Mahdrahx
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Showing all 80 cards
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Show rarities: C U R M
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Defender, Invincible (This creature cannot be dealt damage by other creatures during combat.)
2/3
Lifelink
Other non-Mutant creatures you control gain +0/+1
Other non-Mutant creatures you control gain +0/+1
2/4



1/6
Creatures you control gain Vigilance and first strike until end of turn.
1/2
Whenever Master of Diversion attacks, tap target creature defending player controls.
2/2
Flying, Vigilance
Other creatures you control gain +1/+2
Other creatures you control gain +1/+2
Even the Great Destruction was unable wipe out the ideals of mercy and justice.
Illus. Thaldir
4/5
Flying
3/5
Hexproof
: Tap any number of Mutant creatures you control and create an equal number of Blue 2/2 Mutant Ooze creature tokens under your control.

3/3
Target creature with tunneling loses tunneling until end of turn.
As an additional cost to cast Mind Link, tap an untapped creature you control. Target creature you control gains first strike until end of turn if the creature tapped for Mind Link's cost has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, invincible, lifelink, menace, reach, trample, tunneling, and vigilance.
Scry 1
Scry 1
Hexproof
At the beginning of your upkeep, pay
. If you can not, destroy Salt-Scarred Tribe.
At the beginning of your upkeep, pay

Only the hardiest of merfolk were able to survive the destruction, and even then, not all came out unscathed.
3/2
+1 Put a Mist Counter on target nonland permanent.
(Whenever the permanent taps to attack or activate an ability, you may remove a mist counter from it to untap it.)
-1 Tap up to 2 target creatures an opponent controls. Those creatures don’t untap during that opponent’s next untap step.
-7 You get an emblem with “Permanents you control have hexproof.”
(Whenever the permanent taps to attack or activate an ability, you may remove a mist counter from it to untap it.)
-1 Tap up to 2 target creatures an opponent controls. Those creatures don’t untap during that opponent’s next untap step.
-7 You get an emblem with “Permanents you control have hexproof.”
4
Flying
2/2
Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.


What was once taken for granted is now worth it's weight in gold.
1/1
Flying
Creatures dealt combat damage by Botfly Swarm have "During your upkeep, target opponent puts a 1/1 black insect creature token with flying onto the battlefield under their control."
Creatures dealt combat damage by Botfly Swarm have "During your upkeep, target opponent puts a 1/1 black insect creature token with flying onto the battlefield under their control."
1/3
Flash
Enchant Creature. Enchanted creature's power becomes 0.
Enchant Creature. Enchanted creature's power becomes 0.
Sometimes its easier to just leave 'em for dead.
Flying, Deathtouch
4/4
Destroy target creature with converted mana cost X.
An eye for an eye, a tooth for a tooth, and intestines for intestines.
Flying
2/1
Destroy 3 target creatures.
“Leave none alive. We’ll make an example of them.” -Tahrna
Tunneling (This creature can't be blocked by creatures with flying.)
Creatures dealt combat damage by Matriarch of the Sands become colorless Artifacts.
Creatures dealt combat damage by Matriarch of the Sands become colorless Artifacts.
Only the most vile of the desert's denizens seem unaffected by the Great Destruction.
4/4
Deathtouch, Tunneling (This creature can't be blocked by creatures with flying.)
4/4
+2: You may have target opponent gain control of up to one target creature you control. If you do, it deals damage equal to its power to that player.
-1: Bury the top two cards of your library, then you may return a creature card from your graveyard to your hand.
-7: Search your library for up to two cards and put them into your hand.
-1: Bury the top two cards of your library, then you may return a creature card from your graveyard to your hand.
-7: Search your library for up to two cards and put them into your hand.
Illus. Jack Kaiser
3
Tunneling (This creature can't be blocked by creatures with flying.)
Be wary. You never know what's underfoot.
5/4
Creatures get -0/-2 until end of turn.
“Times are tough, and resources scarce. Sacrifices must be made.”
Menace
1/1
Target creature gains First Strike and Tunneling until end of turn.
Haste, Invincible (This creature cannot be dealt damage by other creatures during combat.)
Equipment attached to this card has Indestructible.
Equipment attached to this card has Indestructible.
“His scale mail is quite effective... and entirely redundant.”
-Jinn Yasava
-Jinn Yasava
3/3
+1: Create 2 Red 1/1 Elemental creature tokens.
-1: Add
to your mana pool.
-7: Jinn Yasava becomes a legendary 4/4 Human Shaman creature with first strike, indestructible, reach, trample, and “tap a red creature you control: Jinn Yasava gains power equal to the tapped creature’s power until end of turn.”
-1: Add


-7: Jinn Yasava becomes a legendary 4/4 Human Shaman creature with first strike, indestructible, reach, trample, and “tap a red creature you control: Jinn Yasava gains power equal to the tapped creature’s power until end of turn.”
4
Tunneling (This creature can't be blocked by creatures with Flying)
4/3
Tunneling (This creature can't be blocked by creatures with flying.)
Raider Battlemount can't attack unless you control a Barbarian.
Raider Battlemount can't attack unless you control a Barbarian.
3/2
Haste
Madness sometimes equals survival.
3/1
Scourge with Sand deals 3 damage to target creature, unless it has Tunneling.
Tunneling (This creature can't be blocked by creatures with flying.)
2/2
Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.
Faced with imminent anihilation, Zeranord Modhal elected to take all of Mahdrahx with him to oblivion. And so the Great Destruction began.
Tunneling
When Bifuricating Worm dies, create 2 1/1 Green Worm creature tokens with Tunneling.
When Bifuricating Worm dies, create 2 1/1 Green Worm creature tokens with Tunneling.
2/2
Target creature gains +0/+6 until end of turn
Deathtouch
3/3
Destroy target artifact and create 2 1/1 green ooze mutant tokens under its owner's control.
Reach, Tunneling (This creature can't be blocked by creatures with flying.)
1/1
Reach, Deathtouch, Tunneling (This creature can't be blocked by creatures with flying.)
1/2
Tunneling, Trample
Tunneling Hydra enters the battlefield with X +1/+1 counters on it.
Tunneling Hydra enters the battlefield with X +1/+1 counters on it.
1/1
Other Mutants you control gain +1/+1 and have "
: add
,
, or
to your mana pool."




The voice of the new age, from the mouth of the old world.
2/3
Double Strike
They have eachother’s backs. Sometimes literally.
2/3
Destroy target land and create 3 1/1 Red and Black Poltergeist tokens under your control.
Some say the Great Destruction hasn't yet reached it's conclusion... they may be right.
Menace, Flying, Deathtouch
Other creatures get -3/-0
Other creatures get -3/-0
One way or another, they will have their vengeance.
3/3
Haste
When Mad Flayer Poltergeist enters the battlefield, target creature gets -2/-2 until end of turn.
When Mad Flayer Poltergeist enters the battlefield, target creature gets -2/-2 until end of turn.
It's not always the sandstorm that rips the skin from the bone.
2/1

Even after going extinct, Mahdrahx's goblins still manage to make trouble for the rest of the plane's inhabitants.
0/1
Creatures you control gain Menace and Trample until end of turn.
When a Mutant creature you control dies, put a +1/+1 counter on Bloat Mage.
Even in death, our essence feeds the collective.
1/2
Target opponent reveals a creature card from their hand. If they don't, you draw a card.
The living remains of a dead world.
2/3
As an additional cost to cast Those Unworthy, sacrifice a non-mutant creature you control.
At the beginning of your upkeep, sacrifice Those Unworthy unless you pay
,
, or
.
: put a -1/-1 counter on Those Unworthy. Cast target Mutant creature spell from your graveyard.
At the beginning of your upkeep, sacrifice Those Unworthy unless you pay




"Not all are capable of becoming part of our grand collective. Some must serve... another purpose."
-Seihm Gahaan
-Seihm Gahaan
2/2

1/2
Vigilance, Invincible (This creature cannot be dealt damage by other creatures during combat.)
3/3
Flying, Vigilance, Invincible (This creature cannot be dealt damage by other creatures during combat.)
Whenever you deal combat damage on your turn, draw a card.
: Khyvrix Nil, Lord Guardian gains +1/+0 until end of turn and you gain 1 life.
Whenever you deal combat damage on your turn, draw a card.

“The only thing comparable to the magnitude of Nil’s heroism is the size of his ego.”
-Jahrzz Rolgh
-Jahrzz Rolgh
4/4
Haste, Invincible (This creature cannot be dealt damage by other creatures during combat.)
Tahrna, Raider Empress must attack each turn if able.
Tahrna, Raider Empress must attack each turn if able.
"The Great Destruction was the best thing that ever happened to her. It set her free, and made the the raiders slaves to fear."
-Jahrzz Rolgh
5/2
Enchant Creature.
Take control of Enchanted creature. Enchanted creature is now a Mutant in addition to all its other types, and has your choice of Tunneling, Flying, or First Strike.
Take control of Enchanted creature. Enchanted creature is now a Mutant in addition to all its other types, and has your choice of Tunneling, Flying, or First Strike.
One of us....
Lifelink
: Target nonland Permanent becomes a copy of this card. Tap it and take control of it.
: Target creature you control named Seihm Gahaan Collective gets +X/+X until end of turn, where X is this creature’s power.


1/1

“There are vast fortunes buried in the wastes, its just a matter of finding a use for it all... or a price.”
2/2

You can cast artifacts from your graveyard as if they had Repair 1 (You may cast this card from your graveyard by sacrificing an artifact and paying

“Nil keeps Bastion safe, but I keep it running.”
1/1
Crew 2, Repair 4 (You may cast this card from your graveyard by sacrificing an artifact and paying
. If you do, it enters the battlefield with a salvage counter on it, and it’s exiled whenever it would leave the battlefield.)

3/2

Repair 4 (You may cast this card from your graveyard by sacrificing an artifact and paying

Crew 4
: Return target artifact card in your graveyard to your hand. Activate this ability only when Scavenger Crawler is a creature.

1/5
You may cast Tactical spells without paying their mana costs.
Repair 3 (You may cast this card from your graveyard by sacrificing an artifact and paying
. If you do, it enters the battlefield with a salvage counter on it, and it’s exiled whenever it would leave the battlefield.)
Crew 1, Flying

Crew 1, Flying
2/3
Defender, Flying
Repair 4 (You may cast this card from your graveyard by sacrificing an artifact and paying
. If you do, it enters the battlefield with a salvage counter on it, and it’s exiled whenever it would leave the battlefield.)
Repair 4 (You may cast this card from your graveyard by sacrificing an artifact and paying

"There are more weapons than warriors in Bastion. Luckily, we have a use for them all."
- Khyvrix Nil
- Khyvrix Nil
2/4
Bastion, the Last and the First enters the battlefield tapped.
: add
,
, or
to your mana pool.
: target creature has Hexproof and Invincible (This creature cannot be dealt damage by other creatures during combat.) until end of turn.





Blinding Sands enters the battlefield tapped.
: add
to your mana pool.
: Blinding Sands deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.



Cactus field enters the battlefield tapped.
: add
to your mana pool.
: Cactus Field deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.



Deadly Quicksand enters the battlefield tapped.
: add
to your mana pool.
: Deadly Quicksand deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.



Fickle Oasis enters the battlefield tapped.
: add
to your mana pool.
: Fickle Oasis deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.



Gurarg Gorge, Horde Encampment enters the battlefield tapped.
: add
,
, or
to your mana pool.


: Sacrifice a creature, creatures you control get +2/+0 until end of turn.








On Mahdrahx, its survival of the fittest. For the Raider Horde, this translates to “survival of those who please Tahrna.”
Searing Dunes enters the battlefield tapped
: add
to your mana pool.
: Searing Dunes deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.



Shugharda, Necropolis Bazaar enters the battlefield tapped.
: add
,
, or
to your mana pool.
: Pay 2 life, add a card from your graveyard to your hand.





“Anything you want can be found here. Its paying for it that’s the hard part.”
-Ruhn-Po Dahn
-Ruhn-Po Dahn
The Epicenter enters the battlefield tapped.
: Add
,
, or
to your mana pool.
: The Epicenter deals 2 damage to target creature or player.
When you untap The Epicenter, it deals 3 damage to you.





When you untap The Epicenter, it deals 3 damage to you.
Even now, Modhal’s grave is endlessly blasted by magical storms and fires, but no one knows whether these were the work of Modhal himself, or some other spiteful entity.
The Origin Pit enters the battlefield tapped.
: add
,
, or
to your mana pool.
: Target creature becomes a Mutant in addition to its other types. If its already a Mutant, it gains your choice of Flying, Tunneling, Lifelink, or Trample.





Welcome to the collective....
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Show rarities: C U R M
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Mahdrahx: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
When Alabaster Dragon dies, shuffle it into its owner's library
2017-06-26 09:27:17 by Tahazzar