Dragon Gate: Virtual Booster

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Mechanics | Themes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Kithkin Warrior
Vigilance

Guddek Reag gets +2/+0 and has first strike if you control a creature named Somreck Keel.

{2}: Return target creature you control named Somreck Keel to its owner's hand.
1/3
 U 
Creature – Gnome Wizard
Domain — When Mindboggling Gnome deals combat damage to a player, draw cards equal to the number of basic land types among lands you control.
3/3
 U 
Creature – Dragon
Flying

Breath — As Hearth Dragon attacks, you may pay {r} and discard a card. When you do, exile the top card of your library. Until end of turn, you may play that card.
3/3
 U 
Instant
Choose one of these--

- Destroy target planeswalker.

- Destroy target artifact.

- Target creature gains protection from black and from red until end of turn.
 C 
Sorcery
Create two 2/2 colorless Sliver creature tokens.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has menace.

Enchanted creature gets +1/+1 for each Aura named Same Menace enchanting it.
 C 
Creature – Kithkin Soldier
Vigilance

Conjoin 1 – {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)
2/4
 C 
Creature – Dragon
Flying

[Breath {2}{w} — Put a +1/+1 counter on Nitrogen Dragon ()]
1/3
 C 
Creature – Wall
Defender

Domain — Wall of Fields can block an additional creature for each basic land type among lands you control.
0/6
 C 
Creature – Dragon
Flying

[Breath {1}{b} — Each player mills 3 ()]
3/4
 C 
Creature – Elf Archer
Reach

Conjoin 1 – {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)
2/3
 C 
Creature – Crocodile
Domain — Ingest X, where X is the number of basic land types among lands you control (Whenever this creature deals combat damage to a player, that player exiles the top X cards of er library.)
1/4
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has flying.

Enchanted creature gets +1/+1 for each Aura named Same Flight enchanting it.
 C 
Sorcery
Choose one or more —
• Destroy target artifact.
• Destroy target land.
• Destroy target Wall.
Forest
 
 B 
Basic Land – Forest

Guddek Reag (rare)
Mindboggling Gnome (uncommon)
Hearth Dragon (uncommon)
Charm of Sinew and Steel (uncommon)
Couple of Slivers (common)
Same Menace (common)
Kithkin Watcher (common)
Nitrogen Dragon (common)
Wall of Fields (common)
Argon Dragon (common)
Elf Sharpshooter (common)
Hingejaw Crocodile (common)
Same Flight (common)
Timed Detonation (common)
Forest (basic)