Districts of Kestner: Virtual Booster

Districts of Kestner: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
You may cast creature cards as though they had flash.
Whenever a creature enters the battlefield under your control, you may have it fight another target creature.
As the light gains purchase, spirits are lifted and purpose is made clear.
Illus. corsairsedge on DeviantArt
 U 
Sorcery
Choose two —
• Target creature loses all abilities until end of turn.
• Critical Strike deals 2 damage to any target.
• Target opponent discards a card at random.
 U 
Instant
Target blocking creature gets +1/+1 for each of its colors.
Draw a card.
“I will protect the High Overseer with my life— for he will lead us to greatness!”
 U 
Creature – Human
{2}{b}: Target creature gains deathtouch until end of turn.
{2}{g}: Prevent all combat damage that would be dealt to target creature this turn.
Illus. goingloco.tumblr.com
3/2
 C 
Sorcery
Howling Screech deals X damage to any target, where X is the number of colors among permanents you control.
 C 
Land
{t}: Add {c}.
{5}, {t}: Add three mana in any combination of colors.
As the quarry aged, more and more workers began to report hallucinations due to the increasingly degrading air quality of the surroundings.
 C 
Creature – Insect
Flying, deathtouch
“After initial reports from the Draughian Watch stating the ‘Bloodfly Concern’ was under control, authorities here in Tyvia now concede that the situation has worsened.” — excerpt from an article in Kestnian Muse
1/2
 C 
Artifact
{t}: Add {w}, {b}, or {g} to your mana pool.
{w}{b}{g}, {t}: Target creature blocks this turn if able.
 C 
Enchantment – Aura
Enchant creature
Whenever you cast a noncreature spell, enchanted creature gets +1/+1 until end of turn.
Illus. Miles Rayne
 C 
Sorcery
Destroy target artifact or enchantment. If you are experienced, exile that permanent instead. (A player with one or more experience counters is experienced.)
You get an experience counter.
 C 
Instant
Target creature gets +2/+2 until end of turn. All creatures able to block it this turn do so. You gain life equal to its power.
 C 
Creature – Elf Shaman
When Vagarious Mystic enters the battlefield, if it's under cover, draw a card. (A creature is under cover as long as no opponent controls a creature with less power.)
“The way is lit. The path is clear.”
1/1
 C 
Instant
Target creature gets -2/-2 until end of turn. Then if a creature you control is under cover, gain 1 life and draw a card. (A creature is under cover as long as no opponent controls a creature with less power.)
 C 
Creature – Human
Fleet-Footed Scamp can't be blocked by creatures with power 2 or greater.
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Illus. Jon Foster
1/1
Swamp
 
 B 
Basic Land – Swamp

Miraculous Zeal (rare)
Critical Strike (uncommon)
Righteous Path (uncommon)
Plague Doctor (uncommon)
Howling Screech (common)
Secluded Quarry (common)
Bloodfly (common)
Trinket of Disdain (common)
Chivalrous Spirit (common)
Shock Wave (common)
Offer Asylum (common)
Vagarious Mystic (common)
Carnal Hunger (common)
Fleet-Footed Scamp (common)
Swamp (basic)