner tonight."
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Felix the Firemane
(mythic)
Eclectic Slime
(uncommon)
Campground Keeper
(uncommon)
Mirrored Foliage
(uncommon)
Burial Chamber Watch
(common)
Malefic Visions
(common)
Brittle Mummy
(common)
Reduce to Dust
(common)
Squinting Zombie
(common)
Playful Tabby
(common)
Thing in the Carvings
(common)
Ignoble Sacrifice
(common)
Hammerskull Iguana
(common)
Pinion Shot
(common)
Island
(basic)



: Prevent all combat damage dealt by target creature. 0/2
