Zendikar Custom Cube (On-Hold)
Zendikar Custom Cube (On-Hold): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Skeleton Key | Limited Archetypes | Card Ideas | Unused Spare Cards | Expeditions/Masterpiece Series |
Showing 29 of 29 Green cards
Go to section: Colourless (46) White (37) Blue (22) Black (23) Red (30) Green (29) Multicolour (5) Artifact (7) Land (64)
Show rarities: C U M
Cohort —
, Tap an untapped Ally you control: Add one mana of any colour to your mana pool.

2/2
If a colorless creature is attacking you, and you control a forest, you can cast 'Ambush Trap' without paying its mana cost.
Target creature you control deals damage equal to its power to target attacking creature.
Target creature you control deals damage equal to its power to target attacking creature.
Untap up to one target creature. That creature blocks this turn if able.
Draw a card.
Draw a card.
Destroy target noncreature nonland permanent.
Awaken 4 –
(If you cast this spell for 
, also put 4 +1/+1 on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Awaken 4 –




Landfall – Whenever a land enters the battlefield under you control, 'Landfall Basilisk' gets +1/+0 and gains deathtouch until end of turn.
2/2
Landfall – Whenever a land enters the battlefield under you control, you may untap target land.
2/2
Landfall – Whenever a land enters the battlefield under your control, you gain 1 life.
3/4
Target creature gets +X/+X until end of turn, where X is the number of lands you control.
Put target land card from your graveyard onto the battlefield.
Awaken 3 –
(If you cast this spell for 
, also put 3 +1/+1 on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Awaken 3 –




Creatures you control get +3/+3 and gain vigilance and trample until end of turn.
Target creature gets +3/+3 until end of turn. If that creature is also a land, it gains indestructible until end of turn.
Trample
6/6
Search your library for a land card and put it onto the battlefield tapped. Then shuffle your library.
Druidic theme.
Search your library for up to X basic lands and put them onto the battlefield tapped. Then shuffle your library.
Landfall – Whenever a a land enters the battlefield under you control, create a 0/1 green Plant creature token
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Awaken 3 –
(If you cast this spell for 
, also put 3 +1/+1 on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Awaken 3 –




At the beginning of your upkeep, look at the top card of your library. If it's a land card you may put it onto the battlefield tapped.
Omnath (In-Prog) base power and toughness are each equal to the number of lands you control.
Landfall – Whenever a land enters the battlefield under your control, you may draw a card.
Landfall – Whenever a land enters the battlefield under your control, you may draw a card.
*/*
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on ~.
2/2
Prevent all damage that would be dealt by nonland creatures this turn.
Awaken 2 –
(If you cast this spell for 
, also put 2 +1/+1 on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Awaken 2 –




4/4
Reveal top X cards and put a creature or land into your hand and rest into graveyard.
Go to section: Colourless (46) White (37) Blue (22) Black (23) Red (30) Green (29) Multicolour (5) Artifact (7) Land (64)
Show rarities: C U M
Zendikar Custom Cube (On-Hold): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Skeleton Key | Limited Archetypes | Card Ideas | Unused Spare Cards | Expeditions/Masterpiece Series |
2016-09-22 13:35:40 by KeresAcheron