Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Cleric
Vigilance
{1}{w}, {t}: The next time a source of your choice an opponent controls would deal damage this turn, that damage is dealt to Penitent Cultist instead.
Illus. pin100 on DeviantArt
1/3
 U 
Instant
Point Blank Shot deals 4 damage to target creature you don’t control and 2 damage to target creature you control.
Illus. DancingSoldier on DeviantArt
 U 
Sorcery
Choose two —
• Up to two target creatures can’t block this turn.
• Put target artifact on top of it’s owner’s library.
• Exile target creature. Return it to the battlefield under it’s owner’s control at the beginning of the next end step.
 U 
Instant
As an additional cost to cast Psychotic Charge, discard a card.
Attacking creatures you control get +2/+0 until end of turn.
“If you can count your wounds, then you can stand and fight!”
 C 
Instant
If you are experienced, scry 1. (A player with one or more experience counters is experienced.)
Draw a card.
 C 
Creature – Elf Shaman
When Vagarious Mystic enters the battlefield, if it's under cover, draw a card. (A creature is under cover as long as no opponent controls a creature with less power.)
“The way is lit. The path is clear.”
1/1
 C 
Creature – Rat
Deathtouch
Many rats have developed an immunity to the spreading plague; or, they’re the ones that developed the plague in the first place.
Illus. Kev Walker
1/1
 C 
Instant
Target creature gets -2/-2 until end of turn. Then if a creature you control is under cover, gain 1 life and draw a card. (A creature is under cover as long as no opponent controls a creature with less power.)
 C 
Creature – Human
Fleet-Footed Scamp can't be blocked by creatures with power 2 or greater.
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Illus. Jon Foster
1/1
 C 
Creature – Elf Shaman
{t}: Add {g}. If a creature you control spared another creature this turn, add {g}{g} instead.
Illus. Angelika Kruczek
0/3
 C 
Creature – Insect
Flying, deathtouch
“After initial reports from the Draughian Watch stating the ‘Bloodfly Concern’ was under control, authorities here in Tyvia now concede that the situation has worsened.” — excerpt from an article in Kestnian Muse
1/2
 C 
Artifact Creature – Construct
District Arbiter gets +1/+1 as long as you control a multicolored permanent.
0/2
 C 
Land
Laboratory Ruins enters the battlefield tapped.
When Laboratory Ruins enters the battlefield, return a land you control to its owner’s hand.
{t}: Add {r}, {w}, or {u}.
 C 
Enchantment – Aura
Enchant creature
Whenever you cast a noncreature spell, enchanted creature gets +1/+1 until end of turn.
Illus. Miles Rayne
Island
 
 B 
Basic Land – Island

Penitent Cultist (rare)
Point Blank Shot (uncommon)
Flurrying Strike (uncommon)
Psychotic Charge (uncommon)
Dark Vision (common)
Vagarious Mystic (common)
Typhoid Rats (common)
Carnal Hunger (common)
Fleet-Footed Scamp (common)
Advocate of Accord (common)
Bloodfly (common)
District Arbiter (common)
Laboratory Ruins (common)
Chivalrous Spirit (common)
Island (basic)