Districts of Kestner: Virtual Booster
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| Mechanics | Districts of Kestner |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature has menace.
As long as equipped creature is under cover, it has deathtouch. (A creature is under cover as long as no opponent controls a creature with less power.) Equip ![]()
Illus. c0nNy on DeviantArt
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When target creature an opponent controls dies this turn, you gain 4 life. Target creature you control fights that creature.
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![]() : Target creature gets -1/-1 until end of turn. If Follower of Daud is under cover, that creature gets -2/-2 until end of turn instead. (A creature is under cover as long as no opponent controls a creature with less power.)1/3
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First strike
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.) Whenever Attention Diverter spares a creature, target creature gets +2/+2 until end of turn.
Illus. silent-hippo on DeviantArt
3/2
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Target creature gets -2/-2 until end of turn. Then if a creature you control is under cover, gain 1 life and draw a card. (A creature is under cover as long as no opponent controls a creature with less power.)
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Flooded District enters the battlefield tapped.
When Flooded District enters the battlefield, return a land you control to its owner’s hand. : Add , , or . |
Enchant creature
Whenever enchanted creature attacks, each opponent loses 1 life and you gain life equal to the life lost this way. |
Enchant creature
When Tyvian Patriotism enters the battlefield, creatures you control get +2/+1 until end of turn. When Tyvian Patriotism is put into a graveyard from the battlefield, return it to its owner’s hand. |
Target creature gets +2/+1 and gains trample until end of turn.
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Whenever Novice Combatant deals combat damage to a player, you get that many experience counters.
2/2
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Level up
![]() 2/2
Level 3-5 3/4 Level 6+ Menace 5/4
Illus. domeano on DeviantArt
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When Vagarious Mystic enters the battlefield, if it's under cover, draw a card. (A creature is under cover as long as no opponent controls a creature with less power.)
“The way is lit. The path is clear.”
1/1
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Destroy target creature that dealt damage this turn or target creature that was dealt damage this turn.
Draw a card. “Honorable intentions and well made plans — all drowning in the blood that’s been spilled.”
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: Add , , or to your mana pool.
![]() ![]() , : Tap target artifact or creature. |
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Dishonorable Mask
(rare)
Primal Contention
(uncommon)
Follower of Aglar
(uncommon)
Attention Diverter
(uncommon)
Carnal Hunger
(common)
Flooded District
(common)
Sanguine Demeanor
(common)
Tyvian Patriotism
(common)
Rush of Adrenaline
(common)
Novice Combatant
(common)
Ruthless Warrior
(common)
Vagarious Mystic
(common)
Calamitous Guilt
(common)
Trinket of Ambition
(common)
Swamp
(basic)



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2/2