Districts of Kestner: Virtual Booster
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| Mechanics | Districts of Kestner |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Scholarly Industry enters the battlefield, return target noncreature, nonland card from your graveyard to your hand.
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. |
When Graveyard Robber enters the battlefield, if it’s under cover, you may return target creature card from your graveyard to your hand. (A creature is under cover as long as no opponent controls a creature with less power.)
Illus. LiewJJ on DeviantArt
3/3
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Hexproof from blue and from red
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.) Whenever Shaman Necromancer spares a creature, return target creature or land card from your graveyard to your hand.
Illus. TheFirstAngel on DeviantArt
4/2
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Level up
![]() 2/2
Level 1-2 : Prevent the next 1 damage that would be dealt to any target this turn. 2/3
Level 3+ : Prevent the next 3 damage that would be dealt to any target this turn. 2/3 |
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Blood Ox spares a creature, untap target creature you control.
Illus. Chan Kai Hong
2/4
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Reveal the top five cards of your library. You may reveal an artifact, creature, or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Illus. Andy Ramirez
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Untap target creature. It gains hexproof until end of turn.
Some species of poppy thrive in the soil of underground caverns, much to the pleasure of those who would venture into dungeons for profit.
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: You gain 1 life.
, , Sacrifice Glowing Elixir: You gain 5 life. |
Howling Screech deals X damage to any target, where X is the number of colors among permanents you control.
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All creatures get -1/-1 until end of turn.
Great is the weapon that cuts on its own.
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Each opponent sacrifices two lands.
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Target creature gets +1/+3 and gains reach until end of turn.
Some mutations spread blight. Others spread vigor.
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Flying
When Glittering Roc enters the battlefield, if was spent to cast it, it gain haste until end of turn.
Illus. Artem Cheshirsky
3/3
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Tyvian Saloon enters the battlefield tapped.
When Tyvian Saloon enters the battlefield, return a land you control to its owner’s hand. : Add , , or .
Illus. 0111011001111000 on conceptart.org
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Scholarly Industry
(rare)
Graveyard Robber
(uncommon)
Shaman Necromancer
(uncommon)
Cieran's Acolyte
(uncommon)
Blood Ox
(common)
Prospective Inspection
(common)
Poppy Serum
(common)
Glowing Elixir
(common)
Howling Screech
(common)
Dishearten
(common)
Magmatic Collapse
(common)
Spitter's Mutation
(common)
Glittering Roc
(common)
Tyvian Saloon
(common)
Swamp
(basic)






: Prevent the next 1 damage that would be dealt to any target this turn. 2/3
