Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of each combat, up to one target creature you control gains your choice of deathtouch, indestructible, or lifelink until end of turn.
The inhabitants of its shifting tents offer power, safety, or guile.
 U 
Creature – Human
{2}{b}: Target creature gains deathtouch until end of turn.
{2}{g}: Prevent all combat damage that would be dealt to target creature this turn.
Illus. goingloco.tumblr.com
3/2
 U 
Instant
You get an experience counter. When you do, create a 1/1 red and white Human Soldier token for each experience counter you have.
"Look out. We got someone skulking around."
 U 
Creature – Hound
Level up {b}
1-3 Deathtouch 1/1
3+ Deathtouch, menace 1/2
Illus. Erik Nilsson
1/1
 C 
Creature – Human
This spell costs {2} less to cast if you control a creature that's under cover (A creature is under cover as long as no opponent controls a creature with less power.).
“Freedom lies in the shadows, but what I desire lies in the light.”
Illus. Luka Brico
3/7
 C 
Creature – Elk
Trample
Whenever Pelgovian Elk attacks, another target attacking creature gains trample until end of turn.
5/4
 C 
Instant
All creatures get -1/-1 until end of turn.
Great is the weapon that cuts on its own.
 C 
Creature – Human
Vigilance, prowess
Illus. viaestelar on DeviantArt
1/3
 C 
Artifact
{2}, {t}, Sacrifice Petrified Statue: Search your library or graveyard for a basic land card, reveal it and put it into your hand. If you searched your library this way, shuffle it.
Illus. Anastasia Kiseliova
 C 
Enchantment
When you cast Mighty Chorus, if {u} was spent to cast it, draw a card.
Sacrifice Mighty Chorus: Target creature gets +5/+5 and gains trample until end of turn. Activate this ability only as a sorcery.
Illus. blackyjunkgallery.tumblr.com
 C 
Creature – Hound
At the beginning of your end step, if you didn’t attack with a creature this turn, sacrifice Flesh-Eating Mongrel.
5/2
 C 
Creature – Snake
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
{2}{g}: Serpentile Spitter gets +2/+2 until end of turn. Activate this ability only once each turn.
Illus. White-Mantis on DeviantArt
2/3
 C 
Creature – Human
Fleet-Footed Scamp can't be blocked by creatures with power 2 or greater.
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Illus. Jon Foster
1/1
 C 
Land
Tyvian Saloon enters the battlefield tapped.
When Tyvian Saloon enters the battlefield, return a land you control to its owner’s hand.
{t}: Add {b}, {g}, or {w}.
Illus. 0111011001111000 on conceptart.org
Plains
 
 B 
Basic Land – Plains

Mercenary Hub (rare)
Plague Doctor (uncommon)
Ring for Reinforcements (uncommon)
Trained Hound (uncommon)
Bone-Clad Survivor (common)
Pelgovian Elk (common)
Dishearten (common)
Overseer Initiate (common)
Petrified Statue (common)
Mighty Chorus (common)
Flesh-Eating Mongrel (common)
Serpentile Spitter (common)
Fleet-Footed Scamp (common)
Tyvian Saloon (common)
Plains (basic)