Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of each combat, up to one target creature you control gains your choice of deathtouch, indestructible, or lifelink until end of turn.
The inhabitants of its shifting tents offer power, safety, or guile.
 U 
Enchantment
{3}{u}: Target creature gets -2/-0 until end of turn.
The mesmerizing crash of waves on rocks, paired with the sparkle of a million stars, can make even the most hostile vagabonds stop and stare.
Illus. Daria Trudova
 U 
Creature – Turtle
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
{u}{r}: Switch Cove Scrounger’s power and toughness until end of turn.
1/3
 U 
Creature – Hound
Level up {b}
1-3 Deathtouch 1/1
3+ Deathtouch, menace 1/2
Illus. Erik Nilsson
1/1
 C 
Instant
Target creature gains deathtouch and lifelink until end of turn.
Rats that so commonly swarm through the city carry a sickness so virulent it is more a curse than a mere disease.
 C 
Creature – Elemental
Haste
{2}{r}: Intrusive Elemental gets +1/+0 until end of turn.
1/1
 C 
Sorcery
Destroy target artifact or enchantment. If you are experienced, exile that permanent instead. (A player with one or more experience counters is experienced.)
You get an experience counter.
 C 
Enchantment
When you cast Mighty Chorus, if {u} was spent to cast it, draw a card.
Sacrifice Mighty Chorus: Target creature gets +5/+5 and gains trample until end of turn. Activate this ability only as a sorcery.
Illus. blackyjunkgallery.tumblr.com
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/-1 and has haste and menace.
“I fear no demon, for the greatest monster lies inside!”
 C 
Creature – Human Soldier
Level up {1}{r/w} 3/2
Level 1-3 First strike 3/2
Level 4+ First strike, vigilance 4/3
Illus. BitSweet on DeviantArt
 C 
Land
Laboratory Ruins enters the battlefield tapped.
When Laboratory Ruins enters the battlefield, return a land you control to its owner’s hand.
{t}: Add {r}, {w}, or {u}.
 C 
Artifact
{t}: You gain 1 life.
{3}, {t}, Sacrifice Glowing Elixir: You gain 5 life.
 C 
Instant
Tap or untap target creature, then you may tap or untap another target creature. Creatures tapped this way don’t untap during their controller’s next untap step.
“Did you feel that chill? We journey through darkness itself!”
Illus. Hugh Pindur
 C 
Instant
Return target creature to its owner’s hand. If you are experienced, you gain 3 life. (A player with one or more experience counters is experienced.)
You get an experience counter.
“I am purified!”
Illus. francoyovich on DeviantArt
Swamp
 
 B 
Basic Land – Swamp

Mercenary Hub (rare)
Hypnotic Ripples (uncommon)
Cove Scrounger (uncommon)
Trained Hound (uncommon)
Blood Thirst (common)
Intrusive Elemental (common)
Shock Wave (common)
Mighty Chorus (common)
Predator's Grace (common)
Dauntless Crusader (common)
Laboratory Ruins (common)
Glowing Elixir (common)
Emanating Chill (common)
Dazzling Light (common)
Swamp (basic)