Dragon Gate: Virtual Booster

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Mechanics | Themes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Dragon Phoenix
Flying

{r}{1}: Dracofenix gets +2/+0 until end of turn.

Clan Destiny — Whenever a Dragon or Phoenix creature enters under your control, you may put Dracofenix from your graveyard or command zone onto the field.
4/4
 U 
Creature – Wall
Defender, flying

Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.)
0/2
 U 
Instant
Choose one of these--

- Target player discards a card.

- Untap all lands you control.

- Target creature gains protection from black and from green until end of turn.
 U 
Sorcery
Choose one or more —
• Target player sacrifices an artifact.
• Target player sacrifices an enchantment.
• Defy — If {b} was spent to cast Abzan Purification, target player sacrifices a creature.
 C 
Creature – Nightstalker Cleric
Clan Destiny — Whenever a Nightstalker or Cleric creature enters under your control, target player loses 1 life and you gain 1 life.
2/2
 C 
Instant
Fiery Helix deals 2 damage divided as you choose among one or two target creatures and/or players.

Defy — If {w} was spent to cast Fiery Helix, you gain 2 life.
 C 
Creature – Merfolk Rogue
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Uniformity (This creature gets +1/+1 for each other creature you control with the same name.)
1/1
 C 
Creature – Plant Wall
Domain — Shanodin Dragoneater's power and toughness are each equal to the number of basic land types among lands you control.

Defender, reach
*/*
 C 
Sorcery
Choose one or more —
• Destroy target artifact.
• Destroy target land.
• Destroy target Wall.
 C 
Creature – Wall Cleric
Clan Destiny — Whenever a Wall or Cleric creature enters under your control, gain 3 life.
0/4
 C 
Creature – Kithkin Soldier
Uniformity (This creature gets +1/+1 for each other creature you control with the same name.)

When Kithkin Militia enters, you gain 2 life for each creature you control named Kithkin Militia.
2/2
 C 
Instant
Add two mana in any combination of colors to your mana pool.

Defy — If {u} was spent to cast Mana Flow, scry 1, then draw a card.
 C 
Creature – Wall Shapeshifter
As Primal Cement enters, it becomes your choice of the following —
• 3/3
• 2/2 with flying
• 1/6 with defender
*/*
 C 
Creature – Dragon
Flying

[Breath {1}{b} — Each player mills 3 ()]
3/4
Plains
 
 B 
Basic Land – Plains

Dracofenix (rare)
Wall of Fog (uncommon)
Charm of Feast and Famine (uncommon)
Abzan Purification (uncommon)
Bloodfeaster (common)
Fiery Helix (common)
Vodalian Swimmer (common)
Shanodin Dragoneater (common)
Timed Detonation (common)
Wall of Apothecary (common)
Kithkin Militia (common)
Mana Flow (common)
Primal Cement (common)
Argon Dragon (common)
Plains (basic)