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Showing 18 of 18 Red cards

Go to section: White (18) Blue (18) Black (18) Red (18) Green (18) Artifact (10) Land (1)

Show rarities: C

 C 
Creature – Lizard
"It must be nice to live in Jukyo City. Sure, you’ve got giant monsters attacking from the sea, but at least they’re straightforward. No scheming, no traps. They’ve got no agenda beyond hunger, and no plan beyond ‘smash!’"
—Prismata
6/4
 C 
Sorcery
Blazing Volley deals 1 damage to each creature your opponents control.
"The nice thing about civilians is that they tend to stand still."
—Cackle
 C 
Creature – Human Minion
When Bombrunner Grunt dies, it deals 2 damage to target creature or player.
"The boss gave me this assignment because he trusts me. He knows I won’t screw up the bomb placement like Garth. Or Bill. Or Joan. Or..."
1/1
 C 
Creature – Elemental Wizard
When Bonfire Flamekin enters the battlefield, add five mana in any combination of colors to your mana pool. Spend this mana only to activate the abilities of artifacts and creatures you control.
3/1
2 comments
last 2017-08-10 08:51:28 by MOON-E
 C 
Creature – Human Cat Mutant
Mutation (When this creature enters the battlefield, put three -1/-1 counters on it. Whenever it becomes tapped, remove a counter from it.)
Haste
5/4
 C 
Creature – Human Drake Mutant
Mutation (When this creature enters the battlefield, put three -1/-1 counters on it. Whenever it becomes tapped, remove a counter from it.)
If Drake Person has no counters on it, or if you removed a counter from it this turn, Drake Person has "{1}{r}: Drake Person gets +2/+0 until end of turn."
3/4
 C 
Creature – Human Rogue
Daunt (This creature can’t be blocked by creatures with power 2 or less.)
Some think she’s a vigilante. Some think she’s a terrorist. Some think she’s just a nuisance. She thinks she’s awesome.
2/1
 C 
Creature – Elemental Warrior
{r}: Flamekin Brawler* gets +1/+0 until end of turn.
"A flamekin fistfight."
—Street slang meaning a trainwreck
0/2
{1}{r}
 
 C 
Instant
As an additional cost to cast Fling*, sacrifice a creature.
Fling* deals damage equal to the sacrificed creature’s power to target creature or player.
 C 
Enchantment – Aura
Flash (You may cast this spell any time you could cast an instant.)
Enchant equipment
Enchanted equipment has "Equipped creature gets +2/+0 and has first strike."
 C 
Creature – Human Warrior
Reach
Jukyo Skyliner has menace as long as its equipped.
Skyline gear allows for rapid and dynamic travel through Jukyo City’s dense network of spires. Only the most daring recruits survive basic training.
2/3
 C 
Sorcery
Mugging* deals 2 damage to target creature. That creature can’t block this turn.
 C 
Instant – Trap
If a creature you control died this turn, you may pay {2}{r} rather than pay Planted Explosive’s mana cost.
Planted Explosive deals 5 damage to target creature.
Someone set us up the bomb.
 C 
Creature – Human Berserker
Gear Up (When this creature enters the battlefield, create a colorless Artifact Equipment token with "Equipped creature gets +1/+1" and Equip {2}.)
Reckless Tester attacks each combat if able unless its equipped.
4/3
 C 
Enchantment – Aura
Enchant creature you control
When Spikethrower Mutation enters the battlefield, put a -1/-1 counter on enchanted creature.
Enchanted creature has "{t}: Deal 1 damage to each opponent."
 C 
Creature – Human Artificer
Gear Up (When this creature enters the battlefield, create a colorless Artifact Equipment token with "Equipped creature gets +1/+1" and Equip {2}.)
Equipped creatures you control have first strike.
"No one has ever complained about having too many blades."
2/1
 C 
Sorcery
Choose one or both:
• Destroy target artifact.
• Target land doesn’t untap during its controller’s next untap step.
He could repair the storefront, but there was no replacing the missing merchandise.
 C 
Instant
Until end of turn, target creature you control gains trample and gets +2/+0 for each creature blocking it.
Pow!

Go to section: White (18) Blue (18) Black (18) Red (18) Green (18) Artifact (10) Land (1)

Show rarities: C


Comica: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Mechanics and Themes | Flavor | Design Philosophy | FAQ | Playtesting