Districts of Kestner
Districts of Kestner by Onygox
238 cards in Multiverse
5 with no rarity, 105 commons, 64 uncommons,
48 rares, 16 mythics
32 white, 24 blue, 29 black, 21 red,
28 green, 65 multicolour, 24 artifact, 15 land
270 comments total
Based on the video games Dishonored, Thief, and Darkest Dungeon. Central mechanics of darkness, light and trickery.
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Mechanics | Districts of Kestner |
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Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Pelgovian Bull spares a creature, you may have target creature get -2/-2 until end of turn.
Whenever Pelgovian Bull spares a creature, you may have target creature get -2/-2 until end of turn.
Illus. Fan-the-little-demon on DeviantArt
3/3
Reach
Crew 2
Crew 2
Illus. Arkane Studios
4/5
When Sorcerous Suppressor enters the battlefield, you may return target creature to its owner’s hand. If it’s under cover, you may return an additional creature to its owner’s hand. (A creature is under cover as long as no opponent controls a creature with less power.)
3/2








At the beginning of combat on your turn, you may pay X. If you do, gain control of target creature with power X or less until end of turn. It gains haste and ulterior motive until end of turn. (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Illus. Arkane Studios
3/2
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Darkest Dungeon quotes are spicy.
This might be fine. Replacing Lifelink for First Strike so you at least need to support her ability with other cards would be safe. Card draw isn't something white gets often, but we have seen it show up on a rare every few sets now.
Maybe a 1/2?
Hell, a 1 mana 2/1 with lifelink is probably the best you can get anyway. Putting a powerful color pie break on it too is way overkill
You should simplify this to "draw X plus 2 cards, where is X is the greatest power ..." or "draw X cards, where X is 2 plus the greatest power ...". I think the latter option is best
it might be a decent rare if the scond ability only cost
still mght not need to enter tapped
It might be that this card is not a good fit for common, but right now it's just a bad card no matter the rarity, so it's hard to tell.
I like the creative treatment on this reprint.
With a sneaky side-order of landfall-on-demand
This isn't ramp, though. It's fixing.