Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Zombie Warrior
Corroded Grotesque enters the battlefield tapped.
{1}{b}: Return Corroded Grotesque from your graveyard to the battlefield. Activate this ability only if you have the lowest life total or are tied for the lowest life total.
2/1
 U 
Creature – Human Knight
Hexproof from multicolored
As long as any player controls a multicolored permanent, Castaway Knight gets +1/+0.
This man understands that adversity and existence are one and the same.
Illus. theartofl.tumblr.com
2/2
 U 
Instant
As an additional cost to cast Psychotic Charge, discard a card.
Attacking creatures you control get +2/+0 until end of turn.
“If you can count your wounds, then you can stand and fight!”
 U 
Creature – Fish Hydra
Hexproof from black and from white
Keeping its home safe is of utmost importance to this octopus-resembling beast.
Illus. Tyler Coombes
2/3
 C 
Enchantment – Aura
Enchant creature
Whenever you cast a noncreature spell, enchanted creature gets +1/+1 until end of turn.
Illus. Miles Rayne
 C 
Instant
Target creature gets +1/+3 and gains reach until end of turn.
Some mutations spread blight. Others spread vigor.
 C 
Land
Laboratory Ruins enters the battlefield tapped.
When Laboratory Ruins enters the battlefield, return a land you control to its owner’s hand.
{t}: Add {r}, {w}, or {u}.
 C 
Creature – Wall
Defender
When Obstructing Rubble enters the battlefield, target opponent reveals a card from their hand.
0/4
 C 
Enchantment
Whenever you cast an instant or sorcery spell, Arc Pylon deals 1 damage to target opponent.
Illus. Arkane Studios
 C 
Creature – Human Soldier
Level up {1}{r/w} 3/2
Level 1-3 First strike 3/2
Level 4+ First strike, vigilance 4/3
Illus. BitSweet on DeviantArt
 C 
Enchantment
When you cast Mighty Chorus, if {u} was spent to cast it, draw a card.
Sacrifice Mighty Chorus: Target creature gets +5/+5 and gains trample until end of turn. Activate this ability only as a sorcery.
Illus. blackyjunkgallery.tumblr.com
 C 
Instant
Target creature gets -2/-2 until end of turn. Then if a creature you control is under cover, gain 1 life and draw a card. (A creature is under cover as long as no opponent controls a creature with less power.)
 C 
Artifact – Equipment
Level up 2 (2: Put a level counter on this. Level up only as a sorcery.)
Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has first strike.
2+ Equipped creature gets +2/+0.
Illus. Cribs on DeviantArt
 C 
Creature – Elf Shaman
{t}: Add {g}. If a creature you control spared another creature this turn, add {g}{g} instead.
Illus. Angelika Kruczek
0/3
Island
 
 B 
Basic Land – Island

Corroded Grotesque (rare)
Castaway Knight (uncommon)
Psychotic Charge (uncommon)
Reef Guardian (uncommon)
Chivalrous Spirit (common)
Spitter's Mutation (common)
Laboratory Ruins (common)
Obstructing Rubble (common)
Arc Pylon (common)
Dauntless Crusader (common)
Mighty Chorus (common)
Carnal Hunger (common)
Steady Mace (common)
Advocate of Accord (common)
Island (basic)