Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human
At the beginning of combat on your turn, you may pay X. If you do, gain control of target creature with power X or less until end of turn. It gains haste and ulterior motive until end of turn. (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Illus. Arkane Studios
3/2
 U 
Artifact
Level up 6 (6: Put a level counter on this. Level up only as a sorcery.)
{3}, {t}: This permanent deals 1 damage to target creature.
1+ {3}, {t}: This permanent deals 2 damage to target creature.
Illus. Arkane Studios
 U 
Creature – Elemental Hound
Haste
Whenever you cast an instant or sorcery spell, Rabid Gnasher gains menace until end of turn.
4/2
 U 
Creature – Human
When Keen Antiquarian enters the battlefield, you gain 1 life for each artifact you control.
She searches where others will not go, and sees what others will not see.
3/4
 C 
Sorcery
Untap target creature and gain control of it until end of turn. It gains haste. If you are experienced, it also gets +2/+0 until end of turn. (A player with one or more experience counters is experienced.)
You get an experience counter.
 C 
Creature – Elemental
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
4/1
 C 
Creature – Human Soldier
Whenever Watch Lower Guard attacks, another target attacking creature gets +0/+2 until end of turn.
3/1
 C 
Creature – Snake
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
{2}{g}: Serpentile Spitter gets +2/+2 until end of turn. Activate this ability only once each turn.
Illus. White-Mantis on DeviantArt
2/3
 C 
Enchantment – Aura
Enchant creature
Whenever you cast a noncreature spell, enchanted creature gets +1/+1 until end of turn.
Illus. Miles Rayne
 C 
Creature – Human Wizard
Whenever Novice Combatant deals combat damage to a player, you get that many experience counters.
2/2
 C 
Land
{t}: Add {c}.
{2}, {t}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Castle Draugh oozes enough corruption to affect even the local flora and fauna.
 C 
Artifact
{t}: Add {w}, {b}, or {g} to your mana pool.
{w}{b}{g}, {t}: Target creature blocks this turn if able.
 C 
Sorcery
Destroy target tapped creature.
“There’s blood on all the coins that pass through here.”
Illus. bone36 on DeviantArt
 C 
Sorcery
If {b} was spent to cast this spell, you may have target creature get -2/-2 until end of turn.
Create two 2/2 white Knight tokens with vigilance.
Plains
 
 B 
Basic Land – Plains

The Hebret Brothers (rare)
Draughian Watchtower (uncommon)
Rabid Gnasher (uncommon)
Keen Antiquarian (uncommon)
Temporary Custody (common)
Freakish Lightning (common)
Watch Lower Guard (common)
Serpentile Spitter (common)
Chivalrous Spirit (common)
Novice Combatant (common)
Warped Landscape (common)
Trinket of Disdain (common)
Assassinate (common)
Timely Rescue (common)
Plains (basic)