Ruins of Amonkhet: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When you play a land, put a statue counter on Stalking Statues.
: Stalking Statues becomes an X/X colorless Golem artifact creature with trample where X is the number of statue counters on Stalking Statues.It's not just their eyes that follow you around the room.
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Reach
Sacrifice another creature: Budding Corpse gains Undying (When a creature with Undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.). 2/3
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When Sporesower Shambler enters the battlefield, put a 1/1 green Saproling creature token onto the battlefield for each creature you control with a +1/+1 counter on it.
4/4
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Oasis Spring enters the battlefield tapped.
: Add to your mana pool. You gain 1 life."It's sweet. Drink, and you'll be back on your feet soon. Some say water from this pool gives life itself."
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Salvage
(When a creature enters the battlefield, if this card is in the graveyard, you may pay and exile Bloom Viper bound to that creature.)
Bloom Viper and creatures bound with Bloom Viper have "When this creature attacks, you gain 2 life.” 1/2
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Reduce to Dust deals 5 damage divided as you choose among any number of creatures. If creatures dealt damage by Reduce to Dust would this turn, exile them instead.
In an instant, everyone unfortunate enough to be in the corridor vaporized into the white ash they saw at the threshold.
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/1 Night// 1/4 |
Whenever another Cat creature enters the battlefield under your control, Alleyway Clowder gets +1/+1 until end of turn.
The most resilient on Amonkhet survive by relying on each other's strengths to cover their own shortcomings.
2/2
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Defender
Chamber Guardians gets +1/+0 for each Cat you control. "Try not to touch anything. Some of these statues fight back."
0/3
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Exile up to three target cards from a player’s graveyard. If one or more creature cards is exiled this way, you gain 3 life.
"Close the door behind you. We don't want to disturb their sleep."
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Look at the top four cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
Uncover ( , Exile Inspect the Carvings from your graveyard: Draw a card.) |
Return target creature card from your graveyard to your hand. If a creature you control died this turn, you may return an additional target creature card from your graveyard to your hand.
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Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/1 Night// Discard a land, : Draw a card. 1/2 |
Pinion Shot deals 3 damage to target creature with flying. You gain 3 life.
"Aim carefully. If you don't obliterate it like the last one, we might have something fresh for dinner tonight."
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Stalking Statues
(rare)
Budding Corpse
(uncommon)
Sporesower Shambler
(uncommon)
Oasis Spring
(uncommon)
Bloom Viper
(common)
Reduce to Dust
(common)
Prowling Cat
(common)
Alleyway Clowder
(common)
Chamber Guardians
(common)
Seal the Remains
(common)
Inspect the Carvings
(common)
Crawl Back
(common)
Desert Tracker
(common)
Pinion Shot
(common)
Forest
(basic)
: Stalking Statues becomes an X/X colorless Golem artifact creature with trample where X is the number of statue counters on Stalking Statues.

: Add
to your mana pool. You gain 1 life.
(When a creature enters the battlefield, if this card is in the graveyard, you may pay 