Districts of Kestner: Virtual Booster
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| Mechanics | Districts of Kestner |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures you control that are under cover have hexproof. (A creature is under cover as long as no opponent controls a creature with less power.)
At the beginning of combat on your turn, target creature you control gets -2/-0 until end of turn and can’t be blocked this turn.
Illus. Ibrahem Swaid
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First strike
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.) Whenever Attention Diverter spares a creature, target creature gets +2/+2 until end of turn.
Illus. silent-hippo on DeviantArt
3/2
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Haste
Whenever you cast an instant or sorcery spell, Rabid Gnasher gains menace until end of turn. 4/2
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Exile target creature. If you’re not experienced, return that card to the battlefield under its owner’s control at the beginning of the next end step. When that creature enters the battlefield this turn, you get an experience counter. (A player with one or more experience counters is experienced.)
Illus. Ecsian on DeviantArt
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Flying
When Glittering Roc enters the battlefield, if was spent to cast it, it gain haste until end of turn.
Illus. Artem Cheshirsky
3/3
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Reach
Crew 2
Illus. Arkane Studios
4/5
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Prevent all combat damage that would be dealt by monocolored sources and by colorless sources this turn.
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Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Brigmore Witch spares a creature, target opponent loses 2 life. 5/3
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Target creature gets +1/+1 and gains indestructible until end of turn.
Many fall in the face of chaos, but not her. Not today.
Illus. Daryl Mandryk
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Reveal the top five cards of your library. You may reveal an artifact, creature, or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Illus. Andy Ramirez
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Flying
Whenever Aerial Steed attacks, another target attacking creature gains flying until end of turn. 1/5
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When Void Shard enters the battlefield, draw a card.
, , Discard a card, Sacrifice Void Shard: Destroy target nonland permanent an opponent controls. |
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
4/1
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Each opponent sacrifices two lands.
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Dungeon Fatigue
(rare)
Attention Diverter
(uncommon)
Rabid Gnasher
(uncommon)
Blink
(uncommon)
Glittering Roc
(common)
Tallboy
(common)
Silent Awe
(common)
Brigmore Witch
(common)
Hard-Won Virtue
(common)
Prospective Inspection
(common)
Aerial Steed
(common)
Void Shard
(common)
Freakish Lightning
(common)
Magmatic Collapse
(common)
Forest
(basic)






, Discard a card, Sacrifice Void Shard: Destroy target nonland permanent an opponent controls.