Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
You get X experience counters.
Gain control of target creature with converted mana cost equal to or less than the number of experience counters you have.
Illus. Misha Ignatov
 U 
Sorcery
Choose two —
• Target opponent loses 2 life.
• Target creature gets +2/+2 and gains trample until end of turn.
• Create a 2/2 white Human Knight creature token with vigilance.
Illus. Sergey Kolesov
 U 
Creature – Human Archer
Reach
When Armored Arbalest enters the battlefield, you may destroy target artifact or enchantment.
"Shoot, bandage and pillage: the dancing steps of war.”
Illus. DancingSoldier on DeviantArt
3/5
 U 
Creature – Human Assassin
{4}{b}: Target creature gets -1/-1 until end of turn. If Follower of Daud is under cover, that creature gets -2/-2 until end of turn instead. (A creature is under cover as long as no opponent controls a creature with less power.)
1/3
 C 
Enchantment – Aura
Enchant creature
Whenever you cast a noncreature spell, enchanted creature gets +1/+1 until end of turn.
Illus. Miles Rayne
 C 
Instant
Target creature gets +1/+3 and gains reach until end of turn.
Some mutations spread blight. Others spread vigor.
 C 
Instant
Target creature gets -2/-2 until end of turn. Then if a creature you control is under cover, gain 1 life and draw a card. (A creature is under cover as long as no opponent controls a creature with less power.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+2.
When Fearsome Piety enters the battlefield, if {w} was spent to cast it, creatures you control gain vigilance until end of turn.
 C 
Creature – Elemental
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
4/1
 C 
Artifact
{3}, {t}: Scry 2.
{3}, {t}, Sacrifice Vestal's Tome: Draw two cards and gain 2 life.
 C 
Creature – Zombie Horror
Deathtouch
Sewer Weeper can't be blocked by creatures with flying.
This poor soul suffers from the final stages of the virulent rat plague. Pitied by many, he is doomed to spend the last of his days alone.
Illus. Arkane Studios
2/5
 C 
Instant
Target creature gets +2/+2 until end of turn. All creatures able to block it this turn do so. You gain life equal to its power.
 C 
Creature – Bird
Flying
Whenever you cast a multicolored spell, scry 1.
The risks a magpie takes to appease its greed are often kept in check by its desire to stay alive.
1/1
 C 
Artifact Creature – Construct
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Shopkeep Sentinel can block an additional creature each combat.
Illus. Eduardo Domínguez
2/5
Forest
 
 B 
Basic Land – Forest

Possession (rare)
Chivalrous Strike (uncommon)
Armored Arbalest (uncommon)
Follower of Aglar (uncommon)
Chivalrous Spirit (common)
Spitter's Mutation (common)
Carnal Hunger (common)
Fearsome Piety (common)
Freakish Lightning (common)
Vestal's Tome (common)
Sewer Weeper (common)
Offer Asylum (common)
Mad-Eyed Magpie (common)
Shopkeep Sentinel (common)
Forest (basic)