Strike The Earth
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Mechanics | Skeleton | White Decklist |
Showing 17 of 17 Black cards
Go to section: White (19) Blue (16) Black (17) Red (16) Green (17) Multicolour (1) Hybrid (2) Artifact (10) Land (10)
Show rarities: C U R M
,:Bitey fights target creature. If it dies, put a +1/+1 counter on Bitey.
I am a toothy cat! I bite! Bite! Bite!
2/2
Whenever a land is put into a graveyard form play, Cave Crocodile gains +2/+2 until end of turn.
Nom!
3/1
We think it was attracted by all the cats.
3/2
Flying
During their upkeep, each player must sacrifice a creature unless they have an opponent with 4 or more lands in their graveyard.
During their upkeep, each player must sacrifice a creature unless they have an opponent with 4 or more lands in their graveyard.
4/4
Enchant target creature.
While attacking, enchanted creature has +X/+0 where X is the number of lands in attacked players graveyard.
Exile a land from your graveyard or battlefield: Return Fear of the Dark to its owner's hand.
While attacking, enchanted creature has +X/+0 where X is the number of lands in attacked players graveyard.
Exile a land from your graveyard or battlefield: Return Fear of the Dark to its owner's hand.
Destroy all walls.
Then Each player sacrifices a land.
Then Each player sacrifices 2 creatures or 1 artifact.
Then Each player sacrifices a land.
Then Each player sacrifices 2 creatures or 1 artifact.
From below it rose.
No chain could bind it, nor fortification contain it.
For three days it roamed the mountain, destroying all that caught its eye.
No chain could bind it, nor fortification contain it.
For three days it roamed the mountain, destroying all that caught its eye.
Enchant Target Creature.
Enchanted creature may not attack or block.
If enchanted creature becomes tapped, return Hole to its owners hand.
Enchanted creature may not attack or block.
If enchanted creature becomes tapped, return Hole to its owners hand.
When Master of Desolation enters the battlefield, destroy target non-artifact creature.
Whenever a land is destroyed you may return Master of Desolation to your hand.
Whenever a land is destroyed you may return Master of Desolation to your hand.
2/2
Deathtouch, Protector (Necrodwarf has +0/+1 for each untapped creature you control.)
Likes: Corpses, for their obedience.
1/0
When Obsidian Shards enters the battlefield, sacrifice a land.
: Add to your mana pool.
: Craft into Deathtouch (Exile this attached to the next permanent you cast this turn. It gains Deathtouch. Draw a card.)
: Add to your mana pool.
: Craft into Deathtouch (Exile this attached to the next permanent you cast this turn. It gains Deathtouch. Draw a card.)
All creatures have deathtouch.
The ashes cooled.
The fortress became still.
One dwarf rode forth, carrying its legacy.
The fortress became still.
One dwarf rode forth, carrying its legacy.
2/2
When Ravenous Rats enters the battlefield, target opponent discards a card.
1/1
, Sacrifice a creature: Dig X (Reveal the top X cards of your deck. Take one into your hand and put the rest on the bottom of your library.), where X is the converted mana cost of that creature.
1/1
Deal X damage to target creature, where X is the number of lands in graveyards.
If that creature dies this turn, gain life equal to its power.
If that creature dies this turn, gain life equal to its power.
Dwarves roam new paths after death.
Enchant Creature.
Enchanted creature's power is reduced by its toughness.
Enchanted creature's power is reduced by its toughness.
Whenever a land card is placed into a graveyard from anywhere, you may return Tunnel Skeleton from your graveyard to play, untapped.
Dem dry bones is jonesin for beer
1/1
Flash, Defender, First strike (Upright Spear can be cast at any time you could cast an instant, cannot attack, and hits first)
A surprisingly complex stick.
1/1
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Show rarities: C U R M
Strike The Earth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | White Decklist |