Districts of Kestner: Virtual Booster
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| Mechanics | Districts of Kestner |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature has menace.
As long as equipped creature is under cover, it has deathtouch. (A creature is under cover as long as no opponent controls a creature with less power.) Equip ![]()
Illus. c0nNy on DeviantArt
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Search your library for a card with converted mana cost 3 or less, reveal it, and put it into your hand. Then shuffle your library.
Exile up to three target cards from a single graveyard. |
Choose two —
• Up to two target creatures can’t block this turn. • Put target artifact on top of it’s owner’s library. • Exile target creature. Return it to the battlefield under it’s owner’s control at the beginning of the next end step. |
Return target instant or sorcery card from your graveyard to your hand. You may have Ingenious Excavation deal X damage to target creature, where X is the converted mana cost of the returned card. Exile Ingenious Excavation.
Illus. Paul Douglas
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Tyvian Saloon enters the battlefield tapped.
When Tyvian Saloon enters the battlefield, return a land you control to its owner’s hand. : Add , , or .
Illus. 0111011001111000 on conceptart.org
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Destroy target artifact or enchantment. If you are experienced, exile that permanent instead. (A player with one or more experience counters is experienced.)
You get an experience counter. |
Destroy target tapped creature.
“There’s blood on all the coins that pass through here.”
Illus. bone36 on DeviantArt
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: You gain 1 life.
, , Sacrifice Glowing Elixir: You gain 5 life. |
Creatures you control gain lifelink until end of turn.
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Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
![]() : Serpentile Spitter gets +2/+2 until end of turn. Activate this ability only once each turn.
Illus. White-Mantis on DeviantArt
2/3
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Tap target untapped creature you control. It deals damage equal to its power to any target.
"Right where it hurts!"
Illus. Joe Madureira
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Haste
![]() : Intrusive Elemental gets +1/+0 until end of turn.1/1
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Deathtouch
Sewer Weeper can't be blocked by creatures with flying. This poor soul suffers from the final stages of the virulent rat plague. Pitied by many, he is doomed to spend the last of his days alone.
Illus. Arkane Studios
2/5
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Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
4/5
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Dishonorable Mask
(rare)
Decompose In Infamy
(uncommon)
Flurrying Strike
(uncommon)
Ingenious Excavation
(uncommon)
Tyvian Saloon
(common)
Shock Wave
(common)
Assassinate
(common)
Glowing Elixir
(common)
Emily's Preparations
(common)
Serpentile Spitter
(common)
Increased Aggression
(common)
Intrusive Elemental
(common)
Sewer Weeper
(common)
Gentle Courser
(common)
Island
(basic)




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