Siluras

Printable
Siluras: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Thinking | Background

Showing all 212 cards

Show frames: W U B R G A L

Show rarities: C U R M T

Or view by sections

 R 
Creature – Cat
Other Cats you control get +1/+1.

If a spell or effect an opponent controls would target a Cat you control, change it's target to Albino Pride-Master instead.
5/6
 C 
Creature – Cat
Feral 1 (When you cast Banished Pride-Mate from your hand, you may discard an instant or sorcery spell, if you do Banished Pride-Mate comes into play with one +1/+1 counter on it)
2/2
 R 
Creature – Cat
Defender
{t}: Boundary Guard deals damage equal to its power to target attacking creature.
4/2
3 comments
last 2018-09-05 04:21:21 by jmgariepy
 R 
Sorcery
You gain X life for each creature you control, where X is equal to the number of creatures you control.
 U 
Creature – Dinosaur
Trample
It towers even over it's brethren.
5/8
1 comment
2018-08-29 13:59:49 by dude1818
Cat
 T 
Creature – Cat
3/3
 C 
Sorcery
Target player gains X life.
 C 
Creature – Cat
{t}: Prevent the next 2 damage to target creature.
It's all fun and games, as long as someone keeps an eye on them.
2/2
 C 
Creature – Cat
When Curious Cat enters the battlefield, search your library for a Plains card and put it into your hand.
3/3
 C 
Creature – Cat
1/1
 R 
Sorcery
Destroy all creatures with Power 4 or greater.

Explorer – If you control more lands than an opponent, destroy all creatures instead.
3 comments
last 2012-09-16 22:04:52 by Calus Drakin
 C 
Instant
Untap all white creatures you control.

Cat creatures you control get +1/+1 until end of turn.
1 comment
2012-08-21 09:08:15 by Alex
 C 
Creature – Bird
Flying

Sacrifice a creature: Field Vulture loses Flying until end of turn. Any player may play this ability.
3/3
 C 
Creature – Dinosaur
2/6
 C 
Creature – Bird
Their bones litter the plains. Mostly due to tripping and breaking their own legs.
2/2
 C 
Creature – Cat
3/3
{1}{w}
 
 C 
Instant
Creatures cannot attack or use abilities that would deal damage this turn.
 M 
Sorcery
Players have Hexproof for the rest of the game.

Double each players life total.
7 comments
last 2011-09-27 12:56:40 by Jack V
 M 
Creature – Cat
{t}, Tap 2 or more untapped Cats you control: Destroy target creature and put a +1/+1 counter on each cat tapped for this ability.
3/3
 U 
Instant
You or target creature you control gains Protection from the color of your choice until end of turn.
 U 
Instant
Needle Grass deals 1 damage to each attacking creature.

Explorer – If you control more lands then any opponent, Needle Grass deals 2 damage to each attacking creature instead.
 C 
Creature – Cat
When Nurturing Pride-Mate dies, put a 3/3 White Cat creature token into play under your control.
4/4
 C 
Creature – Cat
2/1
3 comments
last 2012-10-12 19:13:44 by Neuromancer
 C 
Creature – Cat
When Powder-fur Ocelot enters the battlefield, you may destroy target enchantment.
2/3
 C 
Creature – Bird
Flying, Protection from White
2/2
2 comments
last 2013-04-07 20:58:19 by Calus Drakin
 C 
Instant
Untap target creature, that creature gets +1/+2 until end of turn.
Explorer – If you control more lands than an opponent, that creature gets +2/+4 until end of turn instead.
 R 
Creature – Dinosaur
Trample, Defender
When Sauropod Herd is dealt 5 or more damage in a single turn, it loses defender.
10/10
2 comments
last 2014-03-04 08:18:59 by Calus Drakin
 U 
Creature – Cat
Feral 2 (When you cast Savage Pride-Mate from your hand, you may discard an instant or sorcery spell, if you do Savage Pride-Mate comes into play with two +1/+1 counters on it.)
3/4
 C 
Creature – antelope
Discard a land: Gain 2 life.
3/4
 C 
Enchantment – Aura
Enchant Creature

Enchanted creature gets +0/+2 and gains Vigilance.
Scars born of honor demand admiration.
{1}{w}
 
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature cannot attack or block.

{2}{w}: Return Shamed to its owners hand.
You sit in the corner and think about what you've done.
 C 
Creature – Bird
Flying
2/1
 C 
Creature – Cat
Plainswalk
3/3
 U 
Creature – Cat
First Strike
If you see it coming, it means you're it's next meal.
3/1
6 comments
last 2012-08-02 02:59:41 by dude1818
 M 
Creature – Griffin
Flying, Double-Strike, Lifelink
A land ruled by cats is lorded over by one that can fly.
4/4
 U 
Enchantment – Aura
Enchant Creature

Enchanted creature cannot attack or use abilities that would deal damage.
 C 
Instant
Destroy target attacking creature.
I dare you to step across this line.
2 comments
last 2013-04-07 21:00:26 by Calus Drakin
 C 
Sorcery
Gain 2 life for each land you control.
Nothing tops the feeling of standing there and being the master of everything you see.
 U 
Creature – Cat
{t}: Tap target creature with power less than Vocal Pride-Mate's.
2/2
5 comments
last 2012-08-25 02:50:12 by Camruth
 R 
Sorcery
Reveal your library. If you reveal no land cards, you win the game.
3 comments
last 2012-10-19 18:36:56 by SadisticMystic
 U 
Creature – Serpent
Islandwalk
7/7
{2}{u}
 
 C 
Instant
Return target non-creature permanent to its owner's hand.
1 comment
2018-09-07 13:30:46 by Tahazzar
 M 
Sorcery
Players do not have a maximum hand size for the rest of the game.

Return all permanents to their owner's hand.
3 comments
last 2018-09-07 13:50:07 by Tahazzar
 C 
Creature – Bird
Flying, Shroud
Azure Hummingbird cannot be blocked by creatures with Defender
1/1
 C 
Creature – Wurm
It traded the claustrophobic forests for the open sand of the coast.
4/3
 T 
Creature – Bird
Flying
1/1
 C 
Creature – Fish
Islandwalk
Blackgill Shark cannot attack unless defending player controls an Island.
3/4
 U 
Creature – Bird
Flying
Feral 2 (When you cast Blood-Eyed Falcon from your hand, you may discard an instant or sorcery spell, if you do Blood-Eyed Falcon comes into play with two +1/+1 counters on it.)
2/2
 U 
Sorcery
Draw a card for each Bird creature you control.
2 comments
last 2013-01-14 21:48:16 by dude1818
 R 
Sorcery
Reveal your library. If you reveal no non-land cards, you win the game.
 R 
Creature – Dinosaur
Flying

Bird creatures you control get +1/+1

You may cast Bird creatures as though they had Flash.
4/5
7 comments
last 2011-08-18 08:37:51 by Vitenka
 C 
Sorcery
Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
Few eyes can beat an eagle's for seeking out prey.
5 comments
last 2012-01-12 13:07:04 by jmgariepy
 U 
Sorcery
Search your library for a non-land card and put it into your hand. Then shuffle your library.

Explorer – If you control more lands than an opponent, search your library for up to two non-land cards instead, put them into your hand, then shuffle your Library.
 C 
Creature – Bird
Flying
{u}: Target creature blocking or blocked by Flickerwing gets -1/-0 until end of turn.
Always in your face, but always out of reach.
2/2
3 comments
last 2013-08-25 20:54:49 by Link
 C 
Creature – Fish
Hexproof
2/3
 C 
Sorcery
Target creature is Unblockable until end of turn.

Explorer – If you control more lands than any opponent, up to three target creatures are Unblockable until end of turn.
2 comments
last 2012-07-04 19:27:21 by Calus Drakin
 C 
Creature – Bird
Flying
When Inquisitive Raven deals combat damage to a player, draw a card, then discard a card.
1/3
 U 
Instant
Return target creature to its owner's hand. If that creature had a +1/+1 counter on it, put it on the bottom of its owner's library instead.
1 comment
2013-12-04 10:44:32 by Alex
 C 
Creature – Bird
1/1
 R 
Instant
Counter target spell. You lose life equal to it's converted mana cost.
When your life is all you have left to lose, you might as well use it.
2 comments
last 2013-08-27 13:27:19 by jmgariepy
 R 
Sorcery
Untap all lands you control, then Exile Mana Infusion.

Explorer – If you control more lands than an opponent, you may cast Mana Infusion as an instant.
 M 
Creature – Kraken
Megalithic Kraken comes into play with 8 +1/+1 counters on it.
If damage would be dealt to Megalithic Kraken, remove a +1/+1 counter for each damage dealt.
Sacrifice an Island: put 2 +1/+1 counters on Megalithic Kraken.
1/1
 U 
Creature – Bird
Flying
Mirage Kite is Unblockable.
It's feathers always seem to match the colors of the sky and the clouds.
2/1
7 comments
last 2012-10-13 01:09:28 by Calus Drakin
 R 
Creature – Bird
Flying, Flash

When Mirror-Wing Eagle comes into play, counter target spell.

{1}{u}: Return Mirror-Wing Eagle to it's owner's hand.
2/2
5 comments
last 2012-07-01 06:10:34 by Calus Drakin
 R 
Enchantment
Whenever a non-token creature enters the battlefield, each other player puts a token on to the battlefield under their control that is a copy of that creature.
 C 
Instant
Tap X target creatures
 M 
Creature – Bird
Flying

When Portent Falcon attacks, reveal the top card of each player's library. You may choose one of the revealed cards and cast it without paying it's mana cost. Then each player puts the revealed card on the bottom of their library.
2/2
1 comment
2012-08-02 10:16:49 by Alex
 C 
Creature – Bird
Flying
Feral 1 (When you cast Predatory Thrush from your hand, you may discard an instant or sorcery spell, if you do Predatory Thrush comes into play with one +1/+1 counter on it)
1/1
 C 
Creature – Insect
{t}: Tap target creature, that creature doesn't untap during it's controller's next untap phase. River Leech doesn't untap during your next untap phase.
1/1
 C 
Creature – Serpent
River Serpent gets +1/+0 for each non-Island basic land you control.
Being unexpected makes it more dangerous the further you are from the sea.
1/3
1 comment
2013-08-20 09:13:53 by Alex
 C 
Creature – Crab
Feral 2 (When you cast Sand Scavenger from your hand, you may discard an instant or sorcery spell, if you do Sand Scavenger comes into play with two +1/+1 counters on it.)
Nothing fights for scraps harder.
4/4
 C 
Enchantment – Aura
Enchant Creature

Enchanted creature gains Hexproof.
Scars born of flight indicate a lesson learned.
 U 
Instant
Counter target creature spell. Return target creature to it's owner's hand if it shared a creature type with the countered spell.
1 comment
2012-09-03 16:46:11 by Alex
 C 
Sorcery
Draw two cards, then put one card from your hand on top of your library.
 C 
Enchantment – Aura
Enchant Creature
Enchanted Creature's Power is 0.
 U 
Sorcery
Return all cards to your hand that were discarded this turn due to a spell or effect you control.
 U 
Creature – Leviathan
When Silurian Leviathan attacks, you may pay {x}{x}{u}, if you do, draw {x} cards.
You never know what'll float up in the wake of a speeding leviathan.
8/8
 C 
Creature – Bird
Flying
{t}: Target creature must attack this turn, if able.
1/1
 U 
Enchantment
Creatures with Haste enter the battlefield tapped.
 C 
Creature – Bird
Flying
2/2
 R 
Sorcery
If target opponent controls more lands than you, search that opponent's library for a number of basic lands equal to the difference and put them onto the battlefield tapped under your control.
4 comments
last 2012-10-13 16:39:42 by Link
 R 
Creature – Insect
Thoughtworm can't block or be blocked.
When Thoughtworm deals combat damage to a player, you may exile it. If you do, gain control of target creature that player controls. When that creature dies, return Thoughtworm to play tapped under your control.
1/1
2 comments
last 2013-09-01 12:41:05 by manofperson
 C 
Creature – Serpent
Tidal Serpent doesn't untap during it's controller's untap phase unless an opponent controls an Island.
4/5
 R 
Creature – Bird
Flying
All other creatures lose Flying
7/7
{1}{u}
 
 C 
Instant
Counter target creature spell.
 U 
Creature – Wall
Defender
When Wall of Waves blocks a creature, if that creature's power is less than the number of Islands you control, return it to it's owner's hand.
0/3
 U 
Creature – Bird
Flying
{u}: Wavebreaker Eagle gains Protection from Red until end of turn.
3/2
 C 
Creature – Bird
Flying

Windwing can block creatures with landwalk.
It weaves through trees and bushes as easily as it does clouds.
2/3
 R 
Creature – Insect
Swampwalk

Baneful Centipede can block creatures with Swampwalk.
It doesn't just hide in the muck. It IS the muck.
7/6
 R 
Sorcery
Each player sacrifices X number of creatures.
Occasionally, a virus becomes so lethal, it wipes itself out by killing everything in reach before it can spread.
 C 
Sorcery
Target player loses 3 life and you gain 3 life.
 U 
Instant
Destroy target creature with power less than the number of swamps you control.
The bigger they are, the faster they sink.
 C 
Sorcery
Each player loses 1 life for each creature card in their graveyard.
The bog makes the bodies so putrid, the stench carries for miles.
 R 
Creature – Insect
Coalesced Swarm's power and toughness are each equal to the number of Insect creatures you control.

Insect creatures you control get +1/+1
*/*
 C 
Sorcery
Target opponent sacrifices the creature with the highest power under their control.
First to eat isn't always the best position to be in.
 U 
Creature – Wolf
Deathtouch
2/2
 R 
Creature – Insect
Flying

{t}: Corpse Wasp deals 1 damage to target creature. If a creature dealt damage in this way would die this turn, put a token into play that is a copy of Corpse Wasp.
1/1
 M 
Sorcery
Players cannot gain life and damage cannot be prevented for the rest of the game.

All creatures get -X/-X until end of turn, where X is the number of swamps you control.
 U 
Sorcery
Return target creature with converted mana cost {3} or less from your graveyard to play.

Explorer – If you control more lands than an opponent, Return target creature from your graveyard to play instead.
 U 
Sorcery
Target player discards two cards. You gain 2 life for each creature discarded this way.
A never-ending cycle of death, with the corpse of the last victim drawing in the next.
 R 
Instant
Destroy target creature.

Explorer- If you control more lands than an opponent, Exile that creature instead, then gain life equal to it's toughness.
"Down the hatch!"
 C 
Creature – Insect
1/1
 U 
Creature – Insect
{b}: Emperor Millipede gets +1/+1 until end of turn
No poison, no claws, just yard upon yard of heavy chitinous plates.
2/2
 R 
Enchantment
At the beginning of your End step, draw cards equal to the life you lost this turn.
 C 
Creature – Insect
When Flow of Leeches dies, you may search your library for a card named Flow of Leeches, reveal it, put it into your hand, then shuffle your library.
2/2
 C 
Creature – Insect
4/2
 U 
Sorcery
Target player loses 1 life for each Insect you control.
 C 
Creature – Insect
Swampwalk
Feral 1 (When you cast Horned Centipede from your hand, you may discard an instant or sorcery spell, if you do Horned Centipede comes into play with one +1/+1 counter on it)
Spikey at both ends.
2/1
 U 
Creature – Insect
Flying

Insect creatures you control get +1/+0
1/1
 C 
Creature – Insect
Flying, Deathtouch
0/1
 T 
Creature – Insect
1/1
 U 
Creature – Horror
{2}{b}: Regenerate Mass of Bone.
Whatever it used to be is long lost among the random bones and debris it's picked up from the muck.
9/7
 M 
Creature – Insect
Intimidate, Deathtouch

When Mind-Breaker Scorpion deals damage to a player, that player discards a card and you draw a card.
1/1
 U 
Creature – Insect
Feral 3 (When you cast Mire Centipede from your hand, you may discard an instant or sorcery spell, if you do Mire Centipede comes into play with three +1/+1 counters on it.)
2/1
 M 
Creature – Horror
When Oozing Monstrosity is cast, all players discard their hands; Oozing Monstrosity comes into play with a +1/+1 counter on it for each creature card discarded this way.

{1}{b}: Regenerate Oozing Monstrosity
0/0
2 comments
last 2011-08-19 08:59:09 by Alex
 R 
Enchantment
At the beginning of you Upkeep, look at the top X cards of your Library, where X is equal to your current Life total. Choose one of those cards and put the rest into your graveyard. Cast that card without paying its Mana cost. You lose Life equal to its converted mana cost.
6 comments
last 2017-04-23 06:04:52 by Calus Drakin
 R 
Sorcery
Search your library for any number of Insect cards and put those cards onto the battlefield. Exile those cards at end of turn.
4 comments
last 2013-12-06 17:43:05 by amuseum
 C 
Enchantment – Aura
Enchant Creature

Enchanted creature gets +1/+0 and gains Intimidate.
Scars inflicted on oneself publicize their madness.
 C 
Creature – Bird
Flying, Protection from Insects
2/3
 C 
Creature – Ooze
When Spreading Jelly enters the battlefield, search your library for a swamp card and put it into your hand.
Spreading Jelly's power and toughness are equal to the number of swamps you control.
*/*
1 comment
2012-10-20 19:02:13 by Calus Drakin
 U 
Creature – Insect
Flying

Insect creatures you control get +0/+1.
0/1
 C 
Creature – Dinosaur Skeleton
{1}{b}: Regenerate Stalking Bones.
7/6
 C 
Instant
Target creature gets -2/-2 until end of turn.

Explorer – If you control more lands than any opponent, Destroy target creature instead.
 C 
Creature – Crocodile
Timid Caiman cannot block.
3/1
 C 
Creature – Snake
Exile a creature from your graveyard: Tap Titaniconda. Any player may play this ability.
A full stomach makes a slow snake.
5/5
 R 
Creature – Bat
Flying

At the beginning of your upkeep, Voracious Bat deals 2 damage to you.
4/4
{x}{r}
 
 U 
Sorcery
Blaze deals X damage to target creature or player.
In places where mana pools, spontaneous combustion is only one of the more common occurrences.
 R 
Sorcery
Blazing Earth deals damage to each creature equal to the number of lands on the battlefield.
When the whole world burns, there's nowhere to hide.
 R 
Creature – Dinosaur
At end of turn, if a creature did not die this turn, Bloodlust Tyrant deals 6 damage to a random creature.
6/7
 U 
Creature – Dinosaur
Protection from Blue.

Brainless Thorn-Claw cannot attack or block alone.
4/3
 U 
Creature – Dinosaur
{t}: Cannibal Tyrant deals damage equal to it's power to target creature you control.
8/7
2 comments
last 2012-09-04 00:31:58 by Calus Drakin
 U 
Creature – Dinosaur
Haste
Feral 2 (When you cast Charging Thorn-Claw from your hand, you may discard an instant or sorcery spell, if you do Charging Thorn-Claw comes into play with two +1/+1 counters on it.)
3/2
2 comments
last 2011-08-07 12:09:54 by Alex
 U 
Creature – Spider
Reach
When Cliff Spinner attacks, untap target creature with Flying an opponent controls. That creature must block Cliff Spinner this turn.
3/3
1 comment
2012-08-12 07:17:23 by dude1818
 M 
Sorcery
Players cannot play lands for the rest of the game.

Each player takes damage equal to their life total.
4 comments
last 2011-07-28 02:14:41 by Calus Drakin
 C 
Instant
Crushing Avalanche deals 3 damage to target creature or player.

Explorer – If you control more lands than any opponent, Crushing Avalanche deals damage to target creature or player equal to the # of mountains you control instead.
1 comment
2012-09-04 12:25:44 by dude1818
 C 
Creature – Dinosaur
{r},Sacrifice Curious Thorn-Claw: Destroy target Artifact.
2/1
13 comments
last 2012-08-10 04:37:06 by Calus Drakin
 T 
Creature – Dinosaur
Haste
2/1
 R 
Creature – Cat
{t}: Firemane deals damage equal to its power to target creature.
{r}: Firemane deals 1 damage to target creature blocking or blocked by Firemane.
It's actually not that hard to kill. If you can get close enough.
6/3
 C 
Sorcery
Flare Up deals 2 damage to target creature. If a creature dealt damage by this would die this turn, exile it instead.
Of all predators, only fire consumes absolutely everything.
 C 
Creature – Cat
{r}: Flare-Maned Lion gets +1/+0 until end of turn.
4/4
 R 
Sorcery
Focused Flare deals {x} damage to target creature or player. This damage can't be prevented.

Explorer- If you control more lands than an opponent, Focused Flare deals {x}+3 damage instead.
 R 
Creature – Dinosaur
Haste, Feral 2 (When you cast Fury Rex from your hand, you may discard an instant or sorcery spell, if you do Fury Rex comes into play with two +1/+1 counters on it.)
2/1
{r}
 
 U 
Sorcery
When you cast Gang Up, choose a creature type. Gang Up deals damage to target creature equal to the number of creatures you control of the chosen type.
4 comments
last 2012-08-30 14:22:34 by Vitenka
 U 
Enchantment
Whenever a player plays an activated ability of a creature, destroy that creature.
Out of harm's way. You stay there by being quiet.
1 comment
2011-10-13 09:35:17 by Alex
 C 
Creature – Dinosaur
Isolated Sabre-Claw cannot attack or block alone.
You'll rarely see anything more timid than a Sabre-Claw without a pack.
3/3
 R 
Sorcery
You may play any number of creatures from your hand with converted mana cost {3} or less without paying their mana cost. Creatures you control gain Haste until end of turn. Sacrifice all creatures you control at the beginning of your end step.
1 comment
2012-08-12 08:01:57 by Alex
{r}{r}
 
 R 
Enchantment – Aura
Enchant Creature

Enchanted creature must attack each turn if able and Cannot block.

When Enchanted creature deals damage to another creature, put a token into play that is a copy of Rabies and attach it to that creature.
 C 
 
Haste
Feral 1 (When you cast Raging Sabre-Claw from your hand, you may discard an instant or sorcery spell, if you do Raging Sabre-Claw comes into play with one +1/+1 counter on it)
3/1
 U 
Creature – Dinosaur
When Rockfield Scout comes into play, you may search your library for a Dinosaur creature card, reveal it, and put it into your hand. Then shuffle your library.
2/2
 C 
Enchantment – Aura
Enchant Creature

Enchanted creature gets +2/+2 and gains Haste
Scars born of fury symbolize recklessness.
 M 
Creature – Dinosaur
Haste
Feral 2
Feral 2
Feral 2 (When you cast Scythe-Claw Rex from your hand, you may discard an instant or sorcery spell, if you do Scythe-Claw Rex comes into play with two +1/+1 counters on it.)
4/4
 U 
Creature – Dinosaur
{t}: Spined Thorn-Claw deals 1 damage to target creature or player.
2/3
 U 
Creature – Insect
{r}: Stone Centipede gets +0/+1 until end of turn.
Curled up, it looks just like a rock, uncurled, looks pretty much the same.
3/2
 C 
Instant
Target creature gets +2/+0 until until end of turn and must attack this turn if able.
 C 
Enchantment
At the beginning of your upkeep, Sulfurous Steam deals 1 damage to target creature.
 M 
Creature – Phoenix
Flying
If Sun-Core Phoenix would be put into a graveyard from play, return it to your hand.
If Sun-Core Phoenix would be discarded from your hand, put it into play instead.
5/5
 R 
Creature – Dinosaur
Haste

Other Dinosaur creatures you control get +1/+1.
6/4
 C 
Creature – Dinosaur
1/1
 C 
Creature – Dinosaur
Feral 3 (When you cast Tyrant Raptor from your hand, you may discard an instant or sorcery spell, if you do Tyrant Raptor comes into play with three +1/+1 counters on it.)
3/3
 R 
Creature – Dinosaur
Haste, First Strike
8/5
 U 
Sorcery
Creatures target opponent controls cannot block until end of turn.

Explorer – If you control more lands than an opponent, Unstable Terrain also deals 1 damage to each creature target opponent controls.
 C 
Creature – Dinosaur
3/1
 C 
Sorcery
Destroy target creature that was dealt damage this turn.
 U 
Enchantment
Creatures with the highest power on the battlefield gain Intimidate.
1 comment
2011-08-16 11:08:49 by Alex
 C 
Creature – Wurm
Trample
6/4
 C 
Creature – Wolf
Forestwalk
2/2
 R 
Enchantment
Creature spells you control have Feral 2.(When you cast a creature with Feral 2 from your hand, you may discard an instant or sorcery. If you do, that creature comes into play with 2 +1/+1 counters.)
1 comment
2013-08-30 09:43:45 by Alex
 R 
Instant
Target creature is 10/10 until end of turn.
 C 
Creature – Wolf
Vigilance
Feral 1 (When you cast Den Sentry from your hand, you may discard an instant or sorcery spell, if you do Den Sentry comes into play with one +1/+1 counter on it)
1/2
 M 
Sorcery
For the rest of the game, if a creature would be put into a graveyard from play, shuffle it into it's owner's library instead.

All creatures are 10/10 until end of turn.
 U 
Sorcery
Search your library for a basic land and put it onto the battlefield. Then shuffle your library.

Explorer – if you control more lands than an opponent, search your library for two lands instead and put them onto the battlefield. Then shuffle your library.
6 comments
last 2012-10-19 01:15:15 by Calus Drakin
 U 
Sorcery
Put three +1/+1 counters on target creature.
 R 
Creature – Wolf
Hexproof

Other Wolf creatures you control get +1/+1
4/4
 U 
Creature – Wolf
When a creature comes onto the battlefield under your control, if it's power is less than Greyback Den-mother's, you gain 2 life.
3/2
 C 
Creature – Wolf
While not the Alpha, he still commands the respect of the rest of the pack.
3/4
 R 
Creature – Dinosaur
Feral 1
When Lifescale Rex enters the battlefield, put a +1/+1 counter on each other creature you control for each +1/+1 counter on Lifescale Rex.
7/7
 R 
Creature – Insect
{t}: Add two mana of any color to your mana pool.
1/1
 M 
Creature – Plant
Defender
Mana Lotus comes into play with {x} +1/+1 counters on it.
Creatures you control cost {1} less to cast for each +1/+1 counter on Mana Lotus.
The scent is so perfect, it attracts all life to it.
1/1
 M 
Creature – Wolf
{t}: Target creature gets +X/+X until end of turn, where X is equal to the number of Forests on the battlefield.
3/3
 C 
Sorcery
Destroy target Enchantment.
 C 
Creature – Antelope
{t}: Add {g} to your mana pool.
The moss on it's back could sustain it for weeks, if it could just reach it.
1/2
 U 
Creature – Wurm
Trample
8/8
 U 
Creature – Spider
Reach
If Patient Recluse blocks or become blocked by a creature with Flying, Patient Recluse gains Deathtouch until end of turn.
1/4
 C 
Creature – Plant
Sacrifice Powdermoss: prevent all combat damage that would be dealt this turn.
0/1
 U 
Sorcery
Target creature you control deals damage equal to its power to another target creature.
 C 
Instant
Target creature you control fights target creature you don't control.
 C 
Creature – Wolf
Whenever Quill-Back Wolf blocks, it gets +2/+2 until end of turn.
2/3
1 comment
2012-01-14 07:48:32 by Alex
 U 
Creature – Wolf
Feral 2 (When you cast Rabid Loner from your hand, you may discard an instant or sorcery spell, if you do Rabid Loner comes into play with two +1/+1 counters on it.)
2/2
 C 
Enchantment – Aura
Enchant Creature

Enchanted creature gets +1/+1 and gains Trample.
Scars born of a successful hunt demonstrate strength.
 R 
Creature – Wolf
If an opponent cast a creature spell this turn, you may play Stalker of Prey as though it had Flash until end of turn.

Feral 2
3/3
 R 
Sorcery
Search your library for a green creature card and put it into your hand. Then, if an opponent controls more creatures then you, return Summoning Howl to it's owner's hand.
 C 
Sorcery
As an additional cost to cast Territorial Expansion, tap an untapped creature you control.

Search your library for a land card, reveal it and put it into play under your control.
 U 
Creature – Beast
Haste, Vigilance
In a world with so many predators, to survive you have to be fast and aware. This one is both.
4/5
 C 
Creature – Dinosaur
Feral 1 (When you cast Thornbark Stalker from your hand, you may discard an instant or sorcery spell, if you do Thornbark Stalker comes into play with one +1/+1 counter on it)
3/3
 C 
Instant
Target creature gets +1/+1 and Reach until end of turn.

Explorer – If you control more lands than any opponent, Target creature gets +2/+2 and Reach until end of turn instead.
7 comments
last 2012-07-05 03:45:52 by jmgariepy
 C 
Instant
Target creature gets +X/+X until end of turn.
 R 
Creature – Ooze
Trample
When you cast Voracious Slime, sacrifice all other permanents you control. Voracious Slime comes into play with a number of +1/+1 counters equal to the number of permanents sacrificed this way.
0/0
 R 
Creature – Spider
Reach
{g}: Target Forest becomes a 0/5 Wall creature with Reach and Defender until end of turn.
The deepest parts of the forest aren't thick because of the trees.
2/5
5 comments
last 2017-04-23 05:36:55 by Calus Drakin
 T 
Creature – Wolf
2/2
 C 
Creature – Wolf
1/1
 M 
Legendary Artifact – Equipment
Equipped creature gets +2/+2, Lifelink, and gains Protection from all colors

Equip: Sacrifice a land you control
 C 
Land
Barren Plateu comes into play tapped.
{t}: Add {w} to your mana pool.
{t}, Sacrifice Barren Plateu: Add {r}{r} to your mana pool.
 R 
Land
Caldera Nest comes into play tapped.

{t}: Add {r} to your mana pool.

{2}{r},{t}: put a 2/1 red Dinsaur creature token with haste into play under your control.
 C 
Land
Cliffside Treehold comes into play tapped.
{t}: Add {r} to your mana pool.
{t}, Sacrifice Cliffside Treehold: Add {g}{g} to your mana pool.
 R 
Land
Forest Hollow comes into play tapped.

{t}: Add {g} to your mana pool.

{2}{g},{t}: put a 2/2 green Wolf creature token into play under your control.
 R 
Land
Hidden Hive comes into play tapped.

{t}: Add {b} to your mana pool.

{b}, {t}: Put a 1/1 black Insect creature token into play under your control
 R 
Land
Prairie Den comes into play tapped.

{t}: Add {w} to your mana pool.

{3}{w},{t}: put a 3/3 white Cat creature token into play under your control.
2 comments
last 2011-08-26 05:04:45 by Calus Drakin
 C 
Land
Prairie Spring comes into play tapped.
{t}: Add {u} to your mana pool.
{t}, Sacrifice Prairie Spring: Add {w}{w} to your mana pool.
 R 
Land
Sheltered Sea-Cliff comes into play tapped.

{t}: Add {u} to your mana pool.

{1}{u},{t}: Put a 1/1 Bird creature token with Flying into play under your control.
1 comment
2013-08-20 01:49:02 by UncleIstvan
 C 
Land
Tidal Marsh comes into play tapped.
{t}: Add {b} to your mana pool.
{t}, Sacrifice Tidal Marsh: Add {u}{u} to your mana pool.
 U 
Land
{t}: Add {r} to your mana pool.
{t}, Discard a creature from your hand: Add {b} to your mana pool.
 C 
Land
Wooded Boneyard comes into play tapped.
{t}: Add {g} to your mana pool.
{t}, Sacrifice Wooded Boneyard: Add {b}{b} to your mana pool.

Show frames: W U B R G A L

Show rarities: C U R M T

Or view by sections


Siluras: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Thinking | Background