Districts of Kestner: Virtual Booster
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| Mechanics | Districts of Kestner |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Create X 1/1 black Rat creature tokens with deathtouch.
Target creature gets -1/-1 until end of turn for each Rat you control.
Illus. Avalon Games
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Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
: Banded Crusher gets +1/-1 until end of turn.1/3
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Return target instant or sorcery card from your graveyard to your hand. You may have Ingenious Excavation deal X damage to target creature, where X is the converted mana cost of the returned card. Exile Ingenious Excavation.
Illus. Paul Douglas
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Haste
Whenever you cast an instant or sorcery spell, Rabid Gnasher gains menace until end of turn. 4/2
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Fleet-Footed Scamp can't be blocked by creatures with power 2 or greater.
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Illus. Jon Foster
1/1
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Choose a card type. Draw a card, then reveal the top card of your library. If the revealed card is the card type you chose, put it into your hand.
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Stone Market enters the battlefield tapped.
When Stone Market enters the battlefield, return a land you control to its owner’s hand. : Add , , or .
Illus. Corey Holst
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At the beginning of your end step, if you didn’t attack with a creature this turn, sacrifice Flesh-Eating Mongrel.
5/2
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Spare (Whenever a creature dealt damage by this one this turn dies, you may return that creature to its owner’s hand. If you do, you gain life equal to that creature’s toughness.)
Whenever Abbey Ascetic spares a creature, create a Treasure token. (It’s a colorless artifact with “ , Sacrifice this artifact: Add one mana of any color.”)3/3
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Pest Control deals 2 damage to each of up to two target creatures with flying.
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Nine lives or not, folks have learned not to underestimate a leopard cub’s fighting prowess.
1/1
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: Add , , or to your mana pool.
![]() ![]() , : Up to two target creatures each get -2/-0 until end of turn. |
This spell costs
less to cast if you control a creature that's under cover (A creature is under cover as long as no opponent controls a creature with less power.).“Freedom lies in the shadows, but what I desire lies in the light.”
Illus. Luka Brico
3/7
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Add
or . If a creature you control is under cover, add an additional . (A creature is under cover as long as no opponent controls a creature with less power.) |
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Swarming Rats
(rare)
Banded Crusher
(uncommon)
Ingenious Excavation
(uncommon)
Rabid Gnasher
(uncommon)
Fleet-Footed Scamp
(common)
Tarot Game
(common)
Stone Market
(common)
Flesh-Eating Mongrel
(common)
Abbey Ascetic
(common)
Pest Control
(common)
Leopard Cub
(common)
Trinket of Grief
(common)
Bone-Clad Survivor
(common)
Secret Ritual
(common)
Swamp
(basic)




: Add
,

. (A creature is under cover as long as no opponent controls a creature with less power.)