Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant player
Whenever a creature attacks enchanted player, it gets +1/+1 for each other creature attacking enchanted player. "Help! I'm being oppressed!"
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When Fertile Wanderer dies, put X 0/1 green Plant creature tokens onto the battlefield where X is Fertile Wanderer's toughness.
1/1
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, Sacrifice Shallow Clearing: Search your library for a Plains or an Island card and put it onto the battlefield tapped. Shuffle your library afterwards.
Uncover ![]() ![]() (![]() ![]() , Exile Shallow Clearing from your graveyard: Draw a card.) |
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
, Remove a +1/+1 counter from Resurrected Weaponsmith: Put a +1/+1 counter on another target creature.2/2
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Untap target creature. Prevent all damage that would be dealt to that creature until end of turn. It is now Day.
The first spears of sunlight tore through the night and darkness was dispelled in a wave of crimson.
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Reduce to Dust deals 5 damage divided as you choose among any number of creatures. If creatures dealt damage by Reduce to Dust would this turn, exile them instead.
In an instant, everyone unfortunate enough to be in the corridor vaporized into the white ash they saw at the threshold.
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Reveal the top four cards of your library. Put up to one land card into your hand and the rest into your graveyard.
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Haste
Alert Sabercat enters the battlefield with a +1/+1 counter if you control another Cat. Hiss!
1/1
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Menace
Some things never change.
3/2
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Salvage
(When a creature enters the battlefield, if this card is in the graveyard, you may pay and exile Bloom Viper bound to that creature.)
Bloom Viper and creatures bound with Bloom Viper have "When this creature attacks, you gain 2 life.” 1/2
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Flying
When you cast an Aura spell, put a +1/+1 counter on Aurascribe. The weaver spun a web of leeching mana, ensnaring and absorbing energy from his prey.
1/1
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Discard two cards: Thing in the Carvings gets indestructible and lifelink until end of turn.
"I think we're being followed, Chell. Chell?"
3/1
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Flying
When Frostbreath Drake enters the battlefield, tap target creature. That creature does not untap during its controller’s next untap step. 2/2
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Menace 2/1 Night// Deathtouch 1/1 |
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Curse of Oppression
(rare)
Fertile Wanderer
(uncommon)
Shallow Clearing
(uncommon)
Resurrected Weaponsmith
(uncommon)
Daybreak
(common)
Reduce to Dust
(common)
Map the Ruins
(common)
Alert Sabercat
(common)
Cursed Minotaur
(common)
Bloom Viper
(common)
Aurascribe
(common)
Thing in the Carvings
(common)
Frostbreath Drake
(common)
Screeching Rats
(common)
Forest
(basic)




, Sacrifice Shallow Clearing: Search your library for a Plains or an Island card and put it onto the battlefield tapped. Shuffle your library afterwards.
(
, Remove a +1/+1 counter from Resurrected Weaponsmith: Put a +1/+1 counter on another target creature.