Dragon Gate: Virtual Booster

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Mechanics | Themes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Mystic Fountain enters tapped.

When Mystic Fountain enters, you may search your library for a Plains or Island card and reveal it. Then shuffle your library and put the revealed card on top of it.

{t}: Produce {w} or {u}.
 U 
Creature – Dragon
Flying

[Breath {g}, Return a creature you control to its owner's hand — Rambunctious Dragon fights target creature. ()]
5/5
 U 
Instant
Choose one of these--

- Charm of Fire and Ice deals 2 damage to any target.

- Draw a card.

- Target creature gains protection from blue and from red until end of turn.
 U 
Instant
Choose one of these--

- Target creature gets a +1/+1 counter.

- Proliferate.

- Target creature gains protection from white and from blue until end of turn.
 C 
Creature – Dragon
Flying

[Breath {1}{b} — Each player mills 3 ()]
3/4
 C 
Instant
Choose one or both —
• Destroy target non-Dragon creature.
• Return target Dragon card from your graveyard to your hand.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has trample.

Enchanted creature gets +1/+1 for each Aura named Same Trample enchanting it.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has vigilance.

Enchanted creature gets +1/+1 for each Aura named Same Vigilance enchanting it.
 C 
Creature – Kithkin Scout
Escort (Creatures with escort must be blocked before creatures without escort.)

Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.)
1/1
 C 
Instant
Distribute two +1/+1 counters among one or two target creatures.

Defy — If {b} was spent to cast Abzan Tonic, those creatures gain lifelink until end of turn.
 C 
Creature – Goblin Warrior
First strike

Conjoin 1 – {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)
1/1
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has flying.

Enchanted creature gets +1/+1 for each Aura named Same Flight enchanting it.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has first strike.

Enchanted creature gets +1/+1 for each Aura named Same Strike enchanting it.
 C 
Instant
Counter target spell unless its controller pays {4}.

Defy — If {r} was spent to cast Bubble of Defiance, it deals 2 damage to that spell's controller.
Forest
 
 B 
Basic Land – Forest

Mystic Fountain (rare)
Rambunctious Dragon (uncommon)
Charm of Fire and Ice (uncommon)
Charm of Truth and Justice (uncommon)
Argon Dragon (common)
Breath of Terror (common)
Same Trample (common)
Same Vigilance (common)
Kithkin Sundancer (common)
Abzan Tonic (common)
Goblin Striker (common)
Same Flight (common)
Same Strike (common)
Bubble of Defiance (common)
Forest (basic)