Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Choose one —
• Prevent all damage that would be dealt this turn.
• If a source would deal damage this turn, it deals double that damage instead.
“How you use what I have given you falls upon you, as it has to the others before you.”
 U 
Creature – Human Archer
Reach
When Armored Arbalest enters the battlefield, you may destroy target artifact or enchantment.
"Shoot, bandage and pillage: the dancing steps of war.”
Illus. DancingSoldier on DeviantArt
3/5
 U 
Creature – Zombie Shaman
Hexproof from blue and from red
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Shaman Necromancer spares a creature, return target creature or land card from your graveyard to your hand.
Illus. TheFirstAngel on DeviantArt
4/2
 U 
Creature – Human
Trample
Whenever Lurking Vindicator deals combat damage to a player, if you control a creature that’s under cover, draw a card. (A creature is under cover as long as no opponent controls a creature with less power.)
Illus. Sylvia Machgeels
3/2
 C 
Creature – Insect
Flying, deathtouch
“After initial reports from the Draughian Watch stating the ‘Bloodfly Concern’ was under control, authorities here in Tyvia now concede that the situation has worsened.” — excerpt from an article in Kestnian Muse
1/2
 C 
Sorcery
Choose a card type. Draw a card, then reveal the top card of your library. If the revealed card is the card type you chose, put it into your hand.
 C 
Creature – Lizard Beast
A savage animal that has been tainted by the spreading darkness, ready to devour those who trespass into their ancient domain.
6/7
 C 
Enchantment – Aura
Enchant creature you control
Enchanted creature has hexproof.
{1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
Illus. Imad Awan
 C 
Creature – Human Soldier
Defender
2/6
 C 
Creature – Human Wizard
Whenever Novice Combatant deals combat damage to a player, you get that many experience counters.
2/2
 C 
Land
{t}: Add {c}.
{2}, {t}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Castle Draugh oozes enough corruption to affect even the local flora and fauna.
 C 
Creature – Zombie
When Unclean Zombie enters the battlefield, you lose 2 life unless it's under cover (A creature is under cover as long as no opponent controls a creature with less power.)
2/3
 C 
Instant
Return target creature to its owner’s hand. If you are experienced, you gain 3 life. (A player with one or more experience counters is experienced.)
You get an experience counter.
“I am purified!”
Illus. francoyovich on DeviantArt
 C 
Artifact
{2}, {t}, Sacrifice Petrified Statue: Search your library or graveyard for a basic land card, reveal it and put it into your hand. If you searched your library this way, shuffle it.
Illus. Anastasia Kiseliova
Swamp
 
 B 
Basic Land – Swamp

Determinative Decision (rare)
Armored Arbalest (uncommon)
Shaman Necromancer (uncommon)
Lurking Vindicator (uncommon)
Bloodfly (common)
Tarot Game (common)
Infested Monitor (common)
Aglar's Favor (common)
Draugh Guard (common)
Novice Combatant (common)
Warped Landscape (common)
Unclean Zombie (common)
Dazzling Light (common)
Petrified Statue (common)
Swamp (basic)