Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Human
Whenever another nontoken Human you control dies, create a tapped 2/2 black Zombie creature token.
{2}{b}{b}, Sacrifice three Zombies: Return Necromancer Lord from your graveyard to the battlefield. It becomes a Zombie in addition to its other types.
4/4
 U 
Sorcery
Search your library for up to three basic land cards with different names, reveal them, and put them into your hand. Then shuffle your library.
Illus. Schrifter on DeviantArt
 U 
Instant
You get an experience counter. When you do, create a 1/1 red and white Human Soldier token for each experience counter you have.
"Look out. We got someone skulking around."
 U 
Instant
As an additional cost to cast Psychotic Charge, discard a card.
Attacking creatures you control get +2/+0 until end of turn.
“If you can count your wounds, then you can stand and fight!”
 C 
Enchantment
Sacrifice Seal of Verdure: It deals 2 damage to target creature with flying.
 C 
Creature – Centaur Beast
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
4/5
 C 
Sorcery
Tap target untapped creature you control. It deals damage equal to its power to any target.
"Right where it hurts!"
Illus. Joe Madureira
 C 
Creature – Elemental
Haste
{2}{r}: Intrusive Elemental gets +1/+0 until end of turn.
1/1
 C 
Instant
Reveal the top five cards of your library. You may reveal an artifact, creature, or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Illus. Andy Ramirez
 C 
Artifact
{t}: Add {w}, {u}, or {r} to your mana pool.
{w}{u}{r}, {t}: Tap target artifact or creature.
 C 
Enchantment – Aura
Enchant creature
When Tyvian Patriotism enters the battlefield, creatures you control get +2/+1 until end of turn.
When Tyvian Patriotism is put into a graveyard from the battlefield, return it to its owner’s hand.
 C 
Creature – Human Shaman
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Brigmore Witch spares a creature, target opponent loses 2 life.
5/3
 C 
Land
Tyvian Saloon enters the battlefield tapped.
When Tyvian Saloon enters the battlefield, return a land you control to its owner’s hand.
{t}: Add {b}, {g}, or {w}.
Illus. 0111011001111000 on conceptart.org
 C 
Creature – Human
Vigilance, prowess
Illus. viaestelar on DeviantArt
1/3
Swamp
 
 B 
Basic Land – Swamp

Necromancer Lord (mythic)
Preliminary Expedition (uncommon)
Ring for Reinforcements (uncommon)
Psychotic Charge (uncommon)
Seal of Verdure (common)
Gentle Courser (common)
Increased Aggression (common)
Intrusive Elemental (common)
Prospective Inspection (common)
Trinket of Ambition (common)
Tyvian Patriotism (common)
Brigmore Witch (common)
Tyvian Saloon (common)
Overseer Initiate (common)
Swamp (basic)