Dragon Gate: Virtual Booster
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| Mechanics | Themes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deathtouch
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)1/2
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As Jeskai Siege enters, choose Brood or Resistance.
• Brood — , : Put target noncreature, nonland card from your graveyard to your hand.
• Resistance — , : Copy target instant or sorcery spell. You may choose new targets for the copy. |
Flying
Breath — As Hearth Dragon attacks, you may pay and discard a card. When you do, exile the top card of your library. Until end of turn, you may play that card.3/3
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Flying
Breath — As Corrupting Dragon attacks, you may pay and sacrifice a creature. When you do, each opponent discards a card.4/3
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Choose one of these--
- Target player discards a card. - Untap all lands you control. - Target creature gains protection from black and from green until end of turn. |
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Enchant creature
Enchanted creature has trample. Enchanted creature gets +1/+1 for each Aura named Same Trample enchanting it. |
Flying
[Breath ![]() — Sulfur Dragon deals 2 damage to target player ()]3/5
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Uniformity (This creature gets +1/+1 for each other creature you control with the same name.)
When Kithkin Militia enters, you gain 2 life for each creature you control named Kithkin Militia. 2/2
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Clan Destiny — Whenever a Elf or Druid creature enters under your control, produce
.1/1
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Choose one or more —
• Destroy target artifact. • Destroy target land. • Destroy target Wall. |
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Clan Destiny — Whenever a Wall or Cleric creature enters under your control, gain 3 life.
0/4
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Uniformity (This creature gets +1/+1 for each other creature you control with the same name.) 1/1
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Deathtouch
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)1/2
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Flying
Uniformity (This creature gets +1/+1 for each other creature you control with the same name.) 0/1
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Darkenrath
(common, foil)
Jeskai Siege
(rare)
Hearth Dragon
(uncommon)
Corrupting Dragon
(uncommon)
Charm of Feast and Famine
(uncommon)
Same Trample
(common)
Sulfur Dragon
(common)
Kithkin Militia
(common)
Elf Producer
(common)
Timed Detonation
(common)
Wall of Apothecary
(common)
Vodalian Swimmer
(common)
Darkenrath
(common)
Ornichthys
(common)
Forest
(basic)

(Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)

: Put target noncreature, nonland card from your graveyard to your hand.

