Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever a creature you control spares a creature, target player sacrifices a creature.
3/6
 U 
Sorcery
Create a token that’s a copy of target creature you control. If you’re not experienced, that token gains “Whenever this creature becomes the target of a spell or ability, sacrifice it.” Then, you get two experience counters. (A player with one or more experience counters is experienced.)
Illus. heaven-send-me on DeviantArt
 U 
Artifact – Equipment
Equipped creature can’t be the target of spells or abilities.
Equipped creature has “{1}, {t}: Tap target creature.”
Equip {3}
Illus. Arkane Studios
 U 
Land
Mirenian Workshop enters the battlefield tapped.
{t}: Add {c}.
{R/W/U}{R/W/U}, {t}: Add {r}{w}{u}.
 C 
Creature – Human
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Abbey Ascetic spares a creature, create a Treasure token. (It’s a colorless artifact with “{t}, Sacrifice this artifact: Add one mana of any color.”)
3/3
 C 
Instant
Prevent all combat damage that would be dealt by monocolored sources and by colorless sources this turn.
 C 
Creature – Human Soldier
Level up {1}{r/w} 3/2
Level 1-3 First strike 3/2
Level 4+ First strike, vigilance 4/3
Illus. BitSweet on DeviantArt
 C 
Creature – Spirit
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Passive Apparition spares a creature, target opponent discards a card.
Illus. Artem Demura
4/3
 C 
Artifact Creature – Construct
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Shopkeep Sentinel can block an additional creature each combat.
Illus. Eduardo Domínguez
2/5
 C 
Creature – Lizard Beast
A savage animal that has been tainted by the spreading darkness, ready to devour those who trespass into their ancient domain.
6/7
 C 
Instant
Target creature gets +1/+1 and gains indestructible until end of turn.
Many fall in the face of chaos, but not her. Not today.
Illus. Daryl Mandryk
 C 
Land
Laboratory Ruins enters the battlefield tapped.
When Laboratory Ruins enters the battlefield, return a land you control to its owner’s hand.
{t}: Add {r}, {w}, or {u}.
 C 
Sorcery
Destroy target tapped creature.
“There’s blood on all the coins that pass through here.”
Illus. bone36 on DeviantArt
 C 
Sorcery
Destroy target artifact or enchantment. If you are experienced, exile that permanent instead. (A player with one or more experience counters is experienced.)
You get an experience counter.
Mountain
 
 B 
Basic Land – Mountain

Political Pawn (rare)
Twin Shades (uncommon)
Overseer's Music Box (uncommon)
Mirenian Workshop (uncommon)
Abbey Ascetic (common)
Silent Awe (common)
Dauntless Crusader (common)
Passive Apparition (common)
Shopkeep Sentinel (common)
Infested Monitor (common)
Hard-Won Virtue (common)
Laboratory Ruins (common)
Assassinate (common)
Shock Wave (common)
Mountain (basic)