Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Return target artifact card with converted mana cost 3 or less from your graveyard to your hand. You gain 3 life.
Scavenging supply items and trinkets lost by former adventurers is a common campsite operation.
 U 
Sorcery
You get two experience counters. When you do, up to X target creatures can’t block this turn, where X is the number of experience counters you have.
 U 
Sorcery
Choose two —
• Tap target creature.
• Destroy target creature with converted mana cost 2 or less.
• Create two 1/1 black Rat creature tokens.
Illus. Steve Rolston
 U 
Artifact – Equipment
Equipped creature can’t be the target of spells or abilities.
Equipped creature has “{1}, {t}: Tap target creature.”
Equip {3}
Illus. Arkane Studios
 C 
Creature – Bird
Flying
Whenever you cast a multicolored spell, scry 1.
The risks a magpie takes to appease its greed are often kept in check by its desire to stay alive.
1/1
 C 
Instant
Destroy target creature that dealt damage this turn or target creature that was dealt damage this turn.
Draw a card.
“Honorable intentions and well made plans — all drowning in the blood that’s been spilled.”
 C 
Artifact
{t}: Add {g}, {u}, or {r} to your mana pool.
{g}{u}{r}, {t}: Target creature you control gains ulterior motive until end of turn. (If that creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
 C 
Creature – Hound
At the beginning of your end step, if you didn’t attack with a creature this turn, sacrifice Flesh-Eating Mongrel.
5/2
 C 
Creature – Elf Shaman
{t}: Add {g}. If a creature you control spared another creature this turn, add {g}{g} instead.
Illus. Angelika Kruczek
0/3
 C 
Sorcery
Pest Control deals 2 damage to each of up to two target creatures with flying.
 C 
Creature – Human Wizard
Whenever Novice Combatant deals combat damage to a player, you get that many experience counters.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+2.
When Fearsome Piety enters the battlefield, if {w} was spent to cast it, creatures you control gain vigilance until end of turn.
 C 
Artifact Creature – Construct
District Arbiter gets +1/+1 as long as you control a multicolored permanent.
0/2
 C 
Instant
Target creature gains deathtouch and lifelink until end of turn.
Rats that so commonly swarm through the city carry a sickness so virulent it is more a curse than a mere disease.
Swamp
 
 B 
Basic Land – Swamp

Scrounge for Trinkets (rare)
Debilitating Drums (uncommon)
Eldritch Strike (uncommon)
Overseer's Music Box (uncommon)
Mad-Eyed Magpie (common)
Calamitous Guilt (common)
Trinket of Possibility (common)
Flesh-Eating Mongrel (common)
Advocate of Accord (common)
Pest Control (common)
Novice Combatant (common)
Fearsome Piety (common)
District Arbiter (common)
Blood Thirst (common)
Swamp (basic)