Dragon Gate: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
Guddek Reag gets +2/+0 and has first strike if you control a creature named Somreck Keel. : Return target creature you control named Somreck Keel to its owner's hand.1/3
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Target creature gets +3/+3 and gains trample until end of turn.
Defy — If was spent to cast Temur Offensive, that creature gains "Whenever this creature deals combat damage to a player, draw that many cards" until end of turn. |
Defender
Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.) Whenever combat damage that would be dealt to Wall of Dawn is prevented, you gain that much life. 0/2
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Flying
Breath — As Glowing Dragon attacks, you may pay and exert Glowing Dragon. When you do, tap and exert target creature.2/3
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Create two 2/2 colorless Sliver creature tokens.
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Flying
[Breath ![]() — Draw a card, then discard a card ()]3/3
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Enchant creature
Enchanted creature has vigilance. Enchanted creature gets +1/+1 for each Aura named Same Vigilance enchanting it. |
Choose one or more —
• Destroy target artifact. • Destroy target land. • Destroy target Wall. |
Defender
Domain — Wall of Fields can block an additional creature for each basic land type among lands you control. 0/6
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Clan Destiny — Whenever a Nightstalker or Cleric creature enters under your control, target player loses 1 life and you gain 1 life.
2/2
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Flying
[Breath ![]() — Carbon Dragon gets +3/+0 until end of turn ()]3/4
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Reach
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)2/3
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Enchant creature
Enchanted creature has flying. Enchanted creature gets +1/+1 for each Aura named Same Flight enchanting it. |
First strike
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)1/1
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Guddek Reag
(rare)
Temur Offensive
(uncommon)
Wall of Dawn
(uncommon)
Glowing Dragon
(uncommon)
Couple of Slivers
(common)
Oxygen Dragon
(common)
Same Vigilance
(common)
Timed Detonation
(common)
Wall of Fields
(common)
Bloodfeaster
(common)
Carbon Dragon
(common)
Elf Sharpshooter
(common)
Same Flight
(common)
Goblin Striker
(common)
Island
(basic)


: Return target creature you control named Somreck Keel to its owner's hand.
was spent to cast Temur Offensive, that creature gains "Whenever this creature deals combat damage to a player, draw that many cards" until end of turn.
