Districts of Kestner: Virtual Booster
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| Mechanics | Districts of Kestner |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant land you control
Whenever enchanted land becomes tapped, create a 1/1 black Rat creature token. |
First strike
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.) Whenever Attention Diverter spares a creature, target creature gets +2/+2 until end of turn.
Illus. silent-hippo on DeviantArt
3/2
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When Kestnian Augur enters the battlefield, look at the top three cards of your library. You may reveal a multicolored card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Illus. Eva Soulu
1/2
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Hexproof from black and from white
Keeping its home safe is of utmost importance to this octopus-resembling beast.
Illus. Tyler Coombes
2/3
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Flash
Flying Despite being known for its violence, Flavia is the home of several peaceful factions such as the fae.
Illus. Chyn Wang
2/1
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Level up
![]() 3/2
Level 1-3 First strike 3/2 Level 4+ First strike, vigilance 4/3
Illus. BitSweet on DeviantArt
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Level up 2 (2: Put a level counter on this. Level up only as a sorcery.)
Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.) Equipped creature has first strike. 2+ Equipped creature gets +2/+0.
Illus. Cribs on DeviantArt
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Enchant creature
Enchanted creature gets +2/+2. A parasitic bond forged by the hunt.
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Flying
Whenever you cast a multicolored spell, scry 1. The risks a magpie takes to appease its greed are often kept in check by its desire to stay alive.
1/1
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Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
4/1
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Enchant creature
Enchanted creature gets +3/+2. When Fearsome Piety enters the battlefield, if was spent to cast it, creatures you control gain vigilance until end of turn. |
Target creature gets +1/+3 and gains reach until end of turn.
Some mutations spread blight. Others spread vigor.
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, : Scry 2.
, , Sacrifice Vestal's Tome: Draw two cards and gain 2 life. |
First strike
1/3
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Rat Infestation
(rare)
Attention Diverter
(uncommon)
Kestnian Augur
(uncommon)
Reef Guardian
(uncommon)
Windrider Faerie
(common)
Dauntless Crusader
(common)
Steady Mace
(common)
Feral Call
(common)
Mad-Eyed Magpie
(common)
Freakish Lightning
(common)
Fearsome Piety
(common)
Spitter's Mutation
(common)
Vestal's Tome
(common)
Odessa's Vanguard
(common)
Forest
(basic)





3/2
: Scry 2.