Districts of Kestner: Virtual Booster
Districts of Kestner: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Districts of Kestner |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead. Whenever an opponent casts a spell, if it has a single target, change its target to enchanted creature if able.
Illus. theartofl.tumblr.com
|
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
![]() 1/3
|
Hexproof from blue and from red
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.) Whenever Shaman Necromancer spares a creature, return target creature or land card from your graveyard to your hand.
Illus. TheFirstAngel on DeviantArt
4/2
|
When Match-Wielder enters the battlefield, if you received one or more experience counters this turn, it deals 2 damage to any target.
2/1
|
Target creature gains deathtouch and lifelink until end of turn.
Rats that so commonly swarm through the city carry a sickness so virulent it is more a curse than a mere disease.
|
Flooded District enters the battlefield tapped.
When Flooded District enters the battlefield, return a land you control to its owner’s hand. ![]() ![]() ![]() ![]() |
Defender
2/6
|
District Arbiter gets +1/+1 as long as you control a multicolored permanent.
0/2
|
Defender
Adumbral Fortress has hexproof as long as it’s your turn. 0/5
|
This spell costs
![]() “Freedom lies in the shadows, but what I desire lies in the light.”
Illus. Luka Brico
3/7
|
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
4/1
|
Target creature gets +2/+2 until end of turn. All creatures able to block it this turn do so. You gain life equal to its power.
|
Flying
When Glittering Roc enters the battlefield, if ![]()
Illus. Artem Cheshirsky
3/3
|
Add
![]() ![]() ![]() |
|
Flagrant Mockery
(rare)
Banded Crusher
(uncommon)
Shaman Necromancer
(uncommon)
Match-Wielder
(uncommon)
Blood Thirst
(common)
Flooded District
(common)
Draugh Guard
(common)
District Arbiter
(common)
Adumbral Fortress
(common)
Bone-Clad Survivor
(common)
Freakish Lightning
(common)
Offer Asylum
(common)
Glittering Roc
(common)
Secret Ritual
(common)
Island
(basic)