Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Shaman
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Whenever a creature dealt damage by Forest Animist dies this turn, you may have target land you control become a 2/2 Elemental creature that’s still a land.
4/3
 U 
Creature – Beast
Haste, menace
Bloodsoaked Predator can't block.
A hideous mutation, unnatural and abhorrent.
6/4
 U 
Sorcery
Target opponent reveals their hand. You choose a multicolored card from it. That player discards that card.
 U 
Sorcery
Choose two —
• Target player puts a card from their hand on top of their library.
• Tenacious Strike deals 1 damage to each creature.
• Target creature you control fights target creature you don’t control.
 C 
Creature – Snake
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
{2}{g}: Serpentile Spitter gets +2/+2 until end of turn. Activate this ability only once each turn.
Illus. White-Mantis on DeviantArt
2/3
 C 
Instant
Reveal the top five cards of your library. You may reveal an artifact, creature, or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Illus. Andy Ramirez
 C 
Instant
Target creature gets +2/+1 and gains trample until end of turn.
 C 
Artifact – Equipment
Level up 2 (2: Put a level counter on this. Level up only as a sorcery.)
Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has first strike.
2+ Equipped creature gets +2/+0.
Illus. Cribs on DeviantArt
 C 
Land
{t}: Add {c}.
{2}, {t}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Castle Draugh oozes enough corruption to affect even the local flora and fauna.
 C 
Creature – Zombie
When Unclean Zombie enters the battlefield, you lose 2 life unless it's under cover (A creature is under cover as long as no opponent controls a creature with less power.)
2/3
 C 
Instant
Up to two target creatures each get -3/-0 until end of turn.
If {g} was spent to cast this spell, you may untap target land.
Draw a card.
 C 
Creature – Human Shaman
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Brigmore Witch spares a creature, target opponent loses 2 life.
5/3
 C 
Instant
Tap or untap target creature, then you may tap or untap another target creature. Creatures tapped this way don’t untap during their controller’s next untap step.
“Did you feel that chill? We journey through darkness itself!”
Illus. Hugh Pindur
 C 
Sorcery
Destroy target artifact or enchantment. If you are experienced, exile that permanent instead. (A player with one or more experience counters is experienced.)
You get an experience counter.
Mountain
 
 B 
Basic Land – Mountain

Forest Animist (rare)
Bloodsoaked Predator (uncommon)
Noxious Blast (uncommon)
Tenacious Strike (uncommon)
Serpentile Spitter (common)
Prospective Inspection (common)
Rush of Adrenaline (common)
Steady Mace (common)
Warped Landscape (common)
Unclean Zombie (common)
Sewer Gloom (common)
Brigmore Witch (common)
Emanating Chill (common)
Shock Wave (common)
Mountain (basic)