Zendikar Custom Cube (On-Hold): Card Ideas
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Mechanics | Skeleton | Skeleton Key | Limited Archetypes | Card Ideas | Unused Spare Cards | Expeditions/Masterpiece Series |
Landfall activated abilities based on Volanic Rambler. Mini-invokers.
WB
Life gain Ally Lifedrain
WR
Equipment matters + allies: - tutor - drop into play
Red 1. Power boost for each equipment Goblin Graveleer 2. Free equip costs or attach equipment to this creature Kazuul's Toll Collector / Magnetic Theft / Vulshock Battlemaster 3. Temporary copy an equipment and attach it to this creature. (Attack trigger).
(red goblin shaman ally with tap, exile top card and play this turn. - white kor artificer allywith cohort make a equipment token.)
Emerge
-No emerge 7/6 or 6/7's yet. Or 4/3 for common. (black 4/3 common, removal all counters from target permanent or discard colored card.)
-Cast trigger gain control of target creature (black, rare, Emrakul's whole gimmick.); exile a players graveyard (UB+BG)
-
Usued PT Combinations
8/3 = (can't be blocked except by exactly two creatures?)
9/6 = 9/11 = 9/12 = 10/3 = ?? 10/5 = 10/6 = 10/7 = 8 mana, Demolition Stomper 10/12 = (Save for Eldritch Moon)
8/10 = (in-prog)
10/11 = Vanilla Eldrazi.
11/10 = 10+ so as to not invalidate the vanilla Eldrazi) 11/>8 =
14/14 = Emrakul
Probably not: 12/10 (trades with Kozilek so probably not) ; 11/12 and 12/11 ; (eldrazi protection from lands)
Cycles
= A Sea Serpent, Octopus 8/8, Kraken 9/9, Leviathan 10/10 cycle. (Octopus Lorthos. Leviathan token made by Kiora.)
= Reverse creatures that get bonus with allied land cycle + other gold uncommon (white wants island, blue wants Swamp, black wants Mountains, Red wants forests, Green wants forests.) (surrakar - Lagac.)
French Vanillas and Stats
A white Sky Ruin Drake.
Cantrips
- Defiant Strike/Guided Strike. Damage prevention Bandage. To Arms!. Withstand. -
Gain Life Instant =
Untap attacking creature and remove it from combat.
1U Instant -2/-0 + Draw a card. + Peek + Instant shift to colorless until end of turn Quickchange. + Squelch
R sorcery swap pt ueoft. (Devoid]. Sorcery twisted image
G: VIvify - Green big burst life and draw sorcery. (1G, Sorcery, 4/5 life, Landfall draw a card.) - Explore
Flavour
= Wrexial the Risen Deep]]] as nine mana 9/9 kraken.
Cantripa
-: Gain 2 life
-
: Drain 1.
remove attacking creature from combat.
Tokens
- Eldrazi Scion 1/1 (Yes.)
- Eldrazi 10/10
- White 1/1 Kor Ally
- White 2/2 Knight Ally
- 3/3 White Angel Flying (Linvala)
- Blue 8/8 Octopus Kiora
- Black 2/2 Zombie
- Red 3/1 Elemental with Haste. (And second version with Trample)
- Red 5/5 Dragon with Flying (Dragonmaster Outcast)
- Green 0/1 Plant token.
- Green 1/1 Plant.
- X/X Plant elemental (Seed guardia, here X is equal to the no of creatures you control.)
- Red Green Elmental 5/5 Omnath, Locus of Rage
- -- Original Block --
- Red X/x Elemental Devastating Summons.
- Red 4/4 Hellion. Hellion Eruption
- X/X green Ooze Gelatinous Genesis 19 . 1/1 White Soldier Ally Join the Ranks
- 3/3 Red Ogre Kazuul, Tyrant of the Cliffs/
- 3/3 Green Elephant Bestial Menance } Terastodon
- 6/2 Construct Artefact creature with trample. Stone Idol Trap. 23/ 4/4 White Angel token with Flying - 1/1 bird with flying - 1/1 Kor soldier.
- 2/2 blue illusion. = 1/1 Menfolk =
- / black vampire = 5/5 black zombie giant
- Red 7/1 Elemental Trample Haste.
- Green 4/4 beast. - 1/1 snake - 2/2 wolf.
Planeswalkers
(W:2, U:1.5,B:2, R:2, G:2,
- Gideon (no six
- Jace (no six)
- Chandra (no three drop)
- Nissa
Ob Nixilis (only 5+6, no seven. Only six a creature.)
Sarkhan Vol (RG)
Kiora (Only been a four drop)
Nahiri (six mana as no card at that cost.)
- Sorin (seven mana or eight mana, 4WWBB)
- Ugin (maybe seven or eight; possibly nine as no planeswalker that expensive exists)
What remains
- Akum
- Bala Ged (wiped out)
- Guul Draz
- Ondu
- Tazeem
- Seijiri (wiped out)
Names and Stuff
Guul Draz content with vampires: City of Malakir, Nirkana district has assassins and lacerations; Kalastria wealth and call selves highborn; Emevera low point; Urnaav district middle point ; Ghet poorest. Bloodchiefs and Nulls. Hagra Cistern.
Unstable active AKoum. Affa largest settlement. 'Teeth of Aksum'. The Goma Fada Caravan. Has the glasspool (UR).
Bala Ged: Elves Warlike Joraga and Mystic Mul Daya. Also Surrakar. Guum Wilds. Umung river.
Murasa a continent. Jungles and Kazuul road. Sunder Cove and Harabaz trees (UG). The Thunder Gap haunted by Kor ghosts. Kurworrel intelligent trees and massive Jadi Trees. Giant wasps.
Tazeem; contains Oran-Reef, Halimar an inland sea and the Umara river. Hedrons float above included Emeria. Many Menfolk. Magosi waterfall. Menfolk enclave ruined.
Ondu. Makindi Trenches, Turntimber, and the Crypts of Agadeem. The Soulstair. Turn timber has Baloths. Greybelt small druid/hunter settlement border of turntimber. Jwar isle off the coast. with Faduum stone heads. Elsewhere on Isle of Beyeen which contains crown of Taleb (kor earth) and Ulamog.
Seijiri: Polar region. Contains windy mountains and massive amounts of ice. Contains Felidars, Gryphens and sphinxes. Ice and Snow elementals.
Creature Types
White:
- Kor (Small) Scout, Knight, Soldier, Monk, Scout
- Human (Small) knight, soldier, cleric
- Cats (small), Steppe Lynx
- Hounds (small), = Affa Guard Hound,
- Felidar (medium to large, Cat Beasts) = Felidar Cub, Felidar Sovereign]
- Hurda/ Giants Battle Hurda, Caravan Hurda
- Wall Fortified Rampart
- Elementals (large), Steppe Glider
- Ondu Great Horn, Pillarfield Ox, Totem-Guide Heartbeast,
- Spirits / some Kor Spirits = Ghostly Sentinel, Noble Vestment, Ruin Ghost, Soulbound Gaurdians
- Birds (small flyers) Expedition Raptor, Apex Hawk
- Griffins (medium flyers) Courier Griffin, Fledgling Griggen, Makindi Griffin
- Angels (larger flyers) Emeria Angel
- Archons (large flyers) Archon of Redemption, Shepherd of the Lost,
Blue:
- Human (small), wizards
- Merfolk (small) - soldiers, scouts, wizards, allies (can have flying)
- Illusion (small) = Aether Figment
- Crab (small + medium) = Ancient Crab, Hedron crab, Jwari Scuttler
- Turtle (medium) = Calcite Snapper
- Surrakar (small to medium))) = Surrakar Banisher
- Kraken = Kraken Hatchling
- Serpent = Shoal Serpent
- Shapeshifter = Renegade Doppelgänger - (landfall shapeshifter than becomes a copy and gains this ability?)
- Elementals (medium, large, some flyer) = Tiderforce Elemental
- Birds (small flyers) = Tempest Owl, Umara Raptor, Welkin Tern
- Drake (middle flyer), Champions Drake, Horizon Drake, Sky Ruin Drake
- Windrider Eel
- Clound Manta / Fish (medium flyers} = Cloud Manta, Merfolk Skyscout
- Sphinx (large flyers
- Gamazoa / Jellyfish (any size flyers} = Dormant Gomozoa, Guard Gomozoa
Black: Vampires, Nulls, Murasa Wasps
- Human Rogue Ally
- Vampires: Shamans, Knights, Allies, Warriors, (Cleric = Kalastria Healer])
- Nulls / Zombies (small-medium) = Berserkers (one), Mindless Null, Voracious Null
- Scorpions (medium) = Bala Ged Scorpion, Giant Scorpion.
- Wraiths (medium) = Bog Tatters
- Surrakar (small + medium) = Shoreline Salvager
- Rat = Scrib Nibblers
- Shades Crypt Ripper, Nirkana Revenant
- Crocodiles = Hadra Crocodile
- Ogres (medium) = Hagra Diabolist
- Skeletal Wurm (large)
- Insects (medium) = Caustic Crawler, Heartstabber Mosquito, Jagwasp Swarm
- Elementals = Geyer Stalker
- Imp (Small Flyers]) = Cadaver imp
- Bat (small flyers) = Gloomhunter Bat
- Specters (medium) = Guul Draz Specter
- Demons (Large Flyers) = Abyssal Prosecutor
Red: Goblins, Rocs
- Human: Shaman, Beseker, Ally, Warrior
- Goblin: Shaman, Warrior, Scout*
- Grotag Lizards (medium) = Grotag Thrasher + Lagac Lizard
- Wurm (medium) = Belligerent Wiptail
- Geopedes (medium) = Plated Geopede
- Ogre (meduium+large) = Deathforge Shaman, Kazuul's Toll Collector
- Minotaurs (large) = Kazuul Warlord,
- Hellion (large)
- Giant (large): Warrior, Ally
- Elemental, Elemental Beasts, Elemental Hound
- Manticore (large)
- Pheonix (medium flyer)
- Dragon (large flyer), Hellkite Charger
Green: Elves, Baloths.
- Human: Druid, Hunter (Warrior)
- Elves: Druid, Shaman, Scout, Ally, Knight, Archer
- Gnarlid (beast, small): Aura Gnarlid + Gnarlid Pacl + Snaping Gnarlid
- Cats (Small): Scythe Leopard + Scythe Tiger
- Frog (small): Haze Frog
- Snakes (Feel like adventure world) = River Boa
- Spiders
- Elephant Terastodon + Cone of creatures.
- Basilisks (small): Daggerback Basilisk
- Baloth (large) 4/4
- Wurm (large, 4/3 to 6/6)
- Hydra (Mega)
- Elemental (any)'
- Ondu Giant, Mold Shambler, Plated Crusher, Pelakka Wurm , Rot Shambler, Saddleback Lagac,
Misc
word names: expedition (),
Hurda, stout and docile.
- Kitesails
- Trapfinders now trap setters.
-Stoneforge a tradition started by Nahiri.
-Kor nomads always on the move carrying as little as possible. Pilgrimages and sacred places.
Goblins: Grotag tribe (curious/ingenous, beastriders, ride lagacs and ventcrawlers red spiders), Lavastep tribe (alchemist); shamans important (gas-talker). Goblin Roughtrider
Halmiar sea inland and needs sea wall to avoid falling apart. The Hallmark basin contains Leviathans.
-Tajuru elves settled in Murasa and broke off from Moraga. Are good guides and climbers.
- Sea Gate centre for Menfolk scholarship. Merfolk also lullmages and roilmages.
-Kalitas once adored his lineage as much as he despised them and would never allow them to be slaves to another.
-Akoum LIfe Blooms flicker in existence for a few years. Fertile growth for few years before life dies. Ora Ondar lasted a century and tended by nurturers. OO grows around Khalni stone,
UB Pelkaka Karsts (Bala Ged). Whitewater Rivers (WU, Ondu/Makindv + Vazi river of Akoum) ; lowland valleys of Beyeen are temperated rainforests (RG - Life-Blooms and petrified Igneous Glens), [WG}[BR - Glint Pass ] Beyeem Boilbasin (UR), Island of Agaddem a muddy savannah (WB), Tazeem reef-rock's (UG), Tazeem Pit-Caves and Murasa Root Caves (BG), Akoum Crystal Fields and Crystal Spires (WR)
Elvish Zip Lines and Kor grappling hooks,
A Terravore (maybe also give this effect to omanth.)
* Sources
- http://www.mtgsalvation.com/articles/46870-archive-trap-the-world-of-zendikar-part-i ; http://www.mtgsalvation.com/articles/47135-archive-trap-the-world-of-zendikar-part-ii ; http://www.mtgsalvation.com/articles/47318-archive-trap-the-world-of-zendikar-part-iii + http://www.mtgsalvation.com/forums/magic-fundamentals/magic-storyline/629495-archive-trap-a-vorthos-guide-to-mtg
- http://io9.gizmodo.com/magic-the-gathering-comes-to-dungeons-dragons-for-th-1773422948
- http://www.mtgsalvation.com/forums/creativity/custom-card-creation/597944-primer-set-skeletons
- http://puremtgo.com/articles/modern-flashback-series-zendikar
- http://puremtgo.com/articles/modern-flashback-series-worldwake
- http://sarpadianempiresvol-viii.tumblr.com/post/127636069314/the-indigenous-life-of-zendikar
- http://sarpadianempiresvol-viii.tumblr.com/post/113340729293/touched-by-an-eldrazi