Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
For each artifact and enchantment, destroy it unless its controller pays {3}.
“The family’s silver mines haven’t been producing much. Of course, that just means less for all of our customers.”
 U 
Creature – Human
When Keen Antiquarian enters the battlefield, you gain 1 life for each artifact you control.
She searches where others will not go, and sees what others will not see.
3/4
 U 
Creature – Hound
Level up {b}
1-3 Deathtouch 1/1
3+ Deathtouch, menace 1/2
Illus. Erik Nilsson
1/1
 U 
Sorcery
Search your library for a card with converted mana cost 3 or less, reveal it, and put it into your hand. Then shuffle your library.
Exile up to three target cards from a single graveyard.
 C 
Instant
All creatures get -1/-1 until end of turn.
Great is the weapon that cuts on its own.
 C 
Instant
Target creature gets +1/+1 and gains indestructible until end of turn.
Many fall in the face of chaos, but not her. Not today.
Illus. Daryl Mandryk
 C 
Sorcery
Destroy target artifact or enchantment. If you are experienced, exile that permanent instead. (A player with one or more experience counters is experienced.)
You get an experience counter.
 C 
Sorcery
Untap target creature and gain control of it until end of turn. It gains haste. If you are experienced, it also gets +2/+0 until end of turn. (A player with one or more experience counters is experienced.)
You get an experience counter.
 C 
Instant
Prevent all combat damage that would be dealt by monocolored sources and by colorless sources this turn.
 C 
Creature – Beast
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Pelgovian Bull spares a creature, you may have target creature get -2/-2 until end of turn.
Illus. Fan-the-little-demon on DeviantArt
3/3
 C 
Artifact
{t}: Add one mana of any color to your mana pool.
Sacrifice Outsider’s Rune: Put a level counter on target artifact or creature.
Illus. kimmiecat555 on DeviantArt
 C 
Creature – Zombie
When Unclean Zombie enters the battlefield, you lose 2 life unless it's under cover (A creature is under cover as long as no opponent controls a creature with less power.)
2/3
 C 
Enchantment
When you cast Mighty Chorus, if {u} was spent to cast it, draw a card.
Sacrifice Mighty Chorus: Target creature gets +5/+5 and gains trample until end of turn. Activate this ability only as a sorcery.
Illus. blackyjunkgallery.tumblr.com
 C 
Artifact Creature – Construct
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Shopkeep Sentinel can block an additional creature each combat.
Illus. Eduardo Domínguez
2/5
Island
 
 B 
Basic Land – Island

Hebret's Gambit (rare)
Keen Antiquarian (uncommon)
Trained Hound (uncommon)
Decompose In Infamy (uncommon)
Dishearten (common)
Hard-Won Virtue (common)
Shock Wave (common)
Temporary Custody (common)
Silent Awe (common)
Pelgovian Bull (common)
Whalebone Talisman (common)
Unclean Zombie (common)
Mighty Chorus (common)
Shopkeep Sentinel (common)
Island (basic)