Gaddgar
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Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
Showing 20 of 20 Blue cards
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Heritage- At the beginning of your upkeep, as long as a fossil creature sharing a creature type with Archaeologist Seeker is in your graveyard, target player puts the top two cards of their library into their graveyard.
2/2
Flying
Put the top card of your library into your graveyard: untap another target tapped bird.
Put the top card of your library into your graveyard: untap another target tapped bird.
1/1
Until end of turn whenever a fossil creature you control deals combat damage to a player, that player puts the top 3 cards of their library into their graveyard.
Return target creature to its owner's hand. If that creature had a power of 3 or greater you may untap target creature you control.
The ancient naga created traps to hunt mosasaurs and pliosaurs. The Vareesh islanders found the relicts and remade them to hunt sharks and whales.
Creatures you don't control get -X/-0 until end of turn, where X is the number of cards in your hand.
If it has happened, past or future, Ezzarth has recorded the events in his Evertome.
At the beginning of your fossil turns choose a color. If a land would produce mana of the color, it produces instead, unless that player taps another land that could produce mana of that color.
: Exile a non-fossil instant or non-fossil sorcery from a graveyard. For the remainder of the game, that card gains the fossil supertype.
: Cast a copy of each exiled fossil instant or fossil sorcery card.
: Cast a copy of each exiled fossil instant or fossil sorcery card.
1/4
Put the top four cards of target player's library into their graveyard. Then, that player chooses a card put into their graveyard this way and puts it on top of their library.
Whenever Khedd Slyscale deals combat damage to a player you may draw a card. If you do, discard a card.
Strike like the crash of a wave. Know your movements like a sailor knows the sea.
1/2
Return all fossil nonland permanents opponents control to their owner's hands.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player reveals their hand. Then, put a non-fossil permanent chosen at random from each player's hand onto the battlefield under your control.
Each player reveals their hand. Then, put a non-fossil permanent chosen at random from each player's hand onto the battlefield under your control.
Skip your combat phase: Draw a card.
When time goes missing, people ask questions. Questions begin the hunt for understanding.
As long as it's your opponent's turn and Misthunter Harpoonist is tapped, Misthunter Harpoonist has hexproof.
The glory of Ezzarth's naga empire is gone. The cunning remains.
1/2
Choose one:
-Counter target fossil spell.
-Counter target activated or triggered ability of a non-land fossil permanent.
-Counter target fossil spell.
-Counter target activated or triggered ability of a non-land fossil permanent.
Relic Raider can't be blocked if you control an artifact.
A lucky find for a lucky strike.
2/2
Prowess
At the beginning of your endstep, you may draw a card if you skipped your draw step this turn.
At the beginning of your endstep, you may draw a card if you skipped your draw step this turn.
2/2
Tap or untap target fossil creature. If a creature was untapped this way it gains flying until end of turn. If a creature was tapped this way it loses flying and can't gain flying until end of turn.
Flying
Terror of the Ancient Skies gets +1/+0 when being blocked by creatures with flying.
Terror of the Ancient Skies gets +1/+0 when being blocked by creatures with flying.
The best fliers were not necessarily the most dominant.
2/1
Return target creature to its owner's hand. Then, if it's that player's turn and that player has seven or more cards in their hand, they skip the rest of the current phase.
When Time Siphoner enters the battlefield target opponent puts the top three cards of their library into their graveyard. If a non-fossil card was put into that player's graveyard this way, you may draw a card.
1/4
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Show rarities: C U R M
Gaddgar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
Enchanted creature gets +0/+1 for each island you control and gains "this creature can only be blocked by blue creatures."
last 2018-01-09 13:10:46 by Vitenka