Dragon Gate: Virtual Booster
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| Mechanics | Themes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Indestructible
Conjoin 2 – ![]() (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +2/+2. For each member conjoined this way beyond the first, it can block an additional creature.)2/2
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Slivers you control have protection from red.
2/2
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Choose one of these--
- You gain 3 life. - Return target creature card from your graveyard to your hand. - Target creature gains protection from white and from black until end of turn. |
Defender, flying
Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.) 0/2
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Enchant creature
Enchanted creature has first strike. Enchanted creature gets +1/+1 for each Aura named Same Strike enchanting it. |
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Flying
[Breath ![]() — Sulfur Dragon deals 2 damage to target player ()]3/5
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Add two mana in any combination of colors to your mana pool.
Defy — If was spent to cast Mana Flow, scry 1, then draw a card. |
Flying
[Breath ![]() — Each player mills 3 ()]3/4
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Domain — Ingest X, where X is the number of basic land types among lands you control (Whenever this creature deals combat damage to a player, that player exiles the top X cards of er library.)
1/4
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Escort (Creatures with escort must be blocked before creatures without escort.)
Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.) 1/1
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: Untap Vodalian Mesmer.
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)2/2
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Enchant creature
Enchanted creature has vigilance. Enchanted creature gets +1/+1 for each Aura named Same Vigilance enchanting it. |
Counter target spell unless its controller pays
.
Defy — If was spent to cast Bubble of Defiance, it deals 2 damage to that spell's controller. |
First strike
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)1/1
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Kithkin Paladin
(rare)
Arctic Sliver
(uncommon)
Charm of Light and Shadow
(uncommon)
Wall of Fog
(uncommon)
Same Strike
(common)
Sulfur Dragon
(common)
Mana Flow
(common)
Argon Dragon
(common)
Hingejaw Crocodile
(common)
Kithkin Sundancer
(common)
Vodalian Mesmer
(common)
Same Vigilance
(common)
Bubble of Defiance
(common)
Goblin Striker
(common)
Forest
(basic)




