Districts of Kestner: Virtual Booster
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| Mechanics | Districts of Kestner |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
Creatures you control have spare. (Whenever a creature dealt damage by a creature with spare this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Illus. PayRoo on DeviantArt
2/3
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Choose two —
• Target opponent loses 2 life. • Target creature gets +2/+2 and gains trample until end of turn. • Create a 2/2 white Human Knight creature token with vigilance.
Illus. Sergey Kolesov
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![]() : Target creature gains deathtouch until end of turn.
![]() : Prevent all combat damage that would be dealt to target creature this turn.
Illus. goingloco.tumblr.com
3/2
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Level up 2 (2: Put a level counter on this. Level up only as a sorcery.)
Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.) Equipped creature has reach. 1+ Equipped creature has deathtouch.
Illus. Eidos Interactive
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Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
4/5
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Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
4/1
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Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Passive Apparition spares a creature, target opponent discards a card.
Illus. Artem Demura
4/3
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Flying, trample
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Illus. Ricardo Pérez Rosete
2/2
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Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Abbey Ascetic spares a creature, create a Treasure token. (It’s a colorless artifact with “ , Sacrifice this artifact: Add one mana of any color.”)3/3
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First strike
1/3
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Flooded District enters the battlefield tapped.
When Flooded District enters the battlefield, return a land you control to its owner’s hand. : Add , , or . |
: Add , , or to your mana pool.
![]() ![]() , : Up to two target creatures each get -2/-0 until end of turn. |
If you are experienced, scry 1. (A player with one or more experience counters is experienced.)
Draw a card. |
Add
or . If a creature you control is under cover, add an additional . (A creature is under cover as long as no opponent controls a creature with less power.) |
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Skilled Boatswain
(rare)
Chivalrous Strike
(uncommon)
Plague Doctor
(uncommon)
Trusty Crossbow
(uncommon)
Gentle Courser
(common)
Freakish Lightning
(common)
Passive Apparition
(common)
Fungal Floater
(common)
Abbey Ascetic
(common)
Odessa's Vanguard
(common)
Flooded District
(common)
Trinket of Grief
(common)
Dark Vision
(common)
Secret Ritual
(common)
Island
(basic)







, Sacrifice this artifact: Add one mana of any color.”)
. (A creature is under cover as long as no opponent controls a creature with less power.)