Districts of Kestner: Virtual Booster
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| Mechanics | Districts of Kestner |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Ambrosius the Ambitious gets +1/+1 for each experience counter you have.
Whenever you cast your second instant or sorcery spell in a turn, you get an experience counter. "Let's drink to that!"
Illus. Red Hook Studios
2/2
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Hexproof from black and from white
Keeping its home safe is of utmost importance to this octopus-resembling beast.
Illus. Tyler Coombes
2/3
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Destroy target attacking creature. Its controller gains life equal to its toughness.
“Back to the pit!”
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Blanket Fire deals 1 damage to each of up to three target creatures. Tap each creature dealt damage this way. They don’t untap during their controller’s next untap step.
Illus. Cribs on DeviantArt
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Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Pelgovian Bull spares a creature, you may have target creature get -2/-2 until end of turn.
Illus. Fan-the-little-demon on DeviantArt
3/3
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Whenever Watch Lower Guard attacks, another target attacking creature gets +0/+2 until end of turn.
3/1
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Target creature gets +1/+1 and gains indestructible until end of turn.
Many fall in the face of chaos, but not her. Not today.
Illus. Daryl Mandryk
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Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
4/5
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Flying, deathtouch
“After initial reports from the Draughian Watch stating the ‘Bloodfly Concern’ was under control, authorities here in Tyvia now concede that the situation has worsened.” — excerpt from an article in Kestnian Muse
1/2
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Target creature gains deathtouch and lifelink until end of turn.
Rats that so commonly swarm through the city carry a sickness so virulent it is more a curse than a mere disease.
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: Add .
, : Add three mana in any combination of colors.As the quarry aged, more and more workers began to report hallucinations due to the increasingly degrading air quality of the surroundings.
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Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
![]() : Serpentile Spitter gets +2/+2 until end of turn. Activate this ability only once each turn.
Illus. White-Mantis on DeviantArt
2/3
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: You gain 1 life.
, , Sacrifice Glowing Elixir: You gain 5 life. |
Enchant creature
Whenever enchanted creature attacks, each opponent loses 1 life and you gain life equal to the life lost this way. |
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Ambrosius the Ambitious
(rare)
Reef Guardian
(uncommon)
Scathing Condemnation
(uncommon)
Blanket Fire
(uncommon)
Pelgovian Bull
(common)
Watch Lower Guard
(common)
Hard-Won Virtue
(common)
Gentle Courser
(common)
Bloodfly
(common)
Blood Thirst
(common)
Secluded Quarry
(common)
Serpentile Spitter
(common)
Glowing Elixir
(common)
Sanguine Demeanor
(common)
Swamp
(basic)







: Add
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