Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{1}{w}{b}{r}
 
 R 
Enchantment
Whenever you put one or more counters on a creature you control, Regency deals 1 damage to each opponent.
At the beginning of your end step, if an opponent lost life this turn, draw a card and lose 1 life.
Illus. Sergey Kolesov
 U 
Creature – Fish Hydra
Hexproof from black and from white
Keeping its home safe is of utmost importance to this octopus-resembling beast.
Illus. Tyler Coombes
2/3
 U 
Land
Draughian Keep enters the battlefield tapped.
{t}: Add {c}.
{W/B/R}{W/B/R}, {t}: Add {w}{b}{r}.
 U 
Enchantment
{3}{u}: Target creature gets -2/-0 until end of turn.
The mesmerizing crash of waves on rocks, paired with the sparkle of a million stars, can make even the most hostile vagabonds stop and stare.
Illus. Daria Trudova
 C 
Creature – Bird
Flying
Whenever you cast a multicolored spell, scry 1.
The risks a magpie takes to appease its greed are often kept in check by its desire to stay alive.
1/1
 C 
Creature – Human
Vigilance, prowess
Illus. viaestelar on DeviantArt
1/3
 C 
Land
Laboratory Ruins enters the battlefield tapped.
When Laboratory Ruins enters the battlefield, return a land you control to its owner’s hand.
{t}: Add {r}, {w}, or {u}.
 C 
Sorcery
Untap target creature and gain control of it until end of turn. It gains haste. If you are experienced, it also gets +2/+0 until end of turn. (A player with one or more experience counters is experienced.)
You get an experience counter.
 C 
Sorcery
Target player reveals three cards from their hand and you choose one of them. That player exiles that card.
Every night, the Outsider visits the dreams of those who give themselves fully to him.
Illus. Grayson James
 C 
Instant
Up to two target creatures each get -3/-0 until end of turn.
If {g} was spent to cast this spell, you may untap target land.
Draw a card.
 C 
Instant
All creatures get -1/-1 until end of turn.
Great is the weapon that cuts on its own.
 C 
Creature – Human Wizard
Whenever Novice Combatant deals combat damage to a player, you get that many experience counters.
2/2
 C 
Artifact – Equipment
Level up 2 (2: Put a level counter on this. Level up only as a sorcery.)
Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has first strike.
2+ Equipped creature gets +2/+0.
Illus. Cribs on DeviantArt
 C 
Sorcery
Add {u} or {b}. If a creature you control is under cover, add an additional {c}. (A creature is under cover as long as no opponent controls a creature with less power.)
Forest
 
 B 
Basic Land – Forest

Regency (rare)
Reef Guardian (uncommon)
Draughian Keep (uncommon)
Hypnotic Ripples (uncommon)
Mad-Eyed Magpie (common)
Overseer Initiate (common)
Laboratory Ruins (common)
Temporary Custody (common)
Worship the Outsider (common)
Sewer Gloom (common)
Dishearten (common)
Novice Combatant (common)
Steady Mace (common)
Secret Ritual (common)
Forest (basic)