Dragon Gate: Virtual Booster
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| Mechanics | Themes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one —
• Take an extra turn after this one. • Deploy a permanent card from your hand. (Put that card onto the field.) |
Defender, flying
Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.) 0/2
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Hexproof
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)3/2
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Target opponent discards two cards at random.
Defy — If was spent to cast Point Blank, exile those cards instead. |
Enchant creature
Enchanted creature has first strike. Enchanted creature gets +1/+1 for each Aura named Same Strike enchanting it. |
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Flying
[Breath ![]() — Sulfur Dragon deals 2 damage to target player ()]3/5
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Uniformity (This creature gets +1/+1 for each other creature you control with the same name.)
When Kithkin Militia enters, you gain 2 life for each creature you control named Kithkin Militia. 2/2
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Flying
[Breath ![]() — Draw a card, then discard a card ()]3/3
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Domain — Ingest X, where X is the number of basic land types among lands you control (Whenever this creature deals combat damage to a player, that player exiles the top X cards of er library.)
1/4
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Conjoin 1 –
(Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)
Whenever you conjoin one or more creatures, gain 2 life. 2/2
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Trample
Conjoin 2 – ![]() (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +2/+2. For each member conjoined this way beyond the first, it can block an additional creature.)2/2
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Enchant creature
Enchanted creature has flying. Enchanted creature gets +1/+1 for each Aura named Same Flight enchanting it. |
Depressed Nightstalker can only attack alone.
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)3/2
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Flying
Uniformity (This creature gets +1/+1 for each other creature you control with the same name.) 0/1
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Time Paradox
(mythic)
Wall of Fog
(uncommon)
Slippery Snake
(uncommon)
Point Blank
(uncommon)
Same Strike
(common)
Sulfur Dragon
(common)
Kithkin Militia
(common)
Oxygen Dragon
(common)
Hingejaw Crocodile
(common)
Kithkin Unifier
(common)
Elf Cavalry
(common)
Same Flight
(common)
Depressed Nightstalker
(common)
Ornichthys
(common)
Forest
(basic)




(Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)
was spent to cast Point Blank, exile those cards instead.