Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human
Highwayman doesn’t untap during your untap step unless you pay {2}{r}.
{r}, {t}: Highwayman deals 3 damage to target creature or player.
“Aye, the low road is fraught. But it pays better.”
Illus. TheOnlyOneOneOne on DeviantArt
1/2
 U 
Land
Mirenian Workshop enters the battlefield tapped.
{t}: Add {c}.
{R/W/U}{R/W/U}, {t}: Add {r}{w}{u}.
 U 
Sorcery
You get two experience counters. When you do, up to X target creatures can’t block this turn, where X is the number of experience counters you have.
 U 
Creature – Human Soldier
First strike
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Attention Diverter spares a creature, target creature gets +2/+2 until end of turn.
Illus. silent-hippo on DeviantArt
3/2
 C 
Creature – Human Cleric
Level up {1}{w/b} 3/4
Level 1-2 Lifelink 3/5
Level 3+ Lifelink 4/5
Illus. christophercielos on DeviantArt
{5}
 
 C 
Artifact – Vehicle
Reach
Crew 2
Illus. Arkane Studios
4/5
 C 
Sorcery
If {b} was spent to cast this spell, you may have target creature get -2/-2 until end of turn.
Create two 2/2 white Knight tokens with vigilance.
 C 
Instant
Target creature gets +2/+1 and gains trample until end of turn.
 C 
Creature – Hound
At the beginning of your end step, if you didn’t attack with a creature this turn, sacrifice Flesh-Eating Mongrel.
5/2
 C 
Creature – Human
Vigilance, prowess
Illus. viaestelar on DeviantArt
1/3
 C 
Instant
All creatures get -1/-1 until end of turn.
Great is the weapon that cuts on its own.
 C 
Creature – Bird
Flying
Whenever you cast a multicolored spell, scry 1.
The risks a magpie takes to appease its greed are often kept in check by its desire to stay alive.
1/1
 C 
Artifact
{t}: Add {g}, {u}, or {r} to your mana pool.
{g}{u}{r}, {t}: Target creature you control gains ulterior motive until end of turn. (If that creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
 C 
Creature – Elf Shaman
When Vagarious Mystic enters the battlefield, if it's under cover, draw a card. (A creature is under cover as long as no opponent controls a creature with less power.)
“The way is lit. The path is clear.”
1/1
Mountain
 
 B 
Basic Land – Mountain

Highwayman (rare)
Mirenian Workshop (uncommon)
Debilitating Drums (uncommon)
Attention Diverter (uncommon)
Pious Vestal (common)
Tallboy (common)
Timely Rescue (common)
Rush of Adrenaline (common)
Flesh-Eating Mongrel (common)
Overseer Initiate (common)
Dishearten (common)
Mad-Eyed Magpie (common)
Trinket of Possibility (common)
Vagarious Mystic (common)
Mountain (basic)