Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , , Sacrifice Flowering Battlement: Search your library for up to two basic lands, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.0/3
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All creatures have haste.
At the beginning of each player's end step, that player sacrifices each creature that entered the battlefield that turn and didn't attack. "Hurry up and move!"
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// When Menacing Sabertooth attacks, creatures you control gain menace until end of turn. 4/2 Night// Menace 3/4 |
, , Sacrifice Bottled Lightning: Bottled Lightning deals 3 damage to target creature or player.Careful, it's hot. Really really hot.
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Diurnal (As Corpsetender Druid enters the battlefield, choose day or night. All permanents share the time)
Day// Undying 2/2 Night// : Remove a +1/+1 counter from a creature you control, : You gain 2 life. 1/4 |
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Reveal the top four cards of your library. Put up to one land card into your hand and the rest into your graveyard.
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When Faithless Companion enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield.
Bound to his former master by nothing more than a leash.
2/1
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As long as you have 1 or fewer cards in hand, Tah-Crop Torchbearer gets +1/+0 and first strike.
Discard a card: Tah-Crop Torchbearer gets +2/+0 until end of turn. 1/3
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Tap up to two target creatures.
Uncover ( , Exile Blinding Realization from your graveyard: Draw a card.)
Is this...?
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Flying
When you cast an Aura spell, put a +1/+1 counter on Aurascribe. The weaver spun a web of leeching mana, ensnaring and absorbing energy from his prey.
1/1
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Trample
Discard a card: Outcast Strongman gains haste until end of turn. 6/4
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Counter target spell.
Uncover ![]() (![]() , Exile Outwit from your graveyard: Draw a card.)Didn't think of that, did you?
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: Target player loses 1 life.
, , Sacrifice Urn of Shadows: Target player loses 2 life. It's now Night. Activate this ability only anytime you could cast a sorcery.All of Night's mystery and dread, sealed in a ceramic jar.
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Menace 2/1 Night// Deathtouch 1/1 |
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Flowering Battlement
(common, foil)
Collapsing Bridge
(rare)
Menacing Sabertooth
(uncommon)
Bottled Lightning
(uncommon)
Corpsetender Druid
(uncommon)
Map the Ruins
(common)
Faithless Companion
(common)
Tah-Crop Torchbearer
(common)
Blinding Realization
(common)
Aurascribe
(common)
Outcast Strongman
(common)
Outwit
(common)
Urn of Shadows
(common)
Screeching Rats
(common)
Mountain
(basic)


, Sacrifice Flowering Battlement: Search your library for up to two basic lands, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
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