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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Link Colourless None 0 5 1506003145 on 21 Sep 2017 by Vitenka
2 Epona White None 3{2}{w} Legendary Creature – Horse 1 2 {w},{t}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn. 1 1506001874 on 21 Sep 2017 by Vitenka
3 Nameless Sage White Uncommon 3{2}{w} Creature – Sage 1 3 When Nameless Sage enters the battlefield, if you control another creature, you may reveal cards from the top of your library until you reveal an Equipment card. Put that card into your hand and shuffle the rest into your deck. 1 1506418917 on 26 Sep 2017 by Vitenka
4 Fokka Blue Common 3{2}{u} Creature – Warrior Bird 1 4 Flying 5 1508240261 on 17 Oct 2017 by Vitenka
5 Sheik (Zelda) Blue None 3 {1}{u}{u} Legendary Creature – Elf Ninja
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Legendary Creature – Elf Princess
1
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0
1
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2
{t}: Target creature gains your choice of flying, +0/+2, or prowess until end of turn. Transform Sheik.
‑‑‑‑
Indestructible
When an artifact enters or leaves play, transform Zelda.
2 1506079880 on 22 Sep 2017 by Vitenka
6 Bomb Red Common 1{r} Creature – Golem 3 1 Upkeep {r}
When Bomb dies, target creature you control takes 3 damage.
1 1506613101 on 28 Sep 2017 by Vitenka
7 Impending Moon Red Rare 3{2}{r} World Enchantment At the beginning of your upkeep, if there are seven or more lands on the battlefield, sacrifice Impending Disaster and destroy all lands. 1 1506004724 on 21 Sep 2017 by Vitenka
8 It's Dangerous to Go Alone! Red Rare 3{2}{r} Sorcery Target opponent gains control of target permanent you control. 3 1506567587 on 28 Sep 2017 by jmgariepy
9 Octorok Red Uncommon 1{r} Creature – Octopus 0 0 Octorok enters the battlefield with a +1/+1 counter on it.
{t}, Remove a +1/+1 counter from Octorok: Octorok deals 1 damage to target creature or player.
3 1506332697 on 25 Sep 2017 by Vitenka
10 Wizrobe Red Common 3{2}{r} Creature – Wizard Spirit 1 1 First Strike, Hexproof 3 1506525902 on 27 Sep 2017 by Vitenka
11 Cucoo Green None 5{3}{g}{g} Creature – Chicken 1 1 When Cucoo would take damage; instead put a token copy into play. 2 1506002988 on 21 Sep 2017 by Vitenka
12 Bomb Bag Artifact Uncommon 3{3} Artifact – Equipment Equipped creature gets +3/+0.
Equipped creature has "{t}: Transform target land with a secret."
Equip {1}
1 1506624068 on 28 Sep 2017 by Link
13 Bomb Pouch Artifact Uncommon 2{2} Artifact – Equipment Equip {2}
At end of turn, equipped creature deals 1 damage to each creature it dealt combat damage to that turn.

Sacrifice Bomb Pouch: Destroy target wall.
1 1506002209 on 21 Sep 2017 by Vitenka
14 Dungeon Key Artifact None 0 Artifact I have no idea what this should do.

But it's a fairly big thing in the games that you periodically have to carry an incredibly large key to open a door.
0
15 Hookshot Artifact None 2{2} Artifact – Equipment 1 1506002119 on 21 Sep 2017 by Vitenka
16 Master Sword Artifact None 4{4} Legendary Artifact If this card would be exiled or sent to the graveyard, place it on the top of its owner's library instead

Equipped creature has +2/+2

Equip {1}
3 1506002394 on 21 Sep 2017 by mjc
17 Wand of Gamelon Artifact Mythic 3{3} Legendary Artifact – Equipment When you play Wand of Gamelon, you lose a life. You cannot get that life back.
Equip {4}
Unattach Wand of Gamelon, {t}: Exile target Legendary Creature as long as Wand of Gamelon is on the battlefield, or this ability is activated again.
5 1506393514 on 26 Sep 2017 by jmgariepy
18 Fire Temple (Fire Medallion) Land Rare 0 Land – Temple
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Legendary Artifact
Fire Temple enters the battlefield tapped.
{t}: Add {r} to your mana pool.
Whenever a creature you control deals damage to an opponent, put a quest counter on Fire Temple. Then, if Fire Temple has five or more quest counters on it, you may transform it.
‑‑‑‑
{t}: Add {r}{r} to your mana pool.
Whenever a creature you control attacks, it gets +2/+0 and gains trample until end of turn.
4 1506120683 on 22 Sep 2017 by Mal
19 Hyrule Castle Land Mythic 0 Legendary Land {t}, Sacrifice Hyrule Castle: Until end of turn you cannot lose the game; then your life becomes 1. 4 1506587889 on 28 Sep 2017 by Vitenka
20 Suspicious Wall (Hidden Treasure Room) Land Common 0 Land
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Land
{t}: Add {c} to your mana pool.
Suspicious Wall has a secret.
‑‑‑‑
{t}: Add one mana of any color to your mana pool.
When this transforms into Hidden Treasure Room, you gain three Rupees. (You may spend rupees as though they were {c}.)
7 1506709468 on 29 Sep 2017 by Link
21 Suspicious Wall (Hidden Treasure Room) Land Common 0 Land – Dungeon
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Land
3 (This enters the battlefield with three quest counters. Whenever a source you control would deal damage, you may remove that many quest counters from this instead. When the last is removed, transform it.)
{t}: Add {c} to your mana pool.
‑‑‑‑
{t}: Add {c} to your mana pool.
{1}, {t}, Sacrifice Hidden Treasure Room: Add three mana of any one color to your mana pool.
1 1506723533 on 29 Sep 2017 by Mal
22 Temple of Fire (Megaton Hammer) Land Rare 0 Land – Temple
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Artifact – Equipment
Temple of Fire enters the battlefield under the control of an opponent of your choice.
{t}: Add {r} to your mana pool.
Whenever a creature controlled by Temple of Fire's owner deals 3 or more damage to you, that player gains control of Temple of Fire and transforms it.
‑‑‑‑
Equipped creature gets +3/+0 and has trample.
{1}, {t}: Tap target artifact or creature.
Equip {2}
2 1506119163 on 22 Sep 2017 by Link
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