Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
When Whitemane Protector enters the battlefield, Cats you control gain indestructible until end of turn. 2/2
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Remove all +1/+1 counters from target creature. Unattach any equipment attached to that creature.
Draw a card. The weapon fell out of his limp fingers in his moment of need and clattered to the floor with a resounding, hollow clang.
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, Sacrifice Shallow Clearing: Search your library for a Plains or an Island card and put it onto the battlefield tapped. Shuffle your library afterwards.
Uncover ![]() ![]() (![]() ![]() , Exile Shallow Clearing from your graveyard: Draw a card.) |
Target creature gets -3/-3 until end of turn. If it’s Night, its controller loses 3 life.
"And next moment, he had a gaping hole in his chest! No one saw it coming and no one saw it leave!"
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Look at the top four cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
Uncover ( , Exile Inspect the Carvings from your graveyard: Draw a card.) |
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When Pack Mule enters the battlefield or dies, put a +1/+1 counter on another creature you control.
2/2
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Destroy target artifact or enchantment.
Uncover ( , Exile Purge Evil from your graveyard: Draw a card.)With ancient tombs come ancient evils.
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Prowess
General task force mage. Nothing special but necessary.
2/1
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Salvage
(When a creature enters the battlefield, if this card is in the graveyard, you may pay and exile Bloom Viper bound to that creature.)
Bloom Viper and creatures bound with Bloom Viper have "When this creature attacks, you gain 2 life.” 1/2
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As long as you control another creature, Undead Berserker cannot block.
His fury is unstoppable, his reasoning nonexistent.
4/4
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Put two 1/1 white Cat creature tokens with lifelink onto the battlefield.
Meow.
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Enchant creature
At the beginning of combat, you may pay ![]() . If you do, enchanted creature gets +2/+0 and first strike until end of turn. |
When equipped creature attacks, untap that creature.
Equipped creature gets +1/+1. Equip ![]() It's best to be prepared for every situation.
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Target creature you control gets +2/+0 and “When this creature dies, draw two cards” until end of turn.
Even in the most dire situations, there’s no reason not to pocket something shiny.
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Whitemane Protector
(rare)
Strength Sap
(uncommon)
Shallow Clearing
(uncommon)
Shard of Shadow
(uncommon)
Inspect the Carvings
(common)
Pack Mule
(common)
Purge Evil
(common)
Spellweaver
(common)
Bloom Viper
(common)
Undead Berserker
(common)
Call the Pride
(common)
Martial Prowess
(common)
Utility Pack
(common)
Reckless Plunder
(common)
Swamp
(basic)

, Sacrifice Shallow Clearing: Search your library for a Plains or an Island card and put it onto the battlefield tapped. Shuffle your library afterwards.
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