Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{3}{u}{r}
 
 R 
Instant
You get two experience counters. When you do, draw a card for each experience counter you have.
They say that Mirenia was built with iron and silver, but words have a place on that pedestal as well.
Illus. Eidos Interactive
 U 
Sorcery
Choose two —
• Target creature loses all abilities until end of turn.
• Critical Strike deals 2 damage to any target.
• Target opponent discards a card at random.
 U 
Creature – Turtle
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
{u}{r}: Switch Cove Scrounger’s power and toughness until end of turn.
1/3
 U 
Sorcery
Choose two —
• Target player puts a card from their hand on top of their library.
• Tenacious Strike deals 1 damage to each creature.
• Target creature you control fights target creature you don’t control.
 C 
Instant
If you are experienced, scry 1. (A player with one or more experience counters is experienced.)
Draw a card.
 C 
Instant
Destroy target creature that dealt damage this turn or target creature that was dealt damage this turn.
Draw a card.
“Honorable intentions and well made plans — all drowning in the blood that’s been spilled.”
 C 
Instant
Target creature gains deathtouch and lifelink until end of turn.
Rats that so commonly swarm through the city carry a sickness so virulent it is more a curse than a mere disease.
 C 
Enchantment
Whenever you cast an instant or sorcery spell, Arc Pylon deals 1 damage to target opponent.
Illus. Arkane Studios
 C 
Enchantment
When you cast Mighty Chorus, if {u} was spent to cast it, draw a card.
Sacrifice Mighty Chorus: Target creature gets +5/+5 and gains trample until end of turn. Activate this ability only as a sorcery.
Illus. blackyjunkgallery.tumblr.com
 C 
Creature – Elf Shaman
When Vagarious Mystic enters the battlefield, if it's under cover, draw a card. (A creature is under cover as long as no opponent controls a creature with less power.)
“The way is lit. The path is clear.”
1/1
 C 
Creature – Centaur Beast
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
4/5
 C 
Land
Stone Market enters the battlefield tapped.
When Stone Market enters the battlefield, return a land you control to its owner’s hand.
{t}: Add {w}, {b}, or {r}.
Illus. Corey Holst
 C 
Creature – Human Wizard
Whenever Novice Combatant deals combat damage to a player, you get that many experience counters.
2/2
 C 
Artifact
{t}: You gain 1 life.
{3}, {t}, Sacrifice Glowing Elixir: You gain 5 life.
Island
 
 B 
Basic Land – Island

Haggle (rare)
Critical Strike (uncommon)
Cove Scrounger (uncommon)
Tenacious Strike (uncommon)
Dark Vision (common)
Calamitous Guilt (common)
Blood Thirst (common)
Arc Pylon (common)
Mighty Chorus (common)
Vagarious Mystic (common)
Gentle Courser (common)
Stone Market (common)
Novice Combatant (common)
Glowing Elixir (common)
Island (basic)