Dragon Gate: Virtual Booster

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Mechanics | Themes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Nightstalker Rogue
Lifelink

Conjoin 2 – {4} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +2/+2. For each member conjoined this way beyond the first, it can block an additional creature.)
2/6
 U 
Creature – Gargoyle
Flying, defender

{3}: Benalish Gargoyle loses defender until end of turn.
3/5
 U 
Creature – Wall
Defender

When Wall of Javelins enters, it deals 4 damage to up to one target creature.
4/2
 U 
Instant
Choose one of these--

- Cast a sorcery card with converted mana cost 2 or less in your hand without paying its mana cost.

- Untap all creatures you control.

- Target creature gains protection from red and from green until end of turn.
 C 
Creature – Kithkin Soldier
Uniformity (This creature gets +1/+1 for each other creature you control with the same name.)

When Kithkin Militia enters, you gain 2 life for each creature you control named Kithkin Militia.
2/2
 C 
Creature – Dragon
Flying

[Breath {1}{b} — Each player mills 3 ()]
3/4
 C 
Creature – Kithkin Soldier
Vigilance

Conjoin 1 – {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)
2/4
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has flying.

Enchanted creature gets +1/+1 for each Aura named Same Flight enchanting it.
 C 
Creature – Goblin Warrior
Haste

Conjoin 1 – {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)
1/1
 C 
Creature – Wall
Defender

Uniformity (This creature gets +1/+1 for each other creature you control with the same name.)
0/3
 C 
Creature – Crocodile
Domain — Ingest X, where X is the number of basic land types among lands you control (Whenever this creature deals combat damage to a player, that player exiles the top X cards of er library.)
1/4
 C 
Creature – Elf Archer
Reach

Conjoin 1 – {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)
2/3
 C 
Creature – Nightstalker
Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.)

Shadowdancer can't block.
3/1
 C 
Creature – Bird Fish
Flying

Uniformity (This creature gets +1/+1 for each other creature you control with the same name.)
0/1
Mountain
 
 B 
Basic Land – Mountain

Licking Nightstalker (rare)
Benalish Gargoyle (uncommon)
Wall of Javelins (uncommon)
Charm of Fast and Furious (uncommon)
Kithkin Militia (common)
Argon Dragon (common)
Kithkin Watcher (common)
Same Flight (common)
Goblin Vitaman (common)
Wall of Thorns (common)
Hingejaw Crocodile (common)
Elf Sharpshooter (common)
Shadowdancer (common)
Ornichthys (common)
Mountain (basic)