Dragon Gate: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As an additional cost to cast Dragon Tempest, discard X cards.
Create X 5/5 red Dragon creature tokens with flying. |
Choose one of these--
- Charm of Fire and Ice deals 2 damage to any target. - Draw a card. - Target creature gains protection from blue and from red until end of turn. |
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Choose one of these--
- Create a 2/2 green Wolf creature token. - Target player mills ten cards. - Target creature gains protection from green and from blue until end of turn. |
First strike
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)1/1
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Vigilance
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)2/4
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Choose one or both —
• Destroy target non-Dragon creature. • Return target Dragon card from your graveyard to your hand. |
Reach
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)2/3
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Flying
[Breath ![]() — Carbon Dragon gets +3/+0 until end of turn ()]3/4
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Defender
Uniformity (This creature gets +1/+1 for each other creature you control with the same name.) 0/3
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Ingest X, where X is the number of creatures named Vodalian Swallower you control (Whenever this creature deals combat damage to a player, that player exiles the top X cards of their library.)
1/3
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Uniformity (This creature gets +1/+1 for each other creature you control with the same name.)
When Kithkin Militia enters, you gain 2 life for each creature you control named Kithkin Militia. 2/2
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Counter target spell unless its controller pays
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Defy — If was spent to cast Bubble of Defiance, it deals 2 damage to that spell's controller. |
Each player mills 2. Deploy up to one land card milled this way. (Put that card onto the field.)
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Dragon Tempest
(rare)
Charm of Fire and Ice
(uncommon)
Burning Isles
(uncommon)
Charm of Body and Mind
(uncommon)
Goblin Striker
(common)
Kithkin Watcher
(common)
Breath of Terror
(common)
Elf Sharpshooter
(common)
Carbon Dragon
(common)
Wall of Thorns
(common)
Vodalian Swallower
(common)
Kithkin Militia
(common)
Bubble of Defiance
(common)
Break Ground
(common)
Forest
(basic)






(Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)
