Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Quest
At the end of turn, if you attacked with three or more creatures, put a quest counter on Path of Truth.
{3}{w}: Put a 1/1 white Cat creature token with lifelink onto the battlefield. Creatures you control gain lifelink and double strike until end of turn. Activate this ability only if Path of Truth has three or more counters on it.
 U 
Enchantment – Aura
Enchant land
Enchanted land has "{3}{b}, {t}: Put a 2/2 black Zombie creature token onto the battlefield tapped."
"Where do they keep coming from!?"
 U 
Creature – Human
{g}, {t}: Put a +1/+1 counter on target creature that entered the battlefield this turn.
{3}{w}: Put a 1/1 white Cat creature with lifelink onto the battlefield.
1/1
 U 
Instant
Target creature gets -3/-3 until end of turn. If it’s Night, its controller loses 3 life.
"And next moment, he had a gaping hole in his chest! No one saw it coming and no one saw it leave!"
 C 
Sorcery
Target player puts the top four cards of his or her library into his or her graveyard.
Uncover {1}{u} ({1}{u}, Exile Conceal in Mist from your graveyard: Draw a card.)
 C 
Creature – Cat
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
When Playful Tabby enters the battlefield, tap target creature you don't control.
"Aww, it's so cute! Even if it is missing a leg."
0/1
 C 
Creature – Snake
Salvage {1} (When a creature enters the battlefield, if this card is in the graveyard, you may pay {1} and exile Bloom Viper bound to that creature.)
Bloom Viper and creatures bound with Bloom Viper have "When this creature attacks, you gain 2 life.”
1/2
 C 
Instant
Target creature gets +1/+0 and indestructible until end of turn. It is now Night.
As the last rays of sunshine disappeared, shadows danced in the blanket of darkness surrounding the crew.
 C 
Creature – Cat
Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
In life, in death, in unlife.
1/1
 C 
Sorcery
Return target creature card from your graveyard to your hand. If a creature you control died this turn, you may return an additional target creature card from your graveyard to your hand.
 C 
Creature – Human Berserker
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/1
Night// When Spiteful Initiate dies, deal 2 damage to target creature or player. 1/1
 C 
Artifact Creature – Horror
Discard two cards: Thing in the Carvings gets indestructible and lifelink until end of turn.
"I think we're being followed, Chell. Chell?"
3/1
 C 
Sorcery
As an additional cost to cast Backdraft, discard a card.
Backdraft deals 4 damage to target creature.
Uncover {r} ({r}, Exile Backdraft from your graveyard: Draw a card.)
"Ooh... I hope his stuff didn't get burnt."
 C 
Instant
Pinion Shot deals 3 damage to target creature with flying. You gain 3 life.
"Aim carefully. If you don't obliterate it like the last one, we might have something fresh for dinner tonight."
Plains
 
 B 
Basic Land – Plains

Path of Truth (rare)
Crack in the Wall (uncommon)
Menagerie Trainer (uncommon)
Shard of Shadow (uncommon)
Conceal in Mist (common)
Playful Tabby (common)
Bloom Viper (common)
Nightfall (common)
Feline Companion (common)
Crawl Back (common)
Spiteful Initiate (common)
Thing in the Carvings (common)
Backdraft (common)
Pinion Shot (common)
Plains (basic)