Districts of Kestner: Virtual Booster
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| Mechanics | Districts of Kestner |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance, prowess
Illus. viaestelar on DeviantArt
1/3
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Ambrosius the Ambitious gets +1/+1 for each experience counter you have.
Whenever you cast your second instant or sorcery spell in a turn, you get an experience counter. "Let's drink to that!"
Illus. Red Hook Studios
2/2
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You get an experience counter. When you do, create a 1/1 red and white Human Soldier token for each experience counter you have.
"Look out. We got someone skulking around."
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Trample
Whenever Lurking Vindicator deals combat damage to a player, if you control a creature that’s under cover, draw a card. (A creature is under cover as long as no opponent controls a creature with less power.)
Illus. Sylvia Machgeels
3/2
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Equipped creature can’t be the target of spells or abilities.
Equipped creature has “ , : Tap target creature.”
Equip ![]()
Illus. Arkane Studios
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: Add .
, : Add three mana in any combination of colors.As the quarry aged, more and more workers began to report hallucinations due to the increasingly degrading air quality of the surroundings.
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: Add , , or to your mana pool.
![]() ![]() , : Target creature blocks this turn if able. |
Target creature gets +1/+3 and gains reach until end of turn.
Some mutations spread blight. Others spread vigor.
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Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
4/1
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Reveal the top five cards of your library. You may reveal an artifact, creature, or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Illus. Andy Ramirez
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Defender
When Obstructing Rubble enters the battlefield, target opponent reveals a card from their hand. 0/4
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All creatures get -1/-1 until end of turn.
Great is the weapon that cuts on its own.
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Vigilance, prowess
Illus. viaestelar on DeviantArt
1/3
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Enchant creature
Enchanted creature gets +2/+2. A parasitic bond forged by the hunt.
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Overseer Initiate
(common, foil)
Ambrosius the Ambitious
(rare)
Ring for Reinforcements
(uncommon)
Lurking Vindicator
(uncommon)
Overseer's Music Box
(uncommon)
Secluded Quarry
(common)
Trinket of Disdain
(common)
Spitter's Mutation
(common)
Freakish Lightning
(common)
Prospective Inspection
(common)
Obstructing Rubble
(common)
Dishearten
(common)
Overseer Initiate
(common)
Feral Call
(common)
Island
(basic)




: Tap target creature.”

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