Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human
Deathtouch
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Cieran the Merciful spares a creature, add X mana in any combination of {b}, {g}, and/or {w}, where X is that creature’s toughness. Until end of turn, you don’t lose this mana as steps and phases end.
Illus. irahi on DeviantArt
1/4
 U 
Creature – Zombie Shaman
Hexproof from blue and from red
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Shaman Necromancer spares a creature, return target creature or land card from your graveyard to your hand.
Illus. TheFirstAngel on DeviantArt
4/2
 U 
Instant
Destroy target attacking creature. Its controller gains life equal to its toughness.
“Back to the pit!”
 U 
Artifact
Level up 3 (3: Put a level counter on this. Level up only as a sorcery.)
{t}: Add {c}.
1+ {t}: Add {c}{c}.
Illus. Inkary on DeviantArt
 C 
Enchantment – Aura
Enchant land
Enchanted land has “{t}: Add two mana in any combination of colors.”
 C 
Creature – Fungus Mutant
Flying, trample
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Illus. Ricardo Pérez Rosete
2/2
 C 
Enchantment
Whenever you cast an instant or sorcery spell, Arc Pylon deals 1 damage to target opponent.
Illus. Arkane Studios
 C 
Creature – Cat
Nine lives or not, folks have learned not to underestimate a leopard cub’s fighting prowess.
1/1
 C 
Instant
Target creature gets -2/-2 until end of turn. Then if a creature you control is under cover, gain 1 life and draw a card. (A creature is under cover as long as no opponent controls a creature with less power.)
 C 
Land
Flooded District enters the battlefield tapped.
When Flooded District enters the battlefield, return a land you control to its owner’s hand.
{t}: Add {g}, {u}, or {b}.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/-1 and has haste and menace.
“I fear no demon, for the greatest monster lies inside!”
 C 
Artifact – Equipment
Level up 2 (2: Put a level counter on this. Level up only as a sorcery.)
Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has first strike.
2+ Equipped creature gets +2/+0.
Illus. Cribs on DeviantArt
 C 
Sorcery
If {b} was spent to cast this spell, you may have target creature get -2/-2 until end of turn.
Create two 2/2 white Knight tokens with vigilance.
 C 
Creature – Drake
Flying
Whenever Aerial Steed attacks, another target attacking creature gains flying until end of turn.
1/5
Island
 
 B 
Basic Land – Island

Cieran the Merciful (rare)
Shaman Necromancer (uncommon)
Scathing Condemnation (uncommon)
Ring of Focus (uncommon)
Verdant Petals (common)
Fungal Floater (common)
Arc Pylon (common)
Leopard Cub (common)
Carnal Hunger (common)
Flooded District (common)
Predator's Grace (common)
Steady Mace (common)
Timely Rescue (common)
Aerial Steed (common)
Island (basic)