Dragon Gate: Virtual Booster
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| Mechanics | Themes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sorcerous,
, , Sacrifice a creature: Create a 5/5 red Dragon creature token with flying. |
Defender
Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.) Whenever combat damage that would be dealt to Wall of Dusk is prevented, it deals that much damage to target player. 0/2
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Slivers you control have protection from red.
2/2
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Flying, defender
: Benalish Gargoyle loses defender until end of turn.3/5
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Depressed Nightstalker can only attack alone.
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)3/2
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Deathtouch
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)1/2
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Enchant creature
Enchanted creature gets +1/+1, gains haste, and can attack as though it didn't have defender. |
Escort (Creatures with escort must be blocked before creatures without escort.)
Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.) 1/1
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Enchant creature
Enchanted creature has first strike. Enchanted creature gets +1/+1 for each Aura named Same Strike enchanting it. |
Fiery Helix deals 2 damage divided as you choose among one or two target creatures and/or players.
Defy — If was spent to cast Fiery Helix, you gain 2 life. |
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Trample
Conjoin 2 – ![]() (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +2/+2. For each member conjoined this way beyond the first, it can block an additional creature.)2/2
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Flying
Uniformity (This creature gets +1/+1 for each other creature you control with the same name.) 0/1
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Vigilance
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)2/4
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Flying
[Breath ![]() — Draw a card, then discard a card ()]3/3
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Gate of Transcendence
(rare)
Wall of Dusk
(uncommon)
Arctic Sliver
(uncommon)
Benalish Gargoyle
(uncommon)
Depressed Nightstalker
(common)
Darkenrath
(common)
Mobile Home
(common)
Kithkin Sundancer
(common)
Same Strike
(common)
Fiery Helix
(common)
Elf Cavalry
(common)
Ornichthys
(common)
Kithkin Watcher
(common)
Oxygen Dragon
(common)
Forest
(basic)
, Sacrifice a creature: Create a 5/5 red Dragon creature token with flying.




