Districts of Kestner: Virtual Booster

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Mechanics | Districts of Kestner
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Reveal the top five cards of your library. You may put a multicolored permanent card from among them onto the battlefield. Put the rest into your graveyard.
Illus. Sam Carr
 
 R 
Enchantment
You may cast creature cards as though they had flash.
Whenever a creature enters the battlefield under your control, you may have it fight another target creature.
As the light gains purchase, spirits are lifted and purpose is made clear.
Illus. corsairsedge on DeviantArt
 U 
Instant
Exile target creature unless its controller exiles the top X cards of their library, where X is equal to that creature’s converted mana cost.
 U 
Sorcery
Search your library for a card with converted mana cost 3 or less, reveal it, and put it into your hand. Then shuffle your library.
Exile up to three target cards from a single graveyard.
 U 
Land
Rock-Strewn Thicket enters the battlefield tapped.
{t}: Add {c}.
{G/U/B}{G/U/B}, {t}: Add {g}{u}{b}.
Illus. Valentina Filić
 C 
Artifact
When Void Shard enters the battlefield, draw a card.
{5}, {t}, Discard a card, Sacrifice Void Shard: Destroy target nonland permanent an opponent controls.
 C 
Creature – Human Wizard
Whenever Novice Combatant deals combat damage to a player, you get that many experience counters.
2/2
 C 
Creature – Elf Shaman
When Vagarious Mystic enters the battlefield, if it's under cover, draw a card. (A creature is under cover as long as no opponent controls a creature with less power.)
“The way is lit. The path is clear.”
1/1
 C 
Creature – Fungus Mutant
Flying, trample
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Illus. Ricardo Pérez Rosete
2/2
 C 
Creature – Bird
Flying
Whenever you cast a multicolored spell, scry 1.
The risks a magpie takes to appease its greed are often kept in check by its desire to stay alive.
1/1
 C 
Creature – Elf Shaman
{t}: Add {g}. If a creature you control spared another creature this turn, add {g}{g} instead.
Illus. Angelika Kruczek
0/3
 C 
Sorcery
Destroy target tapped creature.
“There’s blood on all the coins that pass through here.”
Illus. bone36 on DeviantArt
 C 
Creature – Spirit
Flying
Despite the power of Sthan’s charms, not one could save him from the eternal grasp of death.
2/1
 C 
Creature – Elk
Trample
Whenever Pelgovian Elk attacks, another target attacking creature gains trample until end of turn.
5/4
Plains
 
 B 
Basic Land – Plains

Surreptitious Entrance (rare, foil)
Miraculous Zeal (rare)
Outsider's Influence (uncommon)
Decompose In Infamy (uncommon)
Rock-Strewn Thicket (uncommon)
Void Shard (common)
Novice Combatant (common)
Vagarious Mystic (common)
Fungal Floater (common)
Mad-Eyed Magpie (common)
Advocate of Accord (common)
Assassinate (common)
Fallen Hero (common)
Pelgovian Elk (common)
Plains (basic)