Ruins of Amonkhet: Virtual Booster
| Ruins of Amonkhet: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Enchanted creature gets +X/+X where X is the number of Auras you control. If X is 3 or more, enchanted creature also gets first strike and vigilance. |
Flying
When you draw a card, each opponent loses 1 life. ![]() ![]() : Draw a card, then exile a card from your hand.
If Locust Husk would die, exile it instead. 4/4
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, Sacrifice Petrified Grove: Search your library for a Mountain or a Forest card and put it onto the battlefield tapped. Shuffle your library afterwards.
Uncover ![]() ![]() (![]() ![]() , Exile Petrified Grove from your graveyard: Draw a card.) |
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// When Menacing Sabertooth attacks, creatures you control gain menace until end of turn. 4/2 Night// Menace 3/4 |
![]() : Put a 0/1 green Plant creature token onto the battlefield.
![]() , , Sacrifice another Plant creature: Put a 2/2 black Zombie onto the battlefield tapped.2/2
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Trample
Discard a card: Outcast Strongman gains haste until end of turn. 6/4
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When Faithless Companion enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield.
Bound to his former master by nothing more than a leash.
2/1
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Menace 3/2 Night// Sacrifice a creature, : Put a +1/+1 counter on Shrouded Witchdoctor. 2/2 |
Flash
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 2/1
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Whenever another Cat creature enters the battlefield under your control, Alleyway Clowder gets +1/+1 until end of turn.
The most resilient on Amonkhet survive by relying on each other's strengths to cover their own shortcomings.
2/2
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Defender
Chamber Guardians gets +1/+0 for each Cat you control. "Try not to touch anything. Some of these statues fight back."
0/3
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Target player puts the top four cards of his or her library into his or her graveyard.
Uncover ![]() (![]() , Exile Conceal in Mist from your graveyard: Draw a card.) |
When Volatile Greatcat dies, it deals 3 damage to target opponent.
"Why do they explode when we kill them? This doesn't make any sense!!"
4/5
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Uncover
( , Exile Inscribed Scarab from your graveyard: Draw a card.)Amonkhet scribes trained scarabs to transmit messages inscribed on their carapaces.
1/3
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Radiant Crown
(common, foil)
Locust Husk
(rare)
Petrified Grove
(uncommon)
Menacing Sabertooth
(uncommon)
Morbid Harvester
(uncommon)
Outcast Strongman
(common)
Faithless Companion
(common)
Shrouded Witchdoctor
(common)
Hissing Longleg
(common)
Alleyway Clowder
(common)
Chamber Guardians
(common)
Conceal in Mist
(common)
Volatile Greatcat
(common)
Inscribed Scarab
(common)
Plains
(basic)




, Sacrifice Petrified Grove: Search your library for a Mountain or a Forest card and put it onto the battlefield tapped. Shuffle your library afterwards.

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