Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Beast Skeleton
When Insatiable Swine enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Illus. betawho on Reddit
3/3
 
 R 
Creature – Human
Trample, haste
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
6/6
 U 
Sorcery
Choose two —
• Tap target creature.
• Destroy target creature with converted mana cost 2 or less.
• Create two 1/1 black Rat creature tokens.
Illus. Steve Rolston
 U 
Sorcery
Choose two —
• Up to two target creatures can’t block this turn.
• Put target artifact on top of it’s owner’s library.
• Exile target creature. Return it to the battlefield under it’s owner’s control at the beginning of the next end step.
 U 
Instant
Return target spell to its owner’s hand. If you are experienced, counter that spell instead. Then, you get an experience counter. (A player with one or more experience counters is experienced.)
Illus. yinfaowei on DeviantArt
 C 
Artifact Creature – Wall
Defender
Adumbral Fortress has hexproof as long as it’s your turn.
0/5
 C 
Instant
If you are experienced, scry 1. (A player with one or more experience counters is experienced.)
Draw a card.
 C 
Land
Stone Market enters the battlefield tapped.
When Stone Market enters the battlefield, return a land you control to its owner’s hand.
{t}: Add {w}, {b}, or {r}.
Illus. Corey Holst
 C 
Creature – Cat
Nine lives or not, folks have learned not to underestimate a leopard cub’s fighting prowess.
1/1
 C 
Creature – Ooze
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Illus. HyeRim Hwang
1/1
 C 
Creature – Hound
At the beginning of your end step, if you didn’t attack with a creature this turn, sacrifice Flesh-Eating Mongrel.
5/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+2.
When Fearsome Piety enters the battlefield, if {w} was spent to cast it, creatures you control gain vigilance until end of turn.
 C 
Creature – Human
Fleet-Footed Scamp can't be blocked by creatures with power 2 or greater.
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Illus. Jon Foster
1/1
 C 
Sorcery
Return target creature card from your graveyard to your hand. If it’s multicolored, draw a card.
“Wind blow us over this inky black wave,
Brother protect us from a watery grave.”
— folk rhyme for luck
Illus. Chris Bourassa
Island
 
 B 
Basic Land – Island

Insatiable Swine (common, foil)
Bulky Conspirator (rare)
Eldritch Strike (uncommon)
Flurrying Strike (uncommon)
Bend Time (uncommon)
Adumbral Fortress (common)
Dark Vision (common)
Stone Market (common)
Leopard Cub (common)
Pigmented Ooze (common)
Flesh-Eating Mongrel (common)
Fearsome Piety (common)
Fleet-Footed Scamp (common)
Enigmatic Recovery (common)
Island (basic)