Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Search your library for up to two basic land cards and/or cards with ulterior motive, reveal them, put them into your hand, then shuffle your library.
 U 
Instant
Return target spell to its owner’s hand. If you are experienced, counter that spell instead. Then, you get an experience counter. (A player with one or more experience counters is experienced.)
Illus. yinfaowei on DeviantArt
 U 
Enchantment
As Oppressive Atmosphere enters the battlefield, choose a color.
Creatures of the chosen color can’t attack you or a planeswalker you control unless their controller pays {2} for each of those creatures.
 U 
Sorcery
Target opponent reveals their hand. You choose a multicolored card from it. That player discards that card.
 C 
Instant
Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
Creatures in the flooded district live by one rule: consume or be consumed.
 C 
Artifact
{t}: You gain 1 life.
{3}, {t}, Sacrifice Glowing Elixir: You gain 5 life.
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature attacks, each opponent loses 1 life and you gain life equal to the life lost this way.
 C 
Instant
Target creature gains deathtouch and lifelink until end of turn.
Rats that so commonly swarm through the city carry a sickness so virulent it is more a curse than a mere disease.
 C 
Instant
Target creature gets +1/+1 and gains indestructible until end of turn.
Many fall in the face of chaos, but not her. Not today.
Illus. Daryl Mandryk
 C 
Land
Stone Market enters the battlefield tapped.
When Stone Market enters the battlefield, return a land you control to its owner’s hand.
{t}: Add {w}, {b}, or {r}.
Illus. Corey Holst
 C 
Sorcery
Destroy target artifact or enchantment. If you are experienced, exile that permanent instead. (A player with one or more experience counters is experienced.)
You get an experience counter.
 C 
Instant
Prevent all combat damage that would be dealt by monocolored sources and by colorless sources this turn.
 C 
Creature – Human Warrior
Level up {1}{b/r} 2/2
Level 3-5 3/4
Level 6+ Menace 5/4
Illus. domeano on DeviantArt
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
A parasitic bond forged by the hunt.
Forest
 
 B 
Basic Land – Forest

Gather Loyalists (rare)
Bend Time (uncommon)
Oppressive Atmosphere (uncommon)
Noxious Blast (uncommon)
Consume Strength (common)
Glowing Elixir (common)
Sanguine Demeanor (common)
Blood Thirst (common)
Hard-Won Virtue (common)
Stone Market (common)
Shock Wave (common)
Silent Awe (common)
Ruthless Warrior (common)
Feral Call (common)
Forest (basic)