Dragon Gate: Virtual Booster

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Mechanics | Themes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
As Jeskai Siege enters, choose Brood or Resistance.

• Brood — {3}, {t}: Put target noncreature, nonland card from your graveyard to your hand.

• Resistance — {3}, {t}: Copy target instant or sorcery spell. You may choose new targets for the copy.
 U 
Creature – Snake
Hexproof

Conjoin 1 – {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)
3/2
 U 
Creature – Wall
Defender

When Wall of Javelins enters, it deals 4 damage to up to one target creature.
4/2
 U 
Instant
Choose one of these--

- You gain 3 life.

- Return target creature card from your graveyard to your hand.

- Target creature gains protection from white and from black until end of turn.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has vigilance.

Enchanted creature gets +1/+1 for each Aura named Same Vigilance enchanting it.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has trample.

Enchanted creature gets +1/+1 for each Aura named Same Trample enchanting it.
 C 
Creature – Merfolk Rogue
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Uniformity (This creature gets +1/+1 for each other creature you control with the same name.)
1/1
 C 
Creature – Nightstalker
Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.)

Shadowdancer can't block.
3/1
 C 
Sorcery
Each player mills 2. Deploy up to one land card milled this way. (Put that card onto the field.)
 C 
Creature – Dragon
Flying

[Breath {3}{r} — Sulfur Dragon deals 2 damage to target player ()]
3/5
 C 
Creature – Nightstalker Rogue
Deathtouch

Conjoin 1 – {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)
1/2
 C 
Creature – Elf Knight
Trample

Conjoin 2 – {3}{g} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +2/+2. For each member conjoined this way beyond the first, it can block an additional creature.)
2/2
 C 
Creature – Wall Cleric
Clan Destiny — Whenever a Wall or Cleric creature enters under your control, gain 3 life.
0/4
 C 
Instant
Distribute two +1/+1 counters among one or two target creatures.

Defy — If {b} was spent to cast Abzan Tonic, those creatures gain lifelink until end of turn.
Island
 
 B 
Basic Land – Island

Jeskai Siege (rare)
Slippery Snake (uncommon)
Wall of Javelins (uncommon)
Charm of Light and Shadow (uncommon)
Same Vigilance (common)
Same Trample (common)
Vodalian Swimmer (common)
Shadowdancer (common)
Break Ground (common)
Sulfur Dragon (common)
Darkenrath (common)
Elf Cavalry (common)
Wall of Apothecary (common)
Abzan Tonic (common)
Island (basic)