Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Shaman
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Whenever a creature dealt damage by Forest Animist dies this turn, you may have target land you control become a 2/2 Elemental creature that’s still a land.
4/3
 U 
Sorcery
Choose two —
• Tap target creature.
• Destroy target creature with converted mana cost 2 or less.
• Create two 1/1 black Rat creature tokens.
Illus. Steve Rolston
 U 
Creature – Human Wizard
{1}{w}, {t}: Tap target creature. This ability costs {1} less to activate if you’ve cast a noncreature spell this turn.
Her rituals and chants require deft movements of hand and finger.
Illus. Cory Trego-Erdner
1/2
 U 
Sorcery
Exile target creature with power 3 or greater. You gain life equal to that creature’s toughness.
Monstrous size has no intrinsic merit— unless inordinate exsanguination be considered a virtue.
Illus. Benjamin Callahan
 C 
Creature – Human Cleric
Level up {1}{w/b} 3/4
Level 1-2 Lifelink 3/5
Level 3+ Lifelink 4/5
Illus. christophercielos on DeviantArt
 C 
Creature – Elf Shaman
When Vagarious Mystic enters the battlefield, if it's under cover, draw a card. (A creature is under cover as long as no opponent controls a creature with less power.)
“The way is lit. The path is clear.”
1/1
 C 
Sorcery
Choose a card type. Draw a card, then reveal the top card of your library. If the revealed card is the card type you chose, put it into your hand.
 C 
Creature – Zombie
When Unclean Zombie enters the battlefield, you lose 2 life unless it's under cover (A creature is under cover as long as no opponent controls a creature with less power.)
2/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
A parasitic bond forged by the hunt.
 C 
Instant
Reveal the top five cards of your library. You may reveal an artifact, creature, or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Illus. Andy Ramirez
 C 
Land
Stone Market enters the battlefield tapped.
When Stone Market enters the battlefield, return a land you control to its owner’s hand.
{t}: Add {w}, {b}, or {r}.
Illus. Corey Holst
 C 
Artifact
{t}: Add {w}, {b}, or {r} to your mana pool.
{w}{b}{r}, {t}: Trinket of Malice deals 1 damage to target creature. That creature loses all abilities until end of turn.
 C 
Instant
Destroy target creature that dealt damage this turn or target creature that was dealt damage this turn.
Draw a card.
“Honorable intentions and well made plans — all drowning in the blood that’s been spilled.”
 C 
Creature – Drake
Flying
Whenever Aerial Steed attacks, another target attacking creature gains flying until end of turn.
1/5
Swamp
 
 B 
Basic Land – Swamp

Forest Animist (rare)
Eldritch Strike (uncommon)
Mirenian Scholar (uncommon)
Valiant Verdict (uncommon)
Pious Vestal (common)
Vagarious Mystic (common)
Tarot Game (common)
Unclean Zombie (common)
Feral Call (common)
Prospective Inspection (common)
Stone Market (common)
Trinket of Malice (common)
Calamitous Guilt (common)
Aerial Steed (common)
Swamp (basic)