Dragon Gate: Virtual Booster
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| Mechanics | Themes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sorcerous,
, , Sacrifice a creature: Create a 5/5 red Dragon creature token with flying. |
Defender
Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.) Whenever combat damage that would be dealt to Wall of Dusk is prevented, it deals that much damage to target player. 0/2
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Target opponent discards two cards at random.
Defy — If was spent to cast Point Blank, exile those cards instead. |
Double strike
Conjoin 2 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +2/+2. For each member conjoined this way beyond the first, it can block an additional creature.)2/2
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Choose one or both —
• Destroy target non-Dragon creature. • Return target Dragon card from your graveyard to your hand. |
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Flying
[Breath ![]() — Sulfur Dragon deals 2 damage to target player ()]3/5
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Flying
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)2/1
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Add two mana in any combination of colors to your mana pool.
Defy — If was spent to cast Mana Flow, scry 1, then draw a card. |
Enchant creature
Enchanted creature has trample. Enchanted creature gets +1/+1 for each Aura named Same Trample enchanting it. |
Enchant creature
Enchanted creature has flying. Enchanted creature gets +1/+1 for each Aura named Same Flight enchanting it. |
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Enchant creature
Enchanted creature has vigilance. Enchanted creature gets +1/+1 for each Aura named Same Vigilance enchanting it. |
Uniformity (This creature gets +1/+1 for each other creature you control with the same name.)
When Kithkin Militia enters, you gain 2 life for each creature you control named Kithkin Militia. 2/2
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Fiery Helix deals 2 damage divided as you choose among one or two target creatures and/or players.
Defy — If was spent to cast Fiery Helix, you gain 2 life. |
Each player mills 2. Deploy up to one land card milled this way. (Put that card onto the field.)
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Gate of Transcendence
(rare)
Wall of Dusk
(uncommon)
Point Blank
(uncommon)
Mesa Stinger
(uncommon)
Breath of Terror
(common)
Sulfur Dragon
(common)
Merfolk Leaper
(common)
Mana Flow
(common)
Same Trample
(common)
Same Flight
(common)
Same Vigilance
(common)
Kithkin Militia
(common)
Fiery Helix
(common)
Break Ground
(common)
Swamp
(basic)
, Sacrifice a creature: Create a 5/5 red Dragon creature token with flying.

was spent to cast Point Blank, exile those cards instead.
(Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +2/+2. For each member conjoined this way beyond the first, it can block an additional creature.)