Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.
Whenever an opponent casts a spell, if it has a single target, change its target to enchanted creature if able.
Illus. theartofl.tumblr.com
 
 R 
Legendary Creature – Human Rogue
As long as Garrett is under cover, he can’t be blocked. (A creature is under cover if no opponent controls a creature with less power.)
Whenever Garrett deals combat damage to a player, gain control of target artifact that player controls.
Illus. Daniel-Jeffries on DeviantArt
2/2
 U 
Sorcery
Target opponent reveals their hand. You choose a multicolored card from it. That player discards that card.
 U 
Instant
When target creature an opponent controls dies this turn, you gain 4 life. Target creature you control fights that creature.
 U 
Creature – Human
Trample
Whenever Lurking Vindicator deals combat damage to a player, if you control a creature that’s under cover, draw a card. (A creature is under cover as long as no opponent controls a creature with less power.)
Illus. Sylvia Machgeels
3/2
 C 
Creature – Elemental
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
4/1
 C 
Instant
Up to two target creatures each get -3/-0 until end of turn.
If {g} was spent to cast this spell, you may untap target land.
Draw a card.
 C 
Creature – Centaur Beast
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
4/5
 C 
Instant
Counter target noncreature spell.
Draw a card.
In the streets of Mirenia, they cut the flesh of the dead, and trap the lightning from the sky.
Illus. Arkane Studios
 C 
Creature – Beast
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Blood Ox spares a creature, untap target creature you control.
Illus. Chan Kai Hong
2/4
 C 
Land
Stone Market enters the battlefield tapped.
When Stone Market enters the battlefield, return a land you control to its owner’s hand.
{t}: Add {w}, {b}, or {r}.
Illus. Corey Holst
 C 
Artifact
{t}: You gain 1 life.
{3}, {t}, Sacrifice Glowing Elixir: You gain 5 life.
 C 
Instant
Target creature gets -2/-2 until end of turn. Then if a creature you control is under cover, gain 1 life and draw a card. (A creature is under cover as long as no opponent controls a creature with less power.)
 C 
Creature – Human
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Abbey Ascetic spares a creature, create a Treasure token. (It’s a colorless artifact with “{t}, Sacrifice this artifact: Add one mana of any color.”)
3/3
Island
 
 B 
Basic Land – Island

Flagrant Mockery (rare, foil)
Garrett, Skillful Pilferer (rare)
Noxious Blast (uncommon)
Primal Contention (uncommon)
Lurking Vindicator (uncommon)
Freakish Lightning (common)
Sewer Gloom (common)
Gentle Courser (common)
Scatter Arc (common)
Blood Ox (common)
Stone Market (common)
Glowing Elixir (common)
Carnal Hunger (common)
Abbey Ascetic (common)
Island (basic)