Districts of Kestner: Virtual Booster
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| Mechanics | Districts of Kestner |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
![]() : Serpentile Spitter gets +2/+2 until end of turn. Activate this ability only once each turn.
Illus. White-Mantis on DeviantArt
2/3
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Destroy all creatures. You get an experience counter for each creature destroyed this way.
If you have eight or more experience counters, draw a card. |
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Loping Warthog can't be blocked by more than one creature. 4/2
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Exile target creature. If you’re not experienced, return that card to the battlefield under its owner’s control at the beginning of the next end step. When that creature enters the battlefield this turn, you get an experience counter. (A player with one or more experience counters is experienced.)
Illus. Ecsian on DeviantArt
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Target blocking creature gets +1/+1 for each of its colors.
Draw a card. “I will protect the High Overseer with my life— for he will lead us to greatness!”
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Target player reveals three cards from their hand and you choose one of them. That player exiles that card.
Every night, the Outsider visits the dreams of those who give themselves fully to him.
Illus. Grayson James
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Whenever Watch Lower Guard attacks, another target attacking creature gets +0/+2 until end of turn.
3/1
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Target creature gets +1/+1 and gains indestructible until end of turn.
Many fall in the face of chaos, but not her. Not today.
Illus. Daryl Mandryk
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Enchant creature
Enchanted creature gets +3/+2. When Fearsome Piety enters the battlefield, if was spent to cast it, creatures you control gain vigilance until end of turn. |
Pest Control deals 2 damage to each of up to two target creatures with flying.
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Whenever Novice Combatant deals combat damage to a player, you get that many experience counters.
2/2
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When Void Shard enters the battlefield, draw a card.
, , Discard a card, Sacrifice Void Shard: Destroy target nonland permanent an opponent controls. |
Target creature gains deathtouch and lifelink until end of turn.
Rats that so commonly swarm through the city carry a sickness so virulent it is more a curse than a mere disease.
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If
was spent to cast this spell, you may have target creature get -2/-2 until end of turn.
Create two 2/2 white Knight tokens with vigilance. |
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Serpentile Spitter
(common, foil)
Touch of the Void
(rare)
Loping Warthog
(uncommon)
Blink
(uncommon)
Righteous Path
(uncommon)
Worship the Outsider
(common)
Watch Lower Guard
(common)
Hard-Won Virtue
(common)
Fearsome Piety
(common)
Pest Control
(common)
Novice Combatant
(common)
Void Shard
(common)
Blood Thirst
(common)
Timely Rescue
(common)
Island
(basic)





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, Discard a card, Sacrifice Void Shard: Destroy target nonland permanent an opponent controls.