Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Destroy all artifacts. Naktamun in Ruins deals damage to each creature and each player equal to the number of artifacts destroyed this way.
Uncover {1}{r} ({1}{r}, Exile Naktamun in Ruins from your graveyard: Draw a card.)
 U 
Creature – Beast
Salvage {2}{g} (When a creature enters the battlefield, if this card is in the graveyard, you may pay {2}{g} and exile Razorscale Gharial bound to that creature.)
Razorscale Gharial and creatures bound by Razorscale Gharial have "Other creatures you control have +1/+1."
3/3
 U 
Creature – Human Soldier
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 2/1
Night// {t}: Prevent all combat damage dealt by target creature. 0/2
 U 
Sorcery
Choose a creature type. Creatures you control of that type get +1/+1 and trample until end of turn. You may have each creature you control of that type fight target creature.
"I've never seen veggies fight back. This is why I don't eat food my food eats."
 C 
Creature – Beast
When Pack Mule enters the battlefield or dies, put a +1/+1 counter on another creature you control.
2/2
 C 
Enchantment – Aura
Enchant creature
When Crystalline Wings enters the battlefield, draw a card.
{u}: Enchanted creature gains flying until end of turn.
"Helps out if you're stuck in a pit. Makes you look like a fairy though."
 C 
Instant
Untap target creature. Prevent all damage that would be dealt to that creature until end of turn. It is now Day.
The first spears of sunlight tore through the night and darkness was dispelled in a wave of crimson.
 C 
Artifact – Equipment
Equipped creature gets +2/+2 as long as it's blocking.
Equip {2}
"You won't need one, seeing as there's nothing of value to protect."
 C 
Creature – Cat
When Volatile Greatcat dies, it deals 3 damage to target opponent.
"Why do they explode when we kill them? This doesn't make any sense!!"
4/5
 C 
Creature – Human Shaman
Deathspeaker Cultist can't block.
{t}, Sacrifice a creature: Target creature gets indestructible until end of turn.
3/1
 C 
Instant
Target creature gets +1/+0 and gains first strike and lifelink until end of turn.
A quick step to accompany a sharp blade.
 C 
Creature – Human Berserker
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// 3/1
Night// When Spiteful Initiate dies, deal 2 damage to target creature or player. 1/1
 C 
Creature – Cat
Haste
Alert Sabercat enters the battlefield with a +1/+1 counter if you control another Cat.
Hiss!
1/1
 C 
Creature – Bird Wizard
Flying, prowess
Runed Aven enters the battlefield with a +1/+1 counter on it if you cast a noncreature spell this turn.
2/2
Mountain
 
 B 
Basic Land – Mountain

Naktamun in Ruins (mythic)
Razorscale Gharial (uncommon)
Campground Keeper (uncommon)
Gather and Hunt (uncommon)
Pack Mule (common)
Crystalline Wings (common)
Daybreak (common)
Hard Hat (common)
Volatile Greatcat (common)
Deathspeaker Cultist (common)
Outmaneuver (common)
Spiteful Initiate (common)
Alert Sabercat (common)
Runed Aven (common)
Mountain (basic)