Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.
Whenever an opponent casts a spell, if it has a single target, change its target to enchanted creature if able.
Illus. theartofl.tumblr.com
 U 
Creature – Shapeshifter
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
{u}: Banded Crusher gets +1/-1 until end of turn.
1/3
 U 
Creature – Zombie Shaman
Hexproof from blue and from red
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Shaman Necromancer spares a creature, return target creature or land card from your graveyard to your hand.
Illus. TheFirstAngel on DeviantArt
4/2
 U 
Creature – Human
When Match-Wielder enters the battlefield, if you received one or more experience counters this turn, it deals 2 damage to any target.
2/1
 C 
Instant
Target creature gains deathtouch and lifelink until end of turn.
Rats that so commonly swarm through the city carry a sickness so virulent it is more a curse than a mere disease.
 C 
Land
Flooded District enters the battlefield tapped.
When Flooded District enters the battlefield, return a land you control to its owner’s hand.
{t}: Add {g}, {u}, or {b}.
 C 
Creature – Human Soldier
Defender
2/6
 C 
Artifact Creature – Construct
District Arbiter gets +1/+1 as long as you control a multicolored permanent.
0/2
 C 
Artifact Creature – Wall
Defender
Adumbral Fortress has hexproof as long as it’s your turn.
0/5
 C 
Creature – Human
This spell costs {2} less to cast if you control a creature that's under cover (A creature is under cover as long as no opponent controls a creature with less power.).
“Freedom lies in the shadows, but what I desire lies in the light.”
Illus. Luka Brico
3/7
 C 
Creature – Elemental
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
4/1
 C 
Instant
Target creature gets +2/+2 until end of turn. All creatures able to block it this turn do so. You gain life equal to its power.
 C 
Creature – Bird
Flying
When Glittering Roc enters the battlefield, if {r} was spent to cast it, it gain haste until end of turn.
Illus. Artem Cheshirsky
3/3
 C 
Sorcery
Add {u} or {b}. If a creature you control is under cover, add an additional {c}. (A creature is under cover as long as no opponent controls a creature with less power.)
Island
 
 B 
Basic Land – Island

Flagrant Mockery (rare)
Banded Crusher (uncommon)
Shaman Necromancer (uncommon)
Match-Wielder (uncommon)
Blood Thirst (common)
Flooded District (common)
Draugh Guard (common)
District Arbiter (common)
Adumbral Fortress (common)
Bone-Clad Survivor (common)
Freakish Lightning (common)
Offer Asylum (common)
Glittering Roc (common)
Secret Ritual (common)
Island (basic)