Ruins of Amonkhet: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Plant Zombie
At the beginning of your upkeep, put a +1/+1 counter on Omnivorous Growth.
Omnivorous Growth can't attack if it has 5 or more power.
2/2
 
 R 
Artifact
When you play a land, put a statue counter on Stalking Statues.
{x}: Stalking Statues becomes an X/X colorless Golem artifact creature with trample where X is the number of statue counters on Stalking Statues.
It's not just their eyes that follow you around the room.
 U 
Creature – Wurm
Trample
When Pathbreaker Wurm deals combat damage to an opponent, reveal the top card of that player’s library. You may spend mana as though it were mana of any type to play creature cards revealed this way until end of turn.
5/4
 U 
Enchantment – Aura
Enchant creature
Enchanted creature is a 2/2 white Skeleton creature with defender.
If enchanted creature would die, exile it instead and return Ossifying Mist to its owner's hand.
The moment he touched the mist, he knew he was boned.
 U 
Creature – Zombie Druid
Diurnal (As Corpsetender Druid enters the battlefield, choose day or night. All permanents share the time)
Day// Undying 2/2
Night// {t}: Remove a +1/+1 counter from a creature you control, {t}: You gain 2 life. 1/4
 C 
Creature – Cat
Vigilance, flying
It soars overhead on furry wings, keeping watch for prey and predator from above with keen eyes.
1/3
 C 
Sorcery
Creatures you control gain haste and trample until end of turn.
Uncover {2} ({2}, Exile Fearless Advance from your graveyard: Draw a card.)
 C 
Creature – Human Wizard
Prowess
Pathlighter Mage enters the battlefield with a +1/+1 counter on it if you cast a noncreature spell this turn.
2/1
 C 
Instant
If a creature you control died this turn, In Honor of the Fallen costs {2} less to cast.
You gain 1 life for each creature card in your graveyard.
 C 
Creature – Human Warrior
Diurnal (As this permanent enters the battlefield, choose Day or Night as the time of day. Each player shares the time of day.)
Day// Flying. Whenever Airbourne Raidleader attacks, creatures you control get +1/+1 until end of turn. 1/1
Night// 3/4
 C 
Instant
Target creature gets +1/+0 and indestructible until end of turn. It is now Night.
As the last rays of sunshine disappeared, shadows danced in the blanket of darkness surrounding the crew.
 C 
Creature – Zombie
When Brittle Mummy blocks, it get -1/-1 until end of turn.
An eternity of dust and darkness degrades even the best preserved.
2/3
 C 
Artifact
{1}, {t}: Search your library for a basic land and put it into your hand. Shuffle your library afterwards.
Uncover {3} ({3}, Exile Weathered Carvings from your graveyard: Draw a card.)
 C 
Creature – Drake
Flying
When Frostbreath Drake enters the battlefield, tap target creature. That creature does not untap during its controller’s next untap step.
2/2
Forest
 
 B 
Basic Land – Forest

Omnivorous Growth (rare, foil)
Stalking Statues (rare)
Pathbreaker Wurm (uncommon)
Ossifying Mist (uncommon)
Corpsetender Druid (uncommon)
Skytabby Sentinel (common)
Fearless Advance (common)
Pathlighter Mage (common)
In Honor of the Fallen (common)
Airbourne Raidleader (common)
Nightfall (common)
Brittle Mummy (common)
Weathered Carvings (common)
Frostbreath Drake (common)
Forest (basic)