Dragon Gate: Virtual Booster

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Mechanics | Themes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Dragon
Flying

[Breath {3}{g} — Carbon Dragon gets +3/+0 until end of turn ()]
3/4
 
 U 
Sorcery
Target opponent discards two cards at random.

Defy — If {w} was spent to cast Point Blank, exile those cards instead.
 U 
Creature – Minotaur Warrior
Double strike

Uniformity (This creature gets +1/+1 for each other creature you control with the same name.)
1/1
 U 
Creature – Wall
Defender

Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.)

Whenever combat damage that would be dealt to Wall of Dawn is prevented, you gain that much life.
0/2
 C 
Instant
Add two mana in any combination of colors to your mana pool.

Defy — If {u} was spent to cast Mana Flow, scry 1, then draw a card.
 C 
Creature – Dragon
Flying

[Breath {3}{g} — Carbon Dragon gets +3/+0 until end of turn ()]
3/4
 C 
Creature – Merfolk Wizard
Ingest X, where X is the number of creatures named Vodalian Swallower you control (Whenever this creature deals combat damage to a player, that player exiles the top X cards of their library.)
1/3
 C 
Creature – Wall Shapeshifter
As Primal Cement enters, it becomes your choice of the following —
• 3/3
• 2/2 with flying
• 1/6 with defender
*/*
 C 
Creature – Goblin Warrior
Haste

Conjoin 1 – {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)
1/1
 C 
Creature – Elf Knight
Trample

Conjoin 2 – {3}{g} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +2/+2. For each member conjoined this way beyond the first, it can block an additional creature.)
2/2
 C 
Creature – Kithkin Soldier
Uniformity (This creature gets +1/+1 for each other creature you control with the same name.)

When Kithkin Militia enters, you gain 2 life for each creature you control named Kithkin Militia.
2/2
 C 
Creature – Merfolk Wizard
{1}: Untap Vodalian Mesmer.

Conjoin 1 – {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)
2/2
 C 
Creature – Crocodile
Domain — Ingest X, where X is the number of basic land types among lands you control (Whenever this creature deals combat damage to a player, that player exiles the top X cards of er library.)
1/4
Forest
 
 B 
Basic Land – Forest

Carbon Dragon (common, foil)
Canyon of Fate (rare)
Point Blank (uncommon)
Minotaur Slasher (uncommon)
Wall of Dawn (uncommon)
Mana Flow (common)
Carbon Dragon (common)
Vodalian Swallower (common)
Primal Cement (common)
Goblin Vitaman (common)
Elf Cavalry (common)
Kithkin Militia (common)
Vodalian Mesmer (common)
Hingejaw Crocodile (common)
Forest (basic)