Ruins of Amonkhet: Virtual Booster

Ruins of Amonkhet: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Cat
Haste
Alert Sabercat enters the battlefield with a +1/+1 counter if you control another Cat.
Hiss!
1/1
 
 R 
Creature – Crocodile Demon
At the beginning of your end step, if you have 1 or fewer cards in your hand, Vengeful Ammit deals 2 damage to each player.
Discard a card: Target creature gets +2/+0 until end of turn.
4/2
 U 
Sorcery
Until end of turn, creatures you control get +1/+0 and trample and "Whenever this creature deals combat damage to a player this turn, exile the top card of that player's library. You may spend mana as if it were mana of any type to cast that card."
 U 
Creature – Cat
Other Cats you control get +2/+0.
"Sharp claws and an aggressive nature. Deadly combination."
3/1
 U 
Enchantment
Creatures can't attack you or a planeswalker you control unless their controller pays {x} for each of those creatures, where X is the number of enchantments you control.
"Cower before the Sun, creature of shadow!"
 C 
Creature – Human Shaman
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Menace 3/2
Night// Sacrifice a creature, {t}: Put a +1/+1 counter on Shrouded Witchdoctor. 2/2
 C 
Creature – Insect
Uncover {u} ({u}, Exile Inscribed Scarab from your graveyard: Draw a card.)
Amonkhet scribes trained scarabs to transmit messages inscribed on their carapaces.
1/3
 C 
Creature – Zombie
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/2
Night// Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 1/1
 C 
Sorcery
Reveal the top four cards of your library. Put up to one land card into your hand and the rest into your graveyard.
 C 
Creature – Human Berserker
As long as you have 1 or fewer cards in hand, Tah-Crop Torchbearer gets +1/+0 and first strike.
Discard a card: Tah-Crop Torchbearer gets +2/+0 until end of turn.
1/3
 C 
Creature – Cat
Vigilance, flying
It soars overhead on furry wings, keeping watch for prey and predator from above with keen eyes.
1/3
 C 
Creature – Plant Ooze
{3}{g}: Put a +1/+1 counter on Slime on the Walls.
"Try not to slip. You might never get up again."
2/2
 C 
Sorcery
Destroy target land. Groundshake deals 1 damage to each creature and each player.
One false step and your world will crash down around you.
 C 
Creature – Zombie
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
"I've never seen a mummy bandaging himself up! Is that even fair?"
2/4
Swamp
 
 B 
Basic Land – Swamp

Alert Sabercat (common, foil)
Vengeful Ammit (rare)
Search and Seize (uncommon)
Feline Commander (uncommon)
Sphere of Safety (uncommon)
Shrouded Witchdoctor (common)
Inscribed Scarab (common)
Deadeye Hollow (common)
Map the Ruins (common)
Tah-Crop Torchbearer (common)
Skytabby Sentinel (common)
Slime on the Walls (common)
Groundshake (common)
Burial Chamber Watch (common)
Swamp (basic)