Dragon Gate: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one —
• Take an extra turn after this one. • Deploy a permanent card from your hand. (Put that card onto the field.) |
Flying
Breath — As Glowing Dragon attacks, you may pay and exert Glowing Dragon. When you do, tap and exert target creature.2/3
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+1: Up to one target creature has base power and toughness 4/4 until end of turn.
-7: Climax — You get an emblem with "You may spend mana as though it were mana of any color to cast multicolor spells." Some magic may be forbidden, but not forgotten.
3
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Choose one —
• Put target spell or nonland permanent into its owner's library second from the top. • Target player mills 10. |
Flying
[Breath ![]() — Each player mills 3 ()]3/4
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Defender
Domain — Wall of Fields can block an additional creature for each basic land type among lands you control. 0/6
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Deathtouch
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)1/2
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Distribute two +1/+1 counters among one or two target creatures.
Defy — If was spent to cast Abzan Tonic, those creatures gain lifelink until end of turn. |
Ingest X, where X is the number of creatures named Vodalian Swallower you control (Whenever this creature deals combat damage to a player, that player exiles the top X cards of their library.)
1/3
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Add two mana in any combination of colors to your mana pool.
Defy — If was spent to cast Mana Flow, scry 1, then draw a card. |
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Defender
Uniformity (This creature gets +1/+1 for each other creature you control with the same name.) 0/3
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Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.)
Shadowdancer can't block. 3/1
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Choose one or more —
• Destroy target artifact. • Destroy target land. • Destroy target Wall. |
Conjoin 1 –
(Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)
Whenever you conjoin one or more creatures, gain 2 life. 2/2
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Time Paradox
(mythic)
Glowing Dragon
(uncommon)
Temur Frontier
(uncommon)
Reality Purge
(uncommon)
Argon Dragon
(common)
Wall of Fields
(common)
Darkenrath
(common)
Abzan Tonic
(common)
Vodalian Swallower
(common)
Mana Flow
(common)
Wall of Thorns
(common)
Shadowdancer
(common)
Timed Detonation
(common)
Kithkin Unifier
(common)
Island
(basic)






