Mahdrahx: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery – Tactical
Destroy 3 target creatures.
“Leave none alive. We’ll make an example of them.” -Tahrna
 U 
Creature – Hydra
Tunneling, Trample

Tunneling Hydra enters the battlefield with X +1/+1 counters on it.
1/1
 U 
Land – Desert
Searing Dunes enters the battlefield tapped

{t}: add {r} to your mana pool.

{t}: Searing Dunes deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.
 U 
Sorcery – Tactical
Creatures you control gain Menace and Trample until end of turn.
 C 
Instant – Tactical
Scourge with Sand deals 3 damage to target creature, unless it has Tunneling.
 C 
Sorcery
Destroy target artifact and create 2 1/1 green ooze mutant tokens under its owner's control.
 C 
Creature – Insect
Reach, Tunneling (This creature can't be blocked by creatures with flying.)
1/1
 C 
Artifact – Vehicle
Crew 2, Repair 4 (You may cast this card from your graveyard by sacrificing an artifact and paying {4}. If you do, it enters the battlefield with a salvage counter on it, and it’s exiled whenever it would leave the battlefield.)
3/2
 C 
Creature – Worm Horror
Tunneling (This creature can't be blocked by creatures with flying.)
Be wary. You never know what's underfoot.
5/4
 C 
Artifact – Vehicle
Crew 4

{t}: Return target artifact card in your graveyard to your hand. Activate this ability only when Scavenger Crawler is a creature.
1/5
 C 
Creature – Worm
Tunneling (This creature can't be blocked by creatures with flying.)

Raider Battlemount can't attack unless you control a Barbarian.
3/2
 C 
Instant – Tactical
As an additional cost to cast Mind Link, tap an untapped creature you control. Target creature you control gains first strike until end of turn if the creature tapped for Mind Link's cost has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, invincible, lifelink, menace, reach, trample, tunneling, and vigilance.

Scry 1
 C 
Instant
Destroy target creature with converted mana cost X.
An eye for an eye, a tooth for a tooth, and intestines for intestines.
 C 
Instant – Tactical
Creatures you control gain Vigilance and first strike until end of turn.
Island
 
 B 
Basic Land – Island

Mass Murder (rare)
Tunneling Hydra (uncommon)
Searing Dunes (uncommon)
Overwhelming Charge (uncommon)
Scourge with Sand (common)
Liquidate (common)
Sand Hopper (common)
Raider Battlecart (common)
Scavenger's Bane (common)
Scavenger Crawler (common)
Raider Battlemount (common)
Mind Link (common)
Disembowel (common)
Expert Lookout (common)
Island (basic)