Districts of Kestner: Virtual Booster
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| Mechanics | Districts of Kestner |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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All creatures get -1/-1 until end of turn.
Great is the weapon that cuts on its own.
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Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead. Whenever an opponent casts a spell, if it has a single target, change its target to enchanted creature if able.
Illus. theartofl.tumblr.com
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Exile target creature. If you’re not experienced, return that card to the battlefield under its owner’s control at the beginning of the next end step. When that creature enters the battlefield this turn, you get an experience counter. (A player with one or more experience counters is experienced.)
Illus. Ecsian on DeviantArt
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Choose two —
• Tap target creature. • Destroy target creature with converted mana cost 2 or less. • Create two 1/1 black Rat creature tokens.
Illus. Steve Rolston
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When Keen Antiquarian enters the battlefield, you gain 1 life for each artifact you control.
She searches where others will not go, and sees what others will not see.
3/4
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Each opponent sacrifices two lands.
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When Void Shard enters the battlefield, draw a card.
, , Discard a card, Sacrifice Void Shard: Destroy target nonland permanent an opponent controls. |
Flying
Whenever Aerial Steed attacks, another target attacking creature gains flying until end of turn. 1/5
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Fleet-Footed Scamp can't be blocked by creatures with power 2 or greater.
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Illus. Jon Foster
1/1
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Creatures you control gain lifelink until end of turn.
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Defender
Adumbral Fortress has hexproof as long as it’s your turn. 0/5
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Target creature gets -2/-2 until end of turn. Then if a creature you control is under cover, gain 1 life and draw a card. (A creature is under cover as long as no opponent controls a creature with less power.)
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Enchant creature
Enchanted creature gets +3/+2. When Fearsome Piety enters the battlefield, if was spent to cast it, creatures you control gain vigilance until end of turn. |
Sacrifice Seal of Verdure: It deals 2 damage to target creature with flying.
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Dishearten
(common, foil)
Flagrant Mockery
(rare)
Blink
(uncommon)
Eldritch Strike
(uncommon)
Keen Antiquarian
(uncommon)
Magmatic Collapse
(common)
Void Shard
(common)
Aerial Steed
(common)
Fleet-Footed Scamp
(common)
Emily's Preparations
(common)
Adumbral Fortress
(common)
Carnal Hunger
(common)
Fearsome Piety
(common)
Seal of Verdure
(common)
Swamp
(basic)







, Discard a card, Sacrifice Void Shard: Destroy target nonland permanent an opponent controls.