Dragon Gate: Virtual Booster

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Mechanics | Themes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Baatpo
+1: Discard up to one card. If you do, create three 1/1 red Goblin creature tokens with haste.

-3: Destroy target artifact, creature, or land. Syphon 2 life from its controller.

-5: Create three 1/1 red Goblin creature tokens. You get an emblem with "Creatures you control get +2/+0 and have haste and menace."
2
 
 R 
Enchantment
As Temur Siege enters, choose Brood or Resistance.

• Brood — Whenever a creature with power 4 or greater enters under your control, draw a card.

• Resistance — At the beginning of combat on your turn, you may have Temur Siege deal 4 damage to target creature with flying.
 U 
Creature – Dragon
Flying

[Breath {g}, Return a creature you control to its owner's hand — Rambunctious Dragon fights target creature. ()]
5/5
 U 
Creature – Scorpion
Double strike

Conjoin 2 – {4} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +2/+2. For each member conjoined this way beyond the first, it can block an additional creature.)
2/2
 C 
Creature – Dragon
Flying

[Breath {3}{r} — Sulfur Dragon deals 2 damage to target player ()]
3/5
 C 
Creature – Dragon
Flying

[Breath {3}{g} — Carbon Dragon gets +3/+0 until end of turn ()]
3/4
 C 
Creature – Merfolk Wizard
Ingest X, where X is the number of creatures named Vodalian Swallower you control (Whenever this creature deals combat damage to a player, that player exiles the top X cards of their library.)
1/3
 C 
Sorcery
Each player mills 2. Deploy up to one land card milled this way. (Put that card onto the field.)
 C 
Creature – Goblin Warrior
Haste

Conjoin 1 – {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)
1/1
 C 
Creature – Kithkin Cleric
Conjoin 1 – {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)

Whenever you conjoin one or more creatures, gain 2 life.
2/2
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has flying.

Enchanted creature gets +1/+1 for each Aura named Same Flight enchanting it.
 C 
Creature – Nightstalker
Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.)

Shadowdancer can't block.
3/1
 C 
Creature – Wall
Defender

Uniformity (This creature gets +1/+1 for each other creature you control with the same name.)
0/3
Swamp
 
 B 
Basic Land – Swamp

Baatpo, Unruly Instigator (mythic, foil)
Temur Siege (rare)
Rambunctious Dragon (uncommon)
Mesa Stinger (uncommon)
Burning Isles (uncommon)
Sulfur Dragon (common)
Carbon Dragon (common)
Vodalian Swallower (common)
Break Ground (common)
Goblin Vitaman (common)
Kithkin Unifier (common)
Same Flight (common)
Shadowdancer (common)
Wall of Thorns (common)
Swamp (basic)