Dragon Gate: Virtual Booster
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| Mechanics | Themes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As Jeskai Siege enters, choose Brood or Resistance.
• Brood — , : Put target noncreature, nonland card from your graveyard to your hand.
• Resistance — , : Copy target instant or sorcery spell. You may choose new targets for the copy. |
Hexproof
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)3/2
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Defender
When Wall of Javelins enters, it deals 4 damage to up to one target creature. 4/2
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Choose one of these--
- You gain 3 life. - Return target creature card from your graveyard to your hand. - Target creature gains protection from white and from black until end of turn. |
Enchant creature
Enchanted creature has vigilance. Enchanted creature gets +1/+1 for each Aura named Same Vigilance enchanting it. |
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Enchant creature
Enchanted creature has trample. Enchanted creature gets +1/+1 for each Aura named Same Trample enchanting it. |
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Uniformity (This creature gets +1/+1 for each other creature you control with the same name.) 1/1
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Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.)
Shadowdancer can't block. 3/1
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Each player mills 2. Deploy up to one land card milled this way. (Put that card onto the field.)
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Flying
[Breath ![]() — Sulfur Dragon deals 2 damage to target player ()]3/5
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Deathtouch
Conjoin 1 – (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)1/2
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Trample
Conjoin 2 – ![]() (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +2/+2. For each member conjoined this way beyond the first, it can block an additional creature.)2/2
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Clan Destiny — Whenever a Wall or Cleric creature enters under your control, gain 3 life.
0/4
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Distribute two +1/+1 counters among one or two target creatures.
Defy — If was spent to cast Abzan Tonic, those creatures gain lifelink until end of turn. |
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Jeskai Siege
(rare)
Slippery Snake
(uncommon)
Wall of Javelins
(uncommon)
Charm of Light and Shadow
(uncommon)
Same Vigilance
(common)
Same Trample
(common)
Vodalian Swimmer
(common)
Shadowdancer
(common)
Break Ground
(common)
Sulfur Dragon
(common)
Darkenrath
(common)
Elf Cavalry
(common)
Wall of Apothecary
(common)
Abzan Tonic
(common)
Island
(basic)


: Put target noncreature, nonland card from your graveyard to your hand.


(Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.)

