Districts of Kestner: Virtual Booster
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| Mechanics | Districts of Kestner |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: You gain 1 life.
, , Sacrifice Glowing Elixir: You gain 5 life. |
At the beginning of each combat, up to one target creature you control gains your choice of deathtouch, indestructible, or lifelink until end of turn.
The inhabitants of its shifting tents offer power, safety, or guile.
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Rock-Strewn Thicket enters the battlefield tapped.
: Add .
{G/U/B}{G/U/B}, : Add ![]() ![]() .
Illus. Valentina Filić
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Target opponent reveals their hand. You choose a multicolored card from it. That player discards that card.
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When Keen Antiquarian enters the battlefield, you gain 1 life for each artifact you control.
She searches where others will not go, and sees what others will not see.
3/4
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: Add , , or to your mana pool.
![]() ![]() , : Target creature blocks this turn if able. |
Untap target creature. It gains hexproof until end of turn.
Some species of poppy thrive in the soil of underground caverns, much to the pleasure of those who would venture into dungeons for profit.
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Target creature gains deathtouch and lifelink until end of turn.
Rats that so commonly swarm through the city carry a sickness so virulent it is more a curse than a mere disease.
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Each opponent sacrifices two lands.
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Destroy target artifact or enchantment. If you are experienced, exile that permanent instead. (A player with one or more experience counters is experienced.)
You get an experience counter. |
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Level up
![]() 3/2
Level 1-3 First strike 3/2 Level 4+ First strike, vigilance 4/3
Illus. BitSweet on DeviantArt
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When Void Shard enters the battlefield, draw a card.
, , Discard a card, Sacrifice Void Shard: Destroy target nonland permanent an opponent controls. |
Target creature gets +2/+2 until end of turn. All creatures able to block it this turn do so. You gain life equal to its power.
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Enchant creature
Enchanted creature gets +3/+2. When Fearsome Piety enters the battlefield, if was spent to cast it, creatures you control gain vigilance until end of turn. |
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Glowing Elixir
(common, foil)
Mercenary Hub
(rare)
Rock-Strewn Thicket
(uncommon)
Noxious Blast
(uncommon)
Keen Antiquarian
(uncommon)
Trinket of Disdain
(common)
Poppy Serum
(common)
Blood Thirst
(common)
Magmatic Collapse
(common)
Shock Wave
(common)
Dauntless Crusader
(common)
Void Shard
(common)
Offer Asylum
(common)
Fearsome Piety
(common)
Swamp
(basic)
: You gain 1 life.

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3/2
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