Dragon Gate: Virtual Booster
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Mechanics | Themes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Choose one —
• Put target spell or nonland permanent into its owner's library second from the top. • Target player mills 10. |
Lifelink
Conjoin 2 – ![]() 2/6
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+1: Up to one target creature has base power and toughness 4/4 until end of turn.
-7: Climax — You get an emblem with "You may spend mana as though it were mana of any color to cast multicolor spells." Some magic may be forbidden, but not forgotten.
3
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Choose one of these--
- Create a 2/2 green Wolf creature token. - Target player mills ten cards. - Target creature gains protection from green and from blue until end of turn. |
Defender
When Wall of Javelins enters, it deals 4 damage to up to one target creature. 4/2
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Flying
[Breath ![]() ![]() 3/4
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Enchant creature
Enchanted creature has menace. Enchanted creature gets +1/+1 for each Aura named Same Menace enchanting it. |
Choose one or both —
• Destroy target non-Dragon creature. • Return target Dragon card from your graveyard to your hand. |
Enchant creature
Enchanted creature has trample. Enchanted creature gets +1/+1 for each Aura named Same Trample enchanting it. |
Each player mills 2. Deploy up to one land card milled this way. (Put that card onto the field.)
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Escort (Creatures with escort must be blocked before creatures without escort.)
Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.) 1/1
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Enchant creature
Enchanted creature has vigilance. Enchanted creature gets +1/+1 for each Aura named Same Vigilance enchanting it. |
Enchant creature
Enchanted creature has first strike. Enchanted creature gets +1/+1 for each Aura named Same Strike enchanting it. |
Counter target spell unless its controller pays
![]() Defy — If ![]() |
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Reality Purge
(uncommon, foil)
Licking Nightstalker
(rare)
Temur Frontier
(uncommon)
Charm of Body and Mind
(uncommon)
Wall of Javelins
(uncommon)
Argon Dragon
(common)
Same Menace
(common)
Breath of Terror
(common)
Same Trample
(common)
Break Ground
(common)
Kithkin Sundancer
(common)
Same Vigilance
(common)
Same Strike
(common)
Bubble of Defiance
(common)
Island
(basic)