Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Beast
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Pelgovian Bull spares a creature, you may have target creature get -2/-2 until end of turn.
Illus. Fan-the-little-demon on DeviantArt
3/3
 
 R 
Creature – Human Shaman
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Whenever a creature dealt damage by Forest Animist dies this turn, you may have target land you control become a 2/2 Elemental creature that’s still a land.
4/3
 U 
Creature – Shapeshifter
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
{u}: Banded Crusher gets +1/-1 until end of turn.
1/3
 U 
Sorcery
Choose two —
• Up to two target creatures can’t block this turn.
• Put target artifact on top of it’s owner’s library.
• Exile target creature. Return it to the battlefield under it’s owner’s control at the beginning of the next end step.
 U 
Sorcery
Choose two —
• Target opponent loses 2 life.
• Target creature gets +2/+2 and gains trample until end of turn.
• Create a 2/2 white Human Knight creature token with vigilance.
Illus. Sergey Kolesov
 C 
Creature – Spirit
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Passive Apparition spares a creature, target opponent discards a card.
Illus. Artem Demura
4/3
 C 
Creature – Elemental
Haste
{2}{r}: Intrusive Elemental gets +1/+0 until end of turn.
1/1
 C 
Instant
Return target creature to its owner’s hand. If you are experienced, you gain 3 life. (A player with one or more experience counters is experienced.)
You get an experience counter.
“I am purified!”
Illus. francoyovich on DeviantArt
 C 
Instant
Tap or untap target creature, then you may tap or untap another target creature. Creatures tapped this way don’t untap during their controller’s next untap step.
“Did you feel that chill? We journey through darkness itself!”
Illus. Hugh Pindur
 C 
Creature – Human Wizard
Whenever Novice Combatant deals combat damage to a player, you get that many experience counters.
2/2
 C 
Enchantment – Aura
Enchant creature
Whenever you cast a noncreature spell, enchanted creature gets +1/+1 until end of turn.
Illus. Miles Rayne
 C 
Creature – Human
Fleet-Footed Scamp can't be blocked by creatures with power 2 or greater.
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Illus. Jon Foster
1/1
 C 
Creature – Ooze
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Illus. HyeRim Hwang
1/1
 C 
Artifact
{3}, {t}: Scry 2.
{3}, {t}, Sacrifice Vestal's Tome: Draw two cards and gain 2 life.
Island
 
 B 
Basic Land – Island

Pelgovian Bull (common, foil)
Forest Animist (rare)
Banded Crusher (uncommon)
Flurrying Strike (uncommon)
Chivalrous Strike (uncommon)
Passive Apparition (common)
Intrusive Elemental (common)
Dazzling Light (common)
Emanating Chill (common)
Novice Combatant (common)
Chivalrous Spirit (common)
Fleet-Footed Scamp (common)
Pigmented Ooze (common)
Vestal's Tome (common)
Island (basic)