Khif Lerr 水淵

Khif Lerr 水淵 by amuseum

19 cards in Multiverse

6 commons, 11 uncommons, 2 rares

1 white, 6 blue, 2 red,
1 green, 5 split, 4 land

13 comments total

Water/ocean world that used to be free/volcano world

Khif Lerr 水淵: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Tribes

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The set creator would like to draw your attention to these comments:

On Review // Reimagine (reply):

Blue and red are dominant colors with fragile creatures and flying haste tokens. Precisely new design space unique to {u/r}

­Faerie Aerie, Loyal Apprentice, The Locust God, Thopter Engineer. These Tokens with flying and haste are Blue Faerie, artifact Thopter, blue and red Insect. My card creates Elementals which are predominantly {u/r}; although Illusions would also match the card name.

Recently active cards: (all recent activity)

 R 
Sorcery
For each player, exile up to one target creature they control. If you do, that player reveals cards from the top of their library until a creature card is revealed. The player puts that card onto the field, then shuffles the rest into their library. It's an Illusion and loses all other creature types.
2 comments
last 2020-07-15 18:15:43 by Vitenka
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has defender and ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal), and gains Illusion type.
{4}{u}
 
 U 
Sorcery
Put target instant or sorcery card from your graveyard or exile into your hand.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Reimagine
{2}{u/r}{u/r}
 
 U 
Sorcery
Create a {u/r} 3/1 Illusion creature token with flying and haste. At the beginning of your end phase, sacrifice it.

Rebound
2 comments
last 2018-10-27 19:45:00 by amuseum
 R 
Legendary Creature – Illusion Leader
Whenever an Illusion deals combat damage to a player, you draw a card.

{w/u}{3}: Target Illusion gains flying until end of turn.

{w/u}{2}: Illusions you control gain ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal) until end of turn.
3/3
{1}{u}
 
 U 
Sorcery
Target creature gets -1/-0 until your next turn.
Target creature gets -1/-0 until your next turn.
Target creature gets -1/-0 until your next turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Redraw
{3}{2/u}{2/u}
 
 U 
Sorcery
Draw three cards.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
3 comments
last 2018-10-28 06:08:17 by SecretInfiltrator

Recent comments: (all recent activity)
On Composite Refractures:

Huh. Mass Polymorph. Sure, both uses of that are fun; and this will be a riot in multiplayer. I like it.

On Composite Refractures:

As you cast this spell, choose for each player a target creature they control.

On Rewrap // Redraw:

I thought that was on purpose - having all left sides as blanks with {u}.

At the current cost this still is getting you two cards more than expected value. Also text size issues.

Since you get access to both sides with these split cards it might be a better idea to actually make use of the interaction.

On Rewrap // Redraw:

left half is placeholder for now, so no ability text yet.

On Review // Reimagine:

Blue and red are dominant colors with fragile creatures and flying haste tokens. Precisely new design space unique to {u/r}

­Faerie Aerie, Loyal Apprentice, The Locust God, Thopter Engineer. These Tokens with flying and haste are Blue Faerie, artifact Thopter, blue and red Insect. My card creates Elementals which are predominantly {u/r}; although Illusions would also match the card name.

On Review // Reimagine:

Reimagine doesn't look like a blue effect. Barely red even.

Speaking of barely, that's how legible the card text is. You missed the opportunity to just omit the reminder text on the right side after having it on the left side already.

On Rewrap // Redraw:

Draw three cards. Suspend 1 - {u}

Seems slightly pushed compared to Ancestral Vision. ;)

On Refractal Jellyfish:

Refractal Illusions will refract light when under water. They imitate the shape of other organisms, including jellyfish, shark, crab, whale, etc.

On Counter Tide:

The ability to split up the payment makes it more than a little better, I think. As does the small potential for this to be used again without much help from other cards.

On Counter Tide:

It's only a little better than Contradict.

(All recent activity)
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