Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equipped creature has menace.
As long as equipped creature is under cover, it has deathtouch. (A creature is under cover as long as no opponent controls a creature with less power.)
Equip {2}
Illus. c0nNy on DeviantArt
 U 
Sorcery
Exile target creature with power 3 or greater. You gain life equal to that creature’s toughness.
Monstrous size has no intrinsic merit— unless inordinate exsanguination be considered a virtue.
Illus. Benjamin Callahan
 U 
Enchantment
As Oppressive Atmosphere enters the battlefield, choose a color.
Creatures of the chosen color can’t attack you or a planeswalker you control unless their controller pays {2} for each of those creatures.
 U 
Creature – Human Knight
Hexproof from multicolored
As long as any player controls a multicolored permanent, Castaway Knight gets +1/+0.
This man understands that adversity and existence are one and the same.
Illus. theartofl.tumblr.com
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
A parasitic bond forged by the hunt.
 C 
Creature – Faerie
Flash
Flying
Despite being known for its violence, Flavia is the home of several peaceful factions such as the fae.
Illus. Chyn Wang
2/1
 C 
Artifact
{t}: Add {w}, {b}, or {g} to your mana pool.
{w}{b}{g}, {t}: Target creature blocks this turn if able.
 C 
Artifact
When Void Shard enters the battlefield, draw a card.
{5}, {t}, Discard a card, Sacrifice Void Shard: Destroy target nonland permanent an opponent controls.
 C 
Creature – Snake
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
{2}{g}: Serpentile Spitter gets +2/+2 until end of turn. Activate this ability only once each turn.
Illus. White-Mantis on DeviantArt
2/3
 C 
Sorcery
Creatures you control gain lifelink until end of turn.
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature attacks, each opponent loses 1 life and you gain life equal to the life lost this way.
 C 
Creature – Human
Fleet-Footed Scamp can't be blocked by creatures with power 2 or greater.
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Illus. Jon Foster
1/1
 C 
Instant
Untap target creature. It gains hexproof until end of turn.
Some species of poppy thrive in the soil of underground caverns, much to the pleasure of those who would venture into dungeons for profit.
 C 
Creature – Insect
Flying, deathtouch
“After initial reports from the Draughian Watch stating the ‘Bloodfly Concern’ was under control, authorities here in Tyvia now concede that the situation has worsened.” — excerpt from an article in Kestnian Muse
1/2
Plains
 
 B 
Basic Land – Plains

Dishonorable Mask (rare)
Valiant Verdict (uncommon)
Oppressive Atmosphere (uncommon)
Castaway Knight (uncommon)
Feral Call (common)
Windrider Faerie (common)
Trinket of Disdain (common)
Void Shard (common)
Serpentile Spitter (common)
Emily's Preparations (common)
Sanguine Demeanor (common)
Fleet-Footed Scamp (common)
Poppy Serum (common)
Bloodfly (common)
Plains (basic)