Khif Lerr 水淵: Card List

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# Name Colour Rarity Cost Type P T Code Card text Comments Recent comment
1 Tidy Whitey White Common 1{w} Enchantment – Aura Enchant creature
Enchanted creature gets +2/+1.

Tidings {2} ({2}, Put this card from your graveyard onto the bottom of your library: Draw a card.)
2 1462171731 on 02 May 2016 by jmgariepy
2 Composite Refractures Blue Rare 4{u}{u}{2} Sorcery For each player, exile up to one target creature they control. If you do, that player reveals cards from the top of their library until a creature card is revealed. The player puts that card onto the field, then shuffles the rest into their library. It's an Illusion and loses all other creature types. 2 1589873235 on 19 May 2020 by amuseum
3 Counter Tide Blue Common 3{1}{u}{u} Instant Counter target spell.

Tidings {2} ({2}, Put this card from your graveyard onto the bottom of your library: Draw a card.)
3 1462860518 on 10 May 2016 by HijackAttack
4 Glubb, Glimmering Gurgler Blue Rare 5{u}{u}{3} Legendary Creature – Illusion Leader 3 3 Whenever an Illusion deals combat damage to a player, you draw a card.

{w/u}{3}: Target Illusion gains flying until end of turn.

{w/u}{2}: Illusions you control gain ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal) until end of turn.
0
5 Impermeable Bubble Blue Common 2{1}{u} Enchantment – Aura Enchant creature

Enchanted creature has defender and ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal), and gains Illusion type.
0
6 Refractal Jellyfish Blue Uncommon 2{u}{u} Creature – Illusion Jellyfish 2 1 {2}: Refractal Jellyfish gains hexproof until end of turn.

Tidings {2} ({2}, Put this card from your graveyard onto the bottom of your library: Draw a card.)
1 1516149641 on 17 Jan 2018 by amuseum
7 Tidy Crab Blue Common 2{1}{u} Creature – Homarid Warrior 1 1 Tidings {2} ({2}, Put this card from your graveyard onto the bottom of your library: Draw a card.) 0
8 Kerosene Pyrfolk Red Uncommon 2{1}{r} Creature – Pyrfolk Wizard 2 2 Vanguard (Creatures with vanguard must be blocked before creatures without vanguard.)

{2}{r}: Kerosene Pyrfolk deals 2 damage to target creature blocking it.
0
9 Tidy Broke Red Common 1{r} Instant Draw a card, then discard two cards.

Tidings {2} ({2}, Put this card from your graveyard onto the bottom of your library: Draw a card.)
0
10 Disenchant Tidings Green Common 2{1}{g} Instant Destroy target artifact or enchantment.

Tidings {2} ({2}, Put this card from your graveyard onto the bottom of your library: Draw a card.)
0
11 Repay // Requester Split Uncommon 2 {1}{u} // {2}{w/u}{w/u} Sorcery // Sorcery Until end of turn, spells opponents cast cost {2} more to cast.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) // Tap or untap up to two target permanents.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
0
12 Respect // Reorient Split Uncommon 3 {2}{u} // {2}{u/b}{u/b} Sorcery // Sorcery Look at target player's hand. Put a card from their hand into their library fourth from the top, then they draw a card.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) // Up to two target creatures can't be blocked this turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
0
13 Review // Reimagine Split Uncommon 5 {4}{u} // {2}{u/r}{u/r} Sorcery // Sorcery Put target instant or sorcery card from your graveyard or exile into your hand.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) // Create a {u/r} 3/1 Illusion creature token with flying and haste. At the beginning of your end phase, sacrifice it.

Rebound
2 1540640357 on 27 Oct 2018 by SecretInfiltrator
14 Revision // Reflate Split Uncommon 4 {3}{u} // {1}{u/g}{u/g} Sorcery // Sorcery Scry X, where X is the highest power among creatures you control.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) // Put a +1/+1 counter on up to two target creatures.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
0
15 Rewrap // Redraw Split Uncommon 2 {1}{u} // {3}{2/u}{2/u} Sorcery // Sorcery Target creature gets -1/-0 until your next turn.
Target creature gets -1/-0 until your next turn.
Target creature gets -1/-0 until your next turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) // Draw three cards.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
3 1540639745 on 27 Oct 2018 by SecretInfiltrator
16 Deepsea Abyss Land Uncommon 0 Land UL02 {t}: Add {c} to your mana pool.
{t}: Add {u} or {b} to your mana pool. Activate this ability only if you control an Island.
0
17 Deepsea Plains Land Uncommon 0 Land UL01 {t}: Add {c} to your mana pool.
{t}: Add {w} or {u} to your mana pool. Activate this ability only if you control an Island.
0
18 Deepsea Reef Land Uncommon 0 Land UL04 {t}: Add {c} to your mana pool.
{t}: Add {g} or {u} to your mana pool. Activate this ability only if you control an Island.
0
19 Deepsea Vents Land Uncommon 0 Land UL03 {t}: Add {c} to your mana pool.
{t}: Add {u} or {r} to your mana pool. Activate this ability only if you control an Island.
0
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