Dragon Gate: Virtual Booster

Dragon Gate: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Themes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Goblin Shaman
{1}{r}: Target creature must block Goblin Torchbearer this turn if able.

Conjoin 1 – {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)
3/2
 U 
Creature – Hound
Menace

Conjoin 1 – {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)
4/4
 U 
Creature – Wall
Defender

Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.)

Whenever combat damage that would be dealt to Wall of Dawn is prevented, you gain that much life.
0/2
 U 
Sorcery
Target creature gets +3/+3 and gains trample until end of turn.

Defy — If {u} was spent to cast Temur Offensive, that creature gains "Whenever this creature deals combat damage to a player, draw that many cards" until end of turn.
 C 
Creature – Elf Knight
Trample

Conjoin 2 – {3}{g} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +2/+2. For each member conjoined this way beyond the first, it can block an additional creature.)
2/2
 C 
Creature – Dragon
Flying

[Breath {1}{b} — Each player mills 3 ()]
3/4
 C 
Sorcery
Choose one or more —
• Destroy target artifact.
• Destroy target land.
• Destroy target Wall.
 C 
Creature – Bird Fish
Flying

Uniformity (This creature gets +1/+1 for each other creature you control with the same name.)
0/1
 C 
Creature – Wall Cleric
Clan Destiny — Whenever a Wall or Cleric creature enters under your control, gain 3 life.
0/4
 C 
Creature – Nightstalker
Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.)

Shadowdancer can't block.
3/1
 C 
Creature – Nightstalker Rogue
Depressed Nightstalker can only attack alone.

Conjoin 1 – {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)
3/2
 C 
Creature – Kithkin Soldier
Uniformity (This creature gets +1/+1 for each other creature you control with the same name.)

When Kithkin Militia enters, you gain 2 life for each creature you control named Kithkin Militia.
2/2
 C 
Creature – Nightstalker Cleric
Clan Destiny — Whenever a Nightstalker or Cleric creature enters under your control, target player loses 1 life and you gain 1 life.
2/2
 C 
Creature – Dragon
Flying

[Breath {2}{w} — Put a +1/+1 counter on Nitrogen Dragon ()]
1/3
Forest
 
 B 
Basic Land – Forest

Goblin Torchbearer (rare)
Urborg Barker (uncommon)
Wall of Dawn (uncommon)
Temur Offensive (uncommon)
Elf Cavalry (common)
Argon Dragon (common)
Timed Detonation (common)
Ornichthys (common)
Wall of Apothecary (common)
Shadowdancer (common)
Depressed Nightstalker (common)
Kithkin Militia (common)
Bloodfeaster (common)
Nitrogen Dragon (common)
Forest (basic)