Districts of Kestner: Virtual Booster
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| Mechanics | Districts of Kestner |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Callous Preacher spares a creature, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield under your control. 3/2
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Return target spell to its owner’s hand. If you are experienced, counter that spell instead. Then, you get an experience counter. (A player with one or more experience counters is experienced.)
Illus. yinfaowei on DeviantArt
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When target creature an opponent controls dies this turn, you gain 4 life. Target creature you control fights that creature.
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Level up
![]() 2/2
Level 1-2 : Prevent the next 1 damage that would be dealt to any target this turn. 2/3
Level 3+ : Prevent the next 3 damage that would be dealt to any target this turn. 2/3 |
Untap target creature. It gains hexproof until end of turn.
Some species of poppy thrive in the soil of underground caverns, much to the pleasure of those who would venture into dungeons for profit.
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When Void Shard enters the battlefield, draw a card.
, , Discard a card, Sacrifice Void Shard: Destroy target nonland permanent an opponent controls. |
Target creature gets +2/+0 and gains vigilance until end of turn.
Draw a card. “Forget not that our errand is holy and just! Light will prevail!”
Illus. Mike Azevedo
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Tap target untapped creature you control. It deals damage equal to its power to any target.
"Right where it hurts!"
Illus. Joe Madureira
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Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Illus. HyeRim Hwang
1/1
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: Add , , or to your mana pool.
![]() ![]() , : Up to two target creatures each get -2/-0 until end of turn. |
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Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
4/5
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Destroy target creature that dealt damage this turn or target creature that was dealt damage this turn.
Draw a card. “Honorable intentions and well made plans — all drowning in the blood that’s been spilled.”
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At the beginning of your end step, if you didn’t attack with a creature this turn, sacrifice Flesh-Eating Mongrel.
5/2
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Choose a card type. Draw a card, then reveal the top card of your library. If the revealed card is the card type you chose, put it into your hand.
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Callous Preacher
(rare)
Bend Time
(uncommon)
Primal Contention
(uncommon)
Cieran's Acolyte
(uncommon)
Poppy Serum
(common)
Void Shard
(common)
Zealous Speech
(common)
Increased Aggression
(common)
Pigmented Ooze
(common)
Trinket of Grief
(common)
Gentle Courser
(common)
Calamitous Guilt
(common)
Flesh-Eating Mongrel
(common)
Tarot Game
(common)
Island
(basic)



: Prevent the next 1 damage that would be dealt to any target this turn. 2/3
, 
to your mana pool.
