Dragon Gate: Virtual Booster

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Mechanics | Themes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elf Druid
Clan Destiny — Whenever a Elf or Druid creature enters under your control, produce {g}.
1/1
 
 M 
Planeswalker – Siego
+2: Put a +1/+1 counter on up to one target permanent and untap it.

-3: Each opponent loses 3 life and you gain 3 life.

-6: You get an emblem with "Each creature you control with +1/+1 counter on it has trample, lifelink, and indestructible."
4
 U 
Instant
Tap and exert up to two target permanents.

Defy — If {r} was spent to cast Acupoint, scry 2.
 U 
Instant
Choose one of these--

- Scry 2.

- Untap all artifacts you control.

- Target creature gains protection from black and from blue until end of turn.
 U 
Creature – Dragon
Flying

Breath — As Hearth Dragon attacks, you may pay {r} and discard a card. When you do, exile the top card of your library. Until end of turn, you may play that card.
3/3
 C 
Instant
Distribute two +1/+1 counters among one or two target creatures.

Defy — If {b} was spent to cast Abzan Tonic, those creatures gain lifelink until end of turn.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has first strike.

Enchanted creature gets +1/+1 for each Aura named Same Strike enchanting it.
 C 
Creature – Dragon
Flying

[Breath {1}{u} — Draw a card, then discard a card ()]
3/3
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1, gains haste, and can attack as though it didn't have defender.
 C 
Creature – Nightstalker Rogue
Depressed Nightstalker can only attack alone.

Conjoin 1 – {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)
3/2
 C 
Creature – Elf Druid
Clan Destiny — Whenever a Elf or Druid creature enters under your control, produce {g}.
1/1
 C 
Creature – Merfolk Wizard
{1}: Untap Vodalian Mesmer.

Conjoin 1 – {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)
2/2
 C 
Sorcery
Choose one or more —
• Destroy target artifact.
• Destroy target land.
• Destroy target Wall.
 C 
Creature – Kithkin Soldier
Vigilance

Conjoin 1 – {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)
2/4
Island
 
 B 
Basic Land – Island

Elf Producer (common, foil)
Siego, Stalwart Guardian (mythic)
Acupoint (uncommon)
Charm of Knowledge and Power (uncommon)
Hearth Dragon (uncommon)
Abzan Tonic (common)
Same Strike (common)
Oxygen Dragon (common)
Mobile Home (common)
Depressed Nightstalker (common)
Elf Producer (common)
Vodalian Mesmer (common)
Timed Detonation (common)
Kithkin Watcher (common)
Island (basic)