Districts of Kestner: Virtual Booster
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| Mechanics | Districts of Kestner |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deathtouch
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.) Whenever Cieran the Merciful spares a creature, add X mana in any combination of , , and/or , where X is that creature’s toughness. Until end of turn, you don’t lose this mana as steps and phases end.
Illus. irahi on DeviantArt
1/4
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Level up
![]() 2/2
Level 1-2 : Prevent the next 1 damage that would be dealt to any target this turn. 2/3
Level 3+ : Prevent the next 3 damage that would be dealt to any target this turn. 2/3 |
Exile target creature. If you’re not experienced, return that card to the battlefield under its owner’s control at the beginning of the next end step. When that creature enters the battlefield this turn, you get an experience counter. (A player with one or more experience counters is experienced.)
Illus. Ecsian on DeviantArt
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Destroy target attacking creature. Its controller gains life equal to its toughness.
“Back to the pit!”
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Target creature gets +1/+3 and gains reach until end of turn.
Some mutations spread blight. Others spread vigor.
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Level up
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Level 3-5 3/4 Level 6+ Menace 5/4
Illus. domeano on DeviantArt
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Defender
2/6
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Target creature gets +2/+0 and gains vigilance until end of turn.
Draw a card. “Forget not that our errand is holy and just! Light will prevail!”
Illus. Mike Azevedo
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Target creature gets -2/-2 until end of turn. Then if a creature you control is under cover, gain 1 life and draw a card. (A creature is under cover as long as no opponent controls a creature with less power.)
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Enchant creature
Whenever enchanted creature attacks, each opponent loses 1 life and you gain life equal to the life lost this way. |
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Flying
Whenever you cast a multicolored spell, scry 1. The risks a magpie takes to appease its greed are often kept in check by its desire to stay alive.
1/1
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Enchant creature
Enchanted creature gets +2/+2. A parasitic bond forged by the hunt.
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: Add one mana of any color to your mana pool.
Sacrifice Outsider’s Rune: Put a level counter on target artifact or creature.
Illus. kimmiecat555 on DeviantArt
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Reach
Crew 2
Illus. Arkane Studios
4/5
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Cieran the Merciful
(rare)
Cieran's Acolyte
(uncommon)
Blink
(uncommon)
Scathing Condemnation
(uncommon)
Spitter's Mutation
(common)
Ruthless Warrior
(common)
Draugh Guard
(common)
Zealous Speech
(common)
Carnal Hunger
(common)
Sanguine Demeanor
(common)
Mad-Eyed Magpie
(common)
Feral Call
(common)
Whalebone Talisman
(common)
Tallboy
(common)
Plains
(basic)




: Prevent the next 1 damage that would be dealt to any target this turn. 2/3
2/2
