Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Instant
Bold Measures can't be countered.
Bold Measures deals 4 damage to any target unless target opponent exiles two cards from their hand. You gain life equal to the damage dealt this way.
Illus. Ismael Gil
 U 
Creature – Elemental Hound
Haste
Whenever you cast an instant or sorcery spell, Rabid Gnasher gains menace until end of turn.
4/2
 U 
Creature – Human Wizard
{1}{w}, {t}: Tap target creature. This ability costs {1} less to activate if you’ve cast a noncreature spell this turn.
Her rituals and chants require deft movements of hand and finger.
Illus. Cory Trego-Erdner
1/2
 U 
Artifact – Equipment
Equipped creature can’t be the target of spells or abilities.
Equipped creature has “{1}, {t}: Tap target creature.”
Equip {3}
Illus. Arkane Studios
 C 
Land
Laboratory Ruins enters the battlefield tapped.
When Laboratory Ruins enters the battlefield, return a land you control to its owner’s hand.
{t}: Add {r}, {w}, or {u}.
 C 
Creature – Human
Fleet-Footed Scamp can't be blocked by creatures with power 2 or greater.
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Illus. Jon Foster
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+2.
When Fearsome Piety enters the battlefield, if {w} was spent to cast it, creatures you control gain vigilance until end of turn.
 C 
Instant
Target creature gets -2/-2 until end of turn. Then if a creature you control is under cover, gain 1 life and draw a card. (A creature is under cover as long as no opponent controls a creature with less power.)
 C 
Enchantment – Aura
Enchant creature
Whenever you cast a noncreature spell, enchanted creature gets +1/+1 until end of turn.
Illus. Miles Rayne
 C 
Enchantment – Aura
Enchant land
Enchanted land has “{t}: Add two mana in any combination of colors.”
 C 
Enchantment – Aura
Enchant creature you control
Enchanted creature has hexproof.
{1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
Illus. Imad Awan
 C 
Sorcery
Untap target creature and gain control of it until end of turn. It gains haste. If you are experienced, it also gets +2/+0 until end of turn. (A player with one or more experience counters is experienced.)
You get an experience counter.
 C 
Artifact Creature – Construct
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Shopkeep Sentinel can block an additional creature each combat.
Illus. Eduardo Domínguez
2/5
 C 
Creature – Elemental
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
4/1
Forest
 
 B 
Basic Land – Forest

Bold Measures (mythic)
Rabid Gnasher (uncommon)
Mirenian Scholar (uncommon)
Overseer's Music Box (uncommon)
Laboratory Ruins (common)
Fleet-Footed Scamp (common)
Fearsome Piety (common)
Carnal Hunger (common)
Chivalrous Spirit (common)
Verdant Petals (common)
Aglar's Favor (common)
Temporary Custody (common)
Shopkeep Sentinel (common)
Freakish Lightning (common)
Forest (basic)