Districts of Kestner: Virtual Booster
| Districts of Kestner: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Districts of Kestner |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Ulterior motive (If this creature would deal combat damage to a player, you may instead have it fight target creature that player controls.)
Whenever a creature dealt damage by Forest Animist dies this turn, you may have target land you control become a 2/2 Elemental creature that’s still a land. 4/3
|
Choose two —
• Target opponent loses 2 life. • Target creature gets +2/+2 and gains trample until end of turn. • Create a 2/2 white Human Knight creature token with vigilance.
Illus. Sergey Kolesov
|
Submerged Reef enters the battlefield tapped.
: Add .
{U/R/G}{U/R/G}, : Add ![]() ![]() .
Illus. Ilari Lampinen
|
Exile target creature unless its controller exiles the top X cards of their library, where X is equal to that creature’s converted mana cost.
|
Enchant land
Enchanted land has “ : Add two mana in any combination of colors.” |
|
Salt-Soaked Cove enters the battlefield tapped.
When Salt-Soaked Cove enters the battlefield, return a land you control to its owner’s hand. : Add , , or . |
Target creature gains deathtouch and lifelink until end of turn.
Rats that so commonly swarm through the city carry a sickness so virulent it is more a curse than a mere disease.
|
: You gain 1 life.
, , Sacrifice Glowing Elixir: You gain 5 life. |
Nine lives or not, folks have learned not to underestimate a leopard cub’s fighting prowess.
1/1
|
Defender
Adumbral Fortress has hexproof as long as it’s your turn. 0/5
|
: Add . If a creature you control spared another creature this turn, add ![]() instead.
Illus. Angelika Kruczek
0/3
|
Howling Screech deals X damage to any target, where X is the number of colors among permanents you control.
|
Enchant creature
Enchanted creature gets +3/+2. When Fearsome Piety enters the battlefield, if was spent to cast it, creatures you control gain vigilance until end of turn. |
Tap or untap target creature, then you may tap or untap another target creature. Creatures tapped this way don’t untap during their controller’s next untap step.
“Did you feel that chill? We journey through darkness itself!”
Illus. Hugh Pindur
|
|
Forest Animist
(rare)
Chivalrous Strike
(uncommon)
Submerged Reef
(uncommon)
Outsider's Influence
(uncommon)
Verdant Petals
(common)
Salt-Soaked Cove
(common)
Blood Thirst
(common)
Glowing Elixir
(common)
Leopard Cub
(common)
Adumbral Fortress
(common)
Advocate of Accord
(common)
Howling Screech
(common)
Fearsome Piety
(common)
Emanating Chill
(common)
Mountain
(basic)




: Add
.

