Districts of Kestner: Virtual Booster
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| Mechanics | Districts of Kestner |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Thicket Beast enters the battlefield, reveal cards from the top of your library until you reveal a land card. You may put a permanent card revealed this way onto the battlefield under your control, then put the rest on the bottom of your library in any order.
Illus. Martyna Nejman
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Create a token that’s a copy of target creature you control. If you’re not experienced, that token gains “Whenever this creature becomes the target of a spell or ability, sacrifice it.” Then, you get two experience counters. (A player with one or more experience counters is experienced.)
Illus. heaven-send-me on DeviantArt
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Hexproof from blue and from red
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.) Whenever Shaman Necromancer spares a creature, return target creature or land card from your graveyard to your hand.
Illus. TheFirstAngel on DeviantArt
4/2
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Search your library for up to three basic land cards with different names, reveal them, and put them into your hand. Then shuffle your library.
Illus. Schrifter on DeviantArt
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When you cast Mighty Chorus, if
was spent to cast it, draw a card.
Sacrifice Mighty Chorus: Target creature gets +5/+5 and gains trample until end of turn. Activate this ability only as a sorcery.
Illus. blackyjunkgallery.tumblr.com
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: You gain 1 life.
, , Sacrifice Glowing Elixir: You gain 5 life. |
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Passive Apparition spares a creature, target opponent discards a card.
Illus. Artem Demura
4/3
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When Vagarious Mystic enters the battlefield, if it's under cover, draw a card. (A creature is under cover as long as no opponent controls a creature with less power.)
“The way is lit. The path is clear.”
1/1
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Vigilance, prowess
Illus. viaestelar on DeviantArt
1/3
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Flying
Whenever Aerial Steed attacks, another target attacking creature gains flying until end of turn. 1/5
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All creatures get -1/-1 until end of turn.
Great is the weapon that cuts on its own.
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Target creature gets +2/+2 until end of turn. All creatures able to block it this turn do so. You gain life equal to its power.
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Flying, trample
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Illus. Ricardo Pérez Rosete
2/2
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Salt-Soaked Cove enters the battlefield tapped.
When Salt-Soaked Cove enters the battlefield, return a land you control to its owner’s hand. : Add , , or . |
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Thicket Beast
(rare)
Twin Shades
(uncommon)
Shaman Necromancer
(uncommon)
Preliminary Expedition
(uncommon)
Mighty Chorus
(common)
Glowing Elixir
(common)
Passive Apparition
(common)
Vagarious Mystic
(common)
Overseer Initiate
(common)
Aerial Steed
(common)
Dishearten
(common)
Offer Asylum
(common)
Fungal Floater
(common)
Salt-Soaked Cove
(common)
Plains
(basic)




: You gain 1 life.

