Dragon Gate: Virtual Booster
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| Mechanics | Themes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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All Sliver creatures have Uniformity. (Each Sliver creature gets +1/+1 for each other creature with the same name its controller controls.)
2/2
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+1: Up to one target creature has base power and toughness 4/4 until end of turn.
-7: Climax — You get an emblem with "You may spend mana as though it were mana of any color to cast multicolor spells." Some magic may be forbidden, but not forgotten.
3
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Target opponent discards two cards at random.
Defy — If was spent to cast Point Blank, exile those cards instead. |
Double strike
Conjoin 2 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +2/+2. For each member conjoined this way beyond the first, it can block an additional creature.)2/2
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Enchant creature
Enchanted creature has trample. Enchanted creature gets +1/+1 for each Aura named Same Trample enchanting it. |
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Deathtouch
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)1/2
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Each player mills 2. Deploy up to one land card milled this way. (Put that card onto the field.)
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Distribute two +1/+1 counters among one or two target creatures.
Defy — If was spent to cast Abzan Tonic, those creatures gain lifelink until end of turn. |
Trample
Conjoin 2 – ![]() (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +2/+2. For each member conjoined this way beyond the first, it can block an additional creature.)2/2
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Flying
[Breath ![]() — Sulfur Dragon deals 2 damage to target player ()]3/5
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Uniformity (This creature gets +1/+1 for each other creature you control with the same name.) 1/1
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Enchant creature
Enchanted creature has vigilance. Enchanted creature gets +1/+1 for each Aura named Same Vigilance enchanting it. |
Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.)
Shadowdancer can't block. 3/1
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Defender
Domain — Wall of Fields can block an additional creature for each basic land type among lands you control. 0/6
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Uniform Sliver
(rare)
Temur Frontier
(uncommon)
Point Blank
(uncommon)
Mesa Stinger
(uncommon)
Same Trample
(common)
Darkenrath
(common)
Break Ground
(common)
Abzan Tonic
(common)
Elf Cavalry
(common)
Sulfur Dragon
(common)
Vodalian Swimmer
(common)
Same Vigilance
(common)
Shadowdancer
(common)
Wall of Fields
(common)
Mountain
(basic)





(Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +2/+2. For each member conjoined this way beyond the first, it can block an additional creature.)