Dragon Gate: Virtual Booster
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| Mechanics | Themes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Mystic Fountain enters tapped.
When Mystic Fountain enters, you may search your library for a Plains or Island card and reveal it. Then shuffle your library and put the revealed card on top of it. : Produce or . |
Flying
Breath — As Hearth Dragon attacks, you may pay and discard a card. When you do, exile the top card of your library. Until end of turn, you may play that card.3/3
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Whenever Noxious Lamprey deals damage to a creature, tap and exert that creature.
Conjoin 2 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +2/+2. For each member conjoined this way beyond the first, it can block an additional creature.)3/2
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Flying
Breath — As Glowing Dragon attacks, you may pay and exert Glowing Dragon. When you do, tap and exert target creature.2/3
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Add two mana in any combination of colors to your mana pool.
Defy — If was spent to cast Mana Flow, scry 1, then draw a card. |
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Enchant creature
Enchanted creature has menace. Enchanted creature gets +1/+1 for each Aura named Same Menace enchanting it. |
As Primal Cement enters, it becomes your choice of the following —
• 3/3 • 2/2 with flying • 1/6 with defender */*
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Enchant creature
Enchanted creature gets +1/+1, gains haste, and can attack as though it didn't have defender. |
Ingest X, where X is the number of creatures named Vodalian Swallower you control (Whenever this creature deals combat damage to a player, that player exiles the top X cards of their library.)
1/3
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Haste
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)1/1
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Clan Destiny — Whenever a Nightstalker or Cleric creature enters under your control, target player loses 1 life and you gain 1 life.
2/2
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Flying
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)2/1
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Distribute two +1/+1 counters among one or two target creatures.
Defy — If was spent to cast Abzan Tonic, those creatures gain lifelink until end of turn. |
Domain — Shanodin Dragoneater's power and toughness are each equal to the number of basic land types among lands you control.
Defender, reach */*
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Mystic Fountain
(rare)
Hearth Dragon
(uncommon)
Noxious Lamprey
(uncommon)
Glowing Dragon
(uncommon)
Mana Flow
(common)
Same Menace
(common)
Primal Cement
(common)
Mobile Home
(common)
Vodalian Swallower
(common)
Goblin Vitaman
(common)
Bloodfeaster
(common)
Merfolk Leaper
(common)
Abzan Tonic
(common)
Shanodin Dragoneater
(common)
Island
(basic)
: Produce
or
.


(Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +2/+2. For each member conjoined this way beyond the first, it can block an additional creature.)
