Pyrulea: Recent Activity
Pyrulea: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles |
Recent updates to Pyrulea: (Generated at 2025-05-11 09:04:26)
Changed into a sorcery.
Scrapping cycle idea, but this is perhaps a decent individual card that does something similar to what the original Explore mechanic did, but as a standalone ability.
Balancing them out does appear to be an issue. This one was the most uncertain one to me. If anything, if we don't keep the cycle, maybe a few of the ideas on some of these could make for good regular uncommon cards.
Edit: I just scrapped the black one, and made the "three cards from top of library" thing an ETB effect for lands (
), enchantments (
) and instants or sorceries (
). Solar Flare, if we keep it, will have to be a standalone card.
The first option seems like it could be quite strong, especially at instant speed. What I'm feeling with this cycle is that trying to stick to the 3 aspect while keeping them instant and each costing 2 is making them all appear unbalanced, either overpowered or underpowered.
Changed 1st ability to return a nonland permanent with CMC 3 or less to hand.
Changed wording on 2nd part.
Changed it to reanimate effect.
Changed 1st ability to a discard effect.
Changed to put 3 CMC spell on top of owner's library.
Changed 2nd option to just return a spell with CMC 3 or less to owners hand.