Dragon Gate: Virtual Booster
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| Mechanics | Themes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sorcerous,
, , Sacrifice a creature: Create a 5/5 red Dragon creature token with flying. |
Choose one of these--
- Charm of Fire and Ice deals 2 damage to any target. - Draw a card. - Target creature gains protection from blue and from red until end of turn. |
Choose one of these--
- Destroy target planeswalker. - Destroy target artifact. - Target creature gains protection from black and from red until end of turn. |
Flying, defender
: Benalish Gargoyle loses defender until end of turn.3/5
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Fiery Helix deals 2 damage divided as you choose among one or two target creatures and/or players.
Defy — If was spent to cast Fiery Helix, you gain 2 life. |
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Deathtouch
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)1/2
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Uniformity (This creature gets +1/+1 for each other creature you control with the same name.)
When Kithkin Militia enters, you gain 2 life for each creature you control named Kithkin Militia. 2/2
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Counter target spell unless its controller pays
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Defy — If was spent to cast Bubble of Defiance, it deals 2 damage to that spell's controller. |
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Uniformity (This creature gets +1/+1 for each other creature you control with the same name.) 1/1
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Defender
Uniformity (This creature gets +1/+1 for each other creature you control with the same name.) 0/3
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Flying
[Breath ![]() — Carbon Dragon gets +3/+0 until end of turn ()]3/4
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Haste
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)1/1
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Reach
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)2/3
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As Primal Cement enters, it becomes your choice of the following —
• 3/3 • 2/2 with flying • 1/6 with defender */*
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Gate of Transcendence
(rare)
Charm of Fire and Ice
(uncommon)
Charm of Sinew and Steel
(uncommon)
Benalish Gargoyle
(uncommon)
Fiery Helix
(common)
Darkenrath
(common)
Kithkin Militia
(common)
Bubble of Defiance
(common)
Vodalian Swimmer
(common)
Wall of Thorns
(common)
Carbon Dragon
(common)
Goblin Vitaman
(common)
Elf Sharpshooter
(common)
Primal Cement
(common)
Swamp
(basic)
, Sacrifice a creature: Create a 5/5 red Dragon creature token with flying.



(Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)
.