Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of each combat, up to one target creature you control gains your choice of deathtouch, indestructible, or lifelink until end of turn.
The inhabitants of its shifting tents offer power, safety, or guile.
 U 
Creature – Human
When Match-Wielder enters the battlefield, if you received one or more experience counters this turn, it deals 2 damage to any target.
2/1
 U 
Creature – Human
When Keen Antiquarian enters the battlefield, you gain 1 life for each artifact you control.
She searches where others will not go, and sees what others will not see.
3/4
 U 
Sorcery
Create a token that’s a copy of target creature you control. If you’re not experienced, that token gains “Whenever this creature becomes the target of a spell or ability, sacrifice it.” Then, you get two experience counters. (A player with one or more experience counters is experienced.)
Illus. heaven-send-me on DeviantArt
 C 
Creature – Merfolk
Hexproof
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Illus. Italo Cerqueira
2/2
 C 
Creature – Elemental
Haste
{2}{r}: Intrusive Elemental gets +1/+0 until end of turn.
1/1
 C 
Creature – Human
Vigilance, prowess
Illus. viaestelar on DeviantArt
1/3
 C 
Instant
Prevent all combat damage that would be dealt by monocolored sources and by colorless sources this turn.
 C 
Creature – Fungus Mutant
Flying, trample
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Illus. Ricardo Pérez Rosete
2/2
 C 
Sorcery
If {b} was spent to cast this spell, you may have target creature get -2/-2 until end of turn.
Create two 2/2 white Knight tokens with vigilance.
 C 
Artifact
{3}, {t}: Scry 2.
{3}, {t}, Sacrifice Vestal's Tome: Draw two cards and gain 2 life.
 C 
Artifact Creature – Construct
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Shopkeep Sentinel can block an additional creature each combat.
Illus. Eduardo Domínguez
2/5
 C 
Creature – Bird
Flying
Whenever you cast a multicolored spell, scry 1.
The risks a magpie takes to appease its greed are often kept in check by its desire to stay alive.
1/1
 C 
Creature – Lizard Beast
A savage animal that has been tainted by the spreading darkness, ready to devour those who trespass into their ancient domain.
6/7
Island
 
 B 
Basic Land – Island

Mercenary Hub (rare)
Match-Wielder (uncommon)
Keen Antiquarian (uncommon)
Twin Shades (uncommon)
Siren's Scout (common)
Intrusive Elemental (common)
Overseer Initiate (common)
Silent Awe (common)
Fungal Floater (common)
Timely Rescue (common)
Vestal's Tome (common)
Shopkeep Sentinel (common)
Mad-Eyed Magpie (common)
Infested Monitor (common)
Island (basic)