Districts of Kestner: Virtual Booster
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Mechanics | Districts of Kestner |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
At the beginning of each combat, up to one target creature you control gains your choice of deathtouch, indestructible, or lifelink until end of turn.
The inhabitants of its shifting tents offer power, safety, or guile.
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Mirenian Workshop enters the battlefield tapped.
![]() ![]() {R/W/U}{R/W/U}, ![]() ![]() ![]() ![]() |
Flying
Gargoyle Sentinel can’t attack or block unless you or a creature you control has a counter. 4/4
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Exile target creature unless its controller exiles the top X cards of their library, where X is equal to that creature’s converted mana cost.
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Reveal the top five cards of your library. You may reveal an artifact, creature, or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Illus. Andy Ramirez
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Stone Market enters the battlefield tapped.
When Stone Market enters the battlefield, return a land you control to its owner’s hand. ![]() ![]() ![]() ![]()
Illus. Corey Holst
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Level up
![]() ![]() Level 3-5 3/4 Level 6+ Menace 5/4
Illus. domeano on DeviantArt
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Nine lives or not, folks have learned not to underestimate a leopard cub’s fighting prowess.
1/1
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Illus. Anastasia Kiseliova
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Counter target noncreature spell.
Draw a card. In the streets of Mirenia, they cut the flesh of the dead, and trap the lightning from the sky.
Illus. Arkane Studios
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Illus. Angelika Kruczek
0/3
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If you are experienced, scry 1. (A player with one or more experience counters is experienced.)
Draw a card. |
When Vagarious Mystic enters the battlefield, if it's under cover, draw a card. (A creature is under cover as long as no opponent controls a creature with less power.)
“The way is lit. The path is clear.”
1/1
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Target player reveals three cards from their hand and you choose one of them. That player exiles that card.
Every night, the Outsider visits the dreams of those who give themselves fully to him.
Illus. Grayson James
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Mercenary Hub
(rare)
Mirenian Workshop
(uncommon)
Gargoyle Sentinel
(uncommon)
Outsider's Influence
(uncommon)
Prospective Inspection
(common)
Stone Market
(common)
Ruthless Warrior
(common)
Leopard Cub
(common)
Petrified Statue
(common)
Scatter Arc
(common)
Advocate of Accord
(common)
Dark Vision
(common)
Vagarious Mystic
(common)
Worship the Outsider
(common)
Swamp
(basic)