Dragon Gate: Virtual Booster
| Dragon Gate: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Themes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
First strike
Somreck Keel gets +0/+2 and has vigilance if you control a creature named Guddek Reag. : Return target creature you control named Guddek Reag to its owner's hand.3/1
|
Flying
Breath — As Hearth Dragon attacks, you may pay and discard a card. When you do, exile the top card of your library. Until end of turn, you may play that card.3/3
|
Flying, defender
: Benalish Gargoyle loses defender until end of turn.3/5
|
+1: Up to one target creature has base power and toughness 4/4 until end of turn.
-7: Climax — You get an emblem with "You may spend mana as though it were mana of any color to cast multicolor spells." Some magic may be forbidden, but not forgotten.
3
|
Enchant creature
Enchanted creature has vigilance. Enchanted creature gets +1/+1 for each Aura named Same Vigilance enchanting it. |
|
Depressed Nightstalker can only attack alone.
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)3/2
|
: Untap Vodalian Mesmer.
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)2/2
|
Flying
[Breath ![]() — Draw a card, then discard a card ()]3/3
|
Trample
Conjoin 2 – ![]() (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +2/+2. For each member conjoined this way beyond the first, it can block an additional creature.)2/2
|
Defender
Domain — Wall of Fields can block an additional creature for each basic land type among lands you control. 0/6
|
|
Domain — Ingest X, where X is the number of basic land types among lands you control (Whenever this creature deals combat damage to a player, that player exiles the top X cards of er library.)
1/4
|
Flying
[Breath ![]() — Carbon Dragon gets +3/+0 until end of turn ()]3/4
|
Distribute two +1/+1 counters among one or two target creatures.
Defy — If was spent to cast Abzan Tonic, those creatures gain lifelink until end of turn. |
Clan Destiny — Whenever a Elf or Druid creature enters under your control, produce
.1/1
|
|
Somreck Keel
(rare)
Hearth Dragon
(uncommon)
Benalish Gargoyle
(uncommon)
Temur Frontier
(uncommon)
Same Vigilance
(common)
Depressed Nightstalker
(common)
Vodalian Mesmer
(common)
Oxygen Dragon
(common)
Elf Cavalry
(common)
Wall of Fields
(common)
Hingejaw Crocodile
(common)
Carbon Dragon
(common)
Abzan Tonic
(common)
Elf Producer
(common)
Mountain
(basic)


: Return target creature you control named Guddek Reag to its owner's hand.

