Zendikar Custom Cube (On-Hold): Card Ideas

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Mechanics | Skeleton | Skeleton Key | Limited Archetypes | Card Ideas | Unused Spare Cards | Expeditions/Masterpiece Series

Landfall activated abilities based on Volanic Rambler. Mini-invokers.

WB

Life gain Ally Lifedrain

WR

Equipment matters + allies: - tutor - drop into play

Red 1. Power boost for each equipment Goblin Graveleer 2. Free equip costs or attach equipment to this creature Kazuul's Toll Collector / Magnetic Theft / Vulshock Battlemaster 3. Temporary copy an equipment and attach it to this creature. (Attack trigger).

(red goblin shaman ally with tap, exile top card and play this turn. - white kor artificer allywith cohort make a equipment token.)

Emerge

-No emerge 7/6 or 6/7's yet. Or 4/3 for common. (black 4/3 common, removal all counters from target permanent or discard colored card.)

-Cast trigger gain control of target creature (black, rare, Emrakul's whole gimmick.); exile a players graveyard (UB+BG)

-

Usued PT Combinations

8/3 = (can't be blocked except by exactly two creatures?)

9/6 = 9/11 = 9/12 = 10/3 = ?? 10/5 = 10/6 = 10/7 = 8 mana, Demolition Stomper 10/12 = (Save for Eldritch Moon)

8/10 = (in-prog)

10/11 = Vanilla Eldrazi.

11/10 = 10+ so as to not invalidate the vanilla Eldrazi) 11/>8 =

14/14 = Emrakul

Probably not: 12/10 (trades with Kozilek so probably not) ; 11/12 and 12/11 ; (eldrazi protection from lands)

Cycles

= A Sea Serpent, Octopus 8/8, Kraken 9/9, Leviathan 10/10 cycle. (Octopus Lorthos. Leviathan token made by Kiora.)

= Reverse creatures that get bonus with allied land cycle + other gold uncommon (white wants island, blue wants Swamp, black wants Mountains, Red wants forests, Green wants forests.) (surrakar - Lagac.)

French Vanillas and Stats

A white Sky Ruin Drake.

Cantrips

  1. Defiant Strike/Guided Strike. Damage prevention Bandage. To Arms!. Withstand. - {1}{w} Gain Life Instant = {w} Untap attacking creature and remove it from combat.

1U Instant -2/-0 + Draw a card. + Peek + Instant shift to colorless until end of turn Quickchange. + Squelch

R sorcery swap pt ueoft. (Devoid]. Sorcery twisted image

G: VIvify - Green big burst life and draw sorcery. (1G, Sorcery, 4/5 life, Landfall draw a card.) - Explore

Flavour

= Wrexial the Risen Deep]]] as nine mana 9/9 kraken.

Cantripa -{1}{w}: Gain 2 life -{1}{b}: Drain 1. remove attacking creature from combat.

Tokens

  1. Eldrazi Scion 1/1 (Yes.)
  2. Eldrazi 10/10
  3. White 1/1 Kor Ally
  4. White 2/2 Knight Ally
  5. 3/3 White Angel Flying (Linvala)
  6. Blue 8/8 Octopus Kiora
  7. Black 2/2 Zombie
  8. Red 3/1 Elemental with Haste. (And second version with Trample)
  9. Red 5/5 Dragon with Flying (Dragonmaster Outcast)
  10. Green 0/1 Plant token.
  11. Green 1/1 Plant.
  12. X/X Plant elemental (Seed guardia, here X is equal to the no of creatures you control.)
  13. Red Green Elmental 5/5 Omnath, Locus of Rage
  14. -- Original Block --
  15. Red X/x Elemental Devastating Summons.
  16. Red 4/4 Hellion. Hellion Eruption
  17. X/X green Ooze Gelatinous Genesis 19 . 1/1 White Soldier Ally Join the Ranks
  18. 3/3 Red Ogre Kazuul, Tyrant of the Cliffs/
  19. 3/3 Green Elephant Bestial Menance } Terastodon
  20. 6/2 Construct Artefact creature with trample. Stone Idol Trap. 23/ 4/4 White Angel token with Flying - 1/1 bird with flying - 1/1 Kor soldier.
  21. 2/2 blue illusion. = 1/1 Menfolk =
  22. / black vampire = 5/5 black zombie giant
  23. Red 7/1 Elemental Trample Haste.
  24. Green 4/4 beast. - 1/1 snake - 2/2 wolf.

Planeswalkers

(W:2, U:1.5,B:2, R:2, G:2,

What remains

  1. Akum
  2. Bala Ged (wiped out)
  3. Guul Draz
  4. Ondu
  5. Tazeem
  6. Seijiri (wiped out)

Names and Stuff

  1. Guul Draz content with vampires: City of Malakir, Nirkana district has assassins and lacerations; Kalastria wealth and call selves highborn; Emevera low point; Urnaav district middle point ; Ghet poorest. Bloodchiefs and Nulls. Hagra Cistern.

  2. Unstable active AKoum. Affa largest settlement. 'Teeth of Aksum'. The Goma Fada Caravan. Has the glasspool (UR).

  3. Bala Ged: Elves Warlike Joraga and Mystic Mul Daya. Also Surrakar. Guum Wilds. Umung river.

  4. Murasa a continent. Jungles and Kazuul road. Sunder Cove and Harabaz trees (UG). The Thunder Gap haunted by Kor ghosts. Kurworrel intelligent trees and massive Jadi Trees. Giant wasps.

  5. Tazeem; contains Oran-Reef, Halimar an inland sea and the Umara river. Hedrons float above included Emeria. Many Menfolk. Magosi waterfall. Menfolk enclave ruined.

  6. Ondu. Makindi Trenches, Turntimber, and the Crypts of Agadeem. The Soulstair. Turn timber has Baloths. Greybelt small druid/hunter settlement border of turntimber. Jwar isle off the coast. with Faduum stone heads. Elsewhere on Isle of Beyeen which contains crown of Taleb (kor earth) and Ulamog.

  7. Seijiri: Polar region. Contains windy mountains and massive amounts of ice. Contains Felidars, Gryphens and sphinxes. Ice and Snow elementals.

Creature Types

  1. White:

  2. Blue:

  3. Black: Vampires, Nulls, Murasa Wasps

  4. Red: Goblins, Rocs

  5. Green: Elves, Baloths.

Misc

-Stoneforge a tradition started by Nahiri.

-Kor nomads always on the move carrying as little as possible. Pilgrimages and sacred places.

-Tajuru elves settled in Murasa and broke off from Moraga. Are good guides and climbers.

-Kalitas once adored his lineage as much as he despised them and would never allow them to be slaves to another.

-Akoum LIfe Blooms flicker in existence for a few years. Fertile growth for few years before life dies. Ora Ondar lasted a century and tended by nurturers. OO grows around Khalni stone,

* Sources

  1. http://www.mtgsalvation.com/articles/46870-archive-trap-the-world-of-zendikar-part-i ; http://www.mtgsalvation.com/articles/47135-archive-trap-the-world-of-zendikar-part-ii ; http://www.mtgsalvation.com/articles/47318-archive-trap-the-world-of-zendikar-part-iii + http://www.mtgsalvation.com/forums/magic-fundamentals/magic-storyline/629495-archive-trap-a-vorthos-guide-to-mtg
  2. http://io9.gizmodo.com/magic-the-gathering-comes-to-dungeons-dragons-for-th-1773422948
  3. http://www.mtgsalvation.com/forums/creativity/custom-card-creation/597944-primer-set-skeletons
  4. http://puremtgo.com/articles/modern-flashback-series-zendikar
  5. http://puremtgo.com/articles/modern-flashback-series-worldwake
  6. http://sarpadianempiresvol-viii.tumblr.com/post/127636069314/the-indigenous-life-of-zendikar
  7. http://sarpadianempiresvol-viii.tumblr.com/post/113340729293/touched-by-an-eldrazi

Updated on 27 Jun 2017 by KeresAcheron