Districts of Kestner: Virtual Booster
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| Mechanics | Districts of Kestner |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of combat on your turn, you may pay X. If you do, gain control of target creature with power X or less until end of turn. It gains haste and ulterior motive until end of turn. (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Illus. Arkane Studios
3/2
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Level up 3 (3: Put a level counter on this. Level up only as a sorcery.)
: Add .
1+ : Add ![]() .
Illus. Inkary on DeviantArt
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Flying
Gargoyle Sentinel can’t attack or block unless you or a creature you control has a counter. 4/4
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As Oppressive Atmosphere enters the battlefield, choose a color.
Creatures of the chosen color can’t attack you or a planeswalker you control unless their controller pays for each of those creatures. |
: You gain 1 life.
, , Sacrifice Glowing Elixir: You gain 5 life. |
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Deathtouch
Sewer Weeper can't be blocked by creatures with flying. This poor soul suffers from the final stages of the virulent rat plague. Pitied by many, he is doomed to spend the last of his days alone.
Illus. Arkane Studios
2/5
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Prevent all combat damage that would be dealt by monocolored sources and by colorless sources this turn.
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Up to two target creatures each get -3/-0 until end of turn.
If was spent to cast this spell, you may untap target land.
Draw a card. |
When Unclean Zombie enters the battlefield, you lose 2 life unless it's under cover (A creature is under cover as long as no opponent controls a creature with less power.)
2/3
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Flying
Whenever Aerial Steed attacks, another target attacking creature gains flying until end of turn. 1/5
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Creatures you control gain lifelink until end of turn.
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: Add .
, : Add three mana in any combination of colors.As the quarry aged, more and more workers began to report hallucinations due to the increasingly degrading air quality of the surroundings.
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Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Brigmore Witch spares a creature, target opponent loses 2 life. 5/3
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Each opponent sacrifices two lands.
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The Hebret Brothers
(rare)
Ring of Focus
(uncommon)
Gargoyle Sentinel
(uncommon)
Oppressive Atmosphere
(uncommon)
Glowing Elixir
(common)
Sewer Weeper
(common)
Silent Awe
(common)
Sewer Gloom
(common)
Unclean Zombie
(common)
Aerial Steed
(common)
Emily's Preparations
(common)
Secluded Quarry
(common)
Brigmore Witch
(common)
Magmatic Collapse
(common)
Plains
(basic)



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