Gaddgar
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Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
Showing 24 of 24 Red cards
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Show rarities: C U R M
Whenever another theropod enters the battlefield under your control put a +1/+1 counter on it and choose for it to gain first strike, haste, menace, or trample.
4/4
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Destroy target land.
Fossilize (Add to your mana pool when it's the same phase during your next fossil turn.)
Fossilize (Add to your mana pool when it's the same phase during your next fossil turn.)
Skip you draw step: Blindrage Berserker gets +3/+0 and first strike until end of turn.
Don't think, just swing the axe.
2/1
When Coaching Raptor enters the battlefield target raptor gets +1/+0 until end of turn.
Raptors hunt as a team, and any good team trains.
1/1
Enchant fossil land
Enchanted land gains "Whenever this land becomes tapped, deal 1 damage to target creature."
Enchanted land gains "Whenever this land becomes tapped, deal 1 damage to target creature."
Put a +1/+1 counter on Edge Survivor at the beginning of your endstep if you have no cards in your hand.
Free of any emotional or cultural attachment, the Terror-Tails find strength in simply surviving.
1/1
Deal 2 damage to target creature or player.
Impact (: Exile Fossil Fuel from your graveyard during your non-fossil turn.) Add to your mana pool.
Impact (: Exile Fossil Fuel from your graveyard during your non-fossil turn.) Add to your mana pool.
Discard a non-fossil instant or sorcery from your hand: Cast 3 copies of target fossil instant or sorcery in a graveyard without their mana cost. Use this ability only once during your own turn.
Whenever you cast a red spell from your hand, you may exile the top card of your library. If you do, that card gains the fossil supertype and cast that spell until end of turn.
Red non-creature spells gain "This spell deals 2 damage to target player."
Red non-creature spells gain "This spell deals 2 damage to target player."
2/3
Alpha predators, gorgosaurs roam the Akkeri Valley, making meals of any fleshy creature they find.
6/4
, discard a card: Put a 1/1 red fossil raptor token with haste and ": This creature deals one damage to any target.
: Untap all raptors you control. Raptors you control gains haste until end of turn.
: Untap all raptors you control. Raptors you control gains haste until end of turn.
At the beginning of your endstep Lava Javelineer deals 1 damage to target opponent if a card you own was exiled this turn.
The blood of Gaddgar's core is the closest the plane has to stability.
2/1
Whenever you cast a sorcery spell, sacrifice Lightninh Chanter and deal 3 damage to any target.
She was gone with the lightning.
3/2
When Magmamind enters the battlefield return target fossil instant or fossil sorcery with a converted mana cost of 3 or less from your graveyard to your hand.
3/2
When Ojuk Heretic enters the battlefield discard a card. If you discarded a non-fossil card, Ojuk Heretic deals 2 damage to target creature. If you discarded a fossil card, draw a card.
The Ojuk heretic does not praise the past, but sees the past as a tool to change the future.
2/1
When Oratory Weaver enters the battlefield exile your hand and draw seven cards.
When Oratory Weaver dies, you skip your next turn and next fossil turn.
When Oratory Weaver dies, you skip your next turn and next fossil turn.
3/3
Create a 1/1 red fossil raptor token with haste.
Deal X damage to target creature or planeswalker, where X is the number of fossil raptors you control.
Deal X damage to target creature or planeswalker, where X is the number of fossil raptors you control.
When Senseless Rager attacks each player exiles a random card from their hand until end of turn.
Confused and lost, the humans of Gaddgar comprehend little more than death.
3/2
When Shrieking War-Caller attacks create 2 1/1 red raptor warrior tokens with haste tapped and attacking.
If five or more raptors you control attack, put a +1/+1 counter on all raptors you control, and skip your next declare attackers and fossil declare attackers steps.
If five or more raptors you control attack, put a +1/+1 counter on all raptors you control, and skip your next declare attackers and fossil declare attackers steps.
3/3
When Stalking Afrovenator enters the battlefield you may have Stalking Afrovenator deal 4 damage to target fossil creature that was dealt damage this turn.
4/2
Haste
Whenever Swift Plunderer deals combat damage to a player you may exile the top card of your library. Until end of turn you may play that card, if it could possibly be played during the turn.
Whenever Swift Plunderer deals combat damage to a player you may exile the top card of your library. Until end of turn you may play that card, if it could possibly be played during the turn.
3/1
Deal 4 damage to target fossil creature. If a creature dealt damage this way would die, exile that creature instead.
Impact -(: exile Temporal Hammer from your graveyard during your non-fossil turn)- If target player would take an extra turn, Temporal Hammer deals 10 damage to that player instead.
Impact -(: exile Temporal Hammer from your graveyard during your non-fossil turn)- If target player would take an extra turn, Temporal Hammer deals 10 damage to that player instead.
Discard a card: Terror-Tail Brute gains menance until end of turn.
The Terror-Tails shame of the past doesn't exist in the present, but their name and history do.
1/1
Flash, haste
Cast Time-Terror Dragon only if a spell or ability caused you to skip your main phase or draw step this turn.
Cast Time-Terror Dragon only if a spell or ability caused you to skip your main phase or draw step this turn.
4/3
Go to section: White (23) Blue (20) Black (23) Red (24) Green (23) Multicolour (6) Artifact (3) Land (20)
Show rarities: C U R M
Gaddgar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Fossil Supertype and Fossil Turns |