Districts of Kestner: Virtual Booster
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| Mechanics | Districts of Kestner |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures you control that are under cover have hexproof. (A creature is under cover as long as no opponent controls a creature with less power.)
At the beginning of combat on your turn, target creature you control gets -2/-0 until end of turn and can’t be blocked this turn.
Illus. Ibrahem Swaid
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Exile target creature. If you’re not experienced, return that card to the battlefield under its owner’s control at the beginning of the next end step. When that creature enters the battlefield this turn, you get an experience counter. (A player with one or more experience counters is experienced.)
Illus. Ecsian on DeviantArt
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Reach
When Armored Arbalest enters the battlefield, you may destroy target artifact or enchantment. "Shoot, bandage and pillage: the dancing steps of war.”
Illus. DancingSoldier on DeviantArt
3/5
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Level up 6 (6: Put a level counter on this. Level up only as a sorcery.)
, : This permanent deals 1 damage to target creature.
1+ , : This permanent deals 2 damage to target creature.
Illus. Arkane Studios
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Creatures you control gain lifelink until end of turn.
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Whenever Novice Combatant deals combat damage to a player, you get that many experience counters.
2/2
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Enchant land
Enchanted land has “ : Add two mana in any combination of colors.” |
, : Scry 2.
, , Sacrifice Vestal's Tome: Draw two cards and gain 2 life. |
Level up 2 (2: Put a level counter on this. Level up only as a sorcery.)
Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.) Equipped creature has first strike. 2+ Equipped creature gets +2/+0.
Illus. Cribs on DeviantArt
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Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Brigmore Witch spares a creature, target opponent loses 2 life. 5/3
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Up to two target creatures each get -3/-0 until end of turn.
If was spent to cast this spell, you may untap target land.
Draw a card. |
Flying
Whenever you cast a multicolored spell, scry 1. The risks a magpie takes to appease its greed are often kept in check by its desire to stay alive.
1/1
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Enchant creature
Enchanted creature gets +2/+2. A parasitic bond forged by the hunt.
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Haste
![]() : Intrusive Elemental gets +1/+0 until end of turn.1/1
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Dungeon Fatigue
(rare)
Blink
(uncommon)
Armored Arbalest
(uncommon)
Draughian Watchtower
(uncommon)
Emily's Preparations
(common)
Novice Combatant
(common)
Verdant Petals
(common)
Vestal's Tome
(common)
Steady Mace
(common)
Brigmore Witch
(common)
Sewer Gloom
(common)
Mad-Eyed Magpie
(common)
Feral Call
(common)
Intrusive Elemental
(common)
Plains
(basic)




: This permanent deals 1 damage to target creature.

