Strike The Earth: Recent Activity
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Mechanics | Skeleton | White Decklist |
Recent updates to Strike The Earth: (Generated at 2024-05-17 06:11:38)
Strike The Earth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | White Decklist |
Recent updates to Strike The Earth: (Generated at 2024-05-17 06:11:38)
Actually yeah - the current thing lets you, for example, cast it as a deterrant, then unsummon it during some other attackers phase in multiplayer...
So it probably can't be overcosted. And I don't think quite this has been done before, and it's thematic. So 5 I guess it stays.
I think it's about right. (It could alternatively be cheaper but only destroy one creature.)
At worst it's "destroy an attacking creature with power four or greater, even if it has hexproof" which is a bit expensive at 3WW, but would probably see play. But this gives you a lot of other options: it will usually destroy at least one other creature, and you can always play it as a wall if your opponent has a 3/3. I agree 5-cost is a little clunky (4-cost and slightly less variable might be a bit better), but I think the cost is about right for what it does. If it destroyed all attacking creatures before combat it would
Does that wording work right?
Overcosted? It's a NASTY deterrent; but if they can kill it outside of combat a useless one. (And it will usually die after damage is dealt, making it a little bit too late)
Humm. I do need some other small blue creature. Maybe I'll just make it vanilla.
This is very good, by the way. This kind of effect has been getting better recently - Sea Gate Oracle is a lot better than Merchant of Secrets - but this is a better creature than Elvish Visionary, in a less creature-y colour.
It's almost certainly not going to break anything. Just be aware this is a good incremental-card-advantage creature that may help define how blue plays in limited. (And the cantrip-creatures deck of mine that you played against last night would love this :) )
Yes, this is nice. A bit odd to see a common gold card in a not-particularly-multicolour set like this, but the card is nice.
Fair enough. They're supposed to be dwarves too, so let's make it smaller.
Yeah, gotta agree, against most modern limited match-ups, this isn't fair. Just compare this card to Nessian Courser, which I would call a solid draft pick. Or, if you want the other extreme, you could compare this to Battle Hurda or Siege Mastodon, which aren't great cards, but they help fill out the curve and are certainly playable.
2/3 First Strike seems more appropriate, and can tackle a fair number of commons. In theory, this sort of leap above the curve does and can happen, but it's normally reserved for uncommon.
Hmm :) Recently I seemed to be playing against 1-damage burn spells and 5/1s so I would have loved a 1/3 first strike :)
I think there's a range that's acceptible. I assume you want 3 power by default?
2W 3/1 is fine (a bit weaker than porcelain, which is fine, you might be able to do 3/2) 2W 1/3 or 2/3 is probably weaker but still very playable and plays the defensive flavour 2W 3/3 is fine if you're happy for it to be very good. 3W or 4W 3/3 is plausible as a replacement for the big-white-buy slot.
I would just pick one for now and then later on see if the rest of the set suggests you want an aggressive creature here, or a bigger one, or something else.
2/3 seems a lot weaker though (it should have bushido or some other add.) Any suggestions?
Porcelain legionnaire was really really good and cost for 3/1 first strike. This is probably comparable: 3/3 fs is not that much better than 3/1 fs, and being able to come down on turn 2 was a big upside to the legionaire. IIRC the GDS2 comments said white rarely gets a 3/1 at all. So this is probably at the very top end of printable, but you probably don't want white to be quite that aggressive.
Possibly should cost more?
I forgot the P/T!