Districts of Kestner: Virtual Booster
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| Mechanics | Districts of Kestner |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
At the beginning of the next end step, return to the battlefield all creature cards in your graveyard that were put there from the battlefield this turn. Perched at the very precipice of oblivion.
Illus. uraniumraptor.tumblr.com
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When target creature an opponent controls dies this turn, you gain 4 life. Target creature you control fights that creature.
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Flying
Gargoyle Sentinel can’t attack or block unless you or a creature you control has a counter. 4/4
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Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Loping Warthog can't be blocked by more than one creature. 4/2
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Hexproof
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Illus. Italo Cerqueira
2/2
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Enchant creature you control
Enchanted creature has hexproof. : Enchanted creature gets +1/-1 or -1/+1 until end of turn.
Illus. Imad Awan
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Tap target untapped creature you control. It deals damage equal to its power to any target.
"Right where it hurts!"
Illus. Joe Madureira
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: Add , , or to your mana pool.
![]() ![]() , : Target creature blocks this turn if able. |
, : Scry 2.
, , Sacrifice Vestal's Tome: Draw two cards and gain 2 life. |
When Insatiable Swine enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Illus. betawho on Reddit
3/3
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Enchant creature
Whenever you cast a noncreature spell, enchanted creature gets +1/+1 until end of turn.
Illus. Miles Rayne
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Prevent all combat damage that would be dealt by monocolored sources and by colorless sources this turn.
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Untap target creature and gain control of it until end of turn. It gains haste. If you are experienced, it also gets +2/+0 until end of turn. (A player with one or more experience counters is experienced.)
You get an experience counter. |
Defender
Adumbral Fortress has hexproof as long as it’s your turn. 0/5
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Death's Door
(rare)
Primal Contention
(uncommon)
Gargoyle Sentinel
(uncommon)
Loping Warthog
(uncommon)
Siren's Scout
(common)
Aglar's Favor
(common)
Increased Aggression
(common)
Trinket of Disdain
(common)
Vestal's Tome
(common)
Insatiable Swine
(common)
Chivalrous Spirit
(common)
Silent Awe
(common)
Temporary Custody
(common)
Adumbral Fortress
(common)
Plains
(basic)



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