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CardName: Ancient Defender Cost: {2}{G/W}{G/W} Type: Creature - Treefolk Shaman Pow/Tgh: 2/3 Rules Text: Hexproof If you control another creature, Ancient Defender is indestructible. Flavour Text: These dryads are the guards of the old forest. Their petals are collected as wards of powerful magic Set/Rarity: Kitchen Rare |
History: [-] |
12.1.8 Hexproof Prevent all non-combat damage dealt to Ancient Defender. These dryads are the guards of the old forest. Their petals are collected as wards of powerful magic
Seems a slightly odd combination of abilities. Hexproof will already prevent most noncombat damage from things like Lightning Bolt. This makes it immune to Flamebreak as well, but it can still die to Mutilate or Black Sun's Zenith (or Day of Judgment).
Yeah, I would take off Hexproof, both because of that slight redundancy and because Hexproof isn't actually all that fun.
Wouldn't make a very spicy rare though...
12.1.9Black Sun's Zenith is a hard one to get around because it's probably the most indirect form of removal.
How about if I change it to "If you control another creature, CARDNAME is indestructible?"