Mahdrahx

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Mechanics

Showing all 80 cards

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 U 
Creature – Dragon
Flying

When Alabaster Dragon dies, shuffle it into its owner's library
"Nil isn't the only dragon on Mahdrahx, but his kin are not as easily found, or negotiated with."
4/4
1 comment
2017-06-26 09:27:17 by Tahazzar
 U 
Creature – Human Soldier
Defender, Invincible (This creature cannot be dealt damage by other creatures during combat.)
2/3
 U 
Creature – Human Cleric
Lifelink

Other non-Mutant creatures you control gain +0/+1
2/4
 U 
Creature – Mutant
{t}{w}: Other Mutants you control have Lifelink until end of turn.

{t}: During combat this turn, all damage that would be dealt to Mutants you control is dealt to Bloated Transfuser instead.

1/6
 C 
Instant – Tactical
Creatures you control gain Vigilance and first strike until end of turn.
2 comments
last 2018-02-14 18:00:10 by Zai
 C 
Creature – Dog
1/2
 C 
Creature – Human Scout
Whenever Master of Diversion attacks, tap target creature defending player controls.
2/2
1 comment
2017-06-26 09:27:42 by Tahazzar
 R 
Creature – Angel
Flying, Vigilance

Other creatures you control gain +1/+2


Even the Great Destruction was unable wipe out the ideals of mercy and justice.
Illus. Thaldir
4/5
3 comments
last 2018-02-16 01:25:13 by lklklk124
 C 
Creature – Bird
Flying
3/5
4 comments
last 2017-06-27 08:54:23 by Alex
 R 
Creature – Mutant Wizard
Hexproof

{t}: Tap any number of Mutant creatures you control and create an equal number of Blue 2/2 Mutant Ooze creature tokens under your control.
3/3
 U 
Instant – Tactical
Target creature with tunneling loses tunneling until end of turn.
4 comments
last 2018-04-11 13:49:31 by Zai
 C 
Instant – Tactical
As an additional cost to cast Mind Link, tap an untapped creature you control. Target creature you control gains first strike until end of turn if the creature tapped for Mind Link's cost has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, invincible, lifelink, menace, reach, trample, tunneling, and vigilance.

Scry 1
 U 
Creature – Merfolk
Hexproof

At the beginning of your upkeep, pay {u}. If you can not, destroy Salt-Scarred Tribe.
Only the hardiest of merfolk were able to survive the destruction, and even then, not all came out unscathed.
3/2
 M 
Legendary Planeswalker – Sorah
+1 Put a Mist Counter on target nonland permanent.
(Whenever the permanent taps to attack or activate an ability, you may remove a mist counter from it to untap it.)

-1 Tap up to 2 target creatures an opponent controls. Those creatures don’t untap during that opponent’s next untap step.

-7 You get an emblem with “Permanents you control have hexproof.”
4
7 comments
last 2018-06-09 08:18:02 by Vitenka
 U 
Legendary Creature – Bird
Flying
2/2
2 comments
last 2017-06-26 13:23:28 by Zai
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
1 comment
2017-06-26 09:35:31 by Tahazzar
 C 
Creature – Human Rogue
{t} {u}: Target creature gets -1/-0 until end of turn.
What was once taken for granted is now worth it's weight in gold.
1/1
2 comments
last 2018-02-14 17:57:10 by Zai
 U 
 
Flying

Creatures dealt combat damage by Botfly Swarm have "During your upkeep, target opponent puts a 1/1 black insect creature token with flying onto the battlefield under their control."
1/3
{1}{b}
 
 U 
Enchantment – Aura
Flash

Enchant Creature. Enchanted creature's power becomes 0.
Sometimes its easier to just leave 'em for dead.
3 comments
last 2018-04-12 05:03:25 by Tahazzar
 C 
Creature – Demon
Flying, Deathtouch
4/4
 C 
Instant
Destroy target creature with converted mana cost X.
An eye for an eye, a tooth for a tooth, and intestines for intestines.
5 comments
last 2017-06-26 12:44:12 by Alex
 C 
Creature – Bird
Flying
2/1
 R 
Sorcery – Tactical
Destroy 3 target creatures.
“Leave none alive. We’ll make an example of them.” -Tahrna
 R 
Creature – Naga Gorgon
Tunneling (This creature can't be blocked by creatures with flying.)

Creatures dealt combat damage by Matriarch of the Sands become colorless Artifacts.
Only the most vile of the desert's denizens seem unaffected by the Great Destruction.
4/4
 C 
Creature – Gorgon
Deathtouch, Tunneling (This creature can't be blocked by creatures with flying.)
4/4
 M 
Legendary Planeswalker – Ruhn-Po
+2: You may have target opponent gain control of up to one target creature you control. If you do, it deals damage equal to its power to that player.
-1: Bury the top two cards of your library, then you may return a creature card from your graveyard to your hand.
-7: Search your library for up to two cards and put them into your hand.
Illus. Jack Kaiser
3
7 comments
last 2018-04-18 11:38:25 by Tahazzar
 C 
Creature – Worm Horror
Tunneling (This creature can't be blocked by creatures with flying.)
Be wary. You never know what's underfoot.
5/4
 C 
Sorcery
Creatures get -0/-2 until end of turn.
“Times are tough, and resources scarce. Sacrifices must be made.”
1 comment
2018-03-27 16:35:17 by Vitenka
 C 
Creature – Human Monk
Menace
1/1
 C 
Instant – Tactical
Target creature gains First Strike and Tunneling until end of turn.
 R 
Creature – Viashino Warrior
Haste, Invincible (This creature cannot be dealt damage by other creatures during combat.)

Equipment attached to this card has Indestructible.
“His scale mail is quite effective... and entirely redundant.”

-Jinn Yasava
3/3
 M 
Legendary Planeswalker – Jinn
+1: Create 2 Red 1/1 Elemental creature tokens.

-1: Add {r}{r} to your mana pool.

-7: Jinn Yasava becomes a legendary 4/4 Human Shaman creature with first strike, indestructible, reach, trample, and “tap a red creature you control: Jinn Yasava gains power equal to the tapped creature’s power until end of turn.”
4
1 comment
2018-04-23 09:51:30 by Tahazzar
 U 
Creature – Worm
Tunneling (This creature can't be blocked by creatures with Flying)
4/3
 C 
Creature – Worm
Tunneling (This creature can't be blocked by creatures with flying.)

Raider Battlemount can't attack unless you control a Barbarian.
3/2
 C 
Creature – Human Barbarian
Haste
Madness sometimes equals survival.
3/1
 C 
Instant – Tactical
Scourge with Sand deals 3 damage to target creature, unless it has Tunneling.
3 comments
last 2018-02-15 18:39:02 by Zai
 C 
Creature – Viashino Barbarian
Tunneling (This creature can't be blocked by creatures with flying.)
2/2
 M 
Sorcery
Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.
Faced with imminent anihilation, Zeranord Modhal elected to take all of Mahdrahx with him to oblivion. And so the Great Destruction began.
1 comment
2017-06-26 09:28:10 by Tahazzar
 U 
Creature – Worm
Tunneling

When Bifuricating Worm dies, create 2 1/1 Green Worm creature tokens with Tunneling.
2/2
 C 
Instant – Tactical
Target creature gains +0/+6 until end of turn
 C 
Creature – Snake
Deathtouch
3/3
 C 
Sorcery
Destroy target artifact and create 2 1/1 green ooze mutant tokens under its owner's control.
1 comment
2017-06-26 09:38:50 by Tahazzar
 C 
Creature – Insect
Reach, Tunneling (This creature can't be blocked by creatures with flying.)
1/1
 C 
Creature – Spider
Reach, Deathtouch, Tunneling (This creature can't be blocked by creatures with flying.)
1/2
 U 
Creature – Hydra
Tunneling, Trample

Tunneling Hydra enters the battlefield with X +1/+1 counters on it.
1/1
 R 
Creature – Mutant Cleric
Other Mutants you control gain +1/+1 and have "{t}: add {g}, {u}, or {w} to your mana pool."
The voice of the new age, from the mouth of the old world.
2/3
 R 
Creature – Mutant Knight
Double Strike
They have eachother’s backs. Sometimes literally.
2/3
 R 
Sorcery
Destroy target land and create 3 1/1 Red and Black Poltergeist tokens under your control.
Some say the Great Destruction hasn't yet reached it's conclusion... they may be right.
 R 
Legendary Creature – Spirit Gestalt
Menace, Flying, Deathtouch

Other creatures get -3/-0
One way or another, they will have their vengeance.
3/3
 U 
Creature – Spirit
Haste
When Mad Flayer Poltergeist enters the battlefield, target creature gets -2/-2 until end of turn.
It's not always the sandstorm that rips the skin from the bone.
2/1
6 comments
last 2018-02-14 18:04:54 by Zai
 C 
Creature – Goblin Spirit
{t}: Mischevious Poltergeist deals 1 damage to target creature.
Even after going extinct, Mahdrahx's goblins still manage to make trouble for the rest of the plane's inhabitants.
0/1
 U 
Sorcery – Tactical
Creatures you control gain Menace and Trample until end of turn.
 U 
Creature – Mutant Wizard
When a Mutant creature you control dies, put a +1/+1 counter on Bloat Mage.
Even in death, our essence feeds the collective.
1/2
 C 
Sorcery
Target opponent reveals a creature card from their hand. If they don't, you draw a card.
1 comment
2017-06-26 09:37:14 by Tahazzar
 C 
Creature – Ooze Mutant
The living remains of a dead world.
2/3
 R 
Creature – Mutant Horror
As an additional cost to cast Those Unworthy, sacrifice a non-mutant creature you control.

At the beginning of your upkeep, sacrifice Those Unworthy unless you pay {g}, {u}, or {w}.

{t}: put a -1/-1 counter on Those Unworthy. Cast target Mutant creature spell from your graveyard.
"Not all are capable of becoming part of our grand collective. Some must serve... another purpose."

-Seihm Gahaan
2/2
 U 
Creature – Elf Mutant
{t}: Tap target untapped creature you control. It becomes a mutant in addition to its other creature types, and has your choice of Flying, Reach, or Tunneling.
1/2
 R 
Creature – Human Soldier
Vigilance, Invincible (This creature cannot be dealt damage by other creatures during combat.)
3/3
8 comments
last 2018-02-14 18:13:50 by Zai
 M 
Legendary Creature – Dragon Cleric
Flying, Vigilance, Invincible (This creature cannot be dealt damage by other creatures during combat.)

Whenever you deal combat damage on your turn, draw a card.

{r/w}: Khyvrix Nil, Lord Guardian gains +1/+0 until end of turn and you gain 1 life.
“The only thing comparable to the magnitude of Nil’s heroism is the size of his ego.”

-Jahrzz Rolgh
4/4
2 comments
last 2018-02-14 17:55:43 by Zai
 R 
Legendary Creature – Human Barbarian
Haste, Invincible (This creature cannot be dealt damage by other creatures during combat.)

Tahrna, Raider Empress must attack each turn if able.

"The Great Destruction was the best thing that ever happened to her. It set her free, and made the the raiders slaves to fear."

-Jahrzz Rolgh
5/2
1 comment
2017-06-26 09:29:15 by Tahazzar
 R 
Enchantment – Aura
Enchant Creature.

Take control of Enchanted creature. Enchanted creature is now a Mutant in addition to all its other types, and has your choice of Tunneling, Flying, or First Strike.
One of us....
 R 
Creature – Human Ooze Mutant
Lifelink

{t}: Target nonland Permanent becomes a copy of this card. Tap it and take control of it.

{t}: Target creature you control named Seihm Gahaan Collective gets +X/+X until end of turn, where X is this creature’s power.
1/1
4 comments
last 2018-03-28 15:30:38 by Zai
 R 
Legendary Creature – Vampire Advisor
{x}: Cast a spell that shares a color with this card with converted mana cost X from your graveyard without paying its mana cost.
“There are vast fortunes buried in the wastes, its just a matter of finding a use for it all... or a price.”
2/2
1 comment
2018-06-25 13:31:34 by SecretInfiltrator
 R 
Legendary Creature – Human Artificer
{t}: Return an artifact in a graveyard to its owner’s hand.

You can cast artifacts from your graveyard as if they had Repair 1 (You may cast this card from your graveyard by sacrificing an artifact and paying {1}. If you do, it enters the battlefield with a salvage counter on it, and it’s exiled whenever it would leave the battlefield.)
“Nil keeps Bastion safe, but I keep it running.”
1/1
1 comment
2018-02-16 16:06:35 by Vitenka
 C 
Artifact – Vehicle
Crew 2, Repair 4 (You may cast this card from your graveyard by sacrificing an artifact and paying {4}. If you do, it enters the battlefield with a salvage counter on it, and it’s exiled whenever it would leave the battlefield.)
3/2
1 comment
2018-04-03 11:02:56 by SecretInfiltrator
 C 
Artifact
{t}: Sacrifice another artifact. Raider Junk-a-pult deals damage to target creature or player equal to its converted mana cost.

Repair 4 (You may cast this card from your graveyard by sacrificing an artifact and paying {4}. If you do, it enters the battlefield with a salvage counter on it, and it’s exiled whenever it would leave the battlefield.)
 C 
Artifact – Vehicle
Crew 4

{t}: Return target artifact card in your graveyard to your hand. Activate this ability only when Scavenger Crawler is a creature.
1/5
 M 
Legendary Artifact
You may cast Tactical spells without paying their mana costs.
 U 
Artifact – Vehicle
Repair 3 (You may cast this card from your graveyard by sacrificing an artifact and paying {3}. If you do, it enters the battlefield with a salvage counter on it, and it’s exiled whenever it would leave the battlefield.)

Crew 1, Flying
2/3
 C 
Artifact Creature – Wall
Defender, Flying

Repair 4 (You may cast this card from your graveyard by sacrificing an artifact and paying {4}. If you do, it enters the battlefield with a salvage counter on it, and it’s exiled whenever it would leave the battlefield.)
"There are more weapons than warriors in Bastion. Luckily, we have a use for them all."

- Khyvrix Nil
2/4
4 comments
last 2018-02-16 01:20:18 by lklklk124
 R 
Legendary Land
Bastion, the Last and the First enters the battlefield tapped.

{t}: add {r}, {w}, or {u} to your mana pool.

{t}: target creature has Hexproof and Invincible (This creature cannot be dealt damage by other creatures during combat.) until end of turn.
 U 
Land – Desert
Blinding Sands enters the battlefield tapped.

{t}: add {w} to your mana pool.

{t}: Blinding Sands deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.
 U 
Land – Desert
Cactus field enters the battlefield tapped.

{t}: add {g} to your mana pool.

{t}: Cactus Field deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.
 U 
Land – Desert
Deadly Quicksand enters the battlefield tapped.

{t}: add {b} to your mana pool.

{t}: Deadly Quicksand deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.
 U 
Land – Desert
Fickle Oasis enters the battlefield tapped.

{t}: add {u} to your mana pool.

{t}: Fickle Oasis deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.
 R 
Legendary Land
Gurarg Gorge, Horde Encampment enters the battlefield tapped.

{t}: add {g}, {r}, or {b} to your mana pool.

{t} {g}{r}{b}: Sacrifice a creature, creatures you control get +2/+0 until end of turn.
On Mahdrahx, its survival of the fittest. For the Raider Horde, this translates to “survival of those who please Tahrna.”
2 comments
last 2018-03-28 13:05:17 by Zai
 U 
Land – Desert
Searing Dunes enters the battlefield tapped

{t}: add {r} to your mana pool.

{t}: Searing Dunes deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.
4 comments
last 2017-04-05 14:29:24 by Zai
 R 
Legendary Land
Shugharda, Necropolis Bazaar enters the battlefield tapped.

{t}: add {g}, {b}, or {w} to your mana pool.

{t}: Pay 2 life, add a card from your graveyard to your hand.
“Anything you want can be found here. Its paying for it that’s the hard part.”

-Ruhn-Po Dahn
 R 
Legendary Land
The Epicenter enters the battlefield tapped.

{t}: Add {r}, {u}, or {b} to your mana pool.

{t}: The Epicenter deals 2 damage to target creature or player.

When you untap The Epicenter, it deals 3 damage to you.
Even now, Modhal’s grave is endlessly blasted by magical storms and fires, but no one knows whether these were the work of Modhal himself, or some other spiteful entity.
 R 
Legendary Land
The Origin Pit enters the battlefield tapped.

{t}: add {g}, {w}, or {u} to your mana pool.

{t}: Target creature becomes a Mutant in addition to its other types. If its already a Mutant, it gains your choice of Flying, Tunneling, Lifelink, or Trample.
Welcome to the collective....

Show frames: W U B R G M A L

Show rarities: C U R M

Or view by sections


Mahdrahx: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics