Districts of Kestner: Virtual Booster
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| Mechanics | Districts of Kestner |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Whenever Aerial Steed attacks, another target attacking creature gains flying until end of turn. 1/5
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As long as Garrett is under cover, he can’t be blocked. (A creature is under cover if no opponent controls a creature with less power.)
Whenever Garrett deals combat damage to a player, gain control of target artifact that player controls.
Illus. Daniel-Jeffries on DeviantArt
2/2
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Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Curio Hunter spares a creature, you may search your library for up to one basic land card and put it onto the battlefield tapped. Then shuffle your library.
Illus. Victoriya Anda
2/2
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Exile target creature. If you’re not experienced, return that card to the battlefield under its owner’s control at the beginning of the next end step. When that creature enters the battlefield this turn, you get an experience counter. (A player with one or more experience counters is experienced.)
Illus. Ecsian on DeviantArt
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Choose two —
• Target player puts a card from their hand on top of their library. • Tenacious Strike deals 1 damage to each creature. • Target creature you control fights target creature you don’t control. |
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Salt-Soaked Cove enters the battlefield tapped.
When Salt-Soaked Cove enters the battlefield, return a land you control to its owner’s hand. : Add , , or . |
Flying
Whenever Aerial Steed attacks, another target attacking creature gains flying until end of turn. 1/5
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Add
or . If a creature you control is under cover, add an additional . (A creature is under cover as long as no opponent controls a creature with less power.) |
Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Shopkeep Sentinel can block an additional creature each combat.
Illus. Eduardo Domínguez
2/5
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: Add . If a creature you control spared another creature this turn, add ![]() instead.
Illus. Angelika Kruczek
0/3
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Return target creature card from your graveyard to your hand. If it’s multicolored, draw a card.
“Wind blow us over this inky black wave,
Brother protect us from a watery grave.” — folk rhyme for luck
Illus. Chris Bourassa
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Level up
![]() 2/2
Level 3-5 3/4 Level 6+ Menace 5/4
Illus. domeano on DeviantArt
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Vigilance, prowess
Illus. viaestelar on DeviantArt
1/3
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Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
Creatures in the flooded district live by one rule: consume or be consumed.
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Aerial Steed
(common, foil)
Garrett, Skillful Pilferer
(rare)
Curio Hunter
(uncommon)
Blink
(uncommon)
Tenacious Strike
(uncommon)
Salt-Soaked Cove
(common)
Aerial Steed
(common)
Secret Ritual
(common)
Shopkeep Sentinel
(common)
Advocate of Accord
(common)
Enigmatic Recovery
(common)
Ruthless Warrior
(common)
Overseer Initiate
(common)
Consume Strength
(common)
Swamp
(basic)




: Add
. (A creature is under cover as long as no opponent controls a creature with less power.)
2/2