Lyrasia
Lyrasia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Info |
Showing 25 of 25 Green cards
Go to section: White (24) Blue (27) Black (24) Red (27) Green (25) Multicolour (15) Hybrid (4) Artifact (18) Land (8)
Show rarities: C U R M
Whenever another nontoken Elf enters the battlefield under your control, untap up to one basic Forest.
The Elders of the Lyrasian tribes make the hardest decisions for their people
2/2
When Elf-Band Snatcher enters the battlefield, destroy up to one target artifact.
2/2
Reach
"Protect the woods!"
– Nierka, Elven Band-Leader
– Nierka, Elven Band-Leader
2/2
Reach
: Untap target basic Forest.
: Untap target basic Forest.
1/1
When Elven Bowmate enters the battlefield, up to one target Elf you control gets +1/+1 and gains Reach this turn.
3/2
, Tap an untapped Forest you control: Elven Bush-Prowler gets +1/+2 or +2/+1 and gains Reach until end of turn.
2/2
: Look at the top card of your library. If it is a creature or land card, you may put it into your hand. If you don't, creatures you control get +1/+1 until end of turn. Activate this ability only once per turn.
The dreams of elves are full of grapes
2/4
When Elven Gardener enters the battlefield, create a 0/1 green Plant creature token with Defender and Reach
1/1
Whenever you cast Elven Horncaller or another Elf spell, untap up to one target Elf you control.
2/3
, : Put a basic Forest card from your hand onto the battlefield.
Map the seas and lands of Lyrasia, you will find much
2/2
When Flinging Chimp enters the battlefield, it deals 1 damage to up to one target creature with Flying.
Hastwook Chimps have long dreamed of flight, and they despise anybody who has achieved it before them.
1/1
, : Put a +1/+1 on target creature you control. It fights another target creature you don't control.
Travelers often make the mistake of stopping and smelling these hallucinogenic beauties
: Add two mana of any one color to your mana pool, activate this ability only if you control another card named Homeland Returner.
1/1
+2: Create two 1/1 green Elf Archer creature tokens with Reach.
+2: Until your next turn, Kamanento becomes a 4/4 Elf Archer creature with Reach, she's still a planeswalker.
-8: You get an emblem with "Whenever a creature you control deals combat damage to a creature with Flying, draw a card".
+2: Until your next turn, Kamanento becomes a 4/4 Elf Archer creature with Reach, she's still a planeswalker.
-8: You get an emblem with "Whenever a creature you control deals combat damage to a creature with Flying, draw a card".
4
Protection from creatures
It is a mystery of nature why even the largest of beasts stay away from the relatively miniscule Rollhorns
2/2
When Satyr Cartographer enters the battlefield, search your library for a land card, reveal it and put it into your hand. Then, shuffle.
"I'll guide you around the world"
– Satyr Wayfinder Family Wedding Vow
– Satyr Wayfinder Family Wedding Vow
2/2
: Satyr Godfollower gains Indestructible until end of turn.
'Follow the gods, and they will grant you gifts'
– Satyr preacher of Cornicus
– Satyr preacher of Cornicus
3/3
: Reveal cards from the top of your library until your reveal a land or creature card, put that card into your hand and the rest onto the bottom of your library in a random order.
"Winds will pass and go, but they shall always smell of grapes"
– Vindemia, Goddess of Grapes
– Vindemia, Goddess of Grapes
1/4
Flying
, : Stormwood Ravager deals 3 damage divided as you choose among any number of target creatures or players.
, : Stormwood Ravager deals 3 damage divided as you choose among any number of target creatures or players.
3/3
Flying
3/4
Create a 0/1 green Plant creature token with Defender and Reach.
Draw a card.
Draw a card.
Beauty always makes an entrance
Reach
The chimps of the Hastwook forest travel by primal ziplines
2/2
Trample
Whenever Wanderpath Giant is blocked by one or more creatures with power 2 or less, destroy those creatures at the end of combat.
Whenever Wanderpath Giant is blocked by one or more creatures with power 2 or less, destroy those creatures at the end of combat.
They wander a mysterious path of which nobody can map
6/6
: Target creature cannot be blocked by creatures with power 2 or less this turn.
Sing the melodies, tame the wild, and charm the folk.
2/2
Go to section: White (24) Blue (27) Black (24) Red (27) Green (25) Multicolour (15) Hybrid (4) Artifact (18) Land (8)
Show rarities: C U R M
Lyrasia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Info |
last 2017-09-06 19:49:57 by Froggychum