Khif Lerr 水淵: Virtual Booster

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Mechanics | Tribes
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+1.

Tidings {2} ({2}, Put this card from your graveyard onto the bottom of your library: Draw a card.)
 
 R 
Sorcery
For each player, exile up to one target creature they control. If you do, that player reveals cards from the top of their library until a creature card is revealed. The player puts that card onto the field, then shuffles the rest into their library. It's an Illusion and loses all other creature types.
 U 
Creature – Illusion Jellyfish
{2}: Refractal Jellyfish gains hexproof until end of turn.

Tidings {2} ({2}, Put this card from your graveyard onto the bottom of your library: Draw a card.)
2/1
{2}{u}
 
 U 
Sorcery
Look at target player's hand. Put a card from their hand into their library fourth from the top, then they draw a card.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Reorient
{2}{u/b}{u/b}
 
 U 
Sorcery
Up to two target creatures can't be blocked this turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
{1}{u}
 
 U 
Sorcery
Until end of turn, spells opponents cast cost {2} more to cast.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Requester
{2}{w/u}{w/u}
 
 U 
Sorcery
Tap or untap up to two target permanents.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
 
 
No more commons
 C 
Instant
Draw a card, then discard two cards.

Tidings {2} ({2}, Put this card from your graveyard onto the bottom of your library: Draw a card.)
 C 
Instant
Counter target spell.

Tidings {2} ({2}, Put this card from your graveyard onto the bottom of your library: Draw a card.)
 C 
Creature – Homarid Warrior
Tidings {2} ({2}, Put this card from your graveyard onto the bottom of your library: Draw a card.)
1/1
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Instant
Destroy target artifact or enchantment.

Tidings {2} ({2}, Put this card from your graveyard onto the bottom of your library: Draw a card.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+1.

Tidings {2} ({2}, Put this card from your graveyard onto the bottom of your library: Draw a card.)
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has defender and ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal), and gains Illusion type.

Tidy Whitey (common, foil)
Composite Refractures (rare)
Refractal Jellyfish (uncommon)
Respect // Reorient (uncommon)
Repay // Requester (uncommon)
Tidy Broke (common)
Counter Tide (common)
Tidy Crab (common)
Disenchant Tidings (common)
Tidy Whitey (common)
Impermeable Bubble (common)