Dragon Gate: Virtual Booster

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Mechanics | Themes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Enchantment
When Oath of Teferi enters, you may search your library and graveyard for a planeswalker card and put it into your hand. Then shuffle your library.

Whenever a creature enters under an opponent's control, up to one planeswalker you control gets a loyalty counter.
 U 
Instant
Choose one of these--

- Target creature you control fights target creature an opponent controls.

- Put a land card in your hand or graveyard onto the battlefield tapped.

- Target creature gains protection from green and from white until end of turn.
 U 
Sorcery
Choose one or more —
• Target player sacrifices an artifact.
• Target player sacrifices an enchantment.
• Defy — If {b} was spent to cast Abzan Purification, target player sacrifices a creature.
 U 
Instant
Choose one of these--

- Charm of War and Peace deals damage to target player equal to the number of cards in their hand.

- You gain 1 life for each card in your hand.

- Target creature gains protection from red and from white until end of turn.
 C 
Creature – Elf Knight
Trample

Conjoin 2 – {3}{g} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +2/+2. For each member conjoined this way beyond the first, it can block an additional creature.)
2/2
 C 
Creature – Wall
Defender

Uniformity (This creature gets +1/+1 for each other creature you control with the same name.)
0/3
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has flying.

Enchanted creature gets +1/+1 for each Aura named Same Flight enchanting it.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has menace.

Enchanted creature gets +1/+1 for each Aura named Same Menace enchanting it.
 C 
Instant
Counter target spell unless its controller pays {4}.

Defy — If {r} was spent to cast Bubble of Defiance, it deals 2 damage to that spell's controller.
 C 
Creature – Kithkin Cleric
Conjoin 1 – {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)

Whenever you conjoin one or more creatures, gain 2 life.
2/2
 C 
Creature – Nightstalker Cleric
Clan Destiny — Whenever a Nightstalker or Cleric creature enters under your control, target player loses 1 life and you gain 1 life.
2/2
 C 
Creature – Kithkin Soldier
Uniformity (This creature gets +1/+1 for each other creature you control with the same name.)

When Kithkin Militia enters, you gain 2 life for each creature you control named Kithkin Militia.
2/2
 C 
Creature – Dragon
Flying

[Breath {3}{r} — Sulfur Dragon deals 2 damage to target player ()]
3/5
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has first strike.

Enchanted creature gets +1/+1 for each Aura named Same Strike enchanting it.
Island
 
 B 
Basic Land – Island

Oath of Teferi (rare)
Charm of Track and Field (uncommon)
Abzan Purification (uncommon)
Charm of War and Peace (uncommon)
Elf Cavalry (common)
Wall of Thorns (common)
Same Flight (common)
Same Menace (common)
Bubble of Defiance (common)
Kithkin Unifier (common)
Bloodfeaster (common)
Kithkin Militia (common)
Sulfur Dragon (common)
Same Strike (common)
Island (basic)