Districts of Kestner: Virtual Booster
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Mechanics | Districts of Kestner |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Counter target noncreature spell.
Draw a card. In the streets of Mirenia, they cut the flesh of the dead, and trap the lightning from the sky.
Illus. Arkane Studios
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First strike
At the beginning of each end step, if you gained life this turn, you may pay . If you do, draw a card. 2/1
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Draughian Keep enters the battlefield tapped.
: Add . {W/B/R}{W/B/R}, : Add . |
Hexproof from multicolored
As long as any player controls a multicolored permanent, Castaway Knight gets +1/+0. This man understands that adversity and existence are one and the same.
Illus. theartofl.tumblr.com
2/2
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Haste
Whenever you cast an instant or sorcery spell, Rabid Gnasher gains menace until end of turn. 4/2
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When Unclean Zombie enters the battlefield, you lose 2 life unless it's under cover (A creature is under cover as long as no opponent controls a creature with less power.)
2/3
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Nine lives or not, folks have learned not to underestimate a leopard cub’s fighting prowess.
1/1
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: Add .
, , Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Castle Draugh oozes enough corruption to affect even the local flora and fauna.
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Reach
Crew 2
Illus. Arkane Studios
4/5
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Deathtouch
Sewer Weeper can't be blocked by creatures with flying. This poor soul suffers from the final stages of the virulent rat plague. Pitied by many, he is doomed to spend the last of his days alone.
Illus. Arkane Studios
2/5
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Flying, deathtouch
“After initial reports from the Draughian Watch stating the ‘Bloodfly Concern’ was under control, authorities here in Tyvia now concede that the situation has worsened.” — excerpt from an article in Kestnian Muse
1/2
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Trample
Whenever Pelgovian Elk attacks, another target attacking creature gains trample until end of turn. 5/4
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Haste
: Intrusive Elemental gets +1/+0 until end of turn. 1/1
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If you are experienced, scry 1. (A player with one or more experience counters is experienced.)
Draw a card. |
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Scatter Arc
(common, foil)
Emily, Destined for Greatness
(rare)
Draughian Keep
(uncommon)
Castaway Knight
(uncommon)
Rabid Gnasher
(uncommon)
Unclean Zombie
(common)
Leopard Cub
(common)
Warped Landscape
(common)
Tallboy
(common)
Sewer Weeper
(common)
Bloodfly
(common)
Pelgovian Elk
(common)
Intrusive Elemental
(common)
Dark Vision
(common)
Island
(basic)