Mahdrahx: Virtual Booster
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Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Destroy 3 target creatures.
“Leave none alive. We’ll make an example of them.” -Tahrna
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Tunneling, Trample
Tunneling Hydra enters the battlefield with X +1/+1 counters on it. 1/1
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Searing Dunes enters the battlefield tapped
: add to your mana pool. : Searing Dunes deals 1 damage to target attacking creature. Activate this ability only during the end of combat step. |
Creatures you control gain Menace and Trample until end of turn.
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Scourge with Sand deals 3 damage to target creature, unless it has Tunneling.
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Destroy target artifact and create 2 1/1 green ooze mutant tokens under its owner's control.
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Reach, Tunneling (This creature can't be blocked by creatures with flying.)
1/1
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Crew 2, Repair 4 (You may cast this card from your graveyard by sacrificing an artifact and paying . If you do, it enters the battlefield with a salvage counter on it, and it’s exiled whenever it would leave the battlefield.)
3/2
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Tunneling (This creature can't be blocked by creatures with flying.)
Be wary. You never know what's underfoot.
5/4
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Crew 4
: Return target artifact card in your graveyard to your hand. Activate this ability only when Scavenger Crawler is a creature. 1/5
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Tunneling (This creature can't be blocked by creatures with flying.)
Raider Battlemount can't attack unless you control a Barbarian. 3/2
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As an additional cost to cast Mind Link, tap an untapped creature you control. Target creature you control gains first strike until end of turn if the creature tapped for Mind Link's cost has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, invincible, lifelink, menace, reach, trample, tunneling, and vigilance.
Scry 1 |
Destroy target creature with converted mana cost X.
An eye for an eye, a tooth for a tooth, and intestines for intestines.
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Creatures you control gain Vigilance and first strike until end of turn.
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Mass Murder
(rare)
Tunneling Hydra
(uncommon)
Searing Dunes
(uncommon)
Overwhelming Charge
(uncommon)
Scourge with Sand
(common)
Liquidate
(common)
Sand Hopper
(common)
Raider Battlecart
(common)
Scavenger's Bane
(common)
Scavenger Crawler
(common)
Raider Battlemount
(common)
Mind Link
(common)
Disembowel
(common)
Expert Lookout
(common)
Island
(basic)